name: FunGEn version: 0.1 copyright: (C) 2002 Andre Furtado license: BSD3 license-file: BSD3.txt author: Andre Furtado maintainer: wman <666wman@gmail.com> category: Game synopsis: FUNctional Game ENgine description: Multi-platform functional game engine built on top of OpenGL & GLUT stability: experimental cabal-version: >= 1.2 build-type: Simple tested-with: GHC==6.8.3 extra-source-files: readme.txt, Examples/pong/hit.wav, Examples/pong/pong.hs, Examples/pong/tex.bmp, Examples/worms/border1.bmp, Examples/worms/border2.bmp, Examples/worms/border3.bmp, Examples/worms/congratulations.bmp, Examples/worms/food.bmp, Examples/worms/free1.bmp, Examples/worms/free2.bmp, Examples/worms/free3.bmp, Examples/worms/gameover.bmp, Examples/worms/heade.bmp, Examples/worms/heads.bmp, Examples/worms/headn.bmp, Examples/worms/headw.bmp, Examples/worms/level1.bmp, Examples/worms/level2.bmp, Examples/worms/level3.bmp, Examples/worms/segment.bmp, Examples/worms/worms.hs library exposed-modules: Graphics.UI.FunGEn other-modules: Graphics.UI.FunGEn.Fun_Types, Graphics.UI.FunGEn.Fun_Aux, Graphics.UI.FunGEn.Fun_Loader, Graphics.UI.FunGEn.Fun_Objects, Graphics.UI.FunGEn.Fun_Map, Graphics.UI.FunGEn.Fun_Game, Graphics.UI.FunGEn.Fun_Display, Graphics.UI.FunGEn.Fun_Input, Graphics.UI.FunGEn.Fun_Timer, Graphics.UI.FunGEn.Fun_Text, Graphics.UI.FunGEn.Fun_Init, Graphics.UI.FunGEn.UserInput build-depends: base, OpenGL, GLUT, haskell98