
Graphics.FieldTrip.Geometry2  Stability  experimental  Maintainer  conal@conal.net, andygill@ku.edu 





Description 
2D geometry


Synopsis 



Documentation 


2D geometry
In the Monoid instance, mempty is completely invisible (aka
transparent or empty), and a mappend b places a on top of b.
 Instances  



Make a geometry from a rendering action. The action must leave graphics
state as it found it.



Render the geometry, given a graphics context. Leaves graphics state unchanged.



Render the geometry with default graphics context. See also renderWith2.



Box2 of unit width and height. See also 'box2.



Box2 of given width and height. See also 'ubox2.



Approximate one geometry by another, given an error bound



The unit disk, approximated as regular ngons



A polygon



Regular polygon



Portion of a disk



Regular polygon wedge. Oops! only works for frac <= 1/2, since
otherwise the polygon is nonconvex.


Text



The passed string of text centered at the origin with height 1.0



The width of the geometry of utext of that string.



The height of the baseline of geometry created by utext. This can be
used for underlining, for example.


Geometry2 filters



Geometry2 filter



Simplified interface to translate2



Specializations of move2



A geometry plus its a rotatedbypi version.


Produced by Haddock version 2.3.0 