The EtaMOO package
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LambdaMOO is a network-accessible, multi-user, programmable, interactive system well-suited to the construction of text-based adventure games, conferencing systems, and other collaborative software.
EtaMOO is an experimental multithreaded implementation of LambdaMOO in Haskell with anticipated ready support for 64-bit MOO integers and Unicode MOO strings. The implementation follows the specifications of the LambdaMOO Programmer's Manual, and should be compatible with most LambdaMOO databases as of about version 1.8.3 of the LambdaMOO server code.
N.B. This is (currently) incomplete software. It is not yet usable, although with further development it is hoped that it soon will be.
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|Versions||0.1.0.0, 0.1.0.0, 0.2.0.0, 0.3.0.0|
|Change log||None available|
|Dependencies||array, base (==4.*), bytestring, containers (>=0.4), haskeline, mtl, network, old-locale, parsec, pureMD5, random, stm, text, time, transformers, unix, unordered-containers, vector [details]|
|Copyright||© 2014 Rob Leslie|
|Author||Rob Leslie <firstname.lastname@example.org>|
|Maintainer||Rob Leslie <email@example.com>|
|Source repository||head: git clone https://github.com/verement/etamoo.git|
|Uploaded||Wed Jan 8 07:34:50 UTC 2014 by RobLeslie|
|llvm||Use GHC's LLVM backend to compile the code||Disabled||Automatic|
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