Changelog for FunGEn-1.0.1
1.0.1 2016/8/18
* add stack config for GHC 8
* fix building with current stackage/OpenGL/GLUT
* fix examples' wrong dependency
1.0 2015/9/21
* support GHC 7.10
* support stack
* repo moved to haskell-game organisation
0.4.6.1 2014/10/9
* update changelog
0.4.6 2014/10/9
* move to github, enable issue tracker
0.4.5 2014/10/8
* add executables to run examples (fungen-hello, fungen-pong, fungen-worms)
0.4.4 2014/10/7
* add missing files to cabal file (Samuel Gélineau)
* support & require latest OpenGL 2.9
* make IOGame also a Functor and Applicative, for ghc 7.10
0.4.3 2014/4/5
* set upper bound on OpenGL to avoid build failure with OpenGL 2.9
0.4.2 2013/08/07
* add q as quit key to examples
* fix buggy input when holding down keys on windows
0.4.1 2013/08/06
* reorganised and exposed more haddocks
0.4 2013/08/05
* a new hakyll-based website, incorporating the old site
* tested with GHC 7.6
* input handlers now receive mouse position and modifier state
(inspired by Pradeep Kumar). See fungentest.hs for examples.
* more haddocks
0.3 2011/02/13, Simon Michael
* updated for GHC 6.12 & base 4
* module names simplified
* beginning of haddockification
* docs moved into repo
* published to darcsden, hackage, wiki, haskell-cafe, #haskell-game, reddit
0.1-hackage 2008/09/17, Miloslav Raus
* first hackage release
* updated for GHC 6.10
* cabalised
* Tested under Win32 & Linux/Intel. Known glitches: Flickering under linux
(at least on my shitty laptop). Weird pong paddle behavior under Win32.
0.1-ghc6.8 2008/02/26, Simon Michael
* updated for GHC 6.8
* slight tweaks to examples
* public darcs repo
0.1 2002, Andre Furtado
* first public release