name: FunGEn version: 0.4.6 copyright: (C) 2002 Andre Furtado license: BSD3 license-file: LICENSE author: Andre Furtado maintainer: Simon Michael homepage: http://joyful.com/fungen category: Game synopsis: A lightweight, cross-platform, OpenGL/GLUT-based game engine. description: FunGEn (Functional Game Engine) is a BSD-licensed, cross-platform, OpenGL/GLUT-based, non-FRP game engine/framework written in Haskell. Created by Andre Furtado in 2002, it's the oldest Haskell game engine, and with very few dependencies and two example games, it's one of the easiest ways to get started with Haskell game development. The FunGEn library provides: * Initialization, updating, removing, rendering and grouping routines for game objects * Definition of a game background (or map), including texture-based maps and tile maps * Reading and intepretation of the player's keyboard and mouse input * Collision detection * Time-based functions and pre-defined game actions * Loading and displaying of 24-bit bitmap files * Some debugging and game performance evaluation facilities This package receives only basic maintenance (see home page). stability: alpha cabal-version: >= 1.8 build-type: Simple tested-with: GHC==7.8.2 extra-source-files: README.md, CHANGES data-files: examples/pong/*.bmp, examples/worms/*.bmp source-repository head type: git location: https://github.com/simonmichael/fungen library ghc-options: -W exposed-modules: Graphics.UI.Fungen, Graphics.UI.Fungen.Display, Graphics.UI.Fungen.Game, Graphics.UI.Fungen.Init, Graphics.UI.Fungen.Input, Graphics.UI.Fungen.Loader, Graphics.UI.Fungen.Map, Graphics.UI.Fungen.Objects, Graphics.UI.Fungen.Text, Graphics.UI.Fungen.Timer, Graphics.UI.Fungen.Types, Graphics.UI.Fungen.Util, Graphics.UI.GLUT.Input build-depends: base == 4.* ,OpenGL == 2.9.* ,GLUT == 2.5.* ,random executable fungen-hello ghc-options: -W hs-source-dirs: examples main-is: hello.hs build-depends: FunGEn ,base ,OpenGL ,GLUT ,random executable fungen-pong ghc-options: -W hs-source-dirs: examples main-is: pong/pong.hs build-depends: FunGEn == 0.4.* ,base ,OpenGL ,GLUT ,random executable fungen-worms ghc-options: -W hs-source-dirs: examples main-is: worms/worms.hs build-depends: FunGEn == 0.4.* ,base ,OpenGL ,GLUT ,random