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astrds: an incomplete 2d space game

astrds is an intentionally incomplete 2d space game. The code is intended to be a playground for Haskell programmers who want to add their own features and extensions. The implementation is based on SDL and OpenGL and includes simple audio and joystick support.

Version0.1
Dependenciesbase (>=3 && <5), containers (>=0.2 && <1), directory (>=1 && <2), MonadRandom (>=0.1 && <1), mtl (>=1.1 && <1.2), OpenGL (>=2.2 && <2.3), random (>=1 && <2), SDL (>=0.5 && <0.6), SDL-image (>=0.5 && <0.6), SDL-mixer (>=0.5 && <0.6), SDL-ttf (>=0.5 && <0.6), unix (>=2.3 && <3)
LicenseBSD3
AuthorClara Loeh <darcs@wuisch.org>, Andres Loeh <ksastrds@andres-loeh.de>
MaintainerClara Loeh <darcs@wuisch.org>
CategoryGame
Executablesastrds
Upload dateSun Aug 23 14:23:45 UTC 2009
Uploaded byAndresLoeh
Built onghc-6.10
DistributionsArch: 0.1

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