astrds: an incomplete 2d space game
astrds is an intentionally incomplete 2d space game. The code is intended to be a playground for Haskell programmers who want to add their own features and extensions. The implementation is based on SDL and OpenGL and includes simple audio and joystick support.
| Version | 0.1 |
|---|---|
| Dependencies | base (>=3 && <5), containers (>=0.2 && <1), directory (>=1 && <2), MonadRandom (>=0.1 && <1), mtl (>=1.1 && <1.2), OpenGL (>=2.2 && <2.3), random (>=1 && <2), SDL (>=0.5 && <0.6), SDL-image (>=0.5 && <0.6), SDL-mixer (>=0.5 && <0.6), SDL-ttf (>=0.5 && <0.6), unix (>=2.3 && <3) |
| License | BSD3 |
| Author | Clara Loeh <darcs@wuisch.org>, Andres Loeh <ksastrds@andres-loeh.de> |
| Maintainer | Clara Loeh <darcs@wuisch.org> |
| Category | Game |
| Executables | astrds |
| Upload date | Sun Aug 23 14:23:45 UTC 2009 |
| Uploaded by | AndresLoeh |
| Built on | ghc-6.10 |
| Distributions | Arch: 0.1 |
Downloads
- astrds-0.1.tar.gz (Cabal source package)
- package description (included in the package)
