roguestar-engine: Sci-fi roguelike (turn-based, chessboard-tiled, role playing) game
Roguestar is a science fiction themed roguelike (turn-based, chessboard-tiled, role playing) game written in Haskell. This package provides the core game engine; you'll probably want to also install the OpenGL client.
This initial release allows you to play one of six alien races. You begin the game stranded on an alien planet, fighting off an endless hoard of hostile robots.
The git repository is available at http://www.downstairspeople.org/git/roguestar-engine.git.
| Versions | 0.2.1, 0.2.2 |
|---|---|
| Dependencies | array, base (>3), containers, MaybeT, mtl, old-time, random |
| License | OtherLicense |
| Author | Christopher Lane Hinson <lane@downstairspeople.org> |
| Maintainer | Christopher Lane Hinson <lane@downstairspeople.org> |
| Category | Game |
| Home page | http://roguestar.downstairspeople.org/ |
| Executables | roguestar-engine |
| Upload date | Sat Aug 17 01:03:27 UTC 2008 |
| Uploaded by | ChristopherLaneHinson |
| Built on | ghc-6.10, ghc-6.8 |
Downloads
- roguestar-engine-0.2.2.tar.gz (Cabal source package)
- package description (included in the package)
