Cartesian: Coordinate systems

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  • Cartesian
    • Cartesian.Plane
      • Cartesian.Plane.Lenses
      • Cartesian.Plane.Types
    • Cartesian.Space
      • Cartesian.Space.Lenses
      • Cartesian.Space.Types
    • Cartesian.Types

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Versions [RSS] 0.1.0.0, 0.1.0.1, 0.2.0.0, 0.2.1.0, 0.5.0.0, 0.6.0.0
Dependencies base (>=4 && <5), lens (<=4.13.0.0), template-haskell [details]
License MIT
Author Jonatan H Sundqvist
Maintainer jonatanhsundqvist@gmail.com
Category Math
Uploaded by SwiftsNamesake at 2016-01-05T09:08:30Z
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Reverse Dependencies 1 direct, 2 indirect [details]
Downloads 4103 total (12 in the last 30 days)
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Status Docs not available [build log]
All reported builds failed as of 2016-11-28 [all 2 reports]

Readme for Cartesian-0.2.1.0

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Cartesian

Functions and types for working with three-dimensional coordinate systems.

For now, all functions assume a coordinate system where right is +X, up is +Y and forwards is +Z.

Contributors

Jonatan H Sundqvist

TODO

  • Use typeclass for Vectors (would save a lot of boilerplate)
  • Allow functions to operate on any Vector-like type (including eg. Complex)
  • Consistent naming scheme (eg. use Vector(2D|3D) or just Vector for both types)