--------------------------------------------------------------------------------
-- |
-- Module      :  Graphics.UI.GLUT.Debugging
-- Copyright   :  (c) Sven Panne 2002-2005
-- License     :  BSD-style (see the file libraries/GLUT/LICENSE)
--
-- Maintainer  :  sven.panne@aedion.de
-- Stability   :  stable
-- Portability :  portable
--
-- This module contains a simple utility routine to report any pending GL
-- errors.
--
--------------------------------------------------------------------------------

module Graphics.UI.GLUT.Debugging (
   reportErrors
) where

import System.Environment ( getProgName )
import System.IO ( hPutStrLn, stderr )
import Graphics.Rendering.OpenGL.GL.StateVar ( HasGetter(get) )
import Graphics.Rendering.OpenGL.GLU.Errors ( Error(..), errors )

--------------------------------------------------------------------------------

-- | Report any pending GL errors to stderr (which is typically the console).
-- If there are no pending errors, this routine does nothing. Note that the
-- error flags are reset after this action, i.e. there are no pending errors
-- left afterwards.

reportErrors :: IO ()
reportErrors = get errors >>= mapM_ reportError

reportError :: Error -> IO ()
reportError (Error _ msg) = do
   pn <- getProgName
   hPutStrLn stderr ("GLUT: Warning in " ++ pn ++ ": GL error: " ++ msg)