destroyGameObject | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen |
destroyObject | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
destroyObjects | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
disableGameFlags | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
disableMapDrawing | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
disableObjectsDrawing | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
disableObjectsMoving | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
display | Graphics.UI.Fungen.Display, Graphics.UI.Fungen |
drawAllObjects | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
drawGameMap | Graphics.UI.Fungen.Map, Graphics.UI.Fungen |
drawGameObject | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen |
drawGameObjects | Graphics.UI.Fungen.Objects, Graphics.UI.Fungen |
drawMap | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
drawObject | Graphics.UI.Fungen.Game, Graphics.UI.Fungen |
dropGLsizei | Graphics.UI.Fungen.Util, Graphics.UI.Fungen |