name: GLURaw version: 2.0.0.1 synopsis: A raw binding for the OpenGL graphics system description: GLURaw is a raw Haskell binding for the GLU 1.3 OpenGL utility library. It is basically a 1:1 mapping of GLU's C API, intended as a basis for a nicer interface. . OpenGL is the industry's most widely used and supported 2D and 3D graphics application programming interface (API), incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. For more information about OpenGL and its various extensions, please see and . homepage: http://www.haskell.org/haskellwiki/Opengl bug-reports: https://github.com/haskell-opengl/GLURaw/issues copyright: Copyright (C) 2009-2016 Sven Panne license: BSD3 license-file: LICENSE author: Sven Panne maintainer: Sven Panne , Jason Dagit category: Graphics build-type: Simple cabal-version: >= 1.10 extra-source-files: CHANGELOG.md README.md flag UseNativeWindowsLibraries description: When compiling under Windows, use the native libraries instead of e.g. the ones coming with Cygwin. library exposed-modules: Graphics.GLU Graphics.GLU.Callbacks Graphics.GLU.Functions Graphics.GLU.Tokens Graphics.GLU.Types other-modules: Graphics.GLU.TypesInternal c-sources: cbits/HsGLURaw.c hs-source-dirs: src build-depends: base >= 4 && < 5, transformers >= 0.2 && < 0.6, OpenGLRaw >= 3.0 && < 3.2 default-language: Haskell2010 ghc-options: -Wall other-extensions: CPP PatternSynonyms ScopedTypeVariables if os(windows) && flag(UseNativeWindowsLibraries) if arch(i386) cpp-options: "-DCALLCONV=stdcall" else cpp-options: "-DCALLCONV=ccall" cc-options: "-DUSE_GETPROCADDRESS" extra-libraries: glu32 else cpp-options: "-DCALLCONV=ccall" cc-options: "-DUSE_DLSYM" if os(darwin) frameworks: OpenGL else if os(ios) frameworks: OpenGLES else extra-libraries: GLU source-repository head type: git location: https://github.com/haskell-opengl/GLURaw.git