{-# LANGUAGE BangPatterns #-} module Crypto.Random.DRBG.HMAC ( State , reseedInterval , instantiate , reseed , generate) where import qualified Data.ByteString as B import qualified Data.ByteString.Lazy as L import Data.Serialize (encode, Serialize(..)) import Data.Serialize.Put import Data.Serialize.Builder (toByteString) import Crypto.Classes import Crypto.HMAC import Crypto.Types import Crypto.Random.DRBG.Types type Key = B.ByteString type Value = B.ByteString data State d = St { value :: !Value , key :: !Key , counter :: !Integer -- Start admin info , hashAlg :: L.ByteString -> d } reseedInterval = 2^48 fc = L.fromChunks . \s -> [s] update :: (Hash c d) => State d -> L.ByteString -> State d update st input = st { value = newV , key = newK } where hm k = hmac (MacKey k) d = hashAlg st undefined k = key st v = value st k' = encode $ (hm k (L.concat [fc v, L.singleton 0, input]) `asTypeOf` d) v' = encode $ (hm k' (fc v) `asTypeOf` d) (newK, newV) = if L.length input == 0 then (k',v') else let k'' = encode $ hm k' (L.concat [fc v', L.singleton 1, input]) `asTypeOf` d in (k'', encode $ hm k'' (fc v') `asTypeOf` d) instantiate :: (Hash c d) => Entropy -> Nonce -> PersonalizationString -> State d instantiate ent nonce perStr = st where seedMaterial = L.fromChunks [ent, nonce, perStr] k = B.replicate olen 0 v = B.replicate olen 1 st = update (St v k 1 hash) seedMaterial d = hashAlg st undefined olen = (outputLength .::. d) `div` 8 reseed :: (Hash c d) => State d -> Entropy -> AdditionalInput -> State d reseed st ent ai = (update st (L.fromChunks [ent, ai])) { counter = 1 } generate :: (Hash c d) => State d -> BitLength -> AdditionalInput -> Maybe (RandomBits, State d) generate st req additionalInput = if(counter st > reseedInterval) then Nothing else Just (randBitsFinal, stFinal { counter = 1 + counter st}) where d = hashAlg st undefined st' = if B.length additionalInput == 0 then st else update st (fc additionalInput) reqBytes = (req+7) `div` 8 iterations = (reqBytes + (outlen - 1)) `div` outlen -- getV is the main cost. HMACing and storing 'iterations' bytestrings at -- ~64 bytes each is a real waste. Some pre-allocation and unsafe functions -- exported from Crypto.HMAC could cut this down, but it really isn't worth -- giving CPR to such a bad idea as using ByteString for crypto computations getV :: Value -> Int -> (Value, [B.ByteString]) getV !u 0 = (u, []) getV !u i = let !vNew = hmac' (MacKey kFinal) u `asTypeOf` d !encV = encode vNew (uFinal, rest) = getV encV (i - 1) in (uFinal, encV:rest) (vFinal, randBitsList) = getV (value st') iterations randBitsFinal = B.take reqBytes $ B.concat randBitsList kFinal = key st' stFinal = update (st' { key = kFinal, value = vFinal}) (fc additionalInput) outlen = outputLength .::. d `div` 8