Build #1 for GLUT-2.7.0.10

[all reports]

Package GLUT-2.7.0.10
Install InstallOk
Docs Ok
Tests NotTried
Time submitted 2016-05-12 17:16:20.262151 UTC
Compiler ghc-7.10.3
OS linux
Arch x86_64
Dependencies transformers-0.4.2.0, random-1.1, containers-0.5.6.2, bytestring-0.10.6.0, base-4.8.2.0, array-0.5.1.0, StateVar-1.1.0.4, OpenGLRaw-3.2.0.0, OpenGL-3.0.1.0
Flags usenativewindowslibraries -buildexamples

Code Coverage

No Code Coverage was submitted for this report.

Build log

[view raw]

Resolving dependencies...
Configuring ObjectName-1.1.0.1...
Building ObjectName-1.1.0.1...
Preprocessing library ObjectName-1.1.0.1...
[1 of 1] Compiling Data.ObjectName  ( src/Data/ObjectName.hs, dist/build/Data/ObjectName.o )
In-place registering ObjectName-1.1.0.1...
Running Haddock for ObjectName-1.1.0.1...
Running hscolour for ObjectName-1.1.0.1...
Preprocessing library ObjectName-1.1.0.1...
Preprocessing library ObjectName-1.1.0.1...
Haddock coverage:
 100% (  3 /  3) in 'Data.ObjectName'
Documentation created: dist/doc/html/ObjectName/index.html,
dist/doc/html/ObjectName/ObjectName.txt
Creating package registration file:
/tmp/pkgConf-ObjectName-1.1.0278722862233665123.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/ObjectName-1.1.0.1-AzE7v9VWZHoFL7IhUyR6M2
Registering ObjectName-1.1.0.1...
Installed ObjectName-1.1.0.1
Configuring fixed-0.2.1.1...
Building fixed-0.2.1.1...
Preprocessing library fixed-0.2.1.1...
[1 of 1] Compiling Numeric.Fixed    ( src/Numeric/Fixed.hs, dist/build/Numeric/Fixed.o )
In-place registering fixed-0.2.1.1...
Running Haddock for fixed-0.2.1.1...
Running hscolour for fixed-0.2.1.1...
Preprocessing library fixed-0.2.1.1...
Preprocessing library fixed-0.2.1.1...
Haddock coverage:
 100% (  4 /  4) in 'Numeric.Fixed'
Documentation created: dist/doc/html/fixed/index.html,
dist/doc/html/fixed/fixed.txt
Creating package registration file:
/tmp/pkgConf-fixed-0.2.120539999321264095060.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/fixed-0.2.1.1-ByTlPuXIaPTB7THXhnn80n
Registering fixed-0.2.1.1...
Installed fixed-0.2.1.1
Configuring half-0.2.2.3...
Building half-0.2.2.3...
Preprocessing library half-0.2.2.3...
[1 of 1] Compiling Numeric.Half     ( src/Numeric/Half.hs, dist/build/Numeric/Half.o )
In-place registering half-0.2.2.3...
Running Haddock for half-0.2.2.3...
Running hscolour for half-0.2.2.3...
Preprocessing library half-0.2.2.3...
Preprocessing library half-0.2.2.3...
Haddock coverage:
  81% ( 13 / 16) in 'Numeric.Half'
  Missing documentation for:
    Half (src/Numeric/Half.hs:61)
    HALF_MIN_10_EXP (src/Numeric/Half.hs:178)
    HALF_MAX_10_EXP (src/Numeric/Half.hs:181)
Documentation created: dist/doc/html/half/index.html,
dist/doc/html/half/half.txt
Creating package registration file:
/tmp/pkgConf-half-0.2.21117142618168002245.3
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/half-0.2.2.3-5nzVTR1xHEH4euBf9ZdTFv
Registering half-0.2.2.3...
Installed half-0.2.2.3
Configuring random-1.1...
Building random-1.1...
Preprocessing library random-1.1...
[1 of 1] Compiling System.Random    ( System/Random.hs, dist/build/System/Random.o )

System/Random.hs:43:1: Warning: Tab character

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In-place registering random-1.1...
Running Haddock for random-1.1...
Running hscolour for random-1.1...
Preprocessing library random-1.1...
Preprocessing library random-1.1...

System/Random.hs:43:1: Warning: Tab character

System/Random.hs:45:1: Warning: Tab character

System/Random.hs:47:1: Warning: Tab character

System/Random.hs:53:1: Warning: Tab character

System/Random.hs:55:1: Warning: Tab character

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System/Random.hs:102:15: Warning: Tab character

System/Random.hs:240:1: Warning: Tab character

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System/Random.hs:249:1: Warning: Tab character

System/Random.hs:269:1: Warning: Tab character

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System/Random.hs:273:1: Warning: Tab character

System/Random.hs:326:11: Warning: Tab character

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System/Random.hs:384:11: Warning: Tab character

System/Random.hs:395:1: Warning: Tab character

System/Random.hs:396:1: Warning: Tab character

System/Random.hs:396:20: Warning: Tab character

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System/Random.hs:440:3: Warning: Tab character

System/Random.hs:502:1: Warning: Tab character

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System/Random.hs:506:1: Warning: Tab character

System/Random.hs:507:1: Warning: Tab character

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System/Random.hs:519:1: Warning: Tab character

System/Random.hs:519:14: Warning: Tab character

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Haddock coverage:
Cannot find documentation for: $intro
 100% ( 16 / 16) in 'System.Random'
Documentation created: dist/doc/html/random/index.html,
dist/doc/html/random/random.txt
Creating package registration file: /tmp/pkgConf-random-11592594701359512183.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/random-1.1-9Kgekc9yEaLHLNUuw6paWL
Registering random-1.1...
Installed random-1.1
Configuring stm-2.4.4.1...
Building stm-2.4.4.1...
Preprocessing library stm-2.4.4.1...
[ 1 of 10] Compiling Control.Sequential.STM ( Control/Sequential/STM.hs, dist/build/Control/Sequential/STM.o )
[ 2 of 10] Compiling Control.Concurrent.STM.TBQueue ( Control/Concurrent/STM/TBQueue.hs, dist/build/Control/Concurrent/STM/TBQueue.o )
[ 3 of 10] Compiling Control.Concurrent.STM.TQueue ( Control/Concurrent/STM/TQueue.hs, dist/build/Control/Concurrent/STM/TQueue.o )
[ 4 of 10] Compiling Control.Concurrent.STM.TChan ( Control/Concurrent/STM/TChan.hs, dist/build/Control/Concurrent/STM/TChan.o )
[ 5 of 10] Compiling Control.Concurrent.STM.TMVar ( Control/Concurrent/STM/TMVar.hs, dist/build/Control/Concurrent/STM/TMVar.o )
[ 6 of 10] Compiling Control.Concurrent.STM.TVar ( Control/Concurrent/STM/TVar.hs, dist/build/Control/Concurrent/STM/TVar.o )
[ 7 of 10] Compiling Control.Concurrent.STM.TArray ( Control/Concurrent/STM/TArray.hs, dist/build/Control/Concurrent/STM/TArray.o )
[ 8 of 10] Compiling Control.Monad.STM ( Control/Monad/STM.hs, dist/build/Control/Monad/STM.o )
[ 9 of 10] Compiling Control.Concurrent.STM ( Control/Concurrent/STM.hs, dist/build/Control/Concurrent/STM.o )
[10 of 10] Compiling Control.Concurrent.STM.TSem ( Control/Concurrent/STM/TSem.hs, dist/build/Control/Concurrent/STM/TSem.o )
In-place registering stm-2.4.4.1...
Running Haddock for stm-2.4.4.1...
Running hscolour for stm-2.4.4.1...
Preprocessing library stm-2.4.4.1...
Preprocessing library stm-2.4.4.1...
Haddock coverage:
   0% (  0 / 11) in 'Control.Sequential.STM'
  Missing documentation for:
    Module header
    STM (Control/Sequential/STM.hs:29)
    atomically (Control/Sequential/STM.hs:47)
    throwSTM (Control/Sequential/STM.hs:54)
    catchSTM (Control/Sequential/STM.hs:57)
    TVar (Control/Sequential/STM.hs:72)
    newTVar (Control/Sequential/STM.hs:75)
    newTVarIO (Control/Sequential/STM.hs:78)
    readTVar (Control/Sequential/STM.hs:83)
    readTVarIO (Control/Sequential/STM.hs:86)
    writeTVar (Control/Sequential/STM.hs:89)
 100% ( 13 / 13) in 'Control.Concurrent.STM.TBQueue'
 100% ( 12 / 12) in 'Control.Concurrent.STM.TQueue'
 100% ( 18 / 18) in 'Control.Concurrent.STM.TChan'
 100% ( 16 / 16) in 'Control.Concurrent.STM.TMVar'
 100% ( 13 / 13) in 'Control.Concurrent.STM.TVar'
 100% (  2 /  2) in 'Control.Concurrent.STM.TArray'
  90% (  9 / 10) in 'Control.Monad.STM'
  Missing documentation for:
    check (Control/Monad/STM.hs:81)
 100% (  8 /  8) in 'Control.Concurrent.STM'
  40% (  2 /  5) in 'Control.Concurrent.STM.TSem'
  Missing documentation for:
    newTSem (Control/Concurrent/STM/TSem.hs:42)
    waitTSem (Control/Concurrent/STM/TSem.hs:45)
    signalTSem (Control/Concurrent/STM/TSem.hs:51)
Documentation created: dist/doc/html/stm/index.html, dist/doc/html/stm/stm.txt
Creating package registration file:
/tmp/pkgConf-stm-2.4.41776808933711845894.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/stm-2.4.4.1-EyxFXFfnfY05IrjGaqCxeD
Registering stm-2.4.4.1...
Installed stm-2.4.4.1
Configuring text-1.2.2.1...
Building text-1.2.2.1...
Preprocessing library text-1.2.2.1...
[ 1 of 44] Compiling Data.Text.Internal.Read ( Data/Text/Internal/Read.hs, dist/build/Data/Text/Internal/Read.o )
[ 2 of 44] Compiling Data.Text.Internal.Encoding.Utf32 ( Data/Text/Internal/Encoding/Utf32.hs, dist/build/Data/Text/Internal/Encoding/Utf32.o )
[ 3 of 44] Compiling Data.Text.Internal.Builder.RealFloat.Functions ( Data/Text/Internal/Builder/RealFloat/Functions.hs, dist/build/Data/Text/Internal/Builder/RealFloat/Functions.o )
[ 4 of 44] Compiling Data.Text.Internal.Builder.Int.Digits ( Data/Text/Internal/Builder/Int/Digits.hs, dist/build/Data/Text/Internal/Builder/Int/Digits.o )
[ 5 of 44] Compiling Data.Text.Encoding.Error ( Data/Text/Encoding/Error.hs, dist/build/Data/Text/Encoding/Error.o )
[ 6 of 44] Compiling Data.Text.Internal.Unsafe.Shift ( Data/Text/Internal/Unsafe/Shift.hs, dist/build/Data/Text/Internal/Unsafe/Shift.o )
[ 7 of 44] Compiling Data.Text.Internal.Encoding.Utf16 ( Data/Text/Internal/Encoding/Utf16.hs, dist/build/Data/Text/Internal/Encoding/Utf16.o )
[ 8 of 44] Compiling Data.Text.Internal.Functions ( Data/Text/Internal/Functions.hs, dist/build/Data/Text/Internal/Functions.o )
[ 9 of 44] Compiling Data.Text.Internal.Unsafe ( Data/Text/Internal/Unsafe.hs, dist/build/Data/Text/Internal/Unsafe.o )
[10 of 44] Compiling Data.Text.Array  ( Data/Text/Array.hs, dist/build/Data/Text/Array.o )
[11 of 44] Compiling Data.Text.Internal.Unsafe.Char ( Data/Text/Internal/Unsafe/Char.hs, dist/build/Data/Text/Internal/Unsafe/Char.o )
[12 of 44] Compiling Data.Text.Internal ( Data/Text/Internal.hs, dist/build/Data/Text/Internal.o )
[13 of 44] Compiling Data.Text.Internal.Fusion.Size ( Data/Text/Internal/Fusion/Size.hs, dist/build/Data/Text/Internal/Fusion/Size.o )
[14 of 44] Compiling Data.Text.Internal.Fusion.Types ( Data/Text/Internal/Fusion/Types.hs, dist/build/Data/Text/Internal/Fusion/Types.o )
[15 of 44] Compiling Data.Text.Internal.Fusion.CaseMapping ( Data/Text/Internal/Fusion/CaseMapping.hs, dist/build/Data/Text/Internal/Fusion/CaseMapping.o )
[16 of 44] Compiling Data.Text.Internal.Fusion.Common ( Data/Text/Internal/Fusion/Common.hs, dist/build/Data/Text/Internal/Fusion/Common.o )
[17 of 44] Compiling Data.Text.Unsafe ( Data/Text/Unsafe.hs, dist/build/Data/Text/Unsafe.o )
[18 of 44] Compiling Data.Text.Internal.Private ( Data/Text/Internal/Private.hs, dist/build/Data/Text/Internal/Private.o )
[19 of 44] Compiling Data.Text.Internal.Fusion ( Data/Text/Internal/Fusion.hs, dist/build/Data/Text/Internal/Fusion.o )
[20 of 44] Compiling Data.Text.Show   ( Data/Text/Show.hs, dist/build/Data/Text/Show.o )
[21 of 44] Compiling Data.Text.Internal.Encoding.Fusion.Common ( Data/Text/Internal/Encoding/Fusion/Common.hs, dist/build/Data/Text/Internal/Encoding/Fusion/Common.o )
[22 of 44] Compiling Data.Text.Internal.Encoding.Utf8 ( Data/Text/Internal/Encoding/Utf8.hs, dist/build/Data/Text/Internal/Encoding/Utf8.o )
[23 of 44] Compiling Data.Text.Internal.Encoding.Fusion ( Data/Text/Internal/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Encoding/Fusion.o )
[24 of 44] Compiling Data.Text.Encoding ( Data/Text/Encoding.hs, dist/build/Data/Text/Encoding.o )
[25 of 44] Compiling Data.Text.Internal.Lazy.Encoding.Fusion ( Data/Text/Internal/Lazy/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Encoding/Fusion.o )
[26 of 44] Compiling Data.Text.Internal.Search ( Data/Text/Internal/Search.hs, dist/build/Data/Text/Internal/Search.o )
[27 of 44] Compiling Data.Text.Foreign ( Data/Text/Foreign.hs, dist/build/Data/Text/Foreign.o )
[28 of 44] Compiling Data.Text        ( Data/Text.hs, dist/build/Data/Text.o )
[29 of 44] Compiling Data.Text.Internal.IO ( Data/Text/Internal/IO.hs, dist/build/Data/Text/Internal/IO.o )
[30 of 44] Compiling Data.Text.IO     ( Data/Text/IO.hs, dist/build/Data/Text/IO.o )
[31 of 44] Compiling Data.Text.Internal.Lazy ( Data/Text/Internal/Lazy.hs, dist/build/Data/Text/Internal/Lazy.o )
[32 of 44] Compiling Data.Text.Internal.Lazy.Fusion ( Data/Text/Internal/Lazy/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Fusion.o )
[33 of 44] Compiling Data.Text.Internal.Lazy.Search ( Data/Text/Internal/Lazy/Search.hs, dist/build/Data/Text/Internal/Lazy/Search.o )
[34 of 44] Compiling Data.Text.Lazy.Internal ( Data/Text/Lazy/Internal.hs, dist/build/Data/Text/Lazy/Internal.o )
[35 of 44] Compiling Data.Text.Lazy.Encoding ( Data/Text/Lazy/Encoding.hs, dist/build/Data/Text/Lazy/Encoding.o )
[36 of 44] Compiling Data.Text.Lazy   ( Data/Text/Lazy.hs, dist/build/Data/Text/Lazy.o )
[37 of 44] Compiling Data.Text.Internal.Builder ( Data/Text/Internal/Builder.hs, dist/build/Data/Text/Internal/Builder.o )
[38 of 44] Compiling Data.Text.Lazy.Builder ( Data/Text/Lazy/Builder.hs, dist/build/Data/Text/Lazy/Builder.o )
[39 of 44] Compiling Data.Text.Internal.Builder.Functions ( Data/Text/Internal/Builder/Functions.hs, dist/build/Data/Text/Internal/Builder/Functions.o )
[40 of 44] Compiling Data.Text.Lazy.Builder.Int ( Data/Text/Lazy/Builder/Int.hs, dist/build/Data/Text/Lazy/Builder/Int.o )
[41 of 44] Compiling Data.Text.Lazy.IO ( Data/Text/Lazy/IO.hs, dist/build/Data/Text/Lazy/IO.o )
[42 of 44] Compiling Data.Text.Lazy.Read ( Data/Text/Lazy/Read.hs, dist/build/Data/Text/Lazy/Read.o )
[43 of 44] Compiling Data.Text.Lazy.Builder.RealFloat ( Data/Text/Lazy/Builder/RealFloat.hs, dist/build/Data/Text/Lazy/Builder/RealFloat.o )
[44 of 44] Compiling Data.Text.Read   ( Data/Text/Read.hs, dist/build/Data/Text/Read.o )
In-place registering text-1.2.2.1...
Running Haddock for text-1.2.2.1...
Running hscolour for text-1.2.2.1...
Preprocessing library text-1.2.2.1...
Preprocessing library text-1.2.2.1...
Haddock coverage:
  14% (  1 /  7) in 'Data.Text.Internal.Read'
  Missing documentation for:
    IReader (Data/Text/Internal/Read.hs:26)
    IParser (Data/Text/Internal/Read.hs:28)
    T (Data/Text/Internal/Read.hs:48)
    digitToInt (Data/Text/Internal/Read.hs:61)
    hexDigitToInt (Data/Text/Internal/Read.hs:55)
    perhaps (Data/Text/Internal/Read.hs:50)
  50% (  1 /  2) in 'Data.Text.Internal.Encoding.Utf32'
  Missing documentation for:
    validate (Data/Text/Internal/Encoding/Utf32.hs:24)
  50% (  1 /  2) in 'Data.Text.Internal.Builder.RealFloat.Functions'
  Missing documentation for:
    roundTo (Data/Text/Internal/Builder/RealFloat/Functions.hs:17)
   0% (  0 /  2) in 'Data.Text.Internal.Builder.Int.Digits'
  Missing documentation for:
    Module header
    digits (Data/Text/Internal/Builder/Int/Digits.hs:21)
 100% ( 12 / 12) in 'Data.Text.Encoding.Error'
 100% (  2 /  2) in 'Data.Text.Internal.Unsafe.Shift'
  25% (  1 /  4) in 'Data.Text.Internal.Encoding.Utf16'
  Missing documentation for:
    chr2 (Data/Text/Internal/Encoding/Utf16.hs:29)
    validate1 (Data/Text/Internal/Encoding/Utf16.hs:38)
    validate2 (Data/Text/Internal/Encoding/Utf16.hs:42)
 100% (  2 /  2) in 'Data.Text.Internal.Functions'
 100% (  3 /  3) in 'Data.Text.Internal.Unsafe'
 100% ( 16 / 16) in 'Data.Text.Array'
  33% (  2 /  6) in 'Data.Text.Internal.Unsafe.Char'
  Missing documentation for:
    ord (Data/Text/Internal/Unsafe/Char.hs:39)
    unsafeChr (Data/Text/Internal/Unsafe/Char.hs:43)
    unsafeChr8 (Data/Text/Internal/Unsafe/Char.hs:47)
    unsafeChr32 (Data/Text/Internal/Unsafe/Char.hs:51)
  95% ( 19 / 20) in 'Data.Text.Internal'
  Missing documentation for:
    textP (Data/Text/Internal.hs:97)
  38% (  5 / 13) in 'Data.Text.Internal.Fusion.Size'
  Missing documentation for:
    Size (Data/Text/Internal/Fusion/Size.hs:40)
    exactly (Data/Text/Internal/Fusion/Size.hs:44)
    exactSize (Data/Text/Internal/Fusion/Size.hs:49)
    maxSize (Data/Text/Internal/Fusion/Size.hs:57)
    betweenSize (Data/Text/Internal/Fusion/Size.hs:65)
    unknownSize (Data/Text/Internal/Fusion/Size.hs:74)
    compareSize (Data/Text/Internal/Fusion/Size.hs:143)
    isEmpty (Data/Text/Internal/Fusion/Size.hs:151)
  88% (  7 /  8) in 'Data.Text.Internal.Fusion.Types'
  Missing documentation for:
    Stream (Data/Text/Internal/Fusion/Types.hs:83)
   0% (  0 /  5) in 'Data.Text.Internal.Fusion.CaseMapping'
  Missing documentation for:
    Module header
    upperMapping (Data/Text/Internal/Fusion/CaseMapping.hs:13)
    lowerMapping (Data/Text/Internal/Fusion/CaseMapping.hs:220)
    titleMapping (Data/Text/Internal/Fusion/CaseMapping.hs:225)
    foldMapping (Data/Text/Internal/Fusion/CaseMapping.hs:324)
  89% ( 63 / 71) in 'Data.Text.Internal.Fusion.Common'
  Missing documentation for:
    singleton (Data/Text/Internal/Fusion/Common.hs:119)
    streamList (Data/Text/Internal/Fusion/Common.hs:125)
    unstreamList (Data/Text/Internal/Fusion/Common.hs:131)
    intercalate (Data/Text/Internal/Fusion/Common.hs:577)
    justifyLeftI (Data/Text/Internal/Fusion/Common.hs:479)
    scanl (Data/Text/Internal/Fusion/Common.hs:656)
    replicateCharI (Data/Text/Internal/Fusion/Common.hs:671)
    replicateI (Data/Text/Internal/Fusion/Common.hs:682)
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    restreamUtf16BE (Data/Text/Internal/Encoding/Fusion/Common.hs:39)
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  Missing documentation for:
    ord2 (Data/Text/Internal/Encoding/Utf8.hs:58)
    ord3 (Data/Text/Internal/Encoding/Utf8.hs:69)
    ord4 (Data/Text/Internal/Encoding/Utf8.hs:81)
    chr2 (Data/Text/Internal/Encoding/Utf8.hs:94)
    chr3 (Data/Text/Internal/Encoding/Utf8.hs:103)
    chr4 (Data/Text/Internal/Encoding/Utf8.hs:114)
    validate1 (Data/Text/Internal/Encoding/Utf8.hs:128)
    validate2 (Data/Text/Internal/Encoding/Utf8.hs:132)
    validate3 (Data/Text/Internal/Encoding/Utf8.hs:136)
    validate4 (Data/Text/Internal/Encoding/Utf8.hs:153)
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    encodeUtf8 (Data/Text/Lazy/Encoding.hs:148)
    encodeUtf8Builder (Data/Text/Lazy/Encoding.hs:162)
    encodeUtf8BuilderEscaped (Data/Text/Lazy/Encoding.hs:167)
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Warning: Data.Text.Internal.Fusion.Common: could not find link destinations for:
    findIndicesI
Warning: Data.Text.Unsafe: could not find link destinations for:
    bracket
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Documentation created: dist/doc/html/text/index.html,
dist/doc/html/text/text.txt
Creating package registration file:
/tmp/pkgConf-text-1.2.213442476861795519125.1
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/text-1.2.2.1-HmqVQnZSpjaC156ABqPhne
Registering text-1.2.2.1...
Installed text-1.2.2.1
Configuring StateVar-1.1.0.4...
Building StateVar-1.1.0.4...
Preprocessing library StateVar-1.1.0.4...
[1 of 1] Compiling Data.StateVar    ( src/Data/StateVar.hs, dist/build/Data/StateVar.o )
In-place registering StateVar-1.1.0.4...
Running Haddock for StateVar-1.1.0.4...
Running hscolour for StateVar-1.1.0.4...
Preprocessing library StateVar-1.1.0.4...
Preprocessing library StateVar-1.1.0.4...
Haddock coverage:
 100% ( 15 / 15) in 'Data.StateVar'
Documentation created: dist/doc/html/StateVar/index.html,
dist/doc/html/StateVar/StateVar.txt
Creating package registration file:
/tmp/pkgConf-StateVar-1.1.06200893681736491298.4
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/StateVar-1.1.0.4-IOvB80WkYNkEizdt0JVpzy
Registering StateVar-1.1.0.4...
Installed StateVar-1.1.0.4
Configuring OpenGLRaw-3.2.0.0...
Building OpenGLRaw-3.2.0.0...
Preprocessing library OpenGLRaw-3.2.0.0...
[  1 of 535] Compiling Graphics.GL.Groups ( src/Graphics/GL/Groups.hs, dist/build/Graphics/GL/Groups.o )
[  2 of 535] Compiling Graphics.GL.Types ( src/Graphics/GL/Types.hs, dist/build/Graphics/GL/Types.o )
[  3 of 535] Compiling Graphics.GL.Foreign ( src/Graphics/GL/Foreign.hs, dist/build/Graphics/GL/Foreign.o )
[  4 of 535] Compiling Graphics.GL.Tokens ( src/Graphics/GL/Tokens.hs, dist/build/Graphics/GL/Tokens.o )
[  5 of 535] Compiling Graphics.GL.GetProcAddress ( src/Graphics/GL/GetProcAddress.hs, dist/build/Graphics/GL/GetProcAddress.o )
[  6 of 535] Compiling Graphics.GL.ExtensionPredicates ( src/Graphics/GL/ExtensionPredicates.hs, dist/build/Graphics/GL/ExtensionPredicates.o )
[  7 of 535] Compiling Graphics.GL.AMD.BlendMinmaxFactor ( src/Graphics/GL/AMD/BlendMinmaxFactor.hs, dist/build/Graphics/GL/AMD/BlendMinmaxFactor.o )
[  8 of 535] Compiling Graphics.GL.AMD.DepthClampSeparate ( src/Graphics/GL/AMD/DepthClampSeparate.hs, dist/build/Graphics/GL/AMD/DepthClampSeparate.o )
[  9 of 535] Compiling Graphics.GL.AMD.PinnedMemory ( src/Graphics/GL/AMD/PinnedMemory.hs, dist/build/Graphics/GL/AMD/PinnedMemory.o )
[ 10 of 535] Compiling Graphics.GL.AMD.QueryBufferObject ( src/Graphics/GL/AMD/QueryBufferObject.hs, dist/build/Graphics/GL/AMD/QueryBufferObject.o )
[ 11 of 535] Compiling Graphics.GL.AMD.SeamlessCubemapPerTexture ( src/Graphics/GL/AMD/SeamlessCubemapPerTexture.hs, dist/build/Graphics/GL/AMD/SeamlessCubemapPerTexture.o )
[ 12 of 535] Compiling Graphics.GL.AMD.TransformFeedback4 ( src/Graphics/GL/AMD/TransformFeedback4.hs, dist/build/Graphics/GL/AMD/TransformFeedback4.o )
[ 13 of 535] Compiling Graphics.GL.APPLE.AuxDepthStencil ( src/Graphics/GL/APPLE/AuxDepthStencil.hs, dist/build/Graphics/GL/APPLE/AuxDepthStencil.o )
[ 14 of 535] Compiling Graphics.GL.APPLE.ClientStorage ( src/Graphics/GL/APPLE/ClientStorage.hs, dist/build/Graphics/GL/APPLE/ClientStorage.o )
[ 15 of 535] Compiling Graphics.GL.APPLE.FloatPixels ( src/Graphics/GL/APPLE/FloatPixels.hs, dist/build/Graphics/GL/APPLE/FloatPixels.o )
[ 16 of 535] Compiling Graphics.GL.APPLE.RGB422 ( src/Graphics/GL/APPLE/RGB422.hs, dist/build/Graphics/GL/APPLE/RGB422.o )
[ 17 of 535] Compiling Graphics.GL.APPLE.RowBytes ( src/Graphics/GL/APPLE/RowBytes.hs, dist/build/Graphics/GL/APPLE/RowBytes.o )
[ 18 of 535] Compiling Graphics.GL.APPLE.SpecularVector ( src/Graphics/GL/APPLE/SpecularVector.hs, dist/build/Graphics/GL/APPLE/SpecularVector.o )
[ 19 of 535] Compiling Graphics.GL.APPLE.TransformHint ( src/Graphics/GL/APPLE/TransformHint.hs, dist/build/Graphics/GL/APPLE/TransformHint.o )
[ 20 of 535] Compiling Graphics.GL.APPLE.YCbCr422 ( src/Graphics/GL/APPLE/YCbCr422.hs, dist/build/Graphics/GL/APPLE/YCbCr422.o )
[ 21 of 535] Compiling Graphics.GL.ARB.CompressedTexturePixelStorage ( src/Graphics/GL/ARB/CompressedTexturePixelStorage.hs, dist/build/Graphics/GL/ARB/CompressedTexturePixelStorage.o )
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[ 23 of 535] Compiling Graphics.GL.ARB.CullDistance ( src/Graphics/GL/ARB/CullDistance.hs, dist/build/Graphics/GL/ARB/CullDistance.o )
[ 24 of 535] Compiling Graphics.GL.ARB.DepthBufferFloat ( src/Graphics/GL/ARB/DepthBufferFloat.hs, dist/build/Graphics/GL/ARB/DepthBufferFloat.o )
[ 25 of 535] Compiling Graphics.GL.ARB.DepthClamp ( src/Graphics/GL/ARB/DepthClamp.hs, dist/build/Graphics/GL/ARB/DepthClamp.o )
[ 26 of 535] Compiling Graphics.GL.ARB.DepthTexture ( src/Graphics/GL/ARB/DepthTexture.hs, dist/build/Graphics/GL/ARB/DepthTexture.o )
[ 27 of 535] Compiling Graphics.GL.ARB.ES3Compatibility ( src/Graphics/GL/ARB/ES3Compatibility.hs, dist/build/Graphics/GL/ARB/ES3Compatibility.o )
[ 28 of 535] Compiling Graphics.GL.ARB.EnhancedLayouts ( src/Graphics/GL/ARB/EnhancedLayouts.hs, dist/build/Graphics/GL/ARB/EnhancedLayouts.o )
[ 29 of 535] Compiling Graphics.GL.ARB.ExplicitUniformLocation ( src/Graphics/GL/ARB/ExplicitUniformLocation.hs, dist/build/Graphics/GL/ARB/ExplicitUniformLocation.o )
[ 30 of 535] Compiling Graphics.GL.ARB.FragmentShader ( src/Graphics/GL/ARB/FragmentShader.hs, dist/build/Graphics/GL/ARB/FragmentShader.o )
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[ 34 of 535] Compiling Graphics.GL.ARB.HalfFloatVertex ( src/Graphics/GL/ARB/HalfFloatVertex.hs, dist/build/Graphics/GL/ARB/HalfFloatVertex.o )
[ 35 of 535] Compiling Graphics.GL.ARB.MapBufferAlignment ( src/Graphics/GL/ARB/MapBufferAlignment.hs, dist/build/Graphics/GL/ARB/MapBufferAlignment.o )
[ 36 of 535] Compiling Graphics.GL.ARB.OcclusionQuery2 ( src/Graphics/GL/ARB/OcclusionQuery2.hs, dist/build/Graphics/GL/ARB/OcclusionQuery2.o )
[ 37 of 535] Compiling Graphics.GL.ARB.PipelineStatisticsQuery ( src/Graphics/GL/ARB/PipelineStatisticsQuery.hs, dist/build/Graphics/GL/ARB/PipelineStatisticsQuery.o )
[ 38 of 535] Compiling Graphics.GL.ARB.PixelBufferObject ( src/Graphics/GL/ARB/PixelBufferObject.hs, dist/build/Graphics/GL/ARB/PixelBufferObject.o )
[ 39 of 535] Compiling Graphics.GL.ARB.PointSprite ( src/Graphics/GL/ARB/PointSprite.hs, dist/build/Graphics/GL/ARB/PointSprite.o )
[ 40 of 535] Compiling Graphics.GL.ARB.QueryBufferObject ( src/Graphics/GL/ARB/QueryBufferObject.hs, dist/build/Graphics/GL/ARB/QueryBufferObject.o )
[ 41 of 535] Compiling Graphics.GL.ARB.SeamlessCubeMap ( src/Graphics/GL/ARB/SeamlessCubeMap.hs, dist/build/Graphics/GL/ARB/SeamlessCubeMap.o )
[ 42 of 535] Compiling Graphics.GL.ARB.SeamlessCubemapPerTexture ( src/Graphics/GL/ARB/SeamlessCubemapPerTexture.hs, dist/build/Graphics/GL/ARB/SeamlessCubemapPerTexture.o )
[ 43 of 535] Compiling Graphics.GL.ARB.ShadingLanguage100 ( src/Graphics/GL/ARB/ShadingLanguage100.hs, dist/build/Graphics/GL/ARB/ShadingLanguage100.o )
[ 44 of 535] Compiling Graphics.GL.ARB.Shadow ( src/Graphics/GL/ARB/Shadow.hs, dist/build/Graphics/GL/ARB/Shadow.o )
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[ 46 of 535] Compiling Graphics.GL.ARB.StencilTexturing ( src/Graphics/GL/ARB/StencilTexturing.hs, dist/build/Graphics/GL/ARB/StencilTexturing.o )
[ 47 of 535] Compiling Graphics.GL.ARB.TextureBorderClamp ( src/Graphics/GL/ARB/TextureBorderClamp.hs, dist/build/Graphics/GL/ARB/TextureBorderClamp.o )
[ 48 of 535] Compiling Graphics.GL.ARB.TextureBufferObjectRGB32 ( src/Graphics/GL/ARB/TextureBufferObjectRGB32.hs, dist/build/Graphics/GL/ARB/TextureBufferObjectRGB32.o )
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[ 52 of 535] Compiling Graphics.GL.ARB.TextureCubeMapArray ( src/Graphics/GL/ARB/TextureCubeMapArray.hs, dist/build/Graphics/GL/ARB/TextureCubeMapArray.o )
[ 53 of 535] Compiling Graphics.GL.ARB.TextureEnvCombine ( src/Graphics/GL/ARB/TextureEnvCombine.hs, dist/build/Graphics/GL/ARB/TextureEnvCombine.o )
[ 54 of 535] Compiling Graphics.GL.ARB.TextureEnvDot3 ( src/Graphics/GL/ARB/TextureEnvDot3.hs, dist/build/Graphics/GL/ARB/TextureEnvDot3.o )
[ 55 of 535] Compiling Graphics.GL.ARB.TextureFilterMinmax ( src/Graphics/GL/ARB/TextureFilterMinmax.hs, dist/build/Graphics/GL/ARB/TextureFilterMinmax.o )
[ 56 of 535] Compiling Graphics.GL.ARB.TextureFloat ( src/Graphics/GL/ARB/TextureFloat.hs, dist/build/Graphics/GL/ARB/TextureFloat.o )
[ 57 of 535] Compiling Graphics.GL.ARB.TextureGather ( src/Graphics/GL/ARB/TextureGather.hs, dist/build/Graphics/GL/ARB/TextureGather.o )
[ 58 of 535] Compiling Graphics.GL.ARB.TextureMirrorClampToEdge ( src/Graphics/GL/ARB/TextureMirrorClampToEdge.hs, dist/build/Graphics/GL/ARB/TextureMirrorClampToEdge.o )
[ 59 of 535] Compiling Graphics.GL.ARB.TextureMirroredRepeat ( src/Graphics/GL/ARB/TextureMirroredRepeat.hs, dist/build/Graphics/GL/ARB/TextureMirroredRepeat.o )
[ 60 of 535] Compiling Graphics.GL.ARB.TextureRG ( src/Graphics/GL/ARB/TextureRG.hs, dist/build/Graphics/GL/ARB/TextureRG.o )
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[ 63 of 535] Compiling Graphics.GL.ARB.TextureStencil8 ( src/Graphics/GL/ARB/TextureStencil8.hs, dist/build/Graphics/GL/ARB/TextureStencil8.o )
[ 64 of 535] Compiling Graphics.GL.ARB.TextureSwizzle ( src/Graphics/GL/ARB/TextureSwizzle.hs, dist/build/Graphics/GL/ARB/TextureSwizzle.o )
[ 65 of 535] Compiling Graphics.GL.ARB.TransformFeedbackOverflowQuery ( src/Graphics/GL/ARB/TransformFeedbackOverflowQuery.hs, dist/build/Graphics/GL/ARB/TransformFeedbackOverflowQuery.o )
[ 66 of 535] Compiling Graphics.GL.ARB.VertexArrayBGRA ( src/Graphics/GL/ARB/VertexArrayBGRA.hs, dist/build/Graphics/GL/ARB/VertexArrayBGRA.o )
[ 67 of 535] Compiling Graphics.GL.ARB.VertexType10f11f11fRev ( src/Graphics/GL/ARB/VertexType10f11f11fRev.hs, dist/build/Graphics/GL/ARB/VertexType10f11f11fRev.o )
[ 68 of 535] Compiling Graphics.GL.ATI.Meminfo ( src/Graphics/GL/ATI/Meminfo.hs, dist/build/Graphics/GL/ATI/Meminfo.o )
[ 69 of 535] Compiling Graphics.GL.ATI.PixelFormatFloat ( src/Graphics/GL/ATI/PixelFormatFloat.hs, dist/build/Graphics/GL/ATI/PixelFormatFloat.o )
[ 70 of 535] Compiling Graphics.GL.ATI.TextFragmentShader ( src/Graphics/GL/ATI/TextFragmentShader.hs, dist/build/Graphics/GL/ATI/TextFragmentShader.o )
[ 71 of 535] Compiling Graphics.GL.ATI.TextureEnvCombine3 ( src/Graphics/GL/ATI/TextureEnvCombine3.hs, dist/build/Graphics/GL/ATI/TextureEnvCombine3.o )
[ 72 of 535] Compiling Graphics.GL.ATI.TextureFloat ( src/Graphics/GL/ATI/TextureFloat.hs, dist/build/Graphics/GL/ATI/TextureFloat.o )
[ 73 of 535] Compiling Graphics.GL.ATI.TextureMirrorOnce ( src/Graphics/GL/ATI/TextureMirrorOnce.hs, dist/build/Graphics/GL/ATI/TextureMirrorOnce.o )
[ 74 of 535] Compiling Graphics.GL.EXT.ABGR ( src/Graphics/GL/EXT/ABGR.hs, dist/build/Graphics/GL/EXT/ABGR.o )
[ 75 of 535] Compiling Graphics.GL.EXT.BGRA ( src/Graphics/GL/EXT/BGRA.hs, dist/build/Graphics/GL/EXT/BGRA.o )
[ 76 of 535] Compiling Graphics.GL.EXT.BlendSubtract ( src/Graphics/GL/EXT/BlendSubtract.hs, dist/build/Graphics/GL/EXT/BlendSubtract.o )
[ 77 of 535] Compiling Graphics.GL.EXT.CMYKA ( src/Graphics/GL/EXT/CMYKA.hs, dist/build/Graphics/GL/EXT/CMYKA.o )
[ 78 of 535] Compiling Graphics.GL.EXT.ClipVolumeHint ( src/Graphics/GL/EXT/ClipVolumeHint.hs, dist/build/Graphics/GL/EXT/ClipVolumeHint.o )
[ 79 of 535] Compiling Graphics.GL.EXT.FourTwoTwoPixels ( src/Graphics/GL/EXT/FourTwoTwoPixels.hs, dist/build/Graphics/GL/EXT/FourTwoTwoPixels.o )
[ 80 of 535] Compiling Graphics.GL.EXT.FramebufferMultisampleBlitScaled ( src/Graphics/GL/EXT/FramebufferMultisampleBlitScaled.hs, dist/build/Graphics/GL/EXT/FramebufferMultisampleBlitScaled.o )
[ 81 of 535] Compiling Graphics.GL.EXT.FramebufferSRGB ( src/Graphics/GL/EXT/FramebufferSRGB.hs, dist/build/Graphics/GL/EXT/FramebufferSRGB.o )
[ 82 of 535] Compiling Graphics.GL.EXT.IndexArrayFormats ( src/Graphics/GL/EXT/IndexArrayFormats.hs, dist/build/Graphics/GL/EXT/IndexArrayFormats.o )
[ 83 of 535] Compiling Graphics.GL.EXT.PackedDepthStencil ( src/Graphics/GL/EXT/PackedDepthStencil.hs, dist/build/Graphics/GL/EXT/PackedDepthStencil.o )
[ 84 of 535] Compiling Graphics.GL.EXT.PackedFloat ( src/Graphics/GL/EXT/PackedFloat.hs, dist/build/Graphics/GL/EXT/PackedFloat.o )
[ 85 of 535] Compiling Graphics.GL.EXT.PackedPixels ( src/Graphics/GL/EXT/PackedPixels.hs, dist/build/Graphics/GL/EXT/PackedPixels.o )
[ 86 of 535] Compiling Graphics.GL.EXT.PixelBufferObject ( src/Graphics/GL/EXT/PixelBufferObject.hs, dist/build/Graphics/GL/EXT/PixelBufferObject.o )
[ 87 of 535] Compiling Graphics.GL.EXT.RescaleNormal ( src/Graphics/GL/EXT/RescaleNormal.hs, dist/build/Graphics/GL/EXT/RescaleNormal.o )
[ 88 of 535] Compiling Graphics.GL.EXT.SeparateSpecularColor ( src/Graphics/GL/EXT/SeparateSpecularColor.hs, dist/build/Graphics/GL/EXT/SeparateSpecularColor.o )
[ 89 of 535] Compiling Graphics.GL.EXT.SharedTexturePalette ( src/Graphics/GL/EXT/SharedTexturePalette.hs, dist/build/Graphics/GL/EXT/SharedTexturePalette.o )
[ 90 of 535] Compiling Graphics.GL.EXT.StencilWrap ( src/Graphics/GL/EXT/StencilWrap.hs, dist/build/Graphics/GL/EXT/StencilWrap.o )
[ 91 of 535] Compiling Graphics.GL.EXT.Texture ( src/Graphics/GL/EXT/Texture.hs, dist/build/Graphics/GL/EXT/Texture.o )
[ 92 of 535] Compiling Graphics.GL.EXT.TextureCompressionLATC ( src/Graphics/GL/EXT/TextureCompressionLATC.hs, dist/build/Graphics/GL/EXT/TextureCompressionLATC.o )
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[ 94 of 535] Compiling Graphics.GL.EXT.TextureCompressionS3TC ( src/Graphics/GL/EXT/TextureCompressionS3TC.hs, dist/build/Graphics/GL/EXT/TextureCompressionS3TC.o )
[ 95 of 535] Compiling Graphics.GL.EXT.TextureCubeMap ( src/Graphics/GL/EXT/TextureCubeMap.hs, dist/build/Graphics/GL/EXT/TextureCubeMap.o )
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[ 97 of 535] Compiling Graphics.GL.EXT.TextureEnvDot3 ( src/Graphics/GL/EXT/TextureEnvDot3.hs, dist/build/Graphics/GL/EXT/TextureEnvDot3.o )
[ 98 of 535] Compiling Graphics.GL.EXT.TextureFilterAnisotropic ( src/Graphics/GL/EXT/TextureFilterAnisotropic.hs, dist/build/Graphics/GL/EXT/TextureFilterAnisotropic.o )
[ 99 of 535] Compiling Graphics.GL.EXT.TextureLODBias ( src/Graphics/GL/EXT/TextureLODBias.hs, dist/build/Graphics/GL/EXT/TextureLODBias.o )
[100 of 535] Compiling Graphics.GL.EXT.TextureMirrorClamp ( src/Graphics/GL/EXT/TextureMirrorClamp.hs, dist/build/Graphics/GL/EXT/TextureMirrorClamp.o )
[101 of 535] Compiling Graphics.GL.EXT.TextureSNorm ( src/Graphics/GL/EXT/TextureSNorm.hs, dist/build/Graphics/GL/EXT/TextureSNorm.o )
[102 of 535] Compiling Graphics.GL.EXT.TextureSRGB ( src/Graphics/GL/EXT/TextureSRGB.hs, dist/build/Graphics/GL/EXT/TextureSRGB.o )
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[104 of 535] Compiling Graphics.GL.EXT.TextureSharedExponent ( src/Graphics/GL/EXT/TextureSharedExponent.hs, dist/build/Graphics/GL/EXT/TextureSharedExponent.o )
[105 of 535] Compiling Graphics.GL.EXT.TextureSwizzle ( src/Graphics/GL/EXT/TextureSwizzle.hs, dist/build/Graphics/GL/EXT/TextureSwizzle.o )
[106 of 535] Compiling Graphics.GL.EXT.VertexArrayBGRA ( src/Graphics/GL/EXT/VertexArrayBGRA.hs, dist/build/Graphics/GL/EXT/VertexArrayBGRA.o )
[107 of 535] Compiling Graphics.GL.HP.ConvolutionBorderModes ( src/Graphics/GL/HP/ConvolutionBorderModes.hs, dist/build/Graphics/GL/HP/ConvolutionBorderModes.o )
[108 of 535] Compiling Graphics.GL.HP.OcclusionTest ( src/Graphics/GL/HP/OcclusionTest.hs, dist/build/Graphics/GL/HP/OcclusionTest.o )
[109 of 535] Compiling Graphics.GL.HP.TextureLighting ( src/Graphics/GL/HP/TextureLighting.hs, dist/build/Graphics/GL/HP/TextureLighting.o )
[110 of 535] Compiling Graphics.GL.IBM.CullVertex ( src/Graphics/GL/IBM/CullVertex.hs, dist/build/Graphics/GL/IBM/CullVertex.o )
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[112 of 535] Compiling Graphics.GL.IBM.TextureMirroredRepeat ( src/Graphics/GL/IBM/TextureMirroredRepeat.hs, dist/build/Graphics/GL/IBM/TextureMirroredRepeat.o )
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[114 of 535] Compiling Graphics.GL.INGR.InterlaceRead ( src/Graphics/GL/INGR/InterlaceRead.hs, dist/build/Graphics/GL/INGR/InterlaceRead.o )
[115 of 535] Compiling Graphics.GL.KHR.BlendEquationAdvancedCoherent ( src/Graphics/GL/KHR/BlendEquationAdvancedCoherent.hs, dist/build/Graphics/GL/KHR/BlendEquationAdvancedCoherent.o )
[116 of 535] Compiling Graphics.GL.KHR.ContextFlushControl ( src/Graphics/GL/KHR/ContextFlushControl.hs, dist/build/Graphics/GL/KHR/ContextFlushControl.o )
[117 of 535] Compiling Graphics.GL.KHR.NoError ( src/Graphics/GL/KHR/NoError.hs, dist/build/Graphics/GL/KHR/NoError.o )
[118 of 535] Compiling Graphics.GL.KHR.TextureCompressionASTCHDR ( src/Graphics/GL/KHR/TextureCompressionASTCHDR.hs, dist/build/Graphics/GL/KHR/TextureCompressionASTCHDR.o )
[119 of 535] Compiling Graphics.GL.KHR.TextureCompressionASTCLDR ( src/Graphics/GL/KHR/TextureCompressionASTCLDR.hs, dist/build/Graphics/GL/KHR/TextureCompressionASTCLDR.o )
[120 of 535] Compiling Graphics.GL.MESA.PackInvert ( src/Graphics/GL/MESA/PackInvert.hs, dist/build/Graphics/GL/MESA/PackInvert.o )
[121 of 535] Compiling Graphics.GL.MESA.YCbCrTexture ( src/Graphics/GL/MESA/YCbCrTexture.hs, dist/build/Graphics/GL/MESA/YCbCrTexture.o )
[122 of 535] Compiling Graphics.GL.MESAX.TextureStack ( src/Graphics/GL/MESAX/TextureStack.hs, dist/build/Graphics/GL/MESAX/TextureStack.o )
[123 of 535] Compiling Graphics.GL.MESAX ( src/Graphics/GL/MESAX.hs, dist/build/Graphics/GL/MESAX.o )
[124 of 535] Compiling Graphics.GL.NV.BlendEquationAdvancedCoherent ( src/Graphics/GL/NV/BlendEquationAdvancedCoherent.hs, dist/build/Graphics/GL/NV/BlendEquationAdvancedCoherent.o )
[125 of 535] Compiling Graphics.GL.NV.ComputeProgram5 ( src/Graphics/GL/NV/ComputeProgram5.hs, dist/build/Graphics/GL/NV/ComputeProgram5.o )
[126 of 535] Compiling Graphics.GL.NV.CopyDepthToColor ( src/Graphics/GL/NV/CopyDepthToColor.hs, dist/build/Graphics/GL/NV/CopyDepthToColor.o )
[127 of 535] Compiling Graphics.GL.NV.DeepTexture3D ( src/Graphics/GL/NV/DeepTexture3D.hs, dist/build/Graphics/GL/NV/DeepTexture3D.o )
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[129 of 535] Compiling Graphics.GL.NV.FillRectangle ( src/Graphics/GL/NV/FillRectangle.hs, dist/build/Graphics/GL/NV/FillRectangle.o )
[130 of 535] Compiling Graphics.GL.NV.FloatBuffer ( src/Graphics/GL/NV/FloatBuffer.hs, dist/build/Graphics/GL/NV/FloatBuffer.o )
[131 of 535] Compiling Graphics.GL.NV.FogDistance ( src/Graphics/GL/NV/FogDistance.hs, dist/build/Graphics/GL/NV/FogDistance.o )
[132 of 535] Compiling Graphics.GL.NV.FragmentProgram2 ( src/Graphics/GL/NV/FragmentProgram2.hs, dist/build/Graphics/GL/NV/FragmentProgram2.o )
[133 of 535] Compiling Graphics.GL.NV.LightMaxExponent ( src/Graphics/GL/NV/LightMaxExponent.hs, dist/build/Graphics/GL/NV/LightMaxExponent.o )
[134 of 535] Compiling Graphics.GL.NV.MultisampleCoverage ( src/Graphics/GL/NV/MultisampleCoverage.hs, dist/build/Graphics/GL/NV/MultisampleCoverage.o )
[135 of 535] Compiling Graphics.GL.NV.MultisampleFilterHint ( src/Graphics/GL/NV/MultisampleFilterHint.hs, dist/build/Graphics/GL/NV/MultisampleFilterHint.o )
[136 of 535] Compiling Graphics.GL.NV.PackedDepthStencil ( src/Graphics/GL/NV/PackedDepthStencil.hs, dist/build/Graphics/GL/NV/PackedDepthStencil.o )
[137 of 535] Compiling Graphics.GL.NV.PathRenderingSharedEdge ( src/Graphics/GL/NV/PathRenderingSharedEdge.hs, dist/build/Graphics/GL/NV/PathRenderingSharedEdge.o )
[138 of 535] Compiling Graphics.GL.NV.ShaderBufferStore ( src/Graphics/GL/NV/ShaderBufferStore.hs, dist/build/Graphics/GL/NV/ShaderBufferStore.o )
[139 of 535] Compiling Graphics.GL.NV.ShaderThreadGroup ( src/Graphics/GL/NV/ShaderThreadGroup.hs, dist/build/Graphics/GL/NV/ShaderThreadGroup.o )
[140 of 535] Compiling Graphics.GL.NV.TessellationProgram5 ( src/Graphics/GL/NV/TessellationProgram5.hs, dist/build/Graphics/GL/NV/TessellationProgram5.o )
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[142 of 535] Compiling Graphics.GL.NV.TexgenReflection ( src/Graphics/GL/NV/TexgenReflection.hs, dist/build/Graphics/GL/NV/TexgenReflection.o )
[143 of 535] Compiling Graphics.GL.NV.TextureEnvCombine4 ( src/Graphics/GL/NV/TextureEnvCombine4.hs, dist/build/Graphics/GL/NV/TextureEnvCombine4.o )
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[145 of 535] Compiling Graphics.GL.NV.TextureRectangle ( src/Graphics/GL/NV/TextureRectangle.hs, dist/build/Graphics/GL/NV/TextureRectangle.o )
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[151 of 535] Compiling Graphics.GL.NV.VertexProgram2Option ( src/Graphics/GL/NV/VertexProgram2Option.hs, dist/build/Graphics/GL/NV/VertexProgram2Option.o )
[152 of 535] Compiling Graphics.GL.NV.VertexProgram3 ( src/Graphics/GL/NV/VertexProgram3.hs, dist/build/Graphics/GL/NV/VertexProgram3.o )
[153 of 535] Compiling Graphics.GL.NVX.GPUMemoryInfo ( src/Graphics/GL/NVX/GPUMemoryInfo.hs, dist/build/Graphics/GL/NVX/GPUMemoryInfo.o )
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[160 of 535] Compiling Graphics.GL.PGI.VertexHints ( src/Graphics/GL/PGI/VertexHints.hs, dist/build/Graphics/GL/PGI/VertexHints.o )
[161 of 535] Compiling Graphics.GL.REND.ScreenCoordinates ( src/Graphics/GL/REND/ScreenCoordinates.hs, dist/build/Graphics/GL/REND/ScreenCoordinates.o )
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[163 of 535] Compiling Graphics.GL.S3.S3TC ( src/Graphics/GL/S3/S3TC.hs, dist/build/Graphics/GL/S3/S3TC.o )
[164 of 535] Compiling Graphics.GL.S3   ( src/Graphics/GL/S3.hs, dist/build/Graphics/GL/S3.o )
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[167 of 535] Compiling Graphics.GL.SGIS.GenerateMipmap ( src/Graphics/GL/SGIS/GenerateMipmap.hs, dist/build/Graphics/GL/SGIS/GenerateMipmap.o )
[168 of 535] Compiling Graphics.GL.SGIS.PointLineTexgen ( src/Graphics/GL/SGIS/PointLineTexgen.hs, dist/build/Graphics/GL/SGIS/PointLineTexgen.o )
[169 of 535] Compiling Graphics.GL.SGIS.TextureBorderClamp ( src/Graphics/GL/SGIS/TextureBorderClamp.hs, dist/build/Graphics/GL/SGIS/TextureBorderClamp.o )
[170 of 535] Compiling Graphics.GL.SGIS.TextureEdgeClamp ( src/Graphics/GL/SGIS/TextureEdgeClamp.hs, dist/build/Graphics/GL/SGIS/TextureEdgeClamp.o )
[171 of 535] Compiling Graphics.GL.SGIS.TextureLOD ( src/Graphics/GL/SGIS/TextureLOD.hs, dist/build/Graphics/GL/SGIS/TextureLOD.o )
[172 of 535] Compiling Graphics.GL.SGIS.TextureSelect ( src/Graphics/GL/SGIS/TextureSelect.hs, dist/build/Graphics/GL/SGIS/TextureSelect.o )
[173 of 535] Compiling Graphics.GL.SGIX.AsyncHistogram ( src/Graphics/GL/SGIX/AsyncHistogram.hs, dist/build/Graphics/GL/SGIX/AsyncHistogram.o )
[174 of 535] Compiling Graphics.GL.SGIX.AsyncPixel ( src/Graphics/GL/SGIX/AsyncPixel.hs, dist/build/Graphics/GL/SGIX/AsyncPixel.o )
[175 of 535] Compiling Graphics.GL.SGIX.BlendAlphaMinmax ( src/Graphics/GL/SGIX/BlendAlphaMinmax.hs, dist/build/Graphics/GL/SGIX/BlendAlphaMinmax.o )
[176 of 535] Compiling Graphics.GL.SGIX.CalligraphicFragment ( src/Graphics/GL/SGIX/CalligraphicFragment.hs, dist/build/Graphics/GL/SGIX/CalligraphicFragment.o )
[177 of 535] Compiling Graphics.GL.SGIX.Clipmap ( src/Graphics/GL/SGIX/Clipmap.hs, dist/build/Graphics/GL/SGIX/Clipmap.o )
[178 of 535] Compiling Graphics.GL.SGIX.ConvolutionAccuracy ( src/Graphics/GL/SGIX/ConvolutionAccuracy.hs, dist/build/Graphics/GL/SGIX/ConvolutionAccuracy.o )
[179 of 535] Compiling Graphics.GL.SGIX.DepthTexture ( src/Graphics/GL/SGIX/DepthTexture.hs, dist/build/Graphics/GL/SGIX/DepthTexture.o )
[180 of 535] Compiling Graphics.GL.SGIX.FogOffset ( src/Graphics/GL/SGIX/FogOffset.hs, dist/build/Graphics/GL/SGIX/FogOffset.o )
[181 of 535] Compiling Graphics.GL.SGIX.Interlace ( src/Graphics/GL/SGIX/Interlace.hs, dist/build/Graphics/GL/SGIX/Interlace.o )
[182 of 535] Compiling Graphics.GL.SGIX.IrInstrument1 ( src/Graphics/GL/SGIX/IrInstrument1.hs, dist/build/Graphics/GL/SGIX/IrInstrument1.o )
[183 of 535] Compiling Graphics.GL.SGIX.PixelTiles ( src/Graphics/GL/SGIX/PixelTiles.hs, dist/build/Graphics/GL/SGIX/PixelTiles.o )
[184 of 535] Compiling Graphics.GL.SGIX.Resample ( src/Graphics/GL/SGIX/Resample.hs, dist/build/Graphics/GL/SGIX/Resample.o )
[185 of 535] Compiling Graphics.GL.SGIX.ScalebiasHint ( src/Graphics/GL/SGIX/ScalebiasHint.hs, dist/build/Graphics/GL/SGIX/ScalebiasHint.o )
[186 of 535] Compiling Graphics.GL.SGIX.Shadow ( src/Graphics/GL/SGIX/Shadow.hs, dist/build/Graphics/GL/SGIX/Shadow.o )
[187 of 535] Compiling Graphics.GL.SGIX.ShadowAmbient ( src/Graphics/GL/SGIX/ShadowAmbient.hs, dist/build/Graphics/GL/SGIX/ShadowAmbient.o )
[188 of 535] Compiling Graphics.GL.SGIX.Subsample ( src/Graphics/GL/SGIX/Subsample.hs, dist/build/Graphics/GL/SGIX/Subsample.o )
[189 of 535] Compiling Graphics.GL.SGIX.TextureAddEnv ( src/Graphics/GL/SGIX/TextureAddEnv.hs, dist/build/Graphics/GL/SGIX/TextureAddEnv.o )
[190 of 535] Compiling Graphics.GL.SGIX.TextureCoordinateClamp ( src/Graphics/GL/SGIX/TextureCoordinateClamp.hs, dist/build/Graphics/GL/SGIX/TextureCoordinateClamp.o )
[191 of 535] Compiling Graphics.GL.SGIX.TextureLODBias ( src/Graphics/GL/SGIX/TextureLODBias.hs, dist/build/Graphics/GL/SGIX/TextureLODBias.o )
[192 of 535] Compiling Graphics.GL.SGIX.TextureMultiBuffer ( src/Graphics/GL/SGIX/TextureMultiBuffer.hs, dist/build/Graphics/GL/SGIX/TextureMultiBuffer.o )
[193 of 535] Compiling Graphics.GL.SGIX.TextureScaleBias ( src/Graphics/GL/SGIX/TextureScaleBias.hs, dist/build/Graphics/GL/SGIX/TextureScaleBias.o )
[194 of 535] Compiling Graphics.GL.SGIX.VertexPreclip ( src/Graphics/GL/SGIX/VertexPreclip.hs, dist/build/Graphics/GL/SGIX/VertexPreclip.o )
[195 of 535] Compiling Graphics.GL.SGIX.YCrCb ( src/Graphics/GL/SGIX/YCrCb.hs, dist/build/Graphics/GL/SGIX/YCrCb.o )
[196 of 535] Compiling Graphics.GL.SGIX.YCrCbA ( src/Graphics/GL/SGIX/YCrCbA.hs, dist/build/Graphics/GL/SGIX/YCrCbA.o )
[197 of 535] Compiling Graphics.GL.SUN.ConvolutionBorderModes ( src/Graphics/GL/SUN/ConvolutionBorderModes.hs, dist/build/Graphics/GL/SUN/ConvolutionBorderModes.o )
[198 of 535] Compiling Graphics.GL.SUN.SliceAccum ( src/Graphics/GL/SUN/SliceAccum.hs, dist/build/Graphics/GL/SUN/SliceAccum.o )
[199 of 535] Compiling Graphics.GL.ThreeDFX.Multisample ( src/Graphics/GL/ThreeDFX/Multisample.hs, dist/build/Graphics/GL/ThreeDFX/Multisample.o )
[200 of 535] Compiling Graphics.GL.ThreeDFX.TextureCompressionFXT1 ( src/Graphics/GL/ThreeDFX/TextureCompressionFXT1.hs, dist/build/Graphics/GL/ThreeDFX/TextureCompressionFXT1.o )
[201 of 535] Compiling Graphics.GL.WIN.PhongShading ( src/Graphics/GL/WIN/PhongShading.hs, dist/build/Graphics/GL/WIN/PhongShading.o )
[202 of 535] Compiling Graphics.GL.WIN.SpecularFog ( src/Graphics/GL/WIN/SpecularFog.hs, dist/build/Graphics/GL/WIN/SpecularFog.o )
[203 of 535] Compiling Graphics.GL.WIN  ( src/Graphics/GL/WIN.hs, dist/build/Graphics/GL/WIN.o )
[204 of 535] Compiling Graphics.GL.Functions ( src/Graphics/GL/Functions.hs, dist/build/Graphics/GL/Functions.o )
[205 of 535] Compiling Graphics.GL.AMD.DebugOutput ( src/Graphics/GL/AMD/DebugOutput.hs, dist/build/Graphics/GL/AMD/DebugOutput.o )
[206 of 535] Compiling Graphics.GL.AMD.DrawBuffersBlend ( src/Graphics/GL/AMD/DrawBuffersBlend.hs, dist/build/Graphics/GL/AMD/DrawBuffersBlend.o )
[207 of 535] Compiling Graphics.GL.AMD.GPUShaderInt64 ( src/Graphics/GL/AMD/GPUShaderInt64.hs, dist/build/Graphics/GL/AMD/GPUShaderInt64.o )
[208 of 535] Compiling Graphics.GL.AMD.InterleavedElements ( src/Graphics/GL/AMD/InterleavedElements.hs, dist/build/Graphics/GL/AMD/InterleavedElements.o )
[209 of 535] Compiling Graphics.GL.AMD.MultiDrawIndirect ( src/Graphics/GL/AMD/MultiDrawIndirect.hs, dist/build/Graphics/GL/AMD/MultiDrawIndirect.o )
[210 of 535] Compiling Graphics.GL.AMD.NameGenDelete ( src/Graphics/GL/AMD/NameGenDelete.hs, dist/build/Graphics/GL/AMD/NameGenDelete.o )
[211 of 535] Compiling Graphics.GL.AMD.OcclusionQueryEvent ( src/Graphics/GL/AMD/OcclusionQueryEvent.hs, dist/build/Graphics/GL/AMD/OcclusionQueryEvent.o )
[212 of 535] Compiling Graphics.GL.AMD.PerformanceMonitor ( src/Graphics/GL/AMD/PerformanceMonitor.hs, dist/build/Graphics/GL/AMD/PerformanceMonitor.o )
[213 of 535] Compiling Graphics.GL.AMD.SamplePositions ( src/Graphics/GL/AMD/SamplePositions.hs, dist/build/Graphics/GL/AMD/SamplePositions.o )
[214 of 535] Compiling Graphics.GL.AMD.SparseTexture ( src/Graphics/GL/AMD/SparseTexture.hs, dist/build/Graphics/GL/AMD/SparseTexture.o )
[215 of 535] Compiling Graphics.GL.AMD.StencilOperationExtended ( src/Graphics/GL/AMD/StencilOperationExtended.hs, dist/build/Graphics/GL/AMD/StencilOperationExtended.o )
[216 of 535] Compiling Graphics.GL.AMD.VertexShaderTessellator ( src/Graphics/GL/AMD/VertexShaderTessellator.hs, dist/build/Graphics/GL/AMD/VertexShaderTessellator.o )
[217 of 535] Compiling Graphics.GL.AMD  ( src/Graphics/GL/AMD.hs, dist/build/Graphics/GL/AMD.o )
[218 of 535] Compiling Graphics.GL.APPLE.ElementArray ( src/Graphics/GL/APPLE/ElementArray.hs, dist/build/Graphics/GL/APPLE/ElementArray.o )
[219 of 535] Compiling Graphics.GL.APPLE.Fence ( src/Graphics/GL/APPLE/Fence.hs, dist/build/Graphics/GL/APPLE/Fence.o )
[220 of 535] Compiling Graphics.GL.APPLE.FlushBufferRange ( src/Graphics/GL/APPLE/FlushBufferRange.hs, dist/build/Graphics/GL/APPLE/FlushBufferRange.o )
[221 of 535] Compiling Graphics.GL.APPLE.ObjectPurgeable ( src/Graphics/GL/APPLE/ObjectPurgeable.hs, dist/build/Graphics/GL/APPLE/ObjectPurgeable.o )
[222 of 535] Compiling Graphics.GL.APPLE.TextureRange ( src/Graphics/GL/APPLE/TextureRange.hs, dist/build/Graphics/GL/APPLE/TextureRange.o )
[223 of 535] Compiling Graphics.GL.APPLE.VertexArrayObject ( src/Graphics/GL/APPLE/VertexArrayObject.hs, dist/build/Graphics/GL/APPLE/VertexArrayObject.o )
[224 of 535] Compiling Graphics.GL.APPLE.VertexArrayRange ( src/Graphics/GL/APPLE/VertexArrayRange.hs, dist/build/Graphics/GL/APPLE/VertexArrayRange.o )
[225 of 535] Compiling Graphics.GL.APPLE.VertexProgramEvaluators ( src/Graphics/GL/APPLE/VertexProgramEvaluators.hs, dist/build/Graphics/GL/APPLE/VertexProgramEvaluators.o )
[226 of 535] Compiling Graphics.GL.APPLE ( src/Graphics/GL/APPLE.hs, dist/build/Graphics/GL/APPLE.o )
[227 of 535] Compiling Graphics.GL.ARB.BaseInstance ( src/Graphics/GL/ARB/BaseInstance.hs, dist/build/Graphics/GL/ARB/BaseInstance.o )
[228 of 535] Compiling Graphics.GL.ARB.BindlessTexture ( src/Graphics/GL/ARB/BindlessTexture.hs, dist/build/Graphics/GL/ARB/BindlessTexture.o )
[229 of 535] Compiling Graphics.GL.ARB.BlendFuncExtended ( src/Graphics/GL/ARB/BlendFuncExtended.hs, dist/build/Graphics/GL/ARB/BlendFuncExtended.o )
[230 of 535] Compiling Graphics.GL.ARB.BufferStorage ( src/Graphics/GL/ARB/BufferStorage.hs, dist/build/Graphics/GL/ARB/BufferStorage.o )
[231 of 535] Compiling Graphics.GL.ARB.CLEvent ( src/Graphics/GL/ARB/CLEvent.hs, dist/build/Graphics/GL/ARB/CLEvent.o )
[232 of 535] Compiling Graphics.GL.ARB.ClearBufferObject ( src/Graphics/GL/ARB/ClearBufferObject.hs, dist/build/Graphics/GL/ARB/ClearBufferObject.o )
[233 of 535] Compiling Graphics.GL.ARB.ClearTexture ( src/Graphics/GL/ARB/ClearTexture.hs, dist/build/Graphics/GL/ARB/ClearTexture.o )
[234 of 535] Compiling Graphics.GL.ARB.ClipControl ( src/Graphics/GL/ARB/ClipControl.hs, dist/build/Graphics/GL/ARB/ClipControl.o )
[235 of 535] Compiling Graphics.GL.ARB.ColorBufferFloat ( src/Graphics/GL/ARB/ColorBufferFloat.hs, dist/build/Graphics/GL/ARB/ColorBufferFloat.o )
[236 of 535] Compiling Graphics.GL.ARB.ComputeShader ( src/Graphics/GL/ARB/ComputeShader.hs, dist/build/Graphics/GL/ARB/ComputeShader.o )
[237 of 535] Compiling Graphics.GL.ARB.ComputeVariableGroupSize ( src/Graphics/GL/ARB/ComputeVariableGroupSize.hs, dist/build/Graphics/GL/ARB/ComputeVariableGroupSize.o )
[238 of 535] Compiling Graphics.GL.ARB.CopyBuffer ( src/Graphics/GL/ARB/CopyBuffer.hs, dist/build/Graphics/GL/ARB/CopyBuffer.o )
[239 of 535] Compiling Graphics.GL.ARB.CopyImage ( src/Graphics/GL/ARB/CopyImage.hs, dist/build/Graphics/GL/ARB/CopyImage.o )
[240 of 535] Compiling Graphics.GL.ARB.DebugOutput ( src/Graphics/GL/ARB/DebugOutput.hs, dist/build/Graphics/GL/ARB/DebugOutput.o )
[241 of 535] Compiling Graphics.GL.ARB.DirectStateAccess ( src/Graphics/GL/ARB/DirectStateAccess.hs, dist/build/Graphics/GL/ARB/DirectStateAccess.o )
[242 of 535] Compiling Graphics.GL.ARB.DrawBuffers ( src/Graphics/GL/ARB/DrawBuffers.hs, dist/build/Graphics/GL/ARB/DrawBuffers.o )
[243 of 535] Compiling Graphics.GL.ARB.DrawBuffersBlend ( src/Graphics/GL/ARB/DrawBuffersBlend.hs, dist/build/Graphics/GL/ARB/DrawBuffersBlend.o )
[244 of 535] Compiling Graphics.GL.ARB.DrawElementsBaseVertex ( src/Graphics/GL/ARB/DrawElementsBaseVertex.hs, dist/build/Graphics/GL/ARB/DrawElementsBaseVertex.o )
[245 of 535] Compiling Graphics.GL.ARB.DrawIndirect ( src/Graphics/GL/ARB/DrawIndirect.hs, dist/build/Graphics/GL/ARB/DrawIndirect.o )
[246 of 535] Compiling Graphics.GL.ARB.DrawInstanced ( src/Graphics/GL/ARB/DrawInstanced.hs, dist/build/Graphics/GL/ARB/DrawInstanced.o )
[247 of 535] Compiling Graphics.GL.ARB.ES2Compatibility ( src/Graphics/GL/ARB/ES2Compatibility.hs, dist/build/Graphics/GL/ARB/ES2Compatibility.o )
[248 of 535] Compiling Graphics.GL.ARB.ES31Compatibility ( src/Graphics/GL/ARB/ES31Compatibility.hs, dist/build/Graphics/GL/ARB/ES31Compatibility.o )
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[250 of 535] Compiling Graphics.GL.ARB.FragmentProgram ( src/Graphics/GL/ARB/FragmentProgram.hs, dist/build/Graphics/GL/ARB/FragmentProgram.o )
[251 of 535] Compiling Graphics.GL.ARB.FramebufferNoAttachments ( src/Graphics/GL/ARB/FramebufferNoAttachments.hs, dist/build/Graphics/GL/ARB/FramebufferNoAttachments.o )
[252 of 535] Compiling Graphics.GL.ARB.FramebufferObjectCompatibility ( src/Graphics/GL/ARB/FramebufferObjectCompatibility.hs, dist/build/Graphics/GL/ARB/FramebufferObjectCompatibility.o )
[253 of 535] Compiling Graphics.GL.ARB.FramebufferObjectCore ( src/Graphics/GL/ARB/FramebufferObjectCore.hs, dist/build/Graphics/GL/ARB/FramebufferObjectCore.o )
[254 of 535] Compiling Graphics.GL.ARB.GPUShaderFP64 ( src/Graphics/GL/ARB/GPUShaderFP64.hs, dist/build/Graphics/GL/ARB/GPUShaderFP64.o )
[255 of 535] Compiling Graphics.GL.ARB.GPUShaderInt64 ( src/Graphics/GL/ARB/GPUShaderInt64.hs, dist/build/Graphics/GL/ARB/GPUShaderInt64.o )
[256 of 535] Compiling Graphics.GL.ARB.GeometryShader4 ( src/Graphics/GL/ARB/GeometryShader4.hs, dist/build/Graphics/GL/ARB/GeometryShader4.o )
[257 of 535] Compiling Graphics.GL.ARB.GetProgramBinary ( src/Graphics/GL/ARB/GetProgramBinary.hs, dist/build/Graphics/GL/ARB/GetProgramBinary.o )
[258 of 535] Compiling Graphics.GL.ARB.GetTextureSubImage ( src/Graphics/GL/ARB/GetTextureSubImage.hs, dist/build/Graphics/GL/ARB/GetTextureSubImage.o )
[259 of 535] Compiling Graphics.GL.ARB.ImagingCompatibility ( src/Graphics/GL/ARB/ImagingCompatibility.hs, dist/build/Graphics/GL/ARB/ImagingCompatibility.o )
[260 of 535] Compiling Graphics.GL.ARB.ImagingCore ( src/Graphics/GL/ARB/ImagingCore.hs, dist/build/Graphics/GL/ARB/ImagingCore.o )
[261 of 535] Compiling Graphics.GL.ARB.IndirectParameters ( src/Graphics/GL/ARB/IndirectParameters.hs, dist/build/Graphics/GL/ARB/IndirectParameters.o )
[262 of 535] Compiling Graphics.GL.ARB.InstancedArrays ( src/Graphics/GL/ARB/InstancedArrays.hs, dist/build/Graphics/GL/ARB/InstancedArrays.o )
[263 of 535] Compiling Graphics.GL.ARB.InternalformatQuery ( src/Graphics/GL/ARB/InternalformatQuery.hs, dist/build/Graphics/GL/ARB/InternalformatQuery.o )
[264 of 535] Compiling Graphics.GL.ARB.InternalformatQuery2 ( src/Graphics/GL/ARB/InternalformatQuery2.hs, dist/build/Graphics/GL/ARB/InternalformatQuery2.o )
[265 of 535] Compiling Graphics.GL.ARB.InvalidateSubdata ( src/Graphics/GL/ARB/InvalidateSubdata.hs, dist/build/Graphics/GL/ARB/InvalidateSubdata.o )
[266 of 535] Compiling Graphics.GL.ARB.MapBufferRange ( src/Graphics/GL/ARB/MapBufferRange.hs, dist/build/Graphics/GL/ARB/MapBufferRange.o )
[267 of 535] Compiling Graphics.GL.ARB.MatrixPalette ( src/Graphics/GL/ARB/MatrixPalette.hs, dist/build/Graphics/GL/ARB/MatrixPalette.o )
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[277 of 535] Compiling Graphics.GL.ARB.RobustnessCompatibility ( src/Graphics/GL/ARB/RobustnessCompatibility.hs, dist/build/Graphics/GL/ARB/RobustnessCompatibility.o )
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[324 of 535] Compiling Graphics.GL.ATI.PNTriangles ( src/Graphics/GL/ATI/PNTriangles.hs, dist/build/Graphics/GL/ATI/PNTriangles.o )
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[349 of 535] Compiling Graphics.GL.EXT.BindableUniform ( src/Graphics/GL/EXT/BindableUniform.hs, dist/build/Graphics/GL/EXT/BindableUniform.o )
[350 of 535] Compiling Graphics.GL.EXT.BlendColor ( src/Graphics/GL/EXT/BlendColor.hs, dist/build/Graphics/GL/EXT/BlendColor.o )
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[354 of 535] Compiling Graphics.GL.EXT.ColorSubtable ( src/Graphics/GL/EXT/ColorSubtable.hs, dist/build/Graphics/GL/EXT/ColorSubtable.o )
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[363 of 535] Compiling Graphics.GL.EXT.DirectStateAccess ( src/Graphics/GL/EXT/DirectStateAccess.hs, dist/build/Graphics/GL/EXT/DirectStateAccess.o )
[364 of 535] Compiling Graphics.GL.EXT.DrawBuffers2 ( src/Graphics/GL/EXT/DrawBuffers2.hs, dist/build/Graphics/GL/EXT/DrawBuffers2.o )
[365 of 535] Compiling Graphics.GL.EXT.DrawInstanced ( src/Graphics/GL/EXT/DrawInstanced.hs, dist/build/Graphics/GL/EXT/DrawInstanced.o )
[366 of 535] Compiling Graphics.GL.EXT.DrawRangeElements ( src/Graphics/GL/EXT/DrawRangeElements.hs, dist/build/Graphics/GL/EXT/DrawRangeElements.o )
[367 of 535] Compiling Graphics.GL.EXT.FogCoord ( src/Graphics/GL/EXT/FogCoord.hs, dist/build/Graphics/GL/EXT/FogCoord.o )
[368 of 535] Compiling Graphics.GL.EXT.FramebufferBlit ( src/Graphics/GL/EXT/FramebufferBlit.hs, dist/build/Graphics/GL/EXT/FramebufferBlit.o )
[369 of 535] Compiling Graphics.GL.EXT.FramebufferMultisample ( src/Graphics/GL/EXT/FramebufferMultisample.hs, dist/build/Graphics/GL/EXT/FramebufferMultisample.o )
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[371 of 535] Compiling Graphics.GL.EXT.GPUProgramParameters ( src/Graphics/GL/EXT/GPUProgramParameters.hs, dist/build/Graphics/GL/EXT/GPUProgramParameters.o )
[372 of 535] Compiling Graphics.GL.EXT.GPUShader4 ( src/Graphics/GL/EXT/GPUShader4.hs, dist/build/Graphics/GL/EXT/GPUShader4.o )
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[375 of 535] Compiling Graphics.GL.EXT.IndexFunc ( src/Graphics/GL/EXT/IndexFunc.hs, dist/build/Graphics/GL/EXT/IndexFunc.o )
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[377 of 535] Compiling Graphics.GL.EXT.LightTexture ( src/Graphics/GL/EXT/LightTexture.hs, dist/build/Graphics/GL/EXT/LightTexture.o )
[378 of 535] Compiling Graphics.GL.EXT.MultiDrawArrays ( src/Graphics/GL/EXT/MultiDrawArrays.hs, dist/build/Graphics/GL/EXT/MultiDrawArrays.o )
[379 of 535] Compiling Graphics.GL.EXT.Multisample ( src/Graphics/GL/EXT/Multisample.hs, dist/build/Graphics/GL/EXT/Multisample.o )
[380 of 535] Compiling Graphics.GL.EXT.PalettedTexture ( src/Graphics/GL/EXT/PalettedTexture.hs, dist/build/Graphics/GL/EXT/PalettedTexture.o )
[381 of 535] Compiling Graphics.GL.EXT.PixelTransform ( src/Graphics/GL/EXT/PixelTransform.hs, dist/build/Graphics/GL/EXT/PixelTransform.o )
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[386 of 535] Compiling Graphics.GL.EXT.RasterMultisample ( src/Graphics/GL/EXT/RasterMultisample.hs, dist/build/Graphics/GL/EXT/RasterMultisample.o )
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[388 of 535] Compiling Graphics.GL.EXT.SeparateShaderObjects ( src/Graphics/GL/EXT/SeparateShaderObjects.hs, dist/build/Graphics/GL/EXT/SeparateShaderObjects.o )
[389 of 535] Compiling Graphics.GL.EXT.ShaderImageLoadStore ( src/Graphics/GL/EXT/ShaderImageLoadStore.hs, dist/build/Graphics/GL/EXT/ShaderImageLoadStore.o )
[390 of 535] Compiling Graphics.GL.EXT.StencilClearTag ( src/Graphics/GL/EXT/StencilClearTag.hs, dist/build/Graphics/GL/EXT/StencilClearTag.o )
[391 of 535] Compiling Graphics.GL.EXT.StencilTwoSide ( src/Graphics/GL/EXT/StencilTwoSide.hs, dist/build/Graphics/GL/EXT/StencilTwoSide.o )
[392 of 535] Compiling Graphics.GL.EXT.Subtexture ( src/Graphics/GL/EXT/Subtexture.hs, dist/build/Graphics/GL/EXT/Subtexture.o )
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[401 of 535] Compiling Graphics.GL.EXT.TransformFeedback ( src/Graphics/GL/EXT/TransformFeedback.hs, dist/build/Graphics/GL/EXT/TransformFeedback.o )
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[406 of 535] Compiling Graphics.GL.EXT.X11SyncObject ( src/Graphics/GL/EXT/X11SyncObject.hs, dist/build/Graphics/GL/EXT/X11SyncObject.o )
[407 of 535] Compiling Graphics.GL.EXT  ( src/Graphics/GL/EXT.hs, dist/build/Graphics/GL/EXT.o )
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[411 of 535] Compiling Graphics.GL.HP.ImageTransform ( src/Graphics/GL/HP/ImageTransform.hs, dist/build/Graphics/GL/HP/ImageTransform.o )
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[413 of 535] Compiling Graphics.GL.IBM.MultimodeDrawArrays ( src/Graphics/GL/IBM/MultimodeDrawArrays.hs, dist/build/Graphics/GL/IBM/MultimodeDrawArrays.o )
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[415 of 535] Compiling Graphics.GL.IBM.VertexArrayLists ( src/Graphics/GL/IBM/VertexArrayLists.hs, dist/build/Graphics/GL/IBM/VertexArrayLists.o )
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[417 of 535] Compiling Graphics.GL.INGR.BlendFuncSeparate ( src/Graphics/GL/INGR/BlendFuncSeparate.hs, dist/build/Graphics/GL/INGR/BlendFuncSeparate.o )
[418 of 535] Compiling Graphics.GL.INGR ( src/Graphics/GL/INGR.hs, dist/build/Graphics/GL/INGR.o )
[419 of 535] Compiling Graphics.GL.INTEL.FramebufferCmaa ( src/Graphics/GL/INTEL/FramebufferCmaa.hs, dist/build/Graphics/GL/INTEL/FramebufferCmaa.o )
[420 of 535] Compiling Graphics.GL.INTEL.MapTexture ( src/Graphics/GL/INTEL/MapTexture.hs, dist/build/Graphics/GL/INTEL/MapTexture.o )
[421 of 535] Compiling Graphics.GL.INTEL.ParallelArrays ( src/Graphics/GL/INTEL/ParallelArrays.hs, dist/build/Graphics/GL/INTEL/ParallelArrays.o )
[422 of 535] Compiling Graphics.GL.INTEL.PerformanceQuery ( src/Graphics/GL/INTEL/PerformanceQuery.hs, dist/build/Graphics/GL/INTEL/PerformanceQuery.o )
[423 of 535] Compiling Graphics.GL.INTEL ( src/Graphics/GL/INTEL.hs, dist/build/Graphics/GL/INTEL.o )
[424 of 535] Compiling Graphics.GL.KHR.BlendEquationAdvanced ( src/Graphics/GL/KHR/BlendEquationAdvanced.hs, dist/build/Graphics/GL/KHR/BlendEquationAdvanced.o )
[425 of 535] Compiling Graphics.GL.KHR.DebugCompatibility ( src/Graphics/GL/KHR/DebugCompatibility.hs, dist/build/Graphics/GL/KHR/DebugCompatibility.o )
[426 of 535] Compiling Graphics.GL.KHR.DebugCore ( src/Graphics/GL/KHR/DebugCore.hs, dist/build/Graphics/GL/KHR/DebugCore.o )
[427 of 535] Compiling Graphics.GL.KHR.Robustness ( src/Graphics/GL/KHR/Robustness.hs, dist/build/Graphics/GL/KHR/Robustness.o )
[428 of 535] Compiling Graphics.GL.KHR  ( src/Graphics/GL/KHR.hs, dist/build/Graphics/GL/KHR.o )
[429 of 535] Compiling Graphics.GL.MESA.ResizeBuffers ( src/Graphics/GL/MESA/ResizeBuffers.hs, dist/build/Graphics/GL/MESA/ResizeBuffers.o )
[430 of 535] Compiling Graphics.GL.MESA.WindowPos ( src/Graphics/GL/MESA/WindowPos.hs, dist/build/Graphics/GL/MESA/WindowPos.o )
[431 of 535] Compiling Graphics.GL.MESA ( src/Graphics/GL/MESA.hs, dist/build/Graphics/GL/MESA.o )
[432 of 535] Compiling Graphics.GL.NV.BindlessMultiDrawIndirect ( src/Graphics/GL/NV/BindlessMultiDrawIndirect.hs, dist/build/Graphics/GL/NV/BindlessMultiDrawIndirect.o )
[433 of 535] Compiling Graphics.GL.NV.BindlessMultiDrawIndirectCount ( src/Graphics/GL/NV/BindlessMultiDrawIndirectCount.hs, dist/build/Graphics/GL/NV/BindlessMultiDrawIndirectCount.o )
[434 of 535] Compiling Graphics.GL.NV.BindlessTexture ( src/Graphics/GL/NV/BindlessTexture.hs, dist/build/Graphics/GL/NV/BindlessTexture.o )
[435 of 535] Compiling Graphics.GL.NV.BlendEquationAdvanced ( src/Graphics/GL/NV/BlendEquationAdvanced.hs, dist/build/Graphics/GL/NV/BlendEquationAdvanced.o )
[436 of 535] Compiling Graphics.GL.NV.CommandList ( src/Graphics/GL/NV/CommandList.hs, dist/build/Graphics/GL/NV/CommandList.o )
[437 of 535] Compiling Graphics.GL.NV.ConditionalRender ( src/Graphics/GL/NV/ConditionalRender.hs, dist/build/Graphics/GL/NV/ConditionalRender.o )
[438 of 535] Compiling Graphics.GL.NV.ConservativeRaster ( src/Graphics/GL/NV/ConservativeRaster.hs, dist/build/Graphics/GL/NV/ConservativeRaster.o )
[439 of 535] Compiling Graphics.GL.NV.ConservativeRasterDilate ( src/Graphics/GL/NV/ConservativeRasterDilate.hs, dist/build/Graphics/GL/NV/ConservativeRasterDilate.o )
[440 of 535] Compiling Graphics.GL.NV.CopyImage ( src/Graphics/GL/NV/CopyImage.hs, dist/build/Graphics/GL/NV/CopyImage.o )
[441 of 535] Compiling Graphics.GL.NV.DepthBufferFloat ( src/Graphics/GL/NV/DepthBufferFloat.hs, dist/build/Graphics/GL/NV/DepthBufferFloat.o )
[442 of 535] Compiling Graphics.GL.NV.DrawTexture ( src/Graphics/GL/NV/DrawTexture.hs, dist/build/Graphics/GL/NV/DrawTexture.o )
[443 of 535] Compiling Graphics.GL.NV.Evaluators ( src/Graphics/GL/NV/Evaluators.hs, dist/build/Graphics/GL/NV/Evaluators.o )
[444 of 535] Compiling Graphics.GL.NV.ExplicitMultisample ( src/Graphics/GL/NV/ExplicitMultisample.hs, dist/build/Graphics/GL/NV/ExplicitMultisample.o )
[445 of 535] Compiling Graphics.GL.NV.Fence ( src/Graphics/GL/NV/Fence.hs, dist/build/Graphics/GL/NV/Fence.o )
[446 of 535] Compiling Graphics.GL.NV.FragmentCoverageToColor ( src/Graphics/GL/NV/FragmentCoverageToColor.hs, dist/build/Graphics/GL/NV/FragmentCoverageToColor.o )
[447 of 535] Compiling Graphics.GL.NV.FragmentProgram ( src/Graphics/GL/NV/FragmentProgram.hs, dist/build/Graphics/GL/NV/FragmentProgram.o )
[448 of 535] Compiling Graphics.GL.NV.FramebufferMixedSamples ( src/Graphics/GL/NV/FramebufferMixedSamples.hs, dist/build/Graphics/GL/NV/FramebufferMixedSamples.o )
[449 of 535] Compiling Graphics.GL.NV.FramebufferMultisampleCoverage ( src/Graphics/GL/NV/FramebufferMultisampleCoverage.hs, dist/build/Graphics/GL/NV/FramebufferMultisampleCoverage.o )
[450 of 535] Compiling Graphics.GL.NV.GPUProgram4 ( src/Graphics/GL/NV/GPUProgram4.hs, dist/build/Graphics/GL/NV/GPUProgram4.o )
[451 of 535] Compiling Graphics.GL.NV.GPUProgram5 ( src/Graphics/GL/NV/GPUProgram5.hs, dist/build/Graphics/GL/NV/GPUProgram5.o )
[452 of 535] Compiling Graphics.GL.NV.GPUShader5 ( src/Graphics/GL/NV/GPUShader5.hs, dist/build/Graphics/GL/NV/GPUShader5.o )
[453 of 535] Compiling Graphics.GL.NV.GeometryProgram4 ( src/Graphics/GL/NV/GeometryProgram4.hs, dist/build/Graphics/GL/NV/GeometryProgram4.o )
[454 of 535] Compiling Graphics.GL.NV.HalfFloat ( src/Graphics/GL/NV/HalfFloat.hs, dist/build/Graphics/GL/NV/HalfFloat.o )
[455 of 535] Compiling Graphics.GL.NV.InternalformatSampleQuery ( src/Graphics/GL/NV/InternalformatSampleQuery.hs, dist/build/Graphics/GL/NV/InternalformatSampleQuery.o )
[456 of 535] Compiling Graphics.GL.NV.OcclusionQuery ( src/Graphics/GL/NV/OcclusionQuery.hs, dist/build/Graphics/GL/NV/OcclusionQuery.o )
[457 of 535] Compiling Graphics.GL.NV.ParameterBufferObject ( src/Graphics/GL/NV/ParameterBufferObject.hs, dist/build/Graphics/GL/NV/ParameterBufferObject.o )
[458 of 535] Compiling Graphics.GL.NV.PathRenderingCompatibility ( src/Graphics/GL/NV/PathRenderingCompatibility.hs, dist/build/Graphics/GL/NV/PathRenderingCompatibility.o )
[459 of 535] Compiling Graphics.GL.NV.PathRenderingCore ( src/Graphics/GL/NV/PathRenderingCore.hs, dist/build/Graphics/GL/NV/PathRenderingCore.o )
[460 of 535] Compiling Graphics.GL.NV.PixelDataRange ( src/Graphics/GL/NV/PixelDataRange.hs, dist/build/Graphics/GL/NV/PixelDataRange.o )
[461 of 535] Compiling Graphics.GL.NV.PointSprite ( src/Graphics/GL/NV/PointSprite.hs, dist/build/Graphics/GL/NV/PointSprite.o )
[462 of 535] Compiling Graphics.GL.NV.PresentVideo ( src/Graphics/GL/NV/PresentVideo.hs, dist/build/Graphics/GL/NV/PresentVideo.o )
[463 of 535] Compiling Graphics.GL.NV.PrimitiveRestart ( src/Graphics/GL/NV/PrimitiveRestart.hs, dist/build/Graphics/GL/NV/PrimitiveRestart.o )
[464 of 535] Compiling Graphics.GL.NV.RegisterCombiners ( src/Graphics/GL/NV/RegisterCombiners.hs, dist/build/Graphics/GL/NV/RegisterCombiners.o )
[465 of 535] Compiling Graphics.GL.NV.RegisterCombiners2 ( src/Graphics/GL/NV/RegisterCombiners2.hs, dist/build/Graphics/GL/NV/RegisterCombiners2.o )
[466 of 535] Compiling Graphics.GL.NV.SampleLocations ( src/Graphics/GL/NV/SampleLocations.hs, dist/build/Graphics/GL/NV/SampleLocations.o )
[467 of 535] Compiling Graphics.GL.NV.ShaderBufferLoad ( src/Graphics/GL/NV/ShaderBufferLoad.hs, dist/build/Graphics/GL/NV/ShaderBufferLoad.o )
[468 of 535] Compiling Graphics.GL.NV.TextureBarrier ( src/Graphics/GL/NV/TextureBarrier.hs, dist/build/Graphics/GL/NV/TextureBarrier.o )
[469 of 535] Compiling Graphics.GL.NV.TextureMultisample ( src/Graphics/GL/NV/TextureMultisample.hs, dist/build/Graphics/GL/NV/TextureMultisample.o )
[470 of 535] Compiling Graphics.GL.NV.TransformFeedback ( src/Graphics/GL/NV/TransformFeedback.hs, dist/build/Graphics/GL/NV/TransformFeedback.o )
[471 of 535] Compiling Graphics.GL.NV.TransformFeedback2 ( src/Graphics/GL/NV/TransformFeedback2.hs, dist/build/Graphics/GL/NV/TransformFeedback2.o )
[472 of 535] Compiling Graphics.GL.NV.VDPAUInterop ( src/Graphics/GL/NV/VDPAUInterop.hs, dist/build/Graphics/GL/NV/VDPAUInterop.o )
[473 of 535] Compiling Graphics.GL.NV.VertexArrayRange ( src/Graphics/GL/NV/VertexArrayRange.hs, dist/build/Graphics/GL/NV/VertexArrayRange.o )
[474 of 535] Compiling Graphics.GL.NV.VertexAttribInteger64Bit ( src/Graphics/GL/NV/VertexAttribInteger64Bit.hs, dist/build/Graphics/GL/NV/VertexAttribInteger64Bit.o )
[475 of 535] Compiling Graphics.GL.NV.VertexBufferUnifiedMemory ( src/Graphics/GL/NV/VertexBufferUnifiedMemory.hs, dist/build/Graphics/GL/NV/VertexBufferUnifiedMemory.o )
[476 of 535] Compiling Graphics.GL.NV.VertexProgram ( src/Graphics/GL/NV/VertexProgram.hs, dist/build/Graphics/GL/NV/VertexProgram.o )
[477 of 535] Compiling Graphics.GL.NV.VertexProgram4 ( src/Graphics/GL/NV/VertexProgram4.hs, dist/build/Graphics/GL/NV/VertexProgram4.o )
[478 of 535] Compiling Graphics.GL.NV.VideoCapture ( src/Graphics/GL/NV/VideoCapture.hs, dist/build/Graphics/GL/NV/VideoCapture.o )
[479 of 535] Compiling Graphics.GL.NV.ViewportSwizzle ( src/Graphics/GL/NV/ViewportSwizzle.hs, dist/build/Graphics/GL/NV/ViewportSwizzle.o )
[480 of 535] Compiling Graphics.GL.NV   ( src/Graphics/GL/NV.hs, dist/build/Graphics/GL/NV.o )
[481 of 535] Compiling Graphics.GL.NVX.ConditionalRender ( src/Graphics/GL/NVX/ConditionalRender.hs, dist/build/Graphics/GL/NVX/ConditionalRender.o )
[482 of 535] Compiling Graphics.GL.NVX  ( src/Graphics/GL/NVX.hs, dist/build/Graphics/GL/NVX.o )
[483 of 535] Compiling Graphics.GL.OES.ByteCoordinates ( src/Graphics/GL/OES/ByteCoordinates.hs, dist/build/Graphics/GL/OES/ByteCoordinates.o )
[484 of 535] Compiling Graphics.GL.OES.FixedPoint ( src/Graphics/GL/OES/FixedPoint.hs, dist/build/Graphics/GL/OES/FixedPoint.o )
[485 of 535] Compiling Graphics.GL.OES.QueryMatrix ( src/Graphics/GL/OES/QueryMatrix.hs, dist/build/Graphics/GL/OES/QueryMatrix.o )
[486 of 535] Compiling Graphics.GL.OES.SinglePrecision ( src/Graphics/GL/OES/SinglePrecision.hs, dist/build/Graphics/GL/OES/SinglePrecision.o )
[487 of 535] Compiling Graphics.GL.OES  ( src/Graphics/GL/OES.hs, dist/build/Graphics/GL/OES.o )
[488 of 535] Compiling Graphics.GL.OVR.Multiview ( src/Graphics/GL/OVR/Multiview.hs, dist/build/Graphics/GL/OVR/Multiview.o )
[489 of 535] Compiling Graphics.GL.OVR  ( src/Graphics/GL/OVR.hs, dist/build/Graphics/GL/OVR.o )
[490 of 535] Compiling Graphics.GL.PGI.MiscHints ( src/Graphics/GL/PGI/MiscHints.hs, dist/build/Graphics/GL/PGI/MiscHints.o )
[491 of 535] Compiling Graphics.GL.PGI  ( src/Graphics/GL/PGI.hs, dist/build/Graphics/GL/PGI.o )
[492 of 535] Compiling Graphics.GL.SGI.ColorTable ( src/Graphics/GL/SGI/ColorTable.hs, dist/build/Graphics/GL/SGI/ColorTable.o )
[493 of 535] Compiling Graphics.GL.SGI  ( src/Graphics/GL/SGI.hs, dist/build/Graphics/GL/SGI.o )
[494 of 535] Compiling Graphics.GL.SGIS.DetailTexture ( src/Graphics/GL/SGIS/DetailTexture.hs, dist/build/Graphics/GL/SGIS/DetailTexture.o )
[495 of 535] Compiling Graphics.GL.SGIS.FogFunction ( src/Graphics/GL/SGIS/FogFunction.hs, dist/build/Graphics/GL/SGIS/FogFunction.o )
[496 of 535] Compiling Graphics.GL.SGIS.Multisample ( src/Graphics/GL/SGIS/Multisample.hs, dist/build/Graphics/GL/SGIS/Multisample.o )
[497 of 535] Compiling Graphics.GL.SGIS.PixelTexture ( src/Graphics/GL/SGIS/PixelTexture.hs, dist/build/Graphics/GL/SGIS/PixelTexture.o )
[498 of 535] Compiling Graphics.GL.SGIS.PointParameters ( src/Graphics/GL/SGIS/PointParameters.hs, dist/build/Graphics/GL/SGIS/PointParameters.o )
[499 of 535] Compiling Graphics.GL.SGIS.SharpenTexture ( src/Graphics/GL/SGIS/SharpenTexture.hs, dist/build/Graphics/GL/SGIS/SharpenTexture.o )
[500 of 535] Compiling Graphics.GL.SGIS.Texture4D ( src/Graphics/GL/SGIS/Texture4D.hs, dist/build/Graphics/GL/SGIS/Texture4D.o )
[501 of 535] Compiling Graphics.GL.SGIS.TextureColorMask ( src/Graphics/GL/SGIS/TextureColorMask.hs, dist/build/Graphics/GL/SGIS/TextureColorMask.o )
[502 of 535] Compiling Graphics.GL.SGIS.TextureFilter4 ( src/Graphics/GL/SGIS/TextureFilter4.hs, dist/build/Graphics/GL/SGIS/TextureFilter4.o )
[503 of 535] Compiling Graphics.GL.SGIS ( src/Graphics/GL/SGIS.hs, dist/build/Graphics/GL/SGIS.o )
[504 of 535] Compiling Graphics.GL.SGIX.Async ( src/Graphics/GL/SGIX/Async.hs, dist/build/Graphics/GL/SGIX/Async.o )
[505 of 535] Compiling Graphics.GL.SGIX.FlushRaster ( src/Graphics/GL/SGIX/FlushRaster.hs, dist/build/Graphics/GL/SGIX/FlushRaster.o )
[506 of 535] Compiling Graphics.GL.SGIX.FragmentLighting ( src/Graphics/GL/SGIX/FragmentLighting.hs, dist/build/Graphics/GL/SGIX/FragmentLighting.o )
[507 of 535] Compiling Graphics.GL.SGIX.Framezoom ( src/Graphics/GL/SGIX/Framezoom.hs, dist/build/Graphics/GL/SGIX/Framezoom.o )
[508 of 535] Compiling Graphics.GL.SGIX.IglooInterface ( src/Graphics/GL/SGIX/IglooInterface.hs, dist/build/Graphics/GL/SGIX/IglooInterface.o )
[509 of 535] Compiling Graphics.GL.SGIX.Instruments ( src/Graphics/GL/SGIX/Instruments.hs, dist/build/Graphics/GL/SGIX/Instruments.o )
[510 of 535] Compiling Graphics.GL.SGIX.ListPriority ( src/Graphics/GL/SGIX/ListPriority.hs, dist/build/Graphics/GL/SGIX/ListPriority.o )
[511 of 535] Compiling Graphics.GL.SGIX.PixelTexture ( src/Graphics/GL/SGIX/PixelTexture.hs, dist/build/Graphics/GL/SGIX/PixelTexture.o )
[512 of 535] Compiling Graphics.GL.SGIX.PolynomialFFD ( src/Graphics/GL/SGIX/PolynomialFFD.hs, dist/build/Graphics/GL/SGIX/PolynomialFFD.o )
[513 of 535] Compiling Graphics.GL.SGIX.ReferencePlane ( src/Graphics/GL/SGIX/ReferencePlane.hs, dist/build/Graphics/GL/SGIX/ReferencePlane.o )
[514 of 535] Compiling Graphics.GL.SGIX.Sprite ( src/Graphics/GL/SGIX/Sprite.hs, dist/build/Graphics/GL/SGIX/Sprite.o )
[515 of 535] Compiling Graphics.GL.SGIX.TagSampleBuffer ( src/Graphics/GL/SGIX/TagSampleBuffer.hs, dist/build/Graphics/GL/SGIX/TagSampleBuffer.o )
[516 of 535] Compiling Graphics.GL.SGIX ( src/Graphics/GL/SGIX.hs, dist/build/Graphics/GL/SGIX.o )
[517 of 535] Compiling Graphics.GL.SUN.GlobalAlpha ( src/Graphics/GL/SUN/GlobalAlpha.hs, dist/build/Graphics/GL/SUN/GlobalAlpha.o )
[518 of 535] Compiling Graphics.GL.SUN.MeshArray ( src/Graphics/GL/SUN/MeshArray.hs, dist/build/Graphics/GL/SUN/MeshArray.o )
[519 of 535] Compiling Graphics.GL.SUN.TriangleList ( src/Graphics/GL/SUN/TriangleList.hs, dist/build/Graphics/GL/SUN/TriangleList.o )
[520 of 535] Compiling Graphics.GL.SUN.Vertex ( src/Graphics/GL/SUN/Vertex.hs, dist/build/Graphics/GL/SUN/Vertex.o )
[521 of 535] Compiling Graphics.GL.SUN  ( src/Graphics/GL/SUN.hs, dist/build/Graphics/GL/SUN.o )
[522 of 535] Compiling Graphics.GL.SUNX.ConstantData ( src/Graphics/GL/SUNX/ConstantData.hs, dist/build/Graphics/GL/SUNX/ConstantData.o )
[523 of 535] Compiling Graphics.GL.SUNX ( src/Graphics/GL/SUNX.hs, dist/build/Graphics/GL/SUNX.o )
[524 of 535] Compiling Graphics.GL.ThreeDFX.Tbuffer ( src/Graphics/GL/ThreeDFX/Tbuffer.hs, dist/build/Graphics/GL/ThreeDFX/Tbuffer.o )
[525 of 535] Compiling Graphics.GL.ThreeDFX ( src/Graphics/GL/ThreeDFX.hs, dist/build/Graphics/GL/ThreeDFX.o )
[526 of 535] Compiling Graphics.GL.Version10 ( src/Graphics/GL/Version10.hs, dist/build/Graphics/GL/Version10.o )
[527 of 535] Compiling Graphics.GL.Version11 ( src/Graphics/GL/Version11.hs, dist/build/Graphics/GL/Version11.o )
[528 of 535] Compiling Graphics.GL.Version12 ( src/Graphics/GL/Version12.hs, dist/build/Graphics/GL/Version12.o )
[529 of 535] Compiling Graphics.GL.Version13 ( src/Graphics/GL/Version13.hs, dist/build/Graphics/GL/Version13.o )
[530 of 535] Compiling Graphics.GL.Version14 ( src/Graphics/GL/Version14.hs, dist/build/Graphics/GL/Version14.o )
[531 of 535] Compiling Graphics.GL.Version15 ( src/Graphics/GL/Version15.hs, dist/build/Graphics/GL/Version15.o )
[532 of 535] Compiling Graphics.GL.Version20 ( src/Graphics/GL/Version20.hs, dist/build/Graphics/GL/Version20.o )
[533 of 535] Compiling Graphics.GL.Version21 ( src/Graphics/GL/Version21.hs, dist/build/Graphics/GL/Version21.o )
[534 of 535] Compiling Graphics.GL.Compatibility45 ( src/Graphics/GL/Compatibility45.hs, dist/build/Graphics/GL/Compatibility45.o )
[535 of 535] Compiling Graphics.GL      ( src/Graphics/GL.hs, dist/build/Graphics/GL.o )
In-place registering OpenGLRaw-3.2.0.0...
Running Haddock for OpenGLRaw-3.2.0.0...
Running hscolour for OpenGLRaw-3.2.0.0...
Preprocessing library OpenGLRaw-3.2.0.0...
Preprocessing library OpenGLRaw-3.2.0.0...
Haddock coverage:
 100% (  2 /  2) in 'Graphics.GL.Groups'
  60% ( 33 / 55) in 'Graphics.GL.Types'
  Missing documentation for:
    GLcharARB (src/Graphics/GL/Types.hs:168)
    GLint64EXT (src/Graphics/GL/Types.hs:170)
    GLuint64EXT (src/Graphics/GL/Types.hs:172)
    GLintptrARB (src/Graphics/GL/Types.hs:174)
    GLsizeiptrARB (src/Graphics/GL/Types.hs:176)
    GLhalfARB (src/Graphics/GL/Types.hs:178)
    GLhalfNV (src/Graphics/GL/Types.hs:180)
    GLDEBUGPROCAMD (src/Graphics/GL/Types.hs:182)
    GLDEBUGPROCARB (src/Graphics/GL/Types.hs:199)
    GLDEBUGPROCARBFunc (src/Graphics/GL/Types.hs:201)
    makeGLDEBUGPROCARB (src/Graphics/GL/Types.hs:203)
    GLDEBUGPROCKHR (src/Graphics/GL/Types.hs:206)
    GLDEBUGPROCKHRFunc (src/Graphics/GL/Types.hs:208)
    makeGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:210)
    GLclampx (src/Graphics/GL/Types.hs:213)
    GLhandleARB (src/Graphics/GL/Types.hs:218)
    GLvdpauSurfaceNV (src/Graphics/GL/Types.hs:221)
    GLeglImageOES (src/Graphics/GL/Types.hs:223)
    mkGLDEBUGPROC (src/Graphics/GL/Types.hs:226)
    mkGLDEBUGPROCAMD (src/Graphics/GL/Types.hs:230)
    mkGLDEBUGPROCARB (src/Graphics/GL/Types.hs:234)
    mkGLDEBUGPROCKHR (src/Graphics/GL/Types.hs:238)
   0% (  1 /888) in 'Graphics.GL.Foreign'
  Missing documentation for:
    dyn202 (src/Graphics/GL/Foreign.hs:25)
    dyn203 (src/Graphics/GL/Foreign.hs:29)
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    dyn380 (src/Graphics/GL/Foreign.hs:41)
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    dyn69 (src/Graphics/GL/Foreign.hs:49)
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    dyn108 (src/Graphics/GL/Foreign.hs:61)
    dyn36 (src/Graphics/GL/Foreign.hs:65)
    dyn722 (src/Graphics/GL/Foreign.hs:69)
    dyn462 (src/Graphics/GL/Foreign.hs:73)
    dyn216 (src/Graphics/GL/Foreign.hs:77)
    dyn696 (src/Graphics/GL/Foreign.hs:81)
    dyn223 (src/Graphics/GL/Foreign.hs:85)
    dyn80 (src/Graphics/GL/Foreign.hs:89)
    dyn695 (src/Graphics/GL/Foreign.hs:93)
    dyn295 (src/Graphics/GL/Foreign.hs:97)
    dyn109 (src/Graphics/GL/Foreign.hs:101)
    dyn38 (src/Graphics/GL/Foreign.hs:105)
    dyn217 (src/Graphics/GL/Foreign.hs:109)
    dyn78 (src/Graphics/GL/Foreign.hs:113)
    dyn276 (src/Graphics/GL/Foreign.hs:117)
    dyn448 (src/Graphics/GL/Foreign.hs:121)
    dyn336 (src/Graphics/GL/Foreign.hs:125)
    dyn557 (src/Graphics/GL/Foreign.hs:129)
    dyn552 (src/Graphics/GL/Foreign.hs:133)
    dyn546 (src/Graphics/GL/Foreign.hs:137)
    dyn539 (src/Graphics/GL/Foreign.hs:141)
    dyn9 (src/Graphics/GL/Foreign.hs:145)
    dyn516 (src/Graphics/GL/Foreign.hs:149)
    dyn520 (src/Graphics/GL/Foreign.hs:153)
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    dyn496 (src/Graphics/GL/Foreign.hs:165)
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   0% (  1 /5640) in 'Graphics.GL.Tokens'
  Missing documentation for:
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    GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168)
    GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176)
    GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178)
    GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180)
    GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188)
    GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALL_SHADER_BITS_EXT (src/Graphics/GL/Tokens.hs:194)
    GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:196)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:206)
    GL_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:208)
    GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:210)
    GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:212)
    GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:214)
    GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:216)
    GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:218)
    GL_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:220)
    GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:222)
    GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:224)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:234)
    GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:236)
    GL_ALPHA8_OES (src/Graphics/GL/Tokens.hs:238)
    GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:240)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:246)
    GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:248)
    GL_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:250)
    GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:252)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:256)
    GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:258)
    GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:260)
    GL_ALPHA_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:262)
    GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:264)
    GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:266)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:270)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_FUNC_QCOM (src/Graphics/GL/Tokens.hs:276)
    GL_ALPHA_TEST_QCOM (src/Graphics/GL/Tokens.hs:278)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALPHA_TEST_REF_QCOM (src/Graphics/GL/Tokens.hs:282)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALREADY_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:286)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:290)
    GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:292)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT (src/Graphics/GL/Tokens.hs:308)
    GL_ANY_SAMPLES_PASSED_EXT (src/Graphics/GL/Tokens.hs:310)
    GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:312)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:316)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:320)
    GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:322)
    GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:324)
    GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:326)
    GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:328)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
    GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:334)
    GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:336)
    GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:338)
    GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:340)
    GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:342)
    GL_ATC_RGBA_EXPLICIT_ALPHA_AMD (src/Graphics/GL/Tokens.hs:344)
    GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD (src/Graphics/GL/Tokens.hs:346)
    GL_ATC_RGB_AMD (src/Graphics/GL/Tokens.hs:348)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
    GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:352)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:384)
    GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:386)
    GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:388)
    GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:390)
    GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:392)
    GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:394)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:412)
    GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:414)
    GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:416)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:422)
    GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:424)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:428)
    GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:430)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA8_EXT (src/Graphics/GL/Tokens.hs:436)
    GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:438)
    GL_BGRA_IMG (src/Graphics/GL/Tokens.hs:440)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR_EXT (src/Graphics/GL/Tokens.hs:446)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:450)
    GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:452)
    GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:454)
    GL_BINNING_CONTROL_HINT_QCOM (src/Graphics/GL/Tokens.hs:456)
    GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:458)
    GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:460)
    GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:462)
    GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:464)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:472)
    GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:474)
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:476)
    GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:478)
    GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:480)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND_DST_ALPHA_OES (src/Graphics/GL/Tokens.hs:488)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:492)
    GL_BLEND_DST_RGB_OES (src/Graphics/GL/Tokens.hs:494)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:496)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:500)
    GL_BLEND_EQUATION_ALPHA_OES (src/Graphics/GL/Tokens.hs:502)
    GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:504)
    GL_BLEND_EQUATION_OES (src/Graphics/GL/Tokens.hs:506)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:510)
    GL_BLEND_EQUATION_RGB_OES (src/Graphics/GL/Tokens.hs:512)
    GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:514)
    GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:516)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:522)
    GL_BLEND_SRC_ALPHA_OES (src/Graphics/GL/Tokens.hs:524)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:528)
    GL_BLEND_SRC_RGB_OES (src/Graphics/GL/Tokens.hs:530)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:540)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:544)
    GL_BLUE_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:546)
    GL_BLUE_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:548)
    GL_BLUE_NV (src/Graphics/GL/Tokens.hs:550)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:554)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:558)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:562)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:566)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:570)
    GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:572)
    GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:574)
    GL_BROWSER_DEFAULT_WEBGL (src/Graphics/GL/Tokens.hs:576)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:582)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_ACCESS_OES (src/Graphics/GL/Tokens.hs:586)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
    GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:592)
    GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:594)
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
    GL_BUFFER_IMMUTABLE_STORAGE_EXT (src/Graphics/GL/Tokens.hs:598)
    GL_BUFFER_KHR (src/Graphics/GL/Tokens.hs:600)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_MAPPED_OES (src/Graphics/GL/Tokens.hs:606)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:614)
    GL_BUFFER_MAP_POINTER_OES (src/Graphics/GL/Tokens.hs:616)
    GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:618)
    GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:620)
    GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:622)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:626)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_STORAGE_FLAGS_EXT (src/Graphics/GL/Tokens.hs:630)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:634)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BUFFER_USAGE_ARB (src/Graphics/GL/Tokens.hs:638)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
    GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:642)
    GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:644)
    GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:646)
    GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:648)
    GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:650)
    GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:652)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:664)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:670)
    GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:672)
    GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:674)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:680)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:684)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_BORDER_ARB (src/Graphics/GL/Tokens.hs:688)
    GL_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:690)
    GL_CLAMP_TO_BORDER_NV (src/Graphics/GL/Tokens.hs:692)
    GL_CLAMP_TO_BORDER_OES (src/Graphics/GL/Tokens.hs:694)
    GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:696)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:700)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:704)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:714)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:722)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:728)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:732)
    GL_CLIPPING_OUTPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:734)
    GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE0_APPLE (src/Graphics/GL/Tokens.hs:740)
    GL_CLIP_DISTANCE0_EXT (src/Graphics/GL/Tokens.hs:742)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE1_APPLE (src/Graphics/GL/Tokens.hs:746)
    GL_CLIP_DISTANCE1_EXT (src/Graphics/GL/Tokens.hs:748)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE2_APPLE (src/Graphics/GL/Tokens.hs:752)
    GL_CLIP_DISTANCE2_EXT (src/Graphics/GL/Tokens.hs:754)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE3_APPLE (src/Graphics/GL/Tokens.hs:758)
    GL_CLIP_DISTANCE3_EXT (src/Graphics/GL/Tokens.hs:760)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE4_APPLE (src/Graphics/GL/Tokens.hs:764)
    GL_CLIP_DISTANCE4_EXT (src/Graphics/GL/Tokens.hs:766)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE5_APPLE (src/Graphics/GL/Tokens.hs:770)
    GL_CLIP_DISTANCE5_EXT (src/Graphics/GL/Tokens.hs:772)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE6_APPLE (src/Graphics/GL/Tokens.hs:776)
    GL_CLIP_DISTANCE6_EXT (src/Graphics/GL/Tokens.hs:778)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_DISTANCE7_APPLE (src/Graphics/GL/Tokens.hs:782)
    GL_CLIP_DISTANCE7_EXT (src/Graphics/GL/Tokens.hs:784)
    GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:786)
    GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:790)
    GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE0_IMG (src/Graphics/GL/Tokens.hs:796)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE1_IMG (src/Graphics/GL/Tokens.hs:800)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE2_IMG (src/Graphics/GL/Tokens.hs:804)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE3_IMG (src/Graphics/GL/Tokens.hs:808)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE4_IMG (src/Graphics/GL/Tokens.hs:812)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_CLIP_PLANE5_IMG (src/Graphics/GL/Tokens.hs:816)
    GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:818)
    GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:820)
    GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:822)
    GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:824)
    GL_CND0_ATI (src/Graphics/GL/Tokens.hs:826)
    GL_CND_ATI (src/Graphics/GL/Tokens.hs:828)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:834)
    GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:836)
    GL_COLORBURN (src/Graphics/GL/Tokens.hs:838)
    GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:840)
    GL_COLORBURN_NV (src/Graphics/GL/Tokens.hs:842)
    GL_COLORDODGE (src/Graphics/GL/Tokens.hs:844)
    GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:846)
    GL_COLORDODGE_NV (src/Graphics/GL/Tokens.hs:848)
    GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:850)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:854)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:858)
    GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:862)
    GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:864)
    GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:866)
    GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:868)
    GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:870)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:874)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:878)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:882)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:886)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:890)
    GL_COLOR_ATTACHMENT0_NV (src/Graphics/GL/Tokens.hs:892)
    GL_COLOR_ATTACHMENT0_OES (src/Graphics/GL/Tokens.hs:894)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ATTACHMENT10_NV (src/Graphics/GL/Tokens.hs:902)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:906)
    GL_COLOR_ATTACHMENT11_NV (src/Graphics/GL/Tokens.hs:908)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_ATTACHMENT12_NV (src/Graphics/GL/Tokens.hs:914)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:918)
    GL_COLOR_ATTACHMENT13_NV (src/Graphics/GL/Tokens.hs:920)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT14_NV (src/Graphics/GL/Tokens.hs:926)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:930)
    GL_COLOR_ATTACHMENT15_NV (src/Graphics/GL/Tokens.hs:932)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:942)
    GL_COLOR_ATTACHMENT1_NV (src/Graphics/GL/Tokens.hs:944)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT2_NV (src/Graphics/GL/Tokens.hs:970)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT3_NV (src/Graphics/GL/Tokens.hs:980)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT4_NV (src/Graphics/GL/Tokens.hs:986)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT5_NV (src/Graphics/GL/Tokens.hs:992)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:996)
    GL_COLOR_ATTACHMENT6_NV (src/Graphics/GL/Tokens.hs:998)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT7_NV (src/Graphics/GL/Tokens.hs:1004)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1008)
    GL_COLOR_ATTACHMENT8_NV (src/Graphics/GL/Tokens.hs:1010)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1014)
    GL_COLOR_ATTACHMENT9_NV (src/Graphics/GL/Tokens.hs:1016)
    GL_COLOR_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:1018)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:1022)
    GL_COLOR_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:1024)
    GL_COLOR_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:1026)
    GL_COLOR_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:1028)
    GL_COLOR_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:1030)
    GL_COLOR_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:1032)
    GL_COLOR_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:1034)
    GL_COLOR_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:1036)
    GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1038)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
    GL_COLOR_EXT (src/Graphics/GL/Tokens.hs:1046)
    GL_COLOR_FLOAT_APPLE (src/Graphics/GL/Tokens.hs:1048)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1052)
    GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1054)
    GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1056)
    GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1058)
    GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1060)
    GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1062)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1074)
    GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1076)
    GL_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1078)
    GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1080)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
    GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1084)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1088)
    GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1090)
    GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1092)
    GL_COLOR_TABLE (src/Graphics/GL/Tokens.hs:1094)
    GL_COLOR_TABLE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:1096)
    GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_TABLE_BIAS (src/Graphics/GL/Tokens.hs:1100)
    GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1102)
    GL_COLOR_TABLE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:1104)
    GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1106)
    GL_COLOR_TABLE_FORMAT (src/Graphics/GL/Tokens.hs:1108)
    GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1110)
    GL_COLOR_TABLE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:1112)
    GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_TABLE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:1116)
    GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1118)
    GL_COLOR_TABLE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:1120)
    GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1122)
    GL_COLOR_TABLE_RED_SIZE (src/Graphics/GL/Tokens.hs:1124)
    GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126)
    GL_COLOR_TABLE_SCALE (src/Graphics/GL/Tokens.hs:1128)
    GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1130)
    GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1132)
    GL_COLOR_TABLE_WIDTH (src/Graphics/GL/Tokens.hs:1134)
    GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1136)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE4_NV (src/Graphics/GL/Tokens.hs:1142)
    GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1144)
    GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1146)
    GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1148)
    GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1150)
    GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1152)
    GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1154)
    GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1156)
    GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1158)
    GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1160)
    GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1162)
    GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1164)
    GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1170)
    GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1172)
    GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1174)
    GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1176)
    GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1178)
    GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1180)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1184)
    GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1186)
    GL_COMBINE_ARB (src/Graphics/GL/Tokens.hs:1188)
    GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1190)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMBINE_RGB_ARB (src/Graphics/GL/Tokens.hs:1194)
    GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1196)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1200)
    GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1202)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_REF_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1206)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1210)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1220)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1224)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1228)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI (src/Graphics/GL/Tokens.hs:1234)
    GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1238)
    GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPRESSED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1246)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1250)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1254)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
    GL_COMPRESSED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1260)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
    GL_COMPRESSED_RGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1266)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1270)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RGBA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1276)
    GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RGBA_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1280)
    GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RGBA_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1284)
    GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGBA_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1288)
    GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1290)
    GL_COMPRESSED_RGBA_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1292)
    GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1294)
    GL_COMPRESSED_RGBA_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1296)
    GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1298)
    GL_COMPRESSED_RGBA_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1300)
    GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RGBA_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1304)
    GL_COMPRESSED_RGBA_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1306)
    GL_COMPRESSED_RGBA_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1308)
    GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1310)
    GL_COMPRESSED_RGBA_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1312)
    GL_COMPRESSED_RGBA_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1314)
    GL_COMPRESSED_RGBA_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1316)
    GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1318)
    GL_COMPRESSED_RGBA_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1320)
    GL_COMPRESSED_RGBA_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1322)
    GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1324)
    GL_COMPRESSED_RGBA_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1326)
    GL_COMPRESSED_RGBA_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1328)
    GL_COMPRESSED_RGBA_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1330)
    GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1332)
    GL_COMPRESSED_RGBA_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1334)
    GL_COMPRESSED_RGBA_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1336)
    GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1338)
    GL_COMPRESSED_RGBA_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1340)
    GL_COMPRESSED_RGBA_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1342)
    GL_COMPRESSED_RGBA_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1344)
    GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1346)
    GL_COMPRESSED_RGBA_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1348)
    GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1350)
    GL_COMPRESSED_RGBA_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1352)
    GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1354)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
    GL_COMPRESSED_RGBA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1358)
    GL_COMPRESSED_RGBA_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1360)
    GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1362)
    GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1364)
    GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1366)
    GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1368)
    GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1370)
    GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE (src/Graphics/GL/Tokens.hs:1372)
    GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1374)
    GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE (src/Graphics/GL/Tokens.hs:1376)
    GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1378)
    GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1380)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1384)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB (src/Graphics/GL/Tokens.hs:1388)
    GL_COMPRESSED_RGB_FXT1_3DFX (src/Graphics/GL/Tokens.hs:1390)
    GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG (src/Graphics/GL/Tokens.hs:1392)
    GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG (src/Graphics/GL/Tokens.hs:1394)
    GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1396)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1400)
    GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1402)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
    GL_COMPRESSED_SIGNED_R11_EAC_OES (src/Graphics/GL/Tokens.hs:1406)
    GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1408)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1412)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_SIGNED_RG11_EAC_OES (src/Graphics/GL/Tokens.hs:1416)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1424)
    GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1426)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10 (src/Graphics/GL/Tokens.hs:1430)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1432)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5 (src/Graphics/GL/Tokens.hs:1434)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1436)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6 (src/Graphics/GL/Tokens.hs:1438)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1440)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8 (src/Graphics/GL/Tokens.hs:1442)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1444)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10 (src/Graphics/GL/Tokens.hs:1446)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1448)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12 (src/Graphics/GL/Tokens.hs:1450)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1452)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES (src/Graphics/GL/Tokens.hs:1454)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES (src/Graphics/GL/Tokens.hs:1456)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4 (src/Graphics/GL/Tokens.hs:1458)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1460)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES (src/Graphics/GL/Tokens.hs:1462)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES (src/Graphics/GL/Tokens.hs:1464)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4 (src/Graphics/GL/Tokens.hs:1466)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1468)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES (src/Graphics/GL/Tokens.hs:1470)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5 (src/Graphics/GL/Tokens.hs:1472)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1474)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES (src/Graphics/GL/Tokens.hs:1476)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES (src/Graphics/GL/Tokens.hs:1478)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5 (src/Graphics/GL/Tokens.hs:1480)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1482)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES (src/Graphics/GL/Tokens.hs:1484)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6 (src/Graphics/GL/Tokens.hs:1486)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1488)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES (src/Graphics/GL/Tokens.hs:1490)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES (src/Graphics/GL/Tokens.hs:1492)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5 (src/Graphics/GL/Tokens.hs:1494)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1496)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6 (src/Graphics/GL/Tokens.hs:1498)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1500)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8 (src/Graphics/GL/Tokens.hs:1502)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1504)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES (src/Graphics/GL/Tokens.hs:1508)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
    GL_COMPRESSED_SRGB8_ETC2_OES (src/Graphics/GL/Tokens.hs:1512)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES (src/Graphics/GL/Tokens.hs:1516)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB (src/Graphics/GL/Tokens.hs:1522)
    GL_COMPRESSED_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1524)
    GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1526)
    GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG (src/Graphics/GL/Tokens.hs:1528)
    GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1530)
    GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG (src/Graphics/GL/Tokens.hs:1532)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1534)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1536)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1538)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV (src/Graphics/GL/Tokens.hs:1540)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1542)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV (src/Graphics/GL/Tokens.hs:1544)
    GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1546)
    GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT (src/Graphics/GL/Tokens.hs:1548)
    GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT (src/Graphics/GL/Tokens.hs:1550)
    GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1552)
    GL_COMPRESSED_SRGB_S3TC_DXT1_NV (src/Graphics/GL/Tokens.hs:1554)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1558)
    GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1560)
    GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1562)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
    GL_COMPUTE_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:1568)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
    GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1578)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONDITION_SATISFIED_APPLE (src/Graphics/GL/Tokens.hs:1582)
    GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1584)
    GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1586)
    GL_CONJOINT_NV (src/Graphics/GL/Tokens.hs:1588)
    GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1590)
    GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1592)
    GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1594)
    GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1596)
    GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1598)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1604)
    GL_CONSTANT_ARB (src/Graphics/GL/Tokens.hs:1606)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_BORDER (src/Graphics/GL/Tokens.hs:1610)
    GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1612)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1616)
    GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1618)
    GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1620)
    GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1622)
    GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1624)
    GL_CONST_EYE_NV (src/Graphics/GL/Tokens.hs:1626)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
    GL_CONTEXT_FLAG_DEBUG_BIT_KHR (src/Graphics/GL/Tokens.hs:1636)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1640)
    GL_CONTEXT_FLAG_PROTECTED_CONTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:1642)
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1644)
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1646)
    GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1648)
    GL_CONTEXT_LOST_KHR (src/Graphics/GL/Tokens.hs:1650)
    GL_CONTEXT_LOST_WEBGL (src/Graphics/GL/Tokens.hs:1652)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1656)
    GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1658)
    GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR (src/Graphics/GL/Tokens.hs:1660)
    GL_CONTEXT_RELEASE_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:1662)
    GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1664)
    GL_CONTEXT_ROBUST_ACCESS_EXT (src/Graphics/GL/Tokens.hs:1666)
    GL_CONTEXT_ROBUST_ACCESS_KHR (src/Graphics/GL/Tokens.hs:1668)
    GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1670)
    GL_CONTRAST_NV (src/Graphics/GL/Tokens.hs:1672)
    GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1674)
    GL_CONVOLUTION_1D (src/Graphics/GL/Tokens.hs:1676)
    GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONVOLUTION_2D (src/Graphics/GL/Tokens.hs:1680)
    GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1682)
    GL_CONVOLUTION_BORDER_COLOR (src/Graphics/GL/Tokens.hs:1684)
    GL_CONVOLUTION_BORDER_COLOR_HP (src/Graphics/GL/Tokens.hs:1686)
    GL_CONVOLUTION_BORDER_MODE (src/Graphics/GL/Tokens.hs:1688)
    GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1690)
    GL_CONVOLUTION_FILTER_BIAS (src/Graphics/GL/Tokens.hs:1692)
    GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1694)
    GL_CONVOLUTION_FILTER_SCALE (src/Graphics/GL/Tokens.hs:1696)
    GL_CONVOLUTION_FILTER_SCALE_EXT (src/Graphics/GL/Tokens.hs:1698)
    GL_CONVOLUTION_FORMAT (src/Graphics/GL/Tokens.hs:1700)
    GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1702)
    GL_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:1704)
    GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1706)
    GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1708)
    GL_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:1710)
    GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1712)
    GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1714)
    GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1716)
    GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1718)
    GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1720)
    GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1722)
    GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1724)
    GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1726)
    GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1728)
    GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1730)
    GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1732)
    GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1734)
    GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1736)
    GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1738)
    GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1740)
    GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1742)
    GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1744)
    GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1746)
    GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1748)
    GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1750)
    GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1752)
    GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1754)
    GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1756)
    GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1758)
    GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1760)
    GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1762)
    GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1764)
    GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1766)
    GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1768)
    GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1770)
    GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1772)
    GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1774)
    GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1776)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1780)
    GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1782)
    GL_COORD_REPLACE_OES (src/Graphics/GL/Tokens.hs:1784)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
    GL_COPY_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:1796)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
    GL_COPY_WRITE_BUFFER_NV (src/Graphics/GL/Tokens.hs:1802)
    GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1804)
    GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1806)
    GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1808)
    GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1810)
    GL_COVERAGE_ALL_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1812)
    GL_COVERAGE_ATTACHMENT_NV (src/Graphics/GL/Tokens.hs:1814)
    GL_COVERAGE_AUTOMATIC_NV (src/Graphics/GL/Tokens.hs:1816)
    GL_COVERAGE_BUFFERS_NV (src/Graphics/GL/Tokens.hs:1818)
    GL_COVERAGE_BUFFER_BIT_NV (src/Graphics/GL/Tokens.hs:1820)
    GL_COVERAGE_COMPONENT4_NV (src/Graphics/GL/Tokens.hs:1822)
    GL_COVERAGE_COMPONENT_NV (src/Graphics/GL/Tokens.hs:1824)
    GL_COVERAGE_EDGE_FRAGMENTS_NV (src/Graphics/GL/Tokens.hs:1826)
    GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1828)
    GL_COVERAGE_MODULATION_TABLE_NV (src/Graphics/GL/Tokens.hs:1830)
    GL_COVERAGE_MODULATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:1832)
    GL_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1834)
    GL_CPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:1836)
    GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1838)
    GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1840)
    GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1842)
    GL_CUBIC_IMG (src/Graphics/GL/Tokens.hs:1844)
    GL_CUBIC_MIPMAP_LINEAR_IMG (src/Graphics/GL/Tokens.hs:1846)
    GL_CUBIC_MIPMAP_NEAREST_IMG (src/Graphics/GL/Tokens.hs:1848)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CULL_FRAGMENT_NV (src/Graphics/GL/Tokens.hs:1854)
    GL_CULL_MODES_NV (src/Graphics/GL/Tokens.hs:1856)
    GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1858)
    GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1860)
    GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1862)
    GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1864)
    GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1866)
    GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1868)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1878)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1882)
    GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1884)
    GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1886)
    GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1888)
    GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1890)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1894)
    GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1896)
    GL_CURRENT_PALETTE_MATRIX_OES (src/Graphics/GL/Tokens.hs:1898)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1904)
    GL_CURRENT_QUERY_EXT (src/Graphics/GL/Tokens.hs:1906)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1914)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1926)
    GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1928)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1932)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1936)
    GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1938)
    GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1940)
    GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1942)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DARKEN (src/Graphics/GL/Tokens.hs:1946)
    GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:1948)
    GL_DARKEN_NV (src/Graphics/GL/Tokens.hs:1950)
    GL_DATA_BUFFER_AMD (src/Graphics/GL/Tokens.hs:1952)
    GL_DEBUG_ASSERT_MESA (src/Graphics/GL/Tokens.hs:1954)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
    GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:1958)
    GL_DEBUG_CALLBACK_FUNCTION_KHR (src/Graphics/GL/Tokens.hs:1960)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
    GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:1964)
    GL_DEBUG_CALLBACK_USER_PARAM_KHR (src/Graphics/GL/Tokens.hs:1966)
    GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:1968)
    GL_DEBUG_CATEGORY_APPLICATION_AMD (src/Graphics/GL/Tokens.hs:1970)
    GL_DEBUG_CATEGORY_DEPRECATION_AMD (src/Graphics/GL/Tokens.hs:1972)
    GL_DEBUG_CATEGORY_OTHER_AMD (src/Graphics/GL/Tokens.hs:1974)
    GL_DEBUG_CATEGORY_PERFORMANCE_AMD (src/Graphics/GL/Tokens.hs:1976)
    GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD (src/Graphics/GL/Tokens.hs:1978)
    GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD (src/Graphics/GL/Tokens.hs:1980)
    GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD (src/Graphics/GL/Tokens.hs:1982)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
    GL_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:1986)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
    GL_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:1990)
    GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:1992)
    GL_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:1994)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:1998)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:2000)
    GL_DEBUG_OBJECT_MESA (src/Graphics/GL/Tokens.hs:2002)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
    GL_DEBUG_OUTPUT_KHR (src/Graphics/GL/Tokens.hs:2006)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
    GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2010)
    GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR (src/Graphics/GL/Tokens.hs:2012)
    GL_DEBUG_PRINT_MESA (src/Graphics/GL/Tokens.hs:2014)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_SEVERITY_HIGH_AMD (src/Graphics/GL/Tokens.hs:2018)
    GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2020)
    GL_DEBUG_SEVERITY_HIGH_KHR (src/Graphics/GL/Tokens.hs:2022)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
    GL_DEBUG_SEVERITY_LOW_AMD (src/Graphics/GL/Tokens.hs:2026)
    GL_DEBUG_SEVERITY_LOW_ARB (src/Graphics/GL/Tokens.hs:2028)
    GL_DEBUG_SEVERITY_LOW_KHR (src/Graphics/GL/Tokens.hs:2030)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
    GL_DEBUG_SEVERITY_MEDIUM_AMD (src/Graphics/GL/Tokens.hs:2034)
    GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2036)
    GL_DEBUG_SEVERITY_MEDIUM_KHR (src/Graphics/GL/Tokens.hs:2038)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
    GL_DEBUG_SEVERITY_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:2042)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
    GL_DEBUG_SOURCE_API_ARB (src/Graphics/GL/Tokens.hs:2046)
    GL_DEBUG_SOURCE_API_KHR (src/Graphics/GL/Tokens.hs:2048)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_SOURCE_APPLICATION_ARB (src/Graphics/GL/Tokens.hs:2052)
    GL_DEBUG_SOURCE_APPLICATION_KHR (src/Graphics/GL/Tokens.hs:2054)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
    GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2058)
    GL_DEBUG_SOURCE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2060)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2064)
    GL_DEBUG_SOURCE_SHADER_COMPILER_KHR (src/Graphics/GL/Tokens.hs:2066)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
    GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2070)
    GL_DEBUG_SOURCE_THIRD_PARTY_KHR (src/Graphics/GL/Tokens.hs:2072)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2076)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR (src/Graphics/GL/Tokens.hs:2078)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2082)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2084)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2088)
    GL_DEBUG_TYPE_ERROR_KHR (src/Graphics/GL/Tokens.hs:2090)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
    GL_DEBUG_TYPE_MARKER_KHR (src/Graphics/GL/Tokens.hs:2094)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
    GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2098)
    GL_DEBUG_TYPE_OTHER_KHR (src/Graphics/GL/Tokens.hs:2100)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
    GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2104)
    GL_DEBUG_TYPE_PERFORMANCE_KHR (src/Graphics/GL/Tokens.hs:2106)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
    GL_DEBUG_TYPE_POP_GROUP_KHR (src/Graphics/GL/Tokens.hs:2110)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
    GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2114)
    GL_DEBUG_TYPE_PORTABILITY_KHR (src/Graphics/GL/Tokens.hs:2116)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
    GL_DEBUG_TYPE_PUSH_GROUP_KHR (src/Graphics/GL/Tokens.hs:2120)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2124)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR (src/Graphics/GL/Tokens.hs:2126)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2130)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2136)
    GL_DECR_WRAP_OES (src/Graphics/GL/Tokens.hs:2138)
    GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2140)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPENDENT_AR_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2144)
    GL_DEPENDENT_GB_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2146)
    GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2148)
    GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2150)
    GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2152)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2158)
    GL_DEPTH24_STENCIL8_OES (src/Graphics/GL/Tokens.hs:2160)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2164)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2168)
    GL_DEPTH_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:2170)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2176)
    GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2178)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:2182)
    GL_DEPTH_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:2184)
    GL_DEPTH_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:2186)
    GL_DEPTH_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:2188)
    GL_DEPTH_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:2190)
    GL_DEPTH_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:2192)
    GL_DEPTH_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:2194)
    GL_DEPTH_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:2196)
    GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2202)
    GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2204)
    GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2206)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2214)
    GL_DEPTH_COMPONENT16_NONLINEAR_NV (src/Graphics/GL/Tokens.hs:2216)
    GL_DEPTH_COMPONENT16_OES (src/Graphics/GL/Tokens.hs:2218)
    GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2220)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT24_ARB (src/Graphics/GL/Tokens.hs:2224)
    GL_DEPTH_COMPONENT24_OES (src/Graphics/GL/Tokens.hs:2226)
    GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2234)
    GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2236)
    GL_DEPTH_COMPONENT32_OES (src/Graphics/GL/Tokens.hs:2238)
    GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2240)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
    GL_DEPTH_EXT (src/Graphics/GL/Tokens.hs:2244)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:2248)
    GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:2250)
    GL_DEPTH_PASS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:2252)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_SAMPLES_NV (src/Graphics/GL/Tokens.hs:2258)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2266)
    GL_DEPTH_STENCIL_MESA (src/Graphics/GL/Tokens.hs:2268)
    GL_DEPTH_STENCIL_NV (src/Graphics/GL/Tokens.hs:2270)
    GL_DEPTH_STENCIL_OES (src/Graphics/GL/Tokens.hs:2272)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
    GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2276)
    GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2278)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_TEXTURE_MODE_ARB (src/Graphics/GL/Tokens.hs:2284)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2288)
    GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2290)
    GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2292)
    GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2294)
    GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2296)
    GL_DIFFERENCE (src/Graphics/GL/Tokens.hs:2298)
    GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2300)
    GL_DIFFERENCE_NV (src/Graphics/GL/Tokens.hs:2302)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2306)
    GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2308)
    GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2310)
    GL_DISJOINT_NV (src/Graphics/GL/Tokens.hs:2312)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
    GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2318)
    GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2320)
    GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2322)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DMP_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:2326)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2332)
    GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2334)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2340)
    GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2342)
    GL_DOT3_RGBA_IMG (src/Graphics/GL/Tokens.hs:2344)
    GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2346)
    GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2348)
    GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2350)
    GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2352)
    GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2354)
    GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2356)
    GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2358)
    GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2360)
    GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2362)
    GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2364)
    GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2366)
    GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2368)
    GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2370)
    GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2372)
    GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2374)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_EXT (src/Graphics/GL/Tokens.hs:2380)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2384)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2388)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2392)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2396)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2400)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2404)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2412)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2416)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2420)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2424)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2428)
    GL_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:2430)
    GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2432)
    GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2434)
    GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2436)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2442)
    GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2444)
    GL_DRAW_BUFFER0_EXT (src/Graphics/GL/Tokens.hs:2446)
    GL_DRAW_BUFFER0_NV (src/Graphics/GL/Tokens.hs:2448)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2454)
    GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2456)
    GL_DRAW_BUFFER10_EXT (src/Graphics/GL/Tokens.hs:2458)
    GL_DRAW_BUFFER10_NV (src/Graphics/GL/Tokens.hs:2460)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2464)
    GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2466)
    GL_DRAW_BUFFER11_EXT (src/Graphics/GL/Tokens.hs:2468)
    GL_DRAW_BUFFER11_NV (src/Graphics/GL/Tokens.hs:2470)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2474)
    GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2476)
    GL_DRAW_BUFFER12_EXT (src/Graphics/GL/Tokens.hs:2478)
    GL_DRAW_BUFFER12_NV (src/Graphics/GL/Tokens.hs:2480)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2484)
    GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2486)
    GL_DRAW_BUFFER13_EXT (src/Graphics/GL/Tokens.hs:2488)
    GL_DRAW_BUFFER13_NV (src/Graphics/GL/Tokens.hs:2490)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2494)
    GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2496)
    GL_DRAW_BUFFER14_EXT (src/Graphics/GL/Tokens.hs:2498)
    GL_DRAW_BUFFER14_NV (src/Graphics/GL/Tokens.hs:2500)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2504)
    GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2506)
    GL_DRAW_BUFFER15_EXT (src/Graphics/GL/Tokens.hs:2508)
    GL_DRAW_BUFFER15_NV (src/Graphics/GL/Tokens.hs:2510)
    GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2512)
    GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2514)
    GL_DRAW_BUFFER1_EXT (src/Graphics/GL/Tokens.hs:2516)
    GL_DRAW_BUFFER1_NV (src/Graphics/GL/Tokens.hs:2518)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2524)
    GL_DRAW_BUFFER2_EXT (src/Graphics/GL/Tokens.hs:2526)
    GL_DRAW_BUFFER2_NV (src/Graphics/GL/Tokens.hs:2528)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2534)
    GL_DRAW_BUFFER3_EXT (src/Graphics/GL/Tokens.hs:2536)
    GL_DRAW_BUFFER3_NV (src/Graphics/GL/Tokens.hs:2538)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2544)
    GL_DRAW_BUFFER4_EXT (src/Graphics/GL/Tokens.hs:2546)
    GL_DRAW_BUFFER4_NV (src/Graphics/GL/Tokens.hs:2548)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2554)
    GL_DRAW_BUFFER5_EXT (src/Graphics/GL/Tokens.hs:2556)
    GL_DRAW_BUFFER5_NV (src/Graphics/GL/Tokens.hs:2558)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2564)
    GL_DRAW_BUFFER6_EXT (src/Graphics/GL/Tokens.hs:2566)
    GL_DRAW_BUFFER6_NV (src/Graphics/GL/Tokens.hs:2568)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2574)
    GL_DRAW_BUFFER7_EXT (src/Graphics/GL/Tokens.hs:2576)
    GL_DRAW_BUFFER7_NV (src/Graphics/GL/Tokens.hs:2578)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2582)
    GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2584)
    GL_DRAW_BUFFER8_EXT (src/Graphics/GL/Tokens.hs:2586)
    GL_DRAW_BUFFER8_NV (src/Graphics/GL/Tokens.hs:2588)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2592)
    GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2594)
    GL_DRAW_BUFFER9_EXT (src/Graphics/GL/Tokens.hs:2596)
    GL_DRAW_BUFFER9_NV (src/Graphics/GL/Tokens.hs:2598)
    GL_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:2600)
    GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2602)
    GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2604)
    GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2606)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:2610)
    GL_DRAW_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:2612)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:2616)
    GL_DRAW_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:2618)
    GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:2622)
    GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2624)
    GL_DRAW_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:2626)
    GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2628)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2634)
    GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2636)
    GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2638)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2642)
    GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2644)
    GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2646)
    GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2648)
    GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2650)
    GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2652)
    GL_DSDT_NV (src/Graphics/GL/Tokens.hs:2654)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_ATOP_NV (src/Graphics/GL/Tokens.hs:2658)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DST_IN_NV (src/Graphics/GL/Tokens.hs:2662)
    GL_DST_NV (src/Graphics/GL/Tokens.hs:2664)
    GL_DST_OUT_NV (src/Graphics/GL/Tokens.hs:2666)
    GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2668)
    GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2670)
    GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2672)
    GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2674)
    GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2676)
    GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2678)
    GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2680)
    GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2682)
    GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2684)
    GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2686)
    GL_DUAL_INTENSITY12_SGIS (src/Graphics/GL/Tokens.hs:2688)
    GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2690)
    GL_DUAL_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:2692)
    GL_DUAL_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:2694)
    GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2696)
    GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2698)
    GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2700)
    GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2702)
    GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2704)
    GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2706)
    GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2708)
    GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2710)
    GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2712)
    GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2714)
    GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2716)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2720)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2724)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2728)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2730)
    GL_DYNAMIC_STORAGE_BIT_EXT (src/Graphics/GL/Tokens.hs:2732)
    GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2734)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2740)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2744)
    GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2746)
    GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2748)
    GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2750)
    GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2752)
    GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2754)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2758)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2762)
    GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2764)
    GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2766)
    GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2768)
    GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2770)
    GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2772)
    GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2774)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2778)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2782)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2786)
    GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2788)
    GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2790)
    GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2792)
    GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2794)
    GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2796)
    GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2798)
    GL_EMBOSS_CONSTANT_NV (src/Graphics/GL/Tokens.hs:2800)
    GL_EMBOSS_LIGHT_NV (src/Graphics/GL/Tokens.hs:2802)
    GL_EMBOSS_MAP_NV (src/Graphics/GL/Tokens.hs:2804)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_ETC1_RGB8_OES (src/Graphics/GL/Tokens.hs:2814)
    GL_ETC1_SRGB8_NV (src/Graphics/GL/Tokens.hs:2816)
    GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2818)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2822)
    GL_EVAL_TRIANGULAR_2D_NV (src/Graphics/GL/Tokens.hs:2824)
    GL_EVAL_VERTEX_ATTRIB0_NV (src/Graphics/GL/Tokens.hs:2826)
    GL_EVAL_VERTEX_ATTRIB10_NV (src/Graphics/GL/Tokens.hs:2828)
    GL_EVAL_VERTEX_ATTRIB11_NV (src/Graphics/GL/Tokens.hs:2830)
    GL_EVAL_VERTEX_ATTRIB12_NV (src/Graphics/GL/Tokens.hs:2832)
    GL_EVAL_VERTEX_ATTRIB13_NV (src/Graphics/GL/Tokens.hs:2834)
    GL_EVAL_VERTEX_ATTRIB14_NV (src/Graphics/GL/Tokens.hs:2836)
    GL_EVAL_VERTEX_ATTRIB15_NV (src/Graphics/GL/Tokens.hs:2838)
    GL_EVAL_VERTEX_ATTRIB1_NV (src/Graphics/GL/Tokens.hs:2840)
    GL_EVAL_VERTEX_ATTRIB2_NV (src/Graphics/GL/Tokens.hs:2842)
    GL_EVAL_VERTEX_ATTRIB3_NV (src/Graphics/GL/Tokens.hs:2844)
    GL_EVAL_VERTEX_ATTRIB4_NV (src/Graphics/GL/Tokens.hs:2846)
    GL_EVAL_VERTEX_ATTRIB5_NV (src/Graphics/GL/Tokens.hs:2848)
    GL_EVAL_VERTEX_ATTRIB6_NV (src/Graphics/GL/Tokens.hs:2850)
    GL_EVAL_VERTEX_ATTRIB7_NV (src/Graphics/GL/Tokens.hs:2852)
    GL_EVAL_VERTEX_ATTRIB8_NV (src/Graphics/GL/Tokens.hs:2854)
    GL_EVAL_VERTEX_ATTRIB9_NV (src/Graphics/GL/Tokens.hs:2856)
    GL_EXCLUSION (src/Graphics/GL/Tokens.hs:2858)
    GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2860)
    GL_EXCLUSION_NV (src/Graphics/GL/Tokens.hs:2862)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2868)
    GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2870)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2874)
    GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2876)
    GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2878)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2882)
    GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2884)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_EYE_PLANE_ABSOLUTE_NV (src/Graphics/GL/Tokens.hs:2888)
    GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2890)
    GL_EYE_RADIAL_NV (src/Graphics/GL/Tokens.hs:2892)
    GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2894)
    GL_FACTOR_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:2896)
    GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2898)
    GL_FACTOR_MIN_AMD (src/Graphics/GL/Tokens.hs:2900)
    GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2902)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2916)
    GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2918)
    GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2920)
    GL_FETCH_PER_SAMPLE_ARM (src/Graphics/GL/Tokens.hs:2922)
    GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:2924)
    GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:2926)
    GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:2928)
    GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2930)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FILL_NV (src/Graphics/GL/Tokens.hs:2934)
    GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2936)
    GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
    GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:2940)
    GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:2942)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:2946)
    GL_FIRST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:2948)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_OES (src/Graphics/GL/Tokens.hs:2952)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:2956)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:2962)
    GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:2964)
    GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:2966)
    GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:2968)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV (src/Graphics/GL/Tokens.hs:2972)
    GL_FLOAT_CLEAR_COLOR_VALUE_NV (src/Graphics/GL/Tokens.hs:2974)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:2978)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x3_NV (src/Graphics/GL/Tokens.hs:2982)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT2x4_NV (src/Graphics/GL/Tokens.hs:2986)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:2990)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x2_NV (src/Graphics/GL/Tokens.hs:2994)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT3x4_NV (src/Graphics/GL/Tokens.hs:2998)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3002)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x2_NV (src/Graphics/GL/Tokens.hs:3006)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_MAT4x3_NV (src/Graphics/GL/Tokens.hs:3010)
    GL_FLOAT_R16_NV (src/Graphics/GL/Tokens.hs:3012)
    GL_FLOAT_R32_NV (src/Graphics/GL/Tokens.hs:3014)
    GL_FLOAT_RG16_NV (src/Graphics/GL/Tokens.hs:3016)
    GL_FLOAT_RG32_NV (src/Graphics/GL/Tokens.hs:3018)
    GL_FLOAT_RGB16_NV (src/Graphics/GL/Tokens.hs:3020)
    GL_FLOAT_RGB32_NV (src/Graphics/GL/Tokens.hs:3022)
    GL_FLOAT_RGBA16_NV (src/Graphics/GL/Tokens.hs:3024)
    GL_FLOAT_RGBA32_NV (src/Graphics/GL/Tokens.hs:3026)
    GL_FLOAT_RGBA_MODE_NV (src/Graphics/GL/Tokens.hs:3028)
    GL_FLOAT_RGBA_NV (src/Graphics/GL/Tokens.hs:3030)
    GL_FLOAT_RGB_NV (src/Graphics/GL/Tokens.hs:3032)
    GL_FLOAT_RG_NV (src/Graphics/GL/Tokens.hs:3034)
    GL_FLOAT_R_NV (src/Graphics/GL/Tokens.hs:3036)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3040)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3044)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3048)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3064)
    GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3066)
    GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3068)
    GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3070)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3074)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3078)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3082)
    GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3084)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3088)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3092)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3096)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_DISTANCE_MODE_NV (src/Graphics/GL/Tokens.hs:3108)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3112)
    GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3114)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3122)
    GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3124)
    GL_FOG_SPECULAR_TEXTURE_WIN (src/Graphics/GL/Tokens.hs:3126)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3130)
    GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3132)
    GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3134)
    GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3136)
    GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3138)
    GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3140)
    GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3142)
    GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3144)
    GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3146)
    GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3148)
    GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3150)
    GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3152)
    GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3154)
    GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3156)
    GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3158)
    GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3160)
    GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3162)
    GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3164)
    GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3166)
    GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3168)
    GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3170)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_EVEN_EXT (src/Graphics/GL/Tokens.hs:3174)
    GL_FRACTIONAL_EVEN_OES (src/Graphics/GL/Tokens.hs:3176)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRACTIONAL_ODD_EXT (src/Graphics/GL/Tokens.hs:3180)
    GL_FRACTIONAL_ODD_OES (src/Graphics/GL/Tokens.hs:3182)
    GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX (src/Graphics/GL/Tokens.hs:3184)
    GL_FRAGMENTS_INSTRUMENT_MAX_SGIX (src/Graphics/GL/Tokens.hs:3186)
    GL_FRAGMENTS_INSTRUMENT_SGIX (src/Graphics/GL/Tokens.hs:3188)
    GL_FRAGMENT_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:3190)
    GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3192)
    GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3194)
    GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3196)
    GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3198)
    GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3200)
    GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3202)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3206)
    GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3208)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES (src/Graphics/GL/Tokens.hs:3212)
    GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3214)
    GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3216)
    GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3218)
    GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3220)
    GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3222)
    GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3224)
    GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3226)
    GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3228)
    GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3230)
    GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3232)
    GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3234)
    GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3236)
    GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3238)
    GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3240)
    GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3242)
    GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3244)
    GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3246)
    GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:3248)
    GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:3250)
    GL_FRAGMENT_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:3252)
    GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3254)
    GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3256)
    GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3258)
    GL_FRAGMENT_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:3260)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3264)
    GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3266)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3270)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3274)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES (src/Graphics/GL/Tokens.hs:3276)
    GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3278)
    GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM (src/Graphics/GL/Tokens.hs:3280)
    GL_FRAGMENT_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3282)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_ANGLE (src/Graphics/GL/Tokens.hs:3294)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT (src/Graphics/GL/Tokens.hs:3300)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3304)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3312)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3314)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES (src/Graphics/GL/Tokens.hs:3316)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3320)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES (src/Graphics/GL/Tokens.hs:3322)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3326)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES (src/Graphics/GL/Tokens.hs:3328)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3334)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES (src/Graphics/GL/Tokens.hs:3336)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3338)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3342)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES (src/Graphics/GL/Tokens.hs:3344)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3348)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3352)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES (src/Graphics/GL/Tokens.hs:3354)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3356)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:3358)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG (src/Graphics/GL/Tokens.hs:3360)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3364)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:3368)
    GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3370)
    GL_FRAMEBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:3372)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3378)
    GL_FRAMEBUFFER_COMPLETE_OES (src/Graphics/GL/Tokens.hs:3380)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT (src/Graphics/GL/Tokens.hs:3390)
    GL_FRAMEBUFFER_DEFAULT_LAYERS_OES (src/Graphics/GL/Tokens.hs:3392)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
    GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3402)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3404)
    GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS (src/Graphics/GL/Tokens.hs:3406)
    GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES (src/Graphics/GL/Tokens.hs:3410)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3414)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES (src/Graphics/GL/Tokens.hs:3416)
    GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3418)
    GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES (src/Graphics/GL/Tokens.hs:3420)
    GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:3422)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB (src/Graphics/GL/Tokens.hs:3424)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB (src/Graphics/GL/Tokens.hs:3430)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3432)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES (src/Graphics/GL/Tokens.hs:3434)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3438)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:3440)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG (src/Graphics/GL/Tokens.hs:3444)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE (src/Graphics/GL/Tokens.hs:3446)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE (src/Graphics/GL/Tokens.hs:3448)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3450)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG (src/Graphics/GL/Tokens.hs:3452)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV (src/Graphics/GL/Tokens.hs:3454)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3458)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES (src/Graphics/GL/Tokens.hs:3460)
    GL_FRAMEBUFFER_OES (src/Graphics/GL/Tokens.hs:3462)
    GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3464)
    GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3466)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
    GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3472)
    GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3474)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3480)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNDEFINED_OES (src/Graphics/GL/Tokens.hs:3484)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3488)
    GL_FRAMEBUFFER_UNSUPPORTED_OES (src/Graphics/GL/Tokens.hs:3490)
    GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3492)
    GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3494)
    GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3496)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3504)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3510)
    GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3512)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3518)
    GL_FUNC_ADD_OES (src/Graphics/GL/Tokens.hs:3520)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3524)
    GL_FUNC_REVERSE_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3526)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3530)
    GL_FUNC_SUBTRACT_OES (src/Graphics/GL/Tokens.hs:3532)
    GL_GCCSO_SHADER_BINARY_FJ (src/Graphics/GL/Tokens.hs:3534)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3540)
    GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3542)
    GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3544)
    GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3546)
    GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3548)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_INPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3552)
    GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3554)
    GL_GEOMETRY_LINKED_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3556)
    GL_GEOMETRY_LINKED_INPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3558)
    GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3560)
    GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES (src/Graphics/GL/Tokens.hs:3562)
    GL_GEOMETRY_LINKED_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3564)
    GL_GEOMETRY_LINKED_VERTICES_OUT_OES (src/Graphics/GL/Tokens.hs:3566)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_OUTPUT_TYPE_ARB (src/Graphics/GL/Tokens.hs:3570)
    GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3572)
    GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3574)
    GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3576)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_ARB (src/Graphics/GL/Tokens.hs:3580)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:3584)
    GL_GEOMETRY_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:3586)
    GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3588)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:3592)
    GL_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:3594)
    GL_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:3596)
    GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB (src/Graphics/GL/Tokens.hs:3598)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEOMETRY_VERTICES_OUT_ARB (src/Graphics/GL/Tokens.hs:3608)
    GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3610)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
    GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3618)
    GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3620)
    GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3622)
    GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3624)
    GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3626)
    GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3628)
    GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3630)
    GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3632)
    GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3634)
    GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3636)
    GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3638)
    GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3640)
    GL_GPU_DISJOINT_EXT (src/Graphics/GL/Tokens.hs:3642)
    GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3644)
    GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3646)
    GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3648)
    GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3650)
    GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX (src/Graphics/GL/Tokens.hs:3652)
    GL_GPU_OPTIMIZED_QCOM (src/Graphics/GL/Tokens.hs:3654)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3664)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3668)
    GL_GREEN_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3670)
    GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3672)
    GL_GREEN_NV (src/Graphics/GL/Tokens.hs:3674)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_GS_PROGRAM_BINARY_MTK (src/Graphics/GL/Tokens.hs:3678)
    GL_GS_SHADER_BINARY_MTK (src/Graphics/GL/Tokens.hs:3680)
    GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3682)
    GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3684)
    GL_GUILTY_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:3686)
    GL_GUILTY_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:3688)
    GL_HALF_APPLE (src/Graphics/GL/Tokens.hs:3690)
    GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3692)
    GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3694)
    GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3696)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HALF_FLOAT_ARB (src/Graphics/GL/Tokens.hs:3700)
    GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3702)
    GL_HALF_FLOAT_OES (src/Graphics/GL/Tokens.hs:3704)
    GL_HARDLIGHT (src/Graphics/GL/Tokens.hs:3706)
    GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3708)
    GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3710)
    GL_HARDMIX_NV (src/Graphics/GL/Tokens.hs:3712)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3718)
    GL_HILO8_NV (src/Graphics/GL/Tokens.hs:3720)
    GL_HILO_NV (src/Graphics/GL/Tokens.hs:3722)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_HISTOGRAM (src/Graphics/GL/Tokens.hs:3726)
    GL_HISTOGRAM_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3728)
    GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3730)
    GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3732)
    GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3734)
    GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3736)
    GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3738)
    GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3740)
    GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3742)
    GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3744)
    GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3746)
    GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3748)
    GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3750)
    GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3752)
    GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3754)
    GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3756)
    GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3758)
    GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3760)
    GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3762)
    GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3764)
    GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3766)
    GL_HSL_COLOR (src/Graphics/GL/Tokens.hs:3768)
    GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3770)
    GL_HSL_COLOR_NV (src/Graphics/GL/Tokens.hs:3772)
    GL_HSL_HUE (src/Graphics/GL/Tokens.hs:3774)
    GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3776)
    GL_HSL_HUE_NV (src/Graphics/GL/Tokens.hs:3778)
    GL_HSL_LUMINOSITY (src/Graphics/GL/Tokens.hs:3780)
    GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3782)
    GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3784)
    GL_HSL_SATURATION (src/Graphics/GL/Tokens.hs:3786)
    GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3788)
    GL_HSL_SATURATION_NV (src/Graphics/GL/Tokens.hs:3790)
    GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3792)
    GL_IGNORE_BORDER_HP (src/Graphics/GL/Tokens.hs:3794)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3800)
    GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3802)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3808)
    GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3810)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3816)
    GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3818)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3822)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3826)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3830)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3834)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3840)
    GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3842)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3846)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3850)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3854)
    GL_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:3856)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:3884)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3888)
    GL_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:3890)
    GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:3892)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:3900)
    GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:3902)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
    GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:3908)
    GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:3910)
    GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:3912)
    GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:3914)
    GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:3916)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
    GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:3920)
    GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:3922)
    GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:3924)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:3928)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:3932)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:3938)
    GL_INCR_WRAP_OES (src/Graphics/GL/Tokens.hs:3940)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3946)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3950)
    GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:3952)
    GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3954)
    GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3956)
    GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3958)
    GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3960)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3964)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3968)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3972)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:3976)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3982)
    GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:3984)
    GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:3986)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:3994)
    GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:3996)
    GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:3998)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4004)
    GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4006)
    GL_INNOCENT_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:4008)
    GL_INNOCENT_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:4010)
    GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4012)
    GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4014)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INT16_NV (src/Graphics/GL/Tokens.hs:4018)
    GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4020)
    GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4022)
    GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4024)
    GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4026)
    GL_INT64_NV (src/Graphics/GL/Tokens.hs:4028)
    GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4030)
    GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4032)
    GL_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:4034)
    GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4036)
    GL_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:4038)
    GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4040)
    GL_INT8_NV (src/Graphics/GL/Tokens.hs:4042)
    GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4044)
    GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4046)
    GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4048)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4054)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4058)
    GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4060)
    GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4062)
    GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4064)
    GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4066)
    GL_INTENSITY32F_ARB (src/Graphics/GL/Tokens.hs:4068)
    GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4070)
    GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4072)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4076)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4080)
    GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4082)
    GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4084)
    GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4086)
    GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4088)
    GL_INTENSITY_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4090)
    GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4092)
    GL_INTENSITY_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4094)
    GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4096)
    GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4098)
    GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4100)
    GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4102)
    GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4104)
    GL_INTERLACE_SGIX (src/Graphics/GL/Tokens.hs:4106)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4110)
    GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4112)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INTERPOLATE_ARB (src/Graphics/GL/Tokens.hs:4146)
    GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4148)
    GL_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:4150)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4158)
    GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4160)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4166)
    GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4168)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4174)
    GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4176)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4180)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4184)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4188)
    GL_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:4190)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4194)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4198)
    GL_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4200)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4206)
    GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4208)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4214)
    GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4216)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:4222)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4226)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4230)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4234)
    GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4236)
    GL_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:4238)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4242)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4246)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4248)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:4250)
    GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4252)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4256)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4260)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4264)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4270)
    GL_INVALID_FRAMEBUFFER_OPERATION_OES (src/Graphics/GL/Tokens.hs:4272)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4280)
    GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4282)
    GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4284)
    GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4286)
    GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4288)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4292)
    GL_INVERT_OVG_NV (src/Graphics/GL/Tokens.hs:4294)
    GL_INVERT_RGB_NV (src/Graphics/GL/Tokens.hs:4296)
    GL_IR_INSTRUMENT1_SGIX (src/Graphics/GL/Tokens.hs:4298)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_ISOLINES_EXT (src/Graphics/GL/Tokens.hs:4302)
    GL_ISOLINES_OES (src/Graphics/GL/Tokens.hs:4304)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
    GL_IS_PER_PATCH_EXT (src/Graphics/GL/Tokens.hs:4308)
    GL_IS_PER_PATCH_OES (src/Graphics/GL/Tokens.hs:4310)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
    GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4314)
    GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4316)
    GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4318)
    GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4320)
    GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4322)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4326)
    GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4328)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4332)
    GL_LAST_VERTEX_CONVENTION_OES (src/Graphics/GL/Tokens.hs:4334)
    GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4336)
    GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4338)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LAYER_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:4342)
    GL_LAYER_PROVOKING_VERTEX_OES (src/Graphics/GL/Tokens.hs:4344)
    GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4346)
    GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4348)
    GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4350)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4356)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTEN (src/Graphics/GL/Tokens.hs:4376)
    GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4378)
    GL_LIGHTEN_NV (src/Graphics/GL/Tokens.hs:4380)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4386)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4392)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4396)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEARBURN_NV (src/Graphics/GL/Tokens.hs:4404)
    GL_LINEARDODGE_NV (src/Graphics/GL/Tokens.hs:4406)
    GL_LINEARLIGHT_NV (src/Graphics/GL/Tokens.hs:4408)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4412)
    GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4414)
    GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4416)
    GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4418)
    GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4420)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4426)
    GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4428)
    GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4430)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4436)
    GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4438)
    GL_LINES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4440)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_NV (src/Graphics/GL/Tokens.hs:4446)
    GL_LINE_QUALITY_HINT_SGIX (src/Graphics/GL/Tokens.hs:4448)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:4466)
    GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4468)
    GL_LINE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:4470)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4474)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4478)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4494)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4498)
    GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4500)
    GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4502)
    GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4504)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
    GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4508)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
    GL_LOCATION_INDEX_EXT (src/Graphics/GL/Tokens.hs:4512)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4518)
    GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4520)
    GL_LOSE_CONTEXT_ON_RESET_EXT (src/Graphics/GL/Tokens.hs:4522)
    GL_LOSE_CONTEXT_ON_RESET_KHR (src/Graphics/GL/Tokens.hs:4524)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4532)
    GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4534)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4542)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4546)
    GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4548)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16F_ARB (src/Graphics/GL/Tokens.hs:4552)
    GL_LUMINANCE16F_EXT (src/Graphics/GL/Tokens.hs:4554)
    GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4556)
    GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4558)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4562)
    GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4564)
    GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4566)
    GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4568)
    GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4570)
    GL_LUMINANCE32F_EXT (src/Graphics/GL/Tokens.hs:4572)
    GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4574)
    GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4576)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4582)
    GL_LUMINANCE4_ALPHA4_OES (src/Graphics/GL/Tokens.hs:4584)
    GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4586)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4590)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4594)
    GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4596)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4600)
    GL_LUMINANCE8_ALPHA8_OES (src/Graphics/GL/Tokens.hs:4602)
    GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4604)
    GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4606)
    GL_LUMINANCE8_OES (src/Graphics/GL/Tokens.hs:4608)
    GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4610)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4614)
    GL_LUMINANCE_ALPHA16F_EXT (src/Graphics/GL/Tokens.hs:4616)
    GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4618)
    GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4620)
    GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4622)
    GL_LUMINANCE_ALPHA32F_EXT (src/Graphics/GL/Tokens.hs:4624)
    GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4626)
    GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4628)
    GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4630)
    GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4632)
    GL_LUMINANCE_ALPHA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4634)
    GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4636)
    GL_LUMINANCE_ALPHA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4638)
    GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4640)
    GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4642)
    GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4644)
    GL_LUMINANCE_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:4646)
    GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4648)
    GL_LUMINANCE_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:4650)
    GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4652)
    GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4654)
    GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4656)
    GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4658)
    GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4660)
    GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4662)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MALI_PROGRAM_BINARY_ARM (src/Graphics/GL/Tokens.hs:4666)
    GL_MALI_SHADER_BINARY_ARM (src/Graphics/GL/Tokens.hs:4668)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
    GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4672)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4684)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4698)
    GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4700)
    GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4702)
    GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4704)
    GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4706)
    GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4708)
    GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4710)
    GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4712)
    GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4714)
    GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4716)
    GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4718)
    GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4720)
    GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4722)
    GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4724)
    GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4726)
    GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4728)
    GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4730)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4742)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4756)
    GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4758)
    GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4760)
    GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4762)
    GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4764)
    GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4766)
    GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4768)
    GL_MAP2_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4770)
    GL_MAP2_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4772)
    GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4774)
    GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4776)
    GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4778)
    GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4780)
    GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4782)
    GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4784)
    GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4786)
    GL_MAP_ATTRIB_U_ORDER_NV (src/Graphics/GL/Tokens.hs:4788)
    GL_MAP_ATTRIB_V_ORDER_NV (src/Graphics/GL/Tokens.hs:4790)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4792)
    GL_MAP_COHERENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4794)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_FLUSH_EXPLICIT_BIT_EXT (src/Graphics/GL/Tokens.hs:4800)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_BUFFER_BIT_EXT (src/Graphics/GL/Tokens.hs:4804)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_INVALIDATE_RANGE_BIT_EXT (src/Graphics/GL/Tokens.hs:4808)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4810)
    GL_MAP_PERSISTENT_BIT_EXT (src/Graphics/GL/Tokens.hs:4812)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_READ_BIT_EXT (src/Graphics/GL/Tokens.hs:4816)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:4820)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_UNSYNCHRONIZED_BIT_EXT (src/Graphics/GL/Tokens.hs:4824)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MAP_WRITE_BIT_EXT (src/Graphics/GL/Tokens.hs:4828)
    GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4830)
    GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4832)
    GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4834)
    GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4836)
    GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4838)
    GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4840)
    GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4842)
    GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4844)
    GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:4846)
    GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4848)
    GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4850)
    GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4852)
    GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4854)
    GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4856)
    GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:4858)
    GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4860)
    GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:4862)
    GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:4864)
    GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:4866)
    GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:4868)
    GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:4870)
    GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:4872)
    GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:4874)
    GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:4876)
    GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:4878)
    GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:4880)
    GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:4882)
    GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:4884)
    GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:4886)
    GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:4888)
    GL_MATRIX3_NV (src/Graphics/GL/Tokens.hs:4890)
    GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:4892)
    GL_MATRIX4_NV (src/Graphics/GL/Tokens.hs:4894)
    GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:4896)
    GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:4898)
    GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:4900)
    GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:4902)
    GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:4904)
    GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:4906)
    GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:4908)
    GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:4910)
    GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:4912)
    GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4914)
    GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:4916)
    GL_MATRIX_INDEX_ARRAY_OES (src/Graphics/GL/Tokens.hs:4918)
    GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:4920)
    GL_MATRIX_INDEX_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:4922)
    GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:4924)
    GL_MATRIX_INDEX_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:4926)
    GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:4928)
    GL_MATRIX_INDEX_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:4930)
    GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:4932)
    GL_MATRIX_INDEX_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:4934)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:4938)
    GL_MATRIX_PALETTE_OES (src/Graphics/GL/Tokens.hs:4940)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
    GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4944)
    GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:4946)
    GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:4948)
    GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4950)
    GL_MAT_EMISSION_BIT_PGI (src/Graphics/GL/Tokens.hs:4952)
    GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:4954)
    GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:4956)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:4962)
    GL_MAX_3D_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:4964)
    GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:4966)
    GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:4968)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:4972)
    GL_MAX_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:4974)
    GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:4976)
    GL_MAX_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:4978)
    GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:4980)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:4988)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:4992)
    GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:4994)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_DISTANCES_APPLE (src/Graphics/GL/Tokens.hs:4998)
    GL_MAX_CLIP_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5000)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_CLIP_PLANES_IMG (src/Graphics/GL/Tokens.hs:5004)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5008)
    GL_MAX_COLOR_ATTACHMENTS_NV (src/Graphics/GL/Tokens.hs:5010)
    GL_MAX_COLOR_MATRIX_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5012)
    GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5014)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5022)
    GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5024)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5034)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5036)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5042)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5050)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5052)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5056)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5058)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5062)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
    GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5072)
    GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5074)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
    GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5088)
    GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5090)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
    GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5098)
    GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5100)
    GL_MAX_CONVOLUTION_WIDTH (src/Graphics/GL/Tokens.hs:5102)
    GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5104)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5108)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5110)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES (src/Graphics/GL/Tokens.hs:5112)
    GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_CULL_DISTANCES_EXT (src/Graphics/GL/Tokens.hs:5116)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR (src/Graphics/GL/Tokens.hs:5120)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
    GL_MAX_DEBUG_LOGGED_MESSAGES_AMD (src/Graphics/GL/Tokens.hs:5124)
    GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_DEBUG_LOGGED_MESSAGES_KHR (src/Graphics/GL/Tokens.hs:5128)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
    GL_MAX_DEBUG_MESSAGE_LENGTH_AMD (src/Graphics/GL/Tokens.hs:5132)
    GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5134)
    GL_MAX_DEBUG_MESSAGE_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5136)
    GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV (src/Graphics/GL/Tokens.hs:5138)
    GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV (src/Graphics/GL/Tokens.hs:5140)
    GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5142)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5150)
    GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5152)
    GL_MAX_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5154)
    GL_MAX_DRAW_BUFFERS_NV (src/Graphics/GL/Tokens.hs:5156)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5160)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5168)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5174)
    GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5176)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5182)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5190)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:5192)
    GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5194)
    GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5196)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5204)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_FRAMEBUFFER_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5212)
    GL_MAX_FRAMEBUFFER_LAYERS_OES (src/Graphics/GL/Tokens.hs:5214)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
    GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5220)
    GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5222)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5226)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5228)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5232)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5234)
    GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5236)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5240)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5242)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5246)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5248)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5252)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5254)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB (src/Graphics/GL/Tokens.hs:5258)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5260)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:5262)
    GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5264)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT (src/Graphics/GL/Tokens.hs:5268)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES (src/Graphics/GL/Tokens.hs:5270)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5274)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5276)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5280)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5282)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5284)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5288)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5290)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5292)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5296)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5298)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5302)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5304)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5306)
    GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5308)
    GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5310)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5316)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5320)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
    GL_MAX_LABEL_LENGTH_KHR (src/Graphics/GL/Tokens.hs:5326)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MAP_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:5334)
    GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5340)
    GL_MAX_MULTIVIEW_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5342)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5352)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5354)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5356)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5358)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5362)
    GL_MAX_PALETTE_MATRICES_OES (src/Graphics/GL/Tokens.hs:5364)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5368)
    GL_MAX_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:5370)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5374)
    GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5376)
    GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5378)
    GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5380)
    GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5382)
    GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5384)
    GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5386)
    GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5388)
    GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5390)
    GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5392)
    GL_MAX_PROGRAM_GENERIC_RESULTS_NV (src/Graphics/GL/Tokens.hs:5394)
    GL_MAX_PROGRAM_IF_DEPTH_NV (src/Graphics/GL/Tokens.hs:5396)
    GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5398)
    GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5400)
    GL_MAX_PROGRAM_LOOP_COUNT_NV (src/Graphics/GL/Tokens.hs:5402)
    GL_MAX_PROGRAM_LOOP_DEPTH_NV (src/Graphics/GL/Tokens.hs:5404)
    GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5406)
    GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5408)
    GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5410)
    GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5412)
    GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5414)
    GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5416)
    GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5420)
    GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5422)
    GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5426)
    GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5428)
    GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5432)
    GL_MAX_PROGRAM_PATCH_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5434)
    GL_MAX_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5436)
    GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5438)
    GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5440)
    GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5442)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5446)
    GL_MAX_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5448)
    GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5450)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5454)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5456)
    GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5458)
    GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5460)
    GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5462)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5466)
    GL_MAX_RATIONAL_EVAL_ORDER_NV (src/Graphics/GL/Tokens.hs:5468)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5472)
    GL_MAX_RECTANGLE_TEXTURE_SIZE_NV (src/Graphics/GL/Tokens.hs:5474)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5478)
    GL_MAX_RENDERBUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5480)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:5484)
    GL_MAX_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:5486)
    GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5488)
    GL_MAX_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:5490)
    GL_MAX_SAMPLES_NV (src/Graphics/GL/Tokens.hs:5492)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5496)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SERVER_WAIT_TIMEOUT_APPLE (src/Graphics/GL/Tokens.hs:5500)
    GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5502)
    GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5504)
    GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5506)
    GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5508)
    GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT (src/Graphics/GL/Tokens.hs:5510)
    GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5512)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
    GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5518)
    GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5520)
    GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5522)
    GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5524)
    GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5526)
    GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5528)
    GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:5530)
    GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5532)
    GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5534)
    GL_MAX_SPARSE_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5536)
    GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5538)
    GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5540)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5548)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5550)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5554)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5556)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5560)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5562)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5566)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5568)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5572)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5574)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5578)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5580)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5584)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5586)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5590)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5592)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5596)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5598)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5602)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5604)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT (src/Graphics/GL/Tokens.hs:5608)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES (src/Graphics/GL/Tokens.hs:5610)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:5614)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES (src/Graphics/GL/Tokens.hs:5616)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5620)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES (src/Graphics/GL/Tokens.hs:5622)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5626)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5628)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5632)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5634)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5638)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5640)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5644)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:5646)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT (src/Graphics/GL/Tokens.hs:5650)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES (src/Graphics/GL/Tokens.hs:5652)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5656)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5658)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_GEN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:5662)
    GL_MAX_TESS_GEN_LEVEL_OES (src/Graphics/GL/Tokens.hs:5664)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TESS_PATCH_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5668)
    GL_MAX_TESS_PATCH_COMPONENTS_OES (src/Graphics/GL/Tokens.hs:5670)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5674)
    GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5676)
    GL_MAX_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:5678)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_COORDS_ARB (src/Graphics/GL/Tokens.hs:5682)
    GL_MAX_TEXTURE_COORDS_NV (src/Graphics/GL/Tokens.hs:5684)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5688)
    GL_MAX_TEXTURE_IMAGE_UNITS_NV (src/Graphics/GL/Tokens.hs:5690)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5694)
    GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5696)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5704)
    GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5706)
    GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5708)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5714)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5716)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5720)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5722)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5726)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5728)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5738)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_FLOATS_ARB (src/Graphics/GL/Tokens.hs:5742)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5746)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5754)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
    GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5760)
    GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5762)
    GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5764)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5770)
    GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5772)
    GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5774)
    GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5776)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
    GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5780)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:5784)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5788)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5794)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:5798)
    GL_MAX_VERTEX_UNITS_OES (src/Graphics/GL/Tokens.hs:5800)
    GL_MAX_VERTEX_VARYING_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5802)
    GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5804)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORTS_NV (src/Graphics/GL/Tokens.hs:5808)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:5812)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINMAX (src/Graphics/GL/Tokens.hs:5822)
    GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:5824)
    GL_MINMAX_FORMAT (src/Graphics/GL/Tokens.hs:5826)
    GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:5828)
    GL_MINMAX_SINK (src/Graphics/GL/Tokens.hs:5830)
    GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:5832)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MINUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:5836)
    GL_MINUS_NV (src/Graphics/GL/Tokens.hs:5838)
    GL_MIN_EXT (src/Graphics/GL/Tokens.hs:5840)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5844)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES (src/Graphics/GL/Tokens.hs:5846)
    GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:5848)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5854)
    GL_MIN_PROGRAM_TEXEL_OFFSET_NV (src/Graphics/GL/Tokens.hs:5856)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5860)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5862)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:5866)
    GL_MIN_SAMPLE_SHADING_VALUE_OES (src/Graphics/GL/Tokens.hs:5868)
    GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:5870)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:5876)
    GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:5878)
    GL_MIRRORED_REPEAT_OES (src/Graphics/GL/Tokens.hs:5880)
    GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:5882)
    GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:5884)
    GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:5886)
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5888)
    GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:5890)
    GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:5892)
    GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:5894)
    GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:5896)
    GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5898)
    GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:5900)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:5904)
    GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:5906)
    GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5908)
    GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5910)
    GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:5912)
    GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:5914)
    GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:5916)
    GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:5918)
    GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:5920)
    GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:5922)
    GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:5924)
    GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:5926)
    GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:5928)
    GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:5930)
    GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:5932)
    GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:5934)
    GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5936)
    GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5938)
    GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:5940)
    GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:5942)
    GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:5944)
    GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:5946)
    GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:5948)
    GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:5950)
    GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:5952)
    GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:5954)
    GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:5956)
    GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:5958)
    GL_MODELVIEW2_ARB (src/Graphics/GL/Tokens.hs:5960)
    GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:5962)
    GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:5964)
    GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:5966)
    GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:5968)
    GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:5970)
    GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:5972)
    GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:5974)
    GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:5976)
    GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:5978)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:5982)
    GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:5984)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:5990)
    GL_MODULATE_COLOR_IMG (src/Graphics/GL/Tokens.hs:5992)
    GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:5994)
    GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:5996)
    GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:5998)
    GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6000)
    GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6002)
    GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6004)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTIPLY (src/Graphics/GL/Tokens.hs:6008)
    GL_MULTIPLY_KHR (src/Graphics/GL/Tokens.hs:6010)
    GL_MULTIPLY_NV (src/Graphics/GL/Tokens.hs:6012)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6016)
    GL_MULTISAMPLE_3DFX (src/Graphics/GL/Tokens.hs:6018)
    GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6020)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_MULTISAMPLE_BIT_3DFX (src/Graphics/GL/Tokens.hs:6024)
    GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6026)
    GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6028)
    GL_MULTISAMPLE_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:6030)
    GL_MULTISAMPLE_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:6032)
    GL_MULTISAMPLE_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:6034)
    GL_MULTISAMPLE_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:6036)
    GL_MULTISAMPLE_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:6038)
    GL_MULTISAMPLE_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:6040)
    GL_MULTISAMPLE_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:6042)
    GL_MULTISAMPLE_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:6044)
    GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6046)
    GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6048)
    GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6050)
    GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:6052)
    GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6054)
    GL_MULTISAMPLE_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:6056)
    GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6058)
    GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6060)
    GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6062)
    GL_MULTIVIEW_EXT (src/Graphics/GL/Tokens.hs:6064)
    GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6066)
    GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6068)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6072)
    GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6074)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6082)
    GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6084)
    GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6086)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:6090)
    GL_NEAREST_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:6092)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6098)
    GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6100)
    GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6102)
    GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6104)
    GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6106)
    GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6108)
    GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6110)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6114)
    GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV (src/Graphics/GL/Tokens.hs:6116)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NONE_OES (src/Graphics/GL/Tokens.hs:6122)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6126)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6132)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6136)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6140)
    GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6142)
    GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6144)
    GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6146)
    GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6148)
    GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6150)
    GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6152)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6156)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6160)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6164)
    GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6166)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NORMAL_MAP_ARB (src/Graphics/GL/Tokens.hs:6170)
    GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6172)
    GL_NORMAL_MAP_NV (src/Graphics/GL/Tokens.hs:6174)
    GL_NORMAL_MAP_OES (src/Graphics/GL/Tokens.hs:6176)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6182)
    GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6184)
    GL_NO_RESET_NOTIFICATION_EXT (src/Graphics/GL/Tokens.hs:6186)
    GL_NO_RESET_NOTIFICATION_KHR (src/Graphics/GL/Tokens.hs:6188)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6196)
    GL_NUM_DOWNSAMPLE_SCALES_IMG (src/Graphics/GL/Tokens.hs:6198)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6202)
    GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6204)
    GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6206)
    GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6208)
    GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6210)
    GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6212)
    GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6214)
    GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6216)
    GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6218)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:6222)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
    GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6230)
    GL_NUM_SPARSE_LEVELS_EXT (src/Graphics/GL/Tokens.hs:6232)
    GL_NUM_VIDEO_CAPTURE_STREAMS_NV (src/Graphics/GL/Tokens.hs:6234)
    GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6236)
    GL_NUM_VIRTUAL_PAGE_SIZES_EXT (src/Graphics/GL/Tokens.hs:6238)
    GL_OBJECT_ACTIVE_ATTRIBUTES_ARB (src/Graphics/GL/Tokens.hs:6240)
    GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6242)
    GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6244)
    GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6246)
    GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6248)
    GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6250)
    GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6252)
    GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6254)
    GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6256)
    GL_OBJECT_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:6258)
    GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6260)
    GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6262)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6266)
    GL_OBJECT_LINE_SGIS (src/Graphics/GL/Tokens.hs:6268)
    GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6270)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6274)
    GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6276)
    GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6278)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_OBJECT_TYPE_APPLE (src/Graphics/GL/Tokens.hs:6282)
    GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6284)
    GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6286)
    GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6288)
    GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6290)
    GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6292)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
    GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6296)
    GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6298)
    GL_OFFSET_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6300)
    GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6302)
    GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6304)
    GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6306)
    GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6308)
    GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6310)
    GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6312)
    GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6314)
    GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6316)
    GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6318)
    GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6320)
    GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6322)
    GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6324)
    GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6326)
    GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6328)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6332)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6336)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6340)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6348)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:6352)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6360)
    GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6362)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND0_RGB_ARB (src/Graphics/GL/Tokens.hs:6366)
    GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6368)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6372)
    GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6374)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND1_RGB_ARB (src/Graphics/GL/Tokens.hs:6378)
    GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6380)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6384)
    GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6386)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OPERAND2_RGB_ARB (src/Graphics/GL/Tokens.hs:6390)
    GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6392)
    GL_OPERAND3_ALPHA_NV (src/Graphics/GL/Tokens.hs:6394)
    GL_OPERAND3_RGB_NV (src/Graphics/GL/Tokens.hs:6396)
    GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6398)
    GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6400)
    GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6402)
    GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6404)
    GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6406)
    GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6408)
    GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6410)
    GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6412)
    GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6414)
    GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6416)
    GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6418)
    GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6420)
    GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6422)
    GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6424)
    GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6426)
    GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6428)
    GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6430)
    GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6432)
    GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6434)
    GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6436)
    GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6438)
    GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6440)
    GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6442)
    GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6444)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6454)
    GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6456)
    GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6458)
    GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6460)
    GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6462)
    GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6464)
    GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6466)
    GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6468)
    GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6470)
    GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6472)
    GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6474)
    GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6476)
    GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6478)
    GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6480)
    GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6482)
    GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6484)
    GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6486)
    GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6488)
    GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6490)
    GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6492)
    GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6494)
    GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6496)
    GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6498)
    GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6500)
    GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6502)
    GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6504)
    GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6506)
    GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6508)
    GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6510)
    GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6512)
    GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6514)
    GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6516)
    GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6518)
    GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6520)
    GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6522)
    GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6524)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_OVERLAY (src/Graphics/GL/Tokens.hs:6528)
    GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6530)
    GL_OVERLAY_NV (src/Graphics/GL/Tokens.hs:6532)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6536)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
    GL_PACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6546)
    GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6548)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6552)
    GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6554)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_MAX_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6558)
    GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6560)
    GL_PACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:6562)
    GL_PACK_REVERSE_ROW_ORDER_ANGLE (src/Graphics/GL/Tokens.hs:6564)
    GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6566)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6572)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6578)
    GL_PACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:6580)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6584)
    GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6586)
    GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6588)
    GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6590)
    GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6592)
    GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6594)
    GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6596)
    GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6598)
    GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6600)
    GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6602)
    GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6604)
    GL_PARAMETER_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6606)
    GL_PARAMETER_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6608)
    GL_PARTIAL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:6610)
    GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6612)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCHES_EXT (src/Graphics/GL/Tokens.hs:6618)
    GL_PATCHES_OES (src/Graphics/GL/Tokens.hs:6620)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_INNER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6624)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_DEFAULT_OUTER_LEVEL_EXT (src/Graphics/GL/Tokens.hs:6628)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PATCH_VERTICES_EXT (src/Graphics/GL/Tokens.hs:6632)
    GL_PATCH_VERTICES_OES (src/Graphics/GL/Tokens.hs:6634)
    GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6636)
    GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6638)
    GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6640)
    GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6642)
    GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6644)
    GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6646)
    GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6648)
    GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6650)
    GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6652)
    GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6654)
    GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6656)
    GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6658)
    GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6660)
    GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6662)
    GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6664)
    GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6666)
    GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6668)
    GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6670)
    GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6672)
    GL_PATH_GEN_COLOR_FORMAT_NV (src/Graphics/GL/Tokens.hs:6674)
    GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6676)
    GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6678)
    GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6680)
    GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6682)
    GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6684)
    GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6686)
    GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6688)
    GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6690)
    GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6692)
    GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6694)
    GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6696)
    GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6698)
    GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6700)
    GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6702)
    GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6704)
    GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6706)
    GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6708)
    GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6710)
    GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6712)
    GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6714)
    GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6716)
    GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6718)
    GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6720)
    GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6722)
    GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6724)
    GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6726)
    GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6728)
    GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6730)
    GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:6732)
    GL_PERFMON_GLOBAL_MODE_QCOM (src/Graphics/GL/Tokens.hs:6734)
    GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:6736)
    GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:6738)
    GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:6740)
    GL_PERFORMANCE_MONITOR_AMD (src/Graphics/GL/Tokens.hs:6742)
    GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:6744)
    GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:6746)
    GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:6748)
    GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:6750)
    GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:6752)
    GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6754)
    GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:6756)
    GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:6758)
    GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:6760)
    GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6762)
    GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:6764)
    GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:6766)
    GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:6768)
    GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6770)
    GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6772)
    GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6774)
    GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:6776)
    GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6778)
    GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6780)
    GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:6782)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:6786)
    GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:6788)
    GL_PHONG_HINT_WIN (src/Graphics/GL/Tokens.hs:6790)
    GL_PHONG_WIN (src/Graphics/GL/Tokens.hs:6792)
    GL_PINLIGHT_NV (src/Graphics/GL/Tokens.hs:6794)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:6798)
    GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:6800)
    GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:6802)
    GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:6804)
    GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:6806)
    GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6808)
    GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6810)
    GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:6812)
    GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:6814)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:6856)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6862)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6866)
    GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6868)
    GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6870)
    GL_PIXEL_SUBSAMPLE_2424_SGIX (src/Graphics/GL/Tokens.hs:6872)
    GL_PIXEL_SUBSAMPLE_4242_SGIX (src/Graphics/GL/Tokens.hs:6874)
    GL_PIXEL_SUBSAMPLE_4444_SGIX (src/Graphics/GL/Tokens.hs:6876)
    GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:6878)
    GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX (src/Graphics/GL/Tokens.hs:6880)
    GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX (src/Graphics/GL/Tokens.hs:6882)
    GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:6884)
    GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX (src/Graphics/GL/Tokens.hs:6886)
    GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:6888)
    GL_PIXEL_TEX_GEN_Q_CEILING_SGIX (src/Graphics/GL/Tokens.hs:6890)
    GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX (src/Graphics/GL/Tokens.hs:6892)
    GL_PIXEL_TEX_GEN_Q_ROUND_SGIX (src/Graphics/GL/Tokens.hs:6894)
    GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:6896)
    GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX (src/Graphics/GL/Tokens.hs:6898)
    GL_PIXEL_TILE_CACHE_INCREMENT_SGIX (src/Graphics/GL/Tokens.hs:6900)
    GL_PIXEL_TILE_CACHE_SIZE_SGIX (src/Graphics/GL/Tokens.hs:6902)
    GL_PIXEL_TILE_GRID_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:6904)
    GL_PIXEL_TILE_GRID_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6906)
    GL_PIXEL_TILE_GRID_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6908)
    GL_PIXEL_TILE_HEIGHT_SGIX (src/Graphics/GL/Tokens.hs:6910)
    GL_PIXEL_TILE_WIDTH_SGIX (src/Graphics/GL/Tokens.hs:6912)
    GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:6914)
    GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6916)
    GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6918)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_ARB (src/Graphics/GL/Tokens.hs:6922)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_PIXEL_UNPACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6926)
    GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6928)
    GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6930)
    GL_PLUS_CLAMPED_ALPHA_NV (src/Graphics/GL/Tokens.hs:6932)
    GL_PLUS_CLAMPED_NV (src/Graphics/GL/Tokens.hs:6934)
    GL_PLUS_DARKER_NV (src/Graphics/GL/Tokens.hs:6936)
    GL_PLUS_NV (src/Graphics/GL/Tokens.hs:6938)
    GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:6940)
    GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:6942)
    GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6944)
    GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:6946)
    GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:6948)
    GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:6950)
    GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6952)
    GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:6954)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:6964)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:6968)
    GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:6970)
    GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:6972)
    GL_POINT_NV (src/Graphics/GL/Tokens.hs:6974)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:6978)
    GL_POINT_SIZE_ARRAY_OES (src/Graphics/GL/Tokens.hs:6980)
    GL_POINT_SIZE_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:6982)
    GL_POINT_SIZE_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:6984)
    GL_POINT_SIZE_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:6986)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:6992)
    GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:6994)
    GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:6996)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7000)
    GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7002)
    GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7004)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_ARB (src/Graphics/GL/Tokens.hs:7014)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7018)
    GL_POINT_SPRITE_OES (src/Graphics/GL/Tokens.hs:7020)
    GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7022)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_MODE_NV (src/Graphics/GL/Tokens.hs:7032)
    GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7034)
    GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7036)
    GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7038)
    GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7040)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7044)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_LINE_NV (src/Graphics/GL/Tokens.hs:7050)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_POINT_NV (src/Graphics/GL/Tokens.hs:7054)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_POST_COLOR_MATRIX_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7070)
    GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7072)
    GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7074)
    GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7076)
    GL_POST_COLOR_MATRIX_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7078)
    GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7080)
    GL_POST_COLOR_MATRIX_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7082)
    GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7084)
    GL_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7086)
    GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7088)
    GL_POST_COLOR_MATRIX_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7090)
    GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7092)
    GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7094)
    GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7096)
    GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7098)
    GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7100)
    GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7102)
    GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7104)
    GL_POST_CONVOLUTION_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:7106)
    GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7108)
    GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7110)
    GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7112)
    GL_POST_CONVOLUTION_BLUE_BIAS (src/Graphics/GL/Tokens.hs:7114)
    GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7116)
    GL_POST_CONVOLUTION_BLUE_SCALE (src/Graphics/GL/Tokens.hs:7118)
    GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7120)
    GL_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7122)
    GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7124)
    GL_POST_CONVOLUTION_GREEN_BIAS (src/Graphics/GL/Tokens.hs:7126)
    GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7128)
    GL_POST_CONVOLUTION_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7130)
    GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7132)
    GL_POST_CONVOLUTION_RED_BIAS (src/Graphics/GL/Tokens.hs:7134)
    GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7136)
    GL_POST_CONVOLUTION_RED_SCALE (src/Graphics/GL/Tokens.hs:7138)
    GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7140)
    GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7142)
    GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7144)
    GL_POST_TEXTURE_FILTER_BIAS_SGIX (src/Graphics/GL/Tokens.hs:7146)
    GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX (src/Graphics/GL/Tokens.hs:7148)
    GL_POST_TEXTURE_FILTER_SCALE_SGIX (src/Graphics/GL/Tokens.hs:7150)
    GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7152)
    GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7154)
    GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7156)
    GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7158)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PREVIOUS_ARB (src/Graphics/GL/Tokens.hs:7162)
    GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7164)
    GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7166)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMARY_COLOR_ARB (src/Graphics/GL/Tokens.hs:7170)
    GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7172)
    GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7174)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7178)
    GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7180)
    GL_PRIMITIVES_GENERATED_OES (src/Graphics/GL/Tokens.hs:7182)
    GL_PRIMITIVES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:7184)
    GL_PRIMITIVE_BOUNDING_BOX (src/Graphics/GL/Tokens.hs:7186)
    GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7188)
    GL_PRIMITIVE_BOUNDING_BOX_EXT (src/Graphics/GL/Tokens.hs:7190)
    GL_PRIMITIVE_BOUNDING_BOX_OES (src/Graphics/GL/Tokens.hs:7192)
    GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7194)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7200)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES (src/Graphics/GL/Tokens.hs:7202)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7206)
    GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7208)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7212)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7214)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7216)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7218)
    GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7220)
    GL_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7222)
    GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7224)
    GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7226)
    GL_PROGRAM_BINARY_ANGLE (src/Graphics/GL/Tokens.hs:7228)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_FORMATS_OES (src/Graphics/GL/Tokens.hs:7232)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_LENGTH_OES (src/Graphics/GL/Tokens.hs:7236)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7240)
    GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7242)
    GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7244)
    GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7246)
    GL_PROGRAM_ERROR_STRING_NV (src/Graphics/GL/Tokens.hs:7248)
    GL_PROGRAM_FORMAT_ARB (src/Graphics/GL/Tokens.hs:7250)
    GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7252)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
    GL_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7256)
    GL_PROGRAM_KHR (src/Graphics/GL/Tokens.hs:7258)
    GL_PROGRAM_LENGTH_ARB (src/Graphics/GL/Tokens.hs:7260)
    GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7262)
    GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7264)
    GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7266)
    GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7268)
    GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7270)
    GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7272)
    GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7274)
    GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7276)
    GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7278)
    GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7280)
    GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7282)
    GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7284)
    GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7286)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
    GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7290)
    GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7292)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_PIPELINE_BINDING_EXT (src/Graphics/GL/Tokens.hs:7298)
    GL_PROGRAM_PIPELINE_KHR (src/Graphics/GL/Tokens.hs:7300)
    GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7302)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:7306)
    GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7308)
    GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7310)
    GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7312)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROGRAM_SEPARABLE_EXT (src/Graphics/GL/Tokens.hs:7316)
    GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7318)
    GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7320)
    GL_PROGRAM_TARGET_NV (src/Graphics/GL/Tokens.hs:7322)
    GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7324)
    GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7326)
    GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7328)
    GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7330)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:7336)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7342)
    GL_PROXY_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7344)
    GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7346)
    GL_PROXY_HISTOGRAM (src/Graphics/GL/Tokens.hs:7348)
    GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7350)
    GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7352)
    GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7354)
    GL_PROXY_POST_CONVOLUTION_COLOR_TABLE (src/Graphics/GL/Tokens.hs:7356)
    GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7358)
    GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7360)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7366)
    GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7368)
    GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7370)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7376)
    GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7378)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7384)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7388)
    GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7390)
    GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7392)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:7396)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7400)
    GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7402)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7406)
    GL_PROXY_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:7408)
    GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7410)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7416)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_EXT (src/Graphics/GL/Tokens.hs:7420)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7424)
    GL_QUADS_OES (src/Graphics/GL/Tokens.hs:7426)
    GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7428)
    GL_QUAD_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:7430)
    GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7432)
    GL_QUAD_INTENSITY8_SGIS (src/Graphics/GL/Tokens.hs:7434)
    GL_QUAD_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:7436)
    GL_QUAD_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:7438)
    GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7440)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7444)
    GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7446)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
    GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7450)
    GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7452)
    GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7454)
    GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7456)
    GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7458)
    GL_QUERY_BUFFER_BINDING_AMD (src/Graphics/GL/Tokens.hs:7460)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7464)
    GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7466)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7470)
    GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7472)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7476)
    GL_QUERY_COUNTER_BITS_EXT (src/Graphics/GL/Tokens.hs:7478)
    GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7480)
    GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7482)
    GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7484)
    GL_QUERY_KHR (src/Graphics/GL/Tokens.hs:7486)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7490)
    GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7492)
    GL_QUERY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:7494)
    GL_QUERY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7496)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7500)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7504)
    GL_QUERY_RESULT_AVAILABLE_EXT (src/Graphics/GL/Tokens.hs:7506)
    GL_QUERY_RESULT_EXT (src/Graphics/GL/Tokens.hs:7508)
    GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7510)
    GL_QUERY_RESULT_NO_WAIT_AMD (src/Graphics/GL/Tokens.hs:7512)
    GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7514)
    GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7516)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7520)
    GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7522)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R11F_G11F_B10F_APPLE (src/Graphics/GL/Tokens.hs:7528)
    GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7530)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16F_EXT (src/Graphics/GL/Tokens.hs:7536)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_EXT (src/Graphics/GL/Tokens.hs:7542)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R16_SNORM_EXT (src/Graphics/GL/Tokens.hs:7546)
    GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7548)
    GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7550)
    GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7552)
    GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7554)
    GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7556)
    GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7558)
    GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7560)
    GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7562)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32F_EXT (src/Graphics/GL/Tokens.hs:7566)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_EXT (src/Graphics/GL/Tokens.hs:7580)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7586)
    GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7588)
    GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7590)
    GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7592)
    GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7594)
    GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7596)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:7600)
    GL_READ_BUFFER_NV (src/Graphics/GL/Tokens.hs:7602)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_ANGLE (src/Graphics/GL/Tokens.hs:7606)
    GL_READ_FRAMEBUFFER_APPLE (src/Graphics/GL/Tokens.hs:7608)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_FRAMEBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:7612)
    GL_READ_FRAMEBUFFER_BINDING_APPLE (src/Graphics/GL/Tokens.hs:7614)
    GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7616)
    GL_READ_FRAMEBUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:7618)
    GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7620)
    GL_READ_FRAMEBUFFER_NV (src/Graphics/GL/Tokens.hs:7622)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7626)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
    GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7634)
    GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7636)
    GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7638)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7642)
    GL_RECIP_ADD_SIGNED_ALPHA_IMG (src/Graphics/GL/Tokens.hs:7644)
    GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7646)
    GL_RECT_NV (src/Graphics/GL/Tokens.hs:7648)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_REDUCE (src/Graphics/GL/Tokens.hs:7652)
    GL_REDUCE_EXT (src/Graphics/GL/Tokens.hs:7654)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7660)
    GL_RED_EXT (src/Graphics/GL/Tokens.hs:7662)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7666)
    GL_RED_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7668)
    GL_RED_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:7670)
    GL_RED_NV (src/Graphics/GL/Tokens.hs:7672)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7676)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
    GL_REFERENCED_BY_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:7684)
    GL_REFERENCED_BY_GEOMETRY_SHADER_OES (src/Graphics/GL/Tokens.hs:7686)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:7690)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:7692)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:7696)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:7698)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
    GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:7702)
    GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:7704)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_REFLECTION_MAP_ARB (src/Graphics/GL/Tokens.hs:7708)
    GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:7710)
    GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:7712)
    GL_REFLECTION_MAP_OES (src/Graphics/GL/Tokens.hs:7714)
    GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:7716)
    GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:7718)
    GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:7720)
    GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:7722)
    GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:7724)
    GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:7726)
    GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:7728)
    GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:7730)
    GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:7732)
    GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:7734)
    GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:7736)
    GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:7738)
    GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:7740)
    GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:7742)
    GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:7744)
    GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:7746)
    GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:7748)
    GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:7750)
    GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:7752)
    GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:7754)
    GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:7756)
    GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:7758)
    GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:7760)
    GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:7762)
    GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:7764)
    GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:7766)
    GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:7768)
    GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:7770)
    GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:7772)
    GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:7774)
    GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:7776)
    GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:7778)
    GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:7780)
    GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7782)
    GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7784)
    GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7786)
    GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7788)
    GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7790)
    GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7792)
    GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7794)
    GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:7796)
    GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7798)
    GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:7800)
    GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:7802)
    GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:7804)
    GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:7806)
    GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:7808)
    GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7810)
    GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7812)
    GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7814)
    GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7816)
    GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7818)
    GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:7820)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:7828)
    GL_RENDERBUFFER_ALPHA_SIZE_OES (src/Graphics/GL/Tokens.hs:7830)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BINDING_ANGLE (src/Graphics/GL/Tokens.hs:7834)
    GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7836)
    GL_RENDERBUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:7838)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:7842)
    GL_RENDERBUFFER_BLUE_SIZE_OES (src/Graphics/GL/Tokens.hs:7844)
    GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7846)
    GL_RENDERBUFFER_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7848)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:7852)
    GL_RENDERBUFFER_DEPTH_SIZE_OES (src/Graphics/GL/Tokens.hs:7854)
    GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:7856)
    GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:7858)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:7862)
    GL_RENDERBUFFER_GREEN_SIZE_OES (src/Graphics/GL/Tokens.hs:7864)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:7868)
    GL_RENDERBUFFER_HEIGHT_OES (src/Graphics/GL/Tokens.hs:7870)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:7874)
    GL_RENDERBUFFER_INTERNAL_FORMAT_OES (src/Graphics/GL/Tokens.hs:7876)
    GL_RENDERBUFFER_OES (src/Graphics/GL/Tokens.hs:7878)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:7882)
    GL_RENDERBUFFER_RED_SIZE_OES (src/Graphics/GL/Tokens.hs:7884)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_SAMPLES_ANGLE (src/Graphics/GL/Tokens.hs:7888)
    GL_RENDERBUFFER_SAMPLES_APPLE (src/Graphics/GL/Tokens.hs:7890)
    GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7892)
    GL_RENDERBUFFER_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:7894)
    GL_RENDERBUFFER_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7896)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:7900)
    GL_RENDERBUFFER_STENCIL_SIZE_OES (src/Graphics/GL/Tokens.hs:7902)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:7906)
    GL_RENDERBUFFER_WIDTH_OES (src/Graphics/GL/Tokens.hs:7908)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM (src/Graphics/GL/Tokens.hs:7912)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:7920)
    GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:7922)
    GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:7924)
    GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:7926)
    GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:7928)
    GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:7930)
    GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:7932)
    GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:7934)
    GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:7936)
    GL_REPLICATE_BORDER (src/Graphics/GL/Tokens.hs:7938)
    GL_REPLICATE_BORDER_HP (src/Graphics/GL/Tokens.hs:7940)
    GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES (src/Graphics/GL/Tokens.hs:7942)
    GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:7944)
    GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:7946)
    GL_RESAMPLE_DECIMATE_SGIX (src/Graphics/GL/Tokens.hs:7948)
    GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:7950)
    GL_RESAMPLE_REPLICATE_SGIX (src/Graphics/GL/Tokens.hs:7952)
    GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:7954)
    GL_RESAMPLE_ZERO_FILL_SGIX (src/Graphics/GL/Tokens.hs:7956)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:7960)
    GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:7962)
    GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:7964)
    GL_RESET_NOTIFICATION_STRATEGY_EXT (src/Graphics/GL/Tokens.hs:7966)
    GL_RESET_NOTIFICATION_STRATEGY_KHR (src/Graphics/GL/Tokens.hs:7968)
    GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:7970)
    GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:7972)
    GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:7974)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16F_EXT (src/Graphics/GL/Tokens.hs:7984)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_EXT (src/Graphics/GL/Tokens.hs:7990)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG16_SNORM_EXT (src/Graphics/GL/Tokens.hs:7994)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32F_EXT (src/Graphics/GL/Tokens.hs:7998)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_EXT (src/Graphics/GL/Tokens.hs:8010)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8022)
    GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8024)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8028)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8034)
    GL_RGB16F_EXT (src/Graphics/GL/Tokens.hs:8036)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8040)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8044)
    GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8046)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8050)
    GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8052)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8056)
    GL_RGB32F_EXT (src/Graphics/GL/Tokens.hs:8058)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8062)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8066)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8070)
    GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8072)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB565_OES (src/Graphics/GL/Tokens.hs:8078)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8082)
    GL_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:8084)
    GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8086)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8092)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8096)
    GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8098)
    GL_RGB8_OES (src/Graphics/GL/Tokens.hs:8100)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGB9_E5_APPLE (src/Graphics/GL/Tokens.hs:8106)
    GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8108)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8114)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8120)
    GL_RGBA16F_EXT (src/Graphics/GL/Tokens.hs:8122)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8126)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8130)
    GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8132)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA16_SNORM_EXT (src/Graphics/GL/Tokens.hs:8136)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8140)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8144)
    GL_RGBA32F_EXT (src/Graphics/GL/Tokens.hs:8146)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8150)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8154)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8158)
    GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8160)
    GL_RGBA4_OES (src/Graphics/GL/Tokens.hs:8162)
    GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8164)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8170)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8174)
    GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8176)
    GL_RGBA8_OES (src/Graphics/GL/Tokens.hs:8178)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8182)
    GL_RGBA_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8184)
    GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8186)
    GL_RGBA_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8188)
    GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8190)
    GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8192)
    GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8194)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8198)
    GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8200)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8204)
    GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8206)
    GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8208)
    GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8210)
    GL_RGB_422_APPLE (src/Graphics/GL/Tokens.hs:8212)
    GL_RGB_FLOAT16_APPLE (src/Graphics/GL/Tokens.hs:8214)
    GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8216)
    GL_RGB_FLOAT32_APPLE (src/Graphics/GL/Tokens.hs:8218)
    GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8220)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8224)
    GL_RGB_RAW_422_APPLE (src/Graphics/GL/Tokens.hs:8226)
    GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8228)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RGB_SCALE_ARB (src/Graphics/GL/Tokens.hs:8232)
    GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8234)
    GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8236)
    GL_RG_EXT (src/Graphics/GL/Tokens.hs:8238)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RG_SNORM (src/Graphics/GL/Tokens.hs:8242)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8246)
    GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8248)
    GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8250)
    GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8252)
    GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8254)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8262)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8266)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8270)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8274)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8278)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8282)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8286)
    GL_SAMPLER_2D_ARRAY_SHADOW_NV (src/Graphics/GL/Tokens.hs:8288)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:8294)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8298)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8302)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8306)
    GL_SAMPLER_2D_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8308)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8312)
    GL_SAMPLER_3D_OES (src/Graphics/GL/Tokens.hs:8314)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8320)
    GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8322)
    GL_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:8324)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8328)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:8332)
    GL_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8334)
    GL_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:8336)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8340)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8342)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES (src/Graphics/GL/Tokens.hs:8344)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8348)
    GL_SAMPLER_CUBE_SHADOW_NV (src/Graphics/GL/Tokens.hs:8350)
    GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT (src/Graphics/GL/Tokens.hs:8352)
    GL_SAMPLER_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:8354)
    GL_SAMPLER_KHR (src/Graphics/GL/Tokens.hs:8356)
    GL_SAMPLER_OBJECT_AMD (src/Graphics/GL/Tokens.hs:8358)
    GL_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:8360)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_3DFX (src/Graphics/GL/Tokens.hs:8364)
    GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8366)
    GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8368)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8372)
    GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8374)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8378)
    GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8380)
    GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8382)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8386)
    GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8388)
    GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8390)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_BUFFERS_3DFX (src/Graphics/GL/Tokens.hs:8394)
    GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8396)
    GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8398)
    GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8400)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8404)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8408)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8412)
    GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8414)
    GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8416)
    GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8418)
    GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8420)
    GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8422)
    GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8424)
    GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8426)
    GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8428)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8432)
    GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8434)
    GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8436)
    GL_SAMPLE_MASK_NV (src/Graphics/GL/Tokens.hs:8438)
    GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8440)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8444)
    GL_SAMPLE_MASK_VALUE_NV (src/Graphics/GL/Tokens.hs:8446)
    GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8448)
    GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8450)
    GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8452)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_POSITION_NV (src/Graphics/GL/Tokens.hs:8456)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8460)
    GL_SAMPLE_SHADING_OES (src/Graphics/GL/Tokens.hs:8462)
    GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8464)
    GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8466)
    GL_SCALEBIAS_HINT_SGIX (src/Graphics/GL/Tokens.hs:8468)
    GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8470)
    GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8472)
    GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8474)
    GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8476)
    GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8478)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8484)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SCREEN (src/Graphics/GL/Tokens.hs:8488)
    GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8490)
    GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8492)
    GL_SCREEN_NV (src/Graphics/GL/Tokens.hs:8494)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8498)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8502)
    GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8504)
    GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8506)
    GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8508)
    GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8510)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8514)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8518)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8522)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8526)
    GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8528)
    GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8530)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARABLE_2D (src/Graphics/GL/Tokens.hs:8538)
    GL_SEPARABLE_2D_EXT (src/Graphics/GL/Tokens.hs:8540)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8544)
    GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8546)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8550)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SET_AMD (src/Graphics/GL/Tokens.hs:8554)
    GL_SGX_BINARY_IMG (src/Graphics/GL/Tokens.hs:8556)
    GL_SGX_PROGRAM_BINARY_IMG (src/Graphics/GL/Tokens.hs:8558)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
    GL_SHADER_BINARY_DMP (src/Graphics/GL/Tokens.hs:8562)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_BINARY_VIV (src/Graphics/GL/Tokens.hs:8566)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8570)
    GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV (src/Graphics/GL/Tokens.hs:8572)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8576)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
    GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8584)
    GL_SHADER_KHR (src/Graphics/GL/Tokens.hs:8586)
    GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8588)
    GL_SHADER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:8590)
    GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8592)
    GL_SHADER_PIXEL_LOCAL_STORAGE_EXT (src/Graphics/GL/Tokens.hs:8594)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8618)
    GL_SHADOW_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:8620)
    GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:8622)
    GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:8624)
    GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:8626)
    GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:8628)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNALED_APPLE (src/Graphics/GL/Tokens.hs:8636)
    GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8638)
    GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8640)
    GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:8642)
    GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:8644)
    GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:8646)
    GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:8648)
    GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:8650)
    GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:8652)
    GL_SIGNED_LUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8654)
    GL_SIGNED_LUMINANCE8_NV (src/Graphics/GL/Tokens.hs:8656)
    GL_SIGNED_LUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:8658)
    GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:8660)
    GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:8662)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SIGNED_RGB8_NV (src/Graphics/GL/Tokens.hs:8666)
    GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8668)
    GL_SIGNED_RGBA8_NV (src/Graphics/GL/Tokens.hs:8670)
    GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:8672)
    GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:8674)
    GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8676)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:8688)
    GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:8690)
    GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:8692)
    GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:8694)
    GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:8696)
    GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:8698)
    GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8700)
    GL_SLICE_ACCUM_SUN (src/Graphics/GL/Tokens.hs:8702)
    GL_SLIM10U_SGIX (src/Graphics/GL/Tokens.hs:8704)
    GL_SLIM12S_SGIX (src/Graphics/GL/Tokens.hs:8706)
    GL_SLIM8U_SGIX (src/Graphics/GL/Tokens.hs:8708)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8716)
    GL_SLUMINANCE8_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8718)
    GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:8720)
    GL_SLUMINANCE8_NV (src/Graphics/GL/Tokens.hs:8722)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8726)
    GL_SLUMINANCE_ALPHA_NV (src/Graphics/GL/Tokens.hs:8728)
    GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:8730)
    GL_SLUMINANCE_NV (src/Graphics/GL/Tokens.hs:8732)
    GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8734)
    GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8736)
    GL_SMAPHS30_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:8738)
    GL_SMAPHS_PROGRAM_BINARY_DMP (src/Graphics/GL/Tokens.hs:8740)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8744)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8754)
    GL_SM_COUNT_NV (src/Graphics/GL/Tokens.hs:8756)
    GL_SOFTLIGHT (src/Graphics/GL/Tokens.hs:8758)
    GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:8760)
    GL_SOFTLIGHT_NV (src/Graphics/GL/Tokens.hs:8762)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8766)
    GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8768)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE0_RGB_ARB (src/Graphics/GL/Tokens.hs:8772)
    GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:8774)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8778)
    GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8780)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE1_RGB_ARB (src/Graphics/GL/Tokens.hs:8784)
    GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:8786)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_ALPHA_ARB (src/Graphics/GL/Tokens.hs:8790)
    GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8792)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SOURCE2_RGB_ARB (src/Graphics/GL/Tokens.hs:8796)
    GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:8798)
    GL_SOURCE3_ALPHA_NV (src/Graphics/GL/Tokens.hs:8800)
    GL_SOURCE3_RGB_NV (src/Graphics/GL/Tokens.hs:8802)
    GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:8804)
    GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8806)
    GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:8808)
    GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:8810)
    GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:8812)
    GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:8814)
    GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT (src/Graphics/GL/Tokens.hs:8816)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:8828)
    GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:8830)
    GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8832)
    GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:8834)
    GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8836)
    GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:8838)
    GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:8840)
    GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:8842)
    GL_SR8_EXT (src/Graphics/GL/Tokens.hs:8844)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8852)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC1_COLOR_EXT (src/Graphics/GL/Tokens.hs:8856)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_ALPHA_SATURATE_EXT (src/Graphics/GL/Tokens.hs:8868)
    GL_SRC_ATOP_NV (src/Graphics/GL/Tokens.hs:8870)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRC_IN_NV (src/Graphics/GL/Tokens.hs:8874)
    GL_SRC_NV (src/Graphics/GL/Tokens.hs:8876)
    GL_SRC_OUT_NV (src/Graphics/GL/Tokens.hs:8878)
    GL_SRC_OVER_NV (src/Graphics/GL/Tokens.hs:8880)
    GL_SRG8_EXT (src/Graphics/GL/Tokens.hs:8882)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8890)
    GL_SRGB8_EXT (src/Graphics/GL/Tokens.hs:8892)
    GL_SRGB8_NV (src/Graphics/GL/Tokens.hs:8894)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_SRGB_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8898)
    GL_SRGB_DECODE_ARB (src/Graphics/GL/Tokens.hs:8900)
    GL_SRGB_EXT (src/Graphics/GL/Tokens.hs:8902)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_OVERFLOW_KHR (src/Graphics/GL/Tokens.hs:8910)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STACK_UNDERFLOW_KHR (src/Graphics/GL/Tokens.hs:8914)
    GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:8916)
    GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:8918)
    GL_STATE_RESTORE (src/Graphics/GL/Tokens.hs:8920)
    GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:8922)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:8926)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:8930)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:8934)
    GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:8936)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:8942)
    GL_STENCIL_ATTACHMENT_OES (src/Graphics/GL/Tokens.hs:8944)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:8948)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:8952)
    GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:8954)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:8958)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:8962)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_BUFFER_BIT0_QCOM (src/Graphics/GL/Tokens.hs:8974)
    GL_STENCIL_BUFFER_BIT1_QCOM (src/Graphics/GL/Tokens.hs:8976)
    GL_STENCIL_BUFFER_BIT2_QCOM (src/Graphics/GL/Tokens.hs:8978)
    GL_STENCIL_BUFFER_BIT3_QCOM (src/Graphics/GL/Tokens.hs:8980)
    GL_STENCIL_BUFFER_BIT4_QCOM (src/Graphics/GL/Tokens.hs:8982)
    GL_STENCIL_BUFFER_BIT5_QCOM (src/Graphics/GL/Tokens.hs:8984)
    GL_STENCIL_BUFFER_BIT6_QCOM (src/Graphics/GL/Tokens.hs:8986)
    GL_STENCIL_BUFFER_BIT7_QCOM (src/Graphics/GL/Tokens.hs:8988)
    GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:8990)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
    GL_STENCIL_EXT (src/Graphics/GL/Tokens.hs:8996)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9008)
    GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9010)
    GL_STENCIL_INDEX1_OES (src/Graphics/GL/Tokens.hs:9012)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9016)
    GL_STENCIL_INDEX4_OES (src/Graphics/GL/Tokens.hs:9018)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9022)
    GL_STENCIL_INDEX8_OES (src/Graphics/GL/Tokens.hs:9024)
    GL_STENCIL_INDEX_OES (src/Graphics/GL/Tokens.hs:9026)
    GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9028)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9036)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
    GL_STENCIL_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9040)
    GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9042)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9046)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9054)
    GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9056)
    GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9058)
    GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9060)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_COPY_ARB (src/Graphics/GL/Tokens.hs:9064)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9068)
    GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9070)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9074)
    GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9076)
    GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9078)
    GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9080)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9084)
    GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV (src/Graphics/GL/Tokens.hs:9086)
    GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9088)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_SUBTRACT_ARB (src/Graphics/GL/Tokens.hs:9092)
    GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9094)
    GL_SUCCESS_NV (src/Graphics/GL/Tokens.hs:9096)
    GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9098)
    GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9100)
    GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9102)
    GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9104)
    GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9106)
    GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9108)
    GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9110)
    GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9112)
    GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9114)
    GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9116)
    GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9118)
    GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9120)
    GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9122)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_CONDITION_APPLE (src/Graphics/GL/Tokens.hs:9126)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FENCE_APPLE (src/Graphics/GL/Tokens.hs:9130)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLAGS_APPLE (src/Graphics/GL/Tokens.hs:9134)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_FLUSH_COMMANDS_BIT_APPLE (src/Graphics/GL/Tokens.hs:9138)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE (src/Graphics/GL/Tokens.hs:9142)
    GL_SYNC_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:9144)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_SYNC_STATUS_APPLE (src/Graphics/GL/Tokens.hs:9148)
    GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9150)
    GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9152)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9162)
    GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9164)
    GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9166)
    GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9168)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TABLE_TOO_LARGE (src/Graphics/GL/Tokens.hs:9178)
    GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9180)
    GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9182)
    GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9184)
    GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9186)
    GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9188)
    GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9190)
    GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9192)
    GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9194)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:9198)
    GL_TESS_CONTROL_OUTPUT_VERTICES_OES (src/Graphics/GL/Tokens.hs:9200)
    GL_TESS_CONTROL_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9202)
    GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9204)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_CONTROL_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9210)
    GL_TESS_CONTROL_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9212)
    GL_TESS_CONTROL_SHADER_EXT (src/Graphics/GL/Tokens.hs:9214)
    GL_TESS_CONTROL_SHADER_OES (src/Graphics/GL/Tokens.hs:9216)
    GL_TESS_CONTROL_SHADER_PATCHES_ARB (src/Graphics/GL/Tokens.hs:9218)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
    GL_TESS_EVALUATION_PROGRAM_NV (src/Graphics/GL/Tokens.hs:9226)
    GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:9228)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_EVALUATION_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:9234)
    GL_TESS_EVALUATION_SHADER_BIT_OES (src/Graphics/GL/Tokens.hs:9236)
    GL_TESS_EVALUATION_SHADER_EXT (src/Graphics/GL/Tokens.hs:9238)
    GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:9240)
    GL_TESS_EVALUATION_SHADER_OES (src/Graphics/GL/Tokens.hs:9242)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_MODE_EXT (src/Graphics/GL/Tokens.hs:9252)
    GL_TESS_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:9254)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_POINT_MODE_EXT (src/Graphics/GL/Tokens.hs:9258)
    GL_TESS_GEN_POINT_MODE_OES (src/Graphics/GL/Tokens.hs:9260)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_SPACING_EXT (src/Graphics/GL/Tokens.hs:9264)
    GL_TESS_GEN_SPACING_OES (src/Graphics/GL/Tokens.hs:9266)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TESS_GEN_VERTEX_ORDER_EXT (src/Graphics/GL/Tokens.hs:9270)
    GL_TESS_GEN_VERTEX_ORDER_OES (src/Graphics/GL/Tokens.hs:9272)
    GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9274)
    GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9276)
    GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9278)
    GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9280)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9286)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9292)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9296)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9300)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9304)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9308)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9312)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9316)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9320)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9324)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9328)
    GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9330)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9336)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9340)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9344)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9348)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9352)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9356)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9360)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9364)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9368)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9372)
    GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9374)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9380)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9384)
    GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9386)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9390)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9394)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9398)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9402)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9406)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9410)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9416)
    GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9418)
    GL_TEXTURE_1D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9420)
    GL_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9422)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9428)
    GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9430)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9436)
    GL_TEXTURE_2D_STACK_BINDING_MESAX (src/Graphics/GL/Tokens.hs:9438)
    GL_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:9440)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9444)
    GL_TEXTURE_3D_BINDING_OES (src/Graphics/GL/Tokens.hs:9446)
    GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9448)
    GL_TEXTURE_3D_OES (src/Graphics/GL/Tokens.hs:9450)
    GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9452)
    GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9454)
    GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9456)
    GL_TEXTURE_ALPHA_MODULATE_IMG (src/Graphics/GL/Tokens.hs:9458)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9462)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9466)
    GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9468)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9472)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9478)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9484)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:9490)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_3D_OES (src/Graphics/GL/Tokens.hs:9494)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9498)
    GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9500)
    GL_TEXTURE_BINDING_BUFFER_OES (src/Graphics/GL/Tokens.hs:9502)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9506)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9510)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9512)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:9514)
    GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9516)
    GL_TEXTURE_BINDING_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:9518)
    GL_TEXTURE_BINDING_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:9520)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9524)
    GL_TEXTURE_BINDING_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9526)
    GL_TEXTURE_BINDING_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9528)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9534)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9538)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BORDER_COLOR_EXT (src/Graphics/GL/Tokens.hs:9544)
    GL_TEXTURE_BORDER_COLOR_NV (src/Graphics/GL/Tokens.hs:9546)
    GL_TEXTURE_BORDER_COLOR_OES (src/Graphics/GL/Tokens.hs:9548)
    GL_TEXTURE_BORDER_VALUES_NV (src/Graphics/GL/Tokens.hs:9550)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9554)
    GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9556)
    GL_TEXTURE_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:9558)
    GL_TEXTURE_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:9560)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9564)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9566)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES (src/Graphics/GL/Tokens.hs:9568)
    GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9570)
    GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:9572)
    GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9574)
    GL_TEXTURE_BUFFER_OES (src/Graphics/GL/Tokens.hs:9576)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT (src/Graphics/GL/Tokens.hs:9582)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES (src/Graphics/GL/Tokens.hs:9584)
    GL_TEXTURE_BUFFER_OFFSET_EXT (src/Graphics/GL/Tokens.hs:9586)
    GL_TEXTURE_BUFFER_OFFSET_OES (src/Graphics/GL/Tokens.hs:9588)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:9592)
    GL_TEXTURE_BUFFER_SIZE_OES (src/Graphics/GL/Tokens.hs:9594)
    GL_TEXTURE_CLIPMAP_CENTER_SGIX (src/Graphics/GL/Tokens.hs:9596)
    GL_TEXTURE_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9598)
    GL_TEXTURE_CLIPMAP_FRAME_SGIX (src/Graphics/GL/Tokens.hs:9600)
    GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9602)
    GL_TEXTURE_CLIPMAP_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9604)
    GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9606)
    GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9608)
    GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:9610)
    GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:9612)
    GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:9614)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_FUNC_ARB (src/Graphics/GL/Tokens.hs:9618)
    GL_TEXTURE_COMPARE_FUNC_EXT (src/Graphics/GL/Tokens.hs:9620)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPARE_MODE_ARB (src/Graphics/GL/Tokens.hs:9624)
    GL_TEXTURE_COMPARE_MODE_EXT (src/Graphics/GL/Tokens.hs:9626)
    GL_TEXTURE_COMPARE_OPERATOR_SGIX (src/Graphics/GL/Tokens.hs:9628)
    GL_TEXTURE_COMPARE_SGIX (src/Graphics/GL/Tokens.hs:9630)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:9636)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9646)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:9650)
    GL_TEXTURE_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:9652)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:9656)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:9660)
    GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:9662)
    GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9664)
    GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:9666)
    GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:9668)
    GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:9670)
    GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:9672)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9676)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9680)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9684)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9688)
    GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:9690)
    GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9692)
    GL_TEXTURE_CROP_RECT_OES (src/Graphics/GL/Tokens.hs:9694)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARB (src/Graphics/GL/Tokens.hs:9698)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:9702)
    GL_TEXTURE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9704)
    GL_TEXTURE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:9706)
    GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9708)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB (src/Graphics/GL/Tokens.hs:9712)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:9714)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES (src/Graphics/GL/Tokens.hs:9716)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9720)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES (src/Graphics/GL/Tokens.hs:9724)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9728)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES (src/Graphics/GL/Tokens.hs:9732)
    GL_TEXTURE_CUBE_MAP_OES (src/Graphics/GL/Tokens.hs:9734)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB (src/Graphics/GL/Tokens.hs:9738)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:9740)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES (src/Graphics/GL/Tokens.hs:9742)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB (src/Graphics/GL/Tokens.hs:9746)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9748)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES (src/Graphics/GL/Tokens.hs:9750)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB (src/Graphics/GL/Tokens.hs:9754)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9756)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES (src/Graphics/GL/Tokens.hs:9758)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:9764)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:9768)
    GL_TEXTURE_DEPTH_QCOM (src/Graphics/GL/Tokens.hs:9770)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_SIZE_ARB (src/Graphics/GL/Tokens.hs:9774)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE_DS_SIZE_NV (src/Graphics/GL/Tokens.hs:9780)
    GL_TEXTURE_DT_SIZE_NV (src/Graphics/GL/Tokens.hs:9782)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_BIAS_SGIX (src/Graphics/GL/Tokens.hs:9786)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_EXTERNAL_OES (src/Graphics/GL/Tokens.hs:9792)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:9796)
    GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:9798)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:9802)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_FLOAT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:9806)
    GL_TEXTURE_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:9808)
    GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:9810)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_MODE_OES (src/Graphics/GL/Tokens.hs:9818)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_STR_OES (src/Graphics/GL/Tokens.hs:9826)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9830)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:9834)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:9838)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_HEIGHT_QCOM (src/Graphics/GL/Tokens.hs:9842)
    GL_TEXTURE_HI_SIZE_NV (src/Graphics/GL/Tokens.hs:9844)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
    GL_TEXTURE_IMAGE_VALID_QCOM (src/Graphics/GL/Tokens.hs:9850)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_IMMUTABLE_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9854)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
    GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:9858)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:9866)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_INTERNAL_FORMAT_QCOM (src/Graphics/GL/Tokens.hs:9870)
    GL_TEXTURE_LEQUAL_R_SGIX (src/Graphics/GL/Tokens.hs:9872)
    GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:9874)
    GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:9876)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:9880)
    GL_TEXTURE_LOD_BIAS_R_SGIX (src/Graphics/GL/Tokens.hs:9882)
    GL_TEXTURE_LOD_BIAS_S_SGIX (src/Graphics/GL/Tokens.hs:9884)
    GL_TEXTURE_LOD_BIAS_T_SGIX (src/Graphics/GL/Tokens.hs:9886)
    GL_TEXTURE_LO_SIZE_NV (src/Graphics/GL/Tokens.hs:9888)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9896)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MAG_SIZE_NV (src/Graphics/GL/Tokens.hs:9900)
    GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:9902)
    GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:9904)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES (src/Graphics/GL/Tokens.hs:9908)
    GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:9910)
    GL_TEXTURE_MAX_CLAMP_R_SGIX (src/Graphics/GL/Tokens.hs:9912)
    GL_TEXTURE_MAX_CLAMP_S_SGIX (src/Graphics/GL/Tokens.hs:9914)
    GL_TEXTURE_MAX_CLAMP_T_SGIX (src/Graphics/GL/Tokens.hs:9916)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LEVEL_APPLE (src/Graphics/GL/Tokens.hs:9920)
    GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:9928)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:9934)
    GL_TEXTURE_MULTI_BUFFER_HINT_SGIX (src/Graphics/GL/Tokens.hs:9936)
    GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:9938)
    GL_TEXTURE_NUM_LEVELS_QCOM (src/Graphics/GL/Tokens.hs:9940)
    GL_TEXTURE_OBJECT_VALID_QCOM (src/Graphics/GL/Tokens.hs:9942)
    GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9944)
    GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9946)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:9950)
    GL_TEXTURE_PROTECTED_EXT (src/Graphics/GL/Tokens.hs:9952)
    GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:9954)
    GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:9956)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9960)
    GL_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:9962)
    GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:9964)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:9968)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:9972)
    GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV (src/Graphics/GL/Tokens.hs:9974)
    GL_TEXTURE_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:9976)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:9980)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SAMPLES_IMG (src/Graphics/GL/Tokens.hs:9984)
    GL_TEXTURE_SHADER_NV (src/Graphics/GL/Tokens.hs:9986)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:9992)
    GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:9994)
    GL_TEXTURE_SPARSE_EXT (src/Graphics/GL/Tokens.hs:9996)
    GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:9998)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10004)
    GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10006)
    GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10008)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10012)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_B_EXT (src/Graphics/GL/Tokens.hs:10016)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10020)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_SWIZZLE_RGBA_EXT (src/Graphics/GL/Tokens.hs:10026)
    GL_TEXTURE_SWIZZLE_R_EXT (src/Graphics/GL/Tokens.hs:10028)
    GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10030)
    GL_TEXTURE_TARGET_QCOM (src/Graphics/GL/Tokens.hs:10032)
    GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10034)
    GL_TEXTURE_TYPE_QCOM (src/Graphics/GL/Tokens.hs:10036)
    GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10038)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10042)
    GL_TEXTURE_USAGE_ANGLE (src/Graphics/GL/Tokens.hs:10044)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
    GL_TEXTURE_VIEW_MIN_LAYER_EXT (src/Graphics/GL/Tokens.hs:10050)
    GL_TEXTURE_VIEW_MIN_LAYER_OES (src/Graphics/GL/Tokens.hs:10052)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
    GL_TEXTURE_VIEW_MIN_LEVEL_EXT (src/Graphics/GL/Tokens.hs:10056)
    GL_TEXTURE_VIEW_MIN_LEVEL_OES (src/Graphics/GL/Tokens.hs:10058)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
    GL_TEXTURE_VIEW_NUM_LAYERS_EXT (src/Graphics/GL/Tokens.hs:10062)
    GL_TEXTURE_VIEW_NUM_LAYERS_OES (src/Graphics/GL/Tokens.hs:10064)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
    GL_TEXTURE_VIEW_NUM_LEVELS_EXT (src/Graphics/GL/Tokens.hs:10068)
    GL_TEXTURE_VIEW_NUM_LEVELS_OES (src/Graphics/GL/Tokens.hs:10070)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WIDTH_QCOM (src/Graphics/GL/Tokens.hs:10074)
    GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10076)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10080)
    GL_TEXTURE_WRAP_R_OES (src/Graphics/GL/Tokens.hs:10082)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10088)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_EXPIRED_APPLE (src/Graphics/GL/Tokens.hs:10092)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMEOUT_IGNORED_APPLE (src/Graphics/GL/Tokens.hs:10096)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIMESTAMP_EXT (src/Graphics/GL/Tokens.hs:10100)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10104)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
    GL_TRACE_ALL_BITS_MESA (src/Graphics/GL/Tokens.hs:10110)
    GL_TRACE_ARRAYS_BIT_MESA (src/Graphics/GL/Tokens.hs:10112)
    GL_TRACE_ERRORS_BIT_MESA (src/Graphics/GL/Tokens.hs:10114)
    GL_TRACE_MASK_MESA (src/Graphics/GL/Tokens.hs:10116)
    GL_TRACE_NAME_MESA (src/Graphics/GL/Tokens.hs:10118)
    GL_TRACE_OPERATIONS_BIT_MESA (src/Graphics/GL/Tokens.hs:10120)
    GL_TRACE_PIXELS_BIT_MESA (src/Graphics/GL/Tokens.hs:10122)
    GL_TRACE_PRIMITIVES_BIT_MESA (src/Graphics/GL/Tokens.hs:10124)
    GL_TRACE_TEXTURES_BIT_MESA (src/Graphics/GL/Tokens.hs:10126)
    GL_TRACK_MATRIX_NV (src/Graphics/GL/Tokens.hs:10128)
    GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10130)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
    GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10138)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10142)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10146)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10152)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10156)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10158)
    GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10160)
    GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10162)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10166)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10168)
    GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10170)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10174)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10178)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10180)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10184)
    GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10186)
    GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10188)
    GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10190)
    GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10192)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10198)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10200)
    GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10202)
    GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10204)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10210)
    GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10212)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10216)
    GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10218)
    GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE (src/Graphics/GL/Tokens.hs:10220)
    GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10222)
    GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10224)
    GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10226)
    GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10228)
    GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10230)
    GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10232)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10236)
    GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10238)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10242)
    GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10244)
    GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10246)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10250)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10254)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLES_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10260)
    GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10262)
    GL_TRIANGLES_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10264)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10268)
    GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10270)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRIANGLE_STRIP_ADJACENCY_ARB (src/Graphics/GL/Tokens.hs:10276)
    GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10278)
    GL_TRIANGLE_STRIP_ADJACENCY_OES (src/Graphics/GL/Tokens.hs:10280)
    GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10282)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
    GL_UNCORRELATED_NV (src/Graphics/GL/Tokens.hs:10288)
    GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10290)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNDEFINED_VERTEX_EXT (src/Graphics/GL/Tokens.hs:10294)
    GL_UNDEFINED_VERTEX_OES (src/Graphics/GL/Tokens.hs:10296)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
    GL_UNIFORM_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:10300)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10308)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10338)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10342)
    GL_UNIFORM_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10344)
    GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10346)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10354)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10368)
    GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10370)
    GL_UNKNOWN_CONTEXT_RESET_EXT (src/Graphics/GL/Tokens.hs:10372)
    GL_UNKNOWN_CONTEXT_RESET_KHR (src/Graphics/GL/Tokens.hs:10374)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10378)
    GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10380)
    GL_UNPACK_COLORSPACE_CONVERSION_WEBGL (src/Graphics/GL/Tokens.hs:10382)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
    GL_UNPACK_COMPRESSED_SIZE_SGIX (src/Graphics/GL/Tokens.hs:10392)
    GL_UNPACK_CONSTANT_DATA_SUNX (src/Graphics/GL/Tokens.hs:10394)
    GL_UNPACK_FLIP_Y_WEBGL (src/Graphics/GL/Tokens.hs:10396)
    GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10398)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10402)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL (src/Graphics/GL/Tokens.hs:10406)
    GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10408)
    GL_UNPACK_RESAMPLE_SGIX (src/Graphics/GL/Tokens.hs:10410)
    GL_UNPACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:10412)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_ROW_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10416)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10420)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_PIXELS_EXT (src/Graphics/GL/Tokens.hs:10424)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SKIP_ROWS_EXT (src/Graphics/GL/Tokens.hs:10428)
    GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10430)
    GL_UNPACK_SUBSAMPLE_RATE_SGIX (src/Graphics/GL/Tokens.hs:10432)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNALED_APPLE (src/Graphics/GL/Tokens.hs:10438)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_2_3_3_REV_EXT (src/Graphics/GL/Tokens.hs:10444)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10448)
    GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10450)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10454)
    GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10456)
    GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10458)
    GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10460)
    GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10462)
    GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10464)
    GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10466)
    GL_UNSIGNED_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:10468)
    GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10470)
    GL_UNSIGNED_INT64_VEC3_ARB (src/Graphics/GL/Tokens.hs:10472)
    GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10474)
    GL_UNSIGNED_INT64_VEC4_ARB (src/Graphics/GL/Tokens.hs:10476)
    GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10478)
    GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10480)
    GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10482)
    GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10484)
    GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10486)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE (src/Graphics/GL/Tokens.hs:10490)
    GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10492)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10496)
    GL_UNSIGNED_INT_10_10_10_2_OES (src/Graphics/GL/Tokens.hs:10498)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10502)
    GL_UNSIGNED_INT_24_8_MESA (src/Graphics/GL/Tokens.hs:10504)
    GL_UNSIGNED_INT_24_8_NV (src/Graphics/GL/Tokens.hs:10506)
    GL_UNSIGNED_INT_24_8_OES (src/Graphics/GL/Tokens.hs:10508)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_2_10_10_10_REV_EXT (src/Graphics/GL/Tokens.hs:10512)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_5_9_9_9_REV_APPLE (src/Graphics/GL/Tokens.hs:10516)
    GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10518)
    GL_UNSIGNED_INT_8_24_REV_MESA (src/Graphics/GL/Tokens.hs:10520)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10524)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_8_8_8_8_REV_EXT (src/Graphics/GL/Tokens.hs:10528)
    GL_UNSIGNED_INT_8_8_S8_S8_REV_NV (src/Graphics/GL/Tokens.hs:10530)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10538)
    GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:10540)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10546)
    GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:10548)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10554)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:10556)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
    GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10560)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
    GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:10564)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
    GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10568)
    GL_UNSIGNED_INT_IMAGE_BUFFER_OES (src/Graphics/GL/Tokens.hs:10570)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
    GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:10574)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10578)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:10580)
    GL_UNSIGNED_INT_S8_S8_8_8_NV (src/Graphics/GL/Tokens.hs:10582)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10588)
    GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:10590)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10596)
    GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:10598)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES (src/Graphics/GL/Tokens.hs:10604)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10608)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:10612)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:10616)
    GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10618)
    GL_UNSIGNED_INT_SAMPLER_BUFFER_OES (src/Graphics/GL/Tokens.hs:10620)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:10624)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:10628)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10630)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES (src/Graphics/GL/Tokens.hs:10632)
    GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:10634)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:10638)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:10642)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:10646)
    GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:10648)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10652)
    GL_UNSIGNED_NORMALIZED_EXT (src/Graphics/GL/Tokens.hs:10654)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_15_1_MESA (src/Graphics/GL/Tokens.hs:10658)
    GL_UNSIGNED_SHORT_1_15_REV_MESA (src/Graphics/GL/Tokens.hs:10660)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT (src/Graphics/GL/Tokens.hs:10664)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:10668)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT (src/Graphics/GL/Tokens.hs:10672)
    GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG (src/Graphics/GL/Tokens.hs:10674)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:10678)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_EXT (src/Graphics/GL/Tokens.hs:10682)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UNSIGNED_SHORT_5_6_5_REV_EXT (src/Graphics/GL/Tokens.hs:10686)
    GL_UNSIGNED_SHORT_8_8_APPLE (src/Graphics/GL/Tokens.hs:10688)
    GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:10690)
    GL_UNSIGNED_SHORT_8_8_REV_APPLE (src/Graphics/GL/Tokens.hs:10692)
    GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:10694)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10698)
    GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10700)
    GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10702)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:10710)
    GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:10712)
    GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:10714)
    GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:10716)
    GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:10718)
    GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:10720)
    GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:10722)
    GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10724)
    GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10726)
    GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10728)
    GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10730)
    GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:10732)
    GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:10734)
    GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:10736)
    GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10738)
    GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:10740)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERSION_ES_CL_1_0 (src/Graphics/GL/Tokens.hs:10746)
    GL_VERSION_ES_CL_1_1 (src/Graphics/GL/Tokens.hs:10748)
    GL_VERSION_ES_CM_1_1 (src/Graphics/GL/Tokens.hs:10750)
    GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:10752)
    GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:10754)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10758)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:10762)
    GL_VERTEX_ARRAY_BINDING_OES (src/Graphics/GL/Tokens.hs:10764)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10768)
    GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10770)
    GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10772)
    GL_VERTEX_ARRAY_KHR (src/Graphics/GL/Tokens.hs:10774)
    GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10776)
    GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10778)
    GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10780)
    GL_VERTEX_ARRAY_OBJECT_AMD (src/Graphics/GL/Tokens.hs:10782)
    GL_VERTEX_ARRAY_OBJECT_EXT (src/Graphics/GL/Tokens.hs:10784)
    GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10786)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10790)
    GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:10792)
    GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10794)
    GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:10796)
    GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:10798)
    GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10800)
    GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:10802)
    GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:10804)
    GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:10806)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10810)
    GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10812)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10816)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10820)
    GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:10822)
    GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:10824)
    GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:10826)
    GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:10828)
    GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:10830)
    GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:10832)
    GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:10834)
    GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:10836)
    GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:10838)
    GL_VERTEX_ATTRIB_ARRAY3_NV (src/Graphics/GL/Tokens.hs:10840)
    GL_VERTEX_ATTRIB_ARRAY4_NV (src/Graphics/GL/Tokens.hs:10842)
    GL_VERTEX_ATTRIB_ARRAY5_NV (src/Graphics/GL/Tokens.hs:10844)
    GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:10846)
    GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:10848)
    GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:10850)
    GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:10852)
    GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10854)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10858)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10862)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE (src/Graphics/GL/Tokens.hs:10866)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:10868)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT (src/Graphics/GL/Tokens.hs:10870)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV (src/Graphics/GL/Tokens.hs:10872)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB (src/Graphics/GL/Tokens.hs:10876)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:10880)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:10882)
    GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10884)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10890)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:10894)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:10898)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:10902)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:10906)
    GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10908)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
    GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:10912)
    GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10914)
    GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10916)
    GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10918)
    GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10920)
    GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:10922)
    GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10924)
    GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10926)
    GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10928)
    GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10930)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
    GL_VERTEX_BLEND_ARB (src/Graphics/GL/Tokens.hs:10942)
    GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:10944)
    GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:10946)
    GL_VERTEX_ELEMENT_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10948)
    GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:10950)
    GL_VERTEX_ID_SWIZZLE_AMD (src/Graphics/GL/Tokens.hs:10952)
    GL_VERTEX_PRECLIP_HINT_SGIX (src/Graphics/GL/Tokens.hs:10954)
    GL_VERTEX_PRECLIP_SGIX (src/Graphics/GL/Tokens.hs:10956)
    GL_VERTEX_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:10958)
    GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:10960)
    GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA (src/Graphics/GL/Tokens.hs:10962)
    GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA (src/Graphics/GL/Tokens.hs:10964)
    GL_VERTEX_PROGRAM_CALLBACK_MESA (src/Graphics/GL/Tokens.hs:10966)
    GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:10968)
    GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:10970)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:10974)
    GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:10976)
    GL_VERTEX_PROGRAM_POSITION_MESA (src/Graphics/GL/Tokens.hs:10978)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_PROGRAM_TWO_SIDE_ARB (src/Graphics/GL/Tokens.hs:10982)
    GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:10984)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:10988)
    GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10990)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    GL_VERTEX_SHADER_BIT_EXT (src/Graphics/GL/Tokens.hs:10994)
    GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:10996)
    GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:10998)
    GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11000)
    GL_VERTEX_SHADER_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:11002)
    GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11004)
    GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11006)
    GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11008)
    GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11010)
    GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11012)
    GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11014)
    GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11016)
    GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11018)
    GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11020)
    GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11022)
    GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11024)
    GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11026)
    GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11028)
    GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11030)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
    GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11038)
    GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11040)
    GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11042)
    GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11044)
    GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11046)
    GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11048)
    GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11050)
    GL_VERTICES_SUBMITTED_ARB (src/Graphics/GL/Tokens.hs:11052)
    GL_VIBRANCE_BIAS_NV (src/Graphics/GL/Tokens.hs:11054)
    GL_VIBRANCE_SCALE_NV (src/Graphics/GL/Tokens.hs:11056)
    GL_VIDEO_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:11058)
    GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11060)
    GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11062)
    GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11064)
    GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11066)
    GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11068)
    GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11070)
    GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11072)
    GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV (src/Graphics/GL/Tokens.hs:11074)
    GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV (src/Graphics/GL/Tokens.hs:11076)
    GL_VIDEO_COLOR_CONVERSION_MATRIX_NV (src/Graphics/GL/Tokens.hs:11078)
    GL_VIDEO_COLOR_CONVERSION_MAX_NV (src/Graphics/GL/Tokens.hs:11080)
    GL_VIDEO_COLOR_CONVERSION_MIN_NV (src/Graphics/GL/Tokens.hs:11082)
    GL_VIDEO_COLOR_CONVERSION_OFFSET_NV (src/Graphics/GL/Tokens.hs:11084)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_BOUNDS_RANGE_EXT (src/Graphics/GL/Tokens.hs:11092)
    GL_VIEWPORT_BOUNDS_RANGE_NV (src/Graphics/GL/Tokens.hs:11094)
    GL_VIEWPORT_COMMAND_NV (src/Graphics/GL/Tokens.hs:11096)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:11100)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV (src/Graphics/GL/Tokens.hs:11102)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
    GL_VIEWPORT_SUBPIXEL_BITS_EXT (src/Graphics/GL/Tokens.hs:11106)
    GL_VIEWPORT_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:11108)
    GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11110)
    GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11112)
    GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV (src/Graphics/GL/Tokens.hs:11114)
    GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11116)
    GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV (src/Graphics/GL/Tokens.hs:11118)
    GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV (src/Graphics/GL/Tokens.hs:11120)
    GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11122)
    GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV (src/Graphics/GL/Tokens.hs:11124)
    GL_VIEWPORT_SWIZZLE_W_NV (src/Graphics/GL/Tokens.hs:11126)
    GL_VIEWPORT_SWIZZLE_X_NV (src/Graphics/GL/Tokens.hs:11128)
    GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11130)
    GL_VIEWPORT_SWIZZLE_Z_NV (src/Graphics/GL/Tokens.hs:11132)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
    GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11168)
    GL_VIRTUAL_PAGE_SIZE_INDEX_EXT (src/Graphics/GL/Tokens.hs:11170)
    GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11172)
    GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11174)
    GL_VIRTUAL_PAGE_SIZE_X_EXT (src/Graphics/GL/Tokens.hs:11176)
    GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11178)
    GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11180)
    GL_VIRTUAL_PAGE_SIZE_Y_EXT (src/Graphics/GL/Tokens.hs:11182)
    GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11184)
    GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11186)
    GL_VIRTUAL_PAGE_SIZE_Z_EXT (src/Graphics/GL/Tokens.hs:11188)
    GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11190)
    GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11192)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WAIT_FAILED_APPLE (src/Graphics/GL/Tokens.hs:11196)
    GL_WARPS_PER_SM_NV (src/Graphics/GL/Tokens.hs:11198)
    GL_WARP_SIZE_NV (src/Graphics/GL/Tokens.hs:11200)
    GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11202)
    GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11204)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11208)
    GL_WEIGHT_ARRAY_BUFFER_BINDING_OES (src/Graphics/GL/Tokens.hs:11210)
    GL_WEIGHT_ARRAY_OES (src/Graphics/GL/Tokens.hs:11212)
    GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11214)
    GL_WEIGHT_ARRAY_POINTER_OES (src/Graphics/GL/Tokens.hs:11216)
    GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11218)
    GL_WEIGHT_ARRAY_SIZE_OES (src/Graphics/GL/Tokens.hs:11220)
    GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11222)
    GL_WEIGHT_ARRAY_STRIDE_OES (src/Graphics/GL/Tokens.hs:11224)
    GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11226)
    GL_WEIGHT_ARRAY_TYPE_OES (src/Graphics/GL/Tokens.hs:11228)
    GL_WEIGHT_SUM_UNITY_ARB (src/Graphics/GL/Tokens.hs:11230)
    GL_WIDE_LINE_HINT_PGI (src/Graphics/GL/Tokens.hs:11232)
    GL_WRAP_BORDER_SUN (src/Graphics/GL/Tokens.hs:11234)
    GL_WRITEONLY_RENDERING_QCOM (src/Graphics/GL/Tokens.hs:11236)
    GL_WRITE_DISCARD_NV (src/Graphics/GL/Tokens.hs:11238)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_WRITE_ONLY_ARB (src/Graphics/GL/Tokens.hs:11242)
    GL_WRITE_ONLY_OES (src/Graphics/GL/Tokens.hs:11244)
    GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11246)
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 100% ( 14 / 14) in 'Graphics.GL.GetProcAddress'
 100% (931 /931) in 'Graphics.GL.ExtensionPredicates'
  71% (  5 /  7) in 'Graphics.GL.AMD.BlendMinmaxFactor'
  Missing documentation for:
    GL_FACTOR_MAX_AMD (src/Graphics/GL/Tokens.hs:2898)
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  71% (  5 /  7) in 'Graphics.GL.AMD.DepthClampSeparate'
  Missing documentation for:
    GL_DEPTH_CLAMP_FAR_AMD (src/Graphics/GL/Tokens.hs:2202)
    GL_DEPTH_CLAMP_NEAR_AMD (src/Graphics/GL/Tokens.hs:2204)
  83% (  5 /  6) in 'Graphics.GL.AMD.PinnedMemory'
  Missing documentation for:
    GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:2874)
  62% (  5 /  8) in 'Graphics.GL.AMD.QueryBufferObject'
  Missing documentation for:
    GL_QUERY_BUFFER_AMD (src/Graphics/GL/Tokens.hs:7454)
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  83% (  5 /  6) in 'Graphics.GL.AMD.SeamlessCubemapPerTexture'
  Missing documentation for:
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
  83% (  5 /  6) in 'Graphics.GL.AMD.TransformFeedback4'
  Missing documentation for:
    GL_STREAM_RASTERIZATION_AMD (src/Graphics/GL/Tokens.hs:9070)
  83% (  5 /  6) in 'Graphics.GL.APPLE.AuxDepthStencil'
  Missing documentation for:
    GL_AUX_DEPTH_STENCIL_APPLE (src/Graphics/GL/Tokens.hs:412)
  83% (  5 /  6) in 'Graphics.GL.APPLE.ClientStorage'
  Missing documentation for:
    GL_UNPACK_CLIENT_STORAGE_APPLE (src/Graphics/GL/Tokens.hs:10378)
  26% (  5 / 19) in 'Graphics.GL.APPLE.FloatPixels'
  Missing documentation for:
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  56% (  5 /  9) in 'Graphics.GL.APPLE.RGB422'
  Missing documentation for:
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  71% (  5 /  7) in 'Graphics.GL.APPLE.RowBytes'
  Missing documentation for:
    GL_PACK_ROW_BYTES_APPLE (src/Graphics/GL/Tokens.hs:6566)
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  83% (  5 /  6) in 'Graphics.GL.APPLE.SpecularVector'
  Missing documentation for:
    GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE (src/Graphics/GL/Tokens.hs:4396)
  83% (  5 /  6) in 'Graphics.GL.APPLE.TransformHint'
  Missing documentation for:
    GL_TRANSFORM_HINT_APPLE (src/Graphics/GL/Tokens.hs:10218)
  62% (  5 /  8) in 'Graphics.GL.APPLE.YCbCr422'
  Missing documentation for:
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  38% (  5 / 13) in 'Graphics.GL.ARB.CompressedTexturePixelStorage'
  Missing documentation for:
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    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
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  56% (  5 /  9) in 'Graphics.GL.ARB.ConditionalRenderInverted'
  Missing documentation for:
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  71% (  5 /  7) in 'Graphics.GL.ARB.CullDistance'
  Missing documentation for:
    GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5022)
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  62% (  5 /  8) in 'Graphics.GL.ARB.DepthBufferFloat'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.ARB.DepthClamp'
  Missing documentation for:
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
  50% (  5 / 10) in 'Graphics.GL.ARB.DepthTexture'
  Missing documentation for:
    GL_DEPTH_COMPONENT16_ARB (src/Graphics/GL/Tokens.hs:2214)
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    GL_DEPTH_COMPONENT32_ARB (src/Graphics/GL/Tokens.hs:2236)
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  28% (  5 / 18) in 'Graphics.GL.ARB.ES3Compatibility'
  Missing documentation for:
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
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    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
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    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
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  56% (  5 /  9) in 'Graphics.GL.ARB.EnhancedLayouts'
  Missing documentation for:
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    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
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  83% (  5 /  6) in 'Graphics.GL.ARB.ExplicitUniformLocation'
  Missing documentation for:
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
  62% (  5 /  8) in 'Graphics.GL.ARB.FragmentShader'
  Missing documentation for:
    GL_FRAGMENT_SHADER_ARB (src/Graphics/GL/Tokens.hs:3264)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB (src/Graphics/GL/Tokens.hs:3274)
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  83% (  5 /  6) in 'Graphics.GL.ARB.FramebufferSRGB'
  Missing documentation for:
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
  45% (  5 / 11) in 'Graphics.GL.ARB.GPUShader5'
  Missing documentation for:
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    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
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  75% (  6 /  8) in 'Graphics.GL.ARB.HalfFloatPixel'
  Missing documentation for:
    GLhalfARB (src/Graphics/GL/Types.hs:178)
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  88% (  7 /  8) in 'Graphics.GL.ARB.HalfFloatVertex'
  Missing documentation for:
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
  83% (  5 /  6) in 'Graphics.GL.ARB.MapBufferAlignment'
  Missing documentation for:
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
  83% (  5 /  6) in 'Graphics.GL.ARB.OcclusionQuery2'
  Missing documentation for:
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
  31% (  5 / 16) in 'Graphics.GL.ARB.PipelineStatisticsQuery'
  Missing documentation for:
    GL_CLIPPING_INPUT_PRIMITIVES_ARB (src/Graphics/GL/Tokens.hs:732)
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  56% (  5 /  9) in 'Graphics.GL.ARB.PixelBufferObject'
  Missing documentation for:
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    GL_PIXEL_PACK_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6866)
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  71% (  5 /  7) in 'Graphics.GL.ARB.PointSprite'
  Missing documentation for:
    GL_COORD_REPLACE_ARB (src/Graphics/GL/Tokens.hs:1780)
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  56% (  5 /  9) in 'Graphics.GL.ARB.QueryBufferObject'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.ARB.SeamlessCubeMap'
  Missing documentation for:
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
  83% (  5 /  6) in 'Graphics.GL.ARB.SeamlessCubemapPerTexture'
  Missing documentation for:
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
  83% (  5 /  6) in 'Graphics.GL.ARB.ShadingLanguage100'
  Missing documentation for:
    GL_SHADING_LANGUAGE_VERSION_ARB (src/Graphics/GL/Tokens.hs:8618)
  62% (  5 /  8) in 'Graphics.GL.ARB.Shadow'
  Missing documentation for:
    GL_COMPARE_R_TO_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:1210)
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  83% (  5 /  6) in 'Graphics.GL.ARB.ShadowAmbient'
  Missing documentation for:
    GL_TEXTURE_COMPARE_FAIL_VALUE_ARB (src/Graphics/GL/Tokens.hs:9614)
  83% (  5 /  6) in 'Graphics.GL.ARB.StencilTexturing'
  Missing documentation for:
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
  83% (  5 /  6) in 'Graphics.GL.ARB.TextureBorderClamp'
  Missing documentation for:
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  62% (  5 /  8) in 'Graphics.GL.ARB.TextureBufferObjectRGB32'
  Missing documentation for:
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    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
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  56% (  5 /  9) in 'Graphics.GL.ARB.TextureCompressionBPTC'
  Missing documentation for:
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  56% (  5 /  9) in 'Graphics.GL.ARB.TextureCompressionRGTC'
  Missing documentation for:
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    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
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  29% (  5 / 17) in 'Graphics.GL.ARB.TextureCubeMap'
  Missing documentation for:
    GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5108)
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  42% (  5 / 12) in 'Graphics.GL.ARB.TextureCubeMapArray'
  Missing documentation for:
    GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4246)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB (src/Graphics/GL/Tokens.hs:7400)
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  19% (  5 / 27) in 'Graphics.GL.ARB.TextureEnvCombine'
  Missing documentation for:
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    GL_COMBINE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1184)
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    GL_OPERAND0_ALPHA_ARB (src/Graphics/GL/Tokens.hs:6360)
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  71% (  5 /  7) in 'Graphics.GL.ARB.TextureEnvDot3'
  Missing documentation for:
    GL_DOT3_RGBA_ARB (src/Graphics/GL/Tokens.hs:2340)
    GL_DOT3_RGB_ARB (src/Graphics/GL/Tokens.hs:2346)
  71% (  5 /  7) in 'Graphics.GL.ARB.TextureFilterMinmax'
  Missing documentation for:
    GL_TEXTURE_REDUCTION_MODE_ARB (src/Graphics/GL/Tokens.hs:9964)
    GL_WEIGHTED_AVERAGE_ARB (src/Graphics/GL/Tokens.hs:11202)
  20% (  5 / 25) in 'Graphics.GL.ARB.TextureFloat'
  Missing documentation for:
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    GL_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:218)
    GL_INTENSITY16F_ARB (src/Graphics/GL/Tokens.hs:4058)
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    GL_LUMINANCE32F_ARB (src/Graphics/GL/Tokens.hs:4570)
    GL_LUMINANCE_ALPHA16F_ARB (src/Graphics/GL/Tokens.hs:4614)
    GL_LUMINANCE_ALPHA32F_ARB (src/Graphics/GL/Tokens.hs:4622)
    GL_RGB16F_ARB (src/Graphics/GL/Tokens.hs:8034)
    GL_RGB32F_ARB (src/Graphics/GL/Tokens.hs:8056)
    GL_RGBA16F_ARB (src/Graphics/GL/Tokens.hs:8120)
    GL_RGBA32F_ARB (src/Graphics/GL/Tokens.hs:8144)
    GL_TEXTURE_ALPHA_TYPE_ARB (src/Graphics/GL/Tokens.hs:9466)
    GL_TEXTURE_BLUE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9538)
    GL_TEXTURE_DEPTH_TYPE_ARB (src/Graphics/GL/Tokens.hs:9778)
    GL_TEXTURE_GREEN_TYPE_ARB (src/Graphics/GL/Tokens.hs:9838)
    GL_TEXTURE_INTENSITY_TYPE_ARB (src/Graphics/GL/Tokens.hs:9866)
    GL_TEXTURE_LUMINANCE_TYPE_ARB (src/Graphics/GL/Tokens.hs:9896)
    GL_TEXTURE_RED_TYPE_ARB (src/Graphics/GL/Tokens.hs:9972)
    GL_UNSIGNED_NORMALIZED_ARB (src/Graphics/GL/Tokens.hs:10652)
  62% (  5 /  8) in 'Graphics.GL.ARB.TextureGather'
  Missing documentation for:
    GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5450)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5454)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB (src/Graphics/GL/Tokens.hs:5860)
  83% (  5 /  6) in 'Graphics.GL.ARB.TextureMirrorClampToEdge'
  Missing documentation for:
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5888)
  83% (  5 /  6) in 'Graphics.GL.ARB.TextureMirroredRepeat'
  Missing documentation for:
    GL_MIRRORED_REPEAT_ARB (src/Graphics/GL/Tokens.hs:5876)
  19% (  5 / 27) in 'Graphics.GL.ARB.TextureRG'
  Missing documentation for:
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
  83% (  5 /  6) in 'Graphics.GL.ARB.TextureRGB10A2UI'
  Missing documentation for:
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
  56% (  5 /  9) in 'Graphics.GL.ARB.TextureRectangle'
  Missing documentation for:
    GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5472)
    GL_PROXY_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:7406)
    GL_TEXTURE_BINDING_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9524)
    GL_TEXTURE_RECTANGLE_ARB (src/Graphics/GL/Tokens.hs:9960)
  71% (  5 /  7) in 'Graphics.GL.ARB.TextureStencil8'
  Missing documentation for:
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
  50% (  5 / 10) in 'Graphics.GL.ARB.TextureSwizzle'
  Missing documentation for:
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
  71% (  5 /  7) in 'Graphics.GL.ARB.TransformFeedbackOverflowQuery'
  Missing documentation for:
    GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10192)
    GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB (src/Graphics/GL/Tokens.hs:10204)
  83% (  5 /  6) in 'Graphics.GL.ARB.VertexArrayBGRA'
  Missing documentation for:
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
  83% (  5 /  6) in 'Graphics.GL.ARB.VertexType10f11f11fRev'
  Missing documentation for:
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
  62% (  5 /  8) in 'Graphics.GL.ATI.Meminfo'
  Missing documentation for:
    GL_RENDERBUFFER_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:7858)
    GL_TEXTURE_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:9810)
    GL_VBO_FREE_MEMORY_ATI (src/Graphics/GL/Tokens.hs:10738)
  71% (  5 /  7) in 'Graphics.GL.ATI.PixelFormatFloat'
  Missing documentation for:
    GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI (src/Graphics/GL/Tokens.hs:1038)
    GL_RGBA_FLOAT_MODE_ATI (src/Graphics/GL/Tokens.hs:8194)
  83% (  5 /  6) in 'Graphics.GL.ATI.TextFragmentShader'
  Missing documentation for:
    GL_TEXT_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:10088)
  62% (  5 /  8) in 'Graphics.GL.ATI.TextureEnvCombine3'
  Missing documentation for:
    GL_MODULATE_ADD_ATI (src/Graphics/GL/Tokens.hs:5990)
    GL_MODULATE_SIGNED_ADD_ATI (src/Graphics/GL/Tokens.hs:5994)
    GL_MODULATE_SUBTRACT_ATI (src/Graphics/GL/Tokens.hs:5996)
  29% (  5 / 17) in 'Graphics.GL.ATI.TextureFloat'
  Missing documentation for:
    GL_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:248)
    GL_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:252)
    GL_INTENSITY_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4092)
    GL_INTENSITY_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4096)
    GL_LUMINANCE_ALPHA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4636)
    GL_LUMINANCE_ALPHA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4640)
    GL_LUMINANCE_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:4648)
    GL_LUMINANCE_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:4652)
    GL_RGBA_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8186)
    GL_RGBA_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8190)
    GL_RGB_FLOAT16_ATI (src/Graphics/GL/Tokens.hs:8216)
    GL_RGB_FLOAT32_ATI (src/Graphics/GL/Tokens.hs:8220)
  71% (  5 /  7) in 'Graphics.GL.ATI.TextureMirrorOnce'
  Missing documentation for:
    GL_MIRROR_CLAMP_ATI (src/Graphics/GL/Tokens.hs:5882)
    GL_MIRROR_CLAMP_TO_EDGE_ATI (src/Graphics/GL/Tokens.hs:5890)
  83% (  5 /  6) in 'Graphics.GL.EXT.ABGR'
  Missing documentation for:
    GL_ABGR_EXT (src/Graphics/GL/Tokens.hs:92)
  71% (  5 /  7) in 'Graphics.GL.EXT.BGRA'
  Missing documentation for:
    GL_BGRA_EXT (src/Graphics/GL/Tokens.hs:438)
    GL_BGR_EXT (src/Graphics/GL/Tokens.hs:446)
  71% (  5 /  7) in 'Graphics.GL.EXT.BlendSubtract'
  Missing documentation for:
    GL_FUNC_REVERSE_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3524)
    GL_FUNC_SUBTRACT_EXT (src/Graphics/GL/Tokens.hs:3530)
  56% (  5 /  9) in 'Graphics.GL.EXT.CMYKA'
  Missing documentation for:
    GL_CMYKA_EXT (src/Graphics/GL/Tokens.hs:822)
    GL_CMYK_EXT (src/Graphics/GL/Tokens.hs:824)
    GL_PACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:6536)
    GL_UNPACK_CMYK_HINT_EXT (src/Graphics/GL/Tokens.hs:10380)
  83% (  5 /  6) in 'Graphics.GL.EXT.ClipVolumeHint'
  Missing documentation for:
    GL_CLIP_VOLUME_CLIPPING_HINT_EXT (src/Graphics/GL/Tokens.hs:818)
  56% (  5 /  9) in 'Graphics.GL.EXT.FourTwoTwoPixels'
  Missing documentation for:
    GL_422_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:58)
    GL_422_EXT (src/Graphics/GL/Tokens.hs:60)
    GL_422_REV_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:62)
    GL_422_REV_EXT (src/Graphics/GL/Tokens.hs:64)
  71% (  5 /  7) in 'Graphics.GL.EXT.FramebufferMultisampleBlitScaled'
  Missing documentation for:
    GL_SCALED_RESOLVE_FASTEST_EXT (src/Graphics/GL/Tokens.hs:8470)
    GL_SCALED_RESOLVE_NICEST_EXT (src/Graphics/GL/Tokens.hs:8472)
  71% (  5 /  7) in 'Graphics.GL.EXT.FramebufferSRGB'
  Missing documentation for:
    GL_FRAMEBUFFER_SRGB_CAPABLE_EXT (src/Graphics/GL/Tokens.hs:3478)
    GL_FRAMEBUFFER_SRGB_EXT (src/Graphics/GL/Tokens.hs:3480)
  38% (  5 / 13) in 'Graphics.GL.EXT.IndexArrayFormats'
  Missing documentation for:
    GL_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:4316)
    GL_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:4318)
    GL_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:4320)
    GL_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:4322)
    GL_T2F_IUI_N3F_V2F_EXT (src/Graphics/GL/Tokens.hs:9162)
    GL_T2F_IUI_N3F_V3F_EXT (src/Graphics/GL/Tokens.hs:9164)
    GL_T2F_IUI_V2F_EXT (src/Graphics/GL/Tokens.hs:9166)
    GL_T2F_IUI_V3F_EXT (src/Graphics/GL/Tokens.hs:9168)
  56% (  5 /  9) in 'Graphics.GL.EXT.PackedDepthStencil'
  Missing documentation for:
    GL_DEPTH24_STENCIL8_EXT (src/Graphics/GL/Tokens.hs:2158)
    GL_DEPTH_STENCIL_EXT (src/Graphics/GL/Tokens.hs:2266)
    GL_TEXTURE_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:10004)
    GL_UNSIGNED_INT_24_8_EXT (src/Graphics/GL/Tokens.hs:10502)
  62% (  5 /  8) in 'Graphics.GL.EXT.PackedFloat'
  Missing documentation for:
    GL_R11F_G11F_B10F_EXT (src/Graphics/GL/Tokens.hs:7530)
    GL_RGBA_SIGNED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:8206)
    GL_UNSIGNED_INT_10F_11F_11F_REV_EXT (src/Graphics/GL/Tokens.hs:10492)
  50% (  5 / 10) in 'Graphics.GL.EXT.PackedPixels'
  Missing documentation for:
    GL_UNSIGNED_BYTE_3_3_2_EXT (src/Graphics/GL/Tokens.hs:10448)
    GL_UNSIGNED_INT_10_10_10_2_EXT (src/Graphics/GL/Tokens.hs:10496)
    GL_UNSIGNED_INT_8_8_8_8_EXT (src/Graphics/GL/Tokens.hs:10524)
    GL_UNSIGNED_SHORT_4_4_4_4_EXT (src/Graphics/GL/Tokens.hs:10668)
    GL_UNSIGNED_SHORT_5_5_5_1_EXT (src/Graphics/GL/Tokens.hs:10678)
  56% (  5 /  9) in 'Graphics.GL.EXT.PixelBufferObject'
  Missing documentation for:
    GL_PIXEL_PACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6868)
    GL_PIXEL_PACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6870)
    GL_PIXEL_UNPACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:6928)
    GL_PIXEL_UNPACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:6930)
  83% (  5 /  6) in 'Graphics.GL.EXT.RescaleNormal'
  Missing documentation for:
    GL_RESCALE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:7960)
  62% (  5 /  8) in 'Graphics.GL.EXT.SeparateSpecularColor'
  Missing documentation for:
    GL_LIGHT_MODEL_COLOR_CONTROL_EXT (src/Graphics/GL/Tokens.hs:4392)
    GL_SEPARATE_SPECULAR_COLOR_EXT (src/Graphics/GL/Tokens.hs:8550)
    GL_SINGLE_COLOR_EXT (src/Graphics/GL/Tokens.hs:8688)
  83% (  5 /  6) in 'Graphics.GL.EXT.SharedTexturePalette'
  Missing documentation for:
    GL_SHARED_TEXTURE_PALETTE_EXT (src/Graphics/GL/Tokens.hs:8626)
  71% (  5 /  7) in 'Graphics.GL.EXT.StencilWrap'
  Missing documentation for:
    GL_DECR_WRAP_EXT (src/Graphics/GL/Tokens.hs:2136)
    GL_INCR_WRAP_EXT (src/Graphics/GL/Tokens.hs:3938)
  10% (  5 / 48) in 'Graphics.GL.EXT.Texture'
  Missing documentation for:
    GL_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:202)
    GL_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:214)
    GL_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:228)
    GL_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:236)
    GL_INTENSITY12_EXT (src/Graphics/GL/Tokens.hs:4054)
    GL_INTENSITY16_EXT (src/Graphics/GL/Tokens.hs:4064)
    GL_INTENSITY4_EXT (src/Graphics/GL/Tokens.hs:4076)
    GL_INTENSITY8_EXT (src/Graphics/GL/Tokens.hs:4084)
    GL_INTENSITY_EXT (src/Graphics/GL/Tokens.hs:4088)
    GL_LUMINANCE12_ALPHA12_EXT (src/Graphics/GL/Tokens.hs:4542)
    GL_LUMINANCE12_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4546)
    GL_LUMINANCE12_EXT (src/Graphics/GL/Tokens.hs:4548)
    GL_LUMINANCE16_ALPHA16_EXT (src/Graphics/GL/Tokens.hs:4562)
    GL_LUMINANCE16_EXT (src/Graphics/GL/Tokens.hs:4566)
    GL_LUMINANCE4_ALPHA4_EXT (src/Graphics/GL/Tokens.hs:4582)
    GL_LUMINANCE4_EXT (src/Graphics/GL/Tokens.hs:4586)
    GL_LUMINANCE6_ALPHA2_EXT (src/Graphics/GL/Tokens.hs:4590)
    GL_LUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:4600)
    GL_LUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:4606)
    GL_PROXY_TEXTURE_1D_EXT (src/Graphics/GL/Tokens.hs:7368)
    GL_PROXY_TEXTURE_2D_EXT (src/Graphics/GL/Tokens.hs:7378)
    GL_REPLACE_EXT (src/Graphics/GL/Tokens.hs:7930)
    GL_RGB10_A2_EXT (src/Graphics/GL/Tokens.hs:8022)
    GL_RGB10_EXT (src/Graphics/GL/Tokens.hs:8024)
    GL_RGB12_EXT (src/Graphics/GL/Tokens.hs:8028)
    GL_RGB16_EXT (src/Graphics/GL/Tokens.hs:8046)
    GL_RGB2_EXT (src/Graphics/GL/Tokens.hs:8052)
    GL_RGB4_EXT (src/Graphics/GL/Tokens.hs:8070)
    GL_RGB5_A1_EXT (src/Graphics/GL/Tokens.hs:8082)
    GL_RGB5_EXT (src/Graphics/GL/Tokens.hs:8086)
    GL_RGB8_EXT (src/Graphics/GL/Tokens.hs:8098)
    GL_RGBA12_EXT (src/Graphics/GL/Tokens.hs:8114)
    GL_RGBA16_EXT (src/Graphics/GL/Tokens.hs:8132)
    GL_RGBA2_EXT (src/Graphics/GL/Tokens.hs:8140)
    GL_RGBA4_EXT (src/Graphics/GL/Tokens.hs:8160)
    GL_RGBA8_EXT (src/Graphics/GL/Tokens.hs:8176)
    GL_TEXTURE_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:9462)
    GL_TEXTURE_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9534)
    GL_TEXTURE_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:9834)
    GL_TEXTURE_INTENSITY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9862)
    GL_TEXTURE_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:9892)
    GL_TEXTURE_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:9968)
    GL_TEXTURE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:10034)
  56% (  5 /  9) in 'Graphics.GL.EXT.TextureCompressionLATC'
  Missing documentation for:
    GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1238)
    GL_COMPRESSED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1242)
    GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT (src/Graphics/GL/Tokens.hs:1400)
    GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT (src/Graphics/GL/Tokens.hs:1402)
  56% (  5 /  9) in 'Graphics.GL.EXT.TextureCompressionRGTC'
  Missing documentation for:
    GL_COMPRESSED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1250)
    GL_COMPRESSED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1254)
    GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT (src/Graphics/GL/Tokens.hs:1408)
    GL_COMPRESSED_SIGNED_RED_RGTC1_EXT (src/Graphics/GL/Tokens.hs:1412)
  56% (  5 /  9) in 'Graphics.GL.EXT.TextureCompressionS3TC'
  Missing documentation for:
    GL_COMPRESSED_RGBA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1370)
    GL_COMPRESSED_RGBA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1374)
    GL_COMPRESSED_RGBA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1378)
    GL_COMPRESSED_RGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1396)
  29% (  5 / 17) in 'Graphics.GL.EXT.TextureCubeMap'
  Missing documentation for:
    GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:5110)
    GL_NORMAL_MAP_EXT (src/Graphics/GL/Tokens.hs:6172)
    GL_PROXY_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:7402)
    GL_REFLECTION_MAP_EXT (src/Graphics/GL/Tokens.hs:7710)
    GL_TEXTURE_BINDING_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9516)
    GL_TEXTURE_CUBE_MAP_EXT (src/Graphics/GL/Tokens.hs:9708)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:9714)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9722)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9730)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT (src/Graphics/GL/Tokens.hs:9740)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT (src/Graphics/GL/Tokens.hs:9748)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT (src/Graphics/GL/Tokens.hs:9756)
  19% (  5 / 26) in 'Graphics.GL.EXT.TextureEnvCombine'
  Missing documentation for:
    GL_ADD_SIGNED_EXT (src/Graphics/GL/Tokens.hs:164)
    GL_COMBINE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1186)
    GL_COMBINE_EXT (src/Graphics/GL/Tokens.hs:1190)
    GL_COMBINE_RGB_EXT (src/Graphics/GL/Tokens.hs:1196)
    GL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:1622)
    GL_INTERPOLATE_EXT (src/Graphics/GL/Tokens.hs:4148)
    GL_OPERAND0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6362)
    GL_OPERAND0_RGB_EXT (src/Graphics/GL/Tokens.hs:6368)
    GL_OPERAND1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6374)
    GL_OPERAND1_RGB_EXT (src/Graphics/GL/Tokens.hs:6380)
    GL_OPERAND2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:6386)
    GL_OPERAND2_RGB_EXT (src/Graphics/GL/Tokens.hs:6392)
    GL_PREVIOUS_EXT (src/Graphics/GL/Tokens.hs:7164)
    GL_PRIMARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:7172)
    GL_RGB_SCALE_EXT (src/Graphics/GL/Tokens.hs:8234)
    GL_SOURCE0_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8768)
    GL_SOURCE0_RGB_EXT (src/Graphics/GL/Tokens.hs:8774)
    GL_SOURCE1_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8780)
    GL_SOURCE1_RGB_EXT (src/Graphics/GL/Tokens.hs:8786)
    GL_SOURCE2_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8792)
    GL_SOURCE2_RGB_EXT (src/Graphics/GL/Tokens.hs:8798)
  71% (  5 /  7) in 'Graphics.GL.EXT.TextureEnvDot3'
  Missing documentation for:
    GL_DOT3_RGBA_EXT (src/Graphics/GL/Tokens.hs:2342)
    GL_DOT3_RGB_EXT (src/Graphics/GL/Tokens.hs:2348)
  71% (  5 /  7) in 'Graphics.GL.EXT.TextureFilterAnisotropic'
  Missing documentation for:
    GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:5696)
    GL_TEXTURE_MAX_ANISOTROPY_EXT (src/Graphics/GL/Tokens.hs:9910)
  62% (  5 /  8) in 'Graphics.GL.EXT.TextureLODBias'
  Missing documentation for:
    GL_MAX_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:5694)
    GL_TEXTURE_FILTER_CONTROL_EXT (src/Graphics/GL/Tokens.hs:9802)
    GL_TEXTURE_LOD_BIAS_EXT (src/Graphics/GL/Tokens.hs:9880)
  62% (  5 /  8) in 'Graphics.GL.EXT.TextureMirrorClamp'
  Missing documentation for:
    GL_MIRROR_CLAMP_EXT (src/Graphics/GL/Tokens.hs:5884)
    GL_MIRROR_CLAMP_TO_BORDER_EXT (src/Graphics/GL/Tokens.hs:5886)
    GL_MIRROR_CLAMP_TO_EDGE_EXT (src/Graphics/GL/Tokens.hs:5892)
  17% (  5 / 30) in 'Graphics.GL.EXT.TextureSNorm'
  Missing documentation for:
    GL_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:216)
    GL_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:240)
    GL_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:270)
    GL_INTENSITY16_SNORM (src/Graphics/GL/Tokens.hs:4066)
    GL_INTENSITY8_SNORM (src/Graphics/GL/Tokens.hs:4086)
    GL_INTENSITY_SNORM (src/Graphics/GL/Tokens.hs:4098)
    GL_LUMINANCE16_ALPHA16_SNORM (src/Graphics/GL/Tokens.hs:4564)
    GL_LUMINANCE16_SNORM (src/Graphics/GL/Tokens.hs:4568)
    GL_LUMINANCE8_ALPHA8_SNORM (src/Graphics/GL/Tokens.hs:4604)
    GL_LUMINANCE8_SNORM (src/Graphics/GL/Tokens.hs:4610)
    GL_LUMINANCE_ALPHA_SNORM (src/Graphics/GL/Tokens.hs:4644)
    GL_LUMINANCE_SNORM (src/Graphics/GL/Tokens.hs:4656)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RED_SNORM (src/Graphics/GL/Tokens.hs:7676)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_SNORM (src/Graphics/GL/Tokens.hs:8208)
    GL_RGB_SNORM (src/Graphics/GL/Tokens.hs:8236)
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  24% (  5 / 21) in 'Graphics.GL.EXT.TextureSRGB'
  Missing documentation for:
    GL_COMPRESSED_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1424)
    GL_COMPRESSED_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:1426)
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    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1534)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT (src/Graphics/GL/Tokens.hs:1538)
    GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT (src/Graphics/GL/Tokens.hs:1542)
    GL_COMPRESSED_SRGB_EXT (src/Graphics/GL/Tokens.hs:1546)
    GL_COMPRESSED_SRGB_S3TC_DXT1_EXT (src/Graphics/GL/Tokens.hs:1552)
    GL_SLUMINANCE8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8716)
    GL_SLUMINANCE8_EXT (src/Graphics/GL/Tokens.hs:8720)
    GL_SLUMINANCE_ALPHA_EXT (src/Graphics/GL/Tokens.hs:8726)
    GL_SLUMINANCE_EXT (src/Graphics/GL/Tokens.hs:8730)
    GL_SRGB8_ALPHA8_EXT (src/Graphics/GL/Tokens.hs:8890)
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  62% (  5 /  8) in 'Graphics.GL.EXT.TextureSRGBDecode'
  Missing documentation for:
    GL_DECODE_EXT (src/Graphics/GL/Tokens.hs:2130)
    GL_SKIP_DECODE_EXT (src/Graphics/GL/Tokens.hs:8698)
    GL_TEXTURE_SRGB_DECODE_EXT (src/Graphics/GL/Tokens.hs:9998)
  62% (  5 /  8) in 'Graphics.GL.EXT.TextureSharedExponent'
  Missing documentation for:
    GL_RGB9_E5_EXT (src/Graphics/GL/Tokens.hs:8108)
    GL_TEXTURE_SHARED_SIZE_EXT (src/Graphics/GL/Tokens.hs:9992)
    GL_UNSIGNED_INT_5_9_9_9_REV_EXT (src/Graphics/GL/Tokens.hs:10518)
  50% (  5 / 10) in 'Graphics.GL.EXT.TextureSwizzle'
  Missing documentation for:
    GL_TEXTURE_SWIZZLE_A_EXT (src/Graphics/GL/Tokens.hs:10012)
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    GL_TEXTURE_SWIZZLE_G_EXT (src/Graphics/GL/Tokens.hs:10020)
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  83% (  5 /  6) in 'Graphics.GL.EXT.VertexArrayBGRA'
  Missing documentation for:
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
  56% (  5 /  9) in 'Graphics.GL.HP.ConvolutionBorderModes'
  Missing documentation for:
    GL_CONSTANT_BORDER_HP (src/Graphics/GL/Tokens.hs:1612)
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  71% (  5 /  7) in 'Graphics.GL.HP.OcclusionTest'
  Missing documentation for:
    GL_OCCLUSION_TEST_HP (src/Graphics/GL/Tokens.hs:6290)
    GL_OCCLUSION_TEST_RESULT_HP (src/Graphics/GL/Tokens.hs:6292)
  62% (  5 /  8) in 'Graphics.GL.HP.TextureLighting'
  Missing documentation for:
    GL_TEXTURE_LIGHTING_MODE_HP (src/Graphics/GL/Tokens.hs:9874)
    GL_TEXTURE_POST_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9944)
    GL_TEXTURE_PRE_SPECULAR_HP (src/Graphics/GL/Tokens.hs:9946)
  83% (  5 /  6) in 'Graphics.GL.IBM.CullVertex'
  Missing documentation for:
    GL_CULL_VERTEX_IBM (src/Graphics/GL/Tokens.hs:1862)
  83% (  5 /  6) in 'Graphics.GL.IBM.RasterposClip'
  Missing documentation for:
    GL_RASTER_POSITION_UNCLIPPED_IBM (src/Graphics/GL/Tokens.hs:7594)
  83% (  5 /  6) in 'Graphics.GL.IBM.TextureMirroredRepeat'
  Missing documentation for:
    GL_MIRRORED_REPEAT_IBM (src/Graphics/GL/Tokens.hs:5878)
  38% (  5 / 13) in 'Graphics.GL.INGR.ColorClamp'
  Missing documentation for:
    GL_ALPHA_MAX_CLAMP_INGR (src/Graphics/GL/Tokens.hs:258)
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    GL_GREEN_MIN_CLAMP_INGR (src/Graphics/GL/Tokens.hs:3672)
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  83% (  5 /  6) in 'Graphics.GL.INGR.InterlaceRead'
  Missing documentation for:
    GL_INTERLACE_READ_INGR (src/Graphics/GL/Tokens.hs:4102)
  83% (  5 /  6) in 'Graphics.GL.KHR.BlendEquationAdvancedCoherent'
  Missing documentation for:
    GL_BLEND_ADVANCED_COHERENT_KHR (src/Graphics/GL/Tokens.hs:472)
  62% (  5 /  8) in 'Graphics.GL.KHR.ContextFlushControl'
  Missing documentation for:
    GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1656)
    GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1658)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
  83% (  5 /  6) in 'Graphics.GL.KHR.NoError'
  Missing documentation for:
    GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR (src/Graphics/GL/Tokens.hs:1640)
  15% (  5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCHDR'
  Missing documentation for:
    GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1290)
    GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1294)
    GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1298)
    GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1310)
    GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1318)
    GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1324)
    GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1332)
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    GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1346)
    GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1350)
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    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1436)
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    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1444)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1448)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1452)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1460)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1468)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1474)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1482)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1488)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1496)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1500)
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  15% (  5 / 33) in 'Graphics.GL.KHR.TextureCompressionASTCLDR'
  Missing documentation for:
    GL_COMPRESSED_RGBA_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1282)
    GL_COMPRESSED_RGBA_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1286)
    GL_COMPRESSED_RGBA_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1290)
    GL_COMPRESSED_RGBA_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1294)
    GL_COMPRESSED_RGBA_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1298)
    GL_COMPRESSED_RGBA_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1302)
    GL_COMPRESSED_RGBA_ASTC_4x4_KHR (src/Graphics/GL/Tokens.hs:1310)
    GL_COMPRESSED_RGBA_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1318)
    GL_COMPRESSED_RGBA_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1324)
    GL_COMPRESSED_RGBA_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1332)
    GL_COMPRESSED_RGBA_ASTC_6x6_KHR (src/Graphics/GL/Tokens.hs:1338)
    GL_COMPRESSED_RGBA_ASTC_8x5_KHR (src/Graphics/GL/Tokens.hs:1346)
    GL_COMPRESSED_RGBA_ASTC_8x6_KHR (src/Graphics/GL/Tokens.hs:1350)
    GL_COMPRESSED_RGBA_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1354)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR (src/Graphics/GL/Tokens.hs:1432)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR (src/Graphics/GL/Tokens.hs:1436)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR (src/Graphics/GL/Tokens.hs:1440)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR (src/Graphics/GL/Tokens.hs:1444)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR (src/Graphics/GL/Tokens.hs:1448)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR (src/Graphics/GL/Tokens.hs:1452)
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    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR (src/Graphics/GL/Tokens.hs:1468)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR (src/Graphics/GL/Tokens.hs:1474)
    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR (src/Graphics/GL/Tokens.hs:1482)
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    GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR (src/Graphics/GL/Tokens.hs:1504)
  83% (  5 /  6) in 'Graphics.GL.MESA.PackInvert'
  Missing documentation for:
    GL_PACK_INVERT_MESA (src/Graphics/GL/Tokens.hs:6554)
  62% (  5 /  8) in 'Graphics.GL.MESA.YCbCrTexture'
  Missing documentation for:
    GL_UNSIGNED_SHORT_8_8_MESA (src/Graphics/GL/Tokens.hs:10690)
    GL_UNSIGNED_SHORT_8_8_REV_MESA (src/Graphics/GL/Tokens.hs:10694)
    GL_YCBCR_MESA (src/Graphics/GL/Tokens.hs:11264)
  45% (  5 / 11) in 'Graphics.GL.MESAX.TextureStack'
  Missing documentation for:
    GL_PROXY_TEXTURE_1D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7370)
    GL_PROXY_TEXTURE_2D_STACK_MESAX (src/Graphics/GL/Tokens.hs:7384)
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 100% (  2 /  2) in 'Graphics.GL.MESAX'
  83% (  5 /  6) in 'Graphics.GL.NV.BlendEquationAdvancedCoherent'
  Missing documentation for:
    GL_BLEND_ADVANCED_COHERENT_NV (src/Graphics/GL/Tokens.hs:474)
  71% (  5 /  7) in 'Graphics.GL.NV.ComputeProgram5'
  Missing documentation for:
    GL_COMPUTE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:1560)
    GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:1562)
  71% (  5 /  7) in 'Graphics.GL.NV.CopyDepthToColor'
  Missing documentation for:
    GL_DEPTH_STENCIL_TO_BGRA_NV (src/Graphics/GL/Tokens.hs:2276)
    GL_DEPTH_STENCIL_TO_RGBA_NV (src/Graphics/GL/Tokens.hs:2278)
  71% (  5 /  7) in 'Graphics.GL.NV.DeepTexture3D'
  Missing documentation for:
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  Missing documentation for:
    GL_DEPTH_CLAMP_NV (src/Graphics/GL/Tokens.hs:2206)
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  Missing documentation for:
    GL_FILL_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2936)
  25% (  5 / 20) in 'Graphics.GL.NV.FloatBuffer'
  Missing documentation for:
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  56% (  5 /  9) in 'Graphics.GL.NV.FogDistance'
  Missing documentation for:
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  Missing documentation for:
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  71% (  5 /  7) in 'Graphics.GL.NV.LightMaxExponent'
  Missing documentation for:
    GL_MAX_SHININESS_NV (src/Graphics/GL/Tokens.hs:5518)
    GL_MAX_SPOT_EXPONENT_NV (src/Graphics/GL/Tokens.hs:5538)
  71% (  5 /  7) in 'Graphics.GL.NV.MultisampleCoverage'
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  83% (  5 /  6) in 'Graphics.GL.NV.MultisampleFilterHint'
  Missing documentation for:
    GL_MULTISAMPLE_FILTER_HINT_NV (src/Graphics/GL/Tokens.hs:6050)
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  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.NV.PathRenderingSharedEdge'
  Missing documentation for:
    GL_SHARED_EDGE_NV (src/Graphics/GL/Tokens.hs:8624)
  62% (  5 /  8) in 'Graphics.GL.NV.ShaderBufferStore'
  Missing documentation for:
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  62% (  5 /  8) in 'Graphics.GL.NV.ShaderThreadGroup'
  Missing documentation for:
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    GL_WARPS_PER_SM_NV (src/Graphics/GL/Tokens.hs:11198)
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  50% (  5 / 10) in 'Graphics.GL.NV.TessellationProgram5'
  Missing documentation for:
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  62% (  5 /  8) in 'Graphics.GL.NV.TexgenEmboss'
  Missing documentation for:
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    GL_REFLECTION_MAP_NV (src/Graphics/GL/Tokens.hs:7712)
  50% (  5 / 10) in 'Graphics.GL.NV.TextureEnvCombine4'
  Missing documentation for:
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  83% (  5 /  6) in 'Graphics.GL.NV.TextureExpandNormal'
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    GL_TEXTURE_UNSIGNED_REMAP_MODE_NV (src/Graphics/GL/Tokens.hs:10038)
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  Missing documentation for:
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   6% (  5 / 78) in 'Graphics.GL.NV.TextureShader'
  Missing documentation for:
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    GL_DOT_PRODUCT_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2356)
    GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2358)
    GL_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:2360)
    GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2364)
    GL_DOT_PRODUCT_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2368)
    GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV (src/Graphics/GL/Tokens.hs:2372)
    GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:2374)
    GL_DSDT8_MAG8_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:2642)
    GL_DSDT8_MAG8_NV (src/Graphics/GL/Tokens.hs:2644)
    GL_DSDT8_NV (src/Graphics/GL/Tokens.hs:2646)
    GL_DSDT_MAG_INTENSITY_NV (src/Graphics/GL/Tokens.hs:2648)
    GL_DSDT_MAG_NV (src/Graphics/GL/Tokens.hs:2650)
    GL_DSDT_MAG_VIB_NV (src/Graphics/GL/Tokens.hs:2652)
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    GL_DS_BIAS_NV (src/Graphics/GL/Tokens.hs:2670)
    GL_DS_SCALE_NV (src/Graphics/GL/Tokens.hs:2672)
    GL_DT_BIAS_NV (src/Graphics/GL/Tokens.hs:2674)
    GL_DT_SCALE_NV (src/Graphics/GL/Tokens.hs:2676)
    GL_HILO16_NV (src/Graphics/GL/Tokens.hs:3718)
    GL_HILO_NV (src/Graphics/GL/Tokens.hs:3722)
    GL_HI_BIAS_NV (src/Graphics/GL/Tokens.hs:3762)
    GL_HI_SCALE_NV (src/Graphics/GL/Tokens.hs:3764)
    GL_LO_BIAS_NV (src/Graphics/GL/Tokens.hs:4532)
    GL_LO_SCALE_NV (src/Graphics/GL/Tokens.hs:4534)
    GL_MAGNITUDE_BIAS_NV (src/Graphics/GL/Tokens.hs:4660)
    GL_MAGNITUDE_SCALE_NV (src/Graphics/GL/Tokens.hs:4662)
    GL_OFFSET_TEXTURE_2D_BIAS_NV (src/Graphics/GL/Tokens.hs:6312)
    GL_OFFSET_TEXTURE_2D_MATRIX_NV (src/Graphics/GL/Tokens.hs:6314)
    GL_OFFSET_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:6316)
    GL_OFFSET_TEXTURE_2D_SCALE_NV (src/Graphics/GL/Tokens.hs:6318)
    GL_OFFSET_TEXTURE_BIAS_NV (src/Graphics/GL/Tokens.hs:6320)
    GL_OFFSET_TEXTURE_MATRIX_NV (src/Graphics/GL/Tokens.hs:6322)
    GL_OFFSET_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6324)
    GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6326)
    GL_OFFSET_TEXTURE_SCALE_NV (src/Graphics/GL/Tokens.hs:6328)
    GL_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:6612)
    GL_PREVIOUS_TEXTURE_INPUT_NV (src/Graphics/GL/Tokens.hs:7166)
    GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV (src/Graphics/GL/Tokens.hs:8210)
    GL_SHADER_CONSISTENT_NV (src/Graphics/GL/Tokens.hs:8570)
    GL_SHADER_OPERATION_NV (src/Graphics/GL/Tokens.hs:8592)
    GL_SIGNED_ALPHA8_NV (src/Graphics/GL/Tokens.hs:8638)
    GL_SIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8640)
    GL_SIGNED_HILO16_NV (src/Graphics/GL/Tokens.hs:8642)
    GL_SIGNED_HILO_NV (src/Graphics/GL/Tokens.hs:8646)
    GL_SIGNED_INTENSITY8_NV (src/Graphics/GL/Tokens.hs:8650)
    GL_SIGNED_INTENSITY_NV (src/Graphics/GL/Tokens.hs:8652)
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    GL_SIGNED_LUMINANCE_NV (src/Graphics/GL/Tokens.hs:8660)
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    GL_SIGNED_RGBA_NV (src/Graphics/GL/Tokens.hs:8672)
    GL_SIGNED_RGB_NV (src/Graphics/GL/Tokens.hs:8674)
    GL_SIGNED_RGB_UNSIGNED_ALPHA_NV (src/Graphics/GL/Tokens.hs:8676)
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  83% (  5 /  6) in 'Graphics.GL.NV.TextureShader2'
  Missing documentation for:
    GL_DOT_PRODUCT_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2370)
  23% (  5 / 22) in 'Graphics.GL.NV.TextureShader3'
  Missing documentation for:
    GL_DEPENDENT_HILO_TEXTURE_2D_NV (src/Graphics/GL/Tokens.hs:2148)
    GL_DEPENDENT_RGB_TEXTURE_3D_NV (src/Graphics/GL/Tokens.hs:2150)
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    GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV (src/Graphics/GL/Tokens.hs:2352)
    GL_DOT_PRODUCT_PASS_THROUGH_NV (src/Graphics/GL/Tokens.hs:2362)
    GL_DOT_PRODUCT_TEXTURE_1D_NV (src/Graphics/GL/Tokens.hs:2366)
    GL_FORCE_BLUE_TO_ONE_NV (src/Graphics/GL/Tokens.hs:3166)
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    GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6298)
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    GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV (src/Graphics/GL/Tokens.hs:6308)
    GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV (src/Graphics/GL/Tokens.hs:6310)
    GL_SIGNED_HILO8_NV (src/Graphics/GL/Tokens.hs:8644)
  62% (  5 /  8) in 'Graphics.GL.NV.UniformBufferUnifiedMemory'
  Missing documentation for:
    GL_UNIFORM_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10338)
    GL_UNIFORM_BUFFER_LENGTH_NV (src/Graphics/GL/Tokens.hs:10346)
    GL_UNIFORM_BUFFER_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10354)
  83% (  5 /  6) in 'Graphics.GL.NV.VertexArrayRange2'
  Missing documentation for:
    GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV (src/Graphics/GL/Tokens.hs:10806)
  71% (  5 /  7) in 'Graphics.GL.NV.VertexProgram2Option'
  Missing documentation for:
    GL_MAX_PROGRAM_CALL_DEPTH_NV (src/Graphics/GL/Tokens.hs:5386)
    GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV (src/Graphics/GL/Tokens.hs:5390)
  83% (  5 /  6) in 'Graphics.GL.NV.VertexProgram3'
  Missing documentation for:
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5788)
  50% (  5 / 10) in 'Graphics.GL.NVX.GPUMemoryInfo'
  Missing documentation for:
    GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3644)
    GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX (src/Graphics/GL/Tokens.hs:3646)
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    GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX (src/Graphics/GL/Tokens.hs:3650)
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  33% (  5 / 15) in 'Graphics.GL.OES.CompressedPalettedTexture'
  Missing documentation for:
    GL_PALETTE4_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6584)
    GL_PALETTE4_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6586)
    GL_PALETTE4_RGB8_OES (src/Graphics/GL/Tokens.hs:6588)
    GL_PALETTE4_RGBA4_OES (src/Graphics/GL/Tokens.hs:6590)
    GL_PALETTE4_RGBA8_OES (src/Graphics/GL/Tokens.hs:6592)
    GL_PALETTE8_R5_G6_B5_OES (src/Graphics/GL/Tokens.hs:6594)
    GL_PALETTE8_RGB5_A1_OES (src/Graphics/GL/Tokens.hs:6596)
    GL_PALETTE8_RGB8_OES (src/Graphics/GL/Tokens.hs:6598)
    GL_PALETTE8_RGBA4_OES (src/Graphics/GL/Tokens.hs:6600)
    GL_PALETTE8_RGBA8_OES (src/Graphics/GL/Tokens.hs:6602)
  71% (  5 /  7) in 'Graphics.GL.OES.ReadFormat'
  Missing documentation for:
    GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES (src/Graphics/GL/Tokens.hs:3928)
    GL_IMPLEMENTATION_COLOR_READ_TYPE_OES (src/Graphics/GL/Tokens.hs:3932)
  71% (  5 /  7) in 'Graphics.GL.OML.Interlace'
  Missing documentation for:
    GL_INTERLACE_OML (src/Graphics/GL/Tokens.hs:4100)
    GL_INTERLACE_READ_OML (src/Graphics/GL/Tokens.hs:4104)
  45% (  5 / 11) in 'Graphics.GL.OML.Resample'
  Missing documentation for:
    GL_PACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:6560)
    GL_RESAMPLE_AVERAGE_OML (src/Graphics/GL/Tokens.hs:7944)
    GL_RESAMPLE_DECIMATE_OML (src/Graphics/GL/Tokens.hs:7946)
    GL_RESAMPLE_REPLICATE_OML (src/Graphics/GL/Tokens.hs:7950)
    GL_RESAMPLE_ZERO_FILL_OML (src/Graphics/GL/Tokens.hs:7954)
    GL_UNPACK_RESAMPLE_OML (src/Graphics/GL/Tokens.hs:10408)
  71% (  5 /  7) in 'Graphics.GL.OML.Subsample'
  Missing documentation for:
    GL_FORMAT_SUBSAMPLE_244_244_OML (src/Graphics/GL/Tokens.hs:3168)
    GL_FORMAT_SUBSAMPLE_24_24_OML (src/Graphics/GL/Tokens.hs:3170)
 100% (  4 /  4) in 'Graphics.GL.OML'
  19% (  5 / 27) in 'Graphics.GL.PGI.VertexHints'
  Missing documentation for:
    GL_COLOR3_BIT_PGI (src/Graphics/GL/Tokens.hs:834)
    GL_COLOR4_BIT_PGI (src/Graphics/GL/Tokens.hs:836)
    GL_EDGEFLAG_BIT_PGI (src/Graphics/GL/Tokens.hs:2734)
    GL_INDEX_BIT_PGI (src/Graphics/GL/Tokens.hs:3976)
    GL_MATERIAL_SIDE_HINT_PGI (src/Graphics/GL/Tokens.hs:4830)
    GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4944)
    GL_MAT_AMBIENT_BIT_PGI (src/Graphics/GL/Tokens.hs:4946)
    GL_MAT_COLOR_INDEXES_BIT_PGI (src/Graphics/GL/Tokens.hs:4948)
    GL_MAT_DIFFUSE_BIT_PGI (src/Graphics/GL/Tokens.hs:4950)
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    GL_MAT_SHININESS_BIT_PGI (src/Graphics/GL/Tokens.hs:4954)
    GL_MAT_SPECULAR_BIT_PGI (src/Graphics/GL/Tokens.hs:4956)
    GL_MAX_VERTEX_HINT_PGI (src/Graphics/GL/Tokens.hs:5764)
    GL_NORMAL_BIT_PGI (src/Graphics/GL/Tokens.hs:6166)
    GL_TEXCOORD1_BIT_PGI (src/Graphics/GL/Tokens.hs:9274)
    GL_TEXCOORD2_BIT_PGI (src/Graphics/GL/Tokens.hs:9276)
    GL_TEXCOORD3_BIT_PGI (src/Graphics/GL/Tokens.hs:9278)
    GL_TEXCOORD4_BIT_PGI (src/Graphics/GL/Tokens.hs:9280)
    GL_VERTEX23_BIT_PGI (src/Graphics/GL/Tokens.hs:10752)
    GL_VERTEX4_BIT_PGI (src/Graphics/GL/Tokens.hs:10754)
    GL_VERTEX_CONSISTENT_HINT_PGI (src/Graphics/GL/Tokens.hs:10944)
    GL_VERTEX_DATA_HINT_PGI (src/Graphics/GL/Tokens.hs:10946)
  71% (  5 /  7) in 'Graphics.GL.REND.ScreenCoordinates'
  Missing documentation for:
    GL_INVERTED_SCREEN_W_REND (src/Graphics/GL/Tokens.hs:4292)
    GL_SCREEN_COORDINATES_REND (src/Graphics/GL/Tokens.hs:8490)
 100% (  2 /  2) in 'Graphics.GL.REND'
  45% (  5 / 11) in 'Graphics.GL.S3.S3TC'
  Missing documentation for:
    GL_RGB4_S3TC (src/Graphics/GL/Tokens.hs:8072)
    GL_RGBA4_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8158)
    GL_RGBA4_S3TC (src/Graphics/GL/Tokens.hs:8164)
    GL_RGBA_DXT5_S3TC (src/Graphics/GL/Tokens.hs:8182)
    GL_RGBA_S3TC (src/Graphics/GL/Tokens.hs:8204)
    GL_RGB_S3TC (src/Graphics/GL/Tokens.hs:8228)
 100% (  2 /  2) in 'Graphics.GL.S3'
  31% (  5 / 16) in 'Graphics.GL.SGI.ColorMatrix'
  Missing documentation for:
    GL_COLOR_MATRIX_SGI (src/Graphics/GL/Tokens.hs:1076)
    GL_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:1080)
    GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI (src/Graphics/GL/Tokens.hs:5014)
    GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI (src/Graphics/GL/Tokens.hs:7072)
    GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI (src/Graphics/GL/Tokens.hs:7076)
    GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI (src/Graphics/GL/Tokens.hs:7080)
    GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI (src/Graphics/GL/Tokens.hs:7084)
    GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI (src/Graphics/GL/Tokens.hs:7092)
    GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI (src/Graphics/GL/Tokens.hs:7096)
    GL_POST_COLOR_MATRIX_RED_BIAS_SGI (src/Graphics/GL/Tokens.hs:7100)
    GL_POST_COLOR_MATRIX_RED_SCALE_SGI (src/Graphics/GL/Tokens.hs:7104)
  71% (  5 /  7) in 'Graphics.GL.SGI.TextureColorTable'
  Missing documentation for:
    GL_PROXY_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7392)
    GL_TEXTURE_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:9610)
  71% (  5 /  7) in 'Graphics.GL.SGIS.GenerateMipmap'
  Missing documentation for:
    GL_GENERATE_MIPMAP_HINT_SGIS (src/Graphics/GL/Tokens.hs:3540)
    GL_GENERATE_MIPMAP_SGIS (src/Graphics/GL/Tokens.hs:3542)
  38% (  5 / 13) in 'Graphics.GL.SGIS.PointLineTexgen'
  Missing documentation for:
    GL_EYE_DISTANCE_TO_LINE_SGIS (src/Graphics/GL/Tokens.hs:2876)
    GL_EYE_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:2878)
    GL_EYE_LINE_SGIS (src/Graphics/GL/Tokens.hs:2884)
    GL_EYE_POINT_SGIS (src/Graphics/GL/Tokens.hs:2890)
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    GL_OBJECT_DISTANCE_TO_POINT_SGIS (src/Graphics/GL/Tokens.hs:6260)
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    GL_OBJECT_POINT_SGIS (src/Graphics/GL/Tokens.hs:6274)
  83% (  5 /  6) in 'Graphics.GL.SGIS.TextureBorderClamp'
  Missing documentation for:
    GL_CLAMP_TO_BORDER_SGIS (src/Graphics/GL/Tokens.hs:696)
  83% (  5 /  6) in 'Graphics.GL.SGIS.TextureEdgeClamp'
  Missing documentation for:
    GL_CLAMP_TO_EDGE_SGIS (src/Graphics/GL/Tokens.hs:700)
  56% (  5 /  9) in 'Graphics.GL.SGIS.TextureLOD'
  Missing documentation for:
    GL_TEXTURE_BASE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9472)
    GL_TEXTURE_MAX_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:9922)
    GL_TEXTURE_MAX_LOD_SGIS (src/Graphics/GL/Tokens.hs:9926)
    GL_TEXTURE_MIN_LOD_SGIS (src/Graphics/GL/Tokens.hs:9934)
  19% (  5 / 27) in 'Graphics.GL.SGIS.TextureSelect'
  Missing documentation for:
    GL_DUAL_ALPHA12_SGIS (src/Graphics/GL/Tokens.hs:2680)
    GL_DUAL_ALPHA16_SGIS (src/Graphics/GL/Tokens.hs:2682)
    GL_DUAL_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2684)
    GL_DUAL_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2686)
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    GL_DUAL_INTENSITY16_SGIS (src/Graphics/GL/Tokens.hs:2690)
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    GL_DUAL_LUMINANCE12_SGIS (src/Graphics/GL/Tokens.hs:2696)
    GL_DUAL_LUMINANCE16_SGIS (src/Graphics/GL/Tokens.hs:2698)
    GL_DUAL_LUMINANCE4_SGIS (src/Graphics/GL/Tokens.hs:2700)
    GL_DUAL_LUMINANCE8_SGIS (src/Graphics/GL/Tokens.hs:2702)
    GL_DUAL_LUMINANCE_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:2704)
    GL_DUAL_LUMINANCE_ALPHA8_SGIS (src/Graphics/GL/Tokens.hs:2706)
    GL_DUAL_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:2708)
    GL_QUAD_ALPHA4_SGIS (src/Graphics/GL/Tokens.hs:7428)
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    GL_QUAD_INTENSITY4_SGIS (src/Graphics/GL/Tokens.hs:7432)
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    GL_QUAD_TEXTURE_SELECT_SGIS (src/Graphics/GL/Tokens.hs:7444)
  71% (  5 /  7) in 'Graphics.GL.SGIX.AsyncHistogram'
  Missing documentation for:
    GL_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:336)
    GL_MAX_ASYNC_HISTOGRAM_SGIX (src/Graphics/GL/Tokens.hs:4976)
  45% (  5 / 11) in 'Graphics.GL.SGIX.AsyncPixel'
  Missing documentation for:
    GL_ASYNC_DRAW_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:334)
    GL_ASYNC_READ_PIXELS_SGIX (src/Graphics/GL/Tokens.hs:340)
    GL_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:342)
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    GL_MAX_ASYNC_TEX_IMAGE_SGIX (src/Graphics/GL/Tokens.hs:4980)
  71% (  5 /  7) in 'Graphics.GL.SGIX.BlendAlphaMinmax'
  Missing documentation for:
    GL_ALPHA_MAX_SGIX (src/Graphics/GL/Tokens.hs:260)
    GL_ALPHA_MIN_SGIX (src/Graphics/GL/Tokens.hs:264)
  83% (  5 /  6) in 'Graphics.GL.SGIX.CalligraphicFragment'
  Missing documentation for:
    GL_CALLIGRAPHIC_FRAGMENT_SGIX (src/Graphics/GL/Tokens.hs:664)
  29% (  5 / 17) in 'Graphics.GL.SGIX.Clipmap'
  Missing documentation for:
    GL_LINEAR_CLIPMAP_LINEAR_SGIX (src/Graphics/GL/Tokens.hs:4412)
    GL_LINEAR_CLIPMAP_NEAREST_SGIX (src/Graphics/GL/Tokens.hs:4414)
    GL_MAX_CLIPMAP_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:4992)
    GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:4994)
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    GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:9602)
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    GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX (src/Graphics/GL/Tokens.hs:9606)
  83% (  5 /  6) in 'Graphics.GL.SGIX.ConvolutionAccuracy'
  Missing documentation for:
    GL_CONVOLUTION_HINT_SGIX (src/Graphics/GL/Tokens.hs:1708)
  62% (  5 /  8) in 'Graphics.GL.SGIX.DepthTexture'
  Missing documentation for:
    GL_DEPTH_COMPONENT16_SGIX (src/Graphics/GL/Tokens.hs:2220)
    GL_DEPTH_COMPONENT24_SGIX (src/Graphics/GL/Tokens.hs:2228)
    GL_DEPTH_COMPONENT32_SGIX (src/Graphics/GL/Tokens.hs:2240)
  71% (  5 /  7) in 'Graphics.GL.SGIX.FogOffset'
  Missing documentation for:
    GL_FOG_OFFSET_SGIX (src/Graphics/GL/Tokens.hs:3122)
    GL_FOG_OFFSET_VALUE_SGIX (src/Graphics/GL/Tokens.hs:3124)
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  Missing documentation for:
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    glGetTextureParameterIuivEXT (src/Graphics/GL/Functions.hs:20645)
    glGetTextureParameterfvEXT (src/Graphics/GL/Functions.hs:20675)
    glGetTextureParameterivEXT (src/Graphics/GL/Functions.hs:20705)
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    glGetUniformi64vARB (src/Graphics/GL/Functions.hs:21043)
    glGetUniformi64vNV (src/Graphics/GL/Functions.hs:21057)
    glGetUniformui64vARB (src/Graphics/GL/Functions.hs:21101)
    glGetUniformui64vNV (src/Graphics/GL/Functions.hs:21115)
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    glGetVertexArrayIntegervEXT (src/Graphics/GL/Functions.hs:21303)
    glGetVertexArrayPointeri_vEXT (src/Graphics/GL/Functions.hs:21317)
    glGetVertexArrayPointervEXT (src/Graphics/GL/Functions.hs:21332)
    glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions.hs:21361)
    glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions.hs:21375)
    glGetVertexAttribLi64vNV (src/Graphics/GL/Functions.hs:21479)
    glGetVertexAttribLui64vARB (src/Graphics/GL/Functions.hs:21493)
    glGetVertexAttribLui64vNV (src/Graphics/GL/Functions.hs:21507)
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    glGetVideoCaptureStreamfvNV (src/Graphics/GL/Functions.hs:21716)
    glGetVideoCaptureStreamivNV (src/Graphics/GL/Functions.hs:21731)
    glGetVideoCaptureivNV (src/Graphics/GL/Functions.hs:21746)
    glGetVideoi64vNV (src/Graphics/GL/Functions.hs:21760)
    glGetVideoivNV (src/Graphics/GL/Functions.hs:21774)
    glGetVideoui64vNV (src/Graphics/GL/Functions.hs:21788)
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  25% (  6 / 24) in 'Graphics.GL.AMD.DebugOutput'
  Missing documentation for:
    GL_DEBUG_CATEGORY_API_ERROR_AMD (src/Graphics/GL/Tokens.hs:1968)
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 100% (  9 /  9) in 'Graphics.GL.AMD.DrawBuffersBlend'
   9% (  6 / 68) in 'Graphics.GL.AMD.GPUShaderInt64'
  Missing documentation for:
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  38% (  6 / 16) in 'Graphics.GL.AMD.InterleavedElements'
  Missing documentation for:
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 100% (  7 /  7) in 'Graphics.GL.AMD.MultiDrawIndirect'
  43% (  6 / 14) in 'Graphics.GL.AMD.NameGenDelete'
  Missing documentation for:
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  46% (  6 / 13) in 'Graphics.GL.AMD.OcclusionQueryEvent'
  Missing documentation for:
    GL_OCCLUSION_QUERY_EVENT_MASK_AMD (src/Graphics/GL/Tokens.hs:6288)
    GL_QUERY_ALL_EVENT_BITS_AMD (src/Graphics/GL/Tokens.hs:7450)
    GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7480)
    GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7482)
    GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7484)
    GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD (src/Graphics/GL/Tokens.hs:7514)
    glQueryObjectParameteruiAMD (src/Graphics/GL/Functions.hs:34055)
  25% (  6 / 24) in 'Graphics.GL.AMD.PerformanceMonitor'
  Missing documentation for:
    GL_COUNTER_RANGE_AMD (src/Graphics/GL/Tokens.hs:1804)
    GL_COUNTER_TYPE_AMD (src/Graphics/GL/Tokens.hs:1806)
    GL_PERCENTAGE_AMD (src/Graphics/GL/Tokens.hs:6732)
    GL_PERFMON_RESULT_AMD (src/Graphics/GL/Tokens.hs:6736)
    GL_PERFMON_RESULT_AVAILABLE_AMD (src/Graphics/GL/Tokens.hs:6738)
    GL_PERFMON_RESULT_SIZE_AMD (src/Graphics/GL/Tokens.hs:6740)
    GL_UNSIGNED_INT64_AMD (src/Graphics/GL/Tokens.hs:10462)
    glBeginPerfMonitorAMD (src/Graphics/GL/Functions.hs:3629)
    glDeletePerfMonitorsAMD (src/Graphics/GL/Functions.hs:10250)
    glEndPerfMonitorAMD (src/Graphics/GL/Functions.hs:12559)
    glGenPerfMonitorsAMD (src/Graphics/GL/Functions.hs:14775)
    glGetPerfMonitorCounterDataAMD (src/Graphics/GL/Functions.hs:18556)
    glGetPerfMonitorCounterInfoAMD (src/Graphics/GL/Functions.hs:18572)
    glGetPerfMonitorCounterStringAMD (src/Graphics/GL/Functions.hs:18587)
    glGetPerfMonitorCountersAMD (src/Graphics/GL/Functions.hs:18603)
    glGetPerfMonitorGroupStringAMD (src/Graphics/GL/Functions.hs:18619)
    glGetPerfMonitorGroupsAMD (src/Graphics/GL/Functions.hs:18634)
    glSelectPerfMonitorCountersAMD (src/Graphics/GL/Functions.hs:36572)
  75% (  6 /  8) in 'Graphics.GL.AMD.SamplePositions'
  Missing documentation for:
    GL_SUBSAMPLE_DISTANCE_AMD (src/Graphics/GL/Tokens.hs:9088)
    glSetMultisamplefvAMD (src/Graphics/GL/Functions.hs:36694)
  35% (  6 / 17) in 'Graphics.GL.AMD.SparseTexture'
  Missing documentation for:
    GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5520)
    GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:5526)
    GL_MAX_SPARSE_TEXTURE_SIZE_AMD (src/Graphics/GL/Tokens.hs:5532)
    GL_MIN_LOD_WARNING_AMD (src/Graphics/GL/Tokens.hs:5848)
    GL_MIN_SPARSE_LEVEL_AMD (src/Graphics/GL/Tokens.hs:5870)
    GL_TEXTURE_STORAGE_SPARSE_BIT_AMD (src/Graphics/GL/Tokens.hs:10008)
    GL_VIRTUAL_PAGE_SIZE_X_AMD (src/Graphics/GL/Tokens.hs:11172)
    GL_VIRTUAL_PAGE_SIZE_Y_AMD (src/Graphics/GL/Tokens.hs:11178)
    GL_VIRTUAL_PAGE_SIZE_Z_AMD (src/Graphics/GL/Tokens.hs:11184)
    glTexStorageSparseAMD (src/Graphics/GL/Functions.hs:39751)
    glTextureStorageSparseAMD (src/Graphics/GL/Functions.hs:40626)
  55% (  6 / 11) in 'Graphics.GL.AMD.StencilOperationExtended'
  Missing documentation for:
    GL_REPLACE_VALUE_AMD (src/Graphics/GL/Tokens.hs:7936)
    GL_SET_AMD (src/Graphics/GL/Tokens.hs:8554)
    GL_STENCIL_BACK_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:8954)
    GL_STENCIL_OP_VALUE_AMD (src/Graphics/GL/Tokens.hs:9028)
    glStencilOpValueAMD (src/Graphics/GL/Functions.hs:37102)
  40% (  6 / 15) in 'Graphics.GL.AMD.VertexShaderTessellator'
  Missing documentation for:
    GL_CONTINUOUS_AMD (src/Graphics/GL/Tokens.hs:1670)
    GL_DISCRETE_AMD (src/Graphics/GL/Tokens.hs:2310)
    GL_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:4234)
    GL_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:8320)
    GL_TESSELLATION_FACTOR_AMD (src/Graphics/GL/Tokens.hs:9192)
    GL_TESSELLATION_MODE_AMD (src/Graphics/GL/Tokens.hs:9194)
    GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD (src/Graphics/GL/Tokens.hs:10616)
    glTessellationFactorAMD (src/Graphics/GL/Functions.hs:37457)
    glTessellationModeAMD (src/Graphics/GL/Functions.hs:37469)
 100% ( 19 / 19) in 'Graphics.GL.AMD'
  43% (  6 / 14) in 'Graphics.GL.APPLE.ElementArray'
  Missing documentation for:
    GL_ELEMENT_ARRAY_APPLE (src/Graphics/GL/Tokens.hs:2772)
    GL_ELEMENT_ARRAY_POINTER_APPLE (src/Graphics/GL/Tokens.hs:2790)
    GL_ELEMENT_ARRAY_TYPE_APPLE (src/Graphics/GL/Tokens.hs:2794)
    glDrawElementArrayAPPLE (src/Graphics/GL/Functions.hs:11434)
    glDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions.hs:11788)
    glElementPointerAPPLE (src/Graphics/GL/Functions.hs:12226)
    glMultiDrawElementArrayAPPLE (src/Graphics/GL/Functions.hs:26051)
    glMultiDrawRangeElementArrayAPPLE (src/Graphics/GL/Functions.hs:26257)
  38% (  6 / 16) in 'Graphics.GL.APPLE.Fence'
  Missing documentation for:
    GL_DRAW_PIXELS_APPLE (src/Graphics/GL/Tokens.hs:2638)
    GL_FENCE_APPLE (src/Graphics/GL/Tokens.hs:2916)
    glDeleteFencesAPPLE (src/Graphics/GL/Functions.hs:10092)
    glFinishFenceAPPLE (src/Graphics/GL/Functions.hs:13244)
    glFinishObjectAPPLE (src/Graphics/GL/Functions.hs:13268)
    glGenFencesAPPLE (src/Graphics/GL/Functions.hs:14644)
    glIsFenceAPPLE (src/Graphics/GL/Functions.hs:23330)
    glSetFenceAPPLE (src/Graphics/GL/Functions.hs:36628)
    glTestFenceAPPLE (src/Graphics/GL/Functions.hs:37481)
    glTestObjectAPPLE (src/Graphics/GL/Functions.hs:37505)
  70% (  7 / 10) in 'Graphics.GL.APPLE.FlushBufferRange'
  Missing documentation for:
    GL_BUFFER_FLUSHING_UNMAP_APPLE (src/Graphics/GL/Tokens.hs:592)
    GL_BUFFER_SERIALIZED_MODIFY_APPLE (src/Graphics/GL/Tokens.hs:622)
    glBufferParameteriAPPLE (src/Graphics/GL/Functions.hs:5469)
  40% (  6 / 15) in 'Graphics.GL.APPLE.ObjectPurgeable'
  Missing documentation for:
    GL_BUFFER_OBJECT_APPLE (src/Graphics/GL/Tokens.hs:618)
    GL_PURGEABLE_APPLE (src/Graphics/GL/Tokens.hs:7410)
    GL_RELEASED_APPLE (src/Graphics/GL/Tokens.hs:7820)
    GL_RETAINED_APPLE (src/Graphics/GL/Tokens.hs:7974)
    GL_UNDEFINED_APPLE (src/Graphics/GL/Tokens.hs:10290)
    GL_VOLATILE_APPLE (src/Graphics/GL/Tokens.hs:11192)
    glGetObjectParameterivAPPLE (src/Graphics/GL/Functions.hs:18254)
    glObjectPurgeableAPPLE (src/Graphics/GL/Functions.hs:29395)
    glObjectUnpurgeableAPPLE (src/Graphics/GL/Functions.hs:29409)
  43% (  6 / 14) in 'Graphics.GL.APPLE.TextureRange'
  Missing documentation for:
    GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9054)
    GL_STORAGE_PRIVATE_APPLE (src/Graphics/GL/Tokens.hs:9058)
    GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9060)
    GL_TEXTURE_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:9954)
    GL_TEXTURE_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:9956)
    GL_TEXTURE_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10006)
    glGetTexParameterPointervAPPLE (src/Graphics/GL/Functions.hs:20405)
    glTextureRangeAPPLE (src/Graphics/GL/Functions.hs:40422)
  82% (  9 / 11) in 'Graphics.GL.APPLE.VertexArrayObject'
  Missing documentation for:
    GL_VERTEX_ARRAY_BINDING_APPLE (src/Graphics/GL/Tokens.hs:10762)
    glBindVertexArrayAPPLE (src/Graphics/GL/Functions.hs:4453)
  38% (  6 / 16) in 'Graphics.GL.APPLE.VertexArrayRange'
  Missing documentation for:
    GL_STORAGE_CACHED_APPLE (src/Graphics/GL/Tokens.hs:9054)
    GL_STORAGE_CLIENT_APPLE (src/Graphics/GL/Tokens.hs:9056)
    GL_STORAGE_SHARED_APPLE (src/Graphics/GL/Tokens.hs:9060)
    GL_VERTEX_ARRAY_RANGE_APPLE (src/Graphics/GL/Tokens.hs:10792)
    GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE (src/Graphics/GL/Tokens.hs:10794)
    GL_VERTEX_ARRAY_RANGE_POINTER_APPLE (src/Graphics/GL/Tokens.hs:10800)
    GL_VERTEX_ARRAY_STORAGE_HINT_APPLE (src/Graphics/GL/Tokens.hs:10812)
    glFlushVertexArrayRangeAPPLE (src/Graphics/GL/Functions.hs:13413)
    glVertexArrayParameteriAPPLE (src/Graphics/GL/Functions.hs:44161)
    glVertexArrayRangeAPPLE (src/Graphics/GL/Functions.hs:44174)
  26% (  6 / 23) in 'Graphics.GL.APPLE.VertexProgramEvaluators'
  Missing documentation for:
    GL_VERTEX_ATTRIB_MAP1_APPLE (src/Graphics/GL/Tokens.hs:10912)
    GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10914)
    GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10916)
    GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10918)
    GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10920)
    GL_VERTEX_ATTRIB_MAP2_APPLE (src/Graphics/GL/Tokens.hs:10922)
    GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE (src/Graphics/GL/Tokens.hs:10924)
    GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE (src/Graphics/GL/Tokens.hs:10926)
    GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE (src/Graphics/GL/Tokens.hs:10928)
    GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE (src/Graphics/GL/Tokens.hs:10930)
    glDisableVertexAttribAPPLE (src/Graphics/GL/Functions.hs:10962)
    glEnableVertexAttribAPPLE (src/Graphics/GL/Functions.hs:12382)
    glIsVertexAttribEnabledAPPLE (src/Graphics/GL/Functions.hs:23862)
    glMapVertexAttrib1dAPPLE (src/Graphics/GL/Functions.hs:25064)
    glMapVertexAttrib1fAPPLE (src/Graphics/GL/Functions.hs:25082)
    glMapVertexAttrib2dAPPLE (src/Graphics/GL/Functions.hs:25100)
    glMapVertexAttrib2fAPPLE (src/Graphics/GL/Functions.hs:25122)
 100% ( 17 / 17) in 'Graphics.GL.APPLE'
 100% (  8 /  8) in 'Graphics.GL.ARB.BaseInstance'
  26% (  6 / 23) in 'Graphics.GL.ARB.BindlessTexture'
  Missing documentation for:
    GL_UNSIGNED_INT64_ARB (src/Graphics/GL/Tokens.hs:10464)
    glGetImageHandleARB (src/Graphics/GL/Functions.hs:16860)
    glGetTextureHandleARB (src/Graphics/GL/Functions.hs:20477)
    glGetTextureSamplerHandleARB (src/Graphics/GL/Functions.hs:20720)
    glGetVertexAttribLui64vARB (src/Graphics/GL/Functions.hs:21493)
    glIsImageHandleResidentARB (src/Graphics/GL/Functions.hs:23392)
    glIsTextureHandleResidentARB (src/Graphics/GL/Functions.hs:23760)
    glMakeImageHandleNonResidentARB (src/Graphics/GL/Functions.hs:24519)
    glMakeImageHandleResidentARB (src/Graphics/GL/Functions.hs:24543)
    glMakeTextureHandleNonResidentARB (src/Graphics/GL/Functions.hs:24594)
    glMakeTextureHandleResidentARB (src/Graphics/GL/Functions.hs:24618)
    glProgramUniformHandleui64ARB (src/Graphics/GL/Functions.hs:33186)
    glProgramUniformHandleui64vARB (src/Graphics/GL/Functions.hs:33214)
    glUniformHandleui64ARB (src/Graphics/GL/Functions.hs:42359)
    glUniformHandleui64vARB (src/Graphics/GL/Functions.hs:42385)
    glVertexAttribL1ui64ARB (src/Graphics/GL/Functions.hs:46847)
    glVertexAttribL1ui64vARB (src/Graphics/GL/Functions.hs:46873)
  62% (  8 / 13) in 'Graphics.GL.ARB.BlendFuncExtended'
  Missing documentation for:
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
  44% (  7 / 16) in 'Graphics.GL.ARB.BufferStorage'
  Missing documentation for:
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2730)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4792)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4810)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
  67% (  6 /  9) in 'Graphics.GL.ARB.CLEvent'
  Missing documentation for:
    GL_SYNC_CL_EVENT_ARB (src/Graphics/GL/Tokens.hs:9120)
    GL_SYNC_CL_EVENT_COMPLETE_ARB (src/Graphics/GL/Tokens.hs:9122)
    glCreateSyncFromCLeventARB (src/Graphics/GL/Functions.hs:9661)
 100% (  7 /  7) in 'Graphics.GL.ARB.ClearBufferObject'
  89% (  8 /  9) in 'Graphics.GL.ARB.ClearTexture'
  Missing documentation for:
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
  54% (  7 / 13) in 'Graphics.GL.ARB.ClipControl'
  Missing documentation for:
    GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736)
    GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6102)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11294)
  58% (  7 / 12) in 'Graphics.GL.ARB.ColorBufferFloat'
  Missing documentation for:
    GL_CLAMP_FRAGMENT_COLOR_ARB (src/Graphics/GL/Tokens.hs:680)
    GL_CLAMP_READ_COLOR_ARB (src/Graphics/GL/Tokens.hs:684)
    GL_CLAMP_VERTEX_COLOR_ARB (src/Graphics/GL/Tokens.hs:704)
    GL_FIXED_ONLY_ARB (src/Graphics/GL/Tokens.hs:2956)
    GL_RGBA_FLOAT_MODE_ARB (src/Graphics/GL/Tokens.hs:8192)
  31% (  8 / 26) in 'Graphics.GL.ARB.ComputeShader'
  Missing documentation for:
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
  55% (  6 / 11) in 'Graphics.GL.ARB.ComputeVariableGroupSize'
  Missing documentation for:
    GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5072)
    GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5074)
    GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB (src/Graphics/GL/Tokens.hs:5088)
    GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB (src/Graphics/GL/Tokens.hs:5090)
    glDispatchComputeGroupSizeARB (src/Graphics/GL/Functions.hs:11086)
  78% (  7 /  9) in 'Graphics.GL.ARB.CopyBuffer'
  Missing documentation for:
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
 100% (  6 /  6) in 'Graphics.GL.ARB.CopyImage'
  31% ( 10 / 32) in 'Graphics.GL.ARB.DebugOutput'
  Missing documentation for:
    GL_DEBUG_CALLBACK_FUNCTION_ARB (src/Graphics/GL/Tokens.hs:1958)
    GL_DEBUG_CALLBACK_USER_PARAM_ARB (src/Graphics/GL/Tokens.hs:1964)
    GL_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:1992)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:1998)
    GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB (src/Graphics/GL/Tokens.hs:2010)
    GL_DEBUG_SEVERITY_HIGH_ARB (src/Graphics/GL/Tokens.hs:2020)
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    GL_DEBUG_SEVERITY_MEDIUM_ARB (src/Graphics/GL/Tokens.hs:2036)
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    GL_DEBUG_SOURCE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2058)
    GL_DEBUG_SOURCE_SHADER_COMPILER_ARB (src/Graphics/GL/Tokens.hs:2064)
    GL_DEBUG_SOURCE_THIRD_PARTY_ARB (src/Graphics/GL/Tokens.hs:2070)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB (src/Graphics/GL/Tokens.hs:2076)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2082)
    GL_DEBUG_TYPE_ERROR_ARB (src/Graphics/GL/Tokens.hs:2088)
    GL_DEBUG_TYPE_OTHER_ARB (src/Graphics/GL/Tokens.hs:2098)
    GL_DEBUG_TYPE_PERFORMANCE_ARB (src/Graphics/GL/Tokens.hs:2104)
    GL_DEBUG_TYPE_PORTABILITY_ARB (src/Graphics/GL/Tokens.hs:2114)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB (src/Graphics/GL/Tokens.hs:2124)
    GL_MAX_DEBUG_LOGGED_MESSAGES_ARB (src/Graphics/GL/Tokens.hs:5126)
    GL_MAX_DEBUG_MESSAGE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:5134)
  85% ( 99 /116) in 'Graphics.GL.ARB.DirectStateAccess'
  Missing documentation for:
    GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7516)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
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    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10030)
    glGetQueryBufferObjecti64v (src/Graphics/GL/Functions.hs:19403)
    glGetQueryBufferObjectiv (src/Graphics/GL/Functions.hs:19418)
    glGetQueryBufferObjectui64v (src/Graphics/GL/Functions.hs:19433)
    glGetQueryBufferObjectuiv (src/Graphics/GL/Functions.hs:19448)
  29% (  7 / 24) in 'Graphics.GL.ARB.DrawBuffers'
  Missing documentation for:
    GL_DRAW_BUFFER0_ARB (src/Graphics/GL/Tokens.hs:2442)
    GL_DRAW_BUFFER10_ARB (src/Graphics/GL/Tokens.hs:2454)
    GL_DRAW_BUFFER11_ARB (src/Graphics/GL/Tokens.hs:2464)
    GL_DRAW_BUFFER12_ARB (src/Graphics/GL/Tokens.hs:2474)
    GL_DRAW_BUFFER13_ARB (src/Graphics/GL/Tokens.hs:2484)
    GL_DRAW_BUFFER14_ARB (src/Graphics/GL/Tokens.hs:2494)
    GL_DRAW_BUFFER15_ARB (src/Graphics/GL/Tokens.hs:2504)
    GL_DRAW_BUFFER1_ARB (src/Graphics/GL/Tokens.hs:2512)
    GL_DRAW_BUFFER2_ARB (src/Graphics/GL/Tokens.hs:2522)
    GL_DRAW_BUFFER3_ARB (src/Graphics/GL/Tokens.hs:2532)
    GL_DRAW_BUFFER4_ARB (src/Graphics/GL/Tokens.hs:2542)
    GL_DRAW_BUFFER5_ARB (src/Graphics/GL/Tokens.hs:2552)
    GL_DRAW_BUFFER6_ARB (src/Graphics/GL/Tokens.hs:2562)
    GL_DRAW_BUFFER7_ARB (src/Graphics/GL/Tokens.hs:2572)
    GL_DRAW_BUFFER8_ARB (src/Graphics/GL/Tokens.hs:2582)
    GL_DRAW_BUFFER9_ARB (src/Graphics/GL/Tokens.hs:2592)
    GL_MAX_DRAW_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:5150)
 100% (  9 /  9) in 'Graphics.GL.ARB.DrawBuffersBlend'
 100% (  9 /  9) in 'Graphics.GL.ARB.DrawElementsBaseVertex'
  80% (  8 / 10) in 'Graphics.GL.ARB.DrawIndirect'
  Missing documentation for:
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
 100% (  7 /  7) in 'Graphics.GL.ARB.DrawInstanced'
  41% ( 11 / 27) in 'Graphics.GL.ARB.ES2Compatibility'
  Missing documentation for:
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
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  88% (  7 /  8) in 'Graphics.GL.ARB.ES31Compatibility'
  Missing documentation for:
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
  70% (  7 / 10) in 'Graphics.GL.ARB.ES32Compatibility'
  Missing documentation for:
    GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB (src/Graphics/GL/Tokens.hs:6054)
    GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB (src/Graphics/GL/Tokens.hs:6058)
    GL_PRIMITIVE_BOUNDING_BOX_ARB (src/Graphics/GL/Tokens.hs:7188)
  10% ( 10 /103) in 'Graphics.GL.ARB.FragmentProgram'
  Missing documentation for:
    GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1882)
    GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1888)
    GL_FRAGMENT_PROGRAM_ARB (src/Graphics/GL/Tokens.hs:3244)
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    GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4840)
    GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4842)
    GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4844)
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    GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4848)
    GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4850)
    GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4852)
    GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4854)
    GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4856)
    GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4860)
    GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:4862)
    GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:4864)
    GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:4866)
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    GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:4870)
    GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:4872)
    GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:4874)
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    GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:4880)
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    GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:4888)
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    GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:4896)
    GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:4900)
    GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:4904)
    GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:4908)
    GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:4910)
    GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5380)
    GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5382)
    GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5388)
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    GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5406)
    GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5408)
    GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5412)
    GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5414)
    GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5416)
    GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5420)
    GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5422)
    GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5424)
    GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5428)
    GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5442)
    GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:5458)
    GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5460)
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    GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7242)
    GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7246)
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    GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7274)
    GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7276)
    GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7278)
    GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7280)
    GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7282)
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    GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7318)
    GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7324)
    GL_PROGRAM_TEX_INDIRECTIONS_ARB (src/Graphics/GL/Tokens.hs:7326)
    GL_PROGRAM_TEX_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7328)
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    glGetProgramivARB (src/Graphics/GL/Functions.hs:19375)
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  47% (  8 / 17) in 'Graphics.GL.ARB.FramebufferNoAttachments'
  Missing documentation for:
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
  26% ( 26 / 99) in 'Graphics.GL.ARB.FramebufferObjectCompatibility'
  Missing documentation for:
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
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    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
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    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
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    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
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    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
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    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
  27% ( 26 / 98) in 'Graphics.GL.ARB.FramebufferObjectCore'
  Missing documentation for:
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
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    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
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    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
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    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
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    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
  19% (  7 / 37) in 'Graphics.GL.ARB.GPUShaderFP64'
  Missing documentation for:
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
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    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
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  12% (  6 / 50) in 'Graphics.GL.ARB.GPUShaderInt64'
  Missing documentation for:
    GL_INT64_ARB (src/Graphics/GL/Tokens.hs:4026)
    GL_INT64_VEC2_ARB (src/Graphics/GL/Tokens.hs:4030)
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  30% (  9 / 30) in 'Graphics.GL.ARB.GeometryShader4'
  Missing documentation for:
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB (src/Graphics/GL/Tokens.hs:3312)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
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    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5302)
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  69% (  9 / 13) in 'Graphics.GL.ARB.GetProgramBinary'
  Missing documentation for:
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
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 100% (  7 /  7) in 'Graphics.GL.ARB.GetTextureSubImage'
  35% ( 40 /115) in 'Graphics.GL.ARB.ImagingCompatibility'
  Missing documentation for:
    GL_BLEND_COLOR (src/Graphics/GL/Tokens.hs:476)
    GL_BLEND_EQUATION (src/Graphics/GL/Tokens.hs:496)
    GL_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:1074)
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    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
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    GL_HISTOGRAM_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3732)
    GL_HISTOGRAM_FORMAT (src/Graphics/GL/Tokens.hs:3738)
    GL_HISTOGRAM_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3742)
    GL_HISTOGRAM_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:3746)
    GL_HISTOGRAM_RED_SIZE (src/Graphics/GL/Tokens.hs:3750)
    GL_HISTOGRAM_SINK (src/Graphics/GL/Tokens.hs:3754)
    GL_HISTOGRAM_WIDTH (src/Graphics/GL/Tokens.hs:3758)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
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    GL_MAX_CONVOLUTION_HEIGHT (src/Graphics/GL/Tokens.hs:5098)
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    GL_POST_COLOR_MATRIX_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7074)
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    GL_POST_COLOR_MATRIX_GREEN_SCALE (src/Graphics/GL/Tokens.hs:7094)
    GL_POST_COLOR_MATRIX_RED_BIAS (src/Graphics/GL/Tokens.hs:7098)
    GL_POST_COLOR_MATRIX_RED_SCALE (src/Graphics/GL/Tokens.hs:7102)
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    GL_POST_CONVOLUTION_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:7110)
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  42% (  8 / 19) in 'Graphics.GL.ARB.ImagingCore'
  Missing documentation for:
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  60% (  6 / 10) in 'Graphics.GL.ARB.IndirectParameters'
  Missing documentation for:
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  88% (  7 /  8) in 'Graphics.GL.ARB.InstancedArrays'
  Missing documentation for:
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB (src/Graphics/GL/Tokens.hs:10868)
  88% (  7 /  8) in 'Graphics.GL.ARB.InternalformatQuery'
  Missing documentation for:
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
   6% (  7 /122) in 'Graphics.GL.ARB.InternalformatQuery2'
  Missing documentation for:
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    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
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    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
 100% ( 11 / 11) in 'Graphics.GL.ARB.InvalidateSubdata'
  57% (  8 / 14) in 'Graphics.GL.ARB.MapBufferRange'
  Missing documentation for:
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
  29% (  6 / 21) in 'Graphics.GL.ARB.MatrixPalette'
  Missing documentation for:
    GL_CURRENT_MATRIX_INDEX_ARB (src/Graphics/GL/Tokens.hs:1884)
    GL_CURRENT_PALETTE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1896)
    GL_MATRIX_INDEX_ARRAY_ARB (src/Graphics/GL/Tokens.hs:4914)
    GL_MATRIX_INDEX_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:4920)
    GL_MATRIX_INDEX_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:4924)
    GL_MATRIX_INDEX_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:4928)
    GL_MATRIX_INDEX_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:4932)
    GL_MATRIX_PALETTE_ARB (src/Graphics/GL/Tokens.hs:4938)
    GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5336)
    GL_MAX_PALETTE_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5362)
    glCurrentPaletteMatrixARB (src/Graphics/GL/Functions.hs:9757)
    glMatrixIndexPointerARB (src/Graphics/GL/Functions.hs:25278)
    glMatrixIndexubvARB (src/Graphics/GL/Functions.hs:25308)
    glMatrixIndexuivARB (src/Graphics/GL/Functions.hs:25321)
    glMatrixIndexusvARB (src/Graphics/GL/Functions.hs:25334)
 100% ( 11 / 11) in 'Graphics.GL.ARB.MultiBind'
 100% (  7 /  7) in 'Graphics.GL.ARB.MultiDrawIndirect'
  44% (  7 / 16) in 'Graphics.GL.ARB.Multisample'
  Missing documentation for:
    GL_MULTISAMPLE_ARB (src/Graphics/GL/Tokens.hs:6020)
    GL_MULTISAMPLE_BIT_ARB (src/Graphics/GL/Tokens.hs:6026)
    GL_SAMPLES_ARB (src/Graphics/GL/Tokens.hs:8366)
    GL_SAMPLE_ALPHA_TO_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8378)
    GL_SAMPLE_ALPHA_TO_ONE_ARB (src/Graphics/GL/Tokens.hs:8386)
    GL_SAMPLE_BUFFERS_ARB (src/Graphics/GL/Tokens.hs:8396)
    GL_SAMPLE_COVERAGE_ARB (src/Graphics/GL/Tokens.hs:8404)
    GL_SAMPLE_COVERAGE_INVERT_ARB (src/Graphics/GL/Tokens.hs:8408)
    GL_SAMPLE_COVERAGE_VALUE_ARB (src/Graphics/GL/Tokens.hs:8412)
  53% ( 40 / 75) in 'Graphics.GL.ARB.Multitexture'
  Missing documentation for:
    GL_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:136)
    GL_CLIENT_ACTIVE_TEXTURE_ARB (src/Graphics/GL/Tokens.hs:714)
    GL_MAX_TEXTURE_UNITS_ARB (src/Graphics/GL/Tokens.hs:5704)
    GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9286)
    GL_TEXTURE10_ARB (src/Graphics/GL/Tokens.hs:9292)
    GL_TEXTURE11_ARB (src/Graphics/GL/Tokens.hs:9296)
    GL_TEXTURE12_ARB (src/Graphics/GL/Tokens.hs:9300)
    GL_TEXTURE13_ARB (src/Graphics/GL/Tokens.hs:9304)
    GL_TEXTURE14_ARB (src/Graphics/GL/Tokens.hs:9308)
    GL_TEXTURE15_ARB (src/Graphics/GL/Tokens.hs:9312)
    GL_TEXTURE16_ARB (src/Graphics/GL/Tokens.hs:9316)
    GL_TEXTURE17_ARB (src/Graphics/GL/Tokens.hs:9320)
    GL_TEXTURE18_ARB (src/Graphics/GL/Tokens.hs:9324)
    GL_TEXTURE19_ARB (src/Graphics/GL/Tokens.hs:9328)
    GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9330)
    GL_TEXTURE20_ARB (src/Graphics/GL/Tokens.hs:9336)
    GL_TEXTURE21_ARB (src/Graphics/GL/Tokens.hs:9340)
    GL_TEXTURE22_ARB (src/Graphics/GL/Tokens.hs:9344)
    GL_TEXTURE23_ARB (src/Graphics/GL/Tokens.hs:9348)
    GL_TEXTURE24_ARB (src/Graphics/GL/Tokens.hs:9352)
    GL_TEXTURE25_ARB (src/Graphics/GL/Tokens.hs:9356)
    GL_TEXTURE26_ARB (src/Graphics/GL/Tokens.hs:9360)
    GL_TEXTURE27_ARB (src/Graphics/GL/Tokens.hs:9364)
    GL_TEXTURE28_ARB (src/Graphics/GL/Tokens.hs:9368)
    GL_TEXTURE29_ARB (src/Graphics/GL/Tokens.hs:9372)
    GL_TEXTURE2_ARB (src/Graphics/GL/Tokens.hs:9374)
    GL_TEXTURE30_ARB (src/Graphics/GL/Tokens.hs:9380)
    GL_TEXTURE31_ARB (src/Graphics/GL/Tokens.hs:9384)
    GL_TEXTURE3_ARB (src/Graphics/GL/Tokens.hs:9386)
    GL_TEXTURE4_ARB (src/Graphics/GL/Tokens.hs:9390)
    GL_TEXTURE5_ARB (src/Graphics/GL/Tokens.hs:9394)
    GL_TEXTURE6_ARB (src/Graphics/GL/Tokens.hs:9398)
    GL_TEXTURE7_ARB (src/Graphics/GL/Tokens.hs:9402)
    GL_TEXTURE8_ARB (src/Graphics/GL/Tokens.hs:9406)
    GL_TEXTURE9_ARB (src/Graphics/GL/Tokens.hs:9410)
  74% ( 14 / 19) in 'Graphics.GL.ARB.OcclusionQuery'
  Missing documentation for:
    GL_CURRENT_QUERY_ARB (src/Graphics/GL/Tokens.hs:1904)
    GL_QUERY_COUNTER_BITS_ARB (src/Graphics/GL/Tokens.hs:7476)
    GL_QUERY_RESULT_ARB (src/Graphics/GL/Tokens.hs:7500)
    GL_QUERY_RESULT_AVAILABLE_ARB (src/Graphics/GL/Tokens.hs:7504)
    GL_SAMPLES_PASSED_ARB (src/Graphics/GL/Tokens.hs:8372)
  67% (  6 /  9) in 'Graphics.GL.ARB.ParallelShaderCompile'
  Missing documentation for:
    GL_COMPLETION_STATUS_ARB (src/Graphics/GL/Tokens.hs:1220)
    GL_MAX_SHADER_COMPILER_THREADS_ARB (src/Graphics/GL/Tokens.hs:5508)
    glMaxShaderCompilerThreadsARB (src/Graphics/GL/Functions.hs:25688)
  67% (  8 / 12) in 'Graphics.GL.ARB.PointParameters'
  Missing documentation for:
    GL_POINT_DISTANCE_ATTENUATION_ARB (src/Graphics/GL/Tokens.hs:6964)
    GL_POINT_FADE_THRESHOLD_SIZE_ARB (src/Graphics/GL/Tokens.hs:6968)
    GL_POINT_SIZE_MAX_ARB (src/Graphics/GL/Tokens.hs:6992)
    GL_POINT_SIZE_MIN_ARB (src/Graphics/GL/Tokens.hs:7000)
  19% ( 12 / 62) in 'Graphics.GL.ARB.ProgramInterfaceQuery'
  Missing documentation for:
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
  64% (  7 / 11) in 'Graphics.GL.ARB.ProvokingVertex'
  Missing documentation for:
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
  21% (  7 / 34) in 'Graphics.GL.ARB.RobustnessCompatibility'
  Missing documentation for:
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1646)
    GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3684)
    GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4006)
    GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4520)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6184)
    GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:7964)
    GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10370)
    glGetGraphicsResetStatusARB (src/Graphics/GL/Functions.hs:16709)
    glGetnColorTableARB (src/Graphics/GL/Functions.hs:21832)
    glGetnCompressedTexImageARB (src/Graphics/GL/Functions.hs:21864)
    glGetnConvolutionFilterARB (src/Graphics/GL/Functions.hs:21895)
    glGetnHistogramARB (src/Graphics/GL/Functions.hs:21928)
    glGetnMapdvARB (src/Graphics/GL/Functions.hs:21960)
    glGetnMapfvARB (src/Graphics/GL/Functions.hs:21990)
    glGetnMapivARB (src/Graphics/GL/Functions.hs:22020)
    glGetnMinmaxARB (src/Graphics/GL/Functions.hs:22052)
    glGetnPixelMapfvARB (src/Graphics/GL/Functions.hs:22083)
    glGetnPixelMapuivARB (src/Graphics/GL/Functions.hs:22111)
    glGetnPixelMapusvARB (src/Graphics/GL/Functions.hs:22139)
    glGetnPolygonStippleARB (src/Graphics/GL/Functions.hs:22166)
    glGetnSeparableFilterARB (src/Graphics/GL/Functions.hs:22198)
    glGetnTexImageARB (src/Graphics/GL/Functions.hs:22235)
    glGetnUniformdvARB (src/Graphics/GL/Functions.hs:22268)
    glGetnUniformfvARB (src/Graphics/GL/Functions.hs:22299)
    glGetnUniformivARB (src/Graphics/GL/Functions.hs:22376)
    glGetnUniformuivARB (src/Graphics/GL/Functions.hs:22453)
  32% (  7 / 22) in 'Graphics.GL.ARB.RobustnessCore'
  Missing documentation for:
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB (src/Graphics/GL/Tokens.hs:1646)
    GL_GUILTY_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:3684)
    GL_INNOCENT_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:4006)
    GL_LOSE_CONTEXT_ON_RESET_ARB (src/Graphics/GL/Tokens.hs:4520)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NO_RESET_NOTIFICATION_ARB (src/Graphics/GL/Tokens.hs:6184)
    GL_RESET_NOTIFICATION_STRATEGY_ARB (src/Graphics/GL/Tokens.hs:7964)
    GL_UNKNOWN_CONTEXT_RESET_ARB (src/Graphics/GL/Tokens.hs:10370)
    glGetGraphicsResetStatusARB (src/Graphics/GL/Functions.hs:16709)
    glGetnCompressedTexImageARB (src/Graphics/GL/Functions.hs:21864)
    glGetnTexImageARB (src/Graphics/GL/Functions.hs:22235)
    glGetnUniformdvARB (src/Graphics/GL/Functions.hs:22268)
    glGetnUniformfvARB (src/Graphics/GL/Functions.hs:22299)
    glGetnUniformivARB (src/Graphics/GL/Functions.hs:22376)
    glGetnUniformuivARB (src/Graphics/GL/Functions.hs:22453)
  35% (  6 / 17) in 'Graphics.GL.ARB.SampleLocations'
  Missing documentation for:
    GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB (src/Graphics/GL/Tokens.hs:3464)
    GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB (src/Graphics/GL/Tokens.hs:3472)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:7212)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB (src/Graphics/GL/Tokens.hs:7216)
    GL_SAMPLE_LOCATION_ARB (src/Graphics/GL/Tokens.hs:8414)
    GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB (src/Graphics/GL/Tokens.hs:8418)
    GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB (src/Graphics/GL/Tokens.hs:8422)
    GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB (src/Graphics/GL/Tokens.hs:8426)
    glEvaluateDepthValuesARB (src/Graphics/GL/Functions.hs:12933)
    glFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions.hs:14072)
    glNamedFramebufferSampleLocationsfvARB (src/Graphics/GL/Functions.hs:28375)
  78% (  7 /  9) in 'Graphics.GL.ARB.SampleShading'
  Missing documentation for:
    GL_MIN_SAMPLE_SHADING_VALUE_ARB (src/Graphics/GL/Tokens.hs:5866)
    GL_SAMPLE_SHADING_ARB (src/Graphics/GL/Tokens.hs:8460)
  95% ( 20 / 21) in 'Graphics.GL.ARB.SamplerObjects'
  Missing documentation for:
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
  65% ( 49 / 75) in 'Graphics.GL.ARB.SeparateShaderObjects'
  Missing documentation for:
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
    glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
    glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
    glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
    glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
  19% (  7 / 36) in 'Graphics.GL.ARB.ShaderAtomicCounters'
  Missing documentation for:
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
  11% (  8 / 72) in 'Graphics.GL.ARB.ShaderImageLoadStore'
  Missing documentation for:
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
  49% ( 39 / 79) in 'Graphics.GL.ARB.ShaderObjects'
  Missing documentation for:
    GL_BOOL_ARB (src/Graphics/GL/Tokens.hs:558)
    GL_BOOL_VEC2_ARB (src/Graphics/GL/Tokens.hs:562)
    GL_BOOL_VEC3_ARB (src/Graphics/GL/Tokens.hs:566)
    GL_BOOL_VEC4_ARB (src/Graphics/GL/Tokens.hs:570)
    GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:2978)
    GL_FLOAT_MAT3_ARB (src/Graphics/GL/Tokens.hs:2990)
    GL_FLOAT_MAT4_ARB (src/Graphics/GL/Tokens.hs:3002)
    GL_FLOAT_VEC2_ARB (src/Graphics/GL/Tokens.hs:3040)
    GL_FLOAT_VEC3_ARB (src/Graphics/GL/Tokens.hs:3044)
    GL_FLOAT_VEC4_ARB (src/Graphics/GL/Tokens.hs:3048)
    GL_INT_VEC2_ARB (src/Graphics/GL/Tokens.hs:4256)
    GL_INT_VEC3_ARB (src/Graphics/GL/Tokens.hs:4260)
    GL_INT_VEC4_ARB (src/Graphics/GL/Tokens.hs:4264)
    GL_OBJECT_ACTIVE_UNIFORMS_ARB (src/Graphics/GL/Tokens.hs:6244)
    GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6246)
    GL_OBJECT_ATTACHED_OBJECTS_ARB (src/Graphics/GL/Tokens.hs:6248)
    GL_OBJECT_COMPILE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6254)
    GL_OBJECT_DELETE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6256)
    GL_OBJECT_INFO_LOG_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6262)
    GL_OBJECT_LINK_STATUS_ARB (src/Graphics/GL/Tokens.hs:6270)
    GL_OBJECT_SHADER_SOURCE_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6276)
    GL_OBJECT_SUBTYPE_ARB (src/Graphics/GL/Tokens.hs:6278)
    GL_OBJECT_TYPE_ARB (src/Graphics/GL/Tokens.hs:6284)
    GL_OBJECT_VALIDATE_STATUS_ARB (src/Graphics/GL/Tokens.hs:6286)
    GL_PROGRAM_OBJECT_ARB (src/Graphics/GL/Tokens.hs:7284)
    GL_SAMPLER_1D_ARB (src/Graphics/GL/Tokens.hs:8262)
    GL_SAMPLER_1D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8274)
    GL_SAMPLER_2D_ARB (src/Graphics/GL/Tokens.hs:8278)
    GL_SAMPLER_2D_RECT_ARB (src/Graphics/GL/Tokens.hs:8298)
    GL_SAMPLER_2D_RECT_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8302)
    GL_SAMPLER_2D_SHADOW_ARB (src/Graphics/GL/Tokens.hs:8306)
    GL_SAMPLER_3D_ARB (src/Graphics/GL/Tokens.hs:8312)
    GL_SAMPLER_CUBE_ARB (src/Graphics/GL/Tokens.hs:8328)
    GL_SHADER_OBJECT_ARB (src/Graphics/GL/Tokens.hs:8588)
    glDeleteObjectARB (src/Graphics/GL/Functions.hs:10212)
    glGetAttachedObjectsARB (src/Graphics/GL/Functions.hs:15397)
    glGetHandleARB (src/Graphics/GL/Functions.hs:16743)
    glGetInfoLogARB (src/Graphics/GL/Functions.hs:16920)
    glGetObjectParameterfvARB (src/Graphics/GL/Functions.hs:18240)
    glGetObjectParameterivARB (src/Graphics/GL/Functions.hs:18269)
  29% (  7 / 24) in 'Graphics.GL.ARB.ShaderStorageBufferObject'
  Missing documentation for:
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
  56% ( 14 / 25) in 'Graphics.GL.ARB.ShaderSubroutine'
  Missing documentation for:
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
  40% (  6 / 15) in 'Graphics.GL.ARB.ShadingLanguageInclude'
  Missing documentation for:
    GL_NAMED_STRING_LENGTH_ARB (src/Graphics/GL/Tokens.hs:6072)
    GL_NAMED_STRING_TYPE_ARB (src/Graphics/GL/Tokens.hs:6074)
    GL_SHADER_INCLUDE_ARB (src/Graphics/GL/Tokens.hs:8584)
    glCompileShaderIncludeARB (src/Graphics/GL/Functions.hs:7672)
    glDeleteNamedStringARB (src/Graphics/GL/Functions.hs:10185)
    glGetNamedStringARB (src/Graphics/GL/Functions.hs:18118)
    glGetNamedStringivARB (src/Graphics/GL/Functions.hs:18134)
    glIsNamedStringARB (src/Graphics/GL/Functions.hs:23454)
    glNamedStringARB (src/Graphics/GL/Functions.hs:28815)
  55% (  6 / 11) in 'Graphics.GL.ARB.SparseBuffer'
  Missing documentation for:
    GL_SPARSE_BUFFER_PAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:8810)
    GL_SPARSE_STORAGE_BIT_ARB (src/Graphics/GL/Tokens.hs:8812)
    glBufferPageCommitmentARB (src/Graphics/GL/Functions.hs:5454)
    glNamedBufferPageCommitmentARB (src/Graphics/GL/Functions.hs:28162)
    glNamedBufferPageCommitmentEXT (src/Graphics/GL/Functions.hs:28177)
  33% (  6 / 18) in 'Graphics.GL.ARB.SparseTexture'
  Missing documentation for:
    GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5522)
    GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB (src/Graphics/GL/Tokens.hs:5528)
    GL_MAX_SPARSE_TEXTURE_SIZE_ARB (src/Graphics/GL/Tokens.hs:5534)
    GL_NUM_SPARSE_LEVELS_ARB (src/Graphics/GL/Tokens.hs:6230)
    GL_NUM_VIRTUAL_PAGE_SIZES_ARB (src/Graphics/GL/Tokens.hs:6236)
    GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB (src/Graphics/GL/Tokens.hs:8814)
    GL_TEXTURE_SPARSE_ARB (src/Graphics/GL/Tokens.hs:9994)
    GL_VIRTUAL_PAGE_SIZE_INDEX_ARB (src/Graphics/GL/Tokens.hs:11168)
    GL_VIRTUAL_PAGE_SIZE_X_ARB (src/Graphics/GL/Tokens.hs:11174)
    GL_VIRTUAL_PAGE_SIZE_Y_ARB (src/Graphics/GL/Tokens.hs:11180)
    GL_VIRTUAL_PAGE_SIZE_Z_ARB (src/Graphics/GL/Tokens.hs:11186)
    glTexPageCommitmentARB (src/Graphics/GL/Functions.hs:39333)
  46% ( 13 / 28) in 'Graphics.GL.ARB.Sync'
  Missing documentation for:
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
  18% (  8 / 45) in 'Graphics.GL.ARB.TessellationShader'
  Missing documentation for:
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
 100% (  6 /  6) in 'Graphics.GL.ARB.TextureBarrier'
  58% (  7 / 12) in 'Graphics.GL.ARB.TextureBufferObject'
  Missing documentation for:
    GL_MAX_TEXTURE_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:5674)
    GL_TEXTURE_BINDING_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9498)
    GL_TEXTURE_BUFFER_ARB (src/Graphics/GL/Tokens.hs:9554)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB (src/Graphics/GL/Tokens.hs:9564)
    GL_TEXTURE_BUFFER_FORMAT_ARB (src/Graphics/GL/Tokens.hs:9572)
  70% (  7 / 10) in 'Graphics.GL.ARB.TextureBufferRange'
  Missing documentation for:
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
  54% ( 13 / 24) in 'Graphics.GL.ARB.TextureCompression'
  Missing documentation for:
    GL_COMPRESSED_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1224)
    GL_COMPRESSED_INTENSITY_ARB (src/Graphics/GL/Tokens.hs:1228)
    GL_COMPRESSED_LUMINANCE_ALPHA_ARB (src/Graphics/GL/Tokens.hs:1236)
    GL_COMPRESSED_LUMINANCE_ARB (src/Graphics/GL/Tokens.hs:1240)
    GL_COMPRESSED_RGBA_ARB (src/Graphics/GL/Tokens.hs:1278)
    GL_COMPRESSED_RGB_ARB (src/Graphics/GL/Tokens.hs:1380)
    GL_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:1558)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB (src/Graphics/GL/Tokens.hs:6196)
    GL_TEXTURE_COMPRESSED_ARB (src/Graphics/GL/Tokens.hs:9636)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB (src/Graphics/GL/Tokens.hs:9646)
    GL_TEXTURE_COMPRESSION_HINT_ARB (src/Graphics/GL/Tokens.hs:9650)
  32% ( 10 / 31) in 'Graphics.GL.ARB.TextureMultisample'
  Missing documentation for:
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
  90% (  9 / 10) in 'Graphics.GL.ARB.TextureStorage'
  Missing documentation for:
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
 100% (  7 /  7) in 'Graphics.GL.ARB.TextureStorageMultisample'
  58% (  7 / 12) in 'Graphics.GL.ARB.TextureView'
  Missing documentation for:
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
  82% (  9 / 11) in 'Graphics.GL.ARB.TimerQuery'
  Missing documentation for:
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
  76% ( 13 / 17) in 'Graphics.GL.ARB.TransformFeedback2'
  Missing documentation for:
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
  83% ( 10 / 12) in 'Graphics.GL.ARB.TransformFeedback3'
  Missing documentation for:
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
 100% (  7 /  7) in 'Graphics.GL.ARB.TransformFeedbackInstanced'
  71% ( 10 / 14) in 'Graphics.GL.ARB.TransposeMatrix'
  Missing documentation for:
    GL_TRANSPOSE_COLOR_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10236)
    GL_TRANSPOSE_MODELVIEW_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10242)
    GL_TRANSPOSE_PROJECTION_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10250)
    GL_TRANSPOSE_TEXTURE_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10254)
  33% ( 16 / 49) in 'Graphics.GL.ARB.UniformBufferObject'
  Missing documentation for:
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
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    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
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    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
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    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
  91% ( 10 / 11) in 'Graphics.GL.ARB.VertexArrayObject'
  Missing documentation for:
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
  55% ( 16 / 29) in 'Graphics.GL.ARB.VertexAttrib64Bit'
  Missing documentation for:
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
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    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
  63% ( 12 / 19) in 'Graphics.GL.ARB.VertexAttribBinding'
  Missing documentation for:
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
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    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
  10% (  6 / 58) in 'Graphics.GL.ARB.VertexBlend'
  Missing documentation for:
    GL_ACTIVE_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:152)
    GL_CURRENT_WEIGHT_ARB (src/Graphics/GL/Tokens.hs:1942)
    GL_MAX_VERTEX_UNITS_ARB (src/Graphics/GL/Tokens.hs:5798)
    GL_MODELVIEW0_ARB (src/Graphics/GL/Tokens.hs:5904)
    GL_MODELVIEW10_ARB (src/Graphics/GL/Tokens.hs:5912)
    GL_MODELVIEW11_ARB (src/Graphics/GL/Tokens.hs:5914)
    GL_MODELVIEW12_ARB (src/Graphics/GL/Tokens.hs:5916)
    GL_MODELVIEW13_ARB (src/Graphics/GL/Tokens.hs:5918)
    GL_MODELVIEW14_ARB (src/Graphics/GL/Tokens.hs:5920)
    GL_MODELVIEW15_ARB (src/Graphics/GL/Tokens.hs:5922)
    GL_MODELVIEW16_ARB (src/Graphics/GL/Tokens.hs:5924)
    GL_MODELVIEW17_ARB (src/Graphics/GL/Tokens.hs:5926)
    GL_MODELVIEW18_ARB (src/Graphics/GL/Tokens.hs:5928)
    GL_MODELVIEW19_ARB (src/Graphics/GL/Tokens.hs:5930)
    GL_MODELVIEW1_ARB (src/Graphics/GL/Tokens.hs:5932)
    GL_MODELVIEW20_ARB (src/Graphics/GL/Tokens.hs:5940)
    GL_MODELVIEW21_ARB (src/Graphics/GL/Tokens.hs:5942)
    GL_MODELVIEW22_ARB (src/Graphics/GL/Tokens.hs:5944)
    GL_MODELVIEW23_ARB (src/Graphics/GL/Tokens.hs:5946)
    GL_MODELVIEW24_ARB (src/Graphics/GL/Tokens.hs:5948)
    GL_MODELVIEW25_ARB (src/Graphics/GL/Tokens.hs:5950)
    GL_MODELVIEW26_ARB (src/Graphics/GL/Tokens.hs:5952)
    GL_MODELVIEW27_ARB (src/Graphics/GL/Tokens.hs:5954)
    GL_MODELVIEW28_ARB (src/Graphics/GL/Tokens.hs:5956)
    GL_MODELVIEW29_ARB (src/Graphics/GL/Tokens.hs:5958)
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    GL_MODELVIEW30_ARB (src/Graphics/GL/Tokens.hs:5962)
    GL_MODELVIEW31_ARB (src/Graphics/GL/Tokens.hs:5964)
    GL_MODELVIEW3_ARB (src/Graphics/GL/Tokens.hs:5966)
    GL_MODELVIEW4_ARB (src/Graphics/GL/Tokens.hs:5968)
    GL_MODELVIEW5_ARB (src/Graphics/GL/Tokens.hs:5970)
    GL_MODELVIEW6_ARB (src/Graphics/GL/Tokens.hs:5972)
    GL_MODELVIEW7_ARB (src/Graphics/GL/Tokens.hs:5974)
    GL_MODELVIEW8_ARB (src/Graphics/GL/Tokens.hs:5976)
    GL_MODELVIEW9_ARB (src/Graphics/GL/Tokens.hs:5978)
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    GL_WEIGHT_ARRAY_ARB (src/Graphics/GL/Tokens.hs:11204)
    GL_WEIGHT_ARRAY_POINTER_ARB (src/Graphics/GL/Tokens.hs:11214)
    GL_WEIGHT_ARRAY_SIZE_ARB (src/Graphics/GL/Tokens.hs:11218)
    GL_WEIGHT_ARRAY_STRIDE_ARB (src/Graphics/GL/Tokens.hs:11222)
    GL_WEIGHT_ARRAY_TYPE_ARB (src/Graphics/GL/Tokens.hs:11226)
    GL_WEIGHT_SUM_UNITY_ARB (src/Graphics/GL/Tokens.hs:11230)
    glVertexBlendARB (src/Graphics/GL/Functions.hs:47754)
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    glWeightbvARB (src/Graphics/GL/Functions.hs:48709)
    glWeightdvARB (src/Graphics/GL/Functions.hs:48722)
    glWeightfvARB (src/Graphics/GL/Functions.hs:48735)
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    glWeightubvARB (src/Graphics/GL/Functions.hs:48774)
    glWeightuivARB (src/Graphics/GL/Functions.hs:48787)
    glWeightusvARB (src/Graphics/GL/Functions.hs:48800)
  35% ( 17 / 48) in 'Graphics.GL.ARB.VertexBufferObject'
  Missing documentation for:
    GL_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:316)
    GL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:320)
    GL_BUFFER_ACCESS_ARB (src/Graphics/GL/Tokens.hs:582)
    GL_BUFFER_MAPPED_ARB (src/Graphics/GL/Tokens.hs:604)
    GL_BUFFER_MAP_POINTER_ARB (src/Graphics/GL/Tokens.hs:614)
    GL_BUFFER_SIZE_ARB (src/Graphics/GL/Tokens.hs:626)
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    GL_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:858)
    GL_DYNAMIC_COPY_ARB (src/Graphics/GL/Tokens.hs:2720)
    GL_DYNAMIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:2724)
    GL_DYNAMIC_READ_ARB (src/Graphics/GL/Tokens.hs:2728)
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    GL_ELEMENT_ARRAY_BUFFER_ARB (src/Graphics/GL/Tokens.hs:2782)
    GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:2786)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3064)
    GL_INDEX_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:3950)
    GL_NORMAL_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:6140)
    GL_READ_ONLY_ARB (src/Graphics/GL/Tokens.hs:7626)
    GL_READ_WRITE_ARB (src/Graphics/GL/Tokens.hs:7642)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:8502)
    GL_STATIC_COPY_ARB (src/Graphics/GL/Tokens.hs:8926)
    GL_STATIC_DRAW_ARB (src/Graphics/GL/Tokens.hs:8930)
    GL_STATIC_READ_ARB (src/Graphics/GL/Tokens.hs:8934)
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    GL_STREAM_DRAW_ARB (src/Graphics/GL/Tokens.hs:9068)
    GL_STREAM_READ_ARB (src/Graphics/GL/Tokens.hs:9074)
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    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:10862)
    GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB (src/Graphics/GL/Tokens.hs:11208)
    GL_WRITE_ONLY_ARB (src/Graphics/GL/Tokens.hs:11242)
  36% ( 53 /147) in 'Graphics.GL.ARB.VertexProgram'
  Missing documentation for:
    GL_COLOR_SUM_ARB (src/Graphics/GL/Tokens.hs:1088)
    GL_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:1882)
    GL_CURRENT_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:1888)
    GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1936)
    GL_MATRIX0_ARB (src/Graphics/GL/Tokens.hs:4832)
    GL_MATRIX10_ARB (src/Graphics/GL/Tokens.hs:4836)
    GL_MATRIX11_ARB (src/Graphics/GL/Tokens.hs:4838)
    GL_MATRIX12_ARB (src/Graphics/GL/Tokens.hs:4840)
    GL_MATRIX13_ARB (src/Graphics/GL/Tokens.hs:4842)
    GL_MATRIX14_ARB (src/Graphics/GL/Tokens.hs:4844)
    GL_MATRIX15_ARB (src/Graphics/GL/Tokens.hs:4846)
    GL_MATRIX16_ARB (src/Graphics/GL/Tokens.hs:4848)
    GL_MATRIX17_ARB (src/Graphics/GL/Tokens.hs:4850)
    GL_MATRIX18_ARB (src/Graphics/GL/Tokens.hs:4852)
    GL_MATRIX19_ARB (src/Graphics/GL/Tokens.hs:4854)
    GL_MATRIX1_ARB (src/Graphics/GL/Tokens.hs:4856)
    GL_MATRIX20_ARB (src/Graphics/GL/Tokens.hs:4860)
    GL_MATRIX21_ARB (src/Graphics/GL/Tokens.hs:4862)
    GL_MATRIX22_ARB (src/Graphics/GL/Tokens.hs:4864)
    GL_MATRIX23_ARB (src/Graphics/GL/Tokens.hs:4866)
    GL_MATRIX24_ARB (src/Graphics/GL/Tokens.hs:4868)
    GL_MATRIX25_ARB (src/Graphics/GL/Tokens.hs:4870)
    GL_MATRIX26_ARB (src/Graphics/GL/Tokens.hs:4872)
    GL_MATRIX27_ARB (src/Graphics/GL/Tokens.hs:4874)
    GL_MATRIX28_ARB (src/Graphics/GL/Tokens.hs:4876)
    GL_MATRIX29_ARB (src/Graphics/GL/Tokens.hs:4878)
    GL_MATRIX2_ARB (src/Graphics/GL/Tokens.hs:4880)
    GL_MATRIX30_ARB (src/Graphics/GL/Tokens.hs:4884)
    GL_MATRIX31_ARB (src/Graphics/GL/Tokens.hs:4886)
    GL_MATRIX3_ARB (src/Graphics/GL/Tokens.hs:4888)
    GL_MATRIX4_ARB (src/Graphics/GL/Tokens.hs:4892)
    GL_MATRIX5_ARB (src/Graphics/GL/Tokens.hs:4896)
    GL_MATRIX6_ARB (src/Graphics/GL/Tokens.hs:4900)
    GL_MATRIX7_ARB (src/Graphics/GL/Tokens.hs:4904)
    GL_MATRIX8_ARB (src/Graphics/GL/Tokens.hs:4908)
    GL_MATRIX9_ARB (src/Graphics/GL/Tokens.hs:4910)
    GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5378)
    GL_MAX_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5382)
    GL_MAX_PROGRAM_ENV_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5388)
    GL_MAX_PROGRAM_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5398)
    GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5400)
    GL_MAX_PROGRAM_MATRICES_ARB (src/Graphics/GL/Tokens.hs:5406)
    GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB (src/Graphics/GL/Tokens.hs:5408)
    GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:5410)
    GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:5414)
    GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:5416)
    GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5418)
    GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5420)
    GL_MAX_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:5428)
    GL_MAX_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:5442)
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    GL_PROGRAM_ADDRESS_REGISTERS_ARB (src/Graphics/GL/Tokens.hs:7220)
    GL_PROGRAM_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7224)
    GL_PROGRAM_BINDING_ARB (src/Graphics/GL/Tokens.hs:7240)
    GL_PROGRAM_ERROR_POSITION_ARB (src/Graphics/GL/Tokens.hs:7242)
    GL_PROGRAM_ERROR_STRING_ARB (src/Graphics/GL/Tokens.hs:7246)
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    GL_PROGRAM_FORMAT_ASCII_ARB (src/Graphics/GL/Tokens.hs:7252)
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    GL_PROGRAM_NATIVE_ATTRIBS_ARB (src/Graphics/GL/Tokens.hs:7272)
    GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB (src/Graphics/GL/Tokens.hs:7274)
    GL_PROGRAM_NATIVE_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7276)
    GL_PROGRAM_NATIVE_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7278)
    GL_PROGRAM_PARAMETERS_ARB (src/Graphics/GL/Tokens.hs:7290)
    GL_PROGRAM_STRING_ARB (src/Graphics/GL/Tokens.hs:7318)
    GL_PROGRAM_TEMPORARIES_ARB (src/Graphics/GL/Tokens.hs:7324)
    GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB (src/Graphics/GL/Tokens.hs:7330)
    GL_TRANSPOSE_CURRENT_MATRIX_ARB (src/Graphics/GL/Tokens.hs:10238)
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    glProgramLocalParameter4fvARB (src/Graphics/GL/Functions.hs:31299)
    glProgramStringARB (src/Graphics/GL/Functions.hs:31645)
  67% ( 52 / 78) in 'Graphics.GL.ARB.VertexShader'
  Missing documentation for:
    GL_CURRENT_VERTEX_ATTRIB_ARB (src/Graphics/GL/Tokens.hs:1936)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_MAT2_ARB (src/Graphics/GL/Tokens.hs:2978)
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    GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB (src/Graphics/GL/Tokens.hs:5794)
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    GL_VERTEX_PROGRAM_POINT_SIZE_ARB (src/Graphics/GL/Tokens.hs:10974)
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    GL_VERTEX_SHADER_ARB (src/Graphics/GL/Tokens.hs:10988)
  22% ( 10 / 46) in 'Graphics.GL.ARB.VertexType2101010RevCompatibility'
  Missing documentation for:
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    glColorP3ui (src/Graphics/GL/Functions.hs:7253)
    glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
    glColorP4ui (src/Graphics/GL/Functions.hs:7279)
    glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
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    glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
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    glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
    glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
    glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
    glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
    glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
    glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
    glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
    glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
    glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
    glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
    glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
    glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
    glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
  62% ( 10 / 16) in 'Graphics.GL.ARB.VertexType2101010RevCore'
  Missing documentation for:
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
  55% ( 16 / 29) in 'Graphics.GL.ARB.ViewportArray'
  Missing documentation for:
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
 100% ( 21 / 21) in 'Graphics.GL.ARB.WindowPos'
 100% (139 /139) in 'Graphics.GL.ARB'
  29% (  7 / 24) in 'Graphics.GL.ATI.DrawBuffers'
  Missing documentation for:
    GL_DRAW_BUFFER0_ATI (src/Graphics/GL/Tokens.hs:2444)
    GL_DRAW_BUFFER10_ATI (src/Graphics/GL/Tokens.hs:2456)
    GL_DRAW_BUFFER11_ATI (src/Graphics/GL/Tokens.hs:2466)
    GL_DRAW_BUFFER12_ATI (src/Graphics/GL/Tokens.hs:2476)
    GL_DRAW_BUFFER13_ATI (src/Graphics/GL/Tokens.hs:2486)
    GL_DRAW_BUFFER14_ATI (src/Graphics/GL/Tokens.hs:2496)
    GL_DRAW_BUFFER15_ATI (src/Graphics/GL/Tokens.hs:2506)
    GL_DRAW_BUFFER1_ATI (src/Graphics/GL/Tokens.hs:2514)
    GL_DRAW_BUFFER2_ATI (src/Graphics/GL/Tokens.hs:2524)
    GL_DRAW_BUFFER3_ATI (src/Graphics/GL/Tokens.hs:2534)
    GL_DRAW_BUFFER4_ATI (src/Graphics/GL/Tokens.hs:2544)
    GL_DRAW_BUFFER5_ATI (src/Graphics/GL/Tokens.hs:2554)
    GL_DRAW_BUFFER6_ATI (src/Graphics/GL/Tokens.hs:2564)
    GL_DRAW_BUFFER7_ATI (src/Graphics/GL/Tokens.hs:2574)
    GL_DRAW_BUFFER8_ATI (src/Graphics/GL/Tokens.hs:2584)
    GL_DRAW_BUFFER9_ATI (src/Graphics/GL/Tokens.hs:2594)
    GL_MAX_DRAW_BUFFERS_ATI (src/Graphics/GL/Tokens.hs:5152)
  50% (  6 / 12) in 'Graphics.GL.ATI.ElementArray'
  Missing documentation for:
    GL_ELEMENT_ARRAY_ATI (src/Graphics/GL/Tokens.hs:2774)
    GL_ELEMENT_ARRAY_POINTER_ATI (src/Graphics/GL/Tokens.hs:2792)
    GL_ELEMENT_ARRAY_TYPE_ATI (src/Graphics/GL/Tokens.hs:2796)
    glDrawElementArrayATI (src/Graphics/GL/Functions.hs:11448)
    glDrawRangeElementArrayATI (src/Graphics/GL/Functions.hs:11804)
    glElementPointerATI (src/Graphics/GL/Functions.hs:12239)
  33% (  6 / 18) in 'Graphics.GL.ATI.EnvmapBumpmap'
  Missing documentation for:
    GL_BUMP_ENVMAP_ATI (src/Graphics/GL/Tokens.hs:642)
    GL_BUMP_NUM_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:644)
    GL_BUMP_ROT_MATRIX_ATI (src/Graphics/GL/Tokens.hs:646)
    GL_BUMP_ROT_MATRIX_SIZE_ATI (src/Graphics/GL/Tokens.hs:648)
    GL_BUMP_TARGET_ATI (src/Graphics/GL/Tokens.hs:650)
    GL_BUMP_TEX_UNITS_ATI (src/Graphics/GL/Tokens.hs:652)
    GL_DU8DV8_ATI (src/Graphics/GL/Tokens.hs:2678)
    GL_DUDV_ATI (src/Graphics/GL/Tokens.hs:2710)
    glGetTexBumpParameterfvATI (src/Graphics/GL/Functions.hs:20066)
    glGetTexBumpParameterivATI (src/Graphics/GL/Functions.hs:20079)
    glTexBumpParameterfvATI (src/Graphics/GL/Functions.hs:37629)
    glTexBumpParameterivATI (src/Graphics/GL/Functions.hs:37642)
   5% (  6 /124) in 'Graphics.GL.ATI.FragmentShader'
  Missing documentation for:
    GL_2X_BIT_ATI (src/Graphics/GL/Tokens.hs:38)
    GL_4X_BIT_ATI (src/Graphics/GL/Tokens.hs:84)
    GL_8X_BIT_ATI (src/Graphics/GL/Tokens.hs:90)
    GL_ADD_ATI (src/Graphics/GL/Tokens.hs:156)
    GL_BIAS_BIT_ATI (src/Graphics/GL/Tokens.hs:452)
    GL_BLUE_BIT_ATI (src/Graphics/GL/Tokens.hs:540)
    GL_CND0_ATI (src/Graphics/GL/Tokens.hs:826)
    GL_CND_ATI (src/Graphics/GL/Tokens.hs:828)
    GL_COLOR_ALPHA_PAIRING_ATI (src/Graphics/GL/Tokens.hs:850)
    GL_COMP_BIT_ATI (src/Graphics/GL/Tokens.hs:1578)
    GL_CON_0_ATI (src/Graphics/GL/Tokens.hs:1714)
    GL_CON_10_ATI (src/Graphics/GL/Tokens.hs:1716)
    GL_CON_11_ATI (src/Graphics/GL/Tokens.hs:1718)
    GL_CON_12_ATI (src/Graphics/GL/Tokens.hs:1720)
    GL_CON_13_ATI (src/Graphics/GL/Tokens.hs:1722)
    GL_CON_14_ATI (src/Graphics/GL/Tokens.hs:1724)
    GL_CON_15_ATI (src/Graphics/GL/Tokens.hs:1726)
    GL_CON_16_ATI (src/Graphics/GL/Tokens.hs:1728)
    GL_CON_17_ATI (src/Graphics/GL/Tokens.hs:1730)
    GL_CON_18_ATI (src/Graphics/GL/Tokens.hs:1732)
    GL_CON_19_ATI (src/Graphics/GL/Tokens.hs:1734)
    GL_CON_1_ATI (src/Graphics/GL/Tokens.hs:1736)
    GL_CON_20_ATI (src/Graphics/GL/Tokens.hs:1738)
    GL_CON_21_ATI (src/Graphics/GL/Tokens.hs:1740)
    GL_CON_22_ATI (src/Graphics/GL/Tokens.hs:1742)
    GL_CON_23_ATI (src/Graphics/GL/Tokens.hs:1744)
    GL_CON_24_ATI (src/Graphics/GL/Tokens.hs:1746)
    GL_CON_25_ATI (src/Graphics/GL/Tokens.hs:1748)
    GL_CON_26_ATI (src/Graphics/GL/Tokens.hs:1750)
    GL_CON_27_ATI (src/Graphics/GL/Tokens.hs:1752)
    GL_CON_28_ATI (src/Graphics/GL/Tokens.hs:1754)
    GL_CON_29_ATI (src/Graphics/GL/Tokens.hs:1756)
    GL_CON_2_ATI (src/Graphics/GL/Tokens.hs:1758)
    GL_CON_30_ATI (src/Graphics/GL/Tokens.hs:1760)
    GL_CON_31_ATI (src/Graphics/GL/Tokens.hs:1762)
    GL_CON_3_ATI (src/Graphics/GL/Tokens.hs:1764)
    GL_CON_4_ATI (src/Graphics/GL/Tokens.hs:1766)
    GL_CON_5_ATI (src/Graphics/GL/Tokens.hs:1768)
    GL_CON_6_ATI (src/Graphics/GL/Tokens.hs:1770)
    GL_CON_7_ATI (src/Graphics/GL/Tokens.hs:1772)
    GL_CON_8_ATI (src/Graphics/GL/Tokens.hs:1774)
    GL_CON_9_ATI (src/Graphics/GL/Tokens.hs:1776)
    GL_DOT2_ADD_ATI (src/Graphics/GL/Tokens.hs:2332)
    GL_DOT3_ATI (src/Graphics/GL/Tokens.hs:2334)
    GL_DOT4_ATI (src/Graphics/GL/Tokens.hs:2350)
    GL_EIGHTH_BIT_ATI (src/Graphics/GL/Tokens.hs:2766)
    GL_FRAGMENT_SHADER_ATI (src/Graphics/GL/Tokens.hs:3266)
    GL_GREEN_BIT_ATI (src/Graphics/GL/Tokens.hs:3664)
    GL_HALF_BIT_ATI (src/Graphics/GL/Tokens.hs:3696)
    GL_LERP_ATI (src/Graphics/GL/Tokens.hs:4356)
    GL_MAD_ATI (src/Graphics/GL/Tokens.hs:4658)
    GL_MOV_ATI (src/Graphics/GL/Tokens.hs:6004)
    GL_MUL_ATI (src/Graphics/GL/Tokens.hs:6066)
    GL_NEGATE_BIT_ATI (src/Graphics/GL/Tokens.hs:6098)
    GL_NUM_FRAGMENT_CONSTANTS_ATI (src/Graphics/GL/Tokens.hs:6204)
    GL_NUM_FRAGMENT_REGISTERS_ATI (src/Graphics/GL/Tokens.hs:6206)
    GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6210)
    GL_NUM_INSTRUCTIONS_PER_PASS_ATI (src/Graphics/GL/Tokens.hs:6212)
    GL_NUM_INSTRUCTIONS_TOTAL_ATI (src/Graphics/GL/Tokens.hs:6214)
    GL_NUM_LOOPBACK_COMPONENTS_ATI (src/Graphics/GL/Tokens.hs:6216)
    GL_NUM_PASSES_ATI (src/Graphics/GL/Tokens.hs:6218)
    GL_QUARTER_BIT_ATI (src/Graphics/GL/Tokens.hs:7446)
    GL_RED_BIT_ATI (src/Graphics/GL/Tokens.hs:7660)
    GL_REG_0_ATI (src/Graphics/GL/Tokens.hs:7718)
    GL_REG_10_ATI (src/Graphics/GL/Tokens.hs:7720)
    GL_REG_11_ATI (src/Graphics/GL/Tokens.hs:7722)
    GL_REG_12_ATI (src/Graphics/GL/Tokens.hs:7724)
    GL_REG_13_ATI (src/Graphics/GL/Tokens.hs:7726)
    GL_REG_14_ATI (src/Graphics/GL/Tokens.hs:7728)
    GL_REG_15_ATI (src/Graphics/GL/Tokens.hs:7730)
    GL_REG_16_ATI (src/Graphics/GL/Tokens.hs:7732)
    GL_REG_17_ATI (src/Graphics/GL/Tokens.hs:7734)
    GL_REG_18_ATI (src/Graphics/GL/Tokens.hs:7736)
    GL_REG_19_ATI (src/Graphics/GL/Tokens.hs:7738)
    GL_REG_1_ATI (src/Graphics/GL/Tokens.hs:7740)
    GL_REG_20_ATI (src/Graphics/GL/Tokens.hs:7742)
    GL_REG_21_ATI (src/Graphics/GL/Tokens.hs:7744)
    GL_REG_22_ATI (src/Graphics/GL/Tokens.hs:7746)
    GL_REG_23_ATI (src/Graphics/GL/Tokens.hs:7748)
    GL_REG_24_ATI (src/Graphics/GL/Tokens.hs:7750)
    GL_REG_25_ATI (src/Graphics/GL/Tokens.hs:7752)
    GL_REG_26_ATI (src/Graphics/GL/Tokens.hs:7754)
    GL_REG_27_ATI (src/Graphics/GL/Tokens.hs:7756)
    GL_REG_28_ATI (src/Graphics/GL/Tokens.hs:7758)
    GL_REG_29_ATI (src/Graphics/GL/Tokens.hs:7760)
    GL_REG_2_ATI (src/Graphics/GL/Tokens.hs:7762)
    GL_REG_30_ATI (src/Graphics/GL/Tokens.hs:7764)
    GL_REG_31_ATI (src/Graphics/GL/Tokens.hs:7766)
    GL_REG_3_ATI (src/Graphics/GL/Tokens.hs:7768)
    GL_REG_4_ATI (src/Graphics/GL/Tokens.hs:7770)
    GL_REG_5_ATI (src/Graphics/GL/Tokens.hs:7772)
    GL_REG_6_ATI (src/Graphics/GL/Tokens.hs:7774)
    GL_REG_7_ATI (src/Graphics/GL/Tokens.hs:7776)
    GL_REG_8_ATI (src/Graphics/GL/Tokens.hs:7778)
    GL_REG_9_ATI (src/Graphics/GL/Tokens.hs:7780)
    GL_SATURATE_BIT_ATI (src/Graphics/GL/Tokens.hs:8464)
    GL_SECONDARY_INTERPOLATOR_ATI (src/Graphics/GL/Tokens.hs:8530)
    GL_SUB_ATI (src/Graphics/GL/Tokens.hs:9094)
    GL_SWIZZLE_STQ_ATI (src/Graphics/GL/Tokens.hs:9108)
    GL_SWIZZLE_STQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9110)
    GL_SWIZZLE_STRQ_ATI (src/Graphics/GL/Tokens.hs:9112)
    GL_SWIZZLE_STRQ_DQ_ATI (src/Graphics/GL/Tokens.hs:9114)
    GL_SWIZZLE_STR_ATI (src/Graphics/GL/Tokens.hs:9116)
    GL_SWIZZLE_STR_DR_ATI (src/Graphics/GL/Tokens.hs:9118)
    glAlphaFragmentOp1ATI (src/Graphics/GL/Functions.hs:3291)
    glAlphaFragmentOp2ATI (src/Graphics/GL/Functions.hs:3308)
    glAlphaFragmentOp3ATI (src/Graphics/GL/Functions.hs:3328)
    glBeginFragmentShaderATI (src/Graphics/GL/Functions.hs:3606)
    glBindFragmentShaderATI (src/Graphics/GL/Functions.hs:4052)
    glColorFragmentOp1ATI (src/Graphics/GL/Functions.hs:7092)
    glColorFragmentOp2ATI (src/Graphics/GL/Functions.hs:7110)
    glColorFragmentOp3ATI (src/Graphics/GL/Functions.hs:7131)
    glDeleteFragmentShaderATI (src/Graphics/GL/Functions.hs:10118)
    glEndFragmentShaderATI (src/Graphics/GL/Functions.hs:12525)
    glGenFragmentShadersATI (src/Graphics/GL/Functions.hs:14670)
    glPassTexCoordATI (src/Graphics/GL/Functions.hs:29535)
    glSampleMapATI (src/Graphics/GL/Functions.hs:35586)
    glSetFragmentShaderConstantATI (src/Graphics/GL/Functions.hs:36653)
  71% (  5 /  7) in 'Graphics.GL.ATI.MapObjectBuffer'
  Missing documentation for:
    glMapObjectBufferATI (src/Graphics/GL/Functions.hs:25008)
    glUnmapObjectBufferATI (src/Graphics/GL/Functions.hs:42953)
  35% (  6 / 17) in 'Graphics.GL.ATI.PNTriangles'
  Missing documentation for:
    GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:5376)
    GL_PN_TRIANGLES_ATI (src/Graphics/GL/Tokens.hs:6940)
    GL_PN_TRIANGLES_NORMAL_MODE_ATI (src/Graphics/GL/Tokens.hs:6942)
    GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6944)
    GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI (src/Graphics/GL/Tokens.hs:6946)
    GL_PN_TRIANGLES_POINT_MODE_ATI (src/Graphics/GL/Tokens.hs:6948)
    GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI (src/Graphics/GL/Tokens.hs:6950)
    GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI (src/Graphics/GL/Tokens.hs:6952)
    GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI (src/Graphics/GL/Tokens.hs:6954)
    glPNTrianglesfATI (src/Graphics/GL/Functions.hs:29509)
    glPNTrianglesiATI (src/Graphics/GL/Functions.hs:29522)
  58% (  7 / 12) in 'Graphics.GL.ATI.SeparateStencil'
  Missing documentation for:
    GL_STENCIL_BACK_FAIL_ATI (src/Graphics/GL/Tokens.hs:8948)
    GL_STENCIL_BACK_FUNC_ATI (src/Graphics/GL/Tokens.hs:8952)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI (src/Graphics/GL/Tokens.hs:8958)
    GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI (src/Graphics/GL/Tokens.hs:8962)
    glStencilFuncSeparateATI (src/Graphics/GL/Functions.hs:37013)
  23% (  6 / 26) in 'Graphics.GL.ATI.VertexArrayObject'
  Missing documentation for:
    GL_ARRAY_OBJECT_BUFFER_ATI (src/Graphics/GL/Tokens.hs:326)
    GL_ARRAY_OBJECT_OFFSET_ATI (src/Graphics/GL/Tokens.hs:328)
    GL_DISCARD_ATI (src/Graphics/GL/Tokens.hs:2306)
    GL_DYNAMIC_ATI (src/Graphics/GL/Tokens.hs:2716)
    GL_OBJECT_BUFFER_SIZE_ATI (src/Graphics/GL/Tokens.hs:6250)
    GL_OBJECT_BUFFER_USAGE_ATI (src/Graphics/GL/Tokens.hs:6252)
    GL_PRESERVE_ATI (src/Graphics/GL/Tokens.hs:7158)
    GL_STATIC_ATI (src/Graphics/GL/Tokens.hs:8922)
    glArrayObjectATI (src/Graphics/GL/Functions.hs:3496)
    glFreeObjectBufferATI (src/Graphics/GL/Functions.hs:14493)
    glGetArrayObjectfvATI (src/Graphics/GL/Functions.hs:15369)
    glGetArrayObjectivATI (src/Graphics/GL/Functions.hs:15383)
    glGetObjectBufferfvATI (src/Graphics/GL/Functions.hs:18162)
    glGetObjectBufferivATI (src/Graphics/GL/Functions.hs:18176)
    glGetVariantArrayObjectfvATI (src/Graphics/GL/Functions.hs:21159)
    glGetVariantArrayObjectivATI (src/Graphics/GL/Functions.hs:21173)
    glIsObjectBufferATI (src/Graphics/GL/Functions.hs:23467)
    glNewObjectBufferATI (src/Graphics/GL/Functions.hs:28845)
    glUpdateObjectBufferATI (src/Graphics/GL/Functions.hs:42978)
    glVariantArrayObjectATI (src/Graphics/GL/Functions.hs:43246)
  62% (  5 /  8) in 'Graphics.GL.ATI.VertexAttribArrayObject'
  Missing documentation for:
    glGetVertexAttribArrayObjectfvATI (src/Graphics/GL/Functions.hs:21361)
    glGetVertexAttribArrayObjectivATI (src/Graphics/GL/Functions.hs:21375)
    glVertexAttribArrayObjectATI (src/Graphics/GL/Functions.hs:45981)
  10% (  6 / 61) in 'Graphics.GL.ATI.VertexStreams'
  Missing documentation for:
    GL_MAX_VERTEX_STREAMS_ATI (src/Graphics/GL/Tokens.hs:5784)
    GL_VERTEX_SOURCE_ATI (src/Graphics/GL/Tokens.hs:11012)
    GL_VERTEX_STREAM0_ATI (src/Graphics/GL/Tokens.hs:11016)
    GL_VERTEX_STREAM1_ATI (src/Graphics/GL/Tokens.hs:11018)
    GL_VERTEX_STREAM2_ATI (src/Graphics/GL/Tokens.hs:11020)
    GL_VERTEX_STREAM3_ATI (src/Graphics/GL/Tokens.hs:11022)
    GL_VERTEX_STREAM4_ATI (src/Graphics/GL/Tokens.hs:11024)
    GL_VERTEX_STREAM5_ATI (src/Graphics/GL/Tokens.hs:11026)
    GL_VERTEX_STREAM6_ATI (src/Graphics/GL/Tokens.hs:11028)
    GL_VERTEX_STREAM7_ATI (src/Graphics/GL/Tokens.hs:11030)
    glClientActiveVertexStreamATI (src/Graphics/GL/Functions.hs:6213)
    glNormalStream3bATI (src/Graphics/GL/Functions.hs:29193)
    glNormalStream3bvATI (src/Graphics/GL/Functions.hs:29208)
    glNormalStream3dATI (src/Graphics/GL/Functions.hs:29221)
    glNormalStream3dvATI (src/Graphics/GL/Functions.hs:29236)
    glNormalStream3fATI (src/Graphics/GL/Functions.hs:29249)
    glNormalStream3fvATI (src/Graphics/GL/Functions.hs:29264)
    glNormalStream3iATI (src/Graphics/GL/Functions.hs:29277)
    glNormalStream3ivATI (src/Graphics/GL/Functions.hs:29292)
    glNormalStream3sATI (src/Graphics/GL/Functions.hs:29305)
    glNormalStream3svATI (src/Graphics/GL/Functions.hs:29320)
    glVertexBlendEnvfATI (src/Graphics/GL/Functions.hs:47766)
    glVertexBlendEnviATI (src/Graphics/GL/Functions.hs:47779)
    glVertexStream1dATI (src/Graphics/GL/Functions.hs:47946)
    glVertexStream1dvATI (src/Graphics/GL/Functions.hs:47959)
    glVertexStream1fATI (src/Graphics/GL/Functions.hs:47972)
    glVertexStream1fvATI (src/Graphics/GL/Functions.hs:47985)
    glVertexStream1iATI (src/Graphics/GL/Functions.hs:47998)
    glVertexStream1ivATI (src/Graphics/GL/Functions.hs:48011)
    glVertexStream1sATI (src/Graphics/GL/Functions.hs:48024)
    glVertexStream1svATI (src/Graphics/GL/Functions.hs:48037)
    glVertexStream2dATI (src/Graphics/GL/Functions.hs:48050)
    glVertexStream2dvATI (src/Graphics/GL/Functions.hs:48064)
    glVertexStream2fATI (src/Graphics/GL/Functions.hs:48077)
    glVertexStream2fvATI (src/Graphics/GL/Functions.hs:48091)
    glVertexStream2iATI (src/Graphics/GL/Functions.hs:48104)
    glVertexStream2ivATI (src/Graphics/GL/Functions.hs:48118)
    glVertexStream2sATI (src/Graphics/GL/Functions.hs:48131)
    glVertexStream2svATI (src/Graphics/GL/Functions.hs:48145)
    glVertexStream3dATI (src/Graphics/GL/Functions.hs:48158)
    glVertexStream3dvATI (src/Graphics/GL/Functions.hs:48173)
    glVertexStream3fATI (src/Graphics/GL/Functions.hs:48186)
    glVertexStream3fvATI (src/Graphics/GL/Functions.hs:48201)
    glVertexStream3iATI (src/Graphics/GL/Functions.hs:48214)
    glVertexStream3ivATI (src/Graphics/GL/Functions.hs:48229)
    glVertexStream3sATI (src/Graphics/GL/Functions.hs:48242)
    glVertexStream3svATI (src/Graphics/GL/Functions.hs:48257)
    glVertexStream4dATI (src/Graphics/GL/Functions.hs:48270)
    glVertexStream4dvATI (src/Graphics/GL/Functions.hs:48286)
    glVertexStream4fATI (src/Graphics/GL/Functions.hs:48299)
    glVertexStream4fvATI (src/Graphics/GL/Functions.hs:48315)
    glVertexStream4iATI (src/Graphics/GL/Functions.hs:48328)
    glVertexStream4ivATI (src/Graphics/GL/Functions.hs:48344)
    glVertexStream4sATI (src/Graphics/GL/Functions.hs:48357)
    glVertexStream4svATI (src/Graphics/GL/Functions.hs:48373)
 100% ( 17 / 17) in 'Graphics.GL.ATI'
  37% (658 /1765) in 'Graphics.GL.Compatibility30'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  36% (670 /1838) in 'Graphics.GL.Compatibility31'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  36% (692 /1924) in 'Graphics.GL.Compatibility32'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  36% (716 /1998) in 'Graphics.GL.Compatibility33'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
    glColorP3ui (src/Graphics/GL/Functions.hs:7253)
    glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
    glColorP4ui (src/Graphics/GL/Functions.hs:7279)
    glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
    glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
    glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
    glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
    glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
    glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
    glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
    glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
    glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
    glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
    glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
    glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
    glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
    glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
    glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
    glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
    glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
    glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
  35% (745 /2121) in 'Graphics.GL.Compatibility40'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
    glColorP3ui (src/Graphics/GL/Functions.hs:7253)
    glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
    glColorP4ui (src/Graphics/GL/Functions.hs:7279)
    glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
    glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
    glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
    glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
    glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
    glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
    glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
    glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
    glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
    glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
    glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
    glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
    glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
    glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
    glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
    glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
    glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
    glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
  36% (816 /2244) in 'Graphics.GL.Compatibility41'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
    glColorP3ui (src/Graphics/GL/Functions.hs:7253)
    glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
    glColorP4ui (src/Graphics/GL/Functions.hs:7279)
    glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
    glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
    glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
    glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
    glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
    glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
    glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
    glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
    glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
    glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
    glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
    glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
    glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
    glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
    glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
    glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
    glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
    glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
    glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
    glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
    glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
    glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
  35% (828 /2368) in 'Graphics.GL.Compatibility42'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
    glColorP3ui (src/Graphics/GL/Functions.hs:7253)
    glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
    glColorP4ui (src/Graphics/GL/Functions.hs:7279)
    glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
    glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
    glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
    glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
    glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
    glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
    glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
    glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
    glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
    glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
    glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
    glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
    glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
    glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
    glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
    glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
    glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
    glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
    glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
    glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
    glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
    glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
  33% (874 /2673) in 'Graphics.GL.Compatibility43'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
    GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2318)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
    glColorP3ui (src/Graphics/GL/Functions.hs:7253)
    glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
    glColorP4ui (src/Graphics/GL/Functions.hs:7279)
    glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
    glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
    glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
    glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
    glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
    glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
    glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
    glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
    glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
    glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
    glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
    glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
    glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
    glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
    glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
    glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
    glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
    glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
    glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
    glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
    glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
    glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
  33% (883 /2701) in 'Graphics.GL.Compatibility44'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
    GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2318)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2730)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
    GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4508)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4792)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4810)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
    GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5760)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5888)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7200)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
    GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7452)
    GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7456)
    GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7458)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7510)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9556)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10162)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10188)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
    glColorP3ui (src/Graphics/GL/Functions.hs:7253)
    glColorP3uiv (src/Graphics/GL/Functions.hs:7266)
    glColorP4ui (src/Graphics/GL/Functions.hs:7279)
    glColorP4uiv (src/Graphics/GL/Functions.hs:7292)
    glMultiTexCoordP1ui (src/Graphics/GL/Functions.hs:27616)
    glMultiTexCoordP1uiv (src/Graphics/GL/Functions.hs:27630)
    glMultiTexCoordP2ui (src/Graphics/GL/Functions.hs:27644)
    glMultiTexCoordP2uiv (src/Graphics/GL/Functions.hs:27658)
    glMultiTexCoordP3ui (src/Graphics/GL/Functions.hs:27672)
    glMultiTexCoordP3uiv (src/Graphics/GL/Functions.hs:27686)
    glMultiTexCoordP4ui (src/Graphics/GL/Functions.hs:27700)
    glMultiTexCoordP4uiv (src/Graphics/GL/Functions.hs:27714)
    glNormalP3ui (src/Graphics/GL/Functions.hs:29109)
    glNormalP3uiv (src/Graphics/GL/Functions.hs:29122)
    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
    glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
    glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
    glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
    glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
    glSecondaryColorP3ui (src/Graphics/GL/Functions.hs:36484)
    glSecondaryColorP3uiv (src/Graphics/GL/Functions.hs:36497)
    glTexCoordP1ui (src/Graphics/GL/Functions.hs:38659)
    glTexCoordP1uiv (src/Graphics/GL/Functions.hs:38672)
    glTexCoordP2ui (src/Graphics/GL/Functions.hs:38685)
    glTexCoordP2uiv (src/Graphics/GL/Functions.hs:38698)
    glTexCoordP3ui (src/Graphics/GL/Functions.hs:38711)
    glTexCoordP3uiv (src/Graphics/GL/Functions.hs:38724)
    glTexCoordP4ui (src/Graphics/GL/Functions.hs:38737)
    glTexCoordP4uiv (src/Graphics/GL/Functions.hs:38750)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
    glVertexP2ui (src/Graphics/GL/Functions.hs:47806)
    glVertexP2uiv (src/Graphics/GL/Functions.hs:47819)
    glVertexP3ui (src/Graphics/GL/Functions.hs:47832)
    glVertexP3uiv (src/Graphics/GL/Functions.hs:47845)
    glVertexP4ui (src/Graphics/GL/Functions.hs:47858)
    glVertexP4uiv (src/Graphics/GL/Functions.hs:47871)
  37% (658 /1762) in 'Graphics.GL.Core30'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  37% (670 /1835) in 'Graphics.GL.Core31'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
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    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
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    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  30% (342 /1142) in 'Graphics.GL.Core32'
  Missing documentation for:
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
  31% (366 /1186) in 'Graphics.GL.Core33'
  Missing documentation for:
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
  30% (395 /1310) in 'Graphics.GL.Core40'
  Missing documentation for:
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
  33% (466 /1433) in 'Graphics.GL.Core41'
  Missing documentation for:
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
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    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
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    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
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    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
    glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
    glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
    glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
    glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
  31% (478 /1557) in 'Graphics.GL.Core42'
  Missing documentation for:
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
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    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
  28% (525 /1865) in 'Graphics.GL.Core43'
  Missing documentation for:
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
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    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
    glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
    glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
    glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
    glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
  28% (534 /1893) in 'Graphics.GL.Core44'
  Missing documentation for:
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2730)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
    GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4508)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4792)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4810)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
    GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5760)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5888)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7200)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
    GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7452)
    GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7456)
    GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7458)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7510)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9556)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10162)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10188)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
    glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
    glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
    glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
    glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
    glUniform2d (src/Graphics/GL/Functions.hs:41337)
    glUniform2dv (src/Graphics/GL/Functions.hs:41351)
    glUniform3d (src/Graphics/GL/Functions.hs:41657)
    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
    glUniform4d (src/Graphics/GL/Functions.hs:41988)
    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
    glUniformMatrix2dv (src/Graphics/GL/Functions.hs:42413)
    glUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:42460)
    glUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:42507)
    glUniformMatrix3dv (src/Graphics/GL/Functions.hs:42554)
    glUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:42601)
    glUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:42648)
    glUniformMatrix4dv (src/Graphics/GL/Functions.hs:42695)
    glUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:42742)
    glUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:42789)
    glVertexAttribP1uiv (src/Graphics/GL/Functions.hs:47328)
    glVertexAttribP2uiv (src/Graphics/GL/Functions.hs:47359)
    glVertexAttribP3uiv (src/Graphics/GL/Functions.hs:47390)
    glVertexAttribP4uiv (src/Graphics/GL/Functions.hs:47421)
  32% (640 /2025) in 'Graphics.GL.Core45'
  Missing documentation for:
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
    GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1644)
    GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1648)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1656)
    GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1658)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2730)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3682)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4004)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
    GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4508)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4518)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4792)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4810)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5022)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
    GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5760)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5888)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6102)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6182)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7200)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
    GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7452)
    GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7456)
    GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7458)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7464)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7470)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7490)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7510)
    GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7516)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7520)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:7962)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9556)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10030)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10162)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10188)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10368)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_5_9_9_9_REV (src/Graphics/GL/Tokens.hs:10514)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_INT_ATOMIC_COUNTER (src/Graphics/GL/Tokens.hs:10532)
    GL_UNSIGNED_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:10534)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:10536)
    GL_UNSIGNED_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:10542)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:10544)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10550)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10552)
    GL_UNSIGNED_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:10558)
    GL_UNSIGNED_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:10562)
    GL_UNSIGNED_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:10566)
    GL_UNSIGNED_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:10572)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10576)
    GL_UNSIGNED_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:10584)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:10586)
    GL_UNSIGNED_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:10592)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:10594)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:10600)
    GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:10602)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:10606)
    GL_UNSIGNED_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:10610)
    GL_UNSIGNED_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:10614)
    GL_UNSIGNED_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:10622)
    GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:10626)
    GL_UNSIGNED_INT_VEC2 (src/Graphics/GL/Tokens.hs:10636)
    GL_UNSIGNED_INT_VEC3 (src/Graphics/GL/Tokens.hs:10640)
    GL_UNSIGNED_INT_VEC4 (src/Graphics/GL/Tokens.hs:10644)
    GL_UNSIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:10650)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BINDING (src/Graphics/GL/Tokens.hs:10760)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10856)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_DIVISOR (src/Graphics/GL/Tokens.hs:10864)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER (src/Graphics/GL/Tokens.hs:10878)
    GL_VERTEX_ATTRIB_ARRAY_LONG (src/Graphics/GL/Tokens.hs:10886)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_ATTRIB_BINDING (src/Graphics/GL/Tokens.hs:10910)
    GL_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:10932)
    GL_VERTEX_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:10934)
    GL_VERTEX_BINDING_DIVISOR (src/Graphics/GL/Tokens.hs:10936)
    GL_VERTEX_BINDING_OFFSET (src/Graphics/GL/Tokens.hs:10938)
    GL_VERTEX_BINDING_STRIDE (src/Graphics/GL/Tokens.hs:10940)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VERTEX_SHADER_BIT (src/Graphics/GL/Tokens.hs:10992)
    GL_VERTEX_SUBROUTINE (src/Graphics/GL/Tokens.hs:11032)
    GL_VERTEX_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:11034)
    GL_VERTEX_TEXTURE (src/Graphics/GL/Tokens.hs:11036)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BOUNDS_RANGE (src/Graphics/GL/Tokens.hs:11090)
    GL_VIEWPORT_INDEX_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:11098)
    GL_VIEWPORT_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:11104)
    GL_VIEW_CLASS_128_BITS (src/Graphics/GL/Tokens.hs:11134)
    GL_VIEW_CLASS_16_BITS (src/Graphics/GL/Tokens.hs:11136)
    GL_VIEW_CLASS_24_BITS (src/Graphics/GL/Tokens.hs:11138)
    GL_VIEW_CLASS_32_BITS (src/Graphics/GL/Tokens.hs:11140)
    GL_VIEW_CLASS_48_BITS (src/Graphics/GL/Tokens.hs:11142)
    GL_VIEW_CLASS_64_BITS (src/Graphics/GL/Tokens.hs:11144)
    GL_VIEW_CLASS_8_BITS (src/Graphics/GL/Tokens.hs:11146)
    GL_VIEW_CLASS_96_BITS (src/Graphics/GL/Tokens.hs:11148)
    GL_VIEW_CLASS_BPTC_FLOAT (src/Graphics/GL/Tokens.hs:11150)
    GL_VIEW_CLASS_BPTC_UNORM (src/Graphics/GL/Tokens.hs:11152)
    GL_VIEW_CLASS_RGTC1_RED (src/Graphics/GL/Tokens.hs:11154)
    GL_VIEW_CLASS_RGTC2_RG (src/Graphics/GL/Tokens.hs:11156)
    GL_VIEW_CLASS_S3TC_DXT1_RGB (src/Graphics/GL/Tokens.hs:11158)
    GL_VIEW_CLASS_S3TC_DXT1_RGBA (src/Graphics/GL/Tokens.hs:11160)
    GL_VIEW_CLASS_S3TC_DXT3_RGBA (src/Graphics/GL/Tokens.hs:11162)
    GL_VIEW_CLASS_S3TC_DXT5_RGBA (src/Graphics/GL/Tokens.hs:11164)
    GL_VIEW_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:11166)
    GL_WAIT_FAILED (src/Graphics/GL/Tokens.hs:11194)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZERO_TO_ONE (src/Graphics/GL/Tokens.hs:11294)
    glGetQueryBufferObjecti64v (src/Graphics/GL/Functions.hs:19403)
    glGetQueryBufferObjectiv (src/Graphics/GL/Functions.hs:19418)
    glGetQueryBufferObjectui64v (src/Graphics/GL/Functions.hs:19433)
    glGetQueryBufferObjectuiv (src/Graphics/GL/Functions.hs:19448)
    glProgramUniform1d (src/Graphics/GL/Functions.hs:31674)
    glProgramUniform1dv (src/Graphics/GL/Functions.hs:31702)
    glProgramUniform2d (src/Graphics/GL/Functions.hs:32034)
    glProgramUniform2dv (src/Graphics/GL/Functions.hs:32064)
    glProgramUniform3d (src/Graphics/GL/Functions.hs:32406)
    glProgramUniform3dv (src/Graphics/GL/Functions.hs:32438)
    glProgramUniform4d (src/Graphics/GL/Functions.hs:32790)
    glProgramUniform4dv (src/Graphics/GL/Functions.hs:32824)
    glProgramUniformMatrix2dv (src/Graphics/GL/Functions.hs:33244)
    glProgramUniformMatrix2x3dv (src/Graphics/GL/Functions.hs:33310)
    glProgramUniformMatrix2x4dv (src/Graphics/GL/Functions.hs:33376)
    glProgramUniformMatrix3dv (src/Graphics/GL/Functions.hs:33442)
    glProgramUniformMatrix3x2dv (src/Graphics/GL/Functions.hs:33508)
    glProgramUniformMatrix3x4dv (src/Graphics/GL/Functions.hs:33574)
    glProgramUniformMatrix4dv (src/Graphics/GL/Functions.hs:33640)
    glProgramUniformMatrix4x2dv (src/Graphics/GL/Functions.hs:33706)
    glProgramUniformMatrix4x3dv (src/Graphics/GL/Functions.hs:33772)
    glUniform1d (src/Graphics/GL/Functions.hs:41028)
    glUniform1dv (src/Graphics/GL/Functions.hs:41041)
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    glUniform3dv (src/Graphics/GL/Functions.hs:41672)
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    glUniform4dv (src/Graphics/GL/Functions.hs:42004)
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  40% (  6 / 15) in 'Graphics.GL.EXT.BindableUniform'
  Missing documentation for:
    GL_MAX_BINDABLE_UNIFORM_SIZE_EXT (src/Graphics/GL/Tokens.hs:4988)
    GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5182)
    GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5236)
    GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT (src/Graphics/GL/Tokens.hs:5762)
    GL_UNIFORM_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10342)
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    glUniformBufferEXT (src/Graphics/GL/Functions.hs:42345)
  58% (  7 / 12) in 'Graphics.GL.EXT.BlendColor'
  Missing documentation for:
    GL_BLEND_COLOR_EXT (src/Graphics/GL/Tokens.hs:480)
    GL_CONSTANT_ALPHA_EXT (src/Graphics/GL/Tokens.hs:1604)
    GL_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:1620)
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    GL_ONE_MINUS_CONSTANT_COLOR_EXT (src/Graphics/GL/Tokens.hs:6340)
  78% (  7 /  9) in 'Graphics.GL.EXT.BlendEquationSeparate'
  Missing documentation for:
    GL_BLEND_EQUATION_ALPHA_EXT (src/Graphics/GL/Tokens.hs:500)
    GL_BLEND_EQUATION_RGB_EXT (src/Graphics/GL/Tokens.hs:510)
  64% (  7 / 11) in 'Graphics.GL.EXT.BlendFuncSeparate'
  Missing documentation for:
    GL_BLEND_DST_ALPHA_EXT (src/Graphics/GL/Tokens.hs:486)
    GL_BLEND_DST_RGB_EXT (src/Graphics/GL/Tokens.hs:492)
    GL_BLEND_SRC_ALPHA_EXT (src/Graphics/GL/Tokens.hs:522)
    GL_BLEND_SRC_RGB_EXT (src/Graphics/GL/Tokens.hs:528)
  64% (  7 / 11) in 'Graphics.GL.EXT.BlendMinmax'
  Missing documentation for:
    GL_BLEND_EQUATION_EXT (src/Graphics/GL/Tokens.hs:504)
    GL_FUNC_ADD_EXT (src/Graphics/GL/Tokens.hs:3518)
    GL_MAX_EXT (src/Graphics/GL/Tokens.hs:5174)
    GL_MIN_EXT (src/Graphics/GL/Tokens.hs:5840)
 100% (  7 /  7) in 'Graphics.GL.EXT.ColorSubtable'
  60% (  6 / 10) in 'Graphics.GL.EXT.CompiledVertexArray'
  Missing documentation for:
    GL_ARRAY_ELEMENT_LOCK_COUNT_EXT (src/Graphics/GL/Tokens.hs:322)
    GL_ARRAY_ELEMENT_LOCK_FIRST_EXT (src/Graphics/GL/Tokens.hs:324)
    glLockArraysEXT (src/Graphics/GL/Functions.hs:24468)
    glUnlockArraysEXT (src/Graphics/GL/Functions.hs:42878)
  38% ( 15 / 39) in 'Graphics.GL.EXT.Convolution'
  Missing documentation for:
    GL_CONVOLUTION_1D_EXT (src/Graphics/GL/Tokens.hs:1678)
    GL_CONVOLUTION_2D_EXT (src/Graphics/GL/Tokens.hs:1682)
    GL_CONVOLUTION_BORDER_MODE_EXT (src/Graphics/GL/Tokens.hs:1690)
    GL_CONVOLUTION_FILTER_BIAS_EXT (src/Graphics/GL/Tokens.hs:1694)
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    GL_CONVOLUTION_FORMAT_EXT (src/Graphics/GL/Tokens.hs:1702)
    GL_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:1706)
    GL_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:1712)
    GL_MAX_CONVOLUTION_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:5100)
    GL_MAX_CONVOLUTION_WIDTH_EXT (src/Graphics/GL/Tokens.hs:5104)
    GL_POST_CONVOLUTION_ALPHA_BIAS_EXT (src/Graphics/GL/Tokens.hs:7108)
    GL_POST_CONVOLUTION_ALPHA_SCALE_EXT (src/Graphics/GL/Tokens.hs:7112)
    GL_POST_CONVOLUTION_BLUE_BIAS_EXT (src/Graphics/GL/Tokens.hs:7116)
    GL_POST_CONVOLUTION_BLUE_SCALE_EXT (src/Graphics/GL/Tokens.hs:7120)
    GL_POST_CONVOLUTION_GREEN_BIAS_EXT (src/Graphics/GL/Tokens.hs:7128)
    GL_POST_CONVOLUTION_GREEN_SCALE_EXT (src/Graphics/GL/Tokens.hs:7132)
    GL_POST_CONVOLUTION_RED_BIAS_EXT (src/Graphics/GL/Tokens.hs:7136)
    GL_POST_CONVOLUTION_RED_SCALE_EXT (src/Graphics/GL/Tokens.hs:7140)
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    glGetSeparableFilterEXT (src/Graphics/GL/Functions.hs:19854)
  38% ( 16 / 42) in 'Graphics.GL.EXT.CoordinateFrame'
  Missing documentation for:
    GL_BINORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:458)
    GL_BINORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:460)
    GL_BINORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:462)
    GL_BINORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:464)
    GL_CURRENT_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:1868)
    GL_CURRENT_TANGENT_EXT (src/Graphics/GL/Tokens.hs:1928)
    GL_MAP1_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4672)
    GL_MAP1_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4684)
    GL_MAP2_BINORMAL_EXT (src/Graphics/GL/Tokens.hs:4730)
    GL_MAP2_TANGENT_EXT (src/Graphics/GL/Tokens.hs:4742)
    GL_TANGENT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9182)
    GL_TANGENT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9184)
    GL_TANGENT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9186)
    GL_TANGENT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9188)
    glBinormal3bvEXT (src/Graphics/GL/Functions.hs:4569)
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    glBinormal3fvEXT (src/Graphics/GL/Functions.hs:4623)
    glBinormal3ivEXT (src/Graphics/GL/Functions.hs:4650)
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 100% ( 10 / 10) in 'Graphics.GL.EXT.CopyTexture'
  55% (  6 / 11) in 'Graphics.GL.EXT.CullVertex'
  Missing documentation for:
    GL_CULL_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1858)
    GL_CULL_VERTEX_EYE_POSITION_EXT (src/Graphics/GL/Tokens.hs:1860)
    GL_CULL_VERTEX_OBJECT_POSITION_EXT (src/Graphics/GL/Tokens.hs:1864)
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    glCullParameterfvEXT (src/Graphics/GL/Functions.hs:9744)
  38% (  6 / 16) in 'Graphics.GL.EXT.DebugLabel'
  Missing documentation for:
    GL_BUFFER_OBJECT_EXT (src/Graphics/GL/Tokens.hs:620)
    GL_PROGRAM_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7286)
    GL_PROGRAM_PIPELINE_OBJECT_EXT (src/Graphics/GL/Tokens.hs:7302)
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    glGetObjectLabelEXT (src/Graphics/GL/Functions.hs:18207)
    glLabelObjectEXT (src/Graphics/GL/Functions.hs:23875)
  62% (  5 /  8) in 'Graphics.GL.EXT.DebugMarker'
  Missing documentation for:
    glInsertEventMarkerEXT (src/Graphics/GL/Functions.hs:22999)
    glPopGroupMarkerEXT (src/Graphics/GL/Functions.hs:30756)
    glPushGroupMarkerEXT (src/Graphics/GL/Functions.hs:33976)
  67% (  6 /  9) in 'Graphics.GL.EXT.DepthBoundsTest'
  Missing documentation for:
    GL_DEPTH_BOUNDS_EXT (src/Graphics/GL/Tokens.hs:2176)
    GL_DEPTH_BOUNDS_TEST_EXT (src/Graphics/GL/Tokens.hs:2178)
    glDepthBoundsEXT (src/Graphics/GL/Functions.hs:10599)
  24% ( 63 /264) in 'Graphics.GL.EXT.DirectStateAccess'
  Missing documentation for:
    GL_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:7264)
    GL_PROGRAM_MATRIX_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:7266)
    GL_TRANSPOSE_PROGRAM_MATRIX_EXT (src/Graphics/GL/Tokens.hs:10246)
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    glGetTextureParameterIuivEXT (src/Graphics/GL/Functions.hs:20645)
    glGetTextureParameterfvEXT (src/Graphics/GL/Functions.hs:20675)
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    glMapNamedBufferRangeEXT (src/Graphics/GL/Functions.hs:24993)
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    glMatrixPopEXT (src/Graphics/GL/Functions.hs:25572)
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    glMultiTexEnvivEXT (src/Graphics/GL/Functions.hs:27791)
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    glMultiTexParameterivEXT (src/Graphics/GL/Functions.hs:28039)
    glMultiTexRenderbufferEXT (src/Graphics/GL/Functions.hs:28054)
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    glTextureParameterfvEXT (src/Graphics/GL/Functions.hs:40346)
    glTextureParameterivEXT (src/Graphics/GL/Functions.hs:40407)
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    glTextureSubImage2DEXT (src/Graphics/GL/Functions.hs:40704)
    glTextureSubImage3DEXT (src/Graphics/GL/Functions.hs:40748)
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    glVertexArrayColorOffsetEXT (src/Graphics/GL/Functions.hs:44049)
    glVertexArrayEdgeFlagOffsetEXT (src/Graphics/GL/Functions.hs:44066)
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    glVertexArrayIndexOffsetEXT (src/Graphics/GL/Functions.hs:44111)
    glVertexArrayMultiTexCoordOffsetEXT (src/Graphics/GL/Functions.hs:44127)
    glVertexArrayNormalOffsetEXT (src/Graphics/GL/Functions.hs:44145)
    glVertexArraySecondaryColorOffsetEXT (src/Graphics/GL/Functions.hs:44200)
    glVertexArrayTexCoordOffsetEXT (src/Graphics/GL/Functions.hs:44217)
    glVertexArrayVertexAttribBindingEXT (src/Graphics/GL/Functions.hs:44234)
    glVertexArrayVertexAttribDivisorEXT (src/Graphics/GL/Functions.hs:44248)
    glVertexArrayVertexAttribFormatEXT (src/Graphics/GL/Functions.hs:44262)
    glVertexArrayVertexAttribIFormatEXT (src/Graphics/GL/Functions.hs:44279)
    glVertexArrayVertexAttribIOffsetEXT (src/Graphics/GL/Functions.hs:44295)
    glVertexArrayVertexAttribLFormatEXT (src/Graphics/GL/Functions.hs:44313)
    glVertexArrayVertexAttribLOffsetEXT (src/Graphics/GL/Functions.hs:44329)
    glVertexArrayVertexAttribOffsetEXT (src/Graphics/GL/Functions.hs:44347)
    glVertexArrayVertexBindingDivisorEXT (src/Graphics/GL/Functions.hs:44366)
    glVertexArrayVertexOffsetEXT (src/Graphics/GL/Functions.hs:44415)
 100% ( 11 / 11) in 'Graphics.GL.EXT.DrawBuffers2'
 100% (  7 /  7) in 'Graphics.GL.EXT.DrawInstanced'
  78% (  7 /  9) in 'Graphics.GL.EXT.DrawRangeElements'
  Missing documentation for:
    GL_MAX_ELEMENTS_INDICES_EXT (src/Graphics/GL/Tokens.hs:5164)
    GL_MAX_ELEMENTS_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5168)
  58% ( 11 / 19) in 'Graphics.GL.EXT.FogCoord'
  Missing documentation for:
    GL_CURRENT_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:1878)
    GL_FOG_COORDINATE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3066)
    GL_FOG_COORDINATE_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3074)
    GL_FOG_COORDINATE_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3078)
    GL_FOG_COORDINATE_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3082)
    GL_FOG_COORDINATE_EXT (src/Graphics/GL/Tokens.hs:3084)
    GL_FOG_COORDINATE_SOURCE_EXT (src/Graphics/GL/Tokens.hs:3088)
    GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3206)
  64% (  7 / 11) in 'Graphics.GL.EXT.FramebufferBlit'
  Missing documentation for:
    GL_DRAW_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:2620)
    GL_DRAW_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:2624)
    GL_READ_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7616)
    GL_READ_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:7620)
  70% (  7 / 10) in 'Graphics.GL.EXT.FramebufferMultisample'
  Missing documentation for:
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3450)
    GL_MAX_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5488)
    GL_RENDERBUFFER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7892)
  28% ( 21 / 74) in 'Graphics.GL.EXT.FramebufferObject'
  Missing documentation for:
    GL_COLOR_ATTACHMENT0_EXT (src/Graphics/GL/Tokens.hs:890)
    GL_COLOR_ATTACHMENT10_EXT (src/Graphics/GL/Tokens.hs:900)
    GL_COLOR_ATTACHMENT11_EXT (src/Graphics/GL/Tokens.hs:906)
    GL_COLOR_ATTACHMENT12_EXT (src/Graphics/GL/Tokens.hs:912)
    GL_COLOR_ATTACHMENT13_EXT (src/Graphics/GL/Tokens.hs:918)
    GL_COLOR_ATTACHMENT14_EXT (src/Graphics/GL/Tokens.hs:924)
    GL_COLOR_ATTACHMENT15_EXT (src/Graphics/GL/Tokens.hs:930)
    GL_COLOR_ATTACHMENT1_EXT (src/Graphics/GL/Tokens.hs:942)
    GL_COLOR_ATTACHMENT2_EXT (src/Graphics/GL/Tokens.hs:968)
    GL_COLOR_ATTACHMENT3_EXT (src/Graphics/GL/Tokens.hs:978)
    GL_COLOR_ATTACHMENT4_EXT (src/Graphics/GL/Tokens.hs:984)
    GL_COLOR_ATTACHMENT5_EXT (src/Graphics/GL/Tokens.hs:990)
    GL_COLOR_ATTACHMENT6_EXT (src/Graphics/GL/Tokens.hs:996)
    GL_COLOR_ATTACHMENT7_EXT (src/Graphics/GL/Tokens.hs:1002)
    GL_COLOR_ATTACHMENT8_EXT (src/Graphics/GL/Tokens.hs:1008)
    GL_COLOR_ATTACHMENT9_EXT (src/Graphics/GL/Tokens.hs:1014)
    GL_DEPTH_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:2168)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT (src/Graphics/GL/Tokens.hs:3320)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3326)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT (src/Graphics/GL/Tokens.hs:3334)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT (src/Graphics/GL/Tokens.hs:3342)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3352)
    GL_FRAMEBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:3370)
    GL_FRAMEBUFFER_COMPLETE_EXT (src/Graphics/GL/Tokens.hs:3378)
    GL_FRAMEBUFFER_EXT (src/Graphics/GL/Tokens.hs:3398)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3402)
    GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT (src/Graphics/GL/Tokens.hs:3408)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3414)
    GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT (src/Graphics/GL/Tokens.hs:3418)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:3438)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3458)
    GL_FRAMEBUFFER_UNSUPPORTED_EXT (src/Graphics/GL/Tokens.hs:3488)
    GL_INVALID_FRAMEBUFFER_OPERATION_EXT (src/Graphics/GL/Tokens.hs:4270)
    GL_MAX_COLOR_ATTACHMENTS_EXT (src/Graphics/GL/Tokens.hs:5008)
    GL_MAX_RENDERBUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5478)
    GL_RENDERBUFFER_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:7828)
    GL_RENDERBUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:7836)
    GL_RENDERBUFFER_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:7842)
    GL_RENDERBUFFER_DEPTH_SIZE_EXT (src/Graphics/GL/Tokens.hs:7852)
    GL_RENDERBUFFER_EXT (src/Graphics/GL/Tokens.hs:7856)
    GL_RENDERBUFFER_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:7862)
    GL_RENDERBUFFER_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:7868)
    GL_RENDERBUFFER_INTERNAL_FORMAT_EXT (src/Graphics/GL/Tokens.hs:7874)
    GL_RENDERBUFFER_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:7882)
    GL_RENDERBUFFER_STENCIL_SIZE_EXT (src/Graphics/GL/Tokens.hs:7900)
    GL_RENDERBUFFER_WIDTH_EXT (src/Graphics/GL/Tokens.hs:7906)
    GL_STENCIL_ATTACHMENT_EXT (src/Graphics/GL/Tokens.hs:8942)
    GL_STENCIL_INDEX16_EXT (src/Graphics/GL/Tokens.hs:9008)
    GL_STENCIL_INDEX1_EXT (src/Graphics/GL/Tokens.hs:9010)
    GL_STENCIL_INDEX4_EXT (src/Graphics/GL/Tokens.hs:9016)
    GL_STENCIL_INDEX8_EXT (src/Graphics/GL/Tokens.hs:9022)
    glBindFramebufferEXT (src/Graphics/GL/Functions.hs:4078)
    glBindRenderbufferEXT (src/Graphics/GL/Functions.hs:4274)
  71% (  5 /  7) in 'Graphics.GL.EXT.GPUProgramParameters'
  Missing documentation for:
    glProgramEnvParameters4fvEXT (src/Graphics/GL/Functions.hs:31204)
    glProgramLocalParameters4fvEXT (src/Graphics/GL/Functions.hs:31377)
  38% ( 17 / 45) in 'Graphics.GL.EXT.GPUShader4'
  Missing documentation for:
    GL_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4206)
    GL_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:4208)
    GL_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4214)
    GL_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:4216)
    GL_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4226)
    GL_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:4230)
    GL_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4236)
    GL_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:4242)
    GL_MAX_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5446)
    GL_MIN_PROGRAM_TEXEL_OFFSET_EXT (src/Graphics/GL/Tokens.hs:5854)
    GL_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8266)
    GL_SAMPLER_1D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8270)
    GL_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8282)
    GL_SAMPLER_2D_ARRAY_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8286)
    GL_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:8322)
    GL_SAMPLER_CUBE_SHADOW_EXT (src/Graphics/GL/Tokens.hs:8348)
    GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10588)
    GL_UNSIGNED_INT_SAMPLER_1D_EXT (src/Graphics/GL/Tokens.hs:10590)
    GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10596)
    GL_UNSIGNED_INT_SAMPLER_2D_EXT (src/Graphics/GL/Tokens.hs:10598)
    GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10608)
    GL_UNSIGNED_INT_SAMPLER_3D_EXT (src/Graphics/GL/Tokens.hs:10612)
    GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10618)
    GL_UNSIGNED_INT_SAMPLER_CUBE_EXT (src/Graphics/GL/Tokens.hs:10624)
    GL_UNSIGNED_INT_VEC2_EXT (src/Graphics/GL/Tokens.hs:10638)
    GL_UNSIGNED_INT_VEC3_EXT (src/Graphics/GL/Tokens.hs:10642)
    GL_UNSIGNED_INT_VEC4_EXT (src/Graphics/GL/Tokens.hs:10646)
    GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT (src/Graphics/GL/Tokens.hs:10880)
  26% (  7 / 27) in 'Graphics.GL.EXT.GeometryShader4'
  Missing documentation for:
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3314)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3348)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3432)
    GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3554)
    GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3572)
    GL_GEOMETRY_SHADER_EXT (src/Graphics/GL/Tokens.hs:3588)
    GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3610)
    GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4438)
    GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4468)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT (src/Graphics/GL/Tokens.hs:5260)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5282)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5290)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5304)
    GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5310)
    GL_MAX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5738)
    GL_MAX_VERTEX_VARYING_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5804)
    GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7308)
    GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10262)
    GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10278)
  33% ( 10 / 30) in 'Graphics.GL.EXT.Histogram'
  Missing documentation for:
    GL_HISTOGRAM_ALPHA_SIZE_EXT (src/Graphics/GL/Tokens.hs:3730)
    GL_HISTOGRAM_BLUE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3734)
    GL_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:3736)
    GL_HISTOGRAM_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3740)
    GL_HISTOGRAM_GREEN_SIZE_EXT (src/Graphics/GL/Tokens.hs:3744)
    GL_HISTOGRAM_LUMINANCE_SIZE_EXT (src/Graphics/GL/Tokens.hs:3748)
    GL_HISTOGRAM_RED_SIZE_EXT (src/Graphics/GL/Tokens.hs:3752)
    GL_HISTOGRAM_SINK_EXT (src/Graphics/GL/Tokens.hs:3756)
    GL_HISTOGRAM_WIDTH_EXT (src/Graphics/GL/Tokens.hs:3760)
    GL_MINMAX_EXT (src/Graphics/GL/Tokens.hs:5824)
    GL_MINMAX_FORMAT_EXT (src/Graphics/GL/Tokens.hs:5828)
    GL_MINMAX_SINK_EXT (src/Graphics/GL/Tokens.hs:5832)
    GL_PROXY_HISTOGRAM_EXT (src/Graphics/GL/Tokens.hs:7350)
    GL_TABLE_TOO_LARGE_EXT (src/Graphics/GL/Tokens.hs:9180)
    glGetHistogramEXT (src/Graphics/GL/Functions.hs:16772)
    glGetHistogramParameterfvEXT (src/Graphics/GL/Functions.hs:16803)
    glGetHistogramParameterivEXT (src/Graphics/GL/Functions.hs:16832)
    glGetMinmaxEXT (src/Graphics/GL/Functions.hs:17533)
    glGetMinmaxParameterfvEXT (src/Graphics/GL/Functions.hs:17564)
    glGetMinmaxParameterivEXT (src/Graphics/GL/Functions.hs:17593)
  60% (  6 / 10) in 'Graphics.GL.EXT.IndexFunc'
  Missing documentation for:
    GL_INDEX_TEST_EXT (src/Graphics/GL/Tokens.hs:3994)
    GL_INDEX_TEST_FUNC_EXT (src/Graphics/GL/Tokens.hs:3996)
    GL_INDEX_TEST_REF_EXT (src/Graphics/GL/Tokens.hs:3998)
    glIndexFuncEXT (src/Graphics/GL/Functions.hs:22735)
  60% (  6 / 10) in 'Graphics.GL.EXT.IndexMaterial'
  Missing documentation for:
    GL_INDEX_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3982)
    GL_INDEX_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:3984)
    GL_INDEX_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:3986)
    glIndexMaterialEXT (src/Graphics/GL/Functions.hs:22761)
  32% (  6 / 19) in 'Graphics.GL.EXT.LightTexture'
  Missing documentation for:
    GL_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:384)
    GL_FRAGMENT_COLOR_EXT (src/Graphics/GL/Tokens.hs:3192)
    GL_FRAGMENT_DEPTH_EXT (src/Graphics/GL/Tokens.hs:3206)
    GL_FRAGMENT_MATERIAL_EXT (src/Graphics/GL/Tokens.hs:3240)
    GL_FRAGMENT_NORMAL_EXT (src/Graphics/GL/Tokens.hs:3242)
    GL_SHADOW_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:8622)
    GL_TEXTURE_APPLICATION_MODE_EXT (src/Graphics/GL/Tokens.hs:9468)
    GL_TEXTURE_LIGHT_EXT (src/Graphics/GL/Tokens.hs:9876)
    GL_TEXTURE_MATERIAL_FACE_EXT (src/Graphics/GL/Tokens.hs:9902)
    GL_TEXTURE_MATERIAL_PARAMETER_EXT (src/Graphics/GL/Tokens.hs:9904)
    glApplyTextureEXT (src/Graphics/GL/Functions.hs:3415)
    glTextureLightEXT (src/Graphics/GL/Functions.hs:40183)
    glTextureMaterialEXT (src/Graphics/GL/Functions.hs:40195)
 100% (  7 /  7) in 'Graphics.GL.EXT.MultiDrawArrays'
  24% (  6 / 25) in 'Graphics.GL.EXT.Multisample'
  Missing documentation for:
    GL_1PASS_EXT (src/Graphics/GL/Tokens.hs:24)
    GL_2PASS_0_EXT (src/Graphics/GL/Tokens.hs:30)
    GL_2PASS_1_EXT (src/Graphics/GL/Tokens.hs:34)
    GL_4PASS_0_EXT (src/Graphics/GL/Tokens.hs:68)
    GL_4PASS_1_EXT (src/Graphics/GL/Tokens.hs:72)
    GL_4PASS_2_EXT (src/Graphics/GL/Tokens.hs:76)
    GL_4PASS_3_EXT (src/Graphics/GL/Tokens.hs:80)
    GL_MULTISAMPLE_BIT_EXT (src/Graphics/GL/Tokens.hs:6028)
    GL_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:6048)
    GL_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:8368)
    GL_SAMPLE_ALPHA_TO_MASK_EXT (src/Graphics/GL/Tokens.hs:8380)
    GL_SAMPLE_ALPHA_TO_ONE_EXT (src/Graphics/GL/Tokens.hs:8388)
    GL_SAMPLE_BUFFERS_EXT (src/Graphics/GL/Tokens.hs:8398)
    GL_SAMPLE_MASK_EXT (src/Graphics/GL/Tokens.hs:8432)
    GL_SAMPLE_MASK_INVERT_EXT (src/Graphics/GL/Tokens.hs:8434)
    GL_SAMPLE_MASK_VALUE_EXT (src/Graphics/GL/Tokens.hs:8444)
    GL_SAMPLE_PATTERN_EXT (src/Graphics/GL/Tokens.hs:8450)
    glSampleMaskEXT (src/Graphics/GL/Functions.hs:35600)
    glSamplePatternEXT (src/Graphics/GL/Functions.hs:35654)
  59% ( 10 / 17) in 'Graphics.GL.EXT.PalettedTexture'
  Missing documentation for:
    GL_COLOR_INDEX12_EXT (src/Graphics/GL/Tokens.hs:1052)
    GL_COLOR_INDEX16_EXT (src/Graphics/GL/Tokens.hs:1054)
    GL_COLOR_INDEX1_EXT (src/Graphics/GL/Tokens.hs:1056)
    GL_COLOR_INDEX2_EXT (src/Graphics/GL/Tokens.hs:1058)
    GL_COLOR_INDEX4_EXT (src/Graphics/GL/Tokens.hs:1060)
    GL_COLOR_INDEX8_EXT (src/Graphics/GL/Tokens.hs:1062)
    GL_TEXTURE_INDEX_SIZE_EXT (src/Graphics/GL/Tokens.hs:9858)
  29% (  6 / 21) in 'Graphics.GL.EXT.PixelTransform'
  Missing documentation for:
    GL_AVERAGE_EXT (src/Graphics/GL/Tokens.hs:414)
    GL_CUBIC_EXT (src/Graphics/GL/Tokens.hs:1840)
    GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5374)
    GL_PIXEL_CUBIC_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:6806)
    GL_PIXEL_MAG_FILTER_EXT (src/Graphics/GL/Tokens.hs:6814)
    GL_PIXEL_MIN_FILTER_EXT (src/Graphics/GL/Tokens.hs:6856)
    GL_PIXEL_TRANSFORM_2D_EXT (src/Graphics/GL/Tokens.hs:6914)
    GL_PIXEL_TRANSFORM_2D_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6916)
    GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:6918)
    glGetPixelTransformParameterfvEXT (src/Graphics/GL/Functions.hs:18777)
    glGetPixelTransformParameterivEXT (src/Graphics/GL/Functions.hs:18791)
    glPixelTransformParameterfEXT (src/Graphics/GL/Functions.hs:30203)
    glPixelTransformParameterfvEXT (src/Graphics/GL/Functions.hs:30217)
    glPixelTransformParameteriEXT (src/Graphics/GL/Functions.hs:30231)
    glPixelTransformParameterivEXT (src/Graphics/GL/Functions.hs:30245)
  67% (  8 / 12) in 'Graphics.GL.EXT.PointParameters'
  Missing documentation for:
    GL_DISTANCE_ATTENUATION_EXT (src/Graphics/GL/Tokens.hs:2320)
    GL_POINT_FADE_THRESHOLD_SIZE_EXT (src/Graphics/GL/Tokens.hs:6970)
    GL_POINT_SIZE_MAX_EXT (src/Graphics/GL/Tokens.hs:6994)
    GL_POINT_SIZE_MIN_EXT (src/Graphics/GL/Tokens.hs:7002)
  60% (  6 / 10) in 'Graphics.GL.EXT.PolygonOffset'
  Missing documentation for:
    GL_POLYGON_OFFSET_BIAS_EXT (src/Graphics/GL/Tokens.hs:7034)
    GL_POLYGON_OFFSET_EXT (src/Graphics/GL/Tokens.hs:7040)
    GL_POLYGON_OFFSET_FACTOR_EXT (src/Graphics/GL/Tokens.hs:7044)
    glPolygonOffsetEXT (src/Graphics/GL/Functions.hs:30656)
  75% (  6 /  8) in 'Graphics.GL.EXT.PolygonOffsetClamp'
  Missing documentation for:
    GL_POLYGON_OFFSET_CLAMP_EXT (src/Graphics/GL/Tokens.hs:7036)
    glPolygonOffsetClampEXT (src/Graphics/GL/Functions.hs:30642)
  64% (  7 / 11) in 'Graphics.GL.EXT.ProvokingVertex'
  Missing documentation for:
    GL_FIRST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:2946)
    GL_LAST_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:4332)
    GL_PROVOKING_VERTEX_EXT (src/Graphics/GL/Tokens.hs:7342)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT (src/Graphics/GL/Tokens.hs:7424)
  46% (  6 / 13) in 'Graphics.GL.EXT.RasterMultisample'
  Missing documentation for:
    GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2764)
    GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5466)
    GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6060)
    GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7590)
    GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7592)
    GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7596)
    glRasterSamplesEXT (src/Graphics/GL/Functions.hs:34484)
  77% ( 23 / 30) in 'Graphics.GL.EXT.SecondaryColor'
  Missing documentation for:
    GL_COLOR_SUM_EXT (src/Graphics/GL/Tokens.hs:1092)
    GL_CURRENT_SECONDARY_COLOR_EXT (src/Graphics/GL/Tokens.hs:1926)
    GL_SECONDARY_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:8504)
    GL_SECONDARY_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:8514)
    GL_SECONDARY_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:8518)
    GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:8522)
    GL_SECONDARY_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:8526)
  60% (  6 / 10) in 'Graphics.GL.EXT.SeparateShaderObjects'
  Missing documentation for:
    GL_ACTIVE_PROGRAM_EXT (src/Graphics/GL/Tokens.hs:118)
    glActiveProgramEXT (src/Graphics/GL/Functions.hs:3201)
    glCreateShaderProgramEXT (src/Graphics/GL/Functions.hs:9606)
    glUseShaderProgramEXT (src/Graphics/GL/Functions.hs:43049)
  11% (  7 / 63) in 'Graphics.GL.EXT.ShaderImageLoadStore'
  Missing documentation for:
    GL_ALL_BARRIER_BITS_EXT (src/Graphics/GL/Tokens.hs:188)
    GL_ATOMIC_COUNTER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:352)
    GL_BUFFER_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:634)
    GL_COMMAND_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:1200)
    GL_ELEMENT_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:2778)
    GL_FRAMEBUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:3364)
    GL_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3800)
    GL_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:3802)
    GL_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3808)
    GL_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:3810)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3816)
    GL_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:3818)
    GL_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:3822)
    GL_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:3826)
    GL_IMAGE_BINDING_ACCESS_EXT (src/Graphics/GL/Tokens.hs:3830)
    GL_IMAGE_BINDING_FORMAT_EXT (src/Graphics/GL/Tokens.hs:3834)
    GL_IMAGE_BINDING_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3840)
    GL_IMAGE_BINDING_LAYER_EXT (src/Graphics/GL/Tokens.hs:3842)
    GL_IMAGE_BINDING_LEVEL_EXT (src/Graphics/GL/Tokens.hs:3846)
    GL_IMAGE_BINDING_NAME_EXT (src/Graphics/GL/Tokens.hs:3850)
    GL_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:3854)
    GL_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:3884)
    GL_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3888)
    GL_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4158)
    GL_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:4160)
    GL_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4166)
    GL_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:4168)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4174)
    GL_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:4176)
    GL_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:4180)
    GL_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:4184)
    GL_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:4188)
    GL_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:4194)
    GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:4198)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT (src/Graphics/GL/Tokens.hs:5042)
    GL_MAX_IMAGE_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5316)
    GL_MAX_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5320)
    GL_PIXEL_BUFFER_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:6798)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:8576)
    GL_TEXTURE_FETCH_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:9796)
    GL_TEXTURE_UPDATE_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10042)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10142)
    GL_UNIFORM_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10308)
    GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10538)
    GL_UNSIGNED_INT_IMAGE_1D_EXT (src/Graphics/GL/Tokens.hs:10540)
    GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10546)
    GL_UNSIGNED_INT_IMAGE_2D_EXT (src/Graphics/GL/Tokens.hs:10548)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10554)
    GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:10556)
    GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT (src/Graphics/GL/Tokens.hs:10560)
    GL_UNSIGNED_INT_IMAGE_3D_EXT (src/Graphics/GL/Tokens.hs:10564)
    GL_UNSIGNED_INT_IMAGE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10568)
    GL_UNSIGNED_INT_IMAGE_CUBE_EXT (src/Graphics/GL/Tokens.hs:10574)
    GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10578)
    GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT (src/Graphics/GL/Tokens.hs:10858)
    glBindImageTextureEXT (src/Graphics/GL/Functions.hs:4123)
  67% (  6 /  9) in 'Graphics.GL.EXT.StencilClearTag'
  Missing documentation for:
    GL_STENCIL_CLEAR_TAG_VALUE_EXT (src/Graphics/GL/Tokens.hs:8990)
    GL_STENCIL_TAG_BITS_EXT (src/Graphics/GL/Tokens.hs:9042)
    glStencilClearTagEXT (src/Graphics/GL/Functions.hs:36936)
  67% (  6 /  9) in 'Graphics.GL.EXT.StencilTwoSide'
  Missing documentation for:
    GL_ACTIVE_STENCIL_FACE_EXT (src/Graphics/GL/Tokens.hs:122)
    GL_STENCIL_TEST_TWO_SIDE_EXT (src/Graphics/GL/Tokens.hs:9046)
    glActiveStencilFaceEXT (src/Graphics/GL/Functions.hs:3240)
 100% (  7 /  7) in 'Graphics.GL.EXT.Subtexture'
  47% (  8 / 17) in 'Graphics.GL.EXT.Texture3D'
  Missing documentation for:
    GL_MAX_3D_TEXTURE_SIZE_EXT (src/Graphics/GL/Tokens.hs:4962)
    GL_PACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:6552)
    GL_PACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:6572)
    GL_PROXY_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:7388)
    GL_TEXTURE_3D_EXT (src/Graphics/GL/Tokens.hs:9448)
    GL_TEXTURE_DEPTH_EXT (src/Graphics/GL/Tokens.hs:9768)
    GL_TEXTURE_WRAP_R_EXT (src/Graphics/GL/Tokens.hs:10080)
    GL_UNPACK_IMAGE_HEIGHT_EXT (src/Graphics/GL/Tokens.hs:10402)
    GL_UNPACK_SKIP_IMAGES_EXT (src/Graphics/GL/Tokens.hs:10420)
  44% (  7 / 16) in 'Graphics.GL.EXT.TextureArray'
  Missing documentation for:
    GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT (src/Graphics/GL/Tokens.hs:1202)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3348)
    GL_MAX_ARRAY_TEXTURE_LAYERS_EXT (src/Graphics/GL/Tokens.hs:4972)
    GL_PROXY_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7366)
    GL_PROXY_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:7376)
    GL_TEXTURE_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9416)
    GL_TEXTURE_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9428)
    GL_TEXTURE_BINDING_1D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9478)
    GL_TEXTURE_BINDING_2D_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9484)
  58% (  7 / 12) in 'Graphics.GL.EXT.TextureBufferObject'
  Missing documentation for:
    GL_MAX_TEXTURE_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:5676)
    GL_TEXTURE_BINDING_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9500)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT (src/Graphics/GL/Tokens.hs:9566)
    GL_TEXTURE_BUFFER_EXT (src/Graphics/GL/Tokens.hs:9570)
    GL_TEXTURE_BUFFER_FORMAT_EXT (src/Graphics/GL/Tokens.hs:9574)
  46% (  6 / 13) in 'Graphics.GL.EXT.TextureFilterMinmax'
  Missing documentation for:
    GL_EFFECTIVE_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:2764)
    GL_MAX_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:5466)
    GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT (src/Graphics/GL/Tokens.hs:6060)
    GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT (src/Graphics/GL/Tokens.hs:7590)
    GL_RASTER_MULTISAMPLE_EXT (src/Graphics/GL/Tokens.hs:7592)
    GL_RASTER_SAMPLES_EXT (src/Graphics/GL/Tokens.hs:7596)
    glRasterSamplesEXT (src/Graphics/GL/Functions.hs:34484)
  17% ( 10 / 59) in 'Graphics.GL.EXT.TextureInteger'
  Missing documentation for:
    GL_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:210)
    GL_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:212)
    GL_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:222)
    GL_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:224)
    GL_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:232)
    GL_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:234)
    GL_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:256)
    GL_BGRA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:444)
    GL_BGR_INTEGER_EXT (src/Graphics/GL/Tokens.hs:450)
    GL_BLUE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:544)
    GL_GREEN_INTEGER_EXT (src/Graphics/GL/Tokens.hs:3668)
    GL_INTENSITY16I_EXT (src/Graphics/GL/Tokens.hs:4060)
    GL_INTENSITY16UI_EXT (src/Graphics/GL/Tokens.hs:4062)
    GL_INTENSITY32I_EXT (src/Graphics/GL/Tokens.hs:4070)
    GL_INTENSITY32UI_EXT (src/Graphics/GL/Tokens.hs:4072)
    GL_INTENSITY8I_EXT (src/Graphics/GL/Tokens.hs:4080)
    GL_INTENSITY8UI_EXT (src/Graphics/GL/Tokens.hs:4082)
    GL_LUMINANCE16I_EXT (src/Graphics/GL/Tokens.hs:4556)
    GL_LUMINANCE16UI_EXT (src/Graphics/GL/Tokens.hs:4558)
    GL_LUMINANCE32I_EXT (src/Graphics/GL/Tokens.hs:4574)
    GL_LUMINANCE32UI_EXT (src/Graphics/GL/Tokens.hs:4576)
    GL_LUMINANCE8I_EXT (src/Graphics/GL/Tokens.hs:4594)
    GL_LUMINANCE8UI_EXT (src/Graphics/GL/Tokens.hs:4596)
    GL_LUMINANCE_ALPHA16I_EXT (src/Graphics/GL/Tokens.hs:4618)
    GL_LUMINANCE_ALPHA16UI_EXT (src/Graphics/GL/Tokens.hs:4620)
    GL_LUMINANCE_ALPHA32I_EXT (src/Graphics/GL/Tokens.hs:4626)
    GL_LUMINANCE_ALPHA32UI_EXT (src/Graphics/GL/Tokens.hs:4628)
    GL_LUMINANCE_ALPHA8I_EXT (src/Graphics/GL/Tokens.hs:4630)
    GL_LUMINANCE_ALPHA8UI_EXT (src/Graphics/GL/Tokens.hs:4632)
    GL_LUMINANCE_ALPHA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4642)
    GL_LUMINANCE_INTEGER_EXT (src/Graphics/GL/Tokens.hs:4654)
    GL_RED_INTEGER_EXT (src/Graphics/GL/Tokens.hs:7666)
    GL_RGB16I_EXT (src/Graphics/GL/Tokens.hs:8040)
    GL_RGB16UI_EXT (src/Graphics/GL/Tokens.hs:8044)
    GL_RGB32I_EXT (src/Graphics/GL/Tokens.hs:8062)
    GL_RGB32UI_EXT (src/Graphics/GL/Tokens.hs:8066)
    GL_RGB8I_EXT (src/Graphics/GL/Tokens.hs:8092)
    GL_RGB8UI_EXT (src/Graphics/GL/Tokens.hs:8096)
    GL_RGBA16I_EXT (src/Graphics/GL/Tokens.hs:8126)
    GL_RGBA16UI_EXT (src/Graphics/GL/Tokens.hs:8130)
    GL_RGBA32I_EXT (src/Graphics/GL/Tokens.hs:8150)
    GL_RGBA32UI_EXT (src/Graphics/GL/Tokens.hs:8154)
    GL_RGBA8I_EXT (src/Graphics/GL/Tokens.hs:8170)
    GL_RGBA8UI_EXT (src/Graphics/GL/Tokens.hs:8174)
    GL_RGBA_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8198)
    GL_RGBA_INTEGER_MODE_EXT (src/Graphics/GL/Tokens.hs:8200)
    GL_RGB_INTEGER_EXT (src/Graphics/GL/Tokens.hs:8224)
    glClearColorIiEXT (src/Graphics/GL/Functions.hs:5837)
    glClearColorIuiEXT (src/Graphics/GL/Functions.hs:5852)
  47% (  8 / 17) in 'Graphics.GL.EXT.TextureObject'
  Missing documentation for:
    GL_TEXTURE_1D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9418)
    GL_TEXTURE_2D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9430)
    GL_TEXTURE_3D_BINDING_EXT (src/Graphics/GL/Tokens.hs:9444)
    GL_TEXTURE_PRIORITY_EXT (src/Graphics/GL/Tokens.hs:9950)
    GL_TEXTURE_RESIDENT_EXT (src/Graphics/GL/Tokens.hs:9980)
    glAreTexturesResidentEXT (src/Graphics/GL/Functions.hs:3456)
    glDeleteTexturesEXT (src/Graphics/GL/Functions.hs:10504)
    glGenTexturesEXT (src/Graphics/GL/Functions.hs:14967)
    glIsTextureEXT (src/Graphics/GL/Functions.hs:23748)
  67% (  6 /  9) in 'Graphics.GL.EXT.TexturePerturbNormal'
  Missing documentation for:
    GL_PERTURB_EXT (src/Graphics/GL/Tokens.hs:6786)
    GL_TEXTURE_NORMAL_EXT (src/Graphics/GL/Tokens.hs:9938)
    glTextureNormalEXT (src/Graphics/GL/Functions.hs:40208)
  89% (  8 /  9) in 'Graphics.GL.EXT.TimerQuery'
  Missing documentation for:
    GL_TIME_ELAPSED_EXT (src/Graphics/GL/Tokens.hs:10104)
  43% ( 12 / 28) in 'Graphics.GL.EXT.TransformFeedback'
  Missing documentation for:
    GL_INTERLEAVED_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:4110)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5714)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:5720)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT (src/Graphics/GL/Tokens.hs:5726)
    GL_PRIMITIVES_GENERATED_EXT (src/Graphics/GL/Tokens.hs:7178)
    GL_RASTERIZER_DISCARD_EXT (src/Graphics/GL/Tokens.hs:7586)
    GL_SEPARATE_ATTRIBS_EXT (src/Graphics/GL/Tokens.hs:8544)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10156)
    GL_TRANSFORM_FEEDBACK_BUFFER_EXT (src/Graphics/GL/Tokens.hs:10160)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT (src/Graphics/GL/Tokens.hs:10166)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT (src/Graphics/GL/Tokens.hs:10178)
    GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT (src/Graphics/GL/Tokens.hs:10184)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT (src/Graphics/GL/Tokens.hs:10198)
    GL_TRANSFORM_FEEDBACK_VARYINGS_EXT (src/Graphics/GL/Tokens.hs:10210)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT (src/Graphics/GL/Tokens.hs:10216)
    glBindBufferOffsetEXT (src/Graphics/GL/Functions.hs:3874)
  19% (  9 / 47) in 'Graphics.GL.EXT.VertexArray'
  Missing documentation for:
    GL_COLOR_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:860)
    GL_COLOR_ARRAY_EXT (src/Graphics/GL/Tokens.hs:862)
    GL_COLOR_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:874)
    GL_COLOR_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:878)
    GL_COLOR_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:882)
    GL_COLOR_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:886)
    GL_EDGE_FLAG_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:2746)
    GL_EDGE_FLAG_ARRAY_EXT (src/Graphics/GL/Tokens.hs:2748)
    GL_EDGE_FLAG_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:2758)
    GL_EDGE_FLAG_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:2762)
    GL_INDEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:3952)
    GL_INDEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:3954)
    GL_INDEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:3964)
    GL_INDEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:3968)
    GL_INDEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:3972)
    GL_NORMAL_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:6142)
    GL_NORMAL_ARRAY_EXT (src/Graphics/GL/Tokens.hs:6144)
    GL_NORMAL_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:6156)
    GL_NORMAL_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:6160)
    GL_NORMAL_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:6164)
    GL_TEXTURE_COORD_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:9662)
    GL_TEXTURE_COORD_ARRAY_EXT (src/Graphics/GL/Tokens.hs:9664)
    GL_TEXTURE_COORD_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:9676)
    GL_TEXTURE_COORD_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:9680)
    GL_TEXTURE_COORD_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:9684)
    GL_TEXTURE_COORD_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:9688)
    GL_VERTEX_ARRAY_COUNT_EXT (src/Graphics/GL/Tokens.hs:10770)
    GL_VERTEX_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10772)
    GL_VERTEX_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10790)
    GL_VERTEX_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:10810)
    GL_VERTEX_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10816)
    GL_VERTEX_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10820)
    glColorPointerEXT (src/Graphics/GL/Functions.hs:7321)
    glEdgeFlagPointerEXT (src/Graphics/GL/Functions.hs:12185)
    glIndexPointerEXT (src/Graphics/GL/Functions.hs:22789)
    glNormalPointerEXT (src/Graphics/GL/Functions.hs:29150)
    glTexCoordPointerEXT (src/Graphics/GL/Functions.hs:38779)
    glVertexPointerEXT (src/Graphics/GL/Functions.hs:47900)
  55% ( 16 / 29) in 'Graphics.GL.EXT.VertexAttrib64Bit'
  Missing documentation for:
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLE_MAT2_EXT (src/Graphics/GL/Tokens.hs:2384)
    GL_DOUBLE_MAT2x3_EXT (src/Graphics/GL/Tokens.hs:2388)
    GL_DOUBLE_MAT2x4_EXT (src/Graphics/GL/Tokens.hs:2392)
    GL_DOUBLE_MAT3_EXT (src/Graphics/GL/Tokens.hs:2396)
    GL_DOUBLE_MAT3x2_EXT (src/Graphics/GL/Tokens.hs:2400)
    GL_DOUBLE_MAT3x4_EXT (src/Graphics/GL/Tokens.hs:2404)
    GL_DOUBLE_MAT4_EXT (src/Graphics/GL/Tokens.hs:2408)
    GL_DOUBLE_MAT4x2_EXT (src/Graphics/GL/Tokens.hs:2412)
    GL_DOUBLE_MAT4x3_EXT (src/Graphics/GL/Tokens.hs:2416)
    GL_DOUBLE_VEC2_EXT (src/Graphics/GL/Tokens.hs:2420)
    GL_DOUBLE_VEC3_EXT (src/Graphics/GL/Tokens.hs:2424)
    GL_DOUBLE_VEC4_EXT (src/Graphics/GL/Tokens.hs:2428)
   4% (  6 /158) in 'Graphics.GL.EXT.VertexShader'
  Missing documentation for:
    GL_CURRENT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:1938)
    GL_FULL_RANGE_EXT (src/Graphics/GL/Tokens.hs:3510)
    GL_INVARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4280)
    GL_INVARIANT_EXT (src/Graphics/GL/Tokens.hs:4282)
    GL_INVARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4284)
    GL_LOCAL_CONSTANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:4498)
    GL_LOCAL_CONSTANT_EXT (src/Graphics/GL/Tokens.hs:4500)
    GL_LOCAL_CONSTANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:4502)
    GL_LOCAL_EXT (src/Graphics/GL/Tokens.hs:4504)
    GL_MATRIX_EXT (src/Graphics/GL/Tokens.hs:4912)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5352)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5354)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5356)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5358)
    GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5360)
    GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:5770)
    GL_MAX_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:5772)
    GL_MAX_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:5774)
    GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:5776)
    GL_MAX_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:5780)
    GL_MVP_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6068)
    GL_NEGATIVE_ONE_EXT (src/Graphics/GL/Tokens.hs:6100)
    GL_NEGATIVE_W_EXT (src/Graphics/GL/Tokens.hs:6104)
    GL_NEGATIVE_X_EXT (src/Graphics/GL/Tokens.hs:6106)
    GL_NEGATIVE_Y_EXT (src/Graphics/GL/Tokens.hs:6108)
    GL_NEGATIVE_Z_EXT (src/Graphics/GL/Tokens.hs:6110)
    GL_NORMALIZED_RANGE_EXT (src/Graphics/GL/Tokens.hs:6132)
    GL_ONE_EXT (src/Graphics/GL/Tokens.hs:6332)
    GL_OP_ADD_EXT (src/Graphics/GL/Tokens.hs:6398)
    GL_OP_CLAMP_EXT (src/Graphics/GL/Tokens.hs:6400)
    GL_OP_CROSS_PRODUCT_EXT (src/Graphics/GL/Tokens.hs:6402)
    GL_OP_DOT3_EXT (src/Graphics/GL/Tokens.hs:6404)
    GL_OP_DOT4_EXT (src/Graphics/GL/Tokens.hs:6406)
    GL_OP_EXP_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6408)
    GL_OP_FLOOR_EXT (src/Graphics/GL/Tokens.hs:6410)
    GL_OP_FRAC_EXT (src/Graphics/GL/Tokens.hs:6412)
    GL_OP_INDEX_EXT (src/Graphics/GL/Tokens.hs:6414)
    GL_OP_LOG_BASE_2_EXT (src/Graphics/GL/Tokens.hs:6416)
    GL_OP_MADD_EXT (src/Graphics/GL/Tokens.hs:6418)
    GL_OP_MAX_EXT (src/Graphics/GL/Tokens.hs:6420)
    GL_OP_MIN_EXT (src/Graphics/GL/Tokens.hs:6422)
    GL_OP_MOV_EXT (src/Graphics/GL/Tokens.hs:6424)
    GL_OP_MULTIPLY_MATRIX_EXT (src/Graphics/GL/Tokens.hs:6426)
    GL_OP_MUL_EXT (src/Graphics/GL/Tokens.hs:6428)
    GL_OP_NEGATE_EXT (src/Graphics/GL/Tokens.hs:6430)
    GL_OP_POWER_EXT (src/Graphics/GL/Tokens.hs:6432)
    GL_OP_RECIP_EXT (src/Graphics/GL/Tokens.hs:6434)
    GL_OP_RECIP_SQRT_EXT (src/Graphics/GL/Tokens.hs:6436)
    GL_OP_ROUND_EXT (src/Graphics/GL/Tokens.hs:6438)
    GL_OP_SET_GE_EXT (src/Graphics/GL/Tokens.hs:6440)
    GL_OP_SET_LT_EXT (src/Graphics/GL/Tokens.hs:6442)
    GL_OP_SUB_EXT (src/Graphics/GL/Tokens.hs:6444)
    GL_OUTPUT_COLOR0_EXT (src/Graphics/GL/Tokens.hs:6454)
    GL_OUTPUT_COLOR1_EXT (src/Graphics/GL/Tokens.hs:6456)
    GL_OUTPUT_FOG_EXT (src/Graphics/GL/Tokens.hs:6458)
    GL_OUTPUT_TEXTURE_COORD0_EXT (src/Graphics/GL/Tokens.hs:6460)
    GL_OUTPUT_TEXTURE_COORD10_EXT (src/Graphics/GL/Tokens.hs:6462)
    GL_OUTPUT_TEXTURE_COORD11_EXT (src/Graphics/GL/Tokens.hs:6464)
    GL_OUTPUT_TEXTURE_COORD12_EXT (src/Graphics/GL/Tokens.hs:6466)
    GL_OUTPUT_TEXTURE_COORD13_EXT (src/Graphics/GL/Tokens.hs:6468)
    GL_OUTPUT_TEXTURE_COORD14_EXT (src/Graphics/GL/Tokens.hs:6470)
    GL_OUTPUT_TEXTURE_COORD15_EXT (src/Graphics/GL/Tokens.hs:6472)
    GL_OUTPUT_TEXTURE_COORD16_EXT (src/Graphics/GL/Tokens.hs:6474)
    GL_OUTPUT_TEXTURE_COORD17_EXT (src/Graphics/GL/Tokens.hs:6476)
    GL_OUTPUT_TEXTURE_COORD18_EXT (src/Graphics/GL/Tokens.hs:6478)
    GL_OUTPUT_TEXTURE_COORD19_EXT (src/Graphics/GL/Tokens.hs:6480)
    GL_OUTPUT_TEXTURE_COORD1_EXT (src/Graphics/GL/Tokens.hs:6482)
    GL_OUTPUT_TEXTURE_COORD20_EXT (src/Graphics/GL/Tokens.hs:6484)
    GL_OUTPUT_TEXTURE_COORD21_EXT (src/Graphics/GL/Tokens.hs:6486)
    GL_OUTPUT_TEXTURE_COORD22_EXT (src/Graphics/GL/Tokens.hs:6488)
    GL_OUTPUT_TEXTURE_COORD23_EXT (src/Graphics/GL/Tokens.hs:6490)
    GL_OUTPUT_TEXTURE_COORD24_EXT (src/Graphics/GL/Tokens.hs:6492)
    GL_OUTPUT_TEXTURE_COORD25_EXT (src/Graphics/GL/Tokens.hs:6494)
    GL_OUTPUT_TEXTURE_COORD26_EXT (src/Graphics/GL/Tokens.hs:6496)
    GL_OUTPUT_TEXTURE_COORD27_EXT (src/Graphics/GL/Tokens.hs:6498)
    GL_OUTPUT_TEXTURE_COORD28_EXT (src/Graphics/GL/Tokens.hs:6500)
    GL_OUTPUT_TEXTURE_COORD29_EXT (src/Graphics/GL/Tokens.hs:6502)
    GL_OUTPUT_TEXTURE_COORD2_EXT (src/Graphics/GL/Tokens.hs:6504)
    GL_OUTPUT_TEXTURE_COORD30_EXT (src/Graphics/GL/Tokens.hs:6506)
    GL_OUTPUT_TEXTURE_COORD31_EXT (src/Graphics/GL/Tokens.hs:6508)
    GL_OUTPUT_TEXTURE_COORD3_EXT (src/Graphics/GL/Tokens.hs:6510)
    GL_OUTPUT_TEXTURE_COORD4_EXT (src/Graphics/GL/Tokens.hs:6512)
    GL_OUTPUT_TEXTURE_COORD5_EXT (src/Graphics/GL/Tokens.hs:6514)
    GL_OUTPUT_TEXTURE_COORD6_EXT (src/Graphics/GL/Tokens.hs:6516)
    GL_OUTPUT_TEXTURE_COORD7_EXT (src/Graphics/GL/Tokens.hs:6518)
    GL_OUTPUT_TEXTURE_COORD8_EXT (src/Graphics/GL/Tokens.hs:6520)
    GL_OUTPUT_TEXTURE_COORD9_EXT (src/Graphics/GL/Tokens.hs:6522)
    GL_OUTPUT_VERTEX_EXT (src/Graphics/GL/Tokens.hs:6524)
    GL_SCALAR_EXT (src/Graphics/GL/Tokens.hs:8466)
    GL_VARIANT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:10724)
    GL_VARIANT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:10726)
    GL_VARIANT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:10728)
    GL_VARIANT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:10730)
    GL_VARIANT_DATATYPE_EXT (src/Graphics/GL/Tokens.hs:10732)
    GL_VARIANT_EXT (src/Graphics/GL/Tokens.hs:10734)
    GL_VARIANT_VALUE_EXT (src/Graphics/GL/Tokens.hs:10736)
    GL_VECTOR_EXT (src/Graphics/GL/Tokens.hs:10740)
    GL_VERTEX_SHADER_BINDING_EXT (src/Graphics/GL/Tokens.hs:10990)
    GL_VERTEX_SHADER_EXT (src/Graphics/GL/Tokens.hs:10996)
    GL_VERTEX_SHADER_INSTRUCTIONS_EXT (src/Graphics/GL/Tokens.hs:10998)
    GL_VERTEX_SHADER_INVARIANTS_EXT (src/Graphics/GL/Tokens.hs:11000)
    GL_VERTEX_SHADER_LOCALS_EXT (src/Graphics/GL/Tokens.hs:11004)
    GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT (src/Graphics/GL/Tokens.hs:11006)
    GL_VERTEX_SHADER_OPTIMIZED_EXT (src/Graphics/GL/Tokens.hs:11008)
    GL_VERTEX_SHADER_VARIANTS_EXT (src/Graphics/GL/Tokens.hs:11010)
    GL_W_EXT (src/Graphics/GL/Tokens.hs:11252)
    GL_X_EXT (src/Graphics/GL/Tokens.hs:11258)
    GL_Y_EXT (src/Graphics/GL/Tokens.hs:11276)
    GL_ZERO_EXT (src/Graphics/GL/Tokens.hs:11292)
    GL_Z_EXT (src/Graphics/GL/Tokens.hs:11300)
    glBeginVertexShaderEXT (src/Graphics/GL/Functions.hs:3748)
    glBindLightParameterEXT (src/Graphics/GL/Functions.hs:4156)
    glBindMaterialParameterEXT (src/Graphics/GL/Functions.hs:4169)
    glBindParameterEXT (src/Graphics/GL/Functions.hs:4196)
    glBindTexGenParameterEXT (src/Graphics/GL/Functions.hs:4329)
    glBindTextureUnitParameterEXT (src/Graphics/GL/Functions.hs:4385)
    glBindVertexShaderEXT (src/Graphics/GL/Functions.hs:4511)
    glDeleteVertexShaderEXT (src/Graphics/GL/Functions.hs:10587)
    glDisableVariantClientStateEXT (src/Graphics/GL/Functions.hs:10910)
    glEnableVariantClientStateEXT (src/Graphics/GL/Functions.hs:12330)
    glEndVertexShaderEXT (src/Graphics/GL/Functions.hs:12683)
    glExtractComponentEXT (src/Graphics/GL/Functions.hs:13134)
    glGenSymbolsEXT (src/Graphics/GL/Functions.hs:14938)
    glGenVertexShadersEXT (src/Graphics/GL/Functions.hs:15050)
    glGetInvariantBooleanvEXT (src/Graphics/GL/Functions.hs:17125)
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    glGetInvariantIntegervEXT (src/Graphics/GL/Functions.hs:17153)
    glGetLocalConstantBooleanvEXT (src/Graphics/GL/Functions.hs:17267)
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    glGetVariantIntegervEXT (src/Graphics/GL/Functions.hs:21215)
    glGetVariantPointervEXT (src/Graphics/GL/Functions.hs:21229)
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    glShaderOp2EXT (src/Graphics/GL/Functions.hs:36752)
    glShaderOp3EXT (src/Graphics/GL/Functions.hs:36767)
    glSwizzleEXT (src/Graphics/GL/Functions.hs:37256)
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    glVariantbvEXT (src/Graphics/GL/Functions.hs:43277)
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    glVariantsvEXT (src/Graphics/GL/Functions.hs:43329)
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    glVariantuivEXT (src/Graphics/GL/Functions.hs:43355)
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    glWriteMaskEXT (src/Graphics/GL/Functions.hs:49585)
  32% (  7 / 22) in 'Graphics.GL.EXT.VertexWeighting'
  Missing documentation for:
    GL_CURRENT_VERTEX_WEIGHT_EXT (src/Graphics/GL/Tokens.hs:1940)
    GL_MODELVIEW0_EXT (src/Graphics/GL/Tokens.hs:5906)
    GL_MODELVIEW0_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5908)
    GL_MODELVIEW0_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5910)
    GL_MODELVIEW1_EXT (src/Graphics/GL/Tokens.hs:5934)
    GL_MODELVIEW1_MATRIX_EXT (src/Graphics/GL/Tokens.hs:5936)
    GL_MODELVIEW1_STACK_DEPTH_EXT (src/Graphics/GL/Tokens.hs:5938)
    GL_VERTEX_WEIGHTING_EXT (src/Graphics/GL/Tokens.hs:11038)
    GL_VERTEX_WEIGHT_ARRAY_EXT (src/Graphics/GL/Tokens.hs:11040)
    GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT (src/Graphics/GL/Tokens.hs:11042)
    GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT (src/Graphics/GL/Tokens.hs:11044)
    GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT (src/Graphics/GL/Tokens.hs:11046)
    GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT (src/Graphics/GL/Tokens.hs:11048)
    glVertexWeightPointerEXT (src/Graphics/GL/Functions.hs:48386)
    glVertexWeightfvEXT (src/Graphics/GL/Functions.hs:48414)
  75% (  6 /  8) in 'Graphics.GL.EXT.X11SyncObject'
  Missing documentation for:
    GL_SYNC_X11_FENCE_EXT (src/Graphics/GL/Tokens.hs:9150)
    glImportSyncEXT (src/Graphics/GL/Functions.hs:22708)
 100% ( 92 / 92) in 'Graphics.GL.EXT'
  83% (  5 /  6) in 'Graphics.GL.GREMEDY.FrameTerminator'
  Missing documentation for:
    glFrameTerminatorGREMEDY (src/Graphics/GL/Functions.hs:13934)
  83% (  5 /  6) in 'Graphics.GL.GREMEDY.StringMarker'
  Missing documentation for:
    glStringMarkerGREMEDY (src/Graphics/GL/Functions.hs:37230)
 100% (  3 /  3) in 'Graphics.GL.GREMEDY'
  22% (  6 / 27) in 'Graphics.GL.HP.ImageTransform'
  Missing documentation for:
    GL_AVERAGE_HP (src/Graphics/GL/Tokens.hs:416)
    GL_CUBIC_HP (src/Graphics/GL/Tokens.hs:1842)
    GL_IMAGE_CUBIC_WEIGHT_HP (src/Graphics/GL/Tokens.hs:3892)
    GL_IMAGE_MAG_FILTER_HP (src/Graphics/GL/Tokens.hs:3900)
    GL_IMAGE_MIN_FILTER_HP (src/Graphics/GL/Tokens.hs:3902)
    GL_IMAGE_ROTATE_ANGLE_HP (src/Graphics/GL/Tokens.hs:3908)
    GL_IMAGE_ROTATE_ORIGIN_X_HP (src/Graphics/GL/Tokens.hs:3910)
    GL_IMAGE_ROTATE_ORIGIN_Y_HP (src/Graphics/GL/Tokens.hs:3912)
    GL_IMAGE_SCALE_X_HP (src/Graphics/GL/Tokens.hs:3914)
    GL_IMAGE_SCALE_Y_HP (src/Graphics/GL/Tokens.hs:3916)
    GL_IMAGE_TRANSFORM_2D_HP (src/Graphics/GL/Tokens.hs:3920)
    GL_IMAGE_TRANSLATE_X_HP (src/Graphics/GL/Tokens.hs:3922)
    GL_IMAGE_TRANSLATE_Y_HP (src/Graphics/GL/Tokens.hs:3924)
    GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7142)
    GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP (src/Graphics/GL/Tokens.hs:7360)
    glGetImageTransformParameterfvHP (src/Graphics/GL/Functions.hs:16892)
    glGetImageTransformParameterivHP (src/Graphics/GL/Functions.hs:16906)
    glImageTransformParameterfHP (src/Graphics/GL/Functions.hs:22652)
    glImageTransformParameterfvHP (src/Graphics/GL/Functions.hs:22666)
    glImageTransformParameteriHP (src/Graphics/GL/Functions.hs:22680)
    glImageTransformParameterivHP (src/Graphics/GL/Functions.hs:22694)
 100% (  5 /  5) in 'Graphics.GL.HP'
  71% (  5 /  7) in 'Graphics.GL.IBM.MultimodeDrawArrays'
  Missing documentation for:
    glMultiModeDrawArraysIBM (src/Graphics/GL/Functions.hs:26274)
    glMultiModeDrawElementsIBM (src/Graphics/GL/Functions.hs:26290)
  67% (  6 /  9) in 'Graphics.GL.IBM.StaticData'
  Missing documentation for:
    GL_ALL_STATIC_DATA_IBM (src/Graphics/GL/Tokens.hs:196)
    GL_STATIC_VERTEX_ARRAY_IBM (src/Graphics/GL/Tokens.hs:8936)
    glFlushStaticDataIBM (src/Graphics/GL/Functions.hs:13401)
  20% (  6 / 30) in 'Graphics.GL.IBM.VertexArrayLists'
  Missing documentation for:
    GL_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:866)
    GL_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:868)
    GL_EDGE_FLAG_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:2752)
    GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:2754)
    GL_FOG_COORDINATE_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3068)
    GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3070)
    GL_INDEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:3958)
    GL_INDEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:3960)
    GL_NORMAL_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:6148)
    GL_NORMAL_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:6150)
    GL_SECONDARY_COLOR_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:8508)
    GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:8510)
    GL_TEXTURE_COORD_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:9668)
    GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:9670)
    GL_VERTEX_ARRAY_LIST_IBM (src/Graphics/GL/Tokens.hs:10778)
    GL_VERTEX_ARRAY_LIST_STRIDE_IBM (src/Graphics/GL/Tokens.hs:10780)
    glColorPointerListIBM (src/Graphics/GL/Functions.hs:7337)
    glEdgeFlagPointerListIBM (src/Graphics/GL/Functions.hs:12199)
    glFogCoordPointerListIBM (src/Graphics/GL/Functions.hs:13480)
    glIndexPointerListIBM (src/Graphics/GL/Functions.hs:22804)
    glNormalPointerListIBM (src/Graphics/GL/Functions.hs:29165)
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    glTexCoordPointerListIBM (src/Graphics/GL/Functions.hs:38795)
    glVertexPointerListIBM (src/Graphics/GL/Functions.hs:47916)
 100% (  7 /  7) in 'Graphics.GL.IBM'
 100% (  6 /  6) in 'Graphics.GL.INGR.BlendFuncSeparate'
 100% (  4 /  4) in 'Graphics.GL.INGR'
  83% (  5 /  6) in 'Graphics.GL.INTEL.FramebufferCmaa'
  Missing documentation for:
    glApplyFramebufferAttachmentCMAAINTEL (src/Graphics/GL/Functions.hs:3404)
  46% (  6 / 13) in 'Graphics.GL.INTEL.MapTexture'
  Missing documentation for:
    GL_LAYOUT_DEFAULT_INTEL (src/Graphics/GL/Tokens.hs:4346)
    GL_LAYOUT_LINEAR_CPU_CACHED_INTEL (src/Graphics/GL/Tokens.hs:4348)
    GL_LAYOUT_LINEAR_INTEL (src/Graphics/GL/Tokens.hs:4350)
    GL_TEXTURE_MEMORY_LAYOUT_INTEL (src/Graphics/GL/Tokens.hs:9928)
    glMapTexture2DINTEL (src/Graphics/GL/Functions.hs:25048)
    glSyncTextureINTEL (src/Graphics/GL/Functions.hs:37273)
    glUnmapTexture2DINTEL (src/Graphics/GL/Functions.hs:42965)
  40% (  6 / 15) in 'Graphics.GL.INTEL.ParallelArrays'
  Missing documentation for:
    GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:870)
    GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:6152)
    GL_PARALLEL_ARRAYS_INTEL (src/Graphics/GL/Tokens.hs:6604)
    GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:9672)
    GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL (src/Graphics/GL/Tokens.hs:10786)
    glColorPointervINTEL (src/Graphics/GL/Functions.hs:7353)
    glNormalPointervINTEL (src/Graphics/GL/Functions.hs:29180)
    glTexCoordPointervINTEL (src/Graphics/GL/Functions.hs:38811)
    glVertexPointervINTEL (src/Graphics/GL/Functions.hs:47932)
  17% (  6 / 36) in 'Graphics.GL.INTEL.PerformanceQuery'
  Missing documentation for:
    GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL (src/Graphics/GL/Tokens.hs:6744)
    GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL (src/Graphics/GL/Tokens.hs:6746)
    GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL (src/Graphics/GL/Tokens.hs:6748)
    GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL (src/Graphics/GL/Tokens.hs:6750)
    GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL (src/Graphics/GL/Tokens.hs:6752)
    GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6754)
    GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL (src/Graphics/GL/Tokens.hs:6756)
    GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL (src/Graphics/GL/Tokens.hs:6758)
    GL_PERFQUERY_COUNTER_EVENT_INTEL (src/Graphics/GL/Tokens.hs:6760)
    GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6762)
    GL_PERFQUERY_COUNTER_RAW_INTEL (src/Graphics/GL/Tokens.hs:6764)
    GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL (src/Graphics/GL/Tokens.hs:6766)
    GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL (src/Graphics/GL/Tokens.hs:6768)
    GL_PERFQUERY_DONOT_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6770)
    GL_PERFQUERY_FLUSH_INTEL (src/Graphics/GL/Tokens.hs:6772)
    GL_PERFQUERY_GLOBAL_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6774)
    GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL (src/Graphics/GL/Tokens.hs:6776)
    GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL (src/Graphics/GL/Tokens.hs:6778)
    GL_PERFQUERY_SINGLE_CONTEXT_INTEL (src/Graphics/GL/Tokens.hs:6780)
    GL_PERFQUERY_WAIT_INTEL (src/Graphics/GL/Tokens.hs:6782)
    glBeginPerfQueryINTEL (src/Graphics/GL/Functions.hs:3641)
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    glDeletePerfQueryINTEL (src/Graphics/GL/Functions.hs:10263)
    glEndPerfQueryINTEL (src/Graphics/GL/Functions.hs:12571)
    glGetFirstPerfQueryIdINTEL (src/Graphics/GL/Functions.hs:16373)
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    glGetPerfQueryDataINTEL (src/Graphics/GL/Functions.hs:18648)
    glGetPerfQueryIdByNameINTEL (src/Graphics/GL/Functions.hs:18664)
    glGetPerfQueryInfoINTEL (src/Graphics/GL/Functions.hs:18677)
 100% (  5 /  5) in 'Graphics.GL.INTEL'
  32% (  7 / 22) in 'Graphics.GL.KHR.BlendEquationAdvanced'
  Missing documentation for:
    GL_COLORBURN_KHR (src/Graphics/GL/Tokens.hs:840)
    GL_COLORDODGE_KHR (src/Graphics/GL/Tokens.hs:846)
    GL_DARKEN_KHR (src/Graphics/GL/Tokens.hs:1948)
    GL_DIFFERENCE_KHR (src/Graphics/GL/Tokens.hs:2300)
    GL_EXCLUSION_KHR (src/Graphics/GL/Tokens.hs:2860)
    GL_HARDLIGHT_KHR (src/Graphics/GL/Tokens.hs:3708)
    GL_HSL_COLOR_KHR (src/Graphics/GL/Tokens.hs:3770)
    GL_HSL_HUE_KHR (src/Graphics/GL/Tokens.hs:3776)
    GL_HSL_LUMINOSITY_KHR (src/Graphics/GL/Tokens.hs:3782)
    GL_HSL_SATURATION_KHR (src/Graphics/GL/Tokens.hs:3788)
    GL_LIGHTEN_KHR (src/Graphics/GL/Tokens.hs:4378)
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    GL_OVERLAY_KHR (src/Graphics/GL/Tokens.hs:6530)
    GL_SCREEN_KHR (src/Graphics/GL/Tokens.hs:8492)
    GL_SOFTLIGHT_KHR (src/Graphics/GL/Tokens.hs:8760)
  29% ( 17 / 58) in 'Graphics.GL.KHR.DebugCompatibility'
  Missing documentation for:
    GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
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    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
    GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2318)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
  30% ( 17 / 57) in 'Graphics.GL.KHR.DebugCore'
  Missing documentation for:
    GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
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    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
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    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
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    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
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    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
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    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
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  55% ( 11 / 20) in 'Graphics.GL.KHR.Robustness'
  Missing documentation for:
    GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1648)
    GL_CONTEXT_ROBUST_ACCESS (src/Graphics/GL/Tokens.hs:1664)
    GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3682)
    GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4004)
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    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
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    GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10368)
 100% ( 10 / 10) in 'Graphics.GL.KHR'
  83% (  5 /  6) in 'Graphics.GL.MESA.ResizeBuffers'
  Missing documentation for:
    glResizeBuffersMESA (src/Graphics/GL/Functions.hs:35413)
  86% ( 25 / 29) in 'Graphics.GL.MESA.WindowPos'
  Missing documentation for:
    glWindowPos4dvMESA (src/Graphics/GL/Functions.hs:49489)
    glWindowPos4fvMESA (src/Graphics/GL/Functions.hs:49517)
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 100% (  5 /  5) in 'Graphics.GL.MESA'
  71% (  5 /  7) in 'Graphics.GL.NV.BindlessMultiDrawIndirect'
  Missing documentation for:
    glMultiDrawArraysIndirectBindlessNV (src/Graphics/GL/Functions.hs:26003)
    glMultiDrawElementsIndirectBindlessNV (src/Graphics/GL/Functions.hs:26206)
  71% (  5 /  7) in 'Graphics.GL.NV.BindlessMultiDrawIndirectCount'
  Missing documentation for:
    glMultiDrawArraysIndirectBindlessCountNV (src/Graphics/GL/Functions.hs:25986)
    glMultiDrawElementsIndirectBindlessCountNV (src/Graphics/GL/Functions.hs:26188)
  28% (  5 / 18) in 'Graphics.GL.NV.BindlessTexture'
  Missing documentation for:
    glGetImageHandleNV (src/Graphics/GL/Functions.hs:16876)
    glGetTextureHandleNV (src/Graphics/GL/Functions.hs:20489)
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    glUniformHandleui64vNV (src/Graphics/GL/Functions.hs:42399)
  12% (  7 / 59) in 'Graphics.GL.NV.BlendEquationAdvanced'
  Missing documentation for:
    GL_BLEND_OVERLAP_NV (src/Graphics/GL/Tokens.hs:514)
    GL_BLEND_PREMULTIPLIED_SRC_NV (src/Graphics/GL/Tokens.hs:516)
    GL_BLUE_NV (src/Graphics/GL/Tokens.hs:550)
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    GL_DST_NV (src/Graphics/GL/Tokens.hs:2664)
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    GL_DST_OVER_NV (src/Graphics/GL/Tokens.hs:2668)
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    GL_HARDLIGHT_NV (src/Graphics/GL/Tokens.hs:3710)
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    GL_HSL_LUMINOSITY_NV (src/Graphics/GL/Tokens.hs:3784)
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    GL_VIVIDLIGHT_NV (src/Graphics/GL/Tokens.hs:11190)
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    glBlendParameteriNV (src/Graphics/GL/Functions.hs:5283)
  14% (  6 / 42) in 'Graphics.GL.NV.CommandList'
  Missing documentation for:
    GL_ALPHA_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:266)
    GL_ATTRIBUTE_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:386)
    GL_BLEND_COLOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:478)
    GL_DRAW_ARRAYS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2432)
    GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2434)
    GL_DRAW_ARRAYS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2436)
    GL_DRAW_ELEMENTS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2602)
    GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV (src/Graphics/GL/Tokens.hs:2604)
    GL_DRAW_ELEMENTS_STRIP_COMMAND_NV (src/Graphics/GL/Tokens.hs:2606)
    GL_ELEMENT_ADDRESS_COMMAND_NV (src/Graphics/GL/Tokens.hs:2768)
    GL_FRONT_FACE_COMMAND_NV (src/Graphics/GL/Tokens.hs:3504)
    GL_LINE_WIDTH_COMMAND_NV (src/Graphics/GL/Tokens.hs:4478)
    GL_NOP_COMMAND_NV (src/Graphics/GL/Tokens.hs:6126)
    GL_POLYGON_OFFSET_COMMAND_NV (src/Graphics/GL/Tokens.hs:7038)
    GL_SCISSOR_COMMAND_NV (src/Graphics/GL/Tokens.hs:8484)
    GL_STENCIL_REF_COMMAND_NV (src/Graphics/GL/Tokens.hs:9036)
    GL_TERMINATE_SEQUENCE_COMMAND_NV (src/Graphics/GL/Tokens.hs:9190)
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    glStateCaptureNV (src/Graphics/GL/Functions.hs:36923)
  67% (  8 / 12) in 'Graphics.GL.NV.ConditionalRender'
  Missing documentation for:
    GL_QUERY_BY_REGION_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7466)
    GL_QUERY_BY_REGION_WAIT_NV (src/Graphics/GL/Tokens.hs:7472)
    GL_QUERY_NO_WAIT_NV (src/Graphics/GL/Tokens.hs:7492)
    GL_QUERY_WAIT_NV (src/Graphics/GL/Tokens.hs:7522)
  55% (  6 / 11) in 'Graphics.GL.NV.ConservativeRaster'
  Missing documentation for:
    GL_CONSERVATIVE_RASTERIZATION_NV (src/Graphics/GL/Tokens.hs:1590)
    GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV (src/Graphics/GL/Tokens.hs:5540)
    GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV (src/Graphics/GL/Tokens.hs:9084)
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    glSubpixelPrecisionBiasNV (src/Graphics/GL/Functions.hs:37243)
  60% (  6 / 10) in 'Graphics.GL.NV.ConservativeRasterDilate'
  Missing documentation for:
    GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV (src/Graphics/GL/Tokens.hs:1592)
    GL_CONSERVATIVE_RASTER_DILATE_NV (src/Graphics/GL/Tokens.hs:1594)
    GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV (src/Graphics/GL/Tokens.hs:1596)
    glConservativeRasterParameterfNV (src/Graphics/GL/Functions.hs:8286)
  83% (  5 /  6) in 'Graphics.GL.NV.CopyImage'
  Missing documentation for:
    glCopyImageSubDataNV (src/Graphics/GL/Functions.hs:8747)
  46% (  6 / 13) in 'Graphics.GL.NV.DepthBufferFloat'
  Missing documentation for:
    GL_DEPTH32F_STENCIL8_NV (src/Graphics/GL/Tokens.hs:2164)
    GL_DEPTH_BUFFER_FLOAT_MODE_NV (src/Graphics/GL/Tokens.hs:2198)
    GL_DEPTH_COMPONENT32F_NV (src/Graphics/GL/Tokens.hs:2234)
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    glDepthRangedNV (src/Graphics/GL/Functions.hs:10723)
  83% (  5 /  6) in 'Graphics.GL.NV.DrawTexture'
  Missing documentation for:
    glDrawTextureNV (src/Graphics/GL/Functions.hs:11996)
  15% (  6 / 39) in 'Graphics.GL.NV.Evaluators'
  Missing documentation for:
    GL_EVAL_2D_NV (src/Graphics/GL/Tokens.hs:2818)
    GL_EVAL_FRACTIONAL_TESSELLATION_NV (src/Graphics/GL/Tokens.hs:2822)
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  37% (  7 / 19) in 'Graphics.GL.NV.ExplicitMultisample'
  Missing documentation for:
    GL_INT_SAMPLER_RENDERBUFFER_NV (src/Graphics/GL/Tokens.hs:4252)
    GL_MAX_SAMPLE_MASK_WORDS_NV (src/Graphics/GL/Tokens.hs:5496)
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  38% (  6 / 16) in 'Graphics.GL.NV.Fence'
  Missing documentation for:
    GL_ALL_COMPLETED_NV (src/Graphics/GL/Tokens.hs:190)
    GL_FENCE_CONDITION_NV (src/Graphics/GL/Tokens.hs:2918)
    GL_FENCE_STATUS_NV (src/Graphics/GL/Tokens.hs:2920)
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  67% (  6 /  9) in 'Graphics.GL.NV.FragmentCoverageToColor'
  Missing documentation for:
    GL_FRAGMENT_COVERAGE_COLOR_NV (src/Graphics/GL/Tokens.hs:3200)
    GL_FRAGMENT_COVERAGE_TO_COLOR_NV (src/Graphics/GL/Tokens.hs:3202)
    glFragmentCoverageColorNV (src/Graphics/GL/Functions.hs:13758)
  44% (  8 / 18) in 'Graphics.GL.NV.FragmentProgram'
  Missing documentation for:
    GL_FRAGMENT_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:3246)
    GL_FRAGMENT_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3256)
    GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5196)
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  25% (  6 / 24) in 'Graphics.GL.NV.FramebufferMixedSamples'
  Missing documentation for:
    GL_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:1084)
    GL_COVERAGE_MODULATION_NV (src/Graphics/GL/Tokens.hs:1828)
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  55% (  6 / 11) in 'Graphics.GL.NV.FramebufferMultisampleCoverage'
  Missing documentation for:
    GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:5340)
    GL_MULTISAMPLE_COVERAGE_MODES_NV (src/Graphics/GL/Tokens.hs:6046)
    GL_RENDERBUFFER_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:7846)
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    glRenderbufferStorageMultisampleCoverageNV (src/Graphics/GL/Functions.hs:34912)
  33% ( 10 / 30) in 'Graphics.GL.NV.GPUProgram4'
  Missing documentation for:
    GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5384)
    GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5392)
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    GL_PROGRAM_ATTRIB_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7226)
    GL_PROGRAM_RESULT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:7312)
    glGetProgramEnvParameterIivNV (src/Graphics/GL/Functions.hs:18922)
    glGetProgramEnvParameterIuivNV (src/Graphics/GL/Functions.hs:18936)
    glGetProgramLocalParameterIivNV (src/Graphics/GL/Functions.hs:19010)
    glGetProgramLocalParameterIuivNV (src/Graphics/GL/Functions.hs:19024)
    glProgramEnvParameterI4ivNV (src/Graphics/GL/Functions.hs:31158)
    glProgramEnvParameterI4uivNV (src/Graphics/GL/Functions.hs:31190)
    glProgramEnvParametersI4ivNV (src/Graphics/GL/Functions.hs:31219)
    glProgramEnvParametersI4uivNV (src/Graphics/GL/Functions.hs:31234)
    glProgramLocalParameterI4ivNV (src/Graphics/GL/Functions.hs:31331)
    glProgramLocalParameterI4uivNV (src/Graphics/GL/Functions.hs:31363)
    glProgramLocalParametersI4ivNV (src/Graphics/GL/Functions.hs:31392)
    glProgramLocalParametersI4uivNV (src/Graphics/GL/Functions.hs:31407)
  38% (  6 / 16) in 'Graphics.GL.NV.GPUProgram5'
  Missing documentation for:
    GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV (src/Graphics/GL/Tokens.hs:3254)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5190)
    GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV (src/Graphics/GL/Tokens.hs:5264)
    GL_MAX_PROGRAM_SUBROUTINE_NUM_NV (src/Graphics/GL/Tokens.hs:5438)
    GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV (src/Graphics/GL/Tokens.hs:5440)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5456)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV (src/Graphics/GL/Tokens.hs:5844)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV (src/Graphics/GL/Tokens.hs:5862)
    glGetProgramSubroutineParameteruivNV (src/Graphics/GL/Functions.hs:19346)
    glProgramSubroutineParametersuivNV (src/Graphics/GL/Functions.hs:31660)
   9% (  6 / 68) in 'Graphics.GL.NV.GPUShader5'
  Missing documentation for:
    GL_FLOAT16_NV (src/Graphics/GL/Tokens.hs:2962)
    GL_FLOAT16_VEC2_NV (src/Graphics/GL/Tokens.hs:2964)
    GL_FLOAT16_VEC3_NV (src/Graphics/GL/Tokens.hs:2966)
    GL_FLOAT16_VEC4_NV (src/Graphics/GL/Tokens.hs:2968)
    GL_INT16_NV (src/Graphics/GL/Tokens.hs:4018)
    GL_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:4020)
    GL_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:4022)
    GL_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:4024)
    GL_INT64_NV (src/Graphics/GL/Tokens.hs:4028)
    GL_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:4032)
    GL_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:4036)
    GL_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:4040)
    GL_INT8_NV (src/Graphics/GL/Tokens.hs:4042)
    GL_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:4044)
    GL_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:4046)
    GL_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:4048)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_UNSIGNED_INT16_NV (src/Graphics/GL/Tokens.hs:10454)
    GL_UNSIGNED_INT16_VEC2_NV (src/Graphics/GL/Tokens.hs:10456)
    GL_UNSIGNED_INT16_VEC3_NV (src/Graphics/GL/Tokens.hs:10458)
    GL_UNSIGNED_INT16_VEC4_NV (src/Graphics/GL/Tokens.hs:10460)
    GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10466)
    GL_UNSIGNED_INT64_VEC2_NV (src/Graphics/GL/Tokens.hs:10470)
    GL_UNSIGNED_INT64_VEC3_NV (src/Graphics/GL/Tokens.hs:10474)
    GL_UNSIGNED_INT64_VEC4_NV (src/Graphics/GL/Tokens.hs:10478)
    GL_UNSIGNED_INT8_NV (src/Graphics/GL/Tokens.hs:10480)
    GL_UNSIGNED_INT8_VEC2_NV (src/Graphics/GL/Tokens.hs:10482)
    GL_UNSIGNED_INT8_VEC3_NV (src/Graphics/GL/Tokens.hs:10484)
    GL_UNSIGNED_INT8_VEC4_NV (src/Graphics/GL/Tokens.hs:10486)
    glGetUniformi64vNV (src/Graphics/GL/Functions.hs:21057)
    glProgramUniform1i64NV (src/Graphics/GL/Functions.hs:31823)
    glProgramUniform1i64vNV (src/Graphics/GL/Functions.hs:31852)
    glProgramUniform1ui64NV (src/Graphics/GL/Functions.hs:31943)
    glProgramUniform1ui64vNV (src/Graphics/GL/Functions.hs:31972)
    glProgramUniform2i64NV (src/Graphics/GL/Functions.hs:32189)
    glProgramUniform2i64vNV (src/Graphics/GL/Functions.hs:32219)
    glProgramUniform2ui64NV (src/Graphics/GL/Functions.hs:32313)
    glProgramUniform2ui64vNV (src/Graphics/GL/Functions.hs:32343)
    glProgramUniform3i64NV (src/Graphics/GL/Functions.hs:32567)
    glProgramUniform3i64vNV (src/Graphics/GL/Functions.hs:32598)
    glProgramUniform3ui64NV (src/Graphics/GL/Functions.hs:32695)
    glProgramUniform3ui64vNV (src/Graphics/GL/Functions.hs:32726)
    glProgramUniform4i64NV (src/Graphics/GL/Functions.hs:32957)
    glProgramUniform4i64vNV (src/Graphics/GL/Functions.hs:32989)
    glProgramUniform4ui64NV (src/Graphics/GL/Functions.hs:33089)
    glProgramUniform4ui64vNV (src/Graphics/GL/Functions.hs:33121)
    glUniform1i64NV (src/Graphics/GL/Functions.hs:41140)
    glUniform1i64vNV (src/Graphics/GL/Functions.hs:41167)
    glUniform1ui64NV (src/Graphics/GL/Functions.hs:41252)
    glUniform1ui64vNV (src/Graphics/GL/Functions.hs:41279)
    glUniform2i64NV (src/Graphics/GL/Functions.hs:41454)
    glUniform2i64vNV (src/Graphics/GL/Functions.hs:41482)
    glUniform2ui64NV (src/Graphics/GL/Functions.hs:41570)
    glUniform2ui64vNV (src/Graphics/GL/Functions.hs:41598)
    glUniform3i64NV (src/Graphics/GL/Functions.hs:41779)
    glUniform3i64vNV (src/Graphics/GL/Functions.hs:41808)
    glUniform3ui64NV (src/Graphics/GL/Functions.hs:41899)
    glUniform3ui64vNV (src/Graphics/GL/Functions.hs:41928)
    glUniform4i64NV (src/Graphics/GL/Functions.hs:42115)
    glUniform4i64vNV (src/Graphics/GL/Functions.hs:42145)
    glUniform4ui64NV (src/Graphics/GL/Functions.hs:42239)
    glUniform4ui64vNV (src/Graphics/GL/Functions.hs:42269)
  35% (  9 / 26) in 'Graphics.GL.NV.GeometryProgram4'
  Missing documentation for:
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT (src/Graphics/GL/Tokens.hs:3314)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT (src/Graphics/GL/Tokens.hs:3348)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT (src/Graphics/GL/Tokens.hs:3426)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT (src/Graphics/GL/Tokens.hs:3432)
    GL_GEOMETRY_INPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3554)
    GL_GEOMETRY_OUTPUT_TYPE_EXT (src/Graphics/GL/Tokens.hs:3572)
    GL_GEOMETRY_PROGRAM_NV (src/Graphics/GL/Tokens.hs:3574)
    GL_GEOMETRY_VERTICES_OUT_EXT (src/Graphics/GL/Tokens.hs:3610)
    GL_LINES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4438)
    GL_LINE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:4468)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT (src/Graphics/GL/Tokens.hs:5282)
    GL_MAX_PROGRAM_OUTPUT_VERTICES_NV (src/Graphics/GL/Tokens.hs:5426)
    GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5462)
    GL_PROGRAM_POINT_SIZE_EXT (src/Graphics/GL/Tokens.hs:7308)
    GL_TRIANGLES_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10262)
    GL_TRIANGLE_STRIP_ADJACENCY_EXT (src/Graphics/GL/Tokens.hs:10278)
    glProgramVertexLimitNV (src/Graphics/GL/Functions.hs:33867)
  51% ( 27 / 53) in 'Graphics.GL.NV.HalfFloat'
  Missing documentation for:
    GL_HALF_FLOAT_NV (src/Graphics/GL/Tokens.hs:3702)
    glColor3hvNV (src/Graphics/GL/Functions.hs:6502)
    glColor4hvNV (src/Graphics/GL/Functions.hs:6818)
    glFogCoordhvNV (src/Graphics/GL/Functions.hs:13612)
    glMultiTexCoord1hvNV (src/Graphics/GL/Functions.hs:26474)
    glMultiTexCoord2hvNV (src/Graphics/GL/Functions.hs:26783)
    glMultiTexCoord3hvNV (src/Graphics/GL/Functions.hs:27103)
    glMultiTexCoord4hvNV (src/Graphics/GL/Functions.hs:27434)
    glNormal3hvNV (src/Graphics/GL/Functions.hs:28988)
    glSecondaryColor3hvNV (src/Graphics/GL/Functions.hs:36178)
    glTexCoord1hvNV (src/Graphics/GL/Functions.hs:37744)
    glTexCoord2hvNV (src/Graphics/GL/Functions.hs:38092)
    glTexCoord3hvNV (src/Graphics/GL/Functions.hs:38280)
    glTexCoord4hvNV (src/Graphics/GL/Functions.hs:38548)
    glVertex2hvNV (src/Graphics/GL/Functions.hs:43474)
    glVertex3hvNV (src/Graphics/GL/Functions.hs:43661)
    glVertex4hvNV (src/Graphics/GL/Functions.hs:43855)
    glVertexAttrib1hvNV (src/Graphics/GL/Functions.hs:44614)
    glVertexAttrib2hvNV (src/Graphics/GL/Functions.hs:44900)
    glVertexAttrib3hvNV (src/Graphics/GL/Functions.hs:45196)
    glVertexAttrib4hvNV (src/Graphics/GL/Functions.hs:45732)
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    glVertexAttribs2hvNV (src/Graphics/GL/Functions.hs:47586)
    glVertexAttribs3hvNV (src/Graphics/GL/Functions.hs:47642)
    glVertexAttribs4hvNV (src/Graphics/GL/Functions.hs:47698)
    glVertexWeighthvNV (src/Graphics/GL/Functions.hs:48439)
  43% (  6 / 14) in 'Graphics.GL.NV.InternalformatSampleQuery'
  Missing documentation for:
    GL_CONFORMANT_NV (src/Graphics/GL/Tokens.hs:1584)
    GL_MULTISAMPLES_NV (src/Graphics/GL/Tokens.hs:6016)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_SUPERSAMPLE_SCALE_X_NV (src/Graphics/GL/Tokens.hs:9098)
    GL_SUPERSAMPLE_SCALE_Y_NV (src/Graphics/GL/Tokens.hs:9100)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    glGetInternalformatSampleivNV (src/Graphics/GL/Functions.hs:17074)
  35% (  6 / 17) in 'Graphics.GL.NV.OcclusionQuery'
  Missing documentation for:
    GL_CURRENT_OCCLUSION_QUERY_ID_NV (src/Graphics/GL/Tokens.hs:1894)
    GL_PIXEL_COUNTER_BITS_NV (src/Graphics/GL/Tokens.hs:6800)
    GL_PIXEL_COUNT_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:6802)
    GL_PIXEL_COUNT_NV (src/Graphics/GL/Tokens.hs:6804)
    glBeginOcclusionQueryNV (src/Graphics/GL/Functions.hs:3617)
    glDeleteOcclusionQueriesNV (src/Graphics/GL/Functions.hs:10224)
    glEndOcclusionQueryNV (src/Graphics/GL/Functions.hs:12548)
    glGenOcclusionQueriesNV (src/Graphics/GL/Functions.hs:14750)
    glGetOcclusionQueryivNV (src/Graphics/GL/Functions.hs:18315)
    glGetOcclusionQueryuivNV (src/Graphics/GL/Functions.hs:18329)
    glIsOcclusionQueryNV (src/Graphics/GL/Functions.hs:23479)
  43% (  6 / 14) in 'Graphics.GL.NV.ParameterBufferObject'
  Missing documentation for:
    GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3258)
    GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:3576)
    GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV (src/Graphics/GL/Tokens.hs:5430)
    GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:5432)
    GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV (src/Graphics/GL/Tokens.hs:10970)
    glProgramBufferParametersIivNV (src/Graphics/GL/Functions.hs:31028)
    glProgramBufferParametersIuivNV (src/Graphics/GL/Functions.hs:31044)
    glProgramBufferParametersfvNV (src/Graphics/GL/Functions.hs:31060)
   3% (  6 /234) in 'Graphics.GL.NV.PathRenderingCompatibility'
  Missing documentation for:
    GL_2_BYTES_NV (src/Graphics/GL/Tokens.hs:42)
    GL_3_BYTES_NV (src/Graphics/GL/Tokens.hs:56)
    GL_4_BYTES_NV (src/Graphics/GL/Tokens.hs:88)
    GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96)
    GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166)
    GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168)
    GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170)
    GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:312)
    GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:430)
    GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:554)
    GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:572)
    GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:574)
    GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:670)
    GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:672)
    GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:674)
    GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:820)
    GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1586)
    GL_CONSTANT_NV (src/Graphics/GL/Tokens.hs:1624)
    GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1674)
    GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1808)
    GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1810)
    GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1838)
    GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2712)
    GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2714)
    GL_EYE_LINEAR_NV (src/Graphics/GL/Tokens.hs:2882)
    GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2930)
    GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:2942)
    GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3130)
    GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3132)
    GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3134)
    GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3136)
    GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3138)
    GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3140)
    GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3142)
    GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3144)
    GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3146)
    GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3148)
    GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3150)
    GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3152)
    GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3154)
    GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3156)
    GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3158)
    GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3160)
    GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3162)
    GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3164)
    GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3208)
    GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3622)
    GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3624)
    GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3626)
    GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3628)
    GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3630)
    GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3632)
    GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3634)
    GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3636)
    GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3638)
    GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3766)
    GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4314)
    GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4326)
    GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4328)
    GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4474)
    GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:5894)
    GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:5896)
    GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:5998)
    GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6000)
    GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6002)
    GL_OBJECT_LINEAR_NV (src/Graphics/GL/Tokens.hs:6266)
    GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6636)
    GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6638)
    GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6640)
    GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6642)
    GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6644)
    GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6646)
    GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6648)
    GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6650)
    GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6652)
    GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6654)
    GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6656)
    GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6658)
    GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6660)
    GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6662)
    GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6664)
    GL_PATH_FOG_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6666)
    GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6668)
    GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6670)
    GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6672)
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    GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6676)
    GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6678)
    GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6680)
    GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6682)
    GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6684)
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    GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6688)
    GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6690)
    GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6692)
    GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6694)
    GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6696)
    GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6698)
    GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6700)
    GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6702)
    GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6704)
    GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6706)
    GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6708)
    GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6710)
    GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6712)
    GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6714)
    GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6716)
    GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6718)
    GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6720)
    GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6722)
    GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6724)
    GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6726)
    GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6728)
    GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6730)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7174)
    GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7416)
    GL_RECT_NV (src/Graphics/GL/Tokens.hs:7648)
    GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7782)
    GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7784)
    GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7786)
    GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7788)
    GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7790)
    GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7792)
    GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7794)
    GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:7796)
    GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7798)
    GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:7800)
    GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:7802)
    GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:7804)
    GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:7806)
    GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:7808)
    GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7810)
    GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7812)
    GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7814)
    GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7816)
    GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7818)
    GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:7970)
    GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8246)
    GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8248)
    GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8250)
    GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8252)
    GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8254)
    GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8528)
    GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8700)
    GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8734)
    GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8736)
    GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8744)
    GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8754)
    GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:8842)
    GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:8916)
    GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:8918)
    GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9152)
    GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10222)
    GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10224)
    GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10226)
    GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10228)
    GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10230)
    GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10232)
    GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10282)
    GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10698)
    GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10700)
    GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10702)
    GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11050)
    glCopyPathNV (src/Graphics/GL/Functions.hs:8915)
    glCoverFillPathInstancedNV (src/Graphics/GL/Functions.hs:9334)
    glCoverFillPathNV (src/Graphics/GL/Functions.hs:9352)
    glCoverStrokePathInstancedNV (src/Graphics/GL/Functions.hs:9365)
    glCoverStrokePathNV (src/Graphics/GL/Functions.hs:9383)
    glDeletePathsNV (src/Graphics/GL/Functions.hs:10237)
    glGenPathsNV (src/Graphics/GL/Functions.hs:14763)
    glGetPathColorGenfvNV (src/Graphics/GL/Functions.hs:18343)
    glGetPathColorGenivNV (src/Graphics/GL/Functions.hs:18357)
    glGetPathCommandsNV (src/Graphics/GL/Functions.hs:18371)
    glGetPathCoordsNV (src/Graphics/GL/Functions.hs:18384)
    glGetPathDashArrayNV (src/Graphics/GL/Functions.hs:18397)
    glGetPathLengthNV (src/Graphics/GL/Functions.hs:18410)
    glGetPathMetricRangeNV (src/Graphics/GL/Functions.hs:18424)
    glGetPathMetricsNV (src/Graphics/GL/Functions.hs:18440)
    glGetPathParameterfvNV (src/Graphics/GL/Functions.hs:18458)
    glGetPathParameterivNV (src/Graphics/GL/Functions.hs:18472)
    glGetPathSpacingNV (src/Graphics/GL/Functions.hs:18486)
    glGetPathTexGenfvNV (src/Graphics/GL/Functions.hs:18506)
    glGetPathTexGenivNV (src/Graphics/GL/Functions.hs:18520)
    glGetProgramResourcefvNV (src/Graphics/GL/Functions.hs:19263)
    glInterpolatePathsNV (src/Graphics/GL/Functions.hs:23040)
    glIsPathNV (src/Graphics/GL/Functions.hs:23491)
    glIsPointInFillPathNV (src/Graphics/GL/Functions.hs:23503)
    glIsPointInStrokePathNV (src/Graphics/GL/Functions.hs:23518)
    glMatrixLoad3x2fNV (src/Graphics/GL/Functions.hs:25347)
    glMatrixLoad3x3fNV (src/Graphics/GL/Functions.hs:25360)
    glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions.hs:25385)
    glMatrixMult3x2fNV (src/Graphics/GL/Functions.hs:25463)
    glMatrixMult3x3fNV (src/Graphics/GL/Functions.hs:25476)
    glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions.hs:25489)
    glPathColorGenNV (src/Graphics/GL/Functions.hs:29630)
    glPathCommandsNV (src/Graphics/GL/Functions.hs:29645)
    glPathCoordsNV (src/Graphics/GL/Functions.hs:29662)
    glPathCoverDepthFuncNV (src/Graphics/GL/Functions.hs:29677)
    glPathDashArrayNV (src/Graphics/GL/Functions.hs:29689)
    glPathFogGenNV (src/Graphics/GL/Functions.hs:29703)
    glPathGlyphIndexArrayNV (src/Graphics/GL/Functions.hs:29715)
    glPathGlyphIndexRangeNV (src/Graphics/GL/Functions.hs:29734)
    glPathGlyphRangeNV (src/Graphics/GL/Functions.hs:29751)
    glPathGlyphsNV (src/Graphics/GL/Functions.hs:29771)
    glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions.hs:29792)
    glPathParameterfNV (src/Graphics/GL/Functions.hs:29812)
    glPathParameterfvNV (src/Graphics/GL/Functions.hs:29826)
    glPathParameteriNV (src/Graphics/GL/Functions.hs:29840)
    glPathParameterivNV (src/Graphics/GL/Functions.hs:29854)
    glPathStencilDepthOffsetNV (src/Graphics/GL/Functions.hs:29868)
    glPathStencilFuncNV (src/Graphics/GL/Functions.hs:29881)
    glPathStringNV (src/Graphics/GL/Functions.hs:29895)
    glPathSubCommandsNV (src/Graphics/GL/Functions.hs:29910)
    glPathSubCoordsNV (src/Graphics/GL/Functions.hs:29929)
    glPathTexGenNV (src/Graphics/GL/Functions.hs:29945)
    glPointAlongPathNV (src/Graphics/GL/Functions.hs:30286)
    glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions.hs:31629)
    glStencilFillPathInstancedNV (src/Graphics/GL/Functions.hs:36949)
    glStencilFillPathNV (src/Graphics/GL/Functions.hs:36968)
    glStencilStrokePathInstancedNV (src/Graphics/GL/Functions.hs:37115)
    glStencilStrokePathNV (src/Graphics/GL/Functions.hs:37134)
    glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions.hs:37148)
    glStencilThenCoverFillPathNV (src/Graphics/GL/Functions.hs:37168)
    glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions.hs:37183)
    glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions.hs:37203)
    glTransformPathNV (src/Graphics/GL/Functions.hs:40955)
    glWeightPathsNV (src/Graphics/GL/Functions.hs:48664)
   3% (  6 /216) in 'Graphics.GL.NV.PathRenderingCore'
  Missing documentation for:
    GL_ACCUM_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:96)
    GL_ADJACENT_PAIRS_NV (src/Graphics/GL/Tokens.hs:166)
    GL_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:168)
    GL_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:170)
    GL_ARC_TO_NV (src/Graphics/GL/Tokens.hs:312)
    GL_BEVEL_NV (src/Graphics/GL/Tokens.hs:430)
    GL_BOLD_BIT_NV (src/Graphics/GL/Tokens.hs:554)
    GL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:572)
    GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV (src/Graphics/GL/Tokens.hs:574)
    GL_CIRCULAR_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:670)
    GL_CIRCULAR_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:672)
    GL_CIRCULAR_TANGENT_ARC_TO_NV (src/Graphics/GL/Tokens.hs:674)
    GL_CLOSE_PATH_NV (src/Graphics/GL/Tokens.hs:820)
    GL_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1586)
    GL_CONVEX_HULL_NV (src/Graphics/GL/Tokens.hs:1674)
    GL_COUNT_DOWN_NV (src/Graphics/GL/Tokens.hs:1808)
    GL_COUNT_UP_NV (src/Graphics/GL/Tokens.hs:1810)
    GL_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:1838)
    GL_DUP_FIRST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2712)
    GL_DUP_LAST_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:2714)
    GL_FILE_NAME_NV (src/Graphics/GL/Tokens.hs:2930)
    GL_FIRST_TO_REST_NV (src/Graphics/GL/Tokens.hs:2942)
    GL_FONT_ASCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3130)
    GL_FONT_DESCENDER_BIT_NV (src/Graphics/GL/Tokens.hs:3132)
    GL_FONT_GLYPHS_AVAILABLE_NV (src/Graphics/GL/Tokens.hs:3134)
    GL_FONT_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3136)
    GL_FONT_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3138)
    GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3140)
    GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3142)
    GL_FONT_NUM_GLYPH_INDICES_BIT_NV (src/Graphics/GL/Tokens.hs:3144)
    GL_FONT_TARGET_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3146)
    GL_FONT_UNAVAILABLE_NV (src/Graphics/GL/Tokens.hs:3148)
    GL_FONT_UNDERLINE_POSITION_BIT_NV (src/Graphics/GL/Tokens.hs:3150)
    GL_FONT_UNDERLINE_THICKNESS_BIT_NV (src/Graphics/GL/Tokens.hs:3152)
    GL_FONT_UNINTELLIGIBLE_NV (src/Graphics/GL/Tokens.hs:3154)
    GL_FONT_UNITS_PER_EM_BIT_NV (src/Graphics/GL/Tokens.hs:3156)
    GL_FONT_X_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3158)
    GL_FONT_X_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3160)
    GL_FONT_Y_MAX_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3162)
    GL_FONT_Y_MIN_BOUNDS_BIT_NV (src/Graphics/GL/Tokens.hs:3164)
    GL_FRAGMENT_INPUT_NV (src/Graphics/GL/Tokens.hs:3208)
    GL_GLYPH_HAS_KERNING_BIT_NV (src/Graphics/GL/Tokens.hs:3622)
    GL_GLYPH_HEIGHT_BIT_NV (src/Graphics/GL/Tokens.hs:3624)
    GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3626)
    GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3628)
    GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3630)
    GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV (src/Graphics/GL/Tokens.hs:3632)
    GL_GLYPH_VERTICAL_BEARING_X_BIT_NV (src/Graphics/GL/Tokens.hs:3634)
    GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV (src/Graphics/GL/Tokens.hs:3636)
    GL_GLYPH_WIDTH_BIT_NV (src/Graphics/GL/Tokens.hs:3638)
    GL_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:3766)
    GL_ITALIC_BIT_NV (src/Graphics/GL/Tokens.hs:4314)
    GL_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4326)
    GL_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:4328)
    GL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:4474)
    GL_MITER_REVERT_NV (src/Graphics/GL/Tokens.hs:5894)
    GL_MITER_TRUNCATE_NV (src/Graphics/GL/Tokens.hs:5896)
    GL_MOVE_TO_CONTINUES_NV (src/Graphics/GL/Tokens.hs:5998)
    GL_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:6000)
    GL_MOVE_TO_RESETS_NV (src/Graphics/GL/Tokens.hs:6002)
    GL_PATH_CLIENT_LENGTH_NV (src/Graphics/GL/Tokens.hs:6636)
    GL_PATH_COMMAND_COUNT_NV (src/Graphics/GL/Tokens.hs:6638)
    GL_PATH_COMPUTED_LENGTH_NV (src/Graphics/GL/Tokens.hs:6640)
    GL_PATH_COORD_COUNT_NV (src/Graphics/GL/Tokens.hs:6642)
    GL_PATH_COVER_DEPTH_FUNC_NV (src/Graphics/GL/Tokens.hs:6644)
    GL_PATH_DASH_ARRAY_COUNT_NV (src/Graphics/GL/Tokens.hs:6646)
    GL_PATH_DASH_CAPS_NV (src/Graphics/GL/Tokens.hs:6648)
    GL_PATH_DASH_OFFSET_NV (src/Graphics/GL/Tokens.hs:6650)
    GL_PATH_DASH_OFFSET_RESET_NV (src/Graphics/GL/Tokens.hs:6652)
    GL_PATH_END_CAPS_NV (src/Graphics/GL/Tokens.hs:6654)
    GL_PATH_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:6656)
    GL_PATH_FILL_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6658)
    GL_PATH_FILL_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6660)
    GL_PATH_FILL_MASK_NV (src/Graphics/GL/Tokens.hs:6662)
    GL_PATH_FILL_MODE_NV (src/Graphics/GL/Tokens.hs:6664)
    GL_PATH_FORMAT_PS_NV (src/Graphics/GL/Tokens.hs:6668)
    GL_PATH_FORMAT_SVG_NV (src/Graphics/GL/Tokens.hs:6670)
    GL_PATH_GEN_COEFF_NV (src/Graphics/GL/Tokens.hs:6672)
    GL_PATH_GEN_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:6676)
    GL_PATH_GEN_MODE_NV (src/Graphics/GL/Tokens.hs:6678)
    GL_PATH_INITIAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6680)
    GL_PATH_INITIAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6682)
    GL_PATH_JOIN_STYLE_NV (src/Graphics/GL/Tokens.hs:6684)
    GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6686)
    GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6688)
    GL_PATH_MITER_LIMIT_NV (src/Graphics/GL/Tokens.hs:6690)
    GL_PATH_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6692)
    GL_PATH_MODELVIEW_NV (src/Graphics/GL/Tokens.hs:6694)
    GL_PATH_MODELVIEW_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6696)
    GL_PATH_OBJECT_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6698)
    GL_PATH_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6700)
    GL_PATH_PROJECTION_NV (src/Graphics/GL/Tokens.hs:6702)
    GL_PATH_PROJECTION_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:6704)
    GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV (src/Graphics/GL/Tokens.hs:6706)
    GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV (src/Graphics/GL/Tokens.hs:6708)
    GL_PATH_STENCIL_FUNC_NV (src/Graphics/GL/Tokens.hs:6710)
    GL_PATH_STENCIL_REF_NV (src/Graphics/GL/Tokens.hs:6712)
    GL_PATH_STENCIL_VALUE_MASK_NV (src/Graphics/GL/Tokens.hs:6714)
    GL_PATH_STROKE_BOUNDING_BOX_NV (src/Graphics/GL/Tokens.hs:6716)
    GL_PATH_STROKE_COVER_MODE_NV (src/Graphics/GL/Tokens.hs:6718)
    GL_PATH_STROKE_MASK_NV (src/Graphics/GL/Tokens.hs:6720)
    GL_PATH_STROKE_WIDTH_NV (src/Graphics/GL/Tokens.hs:6722)
    GL_PATH_TERMINAL_DASH_CAP_NV (src/Graphics/GL/Tokens.hs:6724)
    GL_PATH_TERMINAL_END_CAP_NV (src/Graphics/GL/Tokens.hs:6726)
    GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV (src/Graphics/GL/Tokens.hs:6728)
    GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV (src/Graphics/GL/Tokens.hs:6730)
    GL_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7416)
    GL_RECT_NV (src/Graphics/GL/Tokens.hs:7648)
    GL_RELATIVE_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7782)
    GL_RELATIVE_CONIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7784)
    GL_RELATIVE_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7786)
    GL_RELATIVE_HORIZONTAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7788)
    GL_RELATIVE_LARGE_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7790)
    GL_RELATIVE_LARGE_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7792)
    GL_RELATIVE_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7794)
    GL_RELATIVE_MOVE_TO_NV (src/Graphics/GL/Tokens.hs:7796)
    GL_RELATIVE_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7798)
    GL_RELATIVE_RECT_NV (src/Graphics/GL/Tokens.hs:7800)
    GL_RELATIVE_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:7802)
    GL_RELATIVE_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:7804)
    GL_RELATIVE_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:7806)
    GL_RELATIVE_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:7808)
    GL_RELATIVE_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7810)
    GL_RELATIVE_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:7812)
    GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7814)
    GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:7816)
    GL_RELATIVE_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:7818)
    GL_RESTART_PATH_NV (src/Graphics/GL/Tokens.hs:7970)
    GL_ROUNDED_RECT2_NV (src/Graphics/GL/Tokens.hs:8246)
    GL_ROUNDED_RECT4_NV (src/Graphics/GL/Tokens.hs:8248)
    GL_ROUNDED_RECT8_NV (src/Graphics/GL/Tokens.hs:8250)
    GL_ROUNDED_RECT_NV (src/Graphics/GL/Tokens.hs:8252)
    GL_ROUND_NV (src/Graphics/GL/Tokens.hs:8254)
    GL_SKIP_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:8700)
    GL_SMALL_CCW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8734)
    GL_SMALL_CW_ARC_TO_NV (src/Graphics/GL/Tokens.hs:8736)
    GL_SMOOTH_CUBIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8744)
    GL_SMOOTH_QUADRATIC_CURVE_TO_NV (src/Graphics/GL/Tokens.hs:8754)
    GL_SQUARE_NV (src/Graphics/GL/Tokens.hs:8842)
    GL_STANDARD_FONT_FORMAT_NV (src/Graphics/GL/Tokens.hs:8916)
    GL_STANDARD_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:8918)
    GL_SYSTEM_FONT_NAME_NV (src/Graphics/GL/Tokens.hs:9152)
    GL_TRANSLATE_2D_NV (src/Graphics/GL/Tokens.hs:10222)
    GL_TRANSLATE_3D_NV (src/Graphics/GL/Tokens.hs:10224)
    GL_TRANSLATE_X_NV (src/Graphics/GL/Tokens.hs:10226)
    GL_TRANSLATE_Y_NV (src/Graphics/GL/Tokens.hs:10228)
    GL_TRANSPOSE_AFFINE_2D_NV (src/Graphics/GL/Tokens.hs:10230)
    GL_TRANSPOSE_AFFINE_3D_NV (src/Graphics/GL/Tokens.hs:10232)
    GL_TRIANGULAR_NV (src/Graphics/GL/Tokens.hs:10282)
    GL_USE_MISSING_GLYPH_NV (src/Graphics/GL/Tokens.hs:10698)
    GL_UTF16_NV (src/Graphics/GL/Tokens.hs:10700)
    GL_UTF8_NV (src/Graphics/GL/Tokens.hs:10702)
    GL_VERTICAL_LINE_TO_NV (src/Graphics/GL/Tokens.hs:11050)
    glCopyPathNV (src/Graphics/GL/Functions.hs:8915)
    glCoverFillPathInstancedNV (src/Graphics/GL/Functions.hs:9334)
    glCoverFillPathNV (src/Graphics/GL/Functions.hs:9352)
    glCoverStrokePathInstancedNV (src/Graphics/GL/Functions.hs:9365)
    glCoverStrokePathNV (src/Graphics/GL/Functions.hs:9383)
    glDeletePathsNV (src/Graphics/GL/Functions.hs:10237)
    glGenPathsNV (src/Graphics/GL/Functions.hs:14763)
    glGetPathCommandsNV (src/Graphics/GL/Functions.hs:18371)
    glGetPathCoordsNV (src/Graphics/GL/Functions.hs:18384)
    glGetPathDashArrayNV (src/Graphics/GL/Functions.hs:18397)
    glGetPathLengthNV (src/Graphics/GL/Functions.hs:18410)
    glGetPathMetricRangeNV (src/Graphics/GL/Functions.hs:18424)
    glGetPathMetricsNV (src/Graphics/GL/Functions.hs:18440)
    glGetPathParameterfvNV (src/Graphics/GL/Functions.hs:18458)
    glGetPathParameterivNV (src/Graphics/GL/Functions.hs:18472)
    glGetPathSpacingNV (src/Graphics/GL/Functions.hs:18486)
    glGetProgramResourcefvNV (src/Graphics/GL/Functions.hs:19263)
    glInterpolatePathsNV (src/Graphics/GL/Functions.hs:23040)
    glIsPathNV (src/Graphics/GL/Functions.hs:23491)
    glIsPointInFillPathNV (src/Graphics/GL/Functions.hs:23503)
    glIsPointInStrokePathNV (src/Graphics/GL/Functions.hs:23518)
    glMatrixLoad3x2fNV (src/Graphics/GL/Functions.hs:25347)
    glMatrixLoad3x3fNV (src/Graphics/GL/Functions.hs:25360)
    glMatrixLoadTranspose3x3fNV (src/Graphics/GL/Functions.hs:25385)
    glMatrixMult3x2fNV (src/Graphics/GL/Functions.hs:25463)
    glMatrixMult3x3fNV (src/Graphics/GL/Functions.hs:25476)
    glMatrixMultTranspose3x3fNV (src/Graphics/GL/Functions.hs:25489)
    glPathCommandsNV (src/Graphics/GL/Functions.hs:29645)
    glPathCoordsNV (src/Graphics/GL/Functions.hs:29662)
    glPathCoverDepthFuncNV (src/Graphics/GL/Functions.hs:29677)
    glPathDashArrayNV (src/Graphics/GL/Functions.hs:29689)
    glPathGlyphIndexArrayNV (src/Graphics/GL/Functions.hs:29715)
    glPathGlyphIndexRangeNV (src/Graphics/GL/Functions.hs:29734)
    glPathGlyphRangeNV (src/Graphics/GL/Functions.hs:29751)
    glPathGlyphsNV (src/Graphics/GL/Functions.hs:29771)
    glPathMemoryGlyphIndexArrayNV (src/Graphics/GL/Functions.hs:29792)
    glPathParameterfNV (src/Graphics/GL/Functions.hs:29812)
    glPathParameterfvNV (src/Graphics/GL/Functions.hs:29826)
    glPathParameteriNV (src/Graphics/GL/Functions.hs:29840)
    glPathParameterivNV (src/Graphics/GL/Functions.hs:29854)
    glPathStencilDepthOffsetNV (src/Graphics/GL/Functions.hs:29868)
    glPathStencilFuncNV (src/Graphics/GL/Functions.hs:29881)
    glPathStringNV (src/Graphics/GL/Functions.hs:29895)
    glPathSubCommandsNV (src/Graphics/GL/Functions.hs:29910)
    glPathSubCoordsNV (src/Graphics/GL/Functions.hs:29929)
    glPointAlongPathNV (src/Graphics/GL/Functions.hs:30286)
    glProgramPathFragmentInputGenNV (src/Graphics/GL/Functions.hs:31629)
    glStencilFillPathInstancedNV (src/Graphics/GL/Functions.hs:36949)
    glStencilFillPathNV (src/Graphics/GL/Functions.hs:36968)
    glStencilStrokePathInstancedNV (src/Graphics/GL/Functions.hs:37115)
    glStencilStrokePathNV (src/Graphics/GL/Functions.hs:37134)
    glStencilThenCoverFillPathInstancedNV (src/Graphics/GL/Functions.hs:37148)
    glStencilThenCoverFillPathNV (src/Graphics/GL/Functions.hs:37168)
    glStencilThenCoverStrokePathInstancedNV (src/Graphics/GL/Functions.hs:37183)
    glStencilThenCoverStrokePathNV (src/Graphics/GL/Functions.hs:37203)
    glTransformPathNV (src/Graphics/GL/Functions.hs:40955)
    glWeightPathsNV (src/Graphics/GL/Functions.hs:48664)
  43% (  6 / 14) in 'Graphics.GL.NV.PixelDataRange'
  Missing documentation for:
    GL_READ_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:7634)
    GL_READ_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:7636)
    GL_READ_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:7638)
    GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:11246)
    GL_WRITE_PIXEL_DATA_RANGE_NV (src/Graphics/GL/Tokens.hs:11248)
    GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:11250)
    glFlushPixelDataRangeNV (src/Graphics/GL/Functions.hs:13378)
    glPixelDataRangeNV (src/Graphics/GL/Functions.hs:29984)
  73% (  8 / 11) in 'Graphics.GL.NV.PointSprite'
  Missing documentation for:
    GL_COORD_REPLACE_NV (src/Graphics/GL/Tokens.hs:1782)
    GL_POINT_SPRITE_NV (src/Graphics/GL/Tokens.hs:7018)
    GL_POINT_SPRITE_R_MODE_NV (src/Graphics/GL/Tokens.hs:7022)
  33% (  6 / 18) in 'Graphics.GL.NV.PresentVideo'
  Missing documentation for:
    GL_CURRENT_TIME_NV (src/Graphics/GL/Tokens.hs:1932)
    GL_FIELDS_NV (src/Graphics/GL/Tokens.hs:2924)
    GL_FRAME_NV (src/Graphics/GL/Tokens.hs:3496)
    GL_NUM_FILL_STREAMS_NV (src/Graphics/GL/Tokens.hs:6202)
    GL_PRESENT_DURATION_NV (src/Graphics/GL/Tokens.hs:7154)
    GL_PRESENT_TIME_NV (src/Graphics/GL/Tokens.hs:7156)
    glGetVideoi64vNV (src/Graphics/GL/Functions.hs:21760)
    glGetVideoivNV (src/Graphics/GL/Functions.hs:21774)
    glGetVideoui64vNV (src/Graphics/GL/Functions.hs:21788)
    glGetVideouivNV (src/Graphics/GL/Functions.hs:21802)
    glPresentFrameDualFillNV (src/Graphics/GL/Functions.hs:30791)
    glPresentFrameKeyedNV (src/Graphics/GL/Functions.hs:30815)
  60% (  6 / 10) in 'Graphics.GL.NV.PrimitiveRestart'
  Missing documentation for:
    GL_PRIMITIVE_RESTART_INDEX_NV (src/Graphics/GL/Tokens.hs:7206)
    GL_PRIMITIVE_RESTART_NV (src/Graphics/GL/Tokens.hs:7208)
    glPrimitiveRestartIndexNV (src/Graphics/GL/Functions.hs:30929)
    glPrimitiveRestartNV (src/Graphics/GL/Functions.hs:30941)
   8% (  6 / 75) in 'Graphics.GL.NV.RegisterCombiners'
  Missing documentation for:
    GL_BIAS_BY_NEGATIVE_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:454)
    GL_COLOR_SUM_CLAMP_NV (src/Graphics/GL/Tokens.hs:1090)
    GL_COMBINER0_NV (src/Graphics/GL/Tokens.hs:1144)
    GL_COMBINER1_NV (src/Graphics/GL/Tokens.hs:1146)
    GL_COMBINER2_NV (src/Graphics/GL/Tokens.hs:1148)
    GL_COMBINER3_NV (src/Graphics/GL/Tokens.hs:1150)
    GL_COMBINER4_NV (src/Graphics/GL/Tokens.hs:1152)
    GL_COMBINER5_NV (src/Graphics/GL/Tokens.hs:1154)
    GL_COMBINER6_NV (src/Graphics/GL/Tokens.hs:1156)
    GL_COMBINER7_NV (src/Graphics/GL/Tokens.hs:1158)
    GL_COMBINER_AB_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1160)
    GL_COMBINER_AB_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1162)
    GL_COMBINER_BIAS_NV (src/Graphics/GL/Tokens.hs:1164)
    GL_COMBINER_CD_DOT_PRODUCT_NV (src/Graphics/GL/Tokens.hs:1166)
    GL_COMBINER_CD_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1168)
    GL_COMBINER_COMPONENT_USAGE_NV (src/Graphics/GL/Tokens.hs:1170)
    GL_COMBINER_INPUT_NV (src/Graphics/GL/Tokens.hs:1172)
    GL_COMBINER_MAPPING_NV (src/Graphics/GL/Tokens.hs:1174)
    GL_COMBINER_MUX_SUM_NV (src/Graphics/GL/Tokens.hs:1176)
    GL_COMBINER_SCALE_NV (src/Graphics/GL/Tokens.hs:1178)
    GL_COMBINER_SUM_OUTPUT_NV (src/Graphics/GL/Tokens.hs:1180)
    GL_CONSTANT_COLOR0_NV (src/Graphics/GL/Tokens.hs:1616)
    GL_CONSTANT_COLOR1_NV (src/Graphics/GL/Tokens.hs:1618)
    GL_DISCARD_NV (src/Graphics/GL/Tokens.hs:2308)
    GL_EXPAND_NEGATE_NV (src/Graphics/GL/Tokens.hs:2868)
    GL_EXPAND_NORMAL_NV (src/Graphics/GL/Tokens.hs:2870)
    GL_E_TIMES_F_NV (src/Graphics/GL/Tokens.hs:2894)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_HALF_BIAS_NEGATE_NV (src/Graphics/GL/Tokens.hs:3692)
    GL_HALF_BIAS_NORMAL_NV (src/Graphics/GL/Tokens.hs:3694)
    GL_MAX_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:5222)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NUM_GENERAL_COMBINERS_NV (src/Graphics/GL/Tokens.hs:6208)
    GL_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:7174)
    GL_REGISTER_COMBINERS_NV (src/Graphics/GL/Tokens.hs:7716)
    GL_SCALE_BY_FOUR_NV (src/Graphics/GL/Tokens.hs:8474)
    GL_SCALE_BY_ONE_HALF_NV (src/Graphics/GL/Tokens.hs:8476)
    GL_SCALE_BY_TWO_NV (src/Graphics/GL/Tokens.hs:8478)
    GL_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8528)
    GL_SIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:8648)
    GL_SIGNED_NEGATE_NV (src/Graphics/GL/Tokens.hs:8662)
    GL_SPARE0_NV (src/Graphics/GL/Tokens.hs:8804)
    GL_SPARE0_PLUS_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:8806)
    GL_SPARE1_NV (src/Graphics/GL/Tokens.hs:8808)
    GL_TEXTURE0_ARB (src/Graphics/GL/Tokens.hs:9286)
    GL_TEXTURE1_ARB (src/Graphics/GL/Tokens.hs:9330)
    GL_UNSIGNED_IDENTITY_NV (src/Graphics/GL/Tokens.hs:10450)
    GL_UNSIGNED_INVERT_NV (src/Graphics/GL/Tokens.hs:10648)
    GL_VARIABLE_A_NV (src/Graphics/GL/Tokens.hs:10710)
    GL_VARIABLE_B_NV (src/Graphics/GL/Tokens.hs:10712)
    GL_VARIABLE_C_NV (src/Graphics/GL/Tokens.hs:10714)
    GL_VARIABLE_D_NV (src/Graphics/GL/Tokens.hs:10716)
    GL_VARIABLE_E_NV (src/Graphics/GL/Tokens.hs:10718)
    GL_VARIABLE_F_NV (src/Graphics/GL/Tokens.hs:10720)
    GL_VARIABLE_G_NV (src/Graphics/GL/Tokens.hs:10722)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    glCombinerInputNV (src/Graphics/GL/Functions.hs:7517)
    glCombinerOutputNV (src/Graphics/GL/Functions.hs:7534)
    glCombinerParameterfNV (src/Graphics/GL/Functions.hs:7555)
    glCombinerParameterfvNV (src/Graphics/GL/Functions.hs:7568)
    glCombinerParameteriNV (src/Graphics/GL/Functions.hs:7581)
    glCombinerParameterivNV (src/Graphics/GL/Functions.hs:7594)
    glFinalCombinerInputNV (src/Graphics/GL/Functions.hs:13205)
    glGetCombinerInputParameterfvNV (src/Graphics/GL/Functions.hs:15837)
    glGetCombinerInputParameterivNV (src/Graphics/GL/Functions.hs:15853)
    glGetCombinerOutputParameterfvNV (src/Graphics/GL/Functions.hs:15869)
    glGetCombinerOutputParameterivNV (src/Graphics/GL/Functions.hs:15884)
    glGetFinalCombinerInputParameterfvNV (src/Graphics/GL/Functions.hs:16345)
    glGetFinalCombinerInputParameterivNV (src/Graphics/GL/Functions.hs:16359)
  67% (  6 /  9) in 'Graphics.GL.NV.RegisterCombiners2'
  Missing documentation for:
    GL_PER_STAGE_CONSTANTS_NV (src/Graphics/GL/Tokens.hs:6788)
    glCombinerStageParameterfvNV (src/Graphics/GL/Functions.hs:7607)
    glGetCombinerStageParameterfvNV (src/Graphics/GL/Functions.hs:15899)
  35% (  6 / 17) in 'Graphics.GL.NV.SampleLocations'
  Missing documentation for:
    GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV (src/Graphics/GL/Tokens.hs:3466)
    GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV (src/Graphics/GL/Tokens.hs:3474)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:7214)
    GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV (src/Graphics/GL/Tokens.hs:7218)
    GL_SAMPLE_LOCATION_NV (src/Graphics/GL/Tokens.hs:8416)
    GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV (src/Graphics/GL/Tokens.hs:8420)
    GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV (src/Graphics/GL/Tokens.hs:8424)
    GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV (src/Graphics/GL/Tokens.hs:8428)
    glFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions.hs:14087)
    glNamedFramebufferSampleLocationsfvNV (src/Graphics/GL/Functions.hs:28390)
    glResolveDepthValuesNV (src/Graphics/GL/Functions.hs:35424)
  26% (  6 / 23) in 'Graphics.GL.NV.ShaderBufferLoad'
  Missing documentation for:
    GL_BUFFER_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:594)
    GL_GPU_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3640)
    GL_MAX_SHADER_BUFFER_ADDRESS_NV (src/Graphics/GL/Tokens.hs:5502)
    glGetBufferParameterui64vNV (src/Graphics/GL/Functions.hs:15545)
    glGetIntegerui64vNV (src/Graphics/GL/Functions.hs:17047)
    glGetNamedBufferParameterui64vNV (src/Graphics/GL/Functions.hs:17865)
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    glIsBufferResidentNV (src/Graphics/GL/Functions.hs:23223)
    glIsNamedBufferResidentNV (src/Graphics/GL/Functions.hs:23442)
    glMakeBufferNonResidentNV (src/Graphics/GL/Functions.hs:24494)
    glMakeBufferResidentNV (src/Graphics/GL/Functions.hs:24506)
    glMakeNamedBufferNonResidentNV (src/Graphics/GL/Functions.hs:24569)
    glMakeNamedBufferResidentNV (src/Graphics/GL/Functions.hs:24581)
    glProgramUniformui64NV (src/Graphics/GL/Functions.hs:33838)
    glProgramUniformui64vNV (src/Graphics/GL/Functions.hs:33852)
    glUniformui64NV (src/Graphics/GL/Functions.hs:42851)
    glUniformui64vNV (src/Graphics/GL/Functions.hs:42864)
  83% (  5 /  6) in 'Graphics.GL.NV.TextureBarrier'
  Missing documentation for:
    glTextureBarrierNV (src/Graphics/GL/Functions.hs:39954)
  43% (  6 / 14) in 'Graphics.GL.NV.TextureMultisample'
  Missing documentation for:
    GL_TEXTURE_COLOR_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9608)
    GL_TEXTURE_COVERAGE_SAMPLES_NV (src/Graphics/GL/Tokens.hs:9692)
    glTexImage2DMultisampleCoverageNV (src/Graphics/GL/Functions.hs:39189)
    glTexImage3DMultisampleCoverageNV (src/Graphics/GL/Functions.hs:39270)
    glTextureImage2DMultisampleCoverageNV (src/Graphics/GL/Functions.hs:40085)
    glTextureImage2DMultisampleNV (src/Graphics/GL/Functions.hs:40104)
    glTextureImage3DMultisampleCoverageNV (src/Graphics/GL/Functions.hs:40144)
    glTextureImage3DMultisampleNV (src/Graphics/GL/Functions.hs:40164)
  22% ( 11 / 49) in 'Graphics.GL.NV.TransformFeedback'
  Missing documentation for:
    GL_ACTIVE_VARYINGS_NV (src/Graphics/GL/Tokens.hs:148)
    GL_ACTIVE_VARYING_MAX_LENGTH_NV (src/Graphics/GL/Tokens.hs:150)
    GL_BACK_PRIMARY_COLOR_NV (src/Graphics/GL/Tokens.hs:424)
    GL_BACK_SECONDARY_COLOR_NV (src/Graphics/GL/Tokens.hs:428)
    GL_CLIP_DISTANCE_NV (src/Graphics/GL/Tokens.hs:786)
    GL_GENERIC_ATTRIB_NV (src/Graphics/GL/Tokens.hs:3544)
    GL_INTERLEAVED_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:4112)
    GL_LAYER_NV (src/Graphics/GL/Tokens.hs:4338)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5716)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:5722)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV (src/Graphics/GL/Tokens.hs:5728)
    GL_NEXT_BUFFER_NV (src/Graphics/GL/Tokens.hs:6114)
    GL_PRIMITIVES_GENERATED_NV (src/Graphics/GL/Tokens.hs:7180)
    GL_PRIMITIVE_ID_NV (src/Graphics/GL/Tokens.hs:7194)
    GL_RASTERIZER_DISCARD_NV (src/Graphics/GL/Tokens.hs:7588)
    GL_SEPARATE_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:8546)
    GL_SKIP_COMPONENTS1_NV (src/Graphics/GL/Tokens.hs:8690)
    GL_SKIP_COMPONENTS2_NV (src/Graphics/GL/Tokens.hs:8692)
    GL_SKIP_COMPONENTS3_NV (src/Graphics/GL/Tokens.hs:8694)
    GL_SKIP_COMPONENTS4_NV (src/Graphics/GL/Tokens.hs:8696)
    GL_TEXTURE_COORD_NV (src/Graphics/GL/Tokens.hs:9690)
    GL_TRANSFORM_FEEDBACK_ATTRIBS_NV (src/Graphics/GL/Tokens.hs:10138)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:10158)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV (src/Graphics/GL/Tokens.hs:10168)
    GL_TRANSFORM_FEEDBACK_BUFFER_NV (src/Graphics/GL/Tokens.hs:10170)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV (src/Graphics/GL/Tokens.hs:10180)
    GL_TRANSFORM_FEEDBACK_BUFFER_START_NV (src/Graphics/GL/Tokens.hs:10186)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV (src/Graphics/GL/Tokens.hs:10200)
    GL_TRANSFORM_FEEDBACK_RECORD_NV (src/Graphics/GL/Tokens.hs:10202)
    GL_TRANSFORM_FEEDBACK_VARYINGS_NV (src/Graphics/GL/Tokens.hs:10212)
    GL_VERTEX_ID_NV (src/Graphics/GL/Tokens.hs:10950)
    glActiveVaryingNV (src/Graphics/GL/Functions.hs:3278)
    glGetActiveVaryingNV (src/Graphics/GL/Functions.hs:15351)
    glGetTransformFeedbackVaryingNV (src/Graphics/GL/Functions.hs:20823)
    glGetVaryingLocationNV (src/Graphics/GL/Functions.hs:21243)
    glTransformFeedbackAttribsNV (src/Graphics/GL/Functions.hs:40846)
    glTransformFeedbackStreamAttribsNV (src/Graphics/GL/Functions.hs:40892)
    glTransformFeedbackVaryingsNV (src/Graphics/GL/Functions.hs:40940)
  71% ( 12 / 17) in 'Graphics.GL.NV.TransformFeedback2'
  Missing documentation for:
    GL_TRANSFORM_FEEDBACK_BINDING_NV (src/Graphics/GL/Tokens.hs:10146)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV (src/Graphics/GL/Tokens.hs:10152)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV (src/Graphics/GL/Tokens.hs:10174)
    GL_TRANSFORM_FEEDBACK_NV (src/Graphics/GL/Tokens.hs:10190)
    glBindTransformFeedbackNV (src/Graphics/GL/Functions.hs:4427)
  30% (  6 / 20) in 'Graphics.GL.NV.VDPAUInterop'
  Missing documentation for:
    GL_SURFACE_MAPPED_NV (src/Graphics/GL/Tokens.hs:9102)
    GL_SURFACE_REGISTERED_NV (src/Graphics/GL/Tokens.hs:9104)
    GL_SURFACE_STATE_NV (src/Graphics/GL/Tokens.hs:9106)
    GL_WRITE_DISCARD_NV (src/Graphics/GL/Tokens.hs:11238)
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    glVDPAUSurfaceAccessNV (src/Graphics/GL/Functions.hs:43157)
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    glVDPAUUnregisterSurfaceNV (src/Graphics/GL/Functions.hs:43183)
  46% (  6 / 13) in 'Graphics.GL.NV.VertexArrayRange'
  Missing documentation for:
    GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV (src/Graphics/GL/Tokens.hs:5746)
    GL_VERTEX_ARRAY_RANGE_LENGTH_NV (src/Graphics/GL/Tokens.hs:10796)
    GL_VERTEX_ARRAY_RANGE_NV (src/Graphics/GL/Tokens.hs:10798)
    GL_VERTEX_ARRAY_RANGE_POINTER_NV (src/Graphics/GL/Tokens.hs:10802)
    GL_VERTEX_ARRAY_RANGE_VALID_NV (src/Graphics/GL/Tokens.hs:10804)
    glFlushVertexArrayRangeNV (src/Graphics/GL/Functions.hs:13426)
    glVertexArrayRangeNV (src/Graphics/GL/Functions.hs:44187)
  22% (  6 / 27) in 'Graphics.GL.NV.VertexAttribInteger64Bit'
  Missing documentation for:
    GL_INT64_NV (src/Graphics/GL/Tokens.hs:4028)
    GL_UNSIGNED_INT64_NV (src/Graphics/GL/Tokens.hs:10466)
    glGetVertexAttribLi64vNV (src/Graphics/GL/Functions.hs:21479)
    glGetVertexAttribLui64vNV (src/Graphics/GL/Functions.hs:21507)
    glVertexAttribL1i64NV (src/Graphics/GL/Functions.hs:46821)
    glVertexAttribL1i64vNV (src/Graphics/GL/Functions.hs:46834)
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    glVertexAttribL1ui64vNV (src/Graphics/GL/Functions.hs:46886)
    glVertexAttribL2i64NV (src/Graphics/GL/Functions.hs:46957)
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    glVertexAttribL2ui64NV (src/Graphics/GL/Functions.hs:46984)
    glVertexAttribL2ui64vNV (src/Graphics/GL/Functions.hs:46998)
    glVertexAttribL3i64NV (src/Graphics/GL/Functions.hs:47071)
    glVertexAttribL3i64vNV (src/Graphics/GL/Functions.hs:47086)
    glVertexAttribL3ui64NV (src/Graphics/GL/Functions.hs:47099)
    glVertexAttribL3ui64vNV (src/Graphics/GL/Functions.hs:47114)
    glVertexAttribL4i64NV (src/Graphics/GL/Functions.hs:47189)
    glVertexAttribL4i64vNV (src/Graphics/GL/Functions.hs:47205)
    glVertexAttribL4ui64NV (src/Graphics/GL/Functions.hs:47218)
    glVertexAttribL4ui64vNV (src/Graphics/GL/Functions.hs:47234)
    glVertexAttribLFormatNV (src/Graphics/GL/Functions.hs:47263)
  14% (  6 / 43) in 'Graphics.GL.NV.VertexBufferUnifiedMemory'
  Missing documentation for:
    GL_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:854)
    GL_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:864)
    GL_DRAW_INDIRECT_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2628)
    GL_DRAW_INDIRECT_LENGTH_NV (src/Graphics/GL/Tokens.hs:2634)
    GL_DRAW_INDIRECT_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2636)
    GL_EDGE_FLAG_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2740)
    GL_EDGE_FLAG_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2750)
    GL_ELEMENT_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:2770)
    GL_ELEMENT_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:2788)
    GL_ELEMENT_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:2798)
    GL_FOG_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3092)
    GL_FOG_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3096)
    GL_INDEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:3946)
    GL_INDEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:3956)
    GL_NORMAL_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:6136)
    GL_NORMAL_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:6146)
    GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:8498)
    GL_SECONDARY_COLOR_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:8506)
    GL_TEXTURE_COORD_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:9656)
    GL_TEXTURE_COORD_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:9666)
    GL_VERTEX_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10758)
    GL_VERTEX_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10776)
    GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV (src/Graphics/GL/Tokens.hs:10854)
    GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV (src/Graphics/GL/Tokens.hs:10884)
    GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV (src/Graphics/GL/Tokens.hs:10908)
    glBufferAddressRangeNV (src/Graphics/GL/Functions.hs:5407)
    glColorFormatNV (src/Graphics/GL/Functions.hs:7078)
    glEdgeFlagFormatNV (src/Graphics/GL/Functions.hs:12159)
    glFogCoordFormatNV (src/Graphics/GL/Functions.hs:13437)
    glGetIntegerui64i_vNV (src/Graphics/GL/Functions.hs:17033)
    glIndexFormatNV (src/Graphics/GL/Functions.hs:22722)
    glNormalFormatNV (src/Graphics/GL/Functions.hs:29096)
    glSecondaryColorFormatNV (src/Graphics/GL/Functions.hs:36470)
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  27% ( 42 /153) in 'Graphics.GL.NV.VertexProgram'
  Missing documentation for:
    GL_ATTRIB_ARRAY_POINTER_NV (src/Graphics/GL/Tokens.hs:388)
    GL_ATTRIB_ARRAY_SIZE_NV (src/Graphics/GL/Tokens.hs:390)
    GL_ATTRIB_ARRAY_STRIDE_NV (src/Graphics/GL/Tokens.hs:392)
    GL_ATTRIB_ARRAY_TYPE_NV (src/Graphics/GL/Tokens.hs:394)
    GL_CURRENT_ATTRIB_NV (src/Graphics/GL/Tokens.hs:1866)
    GL_CURRENT_MATRIX_NV (src/Graphics/GL/Tokens.hs:1886)
    GL_CURRENT_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:1890)
    GL_IDENTITY_NV (src/Graphics/GL/Tokens.hs:3792)
    GL_INVERSE_NV (src/Graphics/GL/Tokens.hs:4286)
    GL_INVERSE_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:4288)
    GL_MAP1_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4698)
    GL_MAP1_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4700)
    GL_MAP1_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4702)
    GL_MAP1_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4704)
    GL_MAP1_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4706)
    GL_MAP1_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4708)
    GL_MAP1_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4710)
    GL_MAP1_VERTEX_ATTRIB1_4_NV (src/Graphics/GL/Tokens.hs:4712)
    GL_MAP1_VERTEX_ATTRIB2_4_NV (src/Graphics/GL/Tokens.hs:4714)
    GL_MAP1_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4716)
    GL_MAP1_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4718)
    GL_MAP1_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4720)
    GL_MAP1_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4722)
    GL_MAP1_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4724)
    GL_MAP1_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4726)
    GL_MAP1_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4728)
    GL_MAP2_VERTEX_ATTRIB0_4_NV (src/Graphics/GL/Tokens.hs:4756)
    GL_MAP2_VERTEX_ATTRIB10_4_NV (src/Graphics/GL/Tokens.hs:4758)
    GL_MAP2_VERTEX_ATTRIB11_4_NV (src/Graphics/GL/Tokens.hs:4760)
    GL_MAP2_VERTEX_ATTRIB12_4_NV (src/Graphics/GL/Tokens.hs:4762)
    GL_MAP2_VERTEX_ATTRIB13_4_NV (src/Graphics/GL/Tokens.hs:4764)
    GL_MAP2_VERTEX_ATTRIB14_4_NV (src/Graphics/GL/Tokens.hs:4766)
    GL_MAP2_VERTEX_ATTRIB15_4_NV (src/Graphics/GL/Tokens.hs:4768)
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    GL_MAP2_VERTEX_ATTRIB3_4_NV (src/Graphics/GL/Tokens.hs:4774)
    GL_MAP2_VERTEX_ATTRIB4_4_NV (src/Graphics/GL/Tokens.hs:4776)
    GL_MAP2_VERTEX_ATTRIB5_4_NV (src/Graphics/GL/Tokens.hs:4778)
    GL_MAP2_VERTEX_ATTRIB6_4_NV (src/Graphics/GL/Tokens.hs:4780)
    GL_MAP2_VERTEX_ATTRIB7_4_NV (src/Graphics/GL/Tokens.hs:4782)
    GL_MAP2_VERTEX_ATTRIB8_4_NV (src/Graphics/GL/Tokens.hs:4784)
    GL_MAP2_VERTEX_ATTRIB9_4_NV (src/Graphics/GL/Tokens.hs:4786)
    GL_MATRIX0_NV (src/Graphics/GL/Tokens.hs:4834)
    GL_MATRIX1_NV (src/Graphics/GL/Tokens.hs:4858)
    GL_MATRIX2_NV (src/Graphics/GL/Tokens.hs:4882)
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    GL_MATRIX5_NV (src/Graphics/GL/Tokens.hs:4898)
    GL_MATRIX6_NV (src/Graphics/GL/Tokens.hs:4902)
    GL_MATRIX7_NV (src/Graphics/GL/Tokens.hs:4906)
    GL_MAX_TRACK_MATRICES_NV (src/Graphics/GL/Tokens.hs:5706)
    GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV (src/Graphics/GL/Tokens.hs:5708)
    GL_MODELVIEW_PROJECTION_NV (src/Graphics/GL/Tokens.hs:5984)
    GL_PROGRAM_ERROR_POSITION_NV (src/Graphics/GL/Tokens.hs:7244)
    GL_PROGRAM_LENGTH_NV (src/Graphics/GL/Tokens.hs:7262)
    GL_PROGRAM_PARAMETER_NV (src/Graphics/GL/Tokens.hs:7292)
    GL_PROGRAM_RESIDENT_NV (src/Graphics/GL/Tokens.hs:7310)
    GL_PROGRAM_STRING_NV (src/Graphics/GL/Tokens.hs:7320)
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    GL_TRACK_MATRIX_TRANSFORM_NV (src/Graphics/GL/Tokens.hs:10130)
    GL_TRANSPOSE_NV (src/Graphics/GL/Tokens.hs:10244)
    GL_VERTEX_ATTRIB_ARRAY0_NV (src/Graphics/GL/Tokens.hs:10822)
    GL_VERTEX_ATTRIB_ARRAY10_NV (src/Graphics/GL/Tokens.hs:10824)
    GL_VERTEX_ATTRIB_ARRAY11_NV (src/Graphics/GL/Tokens.hs:10826)
    GL_VERTEX_ATTRIB_ARRAY12_NV (src/Graphics/GL/Tokens.hs:10828)
    GL_VERTEX_ATTRIB_ARRAY13_NV (src/Graphics/GL/Tokens.hs:10830)
    GL_VERTEX_ATTRIB_ARRAY14_NV (src/Graphics/GL/Tokens.hs:10832)
    GL_VERTEX_ATTRIB_ARRAY15_NV (src/Graphics/GL/Tokens.hs:10834)
    GL_VERTEX_ATTRIB_ARRAY1_NV (src/Graphics/GL/Tokens.hs:10836)
    GL_VERTEX_ATTRIB_ARRAY2_NV (src/Graphics/GL/Tokens.hs:10838)
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    GL_VERTEX_ATTRIB_ARRAY6_NV (src/Graphics/GL/Tokens.hs:10846)
    GL_VERTEX_ATTRIB_ARRAY7_NV (src/Graphics/GL/Tokens.hs:10848)
    GL_VERTEX_ATTRIB_ARRAY8_NV (src/Graphics/GL/Tokens.hs:10850)
    GL_VERTEX_ATTRIB_ARRAY9_NV (src/Graphics/GL/Tokens.hs:10852)
    GL_VERTEX_PROGRAM_BINDING_NV (src/Graphics/GL/Tokens.hs:10960)
    GL_VERTEX_PROGRAM_NV (src/Graphics/GL/Tokens.hs:10968)
    GL_VERTEX_PROGRAM_POINT_SIZE_NV (src/Graphics/GL/Tokens.hs:10976)
    GL_VERTEX_PROGRAM_TWO_SIDE_NV (src/Graphics/GL/Tokens.hs:10984)
    GL_VERTEX_STATE_PROGRAM_NV (src/Graphics/GL/Tokens.hs:11014)
    glAreProgramsResidentNV (src/Graphics/GL/Functions.hs:3427)
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    glProgramParameters4fvNV (src/Graphics/GL/Functions.hs:31614)
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    glVertexAttribPointerNV (src/Graphics/GL/Functions.hs:47486)
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    glVertexAttribs4svNV (src/Graphics/GL/Functions.hs:47712)
    glVertexAttribs4ubvNV (src/Graphics/GL/Functions.hs:47726)
  97% ( 29 / 30) in 'Graphics.GL.NV.VertexProgram4'
  Missing documentation for:
    GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV (src/Graphics/GL/Tokens.hs:10882)
  13% (  6 / 47) in 'Graphics.GL.NV.VideoCapture'
  Missing documentation for:
    GL_FAILURE_NV (src/Graphics/GL/Tokens.hs:2902)
    GL_FIELD_LOWER_NV (src/Graphics/GL/Tokens.hs:2926)
    GL_FIELD_UPPER_NV (src/Graphics/GL/Tokens.hs:2928)
    GL_LAST_VIDEO_CAPTURE_STATUS_NV (src/Graphics/GL/Tokens.hs:4336)
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    GL_VIDEO_BUFFER_BINDING_NV (src/Graphics/GL/Tokens.hs:11058)
    GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV (src/Graphics/GL/Tokens.hs:11060)
    GL_VIDEO_BUFFER_NV (src/Graphics/GL/Tokens.hs:11062)
    GL_VIDEO_BUFFER_PITCH_NV (src/Graphics/GL/Tokens.hs:11064)
    GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11066)
    GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11068)
    GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV (src/Graphics/GL/Tokens.hs:11070)
    GL_VIDEO_CAPTURE_FRAME_WIDTH_NV (src/Graphics/GL/Tokens.hs:11072)
    GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV (src/Graphics/GL/Tokens.hs:11074)
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    GL_VIDEO_COLOR_CONVERSION_MAX_NV (src/Graphics/GL/Tokens.hs:11080)
    GL_VIDEO_COLOR_CONVERSION_MIN_NV (src/Graphics/GL/Tokens.hs:11082)
    GL_VIDEO_COLOR_CONVERSION_OFFSET_NV (src/Graphics/GL/Tokens.hs:11084)
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    GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV (src/Graphics/GL/Tokens.hs:11280)
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    glBeginVideoCaptureNV (src/Graphics/GL/Functions.hs:3759)
    glBindVideoCaptureStreamBufferNV (src/Graphics/GL/Functions.hs:4523)
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  32% (  6 / 19) in 'Graphics.GL.NV.ViewportSwizzle'
  Missing documentation for:
    GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV (src/Graphics/GL/Tokens.hs:11110)
    GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV (src/Graphics/GL/Tokens.hs:11112)
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    GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV (src/Graphics/GL/Tokens.hs:11116)
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    GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV (src/Graphics/GL/Tokens.hs:11122)
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    GL_VIEWPORT_SWIZZLE_Y_NV (src/Graphics/GL/Tokens.hs:11130)
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    glViewportSwizzleNV (src/Graphics/GL/Functions.hs:48618)
 100% ( 78 / 78) in 'Graphics.GL.NV'
  86% (  6 /  7) in 'Graphics.GL.NVX.ConditionalRender'
  Missing documentation for:
    glBeginConditionalRenderNVX (src/Graphics/GL/Functions.hs:3594)
 100% (  3 /  3) in 'Graphics.GL.NVX'
  26% (  8 / 31) in 'Graphics.GL.OES.ByteCoordinates'
  Missing documentation for:
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    glMultiTexCoord1bOES (src/Graphics/GL/Functions.hs:26322)
    glMultiTexCoord1bvOES (src/Graphics/GL/Functions.hs:26335)
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    glMultiTexCoord3bOES (src/Graphics/GL/Functions.hs:26939)
    glMultiTexCoord3bvOES (src/Graphics/GL/Functions.hs:26954)
    glMultiTexCoord4bOES (src/Graphics/GL/Functions.hs:27264)
    glMultiTexCoord4bvOES (src/Graphics/GL/Functions.hs:27280)
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    glTexCoord2bvOES (src/Graphics/GL/Functions.hs:37845)
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    glTexCoord3bvOES (src/Graphics/GL/Functions.hs:38197)
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    glVertex2bvOES (src/Graphics/GL/Functions.hs:43394)
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    glVertex4bvOES (src/Graphics/GL/Functions.hs:43769)
   5% (  6 /110) in 'Graphics.GL.OES.FixedPoint'
  Missing documentation for:
    GL_FIXED_OES (src/Graphics/GL/Tokens.hs:2952)
    glAccumxOES (src/Graphics/GL/Functions.hs:3188)
    glAlphaFuncxOES (src/Graphics/GL/Functions.hs:3391)
    glBitmapxOES (src/Graphics/GL/Functions.hs:4722)
    glBlendColorxOES (src/Graphics/GL/Functions.hs:4807)
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    glClearDepthxOES (src/Graphics/GL/Functions.hs:5960)
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    glColor3xOES (src/Graphics/GL/Functions.hs:6654)
    glColor3xvOES (src/Graphics/GL/Functions.hs:6668)
    glColor4xOES (src/Graphics/GL/Functions.hs:7051)
    glColor4xvOES (src/Graphics/GL/Functions.hs:7066)
    glConvolutionParameterxOES (src/Graphics/GL/Functions.hs:8493)
    glConvolutionParameterxvOES (src/Graphics/GL/Functions.hs:8507)
    glDepthRangexOES (src/Graphics/GL/Functions.hs:10777)
    glEvalCoord1xOES (src/Graphics/GL/Functions.hs:12758)
    glEvalCoord1xvOES (src/Graphics/GL/Functions.hs:12770)
    glEvalCoord2xOES (src/Graphics/GL/Functions.hs:12836)
    glEvalCoord2xvOES (src/Graphics/GL/Functions.hs:12849)
    glFeedbackBufferxOES (src/Graphics/GL/Functions.hs:13163)
    glFogxOES (src/Graphics/GL/Functions.hs:13706)
    glFogxvOES (src/Graphics/GL/Functions.hs:13732)
    glFrustumxOES (src/Graphics/GL/Functions.hs:14587)
    glGetClipPlanexOES (src/Graphics/GL/Functions.hs:15689)
    glGetConvolutionParameterxvOES (src/Graphics/GL/Functions.hs:16113)
    glGetFixedvOES (src/Graphics/GL/Functions.hs:16398)
    glGetHistogramParameterxvOES (src/Graphics/GL/Functions.hs:16846)
    glGetLightxOES (src/Graphics/GL/Functions.hs:17197)
    glGetMapxvOES (src/Graphics/GL/Functions.hs:17430)
    glGetMaterialxOES (src/Graphics/GL/Functions.hs:17474)
    glGetPixelMapxv (src/Graphics/GL/Functions.hs:18737)
    glGetTexEnvxvOES (src/Graphics/GL/Functions.hs:20136)
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    glGetTexParameterxvOES (src/Graphics/GL/Functions.hs:20463)
    glIndexxOES (src/Graphics/GL/Functions.hs:22949)
    glIndexxvOES (src/Graphics/GL/Functions.hs:22961)
    glLightModelxOES (src/Graphics/GL/Functions.hs:23972)
    glLightModelxvOES (src/Graphics/GL/Functions.hs:23998)
    glLightxOES (src/Graphics/GL/Functions.hs:24085)
    glLightxvOES (src/Graphics/GL/Functions.hs:24113)
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    glMap2xOES (src/Graphics/GL/Functions.hs:24739)
    glMapGrid1xOES (src/Graphics/GL/Functions.hs:24884)
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    glMaterialxOES (src/Graphics/GL/Functions.hs:25218)
    glMaterialxvOES (src/Graphics/GL/Functions.hs:25246)
    glMultMatrixxOES (src/Graphics/GL/Functions.hs:25846)
    glMultTransposeMatrixxOES (src/Graphics/GL/Functions.hs:25910)
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    glMultiTexCoord1xvOES (src/Graphics/GL/Functions.hs:26612)
    glMultiTexCoord2xOES (src/Graphics/GL/Functions.hs:26912)
    glMultiTexCoord2xvOES (src/Graphics/GL/Functions.hs:26926)
    glMultiTexCoord3xOES (src/Graphics/GL/Functions.hs:27236)
    glMultiTexCoord3xvOES (src/Graphics/GL/Functions.hs:27251)
    glMultiTexCoord4xOES (src/Graphics/GL/Functions.hs:27587)
    glMultiTexCoord4xvOES (src/Graphics/GL/Functions.hs:27603)
    glNormal3xOES (src/Graphics/GL/Functions.hs:29070)
    glNormal3xvOES (src/Graphics/GL/Functions.hs:29084)
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    glPixelMapx (src/Graphics/GL/Functions.hs:30043)
    glPixelStorex (src/Graphics/GL/Functions.hs:30085)
    glPixelTransferxOES (src/Graphics/GL/Functions.hs:30190)
    glPixelZoomxOES (src/Graphics/GL/Functions.hs:30273)
    glPointParameterxvOES (src/Graphics/GL/Functions.hs:30512)
    glPointSizexOES (src/Graphics/GL/Functions.hs:30564)
    glPolygonOffsetxOES (src/Graphics/GL/Functions.hs:30682)
    glPrioritizeTexturesxOES (src/Graphics/GL/Functions.hs:30982)
    glRasterPos2xOES (src/Graphics/GL/Functions.hs:34178)
    glRasterPos2xvOES (src/Graphics/GL/Functions.hs:34191)
    glRasterPos3xOES (src/Graphics/GL/Functions.hs:34315)
    glRasterPos3xvOES (src/Graphics/GL/Functions.hs:34329)
    glRasterPos4xOES (src/Graphics/GL/Functions.hs:34457)
    glRasterPos4xvOES (src/Graphics/GL/Functions.hs:34472)
    glRectxOES (src/Graphics/GL/Functions.hs:34766)
    glRectxvOES (src/Graphics/GL/Functions.hs:34781)
    glRotatexOES (src/Graphics/GL/Functions.hs:35517)
    glScalexOES (src/Graphics/GL/Functions.hs:35873)
    glTexCoord1xOES (src/Graphics/GL/Functions.hs:37808)
    glTexCoord1xvOES (src/Graphics/GL/Functions.hs:37820)
    glTexCoord2xOES (src/Graphics/GL/Functions.hs:38158)
    glTexCoord2xvOES (src/Graphics/GL/Functions.hs:38171)
    glTexCoord3xOES (src/Graphics/GL/Functions.hs:38348)
    glTexCoord3xvOES (src/Graphics/GL/Functions.hs:38362)
    glTexCoord4xOES (src/Graphics/GL/Functions.hs:38618)
    glTexCoord4xvOES (src/Graphics/GL/Functions.hs:38633)
    glTexEnvxOES (src/Graphics/GL/Functions.hs:38899)
    glTexEnvxvOES (src/Graphics/GL/Functions.hs:38927)
    glTexGenxOES (src/Graphics/GL/Functions.hs:39102)
    glTexGenxvOES (src/Graphics/GL/Functions.hs:39116)
    glTexParameterxOES (src/Graphics/GL/Functions.hs:39538)
    glTexParameterxvOES (src/Graphics/GL/Functions.hs:39566)
    glTranslatexOES (src/Graphics/GL/Functions.hs:41014)
    glVertex2xOES (src/Graphics/GL/Functions.hs:43540)
    glVertex2xvOES (src/Graphics/GL/Functions.hs:43552)
    glVertex3xOES (src/Graphics/GL/Functions.hs:43729)
    glVertex3xvOES (src/Graphics/GL/Functions.hs:43742)
    glVertex4xOES (src/Graphics/GL/Functions.hs:43925)
    glVertex4xvOES (src/Graphics/GL/Functions.hs:43939)
  83% (  5 /  6) in 'Graphics.GL.OES.QueryMatrix'
  Missing documentation for:
    glQueryMatrixxOES (src/Graphics/GL/Functions.hs:34042)
  64% (  7 / 11) in 'Graphics.GL.OES.SinglePrecision'
  Missing documentation for:
    glClipPlanefOES (src/Graphics/GL/Functions.hs:6321)
    glFrustumfOES (src/Graphics/GL/Functions.hs:14553)
    glGetClipPlanefOES (src/Graphics/GL/Functions.hs:15663)
    glOrthofOES (src/Graphics/GL/Functions.hs:29458)
 100% (  7 /  7) in 'Graphics.GL.OES'
  60% (  6 / 10) in 'Graphics.GL.OVR.Multiview'
  Missing documentation for:
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR (src/Graphics/GL/Tokens.hs:3338)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR (src/Graphics/GL/Tokens.hs:3356)
    GL_MAX_VIEWS_OVR (src/Graphics/GL/Tokens.hs:5812)
    glFramebufferTextureMultiviewOVR (src/Graphics/GL/Functions.hs:14460)
 100% (  2 /  2) in 'Graphics.GL.OVR'
  22% (  6 / 27) in 'Graphics.GL.PGI.MiscHints'
  Missing documentation for:
    GL_ALLOW_DRAW_FRG_HINT_PGI (src/Graphics/GL/Tokens.hs:176)
    GL_ALLOW_DRAW_MEM_HINT_PGI (src/Graphics/GL/Tokens.hs:178)
    GL_ALLOW_DRAW_OBJ_HINT_PGI (src/Graphics/GL/Tokens.hs:180)
    GL_ALLOW_DRAW_WIN_HINT_PGI (src/Graphics/GL/Tokens.hs:182)
    GL_ALWAYS_FAST_HINT_PGI (src/Graphics/GL/Tokens.hs:290)
    GL_ALWAYS_SOFT_HINT_PGI (src/Graphics/GL/Tokens.hs:292)
    GL_BACK_NORMALS_HINT_PGI (src/Graphics/GL/Tokens.hs:422)
    GL_CLIP_FAR_HINT_PGI (src/Graphics/GL/Tokens.hs:788)
    GL_CLIP_NEAR_HINT_PGI (src/Graphics/GL/Tokens.hs:790)
    GL_CONSERVE_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:1598)
    GL_FULL_STIPPLE_HINT_PGI (src/Graphics/GL/Tokens.hs:3512)
    GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI (src/Graphics/GL/Tokens.hs:6082)
    GL_NATIVE_GRAPHICS_END_HINT_PGI (src/Graphics/GL/Tokens.hs:6084)
    GL_NATIVE_GRAPHICS_HANDLE_PGI (src/Graphics/GL/Tokens.hs:6086)
    GL_PREFER_DOUBLEBUFFER_HINT_PGI (src/Graphics/GL/Tokens.hs:7152)
    GL_RECLAIM_MEMORY_HINT_PGI (src/Graphics/GL/Tokens.hs:7646)
    GL_STRICT_DEPTHFUNC_HINT_PGI (src/Graphics/GL/Tokens.hs:9076)
    GL_STRICT_LIGHTING_HINT_PGI (src/Graphics/GL/Tokens.hs:9078)
    GL_STRICT_SCISSOR_HINT_PGI (src/Graphics/GL/Tokens.hs:9080)
    GL_WIDE_LINE_HINT_PGI (src/Graphics/GL/Tokens.hs:11232)
    glHintPGI (src/Graphics/GL/Functions.hs:22594)
 100% (  3 /  3) in 'Graphics.GL.PGI'
  34% ( 10 / 29) in 'Graphics.GL.SGI.ColorTable'
  Missing documentation for:
    GL_COLOR_TABLE_ALPHA_SIZE_SGI (src/Graphics/GL/Tokens.hs:1098)
    GL_COLOR_TABLE_BIAS_SGI (src/Graphics/GL/Tokens.hs:1102)
    GL_COLOR_TABLE_BLUE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1106)
    GL_COLOR_TABLE_FORMAT_SGI (src/Graphics/GL/Tokens.hs:1110)
    GL_COLOR_TABLE_GREEN_SIZE_SGI (src/Graphics/GL/Tokens.hs:1114)
    GL_COLOR_TABLE_INTENSITY_SIZE_SGI (src/Graphics/GL/Tokens.hs:1118)
    GL_COLOR_TABLE_LUMINANCE_SIZE_SGI (src/Graphics/GL/Tokens.hs:1122)
    GL_COLOR_TABLE_RED_SIZE_SGI (src/Graphics/GL/Tokens.hs:1126)
    GL_COLOR_TABLE_SCALE_SGI (src/Graphics/GL/Tokens.hs:1130)
    GL_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:1132)
    GL_COLOR_TABLE_WIDTH_SGI (src/Graphics/GL/Tokens.hs:1136)
    GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7088)
    GL_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7124)
    GL_PROXY_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7346)
    GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7354)
    GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI (src/Graphics/GL/Tokens.hs:7358)
    glGetColorTableParameterfvSGI (src/Graphics/GL/Functions.hs:15764)
    glGetColorTableParameterivSGI (src/Graphics/GL/Functions.hs:15808)
    glGetColorTableSGI (src/Graphics/GL/Functions.hs:15822)
 100% (  4 /  4) in 'Graphics.GL.SGI'
  38% (  6 / 16) in 'Graphics.GL.SGIS.DetailTexture'
  Missing documentation for:
    GL_DETAIL_TEXTURE_2D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:2288)
    GL_DETAIL_TEXTURE_2D_SGIS (src/Graphics/GL/Tokens.hs:2290)
    GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:2292)
    GL_DETAIL_TEXTURE_LEVEL_SGIS (src/Graphics/GL/Tokens.hs:2294)
    GL_DETAIL_TEXTURE_MODE_SGIS (src/Graphics/GL/Tokens.hs:2296)
    GL_LINEAR_DETAIL_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4416)
    GL_LINEAR_DETAIL_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4418)
    GL_LINEAR_DETAIL_SGIS (src/Graphics/GL/Tokens.hs:4420)
    glDetailTexFuncSGIS (src/Graphics/GL/Functions.hs:10818)
    glGetDetailTexFuncSGIS (src/Graphics/GL/Functions.hs:16218)
  55% (  6 / 11) in 'Graphics.GL.SGIS.FogFunction'
  Missing documentation for:
    GL_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:3112)
    GL_FOG_FUNC_SGIS (src/Graphics/GL/Tokens.hs:3114)
    GL_MAX_FOG_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:5176)
    glFogFuncSGIS (src/Graphics/GL/Functions.hs:13624)
    glGetFogFuncSGIS (src/Graphics/GL/Functions.hs:16485)
  33% (  8 / 24) in 'Graphics.GL.SGIS.Multisample'
  Missing documentation for:
    GL_1PASS_SGIS (src/Graphics/GL/Tokens.hs:26)
    GL_2PASS_0_SGIS (src/Graphics/GL/Tokens.hs:32)
    GL_2PASS_1_SGIS (src/Graphics/GL/Tokens.hs:36)
    GL_4PASS_0_SGIS (src/Graphics/GL/Tokens.hs:70)
    GL_4PASS_1_SGIS (src/Graphics/GL/Tokens.hs:74)
    GL_4PASS_2_SGIS (src/Graphics/GL/Tokens.hs:78)
    GL_4PASS_3_SGIS (src/Graphics/GL/Tokens.hs:82)
    GL_MULTISAMPLE_SGIS (src/Graphics/GL/Tokens.hs:6062)
    GL_SAMPLES_SGIS (src/Graphics/GL/Tokens.hs:8374)
    GL_SAMPLE_ALPHA_TO_MASK_SGIS (src/Graphics/GL/Tokens.hs:8382)
    GL_SAMPLE_ALPHA_TO_ONE_SGIS (src/Graphics/GL/Tokens.hs:8390)
    GL_SAMPLE_BUFFERS_SGIS (src/Graphics/GL/Tokens.hs:8400)
    GL_SAMPLE_MASK_INVERT_SGIS (src/Graphics/GL/Tokens.hs:8436)
    GL_SAMPLE_MASK_SGIS (src/Graphics/GL/Tokens.hs:8440)
    GL_SAMPLE_MASK_VALUE_SGIS (src/Graphics/GL/Tokens.hs:8448)
    GL_SAMPLE_PATTERN_SGIS (src/Graphics/GL/Tokens.hs:8452)
  38% (  6 / 16) in 'Graphics.GL.SGIS.PixelTexture'
  Missing documentation for:
    GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6808)
    GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS (src/Graphics/GL/Tokens.hs:6810)
    GL_PIXEL_GROUP_COLOR_SGIS (src/Graphics/GL/Tokens.hs:6812)
    GL_PIXEL_TEXTURE_SGIS (src/Graphics/GL/Tokens.hs:6878)
    glGetPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions.hs:18751)
    glGetPixelTexGenParameterivSGIS (src/Graphics/GL/Functions.hs:18764)
    glPixelTexGenParameterfSGIS (src/Graphics/GL/Functions.hs:30098)
    glPixelTexGenParameterfvSGIS (src/Graphics/GL/Functions.hs:30111)
    glPixelTexGenParameteriSGIS (src/Graphics/GL/Functions.hs:30124)
    glPixelTexGenParameterivSGIS (src/Graphics/GL/Functions.hs:30137)
  67% (  8 / 12) in 'Graphics.GL.SGIS.PointParameters'
  Missing documentation for:
    GL_DISTANCE_ATTENUATION_SGIS (src/Graphics/GL/Tokens.hs:2322)
    GL_POINT_FADE_THRESHOLD_SIZE_SGIS (src/Graphics/GL/Tokens.hs:6972)
    GL_POINT_SIZE_MAX_SGIS (src/Graphics/GL/Tokens.hs:6996)
    GL_POINT_SIZE_MIN_SGIS (src/Graphics/GL/Tokens.hs:7004)
  50% (  6 / 12) in 'Graphics.GL.SGIS.SharpenTexture'
  Missing documentation for:
    GL_LINEAR_SHARPEN_ALPHA_SGIS (src/Graphics/GL/Tokens.hs:4426)
    GL_LINEAR_SHARPEN_COLOR_SGIS (src/Graphics/GL/Tokens.hs:4428)
    GL_LINEAR_SHARPEN_SGIS (src/Graphics/GL/Tokens.hs:4430)
    GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS (src/Graphics/GL/Tokens.hs:8628)
    glGetSharpenTexFuncSGIS (src/Graphics/GL/Functions.hs:19950)
    glSharpenTexFuncSGIS (src/Graphics/GL/Functions.hs:36830)
  33% (  6 / 18) in 'Graphics.GL.SGIS.Texture4D'
  Missing documentation for:
    GL_MAX_4D_TEXTURE_SIZE_SGIS (src/Graphics/GL/Tokens.hs:4966)
    GL_PACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:6548)
    GL_PACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:6578)
    GL_PROXY_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:7390)
    GL_TEXTURE_4DSIZE_SGIS (src/Graphics/GL/Tokens.hs:9452)
    GL_TEXTURE_4D_BINDING_SGIS (src/Graphics/GL/Tokens.hs:9454)
    GL_TEXTURE_4D_SGIS (src/Graphics/GL/Tokens.hs:9456)
    GL_TEXTURE_WRAP_Q_SGIS (src/Graphics/GL/Tokens.hs:10076)
    GL_UNPACK_IMAGE_DEPTH_SGIS (src/Graphics/GL/Tokens.hs:10398)
    GL_UNPACK_SKIP_VOLUMES_SGIS (src/Graphics/GL/Tokens.hs:10430)
    glTexImage4DSGIS (src/Graphics/GL/Functions.hs:39311)
    glTexSubImage4DSGIS (src/Graphics/GL/Functions.hs:39918)
  75% (  6 /  8) in 'Graphics.GL.SGIS.TextureColorMask'
  Missing documentation for:
    GL_TEXTURE_COLOR_WRITEMASK_SGIS (src/Graphics/GL/Tokens.hs:9612)
    glTextureColorMaskSGIS (src/Graphics/GL/Functions.hs:40029)
  60% (  6 / 10) in 'Graphics.GL.SGIS.TextureFilter4'
  Missing documentation for:
    GL_FILTER4_SGIS (src/Graphics/GL/Tokens.hs:2940)
    GL_TEXTURE_FILTER4_SIZE_SGIS (src/Graphics/GL/Tokens.hs:9798)
    glGetTexFilterFuncSGIS (src/Graphics/GL/Functions.hs:20150)
    glTexFilterFuncSGIS (src/Graphics/GL/Functions.hs:38941)
 100% ( 16 / 16) in 'Graphics.GL.SGIS'
  46% (  6 / 13) in 'Graphics.GL.SGIX.Async'
  Missing documentation for:
    GL_ASYNC_MARKER_SGIX (src/Graphics/GL/Tokens.hs:338)
    glAsyncMarkerSGIX (src/Graphics/GL/Functions.hs:3513)
    glDeleteAsyncMarkersSGIX (src/Graphics/GL/Functions.hs:10038)
    glFinishAsyncSGIX (src/Graphics/GL/Functions.hs:13232)
    glGenAsyncMarkersSGIX (src/Graphics/GL/Functions.hs:14604)
    glIsAsyncMarkerSGIX (src/Graphics/GL/Functions.hs:23185)
    glPollAsyncSGIX (src/Graphics/GL/Functions.hs:30576)
  83% (  5 /  6) in 'Graphics.GL.SGIX.FlushRaster'
  Missing documentation for:
    glFlushRasterSGIX (src/Graphics/GL/Functions.hs:13390)
  14% (  6 / 44) in 'Graphics.GL.SGIX.FragmentLighting'
  Missing documentation for:
    GL_CURRENT_RASTER_NORMAL_SGIX (src/Graphics/GL/Tokens.hs:1914)
    GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX (src/Graphics/GL/Tokens.hs:3194)
    GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX (src/Graphics/GL/Tokens.hs:3196)
    GL_FRAGMENT_COLOR_MATERIAL_SGIX (src/Graphics/GL/Tokens.hs:3198)
    GL_FRAGMENT_LIGHT0_SGIX (src/Graphics/GL/Tokens.hs:3214)
    GL_FRAGMENT_LIGHT1_SGIX (src/Graphics/GL/Tokens.hs:3216)
    GL_FRAGMENT_LIGHT2_SGIX (src/Graphics/GL/Tokens.hs:3218)
    GL_FRAGMENT_LIGHT3_SGIX (src/Graphics/GL/Tokens.hs:3220)
    GL_FRAGMENT_LIGHT4_SGIX (src/Graphics/GL/Tokens.hs:3222)
    GL_FRAGMENT_LIGHT5_SGIX (src/Graphics/GL/Tokens.hs:3224)
    GL_FRAGMENT_LIGHT6_SGIX (src/Graphics/GL/Tokens.hs:3226)
    GL_FRAGMENT_LIGHT7_SGIX (src/Graphics/GL/Tokens.hs:3228)
    GL_FRAGMENT_LIGHTING_SGIX (src/Graphics/GL/Tokens.hs:3230)
    GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX (src/Graphics/GL/Tokens.hs:3232)
    GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX (src/Graphics/GL/Tokens.hs:3234)
    GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX (src/Graphics/GL/Tokens.hs:3236)
    GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX (src/Graphics/GL/Tokens.hs:3238)
    GL_LIGHT_ENV_MODE_SGIX (src/Graphics/GL/Tokens.hs:4386)
    GL_MAX_ACTIVE_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:4968)
    GL_MAX_FRAGMENT_LIGHTS_SGIX (src/Graphics/GL/Tokens.hs:5194)
    glFragmentColorMaterialSGIX (src/Graphics/GL/Functions.hs:13745)
    glFragmentLightModelfSGIX (src/Graphics/GL/Functions.hs:13770)
    glFragmentLightModelfvSGIX (src/Graphics/GL/Functions.hs:13783)
    glFragmentLightModeliSGIX (src/Graphics/GL/Functions.hs:13796)
    glFragmentLightModelivSGIX (src/Graphics/GL/Functions.hs:13809)
    glFragmentLightfSGIX (src/Graphics/GL/Functions.hs:13822)
    glFragmentLightfvSGIX (src/Graphics/GL/Functions.hs:13836)
    glFragmentLightiSGIX (src/Graphics/GL/Functions.hs:13850)
    glFragmentLightivSGIX (src/Graphics/GL/Functions.hs:13864)
    glFragmentMaterialfSGIX (src/Graphics/GL/Functions.hs:13878)
    glFragmentMaterialfvSGIX (src/Graphics/GL/Functions.hs:13892)
    glFragmentMaterialiSGIX (src/Graphics/GL/Functions.hs:13906)
    glFragmentMaterialivSGIX (src/Graphics/GL/Functions.hs:13920)
    glGetFragmentLightfvSGIX (src/Graphics/GL/Functions.hs:16553)
    glGetFragmentLightivSGIX (src/Graphics/GL/Functions.hs:16567)
    glGetFragmentMaterialfvSGIX (src/Graphics/GL/Functions.hs:16581)
    glGetFragmentMaterialivSGIX (src/Graphics/GL/Functions.hs:16595)
    glLightEnviSGIX (src/Graphics/GL/Functions.hs:23890)
  60% (  6 / 10) in 'Graphics.GL.SGIX.Framezoom'
  Missing documentation for:
    GL_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:3492)
    GL_FRAMEZOOM_SGIX (src/Graphics/GL/Tokens.hs:3494)
    GL_MAX_FRAMEZOOM_FACTOR_SGIX (src/Graphics/GL/Tokens.hs:5220)
    glFrameZoomSGIX (src/Graphics/GL/Functions.hs:13945)
  83% (  5 /  6) in 'Graphics.GL.SGIX.IglooInterface'
  Missing documentation for:
    glIglooInterfaceSGIX (src/Graphics/GL/Functions.hs:22639)
  43% (  6 / 14) in 'Graphics.GL.SGIX.Instruments'
  Missing documentation for:
    GL_INSTRUMENT_BUFFER_POINTER_SGIX (src/Graphics/GL/Tokens.hs:4012)
    GL_INSTRUMENT_MEASUREMENTS_SGIX (src/Graphics/GL/Tokens.hs:4014)
    glGetInstrumentsSGIX (src/Graphics/GL/Functions.hs:16935)
    glInstrumentsBufferSGIX (src/Graphics/GL/Functions.hs:23012)
    glPollInstrumentsSGIX (src/Graphics/GL/Functions.hs:30588)
    glReadInstrumentsSGIX (src/Graphics/GL/Functions.hs:34535)
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    glStopInstrumentsSGIX (src/Graphics/GL/Functions.hs:37218)
  46% (  6 / 13) in 'Graphics.GL.SGIX.ListPriority'
  Missing documentation for:
    GL_LIST_PRIORITY_SGIX (src/Graphics/GL/Tokens.hs:4494)
    glGetListParameterfvSGIX (src/Graphics/GL/Functions.hs:17239)
    glGetListParameterivSGIX (src/Graphics/GL/Functions.hs:17253)
    glListParameterfSGIX (src/Graphics/GL/Functions.hs:24235)
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    glListParameterivSGIX (src/Graphics/GL/Functions.hs:24277)
  67% (  6 /  9) in 'Graphics.GL.SGIX.PixelTexture'
  Missing documentation for:
    GL_PIXEL_TEX_GEN_MODE_SGIX (src/Graphics/GL/Tokens.hs:6888)
    GL_PIXEL_TEX_GEN_SGIX (src/Graphics/GL/Tokens.hs:6896)
    glPixelTexGenSGIX (src/Graphics/GL/Functions.hs:30150)
  38% (  6 / 16) in 'Graphics.GL.SGIX.PolynomialFFD'
  Missing documentation for:
    GL_DEFORMATIONS_MASK_SGIX (src/Graphics/GL/Tokens.hs:2140)
    GL_GEOMETRY_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:3546)
    GL_GEOMETRY_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:3548)
    GL_MAX_DEFORMATION_ORDER_SGIX (src/Graphics/GL/Tokens.hs:5142)
    GL_TEXTURE_DEFORMATION_BIT_SGIX (src/Graphics/GL/Tokens.hs:9762)
    GL_TEXTURE_DEFORMATION_SGIX (src/Graphics/GL/Tokens.hs:9764)
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    glDeformationMap3dSGIX (src/Graphics/GL/Functions.hs:9988)
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    glLoadIdentityDeformationMapSGIX (src/Graphics/GL/Functions.hs:24303)
  67% (  6 /  9) in 'Graphics.GL.SGIX.ReferencePlane'
  Missing documentation for:
    GL_REFERENCE_PLANE_EQUATION_SGIX (src/Graphics/GL/Tokens.hs:7702)
    GL_REFERENCE_PLANE_SGIX (src/Graphics/GL/Tokens.hs:7704)
    glReferencePlaneSGIX (src/Graphics/GL/Functions.hs:34794)
  35% (  6 / 17) in 'Graphics.GL.SGIX.Sprite'
  Missing documentation for:
    GL_SPRITE_AXIAL_SGIX (src/Graphics/GL/Tokens.hs:8828)
    GL_SPRITE_AXIS_SGIX (src/Graphics/GL/Tokens.hs:8830)
    GL_SPRITE_EYE_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8832)
    GL_SPRITE_MODE_SGIX (src/Graphics/GL/Tokens.hs:8834)
    GL_SPRITE_OBJECT_ALIGNED_SGIX (src/Graphics/GL/Tokens.hs:8836)
    GL_SPRITE_SGIX (src/Graphics/GL/Tokens.hs:8838)
    GL_SPRITE_TRANSLATION_SGIX (src/Graphics/GL/Tokens.hs:8840)
    glSpriteParameterfSGIX (src/Graphics/GL/Functions.hs:36844)
    glSpriteParameterfvSGIX (src/Graphics/GL/Functions.hs:36857)
    glSpriteParameteriSGIX (src/Graphics/GL/Functions.hs:36870)
    glSpriteParameterivSGIX (src/Graphics/GL/Functions.hs:36883)
  83% (  5 /  6) in 'Graphics.GL.SGIX.TagSampleBuffer'
  Missing documentation for:
    glTagSampleBufferSGIX (src/Graphics/GL/Functions.hs:37285)
 100% ( 37 / 37) in 'Graphics.GL.SGIX'
  38% (  6 / 16) in 'Graphics.GL.SUN.GlobalAlpha'
  Missing documentation for:
    GL_GLOBAL_ALPHA_FACTOR_SUN (src/Graphics/GL/Tokens.hs:3618)
    GL_GLOBAL_ALPHA_SUN (src/Graphics/GL/Tokens.hs:3620)
    glGlobalAlphaFactorbSUN (src/Graphics/GL/Functions.hs:22484)
    glGlobalAlphaFactordSUN (src/Graphics/GL/Functions.hs:22496)
    glGlobalAlphaFactorfSUN (src/Graphics/GL/Functions.hs:22508)
    glGlobalAlphaFactoriSUN (src/Graphics/GL/Functions.hs:22520)
    glGlobalAlphaFactorsSUN (src/Graphics/GL/Functions.hs:22532)
    glGlobalAlphaFactorubSUN (src/Graphics/GL/Functions.hs:22544)
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    glGlobalAlphaFactorusSUN (src/Graphics/GL/Functions.hs:22568)
  67% (  6 /  9) in 'Graphics.GL.SUN.MeshArray'
  Missing documentation for:
    GL_QUAD_MESH_SUN (src/Graphics/GL/Tokens.hs:7440)
    GL_TRIANGLE_MESH_SUN (src/Graphics/GL/Tokens.hs:10270)
    glDrawMeshArraysSUN (src/Graphics/GL/Functions.hs:11756)
  20% (  6 / 30) in 'Graphics.GL.SUN.TriangleList'
  Missing documentation for:
    GL_R1UI_C3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7548)
    GL_R1UI_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7550)
    GL_R1UI_C4UB_V3F_SUN (src/Graphics/GL/Tokens.hs:7552)
    GL_R1UI_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7554)
    GL_R1UI_T2F_C4F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7556)
    GL_R1UI_T2F_N3F_V3F_SUN (src/Graphics/GL/Tokens.hs:7558)
    GL_R1UI_T2F_V3F_SUN (src/Graphics/GL/Tokens.hs:7560)
    GL_R1UI_V3F_SUN (src/Graphics/GL/Tokens.hs:7562)
    GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN (src/Graphics/GL/Tokens.hs:7920)
    GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN (src/Graphics/GL/Tokens.hs:7922)
    GL_REPLACEMENT_CODE_ARRAY_SUN (src/Graphics/GL/Tokens.hs:7924)
    GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN (src/Graphics/GL/Tokens.hs:7926)
    GL_REPLACEMENT_CODE_SUN (src/Graphics/GL/Tokens.hs:7928)
    GL_REPLACE_MIDDLE_SUN (src/Graphics/GL/Tokens.hs:7932)
    GL_REPLACE_OLDEST_SUN (src/Graphics/GL/Tokens.hs:7934)
    GL_RESTART_SUN (src/Graphics/GL/Tokens.hs:7972)
    GL_TRIANGLE_LIST_SUN (src/Graphics/GL/Tokens.hs:10268)
    glReplacementCodePointerSUN (src/Graphics/GL/Functions.hs:34994)
    glReplacementCodeubSUN (src/Graphics/GL/Functions.hs:35008)
    glReplacementCodeubvSUN (src/Graphics/GL/Functions.hs:35020)
    glReplacementCodeuiSUN (src/Graphics/GL/Functions.hs:35166)
    glReplacementCodeuivSUN (src/Graphics/GL/Functions.hs:35312)
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  11% (  5 / 45) in 'Graphics.GL.SUN.Vertex'
  Missing documentation for:
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 100% (  7 /  7) in 'Graphics.GL.SUN'
  67% (  6 /  9) in 'Graphics.GL.SUNX.ConstantData'
  Missing documentation for:
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 100% (  2 /  2) in 'Graphics.GL.SUNX'
  83% (  5 /  6) in 'Graphics.GL.ThreeDFX.Tbuffer'
  Missing documentation for:
    glTbufferMask3DFX (src/Graphics/GL/Functions.hs:37445)
 100% (  4 /  4) in 'Graphics.GL.ThreeDFX'
  38% (323 /851) in 'Graphics.GL.Version10'
  Missing documentation for:
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    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  40% (355 /883) in 'Graphics.GL.Version11'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  39% (359 /928) in 'Graphics.GL.Version12'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  38% (405 /1070) in 'Graphics.GL.Version13'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  39% (452 /1165) in 'Graphics.GL.Version14'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  38% (473 /1236) in 'Graphics.GL.Version15'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  40% (567 /1414) in 'Graphics.GL.Version20'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  40% (573 /1443) in 'Graphics.GL.Version21'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
    GL_UNSIGNED_INT_8_8_8_8 (src/Graphics/GL/Tokens.hs:10522)
    GL_UNSIGNED_INT_8_8_8_8_REV (src/Graphics/GL/Tokens.hs:10526)
    GL_UNSIGNED_SHORT (src/Graphics/GL/Tokens.hs:10656)
    GL_UNSIGNED_SHORT_1_5_5_5_REV (src/Graphics/GL/Tokens.hs:10662)
    GL_UNSIGNED_SHORT_4_4_4_4 (src/Graphics/GL/Tokens.hs:10666)
    GL_UNSIGNED_SHORT_4_4_4_4_REV (src/Graphics/GL/Tokens.hs:10670)
    GL_UNSIGNED_SHORT_5_5_5_1 (src/Graphics/GL/Tokens.hs:10676)
    GL_UNSIGNED_SHORT_5_6_5 (src/Graphics/GL/Tokens.hs:10680)
    GL_UNSIGNED_SHORT_5_6_5_REV (src/Graphics/GL/Tokens.hs:10684)
    GL_UPPER_LEFT (src/Graphics/GL/Tokens.hs:10696)
    GL_V2F (src/Graphics/GL/Tokens.hs:10704)
    GL_V3F (src/Graphics/GL/Tokens.hs:10706)
    GL_VALIDATE_STATUS (src/Graphics/GL/Tokens.hs:10708)
    GL_VENDOR (src/Graphics/GL/Tokens.hs:10742)
    GL_VERSION (src/Graphics/GL/Tokens.hs:10744)
    GL_VERTEX_ARRAY (src/Graphics/GL/Tokens.hs:10756)
    GL_VERTEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10766)
    GL_VERTEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10788)
    GL_VERTEX_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10808)
    GL_VERTEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10814)
    GL_VERTEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10818)
    GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10860)
    GL_VERTEX_ATTRIB_ARRAY_ENABLED (src/Graphics/GL/Tokens.hs:10874)
    GL_VERTEX_ATTRIB_ARRAY_NORMALIZED (src/Graphics/GL/Tokens.hs:10888)
    GL_VERTEX_ATTRIB_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:10892)
    GL_VERTEX_ATTRIB_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10896)
    GL_VERTEX_ATTRIB_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10900)
    GL_VERTEX_ATTRIB_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:10904)
    GL_VERTEX_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:10972)
    GL_VERTEX_PROGRAM_TWO_SIDE (src/Graphics/GL/Tokens.hs:10980)
    GL_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10986)
    GL_VIEWPORT (src/Graphics/GL/Tokens.hs:11086)
    GL_VIEWPORT_BIT (src/Graphics/GL/Tokens.hs:11088)
    GL_WEIGHT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:11206)
    GL_WRITE_ONLY (src/Graphics/GL/Tokens.hs:11240)
    GL_XOR (src/Graphics/GL/Tokens.hs:11254)
    GL_ZERO (src/Graphics/GL/Tokens.hs:11290)
    GL_ZOOM_X (src/Graphics/GL/Tokens.hs:11296)
    GL_ZOOM_Y (src/Graphics/GL/Tokens.hs:11298)
  35% (989 /2845) in 'Graphics.GL.Compatibility45'
  Missing documentation for:
    GL_2D (src/Graphics/GL/Tokens.hs:28)
    GL_2_BYTES (src/Graphics/GL/Tokens.hs:40)
    GL_3D (src/Graphics/GL/Tokens.hs:44)
    GL_3D_COLOR (src/Graphics/GL/Tokens.hs:50)
    GL_3D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:52)
    GL_3_BYTES (src/Graphics/GL/Tokens.hs:54)
    GL_4D_COLOR_TEXTURE (src/Graphics/GL/Tokens.hs:66)
    GL_4_BYTES (src/Graphics/GL/Tokens.hs:86)
    GL_ACCUM (src/Graphics/GL/Tokens.hs:94)
    GL_ACCUM_ALPHA_BITS (src/Graphics/GL/Tokens.hs:98)
    GL_ACCUM_BLUE_BITS (src/Graphics/GL/Tokens.hs:100)
    GL_ACCUM_BUFFER_BIT (src/Graphics/GL/Tokens.hs:102)
    GL_ACCUM_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:104)
    GL_ACCUM_GREEN_BITS (src/Graphics/GL/Tokens.hs:106)
    GL_ACCUM_RED_BITS (src/Graphics/GL/Tokens.hs:108)
    GL_ACTIVE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:110)
    GL_ACTIVE_ATTRIBUTES (src/Graphics/GL/Tokens.hs:112)
    GL_ACTIVE_ATTRIBUTE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:114)
    GL_ACTIVE_PROGRAM (src/Graphics/GL/Tokens.hs:116)
    GL_ACTIVE_RESOURCES (src/Graphics/GL/Tokens.hs:120)
    GL_ACTIVE_SUBROUTINES (src/Graphics/GL/Tokens.hs:124)
    GL_ACTIVE_SUBROUTINE_MAX_LENGTH (src/Graphics/GL/Tokens.hs:126)
    GL_ACTIVE_SUBROUTINE_UNIFORMS (src/Graphics/GL/Tokens.hs:128)
    GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:130)
    GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:132)
    GL_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:134)
    GL_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:138)
    GL_ACTIVE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:140)
    GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:142)
    GL_ACTIVE_UNIFORM_MAX_LENGTH (src/Graphics/GL/Tokens.hs:144)
    GL_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:146)
    GL_ADD (src/Graphics/GL/Tokens.hs:154)
    GL_ADD_SIGNED (src/Graphics/GL/Tokens.hs:160)
    GL_ALIASED_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:172)
    GL_ALIASED_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:174)
    GL_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:184)
    GL_ALL_BARRIER_BITS (src/Graphics/GL/Tokens.hs:186)
    GL_ALL_SHADER_BITS (src/Graphics/GL/Tokens.hs:192)
    GL_ALPHA (src/Graphics/GL/Tokens.hs:198)
    GL_ALPHA12 (src/Graphics/GL/Tokens.hs:200)
    GL_ALPHA16 (src/Graphics/GL/Tokens.hs:204)
    GL_ALPHA4 (src/Graphics/GL/Tokens.hs:226)
    GL_ALPHA8 (src/Graphics/GL/Tokens.hs:230)
    GL_ALPHA_BIAS (src/Graphics/GL/Tokens.hs:242)
    GL_ALPHA_BITS (src/Graphics/GL/Tokens.hs:244)
    GL_ALPHA_INTEGER (src/Graphics/GL/Tokens.hs:254)
    GL_ALPHA_SCALE (src/Graphics/GL/Tokens.hs:268)
    GL_ALPHA_TEST (src/Graphics/GL/Tokens.hs:272)
    GL_ALPHA_TEST_FUNC (src/Graphics/GL/Tokens.hs:274)
    GL_ALPHA_TEST_REF (src/Graphics/GL/Tokens.hs:280)
    GL_ALREADY_SIGNALED (src/Graphics/GL/Tokens.hs:284)
    GL_ALWAYS (src/Graphics/GL/Tokens.hs:288)
    GL_AMBIENT (src/Graphics/GL/Tokens.hs:294)
    GL_AMBIENT_AND_DIFFUSE (src/Graphics/GL/Tokens.hs:296)
    GL_AND (src/Graphics/GL/Tokens.hs:298)
    GL_AND_INVERTED (src/Graphics/GL/Tokens.hs:300)
    GL_AND_REVERSE (src/Graphics/GL/Tokens.hs:302)
    GL_ANY_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:304)
    GL_ANY_SAMPLES_PASSED_CONSERVATIVE (src/Graphics/GL/Tokens.hs:306)
    GL_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:314)
    GL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:318)
    GL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:330)
    GL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:332)
    GL_ATOMIC_COUNTER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:350)
    GL_ATOMIC_COUNTER_BUFFER (src/Graphics/GL/Tokens.hs:354)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:356)
    GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES (src/Graphics/GL/Tokens.hs:358)
    GL_ATOMIC_COUNTER_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:360)
    GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:362)
    GL_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:364)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:366)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:368)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:370)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:372)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:374)
    GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:376)
    GL_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:378)
    GL_ATOMIC_COUNTER_BUFFER_START (src/Graphics/GL/Tokens.hs:380)
    GL_ATTACHED_SHADERS (src/Graphics/GL/Tokens.hs:382)
    GL_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:396)
    GL_AUTO_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:398)
    GL_AUTO_NORMAL (src/Graphics/GL/Tokens.hs:400)
    GL_AUX0 (src/Graphics/GL/Tokens.hs:402)
    GL_AUX1 (src/Graphics/GL/Tokens.hs:404)
    GL_AUX2 (src/Graphics/GL/Tokens.hs:406)
    GL_AUX3 (src/Graphics/GL/Tokens.hs:408)
    GL_AUX_BUFFERS (src/Graphics/GL/Tokens.hs:410)
    GL_BACK (src/Graphics/GL/Tokens.hs:418)
    GL_BACK_LEFT (src/Graphics/GL/Tokens.hs:420)
    GL_BACK_RIGHT (src/Graphics/GL/Tokens.hs:426)
    GL_BGR (src/Graphics/GL/Tokens.hs:432)
    GL_BGRA (src/Graphics/GL/Tokens.hs:434)
    GL_BGRA_INTEGER (src/Graphics/GL/Tokens.hs:442)
    GL_BGR_INTEGER (src/Graphics/GL/Tokens.hs:448)
    GL_BITMAP (src/Graphics/GL/Tokens.hs:466)
    GL_BITMAP_TOKEN (src/Graphics/GL/Tokens.hs:468)
    GL_BLEND (src/Graphics/GL/Tokens.hs:470)
    GL_BLEND_DST (src/Graphics/GL/Tokens.hs:482)
    GL_BLEND_DST_ALPHA (src/Graphics/GL/Tokens.hs:484)
    GL_BLEND_DST_RGB (src/Graphics/GL/Tokens.hs:490)
    GL_BLEND_EQUATION_ALPHA (src/Graphics/GL/Tokens.hs:498)
    GL_BLEND_EQUATION_RGB (src/Graphics/GL/Tokens.hs:508)
    GL_BLEND_SRC (src/Graphics/GL/Tokens.hs:518)
    GL_BLEND_SRC_ALPHA (src/Graphics/GL/Tokens.hs:520)
    GL_BLEND_SRC_RGB (src/Graphics/GL/Tokens.hs:526)
    GL_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:532)
    GL_BLUE (src/Graphics/GL/Tokens.hs:534)
    GL_BLUE_BIAS (src/Graphics/GL/Tokens.hs:536)
    GL_BLUE_BITS (src/Graphics/GL/Tokens.hs:538)
    GL_BLUE_INTEGER (src/Graphics/GL/Tokens.hs:542)
    GL_BLUE_SCALE (src/Graphics/GL/Tokens.hs:552)
    GL_BOOL (src/Graphics/GL/Tokens.hs:556)
    GL_BOOL_VEC2 (src/Graphics/GL/Tokens.hs:560)
    GL_BOOL_VEC3 (src/Graphics/GL/Tokens.hs:564)
    GL_BOOL_VEC4 (src/Graphics/GL/Tokens.hs:568)
    GL_BUFFER (src/Graphics/GL/Tokens.hs:578)
    GL_BUFFER_ACCESS (src/Graphics/GL/Tokens.hs:580)
    GL_BUFFER_ACCESS_FLAGS (src/Graphics/GL/Tokens.hs:584)
    GL_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:588)
    GL_BUFFER_DATA_SIZE (src/Graphics/GL/Tokens.hs:590)
    GL_BUFFER_IMMUTABLE_STORAGE (src/Graphics/GL/Tokens.hs:596)
    GL_BUFFER_MAPPED (src/Graphics/GL/Tokens.hs:602)
    GL_BUFFER_MAP_LENGTH (src/Graphics/GL/Tokens.hs:608)
    GL_BUFFER_MAP_OFFSET (src/Graphics/GL/Tokens.hs:610)
    GL_BUFFER_MAP_POINTER (src/Graphics/GL/Tokens.hs:612)
    GL_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:624)
    GL_BUFFER_STORAGE_FLAGS (src/Graphics/GL/Tokens.hs:628)
    GL_BUFFER_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:632)
    GL_BUFFER_USAGE (src/Graphics/GL/Tokens.hs:636)
    GL_BUFFER_VARIABLE (src/Graphics/GL/Tokens.hs:640)
    GL_BYTE (src/Graphics/GL/Tokens.hs:654)
    GL_C3F_V3F (src/Graphics/GL/Tokens.hs:656)
    GL_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:658)
    GL_C4UB_V2F (src/Graphics/GL/Tokens.hs:660)
    GL_C4UB_V3F (src/Graphics/GL/Tokens.hs:662)
    GL_CAVEAT_SUPPORT (src/Graphics/GL/Tokens.hs:666)
    GL_CCW (src/Graphics/GL/Tokens.hs:668)
    GL_CLAMP (src/Graphics/GL/Tokens.hs:676)
    GL_CLAMP_FRAGMENT_COLOR (src/Graphics/GL/Tokens.hs:678)
    GL_CLAMP_READ_COLOR (src/Graphics/GL/Tokens.hs:682)
    GL_CLAMP_TO_BORDER (src/Graphics/GL/Tokens.hs:686)
    GL_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:698)
    GL_CLAMP_VERTEX_COLOR (src/Graphics/GL/Tokens.hs:702)
    GL_CLEAR (src/Graphics/GL/Tokens.hs:706)
    GL_CLEAR_BUFFER (src/Graphics/GL/Tokens.hs:708)
    GL_CLEAR_TEXTURE (src/Graphics/GL/Tokens.hs:710)
    GL_CLIENT_ACTIVE_TEXTURE (src/Graphics/GL/Tokens.hs:712)
    GL_CLIENT_ALL_ATTRIB_BITS (src/Graphics/GL/Tokens.hs:716)
    GL_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:718)
    GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:720)
    GL_CLIENT_PIXEL_STORE_BIT (src/Graphics/GL/Tokens.hs:724)
    GL_CLIENT_STORAGE_BIT (src/Graphics/GL/Tokens.hs:726)
    GL_CLIENT_VERTEX_ARRAY_BIT (src/Graphics/GL/Tokens.hs:730)
    GL_CLIP_DEPTH_MODE (src/Graphics/GL/Tokens.hs:736)
    GL_CLIP_DISTANCE0 (src/Graphics/GL/Tokens.hs:738)
    GL_CLIP_DISTANCE1 (src/Graphics/GL/Tokens.hs:744)
    GL_CLIP_DISTANCE2 (src/Graphics/GL/Tokens.hs:750)
    GL_CLIP_DISTANCE3 (src/Graphics/GL/Tokens.hs:756)
    GL_CLIP_DISTANCE4 (src/Graphics/GL/Tokens.hs:762)
    GL_CLIP_DISTANCE5 (src/Graphics/GL/Tokens.hs:768)
    GL_CLIP_DISTANCE6 (src/Graphics/GL/Tokens.hs:774)
    GL_CLIP_DISTANCE7 (src/Graphics/GL/Tokens.hs:780)
    GL_CLIP_ORIGIN (src/Graphics/GL/Tokens.hs:792)
    GL_CLIP_PLANE0 (src/Graphics/GL/Tokens.hs:794)
    GL_CLIP_PLANE1 (src/Graphics/GL/Tokens.hs:798)
    GL_CLIP_PLANE2 (src/Graphics/GL/Tokens.hs:802)
    GL_CLIP_PLANE3 (src/Graphics/GL/Tokens.hs:806)
    GL_CLIP_PLANE4 (src/Graphics/GL/Tokens.hs:810)
    GL_CLIP_PLANE5 (src/Graphics/GL/Tokens.hs:814)
    GL_COEFF (src/Graphics/GL/Tokens.hs:830)
    GL_COLOR (src/Graphics/GL/Tokens.hs:832)
    GL_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:852)
    GL_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:856)
    GL_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:872)
    GL_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:876)
    GL_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:880)
    GL_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:884)
    GL_COLOR_ATTACHMENT0 (src/Graphics/GL/Tokens.hs:888)
    GL_COLOR_ATTACHMENT1 (src/Graphics/GL/Tokens.hs:896)
    GL_COLOR_ATTACHMENT10 (src/Graphics/GL/Tokens.hs:898)
    GL_COLOR_ATTACHMENT11 (src/Graphics/GL/Tokens.hs:904)
    GL_COLOR_ATTACHMENT12 (src/Graphics/GL/Tokens.hs:910)
    GL_COLOR_ATTACHMENT13 (src/Graphics/GL/Tokens.hs:916)
    GL_COLOR_ATTACHMENT14 (src/Graphics/GL/Tokens.hs:922)
    GL_COLOR_ATTACHMENT15 (src/Graphics/GL/Tokens.hs:928)
    GL_COLOR_ATTACHMENT16 (src/Graphics/GL/Tokens.hs:934)
    GL_COLOR_ATTACHMENT17 (src/Graphics/GL/Tokens.hs:936)
    GL_COLOR_ATTACHMENT18 (src/Graphics/GL/Tokens.hs:938)
    GL_COLOR_ATTACHMENT19 (src/Graphics/GL/Tokens.hs:940)
    GL_COLOR_ATTACHMENT2 (src/Graphics/GL/Tokens.hs:946)
    GL_COLOR_ATTACHMENT20 (src/Graphics/GL/Tokens.hs:948)
    GL_COLOR_ATTACHMENT21 (src/Graphics/GL/Tokens.hs:950)
    GL_COLOR_ATTACHMENT22 (src/Graphics/GL/Tokens.hs:952)
    GL_COLOR_ATTACHMENT23 (src/Graphics/GL/Tokens.hs:954)
    GL_COLOR_ATTACHMENT24 (src/Graphics/GL/Tokens.hs:956)
    GL_COLOR_ATTACHMENT25 (src/Graphics/GL/Tokens.hs:958)
    GL_COLOR_ATTACHMENT26 (src/Graphics/GL/Tokens.hs:960)
    GL_COLOR_ATTACHMENT27 (src/Graphics/GL/Tokens.hs:962)
    GL_COLOR_ATTACHMENT28 (src/Graphics/GL/Tokens.hs:964)
    GL_COLOR_ATTACHMENT29 (src/Graphics/GL/Tokens.hs:966)
    GL_COLOR_ATTACHMENT3 (src/Graphics/GL/Tokens.hs:972)
    GL_COLOR_ATTACHMENT30 (src/Graphics/GL/Tokens.hs:974)
    GL_COLOR_ATTACHMENT31 (src/Graphics/GL/Tokens.hs:976)
    GL_COLOR_ATTACHMENT4 (src/Graphics/GL/Tokens.hs:982)
    GL_COLOR_ATTACHMENT5 (src/Graphics/GL/Tokens.hs:988)
    GL_COLOR_ATTACHMENT6 (src/Graphics/GL/Tokens.hs:994)
    GL_COLOR_ATTACHMENT7 (src/Graphics/GL/Tokens.hs:1000)
    GL_COLOR_ATTACHMENT8 (src/Graphics/GL/Tokens.hs:1006)
    GL_COLOR_ATTACHMENT9 (src/Graphics/GL/Tokens.hs:1012)
    GL_COLOR_BUFFER_BIT (src/Graphics/GL/Tokens.hs:1020)
    GL_COLOR_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:1040)
    GL_COLOR_COMPONENTS (src/Graphics/GL/Tokens.hs:1042)
    GL_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:1044)
    GL_COLOR_INDEX (src/Graphics/GL/Tokens.hs:1050)
    GL_COLOR_INDEXES (src/Graphics/GL/Tokens.hs:1064)
    GL_COLOR_LOGIC_OP (src/Graphics/GL/Tokens.hs:1066)
    GL_COLOR_MATERIAL (src/Graphics/GL/Tokens.hs:1068)
    GL_COLOR_MATERIAL_FACE (src/Graphics/GL/Tokens.hs:1070)
    GL_COLOR_MATERIAL_PARAMETER (src/Graphics/GL/Tokens.hs:1072)
    GL_COLOR_RENDERABLE (src/Graphics/GL/Tokens.hs:1082)
    GL_COLOR_SUM (src/Graphics/GL/Tokens.hs:1086)
    GL_COLOR_WRITEMASK (src/Graphics/GL/Tokens.hs:1138)
    GL_COMBINE (src/Graphics/GL/Tokens.hs:1140)
    GL_COMBINE_ALPHA (src/Graphics/GL/Tokens.hs:1182)
    GL_COMBINE_RGB (src/Graphics/GL/Tokens.hs:1192)
    GL_COMMAND_BARRIER_BIT (src/Graphics/GL/Tokens.hs:1198)
    GL_COMPARE_REF_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1204)
    GL_COMPARE_R_TO_TEXTURE (src/Graphics/GL/Tokens.hs:1208)
    GL_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:1212)
    GL_COMPILE (src/Graphics/GL/Tokens.hs:1214)
    GL_COMPILE_AND_EXECUTE (src/Graphics/GL/Tokens.hs:1216)
    GL_COMPILE_STATUS (src/Graphics/GL/Tokens.hs:1218)
    GL_COMPRESSED_ALPHA (src/Graphics/GL/Tokens.hs:1222)
    GL_COMPRESSED_INTENSITY (src/Graphics/GL/Tokens.hs:1226)
    GL_COMPRESSED_LUMINANCE (src/Graphics/GL/Tokens.hs:1230)
    GL_COMPRESSED_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1232)
    GL_COMPRESSED_R11_EAC (src/Graphics/GL/Tokens.hs:1244)
    GL_COMPRESSED_RED (src/Graphics/GL/Tokens.hs:1248)
    GL_COMPRESSED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1252)
    GL_COMPRESSED_RG (src/Graphics/GL/Tokens.hs:1256)
    GL_COMPRESSED_RG11_EAC (src/Graphics/GL/Tokens.hs:1258)
    GL_COMPRESSED_RGB (src/Graphics/GL/Tokens.hs:1262)
    GL_COMPRESSED_RGB8_ETC2 (src/Graphics/GL/Tokens.hs:1264)
    GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1268)
    GL_COMPRESSED_RGBA (src/Graphics/GL/Tokens.hs:1272)
    GL_COMPRESSED_RGBA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1274)
    GL_COMPRESSED_RGBA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1356)
    GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1382)
    GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT (src/Graphics/GL/Tokens.hs:1386)
    GL_COMPRESSED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1398)
    GL_COMPRESSED_SIGNED_R11_EAC (src/Graphics/GL/Tokens.hs:1404)
    GL_COMPRESSED_SIGNED_RED_RGTC1 (src/Graphics/GL/Tokens.hs:1410)
    GL_COMPRESSED_SIGNED_RG11_EAC (src/Graphics/GL/Tokens.hs:1414)
    GL_COMPRESSED_SIGNED_RG_RGTC2 (src/Graphics/GL/Tokens.hs:1418)
    GL_COMPRESSED_SLUMINANCE (src/Graphics/GL/Tokens.hs:1420)
    GL_COMPRESSED_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:1422)
    GL_COMPRESSED_SRGB (src/Graphics/GL/Tokens.hs:1428)
    GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC (src/Graphics/GL/Tokens.hs:1506)
    GL_COMPRESSED_SRGB8_ETC2 (src/Graphics/GL/Tokens.hs:1510)
    GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (src/Graphics/GL/Tokens.hs:1514)
    GL_COMPRESSED_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:1518)
    GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM (src/Graphics/GL/Tokens.hs:1520)
    GL_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:1556)
    GL_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:1564)
    GL_COMPUTE_SHADER_BIT (src/Graphics/GL/Tokens.hs:1566)
    GL_COMPUTE_SUBROUTINE (src/Graphics/GL/Tokens.hs:1570)
    GL_COMPUTE_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:1572)
    GL_COMPUTE_TEXTURE (src/Graphics/GL/Tokens.hs:1574)
    GL_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:1576)
    GL_CONDITION_SATISFIED (src/Graphics/GL/Tokens.hs:1580)
    GL_CONSTANT (src/Graphics/GL/Tokens.hs:1600)
    GL_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:1602)
    GL_CONSTANT_ATTENUATION (src/Graphics/GL/Tokens.hs:1608)
    GL_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:1614)
    GL_CONTEXT_COMPATIBILITY_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1628)
    GL_CONTEXT_CORE_PROFILE_BIT (src/Graphics/GL/Tokens.hs:1630)
    GL_CONTEXT_FLAGS (src/Graphics/GL/Tokens.hs:1632)
    GL_CONTEXT_FLAG_DEBUG_BIT (src/Graphics/GL/Tokens.hs:1634)
    GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT (src/Graphics/GL/Tokens.hs:1638)
    GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT (src/Graphics/GL/Tokens.hs:1644)
    GL_CONTEXT_LOST (src/Graphics/GL/Tokens.hs:1648)
    GL_CONTEXT_PROFILE_MASK (src/Graphics/GL/Tokens.hs:1654)
    GL_CONTEXT_RELEASE_BEHAVIOR (src/Graphics/GL/Tokens.hs:1656)
    GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH (src/Graphics/GL/Tokens.hs:1658)
    GL_COORD_REPLACE (src/Graphics/GL/Tokens.hs:1778)
    GL_COPY (src/Graphics/GL/Tokens.hs:1786)
    GL_COPY_INVERTED (src/Graphics/GL/Tokens.hs:1788)
    GL_COPY_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:1790)
    GL_COPY_READ_BUFFER (src/Graphics/GL/Tokens.hs:1792)
    GL_COPY_READ_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1794)
    GL_COPY_WRITE_BUFFER (src/Graphics/GL/Tokens.hs:1798)
    GL_COPY_WRITE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:1800)
    GL_CULL_FACE (src/Graphics/GL/Tokens.hs:1850)
    GL_CULL_FACE_MODE (src/Graphics/GL/Tokens.hs:1852)
    GL_CURRENT_BIT (src/Graphics/GL/Tokens.hs:1870)
    GL_CURRENT_COLOR (src/Graphics/GL/Tokens.hs:1872)
    GL_CURRENT_FOG_COORD (src/Graphics/GL/Tokens.hs:1874)
    GL_CURRENT_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:1876)
    GL_CURRENT_INDEX (src/Graphics/GL/Tokens.hs:1880)
    GL_CURRENT_NORMAL (src/Graphics/GL/Tokens.hs:1892)
    GL_CURRENT_PROGRAM (src/Graphics/GL/Tokens.hs:1900)
    GL_CURRENT_QUERY (src/Graphics/GL/Tokens.hs:1902)
    GL_CURRENT_RASTER_COLOR (src/Graphics/GL/Tokens.hs:1908)
    GL_CURRENT_RASTER_DISTANCE (src/Graphics/GL/Tokens.hs:1910)
    GL_CURRENT_RASTER_INDEX (src/Graphics/GL/Tokens.hs:1912)
    GL_CURRENT_RASTER_POSITION (src/Graphics/GL/Tokens.hs:1916)
    GL_CURRENT_RASTER_POSITION_VALID (src/Graphics/GL/Tokens.hs:1918)
    GL_CURRENT_RASTER_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1920)
    GL_CURRENT_RASTER_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1922)
    GL_CURRENT_SECONDARY_COLOR (src/Graphics/GL/Tokens.hs:1924)
    GL_CURRENT_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:1930)
    GL_CURRENT_VERTEX_ATTRIB (src/Graphics/GL/Tokens.hs:1934)
    GL_CW (src/Graphics/GL/Tokens.hs:1944)
    GL_DEBUG_CALLBACK_FUNCTION (src/Graphics/GL/Tokens.hs:1956)
    GL_DEBUG_CALLBACK_USER_PARAM (src/Graphics/GL/Tokens.hs:1962)
    GL_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:1984)
    GL_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:1988)
    GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:1996)
    GL_DEBUG_OUTPUT (src/Graphics/GL/Tokens.hs:2004)
    GL_DEBUG_OUTPUT_SYNCHRONOUS (src/Graphics/GL/Tokens.hs:2008)
    GL_DEBUG_SEVERITY_HIGH (src/Graphics/GL/Tokens.hs:2016)
    GL_DEBUG_SEVERITY_LOW (src/Graphics/GL/Tokens.hs:2024)
    GL_DEBUG_SEVERITY_MEDIUM (src/Graphics/GL/Tokens.hs:2032)
    GL_DEBUG_SEVERITY_NOTIFICATION (src/Graphics/GL/Tokens.hs:2040)
    GL_DEBUG_SOURCE_API (src/Graphics/GL/Tokens.hs:2044)
    GL_DEBUG_SOURCE_APPLICATION (src/Graphics/GL/Tokens.hs:2050)
    GL_DEBUG_SOURCE_OTHER (src/Graphics/GL/Tokens.hs:2056)
    GL_DEBUG_SOURCE_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:2062)
    GL_DEBUG_SOURCE_THIRD_PARTY (src/Graphics/GL/Tokens.hs:2068)
    GL_DEBUG_SOURCE_WINDOW_SYSTEM (src/Graphics/GL/Tokens.hs:2074)
    GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2080)
    GL_DEBUG_TYPE_ERROR (src/Graphics/GL/Tokens.hs:2086)
    GL_DEBUG_TYPE_MARKER (src/Graphics/GL/Tokens.hs:2092)
    GL_DEBUG_TYPE_OTHER (src/Graphics/GL/Tokens.hs:2096)
    GL_DEBUG_TYPE_PERFORMANCE (src/Graphics/GL/Tokens.hs:2102)
    GL_DEBUG_TYPE_POP_GROUP (src/Graphics/GL/Tokens.hs:2108)
    GL_DEBUG_TYPE_PORTABILITY (src/Graphics/GL/Tokens.hs:2112)
    GL_DEBUG_TYPE_PUSH_GROUP (src/Graphics/GL/Tokens.hs:2118)
    GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR (src/Graphics/GL/Tokens.hs:2122)
    GL_DECAL (src/Graphics/GL/Tokens.hs:2128)
    GL_DECR (src/Graphics/GL/Tokens.hs:2132)
    GL_DECR_WRAP (src/Graphics/GL/Tokens.hs:2134)
    GL_DELETE_STATUS (src/Graphics/GL/Tokens.hs:2142)
    GL_DEPTH (src/Graphics/GL/Tokens.hs:2154)
    GL_DEPTH24_STENCIL8 (src/Graphics/GL/Tokens.hs:2156)
    GL_DEPTH32F_STENCIL8 (src/Graphics/GL/Tokens.hs:2162)
    GL_DEPTH_ATTACHMENT (src/Graphics/GL/Tokens.hs:2166)
    GL_DEPTH_BIAS (src/Graphics/GL/Tokens.hs:2172)
    GL_DEPTH_BITS (src/Graphics/GL/Tokens.hs:2174)
    GL_DEPTH_BUFFER_BIT (src/Graphics/GL/Tokens.hs:2180)
    GL_DEPTH_CLAMP (src/Graphics/GL/Tokens.hs:2200)
    GL_DEPTH_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:2208)
    GL_DEPTH_COMPONENT (src/Graphics/GL/Tokens.hs:2210)
    GL_DEPTH_COMPONENT16 (src/Graphics/GL/Tokens.hs:2212)
    GL_DEPTH_COMPONENT24 (src/Graphics/GL/Tokens.hs:2222)
    GL_DEPTH_COMPONENT32 (src/Graphics/GL/Tokens.hs:2230)
    GL_DEPTH_COMPONENT32F (src/Graphics/GL/Tokens.hs:2232)
    GL_DEPTH_COMPONENTS (src/Graphics/GL/Tokens.hs:2242)
    GL_DEPTH_FUNC (src/Graphics/GL/Tokens.hs:2246)
    GL_DEPTH_RANGE (src/Graphics/GL/Tokens.hs:2254)
    GL_DEPTH_RENDERABLE (src/Graphics/GL/Tokens.hs:2256)
    GL_DEPTH_SCALE (src/Graphics/GL/Tokens.hs:2260)
    GL_DEPTH_STENCIL (src/Graphics/GL/Tokens.hs:2262)
    GL_DEPTH_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:2264)
    GL_DEPTH_STENCIL_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2274)
    GL_DEPTH_TEST (src/Graphics/GL/Tokens.hs:2280)
    GL_DEPTH_TEXTURE_MODE (src/Graphics/GL/Tokens.hs:2282)
    GL_DEPTH_WRITEMASK (src/Graphics/GL/Tokens.hs:2286)
    GL_DIFFUSE (src/Graphics/GL/Tokens.hs:2304)
    GL_DISPATCH_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2314)
    GL_DISPATCH_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2316)
    GL_DISPLAY_LIST (src/Graphics/GL/Tokens.hs:2318)
    GL_DITHER (src/Graphics/GL/Tokens.hs:2324)
    GL_DOMAIN (src/Graphics/GL/Tokens.hs:2328)
    GL_DONT_CARE (src/Graphics/GL/Tokens.hs:2330)
    GL_DOT3_RGB (src/Graphics/GL/Tokens.hs:2336)
    GL_DOT3_RGBA (src/Graphics/GL/Tokens.hs:2338)
    GL_DOUBLE (src/Graphics/GL/Tokens.hs:2376)
    GL_DOUBLEBUFFER (src/Graphics/GL/Tokens.hs:2378)
    GL_DOUBLE_MAT2 (src/Graphics/GL/Tokens.hs:2382)
    GL_DOUBLE_MAT2x3 (src/Graphics/GL/Tokens.hs:2386)
    GL_DOUBLE_MAT2x4 (src/Graphics/GL/Tokens.hs:2390)
    GL_DOUBLE_MAT3 (src/Graphics/GL/Tokens.hs:2394)
    GL_DOUBLE_MAT3x2 (src/Graphics/GL/Tokens.hs:2398)
    GL_DOUBLE_MAT3x4 (src/Graphics/GL/Tokens.hs:2402)
    GL_DOUBLE_MAT4 (src/Graphics/GL/Tokens.hs:2406)
    GL_DOUBLE_MAT4x2 (src/Graphics/GL/Tokens.hs:2410)
    GL_DOUBLE_MAT4x3 (src/Graphics/GL/Tokens.hs:2414)
    GL_DOUBLE_VEC2 (src/Graphics/GL/Tokens.hs:2418)
    GL_DOUBLE_VEC3 (src/Graphics/GL/Tokens.hs:2422)
    GL_DOUBLE_VEC4 (src/Graphics/GL/Tokens.hs:2426)
    GL_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:2438)
    GL_DRAW_BUFFER0 (src/Graphics/GL/Tokens.hs:2440)
    GL_DRAW_BUFFER1 (src/Graphics/GL/Tokens.hs:2450)
    GL_DRAW_BUFFER10 (src/Graphics/GL/Tokens.hs:2452)
    GL_DRAW_BUFFER11 (src/Graphics/GL/Tokens.hs:2462)
    GL_DRAW_BUFFER12 (src/Graphics/GL/Tokens.hs:2472)
    GL_DRAW_BUFFER13 (src/Graphics/GL/Tokens.hs:2482)
    GL_DRAW_BUFFER14 (src/Graphics/GL/Tokens.hs:2492)
    GL_DRAW_BUFFER15 (src/Graphics/GL/Tokens.hs:2502)
    GL_DRAW_BUFFER2 (src/Graphics/GL/Tokens.hs:2520)
    GL_DRAW_BUFFER3 (src/Graphics/GL/Tokens.hs:2530)
    GL_DRAW_BUFFER4 (src/Graphics/GL/Tokens.hs:2540)
    GL_DRAW_BUFFER5 (src/Graphics/GL/Tokens.hs:2550)
    GL_DRAW_BUFFER6 (src/Graphics/GL/Tokens.hs:2560)
    GL_DRAW_BUFFER7 (src/Graphics/GL/Tokens.hs:2570)
    GL_DRAW_BUFFER8 (src/Graphics/GL/Tokens.hs:2580)
    GL_DRAW_BUFFER9 (src/Graphics/GL/Tokens.hs:2590)
    GL_DRAW_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:2608)
    GL_DRAW_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:2614)
    GL_DRAW_INDIRECT_BUFFER (src/Graphics/GL/Tokens.hs:2630)
    GL_DRAW_INDIRECT_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2632)
    GL_DRAW_PIXEL_TOKEN (src/Graphics/GL/Tokens.hs:2640)
    GL_DST_ALPHA (src/Graphics/GL/Tokens.hs:2656)
    GL_DST_COLOR (src/Graphics/GL/Tokens.hs:2660)
    GL_DYNAMIC_COPY (src/Graphics/GL/Tokens.hs:2718)
    GL_DYNAMIC_DRAW (src/Graphics/GL/Tokens.hs:2722)
    GL_DYNAMIC_READ (src/Graphics/GL/Tokens.hs:2726)
    GL_DYNAMIC_STORAGE_BIT (src/Graphics/GL/Tokens.hs:2730)
    GL_EDGE_FLAG (src/Graphics/GL/Tokens.hs:2736)
    GL_EDGE_FLAG_ARRAY (src/Graphics/GL/Tokens.hs:2738)
    GL_EDGE_FLAG_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2742)
    GL_EDGE_FLAG_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:2756)
    GL_EDGE_FLAG_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:2760)
    GL_ELEMENT_ARRAY_BARRIER_BIT (src/Graphics/GL/Tokens.hs:2776)
    GL_ELEMENT_ARRAY_BUFFER (src/Graphics/GL/Tokens.hs:2780)
    GL_ELEMENT_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:2784)
    GL_EMISSION (src/Graphics/GL/Tokens.hs:2806)
    GL_ENABLE_BIT (src/Graphics/GL/Tokens.hs:2808)
    GL_EQUAL (src/Graphics/GL/Tokens.hs:2810)
    GL_EQUIV (src/Graphics/GL/Tokens.hs:2812)
    GL_EVAL_BIT (src/Graphics/GL/Tokens.hs:2820)
    GL_EXP (src/Graphics/GL/Tokens.hs:2864)
    GL_EXP2 (src/Graphics/GL/Tokens.hs:2866)
    GL_EXTENSIONS (src/Graphics/GL/Tokens.hs:2872)
    GL_EYE_LINEAR (src/Graphics/GL/Tokens.hs:2880)
    GL_EYE_PLANE (src/Graphics/GL/Tokens.hs:2886)
    GL_FALSE (src/Graphics/GL/Tokens.hs:2904)
    GL_FASTEST (src/Graphics/GL/Tokens.hs:2906)
    GL_FEEDBACK (src/Graphics/GL/Tokens.hs:2908)
    GL_FEEDBACK_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:2910)
    GL_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:2912)
    GL_FEEDBACK_BUFFER_TYPE (src/Graphics/GL/Tokens.hs:2914)
    GL_FILL (src/Graphics/GL/Tokens.hs:2932)
    GL_FILTER (src/Graphics/GL/Tokens.hs:2938)
    GL_FIRST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:2944)
    GL_FIXED (src/Graphics/GL/Tokens.hs:2950)
    GL_FIXED_ONLY (src/Graphics/GL/Tokens.hs:2954)
    GL_FLAT (src/Graphics/GL/Tokens.hs:2958)
    GL_FLOAT (src/Graphics/GL/Tokens.hs:2960)
    GL_FLOAT_32_UNSIGNED_INT_24_8_REV (src/Graphics/GL/Tokens.hs:2970)
    GL_FLOAT_MAT2 (src/Graphics/GL/Tokens.hs:2976)
    GL_FLOAT_MAT2x3 (src/Graphics/GL/Tokens.hs:2980)
    GL_FLOAT_MAT2x4 (src/Graphics/GL/Tokens.hs:2984)
    GL_FLOAT_MAT3 (src/Graphics/GL/Tokens.hs:2988)
    GL_FLOAT_MAT3x2 (src/Graphics/GL/Tokens.hs:2992)
    GL_FLOAT_MAT3x4 (src/Graphics/GL/Tokens.hs:2996)
    GL_FLOAT_MAT4 (src/Graphics/GL/Tokens.hs:3000)
    GL_FLOAT_MAT4x2 (src/Graphics/GL/Tokens.hs:3004)
    GL_FLOAT_MAT4x3 (src/Graphics/GL/Tokens.hs:3008)
    GL_FLOAT_VEC2 (src/Graphics/GL/Tokens.hs:3038)
    GL_FLOAT_VEC3 (src/Graphics/GL/Tokens.hs:3042)
    GL_FLOAT_VEC4 (src/Graphics/GL/Tokens.hs:3046)
    GL_FOG (src/Graphics/GL/Tokens.hs:3050)
    GL_FOG_BIT (src/Graphics/GL/Tokens.hs:3052)
    GL_FOG_COLOR (src/Graphics/GL/Tokens.hs:3054)
    GL_FOG_COORD (src/Graphics/GL/Tokens.hs:3056)
    GL_FOG_COORDINATE (src/Graphics/GL/Tokens.hs:3058)
    GL_FOG_COORDINATE_ARRAY (src/Graphics/GL/Tokens.hs:3060)
    GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3062)
    GL_FOG_COORDINATE_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3072)
    GL_FOG_COORDINATE_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3076)
    GL_FOG_COORDINATE_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3080)
    GL_FOG_COORDINATE_SOURCE (src/Graphics/GL/Tokens.hs:3086)
    GL_FOG_COORD_ARRAY (src/Graphics/GL/Tokens.hs:3090)
    GL_FOG_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3094)
    GL_FOG_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3098)
    GL_FOG_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3100)
    GL_FOG_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3102)
    GL_FOG_COORD_SRC (src/Graphics/GL/Tokens.hs:3104)
    GL_FOG_DENSITY (src/Graphics/GL/Tokens.hs:3106)
    GL_FOG_END (src/Graphics/GL/Tokens.hs:3110)
    GL_FOG_HINT (src/Graphics/GL/Tokens.hs:3116)
    GL_FOG_INDEX (src/Graphics/GL/Tokens.hs:3118)
    GL_FOG_MODE (src/Graphics/GL/Tokens.hs:3120)
    GL_FOG_START (src/Graphics/GL/Tokens.hs:3128)
    GL_FRACTIONAL_EVEN (src/Graphics/GL/Tokens.hs:3172)
    GL_FRACTIONAL_ODD (src/Graphics/GL/Tokens.hs:3178)
    GL_FRAGMENT_DEPTH (src/Graphics/GL/Tokens.hs:3204)
    GL_FRAGMENT_INTERPOLATION_OFFSET_BITS (src/Graphics/GL/Tokens.hs:3210)
    GL_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:3262)
    GL_FRAGMENT_SHADER_BIT (src/Graphics/GL/Tokens.hs:3268)
    GL_FRAGMENT_SHADER_DERIVATIVE_HINT (src/Graphics/GL/Tokens.hs:3272)
    GL_FRAGMENT_SUBROUTINE (src/Graphics/GL/Tokens.hs:3284)
    GL_FRAGMENT_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3286)
    GL_FRAGMENT_TEXTURE (src/Graphics/GL/Tokens.hs:3288)
    GL_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:3290)
    GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:3292)
    GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:3296)
    GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING (src/Graphics/GL/Tokens.hs:3298)
    GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE (src/Graphics/GL/Tokens.hs:3302)
    GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:3306)
    GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:3308)
    GL_FRAMEBUFFER_ATTACHMENT_LAYERED (src/Graphics/GL/Tokens.hs:3310)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME (src/Graphics/GL/Tokens.hs:3318)
    GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:3324)
    GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE (src/Graphics/GL/Tokens.hs:3330)
    GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:3332)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE (src/Graphics/GL/Tokens.hs:3340)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER (src/Graphics/GL/Tokens.hs:3346)
    GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL (src/Graphics/GL/Tokens.hs:3350)
    GL_FRAMEBUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:3362)
    GL_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:3366)
    GL_FRAMEBUFFER_BLEND (src/Graphics/GL/Tokens.hs:3374)
    GL_FRAMEBUFFER_COMPLETE (src/Graphics/GL/Tokens.hs:3376)
    GL_FRAMEBUFFER_DEFAULT (src/Graphics/GL/Tokens.hs:3382)
    GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:3384)
    GL_FRAMEBUFFER_DEFAULT_HEIGHT (src/Graphics/GL/Tokens.hs:3386)
    GL_FRAMEBUFFER_DEFAULT_LAYERS (src/Graphics/GL/Tokens.hs:3388)
    GL_FRAMEBUFFER_DEFAULT_SAMPLES (src/Graphics/GL/Tokens.hs:3394)
    GL_FRAMEBUFFER_DEFAULT_WIDTH (src/Graphics/GL/Tokens.hs:3396)
    GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT (src/Graphics/GL/Tokens.hs:3400)
    GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER (src/Graphics/GL/Tokens.hs:3412)
    GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (src/Graphics/GL/Tokens.hs:3428)
    GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT (src/Graphics/GL/Tokens.hs:3436)
    GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3442)
    GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER (src/Graphics/GL/Tokens.hs:3456)
    GL_FRAMEBUFFER_RENDERABLE (src/Graphics/GL/Tokens.hs:3468)
    GL_FRAMEBUFFER_RENDERABLE_LAYERED (src/Graphics/GL/Tokens.hs:3470)
    GL_FRAMEBUFFER_SRGB (src/Graphics/GL/Tokens.hs:3476)
    GL_FRAMEBUFFER_UNDEFINED (src/Graphics/GL/Tokens.hs:3482)
    GL_FRAMEBUFFER_UNSUPPORTED (src/Graphics/GL/Tokens.hs:3486)
    GL_FRONT (src/Graphics/GL/Tokens.hs:3498)
    GL_FRONT_AND_BACK (src/Graphics/GL/Tokens.hs:3500)
    GL_FRONT_FACE (src/Graphics/GL/Tokens.hs:3502)
    GL_FRONT_LEFT (src/Graphics/GL/Tokens.hs:3506)
    GL_FRONT_RIGHT (src/Graphics/GL/Tokens.hs:3508)
    GL_FULL_SUPPORT (src/Graphics/GL/Tokens.hs:3514)
    GL_FUNC_ADD (src/Graphics/GL/Tokens.hs:3516)
    GL_FUNC_REVERSE_SUBTRACT (src/Graphics/GL/Tokens.hs:3522)
    GL_FUNC_SUBTRACT (src/Graphics/GL/Tokens.hs:3528)
    GL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:3536)
    GL_GENERATE_MIPMAP_HINT (src/Graphics/GL/Tokens.hs:3538)
    GL_GEOMETRY_INPUT_TYPE (src/Graphics/GL/Tokens.hs:3550)
    GL_GEOMETRY_OUTPUT_TYPE (src/Graphics/GL/Tokens.hs:3568)
    GL_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:3578)
    GL_GEOMETRY_SHADER_BIT (src/Graphics/GL/Tokens.hs:3582)
    GL_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:3590)
    GL_GEOMETRY_SUBROUTINE (src/Graphics/GL/Tokens.hs:3600)
    GL_GEOMETRY_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:3602)
    GL_GEOMETRY_TEXTURE (src/Graphics/GL/Tokens.hs:3604)
    GL_GEOMETRY_VERTICES_OUT (src/Graphics/GL/Tokens.hs:3606)
    GL_GEQUAL (src/Graphics/GL/Tokens.hs:3612)
    GL_GET_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:3614)
    GL_GET_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:3616)
    GL_GREATER (src/Graphics/GL/Tokens.hs:3656)
    GL_GREEN (src/Graphics/GL/Tokens.hs:3658)
    GL_GREEN_BIAS (src/Graphics/GL/Tokens.hs:3660)
    GL_GREEN_BITS (src/Graphics/GL/Tokens.hs:3662)
    GL_GREEN_INTEGER (src/Graphics/GL/Tokens.hs:3666)
    GL_GREEN_SCALE (src/Graphics/GL/Tokens.hs:3676)
    GL_GUILTY_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:3682)
    GL_HALF_FLOAT (src/Graphics/GL/Tokens.hs:3698)
    GL_HIGH_FLOAT (src/Graphics/GL/Tokens.hs:3714)
    GL_HIGH_INT (src/Graphics/GL/Tokens.hs:3716)
    GL_HINT_BIT (src/Graphics/GL/Tokens.hs:3724)
    GL_IMAGE_1D (src/Graphics/GL/Tokens.hs:3796)
    GL_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:3798)
    GL_IMAGE_2D (src/Graphics/GL/Tokens.hs:3804)
    GL_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:3806)
    GL_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:3812)
    GL_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:3814)
    GL_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:3820)
    GL_IMAGE_3D (src/Graphics/GL/Tokens.hs:3824)
    GL_IMAGE_BINDING_ACCESS (src/Graphics/GL/Tokens.hs:3828)
    GL_IMAGE_BINDING_FORMAT (src/Graphics/GL/Tokens.hs:3832)
    GL_IMAGE_BINDING_LAYER (src/Graphics/GL/Tokens.hs:3836)
    GL_IMAGE_BINDING_LAYERED (src/Graphics/GL/Tokens.hs:3838)
    GL_IMAGE_BINDING_LEVEL (src/Graphics/GL/Tokens.hs:3844)
    GL_IMAGE_BINDING_NAME (src/Graphics/GL/Tokens.hs:3848)
    GL_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:3852)
    GL_IMAGE_CLASS_10_10_10_2 (src/Graphics/GL/Tokens.hs:3858)
    GL_IMAGE_CLASS_11_11_10 (src/Graphics/GL/Tokens.hs:3860)
    GL_IMAGE_CLASS_1_X_16 (src/Graphics/GL/Tokens.hs:3862)
    GL_IMAGE_CLASS_1_X_32 (src/Graphics/GL/Tokens.hs:3864)
    GL_IMAGE_CLASS_1_X_8 (src/Graphics/GL/Tokens.hs:3866)
    GL_IMAGE_CLASS_2_X_16 (src/Graphics/GL/Tokens.hs:3868)
    GL_IMAGE_CLASS_2_X_32 (src/Graphics/GL/Tokens.hs:3870)
    GL_IMAGE_CLASS_2_X_8 (src/Graphics/GL/Tokens.hs:3872)
    GL_IMAGE_CLASS_4_X_16 (src/Graphics/GL/Tokens.hs:3874)
    GL_IMAGE_CLASS_4_X_32 (src/Graphics/GL/Tokens.hs:3876)
    GL_IMAGE_CLASS_4_X_8 (src/Graphics/GL/Tokens.hs:3878)
    GL_IMAGE_COMPATIBILITY_CLASS (src/Graphics/GL/Tokens.hs:3880)
    GL_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:3882)
    GL_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:3886)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS (src/Graphics/GL/Tokens.hs:3894)
    GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE (src/Graphics/GL/Tokens.hs:3896)
    GL_IMAGE_FORMAT_COMPATIBILITY_TYPE (src/Graphics/GL/Tokens.hs:3898)
    GL_IMAGE_PIXEL_FORMAT (src/Graphics/GL/Tokens.hs:3904)
    GL_IMAGE_PIXEL_TYPE (src/Graphics/GL/Tokens.hs:3906)
    GL_IMAGE_TEXEL_SIZE (src/Graphics/GL/Tokens.hs:3918)
    GL_IMPLEMENTATION_COLOR_READ_FORMAT (src/Graphics/GL/Tokens.hs:3926)
    GL_IMPLEMENTATION_COLOR_READ_TYPE (src/Graphics/GL/Tokens.hs:3930)
    GL_INCR (src/Graphics/GL/Tokens.hs:3934)
    GL_INCR_WRAP (src/Graphics/GL/Tokens.hs:3936)
    GL_INDEX (src/Graphics/GL/Tokens.hs:3942)
    GL_INDEX_ARRAY (src/Graphics/GL/Tokens.hs:3944)
    GL_INDEX_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:3948)
    GL_INDEX_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:3962)
    GL_INDEX_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:3966)
    GL_INDEX_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:3970)
    GL_INDEX_BITS (src/Graphics/GL/Tokens.hs:3974)
    GL_INDEX_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:3978)
    GL_INDEX_LOGIC_OP (src/Graphics/GL/Tokens.hs:3980)
    GL_INDEX_MODE (src/Graphics/GL/Tokens.hs:3988)
    GL_INDEX_OFFSET (src/Graphics/GL/Tokens.hs:3990)
    GL_INDEX_SHIFT (src/Graphics/GL/Tokens.hs:3992)
    GL_INDEX_WRITEMASK (src/Graphics/GL/Tokens.hs:4000)
    GL_INFO_LOG_LENGTH (src/Graphics/GL/Tokens.hs:4002)
    GL_INNOCENT_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:4004)
    GL_INT (src/Graphics/GL/Tokens.hs:4016)
    GL_INTENSITY (src/Graphics/GL/Tokens.hs:4050)
    GL_INTENSITY12 (src/Graphics/GL/Tokens.hs:4052)
    GL_INTENSITY16 (src/Graphics/GL/Tokens.hs:4056)
    GL_INTENSITY4 (src/Graphics/GL/Tokens.hs:4074)
    GL_INTENSITY8 (src/Graphics/GL/Tokens.hs:4078)
    GL_INTERLEAVED_ATTRIBS (src/Graphics/GL/Tokens.hs:4108)
    GL_INTERNALFORMAT_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:4114)
    GL_INTERNALFORMAT_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:4116)
    GL_INTERNALFORMAT_BLUE_SIZE (src/Graphics/GL/Tokens.hs:4118)
    GL_INTERNALFORMAT_BLUE_TYPE (src/Graphics/GL/Tokens.hs:4120)
    GL_INTERNALFORMAT_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:4122)
    GL_INTERNALFORMAT_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:4124)
    GL_INTERNALFORMAT_GREEN_SIZE (src/Graphics/GL/Tokens.hs:4126)
    GL_INTERNALFORMAT_GREEN_TYPE (src/Graphics/GL/Tokens.hs:4128)
    GL_INTERNALFORMAT_PREFERRED (src/Graphics/GL/Tokens.hs:4130)
    GL_INTERNALFORMAT_RED_SIZE (src/Graphics/GL/Tokens.hs:4132)
    GL_INTERNALFORMAT_RED_TYPE (src/Graphics/GL/Tokens.hs:4134)
    GL_INTERNALFORMAT_SHARED_SIZE (src/Graphics/GL/Tokens.hs:4136)
    GL_INTERNALFORMAT_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:4138)
    GL_INTERNALFORMAT_STENCIL_TYPE (src/Graphics/GL/Tokens.hs:4140)
    GL_INTERNALFORMAT_SUPPORTED (src/Graphics/GL/Tokens.hs:4142)
    GL_INTERPOLATE (src/Graphics/GL/Tokens.hs:4144)
    GL_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:4152)
    GL_INT_IMAGE_1D (src/Graphics/GL/Tokens.hs:4154)
    GL_INT_IMAGE_1D_ARRAY (src/Graphics/GL/Tokens.hs:4156)
    GL_INT_IMAGE_2D (src/Graphics/GL/Tokens.hs:4162)
    GL_INT_IMAGE_2D_ARRAY (src/Graphics/GL/Tokens.hs:4164)
    GL_INT_IMAGE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4170)
    GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4172)
    GL_INT_IMAGE_2D_RECT (src/Graphics/GL/Tokens.hs:4178)
    GL_INT_IMAGE_3D (src/Graphics/GL/Tokens.hs:4182)
    GL_INT_IMAGE_BUFFER (src/Graphics/GL/Tokens.hs:4186)
    GL_INT_IMAGE_CUBE (src/Graphics/GL/Tokens.hs:4192)
    GL_INT_IMAGE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4196)
    GL_INT_SAMPLER_1D (src/Graphics/GL/Tokens.hs:4202)
    GL_INT_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:4204)
    GL_INT_SAMPLER_2D (src/Graphics/GL/Tokens.hs:4210)
    GL_INT_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:4212)
    GL_INT_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:4218)
    GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:4220)
    GL_INT_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:4224)
    GL_INT_SAMPLER_3D (src/Graphics/GL/Tokens.hs:4228)
    GL_INT_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:4232)
    GL_INT_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:4240)
    GL_INT_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:4244)
    GL_INT_VEC2 (src/Graphics/GL/Tokens.hs:4254)
    GL_INT_VEC3 (src/Graphics/GL/Tokens.hs:4258)
    GL_INT_VEC4 (src/Graphics/GL/Tokens.hs:4262)
    GL_INVALID_ENUM (src/Graphics/GL/Tokens.hs:4266)
    GL_INVALID_FRAMEBUFFER_OPERATION (src/Graphics/GL/Tokens.hs:4268)
    GL_INVALID_INDEX (src/Graphics/GL/Tokens.hs:4274)
    GL_INVALID_OPERATION (src/Graphics/GL/Tokens.hs:4276)
    GL_INVALID_VALUE (src/Graphics/GL/Tokens.hs:4278)
    GL_INVERT (src/Graphics/GL/Tokens.hs:4290)
    GL_ISOLINES (src/Graphics/GL/Tokens.hs:4300)
    GL_IS_PER_PATCH (src/Graphics/GL/Tokens.hs:4306)
    GL_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:4312)
    GL_KEEP (src/Graphics/GL/Tokens.hs:4324)
    GL_LAST_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:4330)
    GL_LAYER_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:4340)
    GL_LEFT (src/Graphics/GL/Tokens.hs:4352)
    GL_LEQUAL (src/Graphics/GL/Tokens.hs:4354)
    GL_LESS (src/Graphics/GL/Tokens.hs:4358)
    GL_LIGHT0 (src/Graphics/GL/Tokens.hs:4360)
    GL_LIGHT1 (src/Graphics/GL/Tokens.hs:4362)
    GL_LIGHT2 (src/Graphics/GL/Tokens.hs:4364)
    GL_LIGHT3 (src/Graphics/GL/Tokens.hs:4366)
    GL_LIGHT4 (src/Graphics/GL/Tokens.hs:4368)
    GL_LIGHT5 (src/Graphics/GL/Tokens.hs:4370)
    GL_LIGHT6 (src/Graphics/GL/Tokens.hs:4372)
    GL_LIGHT7 (src/Graphics/GL/Tokens.hs:4374)
    GL_LIGHTING (src/Graphics/GL/Tokens.hs:4382)
    GL_LIGHTING_BIT (src/Graphics/GL/Tokens.hs:4384)
    GL_LIGHT_MODEL_AMBIENT (src/Graphics/GL/Tokens.hs:4388)
    GL_LIGHT_MODEL_COLOR_CONTROL (src/Graphics/GL/Tokens.hs:4390)
    GL_LIGHT_MODEL_LOCAL_VIEWER (src/Graphics/GL/Tokens.hs:4394)
    GL_LIGHT_MODEL_TWO_SIDE (src/Graphics/GL/Tokens.hs:4398)
    GL_LINE (src/Graphics/GL/Tokens.hs:4400)
    GL_LINEAR (src/Graphics/GL/Tokens.hs:4402)
    GL_LINEAR_ATTENUATION (src/Graphics/GL/Tokens.hs:4410)
    GL_LINEAR_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:4422)
    GL_LINEAR_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:4424)
    GL_LINES (src/Graphics/GL/Tokens.hs:4432)
    GL_LINES_ADJACENCY (src/Graphics/GL/Tokens.hs:4434)
    GL_LINE_BIT (src/Graphics/GL/Tokens.hs:4442)
    GL_LINE_LOOP (src/Graphics/GL/Tokens.hs:4444)
    GL_LINE_RESET_TOKEN (src/Graphics/GL/Tokens.hs:4450)
    GL_LINE_SMOOTH (src/Graphics/GL/Tokens.hs:4452)
    GL_LINE_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:4454)
    GL_LINE_STIPPLE (src/Graphics/GL/Tokens.hs:4456)
    GL_LINE_STIPPLE_PATTERN (src/Graphics/GL/Tokens.hs:4458)
    GL_LINE_STIPPLE_REPEAT (src/Graphics/GL/Tokens.hs:4460)
    GL_LINE_STRIP (src/Graphics/GL/Tokens.hs:4462)
    GL_LINE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:4464)
    GL_LINE_TOKEN (src/Graphics/GL/Tokens.hs:4472)
    GL_LINE_WIDTH (src/Graphics/GL/Tokens.hs:4476)
    GL_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:4480)
    GL_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:4482)
    GL_LINK_STATUS (src/Graphics/GL/Tokens.hs:4484)
    GL_LIST_BASE (src/Graphics/GL/Tokens.hs:4486)
    GL_LIST_BIT (src/Graphics/GL/Tokens.hs:4488)
    GL_LIST_INDEX (src/Graphics/GL/Tokens.hs:4490)
    GL_LIST_MODE (src/Graphics/GL/Tokens.hs:4492)
    GL_LOAD (src/Graphics/GL/Tokens.hs:4496)
    GL_LOCATION (src/Graphics/GL/Tokens.hs:4506)
    GL_LOCATION_COMPONENT (src/Graphics/GL/Tokens.hs:4508)
    GL_LOCATION_INDEX (src/Graphics/GL/Tokens.hs:4510)
    GL_LOGIC_OP (src/Graphics/GL/Tokens.hs:4514)
    GL_LOGIC_OP_MODE (src/Graphics/GL/Tokens.hs:4516)
    GL_LOSE_CONTEXT_ON_RESET (src/Graphics/GL/Tokens.hs:4518)
    GL_LOWER_LEFT (src/Graphics/GL/Tokens.hs:4526)
    GL_LOW_FLOAT (src/Graphics/GL/Tokens.hs:4528)
    GL_LOW_INT (src/Graphics/GL/Tokens.hs:4530)
    GL_LUMINANCE (src/Graphics/GL/Tokens.hs:4536)
    GL_LUMINANCE12 (src/Graphics/GL/Tokens.hs:4538)
    GL_LUMINANCE12_ALPHA12 (src/Graphics/GL/Tokens.hs:4540)
    GL_LUMINANCE12_ALPHA4 (src/Graphics/GL/Tokens.hs:4544)
    GL_LUMINANCE16 (src/Graphics/GL/Tokens.hs:4550)
    GL_LUMINANCE16_ALPHA16 (src/Graphics/GL/Tokens.hs:4560)
    GL_LUMINANCE4 (src/Graphics/GL/Tokens.hs:4578)
    GL_LUMINANCE4_ALPHA4 (src/Graphics/GL/Tokens.hs:4580)
    GL_LUMINANCE6_ALPHA2 (src/Graphics/GL/Tokens.hs:4588)
    GL_LUMINANCE8 (src/Graphics/GL/Tokens.hs:4592)
    GL_LUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:4598)
    GL_LUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:4612)
    GL_MAJOR_VERSION (src/Graphics/GL/Tokens.hs:4664)
    GL_MANUAL_GENERATE_MIPMAP (src/Graphics/GL/Tokens.hs:4670)
    GL_MAP1_COLOR_4 (src/Graphics/GL/Tokens.hs:4674)
    GL_MAP1_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4676)
    GL_MAP1_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4678)
    GL_MAP1_INDEX (src/Graphics/GL/Tokens.hs:4680)
    GL_MAP1_NORMAL (src/Graphics/GL/Tokens.hs:4682)
    GL_MAP1_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4686)
    GL_MAP1_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4688)
    GL_MAP1_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4690)
    GL_MAP1_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4692)
    GL_MAP1_VERTEX_3 (src/Graphics/GL/Tokens.hs:4694)
    GL_MAP1_VERTEX_4 (src/Graphics/GL/Tokens.hs:4696)
    GL_MAP2_COLOR_4 (src/Graphics/GL/Tokens.hs:4732)
    GL_MAP2_GRID_DOMAIN (src/Graphics/GL/Tokens.hs:4734)
    GL_MAP2_GRID_SEGMENTS (src/Graphics/GL/Tokens.hs:4736)
    GL_MAP2_INDEX (src/Graphics/GL/Tokens.hs:4738)
    GL_MAP2_NORMAL (src/Graphics/GL/Tokens.hs:4740)
    GL_MAP2_TEXTURE_COORD_1 (src/Graphics/GL/Tokens.hs:4744)
    GL_MAP2_TEXTURE_COORD_2 (src/Graphics/GL/Tokens.hs:4746)
    GL_MAP2_TEXTURE_COORD_3 (src/Graphics/GL/Tokens.hs:4748)
    GL_MAP2_TEXTURE_COORD_4 (src/Graphics/GL/Tokens.hs:4750)
    GL_MAP2_VERTEX_3 (src/Graphics/GL/Tokens.hs:4752)
    GL_MAP2_VERTEX_4 (src/Graphics/GL/Tokens.hs:4754)
    GL_MAP_COHERENT_BIT (src/Graphics/GL/Tokens.hs:4792)
    GL_MAP_COLOR (src/Graphics/GL/Tokens.hs:4796)
    GL_MAP_FLUSH_EXPLICIT_BIT (src/Graphics/GL/Tokens.hs:4798)
    GL_MAP_INVALIDATE_BUFFER_BIT (src/Graphics/GL/Tokens.hs:4802)
    GL_MAP_INVALIDATE_RANGE_BIT (src/Graphics/GL/Tokens.hs:4806)
    GL_MAP_PERSISTENT_BIT (src/Graphics/GL/Tokens.hs:4810)
    GL_MAP_READ_BIT (src/Graphics/GL/Tokens.hs:4814)
    GL_MAP_STENCIL (src/Graphics/GL/Tokens.hs:4818)
    GL_MAP_UNSYNCHRONIZED_BIT (src/Graphics/GL/Tokens.hs:4822)
    GL_MAP_WRITE_BIT (src/Graphics/GL/Tokens.hs:4826)
    GL_MATRIX_MODE (src/Graphics/GL/Tokens.hs:4936)
    GL_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:4942)
    GL_MAX (src/Graphics/GL/Tokens.hs:4958)
    GL_MAX_3D_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:4960)
    GL_MAX_ARRAY_TEXTURE_LAYERS (src/Graphics/GL/Tokens.hs:4970)
    GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:4982)
    GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:4984)
    GL_MAX_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4986)
    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH (src/Graphics/GL/Tokens.hs:4990)
    GL_MAX_CLIP_DISTANCES (src/Graphics/GL/Tokens.hs:4996)
    GL_MAX_CLIP_PLANES (src/Graphics/GL/Tokens.hs:5002)
    GL_MAX_COLOR_ATTACHMENTS (src/Graphics/GL/Tokens.hs:5006)
    GL_MAX_COLOR_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5016)
    GL_MAX_COMBINED_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5018)
    GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5020)
    GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5022)
    GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5026)
    GL_MAX_COMBINED_DIMENSIONS (src/Graphics/GL/Tokens.hs:5028)
    GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5030)
    GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5032)
    GL_MAX_COMBINED_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5038)
    GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS (src/Graphics/GL/Tokens.hs:5040)
    GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES (src/Graphics/GL/Tokens.hs:5044)
    GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5046)
    GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5048)
    GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5054)
    GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5060)
    GL_MAX_COMBINED_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5064)
    GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5066)
    GL_MAX_COMPUTE_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5068)
    GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5070)
    GL_MAX_COMPUTE_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5076)
    GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5078)
    GL_MAX_COMPUTE_SHARED_MEMORY_SIZE (src/Graphics/GL/Tokens.hs:5080)
    GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5082)
    GL_MAX_COMPUTE_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5084)
    GL_MAX_COMPUTE_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5086)
    GL_MAX_COMPUTE_WORK_GROUP_COUNT (src/Graphics/GL/Tokens.hs:5092)
    GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS (src/Graphics/GL/Tokens.hs:5094)
    GL_MAX_COMPUTE_WORK_GROUP_SIZE (src/Graphics/GL/Tokens.hs:5096)
    GL_MAX_CUBE_MAP_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5106)
    GL_MAX_CULL_DISTANCES (src/Graphics/GL/Tokens.hs:5114)
    GL_MAX_DEBUG_GROUP_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5118)
    GL_MAX_DEBUG_LOGGED_MESSAGES (src/Graphics/GL/Tokens.hs:5122)
    GL_MAX_DEBUG_MESSAGE_LENGTH (src/Graphics/GL/Tokens.hs:5130)
    GL_MAX_DEPTH (src/Graphics/GL/Tokens.hs:5144)
    GL_MAX_DEPTH_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:5146)
    GL_MAX_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5148)
    GL_MAX_DUAL_SOURCE_DRAW_BUFFERS (src/Graphics/GL/Tokens.hs:5158)
    GL_MAX_ELEMENTS_INDICES (src/Graphics/GL/Tokens.hs:5162)
    GL_MAX_ELEMENTS_VERTICES (src/Graphics/GL/Tokens.hs:5166)
    GL_MAX_ELEMENT_INDEX (src/Graphics/GL/Tokens.hs:5170)
    GL_MAX_EVAL_ORDER (src/Graphics/GL/Tokens.hs:5172)
    GL_MAX_FRAGMENT_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5178)
    GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5180)
    GL_MAX_FRAGMENT_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5184)
    GL_MAX_FRAGMENT_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5186)
    GL_MAX_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5188)
    GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5198)
    GL_MAX_FRAGMENT_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5200)
    GL_MAX_FRAGMENT_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5202)
    GL_MAX_FRAGMENT_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5206)
    GL_MAX_FRAMEBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:5208)
    GL_MAX_FRAMEBUFFER_LAYERS (src/Graphics/GL/Tokens.hs:5210)
    GL_MAX_FRAMEBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:5216)
    GL_MAX_FRAMEBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:5218)
    GL_MAX_GEOMETRY_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5224)
    GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5230)
    GL_MAX_GEOMETRY_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5238)
    GL_MAX_GEOMETRY_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5244)
    GL_MAX_GEOMETRY_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5250)
    GL_MAX_GEOMETRY_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:5256)
    GL_MAX_GEOMETRY_SHADER_INVOCATIONS (src/Graphics/GL/Tokens.hs:5266)
    GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5272)
    GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5278)
    GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5286)
    GL_MAX_GEOMETRY_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5294)
    GL_MAX_GEOMETRY_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5300)
    GL_MAX_HEIGHT (src/Graphics/GL/Tokens.hs:5312)
    GL_MAX_IMAGE_SAMPLES (src/Graphics/GL/Tokens.hs:5314)
    GL_MAX_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5318)
    GL_MAX_INTEGER_SAMPLES (src/Graphics/GL/Tokens.hs:5322)
    GL_MAX_LABEL_LENGTH (src/Graphics/GL/Tokens.hs:5324)
    GL_MAX_LAYERS (src/Graphics/GL/Tokens.hs:5328)
    GL_MAX_LIGHTS (src/Graphics/GL/Tokens.hs:5330)
    GL_MAX_LIST_NESTING (src/Graphics/GL/Tokens.hs:5332)
    GL_MAX_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5338)
    GL_MAX_NAME_LENGTH (src/Graphics/GL/Tokens.hs:5344)
    GL_MAX_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5346)
    GL_MAX_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:5348)
    GL_MAX_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:5350)
    GL_MAX_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:5366)
    GL_MAX_PIXEL_MAP_TABLE (src/Graphics/GL/Tokens.hs:5372)
    GL_MAX_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5444)
    GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5452)
    GL_MAX_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5464)
    GL_MAX_RECTANGLE_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5470)
    GL_MAX_RENDERBUFFER_SIZE (src/Graphics/GL/Tokens.hs:5476)
    GL_MAX_SAMPLES (src/Graphics/GL/Tokens.hs:5482)
    GL_MAX_SAMPLE_MASK_WORDS (src/Graphics/GL/Tokens.hs:5494)
    GL_MAX_SERVER_WAIT_TIMEOUT (src/Graphics/GL/Tokens.hs:5498)
    GL_MAX_SHADER_STORAGE_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5514)
    GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5516)
    GL_MAX_SUBROUTINES (src/Graphics/GL/Tokens.hs:5542)
    GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5544)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5546)
    GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5552)
    GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5558)
    GL_MAX_TESS_CONTROL_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5564)
    GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5570)
    GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5576)
    GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5582)
    GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5588)
    GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5594)
    GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5600)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5606)
    GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5612)
    GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5618)
    GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5624)
    GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5630)
    GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5636)
    GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5642)
    GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5648)
    GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5654)
    GL_MAX_TESS_GEN_LEVEL (src/Graphics/GL/Tokens.hs:5660)
    GL_MAX_TESS_PATCH_COMPONENTS (src/Graphics/GL/Tokens.hs:5666)
    GL_MAX_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:5672)
    GL_MAX_TEXTURE_COORDS (src/Graphics/GL/Tokens.hs:5680)
    GL_MAX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5686)
    GL_MAX_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:5692)
    GL_MAX_TEXTURE_SIZE (src/Graphics/GL/Tokens.hs:5698)
    GL_MAX_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5700)
    GL_MAX_TEXTURE_UNITS (src/Graphics/GL/Tokens.hs:5702)
    GL_MAX_TRANSFORM_FEEDBACK_BUFFERS (src/Graphics/GL/Tokens.hs:5710)
    GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS (src/Graphics/GL/Tokens.hs:5712)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:5718)
    GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS (src/Graphics/GL/Tokens.hs:5724)
    GL_MAX_UNIFORM_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:5730)
    GL_MAX_UNIFORM_BUFFER_BINDINGS (src/Graphics/GL/Tokens.hs:5732)
    GL_MAX_UNIFORM_LOCATIONS (src/Graphics/GL/Tokens.hs:5734)
    GL_MAX_VARYING_COMPONENTS (src/Graphics/GL/Tokens.hs:5736)
    GL_MAX_VARYING_FLOATS (src/Graphics/GL/Tokens.hs:5740)
    GL_MAX_VARYING_VECTORS (src/Graphics/GL/Tokens.hs:5744)
    GL_MAX_VERTEX_ATOMIC_COUNTERS (src/Graphics/GL/Tokens.hs:5748)
    GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS (src/Graphics/GL/Tokens.hs:5750)
    GL_MAX_VERTEX_ATTRIBS (src/Graphics/GL/Tokens.hs:5752)
    GL_MAX_VERTEX_ATTRIB_BINDINGS (src/Graphics/GL/Tokens.hs:5756)
    GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET (src/Graphics/GL/Tokens.hs:5758)
    GL_MAX_VERTEX_ATTRIB_STRIDE (src/Graphics/GL/Tokens.hs:5760)
    GL_MAX_VERTEX_IMAGE_UNIFORMS (src/Graphics/GL/Tokens.hs:5766)
    GL_MAX_VERTEX_OUTPUT_COMPONENTS (src/Graphics/GL/Tokens.hs:5768)
    GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS (src/Graphics/GL/Tokens.hs:5778)
    GL_MAX_VERTEX_STREAMS (src/Graphics/GL/Tokens.hs:5782)
    GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS (src/Graphics/GL/Tokens.hs:5786)
    GL_MAX_VERTEX_UNIFORM_BLOCKS (src/Graphics/GL/Tokens.hs:5790)
    GL_MAX_VERTEX_UNIFORM_COMPONENTS (src/Graphics/GL/Tokens.hs:5792)
    GL_MAX_VERTEX_UNIFORM_VECTORS (src/Graphics/GL/Tokens.hs:5796)
    GL_MAX_VIEWPORTS (src/Graphics/GL/Tokens.hs:5806)
    GL_MAX_VIEWPORT_DIMS (src/Graphics/GL/Tokens.hs:5810)
    GL_MAX_WIDTH (src/Graphics/GL/Tokens.hs:5814)
    GL_MEDIUM_FLOAT (src/Graphics/GL/Tokens.hs:5816)
    GL_MEDIUM_INT (src/Graphics/GL/Tokens.hs:5818)
    GL_MIN (src/Graphics/GL/Tokens.hs:5820)
    GL_MINOR_VERSION (src/Graphics/GL/Tokens.hs:5834)
    GL_MIN_FRAGMENT_INTERPOLATION_OFFSET (src/Graphics/GL/Tokens.hs:5842)
    GL_MIN_MAP_BUFFER_ALIGNMENT (src/Graphics/GL/Tokens.hs:5850)
    GL_MIN_PROGRAM_TEXEL_OFFSET (src/Graphics/GL/Tokens.hs:5852)
    GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET (src/Graphics/GL/Tokens.hs:5858)
    GL_MIN_SAMPLE_SHADING_VALUE (src/Graphics/GL/Tokens.hs:5864)
    GL_MIPMAP (src/Graphics/GL/Tokens.hs:5872)
    GL_MIRRORED_REPEAT (src/Graphics/GL/Tokens.hs:5874)
    GL_MIRROR_CLAMP_TO_EDGE (src/Graphics/GL/Tokens.hs:5888)
    GL_MODELVIEW (src/Graphics/GL/Tokens.hs:5902)
    GL_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:5980)
    GL_MODELVIEW_STACK_DEPTH (src/Graphics/GL/Tokens.hs:5986)
    GL_MODULATE (src/Graphics/GL/Tokens.hs:5988)
    GL_MULT (src/Graphics/GL/Tokens.hs:6006)
    GL_MULTISAMPLE (src/Graphics/GL/Tokens.hs:6014)
    GL_MULTISAMPLE_BIT (src/Graphics/GL/Tokens.hs:6022)
    GL_N3F_V3F (src/Graphics/GL/Tokens.hs:6070)
    GL_NAME_LENGTH (src/Graphics/GL/Tokens.hs:6076)
    GL_NAME_STACK_DEPTH (src/Graphics/GL/Tokens.hs:6078)
    GL_NAND (src/Graphics/GL/Tokens.hs:6080)
    GL_NEAREST (src/Graphics/GL/Tokens.hs:6088)
    GL_NEAREST_MIPMAP_LINEAR (src/Graphics/GL/Tokens.hs:6094)
    GL_NEAREST_MIPMAP_NEAREST (src/Graphics/GL/Tokens.hs:6096)
    GL_NEGATIVE_ONE_TO_ONE (src/Graphics/GL/Tokens.hs:6102)
    GL_NEVER (src/Graphics/GL/Tokens.hs:6112)
    GL_NICEST (src/Graphics/GL/Tokens.hs:6118)
    GL_NONE (src/Graphics/GL/Tokens.hs:6120)
    GL_NOOP (src/Graphics/GL/Tokens.hs:6124)
    GL_NOR (src/Graphics/GL/Tokens.hs:6128)
    GL_NORMALIZE (src/Graphics/GL/Tokens.hs:6130)
    GL_NORMAL_ARRAY (src/Graphics/GL/Tokens.hs:6134)
    GL_NORMAL_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6138)
    GL_NORMAL_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:6154)
    GL_NORMAL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:6158)
    GL_NORMAL_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:6162)
    GL_NORMAL_MAP (src/Graphics/GL/Tokens.hs:6168)
    GL_NOTEQUAL (src/Graphics/GL/Tokens.hs:6178)
    GL_NO_ERROR (src/Graphics/GL/Tokens.hs:6180)
    GL_NO_RESET_NOTIFICATION (src/Graphics/GL/Tokens.hs:6182)
    GL_NUM_ACTIVE_VARIABLES (src/Graphics/GL/Tokens.hs:6190)
    GL_NUM_COMPATIBLE_SUBROUTINES (src/Graphics/GL/Tokens.hs:6192)
    GL_NUM_COMPRESSED_TEXTURE_FORMATS (src/Graphics/GL/Tokens.hs:6194)
    GL_NUM_EXTENSIONS (src/Graphics/GL/Tokens.hs:6200)
    GL_NUM_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6220)
    GL_NUM_SAMPLE_COUNTS (src/Graphics/GL/Tokens.hs:6224)
    GL_NUM_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:6226)
    GL_NUM_SHADING_LANGUAGE_VERSIONS (src/Graphics/GL/Tokens.hs:6228)
    GL_OBJECT_LINEAR (src/Graphics/GL/Tokens.hs:6264)
    GL_OBJECT_PLANE (src/Graphics/GL/Tokens.hs:6272)
    GL_OBJECT_TYPE (src/Graphics/GL/Tokens.hs:6280)
    GL_OFFSET (src/Graphics/GL/Tokens.hs:6294)
    GL_ONE (src/Graphics/GL/Tokens.hs:6330)
    GL_ONE_MINUS_CONSTANT_ALPHA (src/Graphics/GL/Tokens.hs:6334)
    GL_ONE_MINUS_CONSTANT_COLOR (src/Graphics/GL/Tokens.hs:6338)
    GL_ONE_MINUS_DST_ALPHA (src/Graphics/GL/Tokens.hs:6342)
    GL_ONE_MINUS_DST_COLOR (src/Graphics/GL/Tokens.hs:6344)
    GL_ONE_MINUS_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:6346)
    GL_ONE_MINUS_SRC1_COLOR (src/Graphics/GL/Tokens.hs:6350)
    GL_ONE_MINUS_SRC_ALPHA (src/Graphics/GL/Tokens.hs:6354)
    GL_ONE_MINUS_SRC_COLOR (src/Graphics/GL/Tokens.hs:6356)
    GL_OPERAND0_ALPHA (src/Graphics/GL/Tokens.hs:6358)
    GL_OPERAND0_RGB (src/Graphics/GL/Tokens.hs:6364)
    GL_OPERAND1_ALPHA (src/Graphics/GL/Tokens.hs:6370)
    GL_OPERAND1_RGB (src/Graphics/GL/Tokens.hs:6376)
    GL_OPERAND2_ALPHA (src/Graphics/GL/Tokens.hs:6382)
    GL_OPERAND2_RGB (src/Graphics/GL/Tokens.hs:6388)
    GL_OR (src/Graphics/GL/Tokens.hs:6446)
    GL_ORDER (src/Graphics/GL/Tokens.hs:6448)
    GL_OR_INVERTED (src/Graphics/GL/Tokens.hs:6450)
    GL_OR_REVERSE (src/Graphics/GL/Tokens.hs:6452)
    GL_OUT_OF_MEMORY (src/Graphics/GL/Tokens.hs:6526)
    GL_PACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:6534)
    GL_PACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:6538)
    GL_PACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:6540)
    GL_PACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:6542)
    GL_PACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:6544)
    GL_PACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:6550)
    GL_PACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:6556)
    GL_PACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:6568)
    GL_PACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:6570)
    GL_PACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:6574)
    GL_PACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:6576)
    GL_PACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:6582)
    GL_PASS_THROUGH_TOKEN (src/Graphics/GL/Tokens.hs:6614)
    GL_PATCHES (src/Graphics/GL/Tokens.hs:6616)
    GL_PATCH_DEFAULT_INNER_LEVEL (src/Graphics/GL/Tokens.hs:6622)
    GL_PATCH_DEFAULT_OUTER_LEVEL (src/Graphics/GL/Tokens.hs:6626)
    GL_PATCH_VERTICES (src/Graphics/GL/Tokens.hs:6630)
    GL_PERSPECTIVE_CORRECTION_HINT (src/Graphics/GL/Tokens.hs:6784)
    GL_PIXEL_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:6796)
    GL_PIXEL_MAP_A_TO_A (src/Graphics/GL/Tokens.hs:6816)
    GL_PIXEL_MAP_A_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6818)
    GL_PIXEL_MAP_B_TO_B (src/Graphics/GL/Tokens.hs:6820)
    GL_PIXEL_MAP_B_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6822)
    GL_PIXEL_MAP_G_TO_G (src/Graphics/GL/Tokens.hs:6824)
    GL_PIXEL_MAP_G_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6826)
    GL_PIXEL_MAP_I_TO_A (src/Graphics/GL/Tokens.hs:6828)
    GL_PIXEL_MAP_I_TO_A_SIZE (src/Graphics/GL/Tokens.hs:6830)
    GL_PIXEL_MAP_I_TO_B (src/Graphics/GL/Tokens.hs:6832)
    GL_PIXEL_MAP_I_TO_B_SIZE (src/Graphics/GL/Tokens.hs:6834)
    GL_PIXEL_MAP_I_TO_G (src/Graphics/GL/Tokens.hs:6836)
    GL_PIXEL_MAP_I_TO_G_SIZE (src/Graphics/GL/Tokens.hs:6838)
    GL_PIXEL_MAP_I_TO_I (src/Graphics/GL/Tokens.hs:6840)
    GL_PIXEL_MAP_I_TO_I_SIZE (src/Graphics/GL/Tokens.hs:6842)
    GL_PIXEL_MAP_I_TO_R (src/Graphics/GL/Tokens.hs:6844)
    GL_PIXEL_MAP_I_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6846)
    GL_PIXEL_MAP_R_TO_R (src/Graphics/GL/Tokens.hs:6848)
    GL_PIXEL_MAP_R_TO_R_SIZE (src/Graphics/GL/Tokens.hs:6850)
    GL_PIXEL_MAP_S_TO_S (src/Graphics/GL/Tokens.hs:6852)
    GL_PIXEL_MAP_S_TO_S_SIZE (src/Graphics/GL/Tokens.hs:6854)
    GL_PIXEL_MODE_BIT (src/Graphics/GL/Tokens.hs:6858)
    GL_PIXEL_PACK_BUFFER (src/Graphics/GL/Tokens.hs:6860)
    GL_PIXEL_PACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6864)
    GL_PIXEL_UNPACK_BUFFER (src/Graphics/GL/Tokens.hs:6920)
    GL_PIXEL_UNPACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:6924)
    GL_POINT (src/Graphics/GL/Tokens.hs:6956)
    GL_POINTS (src/Graphics/GL/Tokens.hs:6958)
    GL_POINT_BIT (src/Graphics/GL/Tokens.hs:6960)
    GL_POINT_DISTANCE_ATTENUATION (src/Graphics/GL/Tokens.hs:6962)
    GL_POINT_FADE_THRESHOLD_SIZE (src/Graphics/GL/Tokens.hs:6966)
    GL_POINT_SIZE (src/Graphics/GL/Tokens.hs:6976)
    GL_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:6988)
    GL_POINT_SIZE_MAX (src/Graphics/GL/Tokens.hs:6990)
    GL_POINT_SIZE_MIN (src/Graphics/GL/Tokens.hs:6998)
    GL_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:7006)
    GL_POINT_SMOOTH (src/Graphics/GL/Tokens.hs:7008)
    GL_POINT_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7010)
    GL_POINT_SPRITE (src/Graphics/GL/Tokens.hs:7012)
    GL_POINT_SPRITE_COORD_ORIGIN (src/Graphics/GL/Tokens.hs:7016)
    GL_POINT_TOKEN (src/Graphics/GL/Tokens.hs:7024)
    GL_POLYGON (src/Graphics/GL/Tokens.hs:7026)
    GL_POLYGON_BIT (src/Graphics/GL/Tokens.hs:7028)
    GL_POLYGON_MODE (src/Graphics/GL/Tokens.hs:7030)
    GL_POLYGON_OFFSET_FACTOR (src/Graphics/GL/Tokens.hs:7042)
    GL_POLYGON_OFFSET_FILL (src/Graphics/GL/Tokens.hs:7046)
    GL_POLYGON_OFFSET_LINE (src/Graphics/GL/Tokens.hs:7048)
    GL_POLYGON_OFFSET_POINT (src/Graphics/GL/Tokens.hs:7052)
    GL_POLYGON_OFFSET_UNITS (src/Graphics/GL/Tokens.hs:7056)
    GL_POLYGON_SMOOTH (src/Graphics/GL/Tokens.hs:7058)
    GL_POLYGON_SMOOTH_HINT (src/Graphics/GL/Tokens.hs:7060)
    GL_POLYGON_STIPPLE (src/Graphics/GL/Tokens.hs:7062)
    GL_POLYGON_STIPPLE_BIT (src/Graphics/GL/Tokens.hs:7064)
    GL_POLYGON_TOKEN (src/Graphics/GL/Tokens.hs:7066)
    GL_POSITION (src/Graphics/GL/Tokens.hs:7068)
    GL_PREVIOUS (src/Graphics/GL/Tokens.hs:7160)
    GL_PRIMARY_COLOR (src/Graphics/GL/Tokens.hs:7168)
    GL_PRIMITIVES_GENERATED (src/Graphics/GL/Tokens.hs:7176)
    GL_PRIMITIVE_RESTART (src/Graphics/GL/Tokens.hs:7196)
    GL_PRIMITIVE_RESTART_FIXED_INDEX (src/Graphics/GL/Tokens.hs:7198)
    GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED (src/Graphics/GL/Tokens.hs:7200)
    GL_PRIMITIVE_RESTART_INDEX (src/Graphics/GL/Tokens.hs:7204)
    GL_PROGRAM (src/Graphics/GL/Tokens.hs:7210)
    GL_PROGRAM_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:7230)
    GL_PROGRAM_BINARY_LENGTH (src/Graphics/GL/Tokens.hs:7234)
    GL_PROGRAM_BINARY_RETRIEVABLE_HINT (src/Graphics/GL/Tokens.hs:7238)
    GL_PROGRAM_INPUT (src/Graphics/GL/Tokens.hs:7254)
    GL_PROGRAM_OUTPUT (src/Graphics/GL/Tokens.hs:7288)
    GL_PROGRAM_PIPELINE (src/Graphics/GL/Tokens.hs:7294)
    GL_PROGRAM_PIPELINE_BINDING (src/Graphics/GL/Tokens.hs:7296)
    GL_PROGRAM_POINT_SIZE (src/Graphics/GL/Tokens.hs:7304)
    GL_PROGRAM_SEPARABLE (src/Graphics/GL/Tokens.hs:7314)
    GL_PROJECTION (src/Graphics/GL/Tokens.hs:7332)
    GL_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:7334)
    GL_PROJECTION_STACK_DEPTH (src/Graphics/GL/Tokens.hs:7338)
    GL_PROVOKING_VERTEX (src/Graphics/GL/Tokens.hs:7340)
    GL_PROXY_TEXTURE_1D (src/Graphics/GL/Tokens.hs:7362)
    GL_PROXY_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:7364)
    GL_PROXY_TEXTURE_2D (src/Graphics/GL/Tokens.hs:7372)
    GL_PROXY_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:7374)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:7380)
    GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:7382)
    GL_PROXY_TEXTURE_3D (src/Graphics/GL/Tokens.hs:7386)
    GL_PROXY_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:7394)
    GL_PROXY_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:7398)
    GL_PROXY_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:7404)
    GL_Q (src/Graphics/GL/Tokens.hs:7412)
    GL_QUADRATIC_ATTENUATION (src/Graphics/GL/Tokens.hs:7414)
    GL_QUADS (src/Graphics/GL/Tokens.hs:7418)
    GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION (src/Graphics/GL/Tokens.hs:7422)
    GL_QUAD_STRIP (src/Graphics/GL/Tokens.hs:7442)
    GL_QUERY (src/Graphics/GL/Tokens.hs:7448)
    GL_QUERY_BUFFER (src/Graphics/GL/Tokens.hs:7452)
    GL_QUERY_BUFFER_BARRIER_BIT (src/Graphics/GL/Tokens.hs:7456)
    GL_QUERY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:7458)
    GL_QUERY_BY_REGION_NO_WAIT (src/Graphics/GL/Tokens.hs:7462)
    GL_QUERY_BY_REGION_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7464)
    GL_QUERY_BY_REGION_WAIT (src/Graphics/GL/Tokens.hs:7468)
    GL_QUERY_BY_REGION_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7470)
    GL_QUERY_COUNTER_BITS (src/Graphics/GL/Tokens.hs:7474)
    GL_QUERY_NO_WAIT (src/Graphics/GL/Tokens.hs:7488)
    GL_QUERY_NO_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7490)
    GL_QUERY_RESULT (src/Graphics/GL/Tokens.hs:7498)
    GL_QUERY_RESULT_AVAILABLE (src/Graphics/GL/Tokens.hs:7502)
    GL_QUERY_RESULT_NO_WAIT (src/Graphics/GL/Tokens.hs:7510)
    GL_QUERY_TARGET (src/Graphics/GL/Tokens.hs:7516)
    GL_QUERY_WAIT (src/Graphics/GL/Tokens.hs:7518)
    GL_QUERY_WAIT_INVERTED (src/Graphics/GL/Tokens.hs:7520)
    GL_R (src/Graphics/GL/Tokens.hs:7524)
    GL_R11F_G11F_B10F (src/Graphics/GL/Tokens.hs:7526)
    GL_R16 (src/Graphics/GL/Tokens.hs:7532)
    GL_R16F (src/Graphics/GL/Tokens.hs:7534)
    GL_R16I (src/Graphics/GL/Tokens.hs:7538)
    GL_R16UI (src/Graphics/GL/Tokens.hs:7540)
    GL_R16_SNORM (src/Graphics/GL/Tokens.hs:7544)
    GL_R32F (src/Graphics/GL/Tokens.hs:7564)
    GL_R32I (src/Graphics/GL/Tokens.hs:7568)
    GL_R32UI (src/Graphics/GL/Tokens.hs:7570)
    GL_R3_G3_B2 (src/Graphics/GL/Tokens.hs:7572)
    GL_R8 (src/Graphics/GL/Tokens.hs:7574)
    GL_R8I (src/Graphics/GL/Tokens.hs:7576)
    GL_R8UI (src/Graphics/GL/Tokens.hs:7578)
    GL_R8_SNORM (src/Graphics/GL/Tokens.hs:7582)
    GL_RASTERIZER_DISCARD (src/Graphics/GL/Tokens.hs:7584)
    GL_READ_BUFFER (src/Graphics/GL/Tokens.hs:7598)
    GL_READ_FRAMEBUFFER (src/Graphics/GL/Tokens.hs:7604)
    GL_READ_FRAMEBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7610)
    GL_READ_ONLY (src/Graphics/GL/Tokens.hs:7624)
    GL_READ_PIXELS (src/Graphics/GL/Tokens.hs:7628)
    GL_READ_PIXELS_FORMAT (src/Graphics/GL/Tokens.hs:7630)
    GL_READ_PIXELS_TYPE (src/Graphics/GL/Tokens.hs:7632)
    GL_READ_WRITE (src/Graphics/GL/Tokens.hs:7640)
    GL_RED (src/Graphics/GL/Tokens.hs:7650)
    GL_RED_BIAS (src/Graphics/GL/Tokens.hs:7656)
    GL_RED_BITS (src/Graphics/GL/Tokens.hs:7658)
    GL_RED_INTEGER (src/Graphics/GL/Tokens.hs:7664)
    GL_RED_SCALE (src/Graphics/GL/Tokens.hs:7674)
    GL_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:7678)
    GL_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:7680)
    GL_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:7682)
    GL_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:7688)
    GL_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:7694)
    GL_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:7700)
    GL_REFLECTION_MAP (src/Graphics/GL/Tokens.hs:7706)
    GL_RENDER (src/Graphics/GL/Tokens.hs:7822)
    GL_RENDERBUFFER (src/Graphics/GL/Tokens.hs:7824)
    GL_RENDERBUFFER_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:7826)
    GL_RENDERBUFFER_BINDING (src/Graphics/GL/Tokens.hs:7832)
    GL_RENDERBUFFER_BLUE_SIZE (src/Graphics/GL/Tokens.hs:7840)
    GL_RENDERBUFFER_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:7850)
    GL_RENDERBUFFER_GREEN_SIZE (src/Graphics/GL/Tokens.hs:7860)
    GL_RENDERBUFFER_HEIGHT (src/Graphics/GL/Tokens.hs:7866)
    GL_RENDERBUFFER_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:7872)
    GL_RENDERBUFFER_RED_SIZE (src/Graphics/GL/Tokens.hs:7880)
    GL_RENDERBUFFER_SAMPLES (src/Graphics/GL/Tokens.hs:7886)
    GL_RENDERBUFFER_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:7898)
    GL_RENDERBUFFER_WIDTH (src/Graphics/GL/Tokens.hs:7904)
    GL_RENDERER (src/Graphics/GL/Tokens.hs:7910)
    GL_RENDER_MODE (src/Graphics/GL/Tokens.hs:7914)
    GL_REPEAT (src/Graphics/GL/Tokens.hs:7916)
    GL_REPLACE (src/Graphics/GL/Tokens.hs:7918)
    GL_RESCALE_NORMAL (src/Graphics/GL/Tokens.hs:7958)
    GL_RESET_NOTIFICATION_STRATEGY (src/Graphics/GL/Tokens.hs:7962)
    GL_RETURN (src/Graphics/GL/Tokens.hs:7976)
    GL_RG (src/Graphics/GL/Tokens.hs:7978)
    GL_RG16 (src/Graphics/GL/Tokens.hs:7980)
    GL_RG16F (src/Graphics/GL/Tokens.hs:7982)
    GL_RG16I (src/Graphics/GL/Tokens.hs:7986)
    GL_RG16UI (src/Graphics/GL/Tokens.hs:7988)
    GL_RG16_SNORM (src/Graphics/GL/Tokens.hs:7992)
    GL_RG32F (src/Graphics/GL/Tokens.hs:7996)
    GL_RG32I (src/Graphics/GL/Tokens.hs:8000)
    GL_RG32UI (src/Graphics/GL/Tokens.hs:8002)
    GL_RG8 (src/Graphics/GL/Tokens.hs:8004)
    GL_RG8I (src/Graphics/GL/Tokens.hs:8006)
    GL_RG8UI (src/Graphics/GL/Tokens.hs:8008)
    GL_RG8_SNORM (src/Graphics/GL/Tokens.hs:8012)
    GL_RGB (src/Graphics/GL/Tokens.hs:8014)
    GL_RGB10 (src/Graphics/GL/Tokens.hs:8016)
    GL_RGB10_A2 (src/Graphics/GL/Tokens.hs:8018)
    GL_RGB10_A2UI (src/Graphics/GL/Tokens.hs:8020)
    GL_RGB12 (src/Graphics/GL/Tokens.hs:8026)
    GL_RGB16 (src/Graphics/GL/Tokens.hs:8030)
    GL_RGB16F (src/Graphics/GL/Tokens.hs:8032)
    GL_RGB16I (src/Graphics/GL/Tokens.hs:8038)
    GL_RGB16UI (src/Graphics/GL/Tokens.hs:8042)
    GL_RGB16_SNORM (src/Graphics/GL/Tokens.hs:8048)
    GL_RGB32F (src/Graphics/GL/Tokens.hs:8054)
    GL_RGB32I (src/Graphics/GL/Tokens.hs:8060)
    GL_RGB32UI (src/Graphics/GL/Tokens.hs:8064)
    GL_RGB4 (src/Graphics/GL/Tokens.hs:8068)
    GL_RGB5 (src/Graphics/GL/Tokens.hs:8074)
    GL_RGB565 (src/Graphics/GL/Tokens.hs:8076)
    GL_RGB5_A1 (src/Graphics/GL/Tokens.hs:8080)
    GL_RGB8 (src/Graphics/GL/Tokens.hs:8088)
    GL_RGB8I (src/Graphics/GL/Tokens.hs:8090)
    GL_RGB8UI (src/Graphics/GL/Tokens.hs:8094)
    GL_RGB8_SNORM (src/Graphics/GL/Tokens.hs:8102)
    GL_RGB9_E5 (src/Graphics/GL/Tokens.hs:8104)
    GL_RGBA (src/Graphics/GL/Tokens.hs:8110)
    GL_RGBA12 (src/Graphics/GL/Tokens.hs:8112)
    GL_RGBA16 (src/Graphics/GL/Tokens.hs:8116)
    GL_RGBA16F (src/Graphics/GL/Tokens.hs:8118)
    GL_RGBA16I (src/Graphics/GL/Tokens.hs:8124)
    GL_RGBA16UI (src/Graphics/GL/Tokens.hs:8128)
    GL_RGBA16_SNORM (src/Graphics/GL/Tokens.hs:8134)
    GL_RGBA2 (src/Graphics/GL/Tokens.hs:8138)
    GL_RGBA32F (src/Graphics/GL/Tokens.hs:8142)
    GL_RGBA32I (src/Graphics/GL/Tokens.hs:8148)
    GL_RGBA32UI (src/Graphics/GL/Tokens.hs:8152)
    GL_RGBA4 (src/Graphics/GL/Tokens.hs:8156)
    GL_RGBA8 (src/Graphics/GL/Tokens.hs:8166)
    GL_RGBA8I (src/Graphics/GL/Tokens.hs:8168)
    GL_RGBA8UI (src/Graphics/GL/Tokens.hs:8172)
    GL_RGBA8_SNORM (src/Graphics/GL/Tokens.hs:8180)
    GL_RGBA_INTEGER (src/Graphics/GL/Tokens.hs:8196)
    GL_RGBA_MODE (src/Graphics/GL/Tokens.hs:8202)
    GL_RGB_INTEGER (src/Graphics/GL/Tokens.hs:8222)
    GL_RGB_SCALE (src/Graphics/GL/Tokens.hs:8230)
    GL_RG_INTEGER (src/Graphics/GL/Tokens.hs:8240)
    GL_RIGHT (src/Graphics/GL/Tokens.hs:8244)
    GL_S (src/Graphics/GL/Tokens.hs:8256)
    GL_SAMPLER (src/Graphics/GL/Tokens.hs:8258)
    GL_SAMPLER_1D (src/Graphics/GL/Tokens.hs:8260)
    GL_SAMPLER_1D_ARRAY (src/Graphics/GL/Tokens.hs:8264)
    GL_SAMPLER_1D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8268)
    GL_SAMPLER_1D_SHADOW (src/Graphics/GL/Tokens.hs:8272)
    GL_SAMPLER_2D (src/Graphics/GL/Tokens.hs:8276)
    GL_SAMPLER_2D_ARRAY (src/Graphics/GL/Tokens.hs:8280)
    GL_SAMPLER_2D_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8284)
    GL_SAMPLER_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:8290)
    GL_SAMPLER_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:8292)
    GL_SAMPLER_2D_RECT (src/Graphics/GL/Tokens.hs:8296)
    GL_SAMPLER_2D_RECT_SHADOW (src/Graphics/GL/Tokens.hs:8300)
    GL_SAMPLER_2D_SHADOW (src/Graphics/GL/Tokens.hs:8304)
    GL_SAMPLER_3D (src/Graphics/GL/Tokens.hs:8310)
    GL_SAMPLER_BINDING (src/Graphics/GL/Tokens.hs:8316)
    GL_SAMPLER_BUFFER (src/Graphics/GL/Tokens.hs:8318)
    GL_SAMPLER_CUBE (src/Graphics/GL/Tokens.hs:8326)
    GL_SAMPLER_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:8330)
    GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW (src/Graphics/GL/Tokens.hs:8338)
    GL_SAMPLER_CUBE_SHADOW (src/Graphics/GL/Tokens.hs:8346)
    GL_SAMPLES (src/Graphics/GL/Tokens.hs:8362)
    GL_SAMPLES_PASSED (src/Graphics/GL/Tokens.hs:8370)
    GL_SAMPLE_ALPHA_TO_COVERAGE (src/Graphics/GL/Tokens.hs:8376)
    GL_SAMPLE_ALPHA_TO_ONE (src/Graphics/GL/Tokens.hs:8384)
    GL_SAMPLE_BUFFERS (src/Graphics/GL/Tokens.hs:8392)
    GL_SAMPLE_COVERAGE (src/Graphics/GL/Tokens.hs:8402)
    GL_SAMPLE_COVERAGE_INVERT (src/Graphics/GL/Tokens.hs:8406)
    GL_SAMPLE_COVERAGE_VALUE (src/Graphics/GL/Tokens.hs:8410)
    GL_SAMPLE_MASK (src/Graphics/GL/Tokens.hs:8430)
    GL_SAMPLE_MASK_VALUE (src/Graphics/GL/Tokens.hs:8442)
    GL_SAMPLE_POSITION (src/Graphics/GL/Tokens.hs:8454)
    GL_SAMPLE_SHADING (src/Graphics/GL/Tokens.hs:8458)
    GL_SCISSOR_BIT (src/Graphics/GL/Tokens.hs:8480)
    GL_SCISSOR_BOX (src/Graphics/GL/Tokens.hs:8482)
    GL_SCISSOR_TEST (src/Graphics/GL/Tokens.hs:8486)
    GL_SECONDARY_COLOR_ARRAY (src/Graphics/GL/Tokens.hs:8496)
    GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8500)
    GL_SECONDARY_COLOR_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:8512)
    GL_SECONDARY_COLOR_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:8516)
    GL_SECONDARY_COLOR_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:8520)
    GL_SECONDARY_COLOR_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:8524)
    GL_SELECT (src/Graphics/GL/Tokens.hs:8532)
    GL_SELECTION_BUFFER_POINTER (src/Graphics/GL/Tokens.hs:8534)
    GL_SELECTION_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8536)
    GL_SEPARATE_ATTRIBS (src/Graphics/GL/Tokens.hs:8542)
    GL_SEPARATE_SPECULAR_COLOR (src/Graphics/GL/Tokens.hs:8548)
    GL_SET (src/Graphics/GL/Tokens.hs:8552)
    GL_SHADER (src/Graphics/GL/Tokens.hs:8560)
    GL_SHADER_BINARY_FORMATS (src/Graphics/GL/Tokens.hs:8564)
    GL_SHADER_COMPILER (src/Graphics/GL/Tokens.hs:8568)
    GL_SHADER_IMAGE_ACCESS_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8574)
    GL_SHADER_IMAGE_ATOMIC (src/Graphics/GL/Tokens.hs:8578)
    GL_SHADER_IMAGE_LOAD (src/Graphics/GL/Tokens.hs:8580)
    GL_SHADER_IMAGE_STORE (src/Graphics/GL/Tokens.hs:8582)
    GL_SHADER_SOURCE_LENGTH (src/Graphics/GL/Tokens.hs:8596)
    GL_SHADER_STORAGE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:8598)
    GL_SHADER_STORAGE_BLOCK (src/Graphics/GL/Tokens.hs:8600)
    GL_SHADER_STORAGE_BUFFER (src/Graphics/GL/Tokens.hs:8602)
    GL_SHADER_STORAGE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:8604)
    GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:8606)
    GL_SHADER_STORAGE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:8608)
    GL_SHADER_STORAGE_BUFFER_START (src/Graphics/GL/Tokens.hs:8610)
    GL_SHADER_TYPE (src/Graphics/GL/Tokens.hs:8612)
    GL_SHADE_MODEL (src/Graphics/GL/Tokens.hs:8614)
    GL_SHADING_LANGUAGE_VERSION (src/Graphics/GL/Tokens.hs:8616)
    GL_SHININESS (src/Graphics/GL/Tokens.hs:8630)
    GL_SHORT (src/Graphics/GL/Tokens.hs:8632)
    GL_SIGNALED (src/Graphics/GL/Tokens.hs:8634)
    GL_SIGNED_NORMALIZED (src/Graphics/GL/Tokens.hs:8664)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST (src/Graphics/GL/Tokens.hs:8678)
    GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE (src/Graphics/GL/Tokens.hs:8680)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST (src/Graphics/GL/Tokens.hs:8682)
    GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE (src/Graphics/GL/Tokens.hs:8684)
    GL_SINGLE_COLOR (src/Graphics/GL/Tokens.hs:8686)
    GL_SLUMINANCE (src/Graphics/GL/Tokens.hs:8710)
    GL_SLUMINANCE8 (src/Graphics/GL/Tokens.hs:8712)
    GL_SLUMINANCE8_ALPHA8 (src/Graphics/GL/Tokens.hs:8714)
    GL_SLUMINANCE_ALPHA (src/Graphics/GL/Tokens.hs:8724)
    GL_SMOOTH (src/Graphics/GL/Tokens.hs:8742)
    GL_SMOOTH_LINE_WIDTH_GRANULARITY (src/Graphics/GL/Tokens.hs:8746)
    GL_SMOOTH_LINE_WIDTH_RANGE (src/Graphics/GL/Tokens.hs:8748)
    GL_SMOOTH_POINT_SIZE_GRANULARITY (src/Graphics/GL/Tokens.hs:8750)
    GL_SMOOTH_POINT_SIZE_RANGE (src/Graphics/GL/Tokens.hs:8752)
    GL_SOURCE0_ALPHA (src/Graphics/GL/Tokens.hs:8764)
    GL_SOURCE0_RGB (src/Graphics/GL/Tokens.hs:8770)
    GL_SOURCE1_ALPHA (src/Graphics/GL/Tokens.hs:8776)
    GL_SOURCE1_RGB (src/Graphics/GL/Tokens.hs:8782)
    GL_SOURCE2_ALPHA (src/Graphics/GL/Tokens.hs:8788)
    GL_SOURCE2_RGB (src/Graphics/GL/Tokens.hs:8794)
    GL_SPECULAR (src/Graphics/GL/Tokens.hs:8818)
    GL_SPHERE_MAP (src/Graphics/GL/Tokens.hs:8820)
    GL_SPOT_CUTOFF (src/Graphics/GL/Tokens.hs:8822)
    GL_SPOT_DIRECTION (src/Graphics/GL/Tokens.hs:8824)
    GL_SPOT_EXPONENT (src/Graphics/GL/Tokens.hs:8826)
    GL_SRC0_ALPHA (src/Graphics/GL/Tokens.hs:8846)
    GL_SRC0_RGB (src/Graphics/GL/Tokens.hs:8848)
    GL_SRC1_ALPHA (src/Graphics/GL/Tokens.hs:8850)
    GL_SRC1_COLOR (src/Graphics/GL/Tokens.hs:8854)
    GL_SRC1_RGB (src/Graphics/GL/Tokens.hs:8858)
    GL_SRC2_ALPHA (src/Graphics/GL/Tokens.hs:8860)
    GL_SRC2_RGB (src/Graphics/GL/Tokens.hs:8862)
    GL_SRC_ALPHA (src/Graphics/GL/Tokens.hs:8864)
    GL_SRC_ALPHA_SATURATE (src/Graphics/GL/Tokens.hs:8866)
    GL_SRC_COLOR (src/Graphics/GL/Tokens.hs:8872)
    GL_SRGB (src/Graphics/GL/Tokens.hs:8884)
    GL_SRGB8 (src/Graphics/GL/Tokens.hs:8886)
    GL_SRGB8_ALPHA8 (src/Graphics/GL/Tokens.hs:8888)
    GL_SRGB_ALPHA (src/Graphics/GL/Tokens.hs:8896)
    GL_SRGB_READ (src/Graphics/GL/Tokens.hs:8904)
    GL_SRGB_WRITE (src/Graphics/GL/Tokens.hs:8906)
    GL_STACK_OVERFLOW (src/Graphics/GL/Tokens.hs:8908)
    GL_STACK_UNDERFLOW (src/Graphics/GL/Tokens.hs:8912)
    GL_STATIC_COPY (src/Graphics/GL/Tokens.hs:8924)
    GL_STATIC_DRAW (src/Graphics/GL/Tokens.hs:8928)
    GL_STATIC_READ (src/Graphics/GL/Tokens.hs:8932)
    GL_STENCIL (src/Graphics/GL/Tokens.hs:8938)
    GL_STENCIL_ATTACHMENT (src/Graphics/GL/Tokens.hs:8940)
    GL_STENCIL_BACK_FAIL (src/Graphics/GL/Tokens.hs:8946)
    GL_STENCIL_BACK_FUNC (src/Graphics/GL/Tokens.hs:8950)
    GL_STENCIL_BACK_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:8956)
    GL_STENCIL_BACK_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:8960)
    GL_STENCIL_BACK_REF (src/Graphics/GL/Tokens.hs:8964)
    GL_STENCIL_BACK_VALUE_MASK (src/Graphics/GL/Tokens.hs:8966)
    GL_STENCIL_BACK_WRITEMASK (src/Graphics/GL/Tokens.hs:8968)
    GL_STENCIL_BITS (src/Graphics/GL/Tokens.hs:8970)
    GL_STENCIL_BUFFER_BIT (src/Graphics/GL/Tokens.hs:8972)
    GL_STENCIL_CLEAR_VALUE (src/Graphics/GL/Tokens.hs:8992)
    GL_STENCIL_COMPONENTS (src/Graphics/GL/Tokens.hs:8994)
    GL_STENCIL_FAIL (src/Graphics/GL/Tokens.hs:8998)
    GL_STENCIL_FUNC (src/Graphics/GL/Tokens.hs:9000)
    GL_STENCIL_INDEX (src/Graphics/GL/Tokens.hs:9002)
    GL_STENCIL_INDEX1 (src/Graphics/GL/Tokens.hs:9004)
    GL_STENCIL_INDEX16 (src/Graphics/GL/Tokens.hs:9006)
    GL_STENCIL_INDEX4 (src/Graphics/GL/Tokens.hs:9014)
    GL_STENCIL_INDEX8 (src/Graphics/GL/Tokens.hs:9020)
    GL_STENCIL_PASS_DEPTH_FAIL (src/Graphics/GL/Tokens.hs:9030)
    GL_STENCIL_PASS_DEPTH_PASS (src/Graphics/GL/Tokens.hs:9032)
    GL_STENCIL_REF (src/Graphics/GL/Tokens.hs:9034)
    GL_STENCIL_RENDERABLE (src/Graphics/GL/Tokens.hs:9038)
    GL_STENCIL_TEST (src/Graphics/GL/Tokens.hs:9044)
    GL_STENCIL_VALUE_MASK (src/Graphics/GL/Tokens.hs:9048)
    GL_STENCIL_WRITEMASK (src/Graphics/GL/Tokens.hs:9050)
    GL_STEREO (src/Graphics/GL/Tokens.hs:9052)
    GL_STREAM_COPY (src/Graphics/GL/Tokens.hs:9062)
    GL_STREAM_DRAW (src/Graphics/GL/Tokens.hs:9066)
    GL_STREAM_READ (src/Graphics/GL/Tokens.hs:9072)
    GL_SUBPIXEL_BITS (src/Graphics/GL/Tokens.hs:9082)
    GL_SUBTRACT (src/Graphics/GL/Tokens.hs:9090)
    GL_SYNC_CONDITION (src/Graphics/GL/Tokens.hs:9124)
    GL_SYNC_FENCE (src/Graphics/GL/Tokens.hs:9128)
    GL_SYNC_FLAGS (src/Graphics/GL/Tokens.hs:9132)
    GL_SYNC_FLUSH_COMMANDS_BIT (src/Graphics/GL/Tokens.hs:9136)
    GL_SYNC_GPU_COMMANDS_COMPLETE (src/Graphics/GL/Tokens.hs:9140)
    GL_SYNC_STATUS (src/Graphics/GL/Tokens.hs:9146)
    GL_T (src/Graphics/GL/Tokens.hs:9154)
    GL_T2F_C3F_V3F (src/Graphics/GL/Tokens.hs:9156)
    GL_T2F_C4F_N3F_V3F (src/Graphics/GL/Tokens.hs:9158)
    GL_T2F_C4UB_V3F (src/Graphics/GL/Tokens.hs:9160)
    GL_T2F_N3F_V3F (src/Graphics/GL/Tokens.hs:9170)
    GL_T2F_V3F (src/Graphics/GL/Tokens.hs:9172)
    GL_T4F_C4F_N3F_V4F (src/Graphics/GL/Tokens.hs:9174)
    GL_T4F_V4F (src/Graphics/GL/Tokens.hs:9176)
    GL_TESS_CONTROL_OUTPUT_VERTICES (src/Graphics/GL/Tokens.hs:9196)
    GL_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:9206)
    GL_TESS_CONTROL_SHADER_BIT (src/Graphics/GL/Tokens.hs:9208)
    GL_TESS_CONTROL_SUBROUTINE (src/Graphics/GL/Tokens.hs:9220)
    GL_TESS_CONTROL_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9222)
    GL_TESS_CONTROL_TEXTURE (src/Graphics/GL/Tokens.hs:9224)
    GL_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:9230)
    GL_TESS_EVALUATION_SHADER_BIT (src/Graphics/GL/Tokens.hs:9232)
    GL_TESS_EVALUATION_SUBROUTINE (src/Graphics/GL/Tokens.hs:9244)
    GL_TESS_EVALUATION_SUBROUTINE_UNIFORM (src/Graphics/GL/Tokens.hs:9246)
    GL_TESS_EVALUATION_TEXTURE (src/Graphics/GL/Tokens.hs:9248)
    GL_TESS_GEN_MODE (src/Graphics/GL/Tokens.hs:9250)
    GL_TESS_GEN_POINT_MODE (src/Graphics/GL/Tokens.hs:9256)
    GL_TESS_GEN_SPACING (src/Graphics/GL/Tokens.hs:9262)
    GL_TESS_GEN_VERTEX_ORDER (src/Graphics/GL/Tokens.hs:9268)
    GL_TEXTURE (src/Graphics/GL/Tokens.hs:9282)
    GL_TEXTURE0 (src/Graphics/GL/Tokens.hs:9284)
    GL_TEXTURE1 (src/Graphics/GL/Tokens.hs:9288)
    GL_TEXTURE10 (src/Graphics/GL/Tokens.hs:9290)
    GL_TEXTURE11 (src/Graphics/GL/Tokens.hs:9294)
    GL_TEXTURE12 (src/Graphics/GL/Tokens.hs:9298)
    GL_TEXTURE13 (src/Graphics/GL/Tokens.hs:9302)
    GL_TEXTURE14 (src/Graphics/GL/Tokens.hs:9306)
    GL_TEXTURE15 (src/Graphics/GL/Tokens.hs:9310)
    GL_TEXTURE16 (src/Graphics/GL/Tokens.hs:9314)
    GL_TEXTURE17 (src/Graphics/GL/Tokens.hs:9318)
    GL_TEXTURE18 (src/Graphics/GL/Tokens.hs:9322)
    GL_TEXTURE19 (src/Graphics/GL/Tokens.hs:9326)
    GL_TEXTURE2 (src/Graphics/GL/Tokens.hs:9332)
    GL_TEXTURE20 (src/Graphics/GL/Tokens.hs:9334)
    GL_TEXTURE21 (src/Graphics/GL/Tokens.hs:9338)
    GL_TEXTURE22 (src/Graphics/GL/Tokens.hs:9342)
    GL_TEXTURE23 (src/Graphics/GL/Tokens.hs:9346)
    GL_TEXTURE24 (src/Graphics/GL/Tokens.hs:9350)
    GL_TEXTURE25 (src/Graphics/GL/Tokens.hs:9354)
    GL_TEXTURE26 (src/Graphics/GL/Tokens.hs:9358)
    GL_TEXTURE27 (src/Graphics/GL/Tokens.hs:9362)
    GL_TEXTURE28 (src/Graphics/GL/Tokens.hs:9366)
    GL_TEXTURE29 (src/Graphics/GL/Tokens.hs:9370)
    GL_TEXTURE3 (src/Graphics/GL/Tokens.hs:9376)
    GL_TEXTURE30 (src/Graphics/GL/Tokens.hs:9378)
    GL_TEXTURE31 (src/Graphics/GL/Tokens.hs:9382)
    GL_TEXTURE4 (src/Graphics/GL/Tokens.hs:9388)
    GL_TEXTURE5 (src/Graphics/GL/Tokens.hs:9392)
    GL_TEXTURE6 (src/Graphics/GL/Tokens.hs:9396)
    GL_TEXTURE7 (src/Graphics/GL/Tokens.hs:9400)
    GL_TEXTURE8 (src/Graphics/GL/Tokens.hs:9404)
    GL_TEXTURE9 (src/Graphics/GL/Tokens.hs:9408)
    GL_TEXTURE_1D (src/Graphics/GL/Tokens.hs:9412)
    GL_TEXTURE_1D_ARRAY (src/Graphics/GL/Tokens.hs:9414)
    GL_TEXTURE_2D (src/Graphics/GL/Tokens.hs:9424)
    GL_TEXTURE_2D_ARRAY (src/Graphics/GL/Tokens.hs:9426)
    GL_TEXTURE_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9432)
    GL_TEXTURE_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9434)
    GL_TEXTURE_3D (src/Graphics/GL/Tokens.hs:9442)
    GL_TEXTURE_ALPHA_SIZE (src/Graphics/GL/Tokens.hs:9460)
    GL_TEXTURE_ALPHA_TYPE (src/Graphics/GL/Tokens.hs:9464)
    GL_TEXTURE_BASE_LEVEL (src/Graphics/GL/Tokens.hs:9470)
    GL_TEXTURE_BINDING_1D (src/Graphics/GL/Tokens.hs:9474)
    GL_TEXTURE_BINDING_1D_ARRAY (src/Graphics/GL/Tokens.hs:9476)
    GL_TEXTURE_BINDING_2D (src/Graphics/GL/Tokens.hs:9480)
    GL_TEXTURE_BINDING_2D_ARRAY (src/Graphics/GL/Tokens.hs:9482)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE (src/Graphics/GL/Tokens.hs:9486)
    GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY (src/Graphics/GL/Tokens.hs:9488)
    GL_TEXTURE_BINDING_3D (src/Graphics/GL/Tokens.hs:9492)
    GL_TEXTURE_BINDING_BUFFER (src/Graphics/GL/Tokens.hs:9496)
    GL_TEXTURE_BINDING_CUBE_MAP (src/Graphics/GL/Tokens.hs:9504)
    GL_TEXTURE_BINDING_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9508)
    GL_TEXTURE_BINDING_RECTANGLE (src/Graphics/GL/Tokens.hs:9522)
    GL_TEXTURE_BIT (src/Graphics/GL/Tokens.hs:9530)
    GL_TEXTURE_BLUE_SIZE (src/Graphics/GL/Tokens.hs:9532)
    GL_TEXTURE_BLUE_TYPE (src/Graphics/GL/Tokens.hs:9536)
    GL_TEXTURE_BORDER (src/Graphics/GL/Tokens.hs:9540)
    GL_TEXTURE_BORDER_COLOR (src/Graphics/GL/Tokens.hs:9542)
    GL_TEXTURE_BUFFER (src/Graphics/GL/Tokens.hs:9552)
    GL_TEXTURE_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9556)
    GL_TEXTURE_BUFFER_DATA_STORE_BINDING (src/Graphics/GL/Tokens.hs:9562)
    GL_TEXTURE_BUFFER_OFFSET (src/Graphics/GL/Tokens.hs:9578)
    GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:9580)
    GL_TEXTURE_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:9590)
    GL_TEXTURE_COMPARE_FUNC (src/Graphics/GL/Tokens.hs:9616)
    GL_TEXTURE_COMPARE_MODE (src/Graphics/GL/Tokens.hs:9622)
    GL_TEXTURE_COMPONENTS (src/Graphics/GL/Tokens.hs:9632)
    GL_TEXTURE_COMPRESSED (src/Graphics/GL/Tokens.hs:9634)
    GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:9638)
    GL_TEXTURE_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:9640)
    GL_TEXTURE_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:9642)
    GL_TEXTURE_COMPRESSED_IMAGE_SIZE (src/Graphics/GL/Tokens.hs:9644)
    GL_TEXTURE_COMPRESSION_HINT (src/Graphics/GL/Tokens.hs:9648)
    GL_TEXTURE_COORD_ARRAY (src/Graphics/GL/Tokens.hs:9654)
    GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:9658)
    GL_TEXTURE_COORD_ARRAY_POINTER (src/Graphics/GL/Tokens.hs:9674)
    GL_TEXTURE_COORD_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:9678)
    GL_TEXTURE_COORD_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:9682)
    GL_TEXTURE_COORD_ARRAY_TYPE (src/Graphics/GL/Tokens.hs:9686)
    GL_TEXTURE_CUBE_MAP (src/Graphics/GL/Tokens.hs:9696)
    GL_TEXTURE_CUBE_MAP_ARRAY (src/Graphics/GL/Tokens.hs:9700)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_X (src/Graphics/GL/Tokens.hs:9710)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (src/Graphics/GL/Tokens.hs:9718)
    GL_TEXTURE_CUBE_MAP_NEGATIVE_Z (src/Graphics/GL/Tokens.hs:9726)
    GL_TEXTURE_CUBE_MAP_POSITIVE_X (src/Graphics/GL/Tokens.hs:9736)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Y (src/Graphics/GL/Tokens.hs:9744)
    GL_TEXTURE_CUBE_MAP_POSITIVE_Z (src/Graphics/GL/Tokens.hs:9752)
    GL_TEXTURE_CUBE_MAP_SEAMLESS (src/Graphics/GL/Tokens.hs:9760)
    GL_TEXTURE_DEPTH (src/Graphics/GL/Tokens.hs:9766)
    GL_TEXTURE_DEPTH_SIZE (src/Graphics/GL/Tokens.hs:9772)
    GL_TEXTURE_DEPTH_TYPE (src/Graphics/GL/Tokens.hs:9776)
    GL_TEXTURE_ENV (src/Graphics/GL/Tokens.hs:9784)
    GL_TEXTURE_ENV_COLOR (src/Graphics/GL/Tokens.hs:9788)
    GL_TEXTURE_ENV_MODE (src/Graphics/GL/Tokens.hs:9790)
    GL_TEXTURE_FETCH_BARRIER_BIT (src/Graphics/GL/Tokens.hs:9794)
    GL_TEXTURE_FILTER_CONTROL (src/Graphics/GL/Tokens.hs:9800)
    GL_TEXTURE_FIXED_SAMPLE_LOCATIONS (src/Graphics/GL/Tokens.hs:9804)
    GL_TEXTURE_GATHER (src/Graphics/GL/Tokens.hs:9812)
    GL_TEXTURE_GATHER_SHADOW (src/Graphics/GL/Tokens.hs:9814)
    GL_TEXTURE_GEN_MODE (src/Graphics/GL/Tokens.hs:9816)
    GL_TEXTURE_GEN_Q (src/Graphics/GL/Tokens.hs:9820)
    GL_TEXTURE_GEN_R (src/Graphics/GL/Tokens.hs:9822)
    GL_TEXTURE_GEN_S (src/Graphics/GL/Tokens.hs:9824)
    GL_TEXTURE_GEN_T (src/Graphics/GL/Tokens.hs:9828)
    GL_TEXTURE_GREEN_SIZE (src/Graphics/GL/Tokens.hs:9832)
    GL_TEXTURE_GREEN_TYPE (src/Graphics/GL/Tokens.hs:9836)
    GL_TEXTURE_HEIGHT (src/Graphics/GL/Tokens.hs:9840)
    GL_TEXTURE_IMAGE_FORMAT (src/Graphics/GL/Tokens.hs:9846)
    GL_TEXTURE_IMAGE_TYPE (src/Graphics/GL/Tokens.hs:9848)
    GL_TEXTURE_IMMUTABLE_FORMAT (src/Graphics/GL/Tokens.hs:9852)
    GL_TEXTURE_IMMUTABLE_LEVELS (src/Graphics/GL/Tokens.hs:9856)
    GL_TEXTURE_INTENSITY_SIZE (src/Graphics/GL/Tokens.hs:9860)
    GL_TEXTURE_INTENSITY_TYPE (src/Graphics/GL/Tokens.hs:9864)
    GL_TEXTURE_INTERNAL_FORMAT (src/Graphics/GL/Tokens.hs:9868)
    GL_TEXTURE_LOD_BIAS (src/Graphics/GL/Tokens.hs:9878)
    GL_TEXTURE_LUMINANCE_SIZE (src/Graphics/GL/Tokens.hs:9890)
    GL_TEXTURE_LUMINANCE_TYPE (src/Graphics/GL/Tokens.hs:9894)
    GL_TEXTURE_MAG_FILTER (src/Graphics/GL/Tokens.hs:9898)
    GL_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:9906)
    GL_TEXTURE_MAX_LEVEL (src/Graphics/GL/Tokens.hs:9918)
    GL_TEXTURE_MAX_LOD (src/Graphics/GL/Tokens.hs:9924)
    GL_TEXTURE_MIN_FILTER (src/Graphics/GL/Tokens.hs:9930)
    GL_TEXTURE_MIN_LOD (src/Graphics/GL/Tokens.hs:9932)
    GL_TEXTURE_PRIORITY (src/Graphics/GL/Tokens.hs:9948)
    GL_TEXTURE_RECTANGLE (src/Graphics/GL/Tokens.hs:9958)
    GL_TEXTURE_RED_SIZE (src/Graphics/GL/Tokens.hs:9966)
    GL_TEXTURE_RED_TYPE (src/Graphics/GL/Tokens.hs:9970)
    GL_TEXTURE_RESIDENT (src/Graphics/GL/Tokens.hs:9978)
    GL_TEXTURE_SAMPLES (src/Graphics/GL/Tokens.hs:9982)
    GL_TEXTURE_SHADOW (src/Graphics/GL/Tokens.hs:9988)
    GL_TEXTURE_SHARED_SIZE (src/Graphics/GL/Tokens.hs:9990)
    GL_TEXTURE_STACK_DEPTH (src/Graphics/GL/Tokens.hs:10000)
    GL_TEXTURE_STENCIL_SIZE (src/Graphics/GL/Tokens.hs:10002)
    GL_TEXTURE_SWIZZLE_A (src/Graphics/GL/Tokens.hs:10010)
    GL_TEXTURE_SWIZZLE_B (src/Graphics/GL/Tokens.hs:10014)
    GL_TEXTURE_SWIZZLE_G (src/Graphics/GL/Tokens.hs:10018)
    GL_TEXTURE_SWIZZLE_R (src/Graphics/GL/Tokens.hs:10022)
    GL_TEXTURE_SWIZZLE_RGBA (src/Graphics/GL/Tokens.hs:10024)
    GL_TEXTURE_TARGET (src/Graphics/GL/Tokens.hs:10030)
    GL_TEXTURE_UPDATE_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10040)
    GL_TEXTURE_VIEW (src/Graphics/GL/Tokens.hs:10046)
    GL_TEXTURE_VIEW_MIN_LAYER (src/Graphics/GL/Tokens.hs:10048)
    GL_TEXTURE_VIEW_MIN_LEVEL (src/Graphics/GL/Tokens.hs:10054)
    GL_TEXTURE_VIEW_NUM_LAYERS (src/Graphics/GL/Tokens.hs:10060)
    GL_TEXTURE_VIEW_NUM_LEVELS (src/Graphics/GL/Tokens.hs:10066)
    GL_TEXTURE_WIDTH (src/Graphics/GL/Tokens.hs:10072)
    GL_TEXTURE_WRAP_R (src/Graphics/GL/Tokens.hs:10078)
    GL_TEXTURE_WRAP_S (src/Graphics/GL/Tokens.hs:10084)
    GL_TEXTURE_WRAP_T (src/Graphics/GL/Tokens.hs:10086)
    GL_TIMEOUT_EXPIRED (src/Graphics/GL/Tokens.hs:10090)
    GL_TIMEOUT_IGNORED (src/Graphics/GL/Tokens.hs:10094)
    GL_TIMESTAMP (src/Graphics/GL/Tokens.hs:10098)
    GL_TIME_ELAPSED (src/Graphics/GL/Tokens.hs:10102)
    GL_TOP_LEVEL_ARRAY_SIZE (src/Graphics/GL/Tokens.hs:10106)
    GL_TOP_LEVEL_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10108)
    GL_TRANSFORM_BIT (src/Graphics/GL/Tokens.hs:10132)
    GL_TRANSFORM_FEEDBACK (src/Graphics/GL/Tokens.hs:10134)
    GL_TRANSFORM_FEEDBACK_ACTIVE (src/Graphics/GL/Tokens.hs:10136)
    GL_TRANSFORM_FEEDBACK_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10140)
    GL_TRANSFORM_FEEDBACK_BINDING (src/Graphics/GL/Tokens.hs:10144)
    GL_TRANSFORM_FEEDBACK_BUFFER (src/Graphics/GL/Tokens.hs:10148)
    GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE (src/Graphics/GL/Tokens.hs:10150)
    GL_TRANSFORM_FEEDBACK_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10154)
    GL_TRANSFORM_FEEDBACK_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10162)
    GL_TRANSFORM_FEEDBACK_BUFFER_MODE (src/Graphics/GL/Tokens.hs:10164)
    GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED (src/Graphics/GL/Tokens.hs:10172)
    GL_TRANSFORM_FEEDBACK_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10176)
    GL_TRANSFORM_FEEDBACK_BUFFER_START (src/Graphics/GL/Tokens.hs:10182)
    GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE (src/Graphics/GL/Tokens.hs:10188)
    GL_TRANSFORM_FEEDBACK_PAUSED (src/Graphics/GL/Tokens.hs:10194)
    GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN (src/Graphics/GL/Tokens.hs:10196)
    GL_TRANSFORM_FEEDBACK_VARYING (src/Graphics/GL/Tokens.hs:10206)
    GL_TRANSFORM_FEEDBACK_VARYINGS (src/Graphics/GL/Tokens.hs:10208)
    GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH (src/Graphics/GL/Tokens.hs:10214)
    GL_TRANSPOSE_COLOR_MATRIX (src/Graphics/GL/Tokens.hs:10234)
    GL_TRANSPOSE_MODELVIEW_MATRIX (src/Graphics/GL/Tokens.hs:10240)
    GL_TRANSPOSE_PROJECTION_MATRIX (src/Graphics/GL/Tokens.hs:10248)
    GL_TRANSPOSE_TEXTURE_MATRIX (src/Graphics/GL/Tokens.hs:10252)
    GL_TRIANGLES (src/Graphics/GL/Tokens.hs:10256)
    GL_TRIANGLES_ADJACENCY (src/Graphics/GL/Tokens.hs:10258)
    GL_TRIANGLE_FAN (src/Graphics/GL/Tokens.hs:10266)
    GL_TRIANGLE_STRIP (src/Graphics/GL/Tokens.hs:10272)
    GL_TRIANGLE_STRIP_ADJACENCY (src/Graphics/GL/Tokens.hs:10274)
    GL_TRUE (src/Graphics/GL/Tokens.hs:10284)
    GL_TYPE (src/Graphics/GL/Tokens.hs:10286)
    GL_UNDEFINED_VERTEX (src/Graphics/GL/Tokens.hs:10292)
    GL_UNIFORM (src/Graphics/GL/Tokens.hs:10298)
    GL_UNIFORM_ARRAY_STRIDE (src/Graphics/GL/Tokens.hs:10302)
    GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX (src/Graphics/GL/Tokens.hs:10304)
    GL_UNIFORM_BARRIER_BIT (src/Graphics/GL/Tokens.hs:10306)
    GL_UNIFORM_BLOCK (src/Graphics/GL/Tokens.hs:10310)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (src/Graphics/GL/Tokens.hs:10312)
    GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES (src/Graphics/GL/Tokens.hs:10314)
    GL_UNIFORM_BLOCK_BINDING (src/Graphics/GL/Tokens.hs:10316)
    GL_UNIFORM_BLOCK_DATA_SIZE (src/Graphics/GL/Tokens.hs:10318)
    GL_UNIFORM_BLOCK_INDEX (src/Graphics/GL/Tokens.hs:10320)
    GL_UNIFORM_BLOCK_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10322)
    GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER (src/Graphics/GL/Tokens.hs:10324)
    GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER (src/Graphics/GL/Tokens.hs:10326)
    GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER (src/Graphics/GL/Tokens.hs:10328)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER (src/Graphics/GL/Tokens.hs:10330)
    GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER (src/Graphics/GL/Tokens.hs:10332)
    GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (src/Graphics/GL/Tokens.hs:10334)
    GL_UNIFORM_BUFFER (src/Graphics/GL/Tokens.hs:10336)
    GL_UNIFORM_BUFFER_BINDING (src/Graphics/GL/Tokens.hs:10340)
    GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT (src/Graphics/GL/Tokens.hs:10348)
    GL_UNIFORM_BUFFER_SIZE (src/Graphics/GL/Tokens.hs:10350)
    GL_UNIFORM_BUFFER_START (src/Graphics/GL/Tokens.hs:10352)
    GL_UNIFORM_IS_ROW_MAJOR (src/Graphics/GL/Tokens.hs:10356)
    GL_UNIFORM_MATRIX_STRIDE (src/Graphics/GL/Tokens.hs:10358)
    GL_UNIFORM_NAME_LENGTH (src/Graphics/GL/Tokens.hs:10360)
    GL_UNIFORM_OFFSET (src/Graphics/GL/Tokens.hs:10362)
    GL_UNIFORM_SIZE (src/Graphics/GL/Tokens.hs:10364)
    GL_UNIFORM_TYPE (src/Graphics/GL/Tokens.hs:10366)
    GL_UNKNOWN_CONTEXT_RESET (src/Graphics/GL/Tokens.hs:10368)
    GL_UNPACK_ALIGNMENT (src/Graphics/GL/Tokens.hs:10376)
    GL_UNPACK_COMPRESSED_BLOCK_DEPTH (src/Graphics/GL/Tokens.hs:10384)
    GL_UNPACK_COMPRESSED_BLOCK_HEIGHT (src/Graphics/GL/Tokens.hs:10386)
    GL_UNPACK_COMPRESSED_BLOCK_SIZE (src/Graphics/GL/Tokens.hs:10388)
    GL_UNPACK_COMPRESSED_BLOCK_WIDTH (src/Graphics/GL/Tokens.hs:10390)
    GL_UNPACK_IMAGE_HEIGHT (src/Graphics/GL/Tokens.hs:10400)
    GL_UNPACK_LSB_FIRST (src/Graphics/GL/Tokens.hs:10404)
    GL_UNPACK_ROW_LENGTH (src/Graphics/GL/Tokens.hs:10414)
    GL_UNPACK_SKIP_IMAGES (src/Graphics/GL/Tokens.hs:10418)
    GL_UNPACK_SKIP_PIXELS (src/Graphics/GL/Tokens.hs:10422)
    GL_UNPACK_SKIP_ROWS (src/Graphics/GL/Tokens.hs:10426)
    GL_UNPACK_SWAP_BYTES (src/Graphics/GL/Tokens.hs:10434)
    GL_UNSIGNALED (src/Graphics/GL/Tokens.hs:10436)
    GL_UNSIGNED_BYTE (src/Graphics/GL/Tokens.hs:10440)
    GL_UNSIGNED_BYTE_2_3_3_REV (src/Graphics/GL/Tokens.hs:10442)
    GL_UNSIGNED_BYTE_3_3_2 (src/Graphics/GL/Tokens.hs:10446)
    GL_UNSIGNED_INT (src/Graphics/GL/Tokens.hs:10452)
    GL_UNSIGNED_INT_10F_11F_11F_REV (src/Graphics/GL/Tokens.hs:10488)
    GL_UNSIGNED_INT_10_10_10_2 (src/Graphics/GL/Tokens.hs:10494)
    GL_UNSIGNED_INT_24_8 (src/Graphics/GL/Tokens.hs:10500)
    GL_UNSIGNED_INT_2_10_10_10_REV (src/Graphics/GL/Tokens.hs:10510)
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 100% ( 31 / 31) in 'Graphics.GL'
Documentation created: dist/doc/html/OpenGLRaw/index.html,
dist/doc/html/OpenGLRaw/OpenGLRaw.txt
Creating package registration file:
/tmp/pkgConf-OpenGLRaw-3.2.03421465901723578341.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/OpenGLRaw-3.2.0.0-BEK3ZZkHFlc3nqb9eL8Lfh
Registering OpenGLRaw-3.2.0.0...
Installed OpenGLRaw-3.2.0.0
Configuring GLURaw-2.0.0.2...
Building GLURaw-2.0.0.2...
Preprocessing library GLURaw-2.0.0.2...
[1 of 6] Compiling Graphics.GLU.TypesInternal ( src/Graphics/GLU/TypesInternal.hs, dist/build/Graphics/GLU/TypesInternal.o )
[2 of 6] Compiling Graphics.GLU.Callbacks ( src/Graphics/GLU/Callbacks.hs, dist/build/Graphics/GLU/Callbacks.o )
[3 of 6] Compiling Graphics.GLU.Types ( src/Graphics/GLU/Types.hs, dist/build/Graphics/GLU/Types.o )
[4 of 6] Compiling Graphics.GLU.Tokens ( src/Graphics/GLU/Tokens.hs, dist/build/Graphics/GLU/Tokens.o )
[5 of 6] Compiling Graphics.GLU.Functions ( src/Graphics/GLU/Functions.hs, dist/build/Graphics/GLU/Functions.o )
[6 of 6] Compiling Graphics.GLU     ( src/Graphics/GLU.hs, dist/build/Graphics/GLU.o )
In-place registering GLURaw-2.0.0.2...
Running Haddock for GLURaw-2.0.0.2...
Running hscolour for GLURaw-2.0.0.2...
Preprocessing library GLURaw-2.0.0.2...
Preprocessing library GLURaw-2.0.0.2...
Haddock coverage:
  25% (  1 /  4) in 'Graphics.GLU.TypesInternal'
  Missing documentation for:
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    GLUtesselator (src/Graphics/GLU/TypesInternal.hs:22)
  13% (  8 / 60) in 'Graphics.GLU.Callbacks'
  Missing documentation for:
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    makeTessBeginCallback (src/Graphics/GLU/Callbacks.hs:59)
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  25% (  1 /  4) in 'Graphics.GLU.Types'
  Missing documentation for:
    GLUnurbs (src/Graphics/GLU/TypesInternal.hs:18)
    GLUquadric (src/Graphics/GLU/TypesInternal.hs:20)
    GLUtesselator (src/Graphics/GLU/TypesInternal.hs:22)
   1% (  1 /150) in 'Graphics.GLU.Tokens'
  Missing documentation for:
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    GLU_TRUE (src/Graphics/GLU/Tokens.hs:27)
    GLU_VERSION (src/Graphics/GLU/Tokens.hs:30)
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    GLU_NURBS_END_DATA_EXT (src/Graphics/GLU/Tokens.hs:71)
    GLU_NURBS_ERROR1 (src/Graphics/GLU/Tokens.hs:74)
    GLU_NURBS_ERROR2 (src/Graphics/GLU/Tokens.hs:75)
    GLU_NURBS_ERROR3 (src/Graphics/GLU/Tokens.hs:76)
    GLU_NURBS_ERROR4 (src/Graphics/GLU/Tokens.hs:77)
    GLU_NURBS_ERROR5 (src/Graphics/GLU/Tokens.hs:78)
    GLU_NURBS_ERROR6 (src/Graphics/GLU/Tokens.hs:79)
    GLU_NURBS_ERROR7 (src/Graphics/GLU/Tokens.hs:80)
    GLU_NURBS_ERROR8 (src/Graphics/GLU/Tokens.hs:81)
    GLU_NURBS_ERROR9 (src/Graphics/GLU/Tokens.hs:82)
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    GLU_NURBS_ERROR11 (src/Graphics/GLU/Tokens.hs:84)
    GLU_NURBS_ERROR12 (src/Graphics/GLU/Tokens.hs:85)
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    GLU_NURBS_ERROR14 (src/Graphics/GLU/Tokens.hs:87)
    GLU_NURBS_ERROR15 (src/Graphics/GLU/Tokens.hs:88)
    GLU_NURBS_ERROR16 (src/Graphics/GLU/Tokens.hs:89)
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    GLU_NURBS_ERROR34 (src/Graphics/GLU/Tokens.hs:107)
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    GLU_NURBS_ERROR36 (src/Graphics/GLU/Tokens.hs:109)
    GLU_NURBS_ERROR37 (src/Graphics/GLU/Tokens.hs:110)
    GLU_AUTO_LOAD_MATRIX (src/Graphics/GLU/Tokens.hs:113)
    GLU_CULLING (src/Graphics/GLU/Tokens.hs:114)
    GLU_SAMPLING_TOLERANCE (src/Graphics/GLU/Tokens.hs:115)
    GLU_DISPLAY_MODE (src/Graphics/GLU/Tokens.hs:116)
    GLU_PARAMETRIC_TOLERANCE (src/Graphics/GLU/Tokens.hs:117)
    GLU_SAMPLING_METHOD (src/Graphics/GLU/Tokens.hs:118)
    GLU_U_STEP (src/Graphics/GLU/Tokens.hs:119)
    GLU_V_STEP (src/Graphics/GLU/Tokens.hs:120)
    GLU_NURBS_MODE (src/Graphics/GLU/Tokens.hs:121)
    GLU_NURBS_MODE_EXT (src/Graphics/GLU/Tokens.hs:122)
    GLU_NURBS_TESSELLATOR (src/Graphics/GLU/Tokens.hs:123)
    GLU_NURBS_TESSELLATOR_EXT (src/Graphics/GLU/Tokens.hs:124)
    GLU_NURBS_RENDERER (src/Graphics/GLU/Tokens.hs:125)
    GLU_NURBS_RENDERER_EXT (src/Graphics/GLU/Tokens.hs:126)
    GLU_OBJECT_PARAMETRIC_ERROR (src/Graphics/GLU/Tokens.hs:129)
    GLU_OBJECT_PARAMETRIC_ERROR_EXT (src/Graphics/GLU/Tokens.hs:130)
    GLU_OBJECT_PATH_LENGTH (src/Graphics/GLU/Tokens.hs:131)
    GLU_OBJECT_PATH_LENGTH_EXT (src/Graphics/GLU/Tokens.hs:132)
    GLU_PATH_LENGTH (src/Graphics/GLU/Tokens.hs:133)
    GLU_PARAMETRIC_ERROR (src/Graphics/GLU/Tokens.hs:134)
    GLU_DOMAIN_DISTANCE (src/Graphics/GLU/Tokens.hs:135)
    GLU_MAP1_TRIM_2 (src/Graphics/GLU/Tokens.hs:138)
    GLU_MAP1_TRIM_3 (src/Graphics/GLU/Tokens.hs:139)
    GLU_POINT (src/Graphics/GLU/Tokens.hs:142)
    GLU_LINE (src/Graphics/GLU/Tokens.hs:143)
    GLU_FILL (src/Graphics/GLU/Tokens.hs:144)
    GLU_SILHOUETTE (src/Graphics/GLU/Tokens.hs:145)
    GLU_SMOOTH (src/Graphics/GLU/Tokens.hs:151)
    GLU_FLAT (src/Graphics/GLU/Tokens.hs:152)
    GLU_NONE (src/Graphics/GLU/Tokens.hs:153)
    GLU_OUTSIDE (src/Graphics/GLU/Tokens.hs:156)
    GLU_INSIDE (src/Graphics/GLU/Tokens.hs:157)
    GLU_TESS_BEGIN (src/Graphics/GLU/Tokens.hs:160)
    GLU_BEGIN (src/Graphics/GLU/Tokens.hs:161)
    GLU_TESS_VERTEX (src/Graphics/GLU/Tokens.hs:162)
    GLU_VERTEX (src/Graphics/GLU/Tokens.hs:163)
    GLU_TESS_END (src/Graphics/GLU/Tokens.hs:164)
    GLU_END (src/Graphics/GLU/Tokens.hs:165)
    GLU_TESS_ERROR (src/Graphics/GLU/Tokens.hs:166)
    GLU_TESS_EDGE_FLAG (src/Graphics/GLU/Tokens.hs:167)
    GLU_EDGE_FLAG (src/Graphics/GLU/Tokens.hs:168)
    GLU_TESS_COMBINE (src/Graphics/GLU/Tokens.hs:169)
    GLU_TESS_BEGIN_DATA (src/Graphics/GLU/Tokens.hs:170)
    GLU_TESS_VERTEX_DATA (src/Graphics/GLU/Tokens.hs:171)
    GLU_TESS_END_DATA (src/Graphics/GLU/Tokens.hs:172)
    GLU_TESS_ERROR_DATA (src/Graphics/GLU/Tokens.hs:173)
    GLU_TESS_EDGE_FLAG_DATA (src/Graphics/GLU/Tokens.hs:174)
    GLU_TESS_COMBINE_DATA (src/Graphics/GLU/Tokens.hs:175)
    GLU_CW (src/Graphics/GLU/Tokens.hs:178)
    GLU_CCW (src/Graphics/GLU/Tokens.hs:179)
    GLU_INTERIOR (src/Graphics/GLU/Tokens.hs:180)
    GLU_EXTERIOR (src/Graphics/GLU/Tokens.hs:181)
    GLU_UNKNOWN (src/Graphics/GLU/Tokens.hs:182)
    GLU_TESS_WINDING_RULE (src/Graphics/GLU/Tokens.hs:185)
    GLU_TESS_BOUNDARY_ONLY (src/Graphics/GLU/Tokens.hs:186)
    GLU_TESS_TOLERANCE (src/Graphics/GLU/Tokens.hs:187)
    GLU_TESS_ERROR1 (src/Graphics/GLU/Tokens.hs:190)
    GLU_TESS_ERROR2 (src/Graphics/GLU/Tokens.hs:191)
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    GLU_TESS_ERROR8 (src/Graphics/GLU/Tokens.hs:197)
    GLU_TESS_MISSING_BEGIN_POLYGON (src/Graphics/GLU/Tokens.hs:198)
    GLU_TESS_MISSING_BEGIN_CONTOUR (src/Graphics/GLU/Tokens.hs:199)
    GLU_TESS_MISSING_END_POLYGON (src/Graphics/GLU/Tokens.hs:200)
    GLU_TESS_MISSING_END_CONTOUR (src/Graphics/GLU/Tokens.hs:201)
    GLU_TESS_COORD_TOO_LARGE (src/Graphics/GLU/Tokens.hs:202)
    GLU_TESS_NEED_COMBINE_CALLBACK (src/Graphics/GLU/Tokens.hs:203)
    GLU_TESS_WINDING_ODD (src/Graphics/GLU/Tokens.hs:206)
    GLU_TESS_WINDING_NONZERO (src/Graphics/GLU/Tokens.hs:207)
    GLU_TESS_WINDING_POSITIVE (src/Graphics/GLU/Tokens.hs:208)
    GLU_TESS_WINDING_NEGATIVE (src/Graphics/GLU/Tokens.hs:209)
    GLU_TESS_WINDING_ABS_GEQ_TWO (src/Graphics/GLU/Tokens.hs:210)
   2% (  1 / 60) in 'Graphics.GLU.Functions'
  Missing documentation for:
    gluBeginCurve (src/Graphics/GLU/Functions.hs:104)
    gluBeginPolygon (src/Graphics/GLU/Functions.hs:117)
    gluBeginSurface (src/Graphics/GLU/Functions.hs:130)
    gluBeginTrim (src/Graphics/GLU/Functions.hs:143)
    gluBuild1DMipmapLevels (src/Graphics/GLU/Functions.hs:156)
    gluBuild1DMipmaps (src/Graphics/GLU/Functions.hs:169)
    gluBuild2DMipmapLevels (src/Graphics/GLU/Functions.hs:182)
    gluBuild2DMipmaps (src/Graphics/GLU/Functions.hs:195)
    gluBuild3DMipmapLevels (src/Graphics/GLU/Functions.hs:208)
    gluBuild3DMipmaps (src/Graphics/GLU/Functions.hs:221)
    gluCheckExtension (src/Graphics/GLU/Functions.hs:234)
    gluCylinder (src/Graphics/GLU/Functions.hs:247)
    gluDeleteNurbsRenderer (src/Graphics/GLU/Functions.hs:260)
    gluDeleteQuadric (src/Graphics/GLU/Functions.hs:273)
    gluDeleteTess (src/Graphics/GLU/Functions.hs:286)
    gluDisk (src/Graphics/GLU/Functions.hs:299)
    gluEndCurve (src/Graphics/GLU/Functions.hs:312)
    gluEndPolygon (src/Graphics/GLU/Functions.hs:325)
    gluEndSurface (src/Graphics/GLU/Functions.hs:338)
    gluEndTrim (src/Graphics/GLU/Functions.hs:351)
    gluErrorString (src/Graphics/GLU/Functions.hs:364)
    gluGetNurbsProperty (src/Graphics/GLU/Functions.hs:377)
    gluGetString (src/Graphics/GLU/Functions.hs:390)
    gluGetTessProperty (src/Graphics/GLU/Functions.hs:403)
    gluLoadSamplingMatrices (src/Graphics/GLU/Functions.hs:416)
    gluLookAt (src/Graphics/GLU/Functions.hs:429)
    gluNewNurbsRenderer (src/Graphics/GLU/Functions.hs:442)
    gluNewQuadric (src/Graphics/GLU/Functions.hs:455)
    gluNewTess (src/Graphics/GLU/Functions.hs:468)
    gluNextContour (src/Graphics/GLU/Functions.hs:481)
    gluNurbsCallback (src/Graphics/GLU/Functions.hs:494)
    gluNurbsCallbackData (src/Graphics/GLU/Functions.hs:507)
    gluNurbsCallbackDataEXT (src/Graphics/GLU/Functions.hs:520)
    gluNurbsCurve (src/Graphics/GLU/Functions.hs:533)
    gluNurbsProperty (src/Graphics/GLU/Functions.hs:546)
    gluNurbsSurface (src/Graphics/GLU/Functions.hs:559)
    gluOrtho2D (src/Graphics/GLU/Functions.hs:572)
    gluPartialDisk (src/Graphics/GLU/Functions.hs:585)
    gluPerspective (src/Graphics/GLU/Functions.hs:598)
    gluPickMatrix (src/Graphics/GLU/Functions.hs:611)
    gluProject (src/Graphics/GLU/Functions.hs:624)
    gluPwlCurve (src/Graphics/GLU/Functions.hs:637)
    gluQuadricCallback (src/Graphics/GLU/Functions.hs:650)
    gluQuadricDrawStyle (src/Graphics/GLU/Functions.hs:663)
    gluQuadricNormals (src/Graphics/GLU/Functions.hs:676)
    gluQuadricOrientation (src/Graphics/GLU/Functions.hs:689)
    gluQuadricTexture (src/Graphics/GLU/Functions.hs:702)
    gluScaleImage (src/Graphics/GLU/Functions.hs:715)
    gluSphere (src/Graphics/GLU/Functions.hs:728)
    gluTessBeginContour (src/Graphics/GLU/Functions.hs:741)
    gluTessBeginPolygon (src/Graphics/GLU/Functions.hs:754)
    gluTessCallback (src/Graphics/GLU/Functions.hs:767)
    gluTessEndContour (src/Graphics/GLU/Functions.hs:780)
    gluTessEndPolygon (src/Graphics/GLU/Functions.hs:793)
    gluTessNormal (src/Graphics/GLU/Functions.hs:806)
    gluTessProperty (src/Graphics/GLU/Functions.hs:819)
    gluTessVertex (src/Graphics/GLU/Functions.hs:832)
    gluUnProject (src/Graphics/GLU/Functions.hs:845)
    gluUnProject4 (src/Graphics/GLU/Functions.hs:858)
 100% (  5 /  5) in 'Graphics.GLU'
Documentation created: dist/doc/html/GLURaw/index.html,
dist/doc/html/GLURaw/GLURaw.txt
Creating package registration file:
/tmp/pkgConf-GLURaw-2.0.02134442362430024020.2
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/GLURaw-2.0.0.2-FP2bRQKtUFw6O4lx8dNpjv
Registering GLURaw-2.0.0.2...
Installed GLURaw-2.0.0.2
Downloading OpenGL-3.0.1.0...
Configuring OpenGL-3.0.1.0...
Building OpenGL-3.0.1.0...
Preprocessing library OpenGL-3.0.1.0...
[  1 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexAttributes ( src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexAttributes.o )
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[  3 of 118] Compiling Graphics.Rendering.OpenGL.GL.PointParameter ( src/Graphics/Rendering/OpenGL/GL/PointParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/PointParameter.o )
[  4 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelFormat ( src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelFormat.o )
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[  8 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.o )
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[ 20 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.o )
[ 21 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.PName ( src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.o )
[ 22 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib ( src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.o )
[ 23 of 118] Compiling Graphics.Rendering.OpenGL.GL.GLboolean ( src/Graphics/Rendering/OpenGL/GL/GLboolean.hs, dist/build/Graphics/Rendering/OpenGL/GL/GLboolean.o )
[ 24 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.o )
[ 25 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.o )
[ 26 of 118] Compiling Graphics.Rendering.OpenGL.GL.Exception ( src/Graphics/Rendering/OpenGL/GL/Exception.hs, dist/build/Graphics/Rendering/OpenGL/GL/Exception.o )
[ 27 of 118] Compiling Graphics.Rendering.OpenGL.GL.EdgeFlag ( src/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs, dist/build/Graphics/Rendering/OpenGL/GL/EdgeFlag.o )
[ 28 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryUtils ( src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryUtils.o )
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[ 30 of 118] Compiling Graphics.Rendering.OpenGL.GL.RenderMode ( src/Graphics/Rendering/OpenGL/GL/RenderMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/RenderMode.o )
[ 31 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.o )
[ 32 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Limits ( src/Graphics/Rendering/OpenGL/GL/Shaders/Limits.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Limits.o )
[ 33 of 118] Compiling Graphics.Rendering.OpenGL.GL.ByteString ( src/Graphics/Rendering/OpenGL/GL/ByteString.hs, dist/build/Graphics/Rendering/OpenGL/GL/ByteString.o )
[ 34 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Initialization ( src/Graphics/Rendering/OpenGL/GLU/Initialization.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Initialization.o )
[ 35 of 118] Compiling Graphics.Rendering.OpenGL.GL.Capability ( src/Graphics/Rendering/OpenGL/GL/Capability.hs, dist/build/Graphics/Rendering/OpenGL/GL/Capability.o )
[ 36 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.o )
[ 37 of 118] Compiling Graphics.Rendering.OpenGL.GL.SavingState ( src/Graphics/Rendering/OpenGL/GL/SavingState.hs, dist/build/Graphics/Rendering/OpenGL/GL/SavingState.o )
[ 38 of 118] Compiling Graphics.Rendering.OpenGL.GL.StringQueries ( src/Graphics/Rendering/OpenGL/GL/StringQueries.hs, dist/build/Graphics/Rendering/OpenGL/GL/StringQueries.o )
[ 39 of 118] Compiling Graphics.Rendering.OpenGL.GL.Tensor ( src/Graphics/Rendering/OpenGL/GL/Tensor.hs, dist/build/Graphics/Rendering/OpenGL/GL/Tensor.o )
[ 40 of 118] Compiling Graphics.Rendering.OpenGL.GL.MatrixComponent ( src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs, dist/build/Graphics/Rendering/OpenGL/GL/MatrixComponent.o )
[ 41 of 118] Compiling Graphics.Rendering.OpenGL.GL.DebugOutput ( src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs, dist/build/Graphics/Rendering/OpenGL/GL/DebugOutput.o )
[ 42 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryObject ( src/Graphics/Rendering/OpenGL/GL/QueryObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryObject.o )
[ 43 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.o )
[ 44 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.o )
[ 45 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.o )
[ 46 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.o )
[ 47 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureObject ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.o )
[ 48 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Program ( src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Program.o )
[ 49 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.o )
[ 50 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Variables ( src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Variables.o )
[ 51 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Attribs ( src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.o )
[ 52 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Shader ( src/Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Shader.o )
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[ 54 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries ( src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.o )
[ 55 of 118] Compiling Graphics.Rendering.OpenGL.GL.Hints ( src/Graphics/Rendering/OpenGL/GL/Hints.hs, dist/build/Graphics/Rendering/OpenGL/GL/Hints.o )
[ 56 of 118] Compiling Graphics.Rendering.OpenGL.GL.DisplayLists ( src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs, dist/build/Graphics/Rendering/OpenGL/GL/DisplayLists.o )
[ 57 of 118] Compiling Graphics.Rendering.OpenGL.GL.Selection ( src/Graphics/Rendering/OpenGL/GL/Selection.hs, dist/build/Graphics/Rendering/OpenGL/GL/Selection.o )
[ 58 of 118] Compiling Graphics.Rendering.OpenGL.GL.ColorSum ( src/Graphics/Rendering/OpenGL/GL/ColorSum.hs, dist/build/Graphics/Rendering/OpenGL/GL/ColorSum.o )
[ 59 of 118] Compiling Graphics.Rendering.OpenGL.GL.LineSegments ( src/Graphics/Rendering/OpenGL/GL/LineSegments.hs, dist/build/Graphics/Rendering/OpenGL/GL/LineSegments.o )
[ 60 of 118] Compiling Graphics.Rendering.OpenGL.GL.Points ( src/Graphics/Rendering/OpenGL/GL/Points.hs, dist/build/Graphics/Rendering/OpenGL/GL/Points.o )
[ 61 of 118] Compiling Graphics.Rendering.OpenGL.GL.Antialiasing ( src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Antialiasing.o )
[ 62 of 118] Compiling Graphics.Rendering.OpenGL.GL.CoordTrans ( src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs, dist/build/Graphics/Rendering/OpenGL/GL/CoordTrans.o )
[ 63 of 118] Compiling Graphics.Rendering.OpenGL.GL.Clipping ( src/Graphics/Rendering/OpenGL/GL/Clipping.hs, dist/build/Graphics/Rendering/OpenGL/GL/Clipping.o )
[ 64 of 118] Compiling Graphics.Rendering.OpenGL.GL.Bitmaps ( src/Graphics/Rendering/OpenGL/GL/Bitmaps.hs, dist/build/Graphics/Rendering/OpenGL/GL/Bitmaps.o )
[ 65 of 118] Compiling Graphics.Rendering.OpenGL.GL.ReadCopyPixels ( src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs, dist/build/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.o )
[ 66 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.o )
[ 67 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Matrix ( src/Graphics/Rendering/OpenGL/GLU/Matrix.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Matrix.o )
[ 68 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexArrayObjects ( src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.o )
[ 69 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexSpec ( src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexSpec.o )
[ 70 of 118] Compiling Graphics.Rendering.OpenGL.GL.RasterPos ( src/Graphics/Rendering/OpenGL/GL/RasterPos.hs, dist/build/Graphics/Rendering/OpenGL/GL/RasterPos.o )
[ 71 of 118] Compiling Graphics.Rendering.OpenGL.GL.Colors ( src/Graphics/Rendering/OpenGL/GL/Colors.hs, dist/build/Graphics/Rendering/OpenGL/GL/Colors.o )
[ 72 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Quadrics ( src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Quadrics.o )
[ 73 of 118] Compiling Graphics.Rendering.OpenGL.GL.Fog ( src/Graphics/Rendering/OpenGL/GL/Fog.hs, dist/build/Graphics/Rendering/OpenGL/GL/Fog.o )
[ 74 of 118] Compiling Graphics.Rendering.OpenGL.GL.Framebuffer ( src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs, dist/build/Graphics/Rendering/OpenGL/GL/Framebuffer.o )
[ 75 of 118] Compiling Graphics.Rendering.OpenGL.GL.PerFragment ( src/Graphics/Rendering/OpenGL/GL/PerFragment.hs, dist/build/Graphics/Rendering/OpenGL/GL/PerFragment.o )
[ 76 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects ( src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.o )
[ 77 of 118] Compiling Graphics.Rendering.OpenGL.GL.Feedback ( src/Graphics/Rendering/OpenGL/GL/Feedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/Feedback.o )
[ 78 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.o )
[ 79 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.o )
[ 80 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.o )
[ 81 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget ( src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.o )
[ 82 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Application ( src/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Application.o )
[ 83 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Mipmapping ( src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Mipmapping.o )
[ 84 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.o )
[ 85 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.o )
[ 86 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixelRectangles ( src/Graphics/Rendering/OpenGL/GL/PixelRectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixelRectangles.o )
[ 87 of 118] Compiling Graphics.Rendering.OpenGL.GL.Polygons ( src/Graphics/Rendering/OpenGL/GL/Polygons.hs, dist/build/Graphics/Rendering/OpenGL/GL/Polygons.o )
[ 88 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Specification ( src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Specification.o )
[ 89 of 118] Compiling Graphics.Rendering.OpenGL.GL.PixellikeObject ( src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs, dist/build/Graphics/Rendering/OpenGL/GL/PixellikeObject.o )
[ 90 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.o )
[ 91 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.o )
[ 92 of 118] Compiling Graphics.Rendering.OpenGL.GL.FramebufferObjects ( src/Graphics/Rendering/OpenGL/GL/FramebufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/FramebufferObjects.o )
[ 93 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders.Uniform ( src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.o )
[ 94 of 118] Compiling Graphics.Rendering.OpenGL.GL.Shaders ( src/Graphics/Rendering/OpenGL/GL/Shaders.hs, dist/build/Graphics/Rendering/OpenGL/GL/Shaders.o )
[ 95 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Queries ( src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Queries.o )
[ 96 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.TexParameter ( src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.o )
[ 97 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Parameters ( src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.o )
[ 98 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Environments ( src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Environments.o )
[ 99 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing.Objects ( src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing/Objects.o )
[100 of 118] Compiling Graphics.Rendering.OpenGL.GL.Texturing ( src/Graphics/Rendering/OpenGL/GL/Texturing.hs, dist/build/Graphics/Rendering/OpenGL/GL/Texturing.o )
[101 of 118] Compiling Graphics.Rendering.OpenGL.GL.ConditionalRendering ( src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs, dist/build/Graphics/Rendering/OpenGL/GL/ConditionalRendering.o )
[102 of 118] Compiling Graphics.Rendering.OpenGL.GL.Rectangles ( src/Graphics/Rendering/OpenGL/GL/Rectangles.hs, dist/build/Graphics/Rendering/OpenGL/GL/Rectangles.o )
[103 of 118] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveMode ( src/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveMode.o )
[104 of 118] Compiling Graphics.Rendering.OpenGL.GL.PrimitiveModeInternal ( src/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.hs, dist/build/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.o )
[105 of 118] Compiling Graphics.Rendering.OpenGL.GL.BeginEnd ( src/Graphics/Rendering/OpenGL/GL/BeginEnd.hs, dist/build/Graphics/Rendering/OpenGL/GL/BeginEnd.o )
[106 of 118] Compiling Graphics.Rendering.OpenGL.GL.VertexArrays ( src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs, dist/build/Graphics/Rendering/OpenGL/GL/VertexArrays.o )
[107 of 118] Compiling Graphics.Rendering.OpenGL.GL.BufferObjects ( src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/BufferObjects.o )
[108 of 118] Compiling Graphics.Rendering.OpenGL.GL.ControlPoint ( src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs, dist/build/Graphics/Rendering/OpenGL/GL/ControlPoint.o )
[109 of 118] Compiling Graphics.Rendering.OpenGL.GL.Evaluators ( src/Graphics/Rendering/OpenGL/GL/Evaluators.hs, dist/build/Graphics/Rendering/OpenGL/GL/Evaluators.o )
[110 of 118] Compiling Graphics.Rendering.OpenGL.GL.TransformFeedback ( src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs, dist/build/Graphics/Rendering/OpenGL/GL/TransformFeedback.o )
[111 of 118] Compiling Graphics.Rendering.OpenGL.GLU.Tessellation ( src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs, dist/build/Graphics/Rendering/OpenGL/GLU/Tessellation.o )
[112 of 118] Compiling Graphics.Rendering.OpenGL.GLU.NURBS ( src/Graphics/Rendering/OpenGL/GLU/NURBS.hs, dist/build/Graphics/Rendering/OpenGL/GLU/NURBS.o )
[113 of 118] Compiling Graphics.Rendering.OpenGL.GL.QueryObjects ( src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/QueryObjects.o )
[114 of 118] Compiling Graphics.Rendering.OpenGL.GL.SyncObjects ( src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs, dist/build/Graphics/Rendering/OpenGL/GL/SyncObjects.o )
[115 of 118] Compiling Graphics.Rendering.OpenGL.GL.FlushFinish ( src/Graphics/Rendering/OpenGL/GL/FlushFinish.hs, dist/build/Graphics/Rendering/OpenGL/GL/FlushFinish.o )
[116 of 118] Compiling Graphics.Rendering.OpenGL.GLU ( src/Graphics/Rendering/OpenGL/GLU.hs, dist/build/Graphics/Rendering/OpenGL/GLU.o )
[117 of 118] Compiling Graphics.Rendering.OpenGL.GL ( src/Graphics/Rendering/OpenGL/GL.hs, dist/build/Graphics/Rendering/OpenGL/GL.o )
[118 of 118] Compiling Graphics.Rendering.OpenGL ( src/Graphics/Rendering/OpenGL.hs, dist/build/Graphics/Rendering/OpenGL.o )
In-place registering OpenGL-3.0.1.0...
Running Haddock for OpenGL-3.0.1.0...
Running hscolour for OpenGL-3.0.1.0...
Preprocessing library OpenGL-3.0.1.0...
Preprocessing library OpenGL-3.0.1.0...
Haddock coverage:
  80% (  8 / 10) in 'Graphics.Rendering.OpenGL.GL.VertexAttributes'
  Missing documentation for:
    Normal3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:164)
    Color3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:225)
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GL.Texturing.Filter'
  Missing documentation for:
    TextureFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:26)
    MinificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:31)
    marshalMinificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:43)
    unmarshalMinificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:55)
    MagnificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:33)
    marshalMagnificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:52)
    unmarshalMagnificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:66)
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PointParameter'
  Missing documentation for:
    PointParameter (src/Graphics/Rendering/OpenGL/GL/PointParameter.hs:25)
    pointParameterf (src/Graphics/Rendering/OpenGL/GL/PointParameter.hs:40)
    pointParameterfv (src/Graphics/Rendering/OpenGL/GL/PointParameter.hs:43)
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PixelFormat'
  Missing documentation for:
    PixelFormat (src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs:24)
    marshalPixelFormat (src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs:59)
    unmarshalPixelFormat (src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs:94)
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.ComparisonFunction'
  Missing documentation for:
    ComparisonFunction (src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs:25)
    marshalComparisonFunction (src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs:36)
    unmarshalComparisonFunction (src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs:47)
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.BlendingFactor'
  Missing documentation for:
    BlendingFactor (src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs:24)
    marshalBlendingFactor (src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs:42)
    unmarshalBlendingFactor (src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs:60)
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat'
  Missing documentation for:
    PixelInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:25)
    marshalPixelInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:138)
    marshalPixelInternalFormat' (src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:252)
    unmarshalPixelInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:255)
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget'
  Missing documentation for:
    FramebufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs:24)
    marshalFramebufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs:30)
  33% (  2 /  6) in 'Graphics.Rendering.OpenGL.GL.BufferMode'
  Missing documentation for:
    marshalBufferMode (src/Graphics/Rendering/OpenGL/GL/BufferMode.hs:72)
    unmarshalBufferMode (src/Graphics/Rendering/OpenGL/GL/BufferMode.hs:91)
    unmarshalBufferModeSafe (src/Graphics/Rendering/OpenGL/GL/BufferMode.hs:95)
    maxColorAttachments (src/Graphics/Rendering/OpenGL/GL/BufferMode.hs:115)
  17% (  1 /  6) in 'Graphics.Rendering.OpenGL.GL.IOState'
  Missing documentation for:
    IOState (src/Graphics/Rendering/OpenGL/GL/IOState.hs:31)
    getIOState (src/Graphics/Rendering/OpenGL/GL/IOState.hs:45)
    peekIOState (src/Graphics/Rendering/OpenGL/GL/IOState.hs:51)
    evalIOState (src/Graphics/Rendering/OpenGL/GL/IOState.hs:61)
    nTimes (src/Graphics/Rendering/OpenGL/GL/IOState.hs:64)
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PolygonMode'
  Missing documentation for:
    PolygonMode (src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs:24)
    marshalPolygonMode (src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs:30)
    unmarshalPolygonMode (src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs:36)
  14% (  1 /  7) in 'Graphics.Rendering.OpenGL.GL.DataType'
  Missing documentation for:
    DataType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:26)
    marshalDataType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:60)
    unmarshalDataType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:94)
    DataTypeType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:129)
    marshalDataTypeType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:137)
    unmarshalDataTypeType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:146)
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.PixelData'
  Missing documentation for:
    PixelData (src/Graphics/Rendering/OpenGL/GL/PixelData.hs:27)
    withPixelData (src/Graphics/Rendering/OpenGL/GL/PixelData.hs:30)
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit'
  Missing documentation for:
    marshalTextureUnit (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs:46)
    unmarshalTextureUnit (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs:49)
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Face'
  Missing documentation for:
    Face (src/Graphics/Rendering/OpenGL/GL/Face.hs:24)
    marshalFace (src/Graphics/Rendering/OpenGL/GL/Face.hs:30)
    unmarshalFace (src/Graphics/Rendering/OpenGL/GL/Face.hs:36)
  38% (  3 /  8) in 'Graphics.Rendering.OpenGL.GLU.ErrorsInternal'
  Missing documentation for:
    getErrors (src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs:209)
    recordErrorCode (src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs:212)
    recordInvalidEnum (src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs:218)
    recordInvalidValue (src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs:221)
    recordOutOfMemory (src/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs:224)
 100% (  4 /  4) in 'Graphics.Rendering.OpenGL.GLU.Errors'
   8% (  1 / 13) in 'Graphics.Rendering.OpenGL.GL.PeekPoke'
  Missing documentation for:
    poke1 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:32)
    poke2 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:37)
    poke3 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:43)
    poke4 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:50)
    peek1 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:60)
    peek2 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:66)
    peek3 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:70)
    peek4 (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:74)
    peek1M (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:80)
    peek2M (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:86)
    peek3M (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:93)
    peek4M (src/Graphics/Rendering/OpenGL/GL/PeekPoke.hs:101)
  11% (  1 /  9) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment'
  Missing documentation for:
    FramebufferObjectAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:35)
    marshalFramebufferObjectAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:42)
    unmarshalFramebufferObjectAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:51)
    unmarshalFramebufferObjectAttachmentSafe (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:63)
    fboaToBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:72)
    fboaFromBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:76)
    FramebufferAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:82)
    getFBAParameteriv (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:99)
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget'
  Missing documentation for:
    RenderbufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:26)
    marshalRenderbufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:29)
    getRBParameteriv (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:35)
    Samples (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:42)
   7% (  2 / 28) in 'Graphics.Rendering.OpenGL.GL.QueryUtils.PName'
  Missing documentation for:
    GetPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:47)
    GetPName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:86)
    GetPName1F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:102)
    GetIPName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:124)
    GetPName2I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:151)
    GetPName2F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:164)
    GetPName3I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:188)
    GetPName3F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:201)
    GetPName4I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:225)
    GetPName4F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:238)
    GetIPName4I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:260)
    GetPNameNI (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:282)
    PName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:299)
    PName1F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:868)
    IPName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:999)
    PName2I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1032)
    PName2F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1053)
    PName3F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1090)
    PName4I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1105)
    PName4F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1140)
    PNameNI (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1200)
    GetPNameMatrix (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:291)
    PNameMatrix (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1215)
    clipPlaneIndexToEnum (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1190)
    GetPointervPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1236)
    getPointer (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1275)
   9% (  1 / 11) in 'Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib'
  Missing documentation for:
    AttribLocation (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:30)
    GetVertexAttribPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:35)
    getVertexAttribInteger1 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:58)
    getVertexAttribEnum1 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:63)
    getVertexAttribBoolean1 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:66)
    getVertexAttribFloat4 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:69)
    getVertexAttribIInteger4 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:74)
    getVertexAttribIuInteger4 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:79)
    GetVertexAttribPointerPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:86)
    getVertexAttribPointer (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:95)
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.GLboolean'
  Missing documentation for:
    marshalGLboolean (src/Graphics/Rendering/OpenGL/GL/GLboolean.hs:24)
    unmarshalGLboolean (src/Graphics/Rendering/OpenGL/GL/GLboolean.hs:29)
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset'
  Missing documentation for:
    Reset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs:25)
    marshalReset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs:30)
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink'
  Missing documentation for:
    Sink (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs:25)
    marshalSink (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs:30)
    unmarshalSink (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs:33)
  60% (  3 /  5) in 'Graphics.Rendering.OpenGL.GL.Exception'
  Missing documentation for:
    unsafeBracket_ (src/Graphics/Rendering/OpenGL/GL/Exception.hs:42)
    finallyRet (src/Graphics/Rendering/OpenGL/GL/Exception.hs:50)
  50% (  2 /  4) in 'Graphics.Rendering.OpenGL.GL.EdgeFlag'
  Missing documentation for:
    marshalEdgeFlag (src/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs:31)
    unmarshalEdgeFlag (src/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs:34)
   4% (  2 / 45) in 'Graphics.Rendering.OpenGL.GL.QueryUtils'
  Missing documentation for:
    GetPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:47)
    GetPName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:86)
    GetPName1F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:102)
    GetIPName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:124)
    GetPName2I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:151)
    GetPName2F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:164)
    GetPName3I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:188)
    GetPName3F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:201)
    GetPName4I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:225)
    GetPName4F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:238)
    GetIPName4I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:260)
    GetPNameNI (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:282)
    PName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:299)
    PName1F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:868)
    IPName1I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:999)
    PName2I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1032)
    PName2F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1053)
    PName3F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1090)
    PName4I (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1105)
    PName4F (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1140)
    PNameNI (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1200)
    GetPNameMatrix (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:291)
    PNameMatrix (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1215)
    clipPlaneIndexToEnum (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1190)
    GetPointervPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1236)
    getPointer (src/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hs:1275)
    AttribLocation (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:30)
    GetVertexAttribPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:35)
    getVertexAttribInteger1 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:58)
    getVertexAttribEnum1 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:63)
    getVertexAttribBoolean1 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:66)
    getVertexAttribFloat4 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:69)
    getVertexAttribIInteger4 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:74)
    getVertexAttribIuInteger4 (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:79)
    GetVertexAttribPointerPName (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:86)
    getVertexAttribPointer (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:95)
    lightIndexToEnum (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:42)
    modelviewIndexToEnum (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:54)
    modelviewEnumToIndex (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:61)
    maybeNullPtr (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:70)
    objectNameLabel (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:76)
    objectPtrLabel (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:82)
    maxLabelLength (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:104)
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Domain'
  Missing documentation for:
    Domain (src/Graphics/Rendering/OpenGL/GL/Domain.hs:29)
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.RenderMode'
  Missing documentation for:
    RenderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:27)
    withRenderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:48)
    renderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:59)
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelStorage'
  Missing documentation for:
    PixelStoreDirection (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:28)
    swapBytes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:74)
    lsbFirst (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:78)
    rowLength (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:82)
    skipRows (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:86)
    skipPixels (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:90)
    rowAlignment (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:94)
    imageHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:98)
    skipImages (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs:102)
 100% (  9 /  9) in 'Graphics.Rendering.OpenGL.GL.Shaders.Limits'
  22% (  2 /  9) in 'Graphics.Rendering.OpenGL.GL.ByteString'
  Missing documentation for:
    stringQuery (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:35)
    createAndTrimByteString (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:47)
    withByteString (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:52)
    withGLstring (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:57)
    packUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:60)
    unpackUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:63)
    getStringWith (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:66)
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GLU.Initialization'
  Missing documentation for:
    gluVersion (src/Graphics/Rendering/OpenGL/GLU/Initialization.hs:26)
    gluExtensions (src/Graphics/Rendering/OpenGL/GLU/Initialization.hs:29)
  11% (  1 /  9) in 'Graphics.Rendering.OpenGL.GL.Capability'
  Missing documentation for:
    Capability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:32)
    marshalCapability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:39)
    unmarshalCapability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:42)
    EnableCap (src/Graphics/Rendering/OpenGL/GL/Capability.hs:47)
    makeCapability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:246)
    makeStateVarMaybe (src/Graphics/Rendering/OpenGL/GL/Capability.hs:266)
    IndexedEnableCap (src/Graphics/Rendering/OpenGL/GL/Capability.hs:287)
    makeIndexedCapability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:294)
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Minmax'
  Missing documentation for:
    minmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:41)
    getMinmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:59)
    resetMinmax (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs:66)
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.SavingState'
  Missing documentation for:
    ServerAttributeGroup (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:26)
    preservingAttrib (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:78)
    ClientAttributeGroup (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:86)
    preservingClientAttrib (src/Graphics/Rendering/OpenGL/GL/SavingState.hs:100)
  20% (  2 / 10) in 'Graphics.Rendering.OpenGL.GL.StringQueries'
  Missing documentation for:
    vendor (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:36)
    renderer (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:39)
    glVersion (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:42)
    glExtensions (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:45)
    extensionSupported (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:48)
    shadingLanguageVersion (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:52)
    ContextProfile' (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:57)
    contextProfile (src/Graphics/Rendering/OpenGL/GL/StringQueries.hs:67)
 100% (  9 /  9) in 'Graphics.Rendering.OpenGL.GL.Tensor'
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.MatrixComponent'
  Missing documentation for:
    MatrixComponent (src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs:27)
     (src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs:39)
     (src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs:51)
  30% (  9 / 30) in 'Graphics.Rendering.OpenGL.GL.DebugOutput'
  Missing documentation for:
    debugOutput (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:60)
    DebugMessage (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:65)
    DebugSource (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:71)
    DebugType (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:101)
    DebugMessageID (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:140)
    DebugSeverity (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:145)
    maxDebugMessageLength (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:169)
    debugMessageCallback (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:175)
    maxDebugLoggedMessages (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:224)
    debugLoggedMessages (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:228)
    MessageGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:252)
    debugMessageControl (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:257)
    debugMessageInsert (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:281)
    DebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:293)
    pushDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:295)
    popDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:303)
    withDebugGroup (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:306)
    maxDebugGroupStackDepth (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:310)
    CanBeLabeled (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:321)
    maxLabelLength (src/Graphics/Rendering/OpenGL/GL/QueryUtils.hs:104)
    debugOutputSynchronous (src/Graphics/Rendering/OpenGL/GL/DebugOutput.hs:326)
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.QueryObject'
  Missing documentation for:
    QueryObject (src/Graphics/Rendering/OpenGL/GL/QueryObject.hs:30)
    noQueryObject (src/Graphics/Rendering/OpenGL/GL/QueryObject.hs:33)
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObject'
  Missing documentation for:
    FramebufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs:30)
  14% (  1 /  7) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjects'
  Missing documentation for:
    FramebufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hs:30)
    defaultFramebufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:27)
    FramebufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hs:24)
    bindFramebuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:32)
    FramebufferStatus (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:52)
    framebufferStatus (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hs:77)
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObject'
  Missing documentation for:
    RenderbufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs:31)
  11% (  1 /  9) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferObjects'
  Missing documentation for:
    RenderbufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hs:31)
    noRenderbufferObject (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:33)
    RenderbufferTarget (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:26)
    RenderbufferSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:38)
    Samples (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hs:42)
    bindRenderbuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:43)
    renderbufferStorage (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:68)
    renderbufferStorageMultiSample (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hs:61)
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureObject'
  Missing documentation for:
    TextureObject (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs:30)
  17% (  1 /  6) in 'Graphics.Rendering.OpenGL.GL.Shaders.Program'
  Missing documentation for:
    Program (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:36)
    GetProgramPName (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:48)
    marshalGetProgramPName (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:78)
    programVar1 (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:109)
    programVar3 (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:112)
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramBinaries'
  Missing documentation for:
    ProgramBinaryFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:31)
    programBinaryFormats (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:34)
    ProgramBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:40)
    programBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hs:43)
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Shaders.Variables'
  Missing documentation for:
    VariableType (src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs:34)
    unmarshalVariableType (src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs:87)
    activeVars (src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs:143)
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Shaders.Attribs'
  Missing documentation for:
    attribLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs:37)
    VariableType (src/Graphics/Rendering/OpenGL/GL/Shaders/Variables.hs:34)
    activeAttribs (src/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hs:55)
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Shaders.Shader'
  Missing documentation for:
    Shader (src/Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs:29)
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  Missing documentation for:
    shaderCompiler (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:45)
    ShaderType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:51)
    Shader (src/Graphics/Rendering/OpenGL/GL/Shaders/Shader.hs:29)
    createShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:81)
    shaderSource (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:105)
    compileShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:113)
    releaseShaderCompiler (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:116)
    shaderType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:121)
    shaderDeleteStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:124)
    compileStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:127)
    shaderInfoLog (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:130)
    PrecisionType (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:165)
    shaderPrecisionFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderObjects.hs:185)
    packUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:60)
    unpackUtf8 (src/Graphics/Rendering/OpenGL/GL/ByteString.hs:63)
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.Shaders.ShaderBinaries'
  Missing documentation for:
    ShaderBinaryFormat (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:30)
    shaderBinaryFormats (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:33)
    ShaderBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:39)
    shaderBinary (src/Graphics/Rendering/OpenGL/GL/Shaders/ShaderBinaries.hs:42)
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Hints'
  Missing documentation for:
    HintTarget (src/Graphics/Rendering/OpenGL/GL/Hints.hs:25)
    HintMode (src/Graphics/Rendering/OpenGL/GL/Hints.hs:63)
    hint (src/Graphics/Rendering/OpenGL/GL/Hints.hs:84)
  23% (  3 / 13) in 'Graphics.Rendering.OpenGL.GL.DisplayLists'
  Missing documentation for:
    DisplayList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:39)
    ListMode (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:72)
    defineList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:90)
    defineNewList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:94)
    listIndex (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:102)
    listMode (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:111)
    maxListNesting (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:114)
    callList (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:119)
    callLists (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:122)
    listBase (src/Graphics/Rendering/OpenGL/GL/DisplayLists.hs:127)
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.Selection'
  Missing documentation for:
    HitRecord (src/Graphics/Rendering/OpenGL/GL/Selection.hs:32)
    getHitRecords (src/Graphics/Rendering/OpenGL/GL/Selection.hs:37)
    Name (src/Graphics/Rendering/OpenGL/GL/Selection.hs:75)
    withName (src/Graphics/Rendering/OpenGL/GL/Selection.hs:78)
    loadName (src/Graphics/Rendering/OpenGL/GL/Selection.hs:81)
    maxNameStackDepth (src/Graphics/Rendering/OpenGL/GL/Selection.hs:84)
    nameStackDepth (src/Graphics/Rendering/OpenGL/GL/Selection.hs:87)
    RenderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:27)
    renderMode (src/Graphics/Rendering/OpenGL/GL/RenderMode.hs:59)
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.ColorSum'
  Missing documentation for:
    colorSum (src/Graphics/Rendering/OpenGL/GL/ColorSum.hs:24)
 100% ( 11 / 11) in 'Graphics.Rendering.OpenGL.GL.LineSegments'
  94% ( 16 / 17) in 'Graphics.Rendering.OpenGL.GL.Points'
  Missing documentation for:
    vertexProgramPointSize (src/Graphics/Rendering/OpenGL/GL/Points.hs:133)
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.Antialiasing'
  Missing documentation for:
    sampleBuffers (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:27)
    samples (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:30)
    multisample (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:33)
    subpixelBits (src/Graphics/Rendering/OpenGL/GL/Antialiasing.hs:36)
  48% ( 16 / 33) in 'Graphics.Rendering.OpenGL.GL.CoordTrans'
  Missing documentation for:
    MatrixOrder (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:176)
    MatrixComponent (src/Graphics/Rendering/OpenGL/GL/MatrixComponent.hs:27)
    Matrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:181)
    matrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:219)
    multMatrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:241)
    GLmatrix (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:250)
    loadIdentity (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:263)
    ortho (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:268)
    frustum (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:271)
    depthClamp (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:276)
    activeTexture (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:281)
    stackDepth (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:310)
    maxStackDepth (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:318)
    Plane (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:343)
    TextureCoordName (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:354)
    TextureGenMode (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:410)
    textureGenMode (src/Graphics/Rendering/OpenGL/GL/CoordTrans.hs:428)
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GL.Clipping'
  Missing documentation for:
    ClipPlaneName (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:33)
    clipPlane (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:38)
    maxClipPlanes (src/Graphics/Rendering/OpenGL/GL/Clipping.hs:56)
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Bitmaps'
  Missing documentation for:
    bitmap (src/Graphics/Rendering/OpenGL/GL/Bitmaps.hs:26)
  50% (  5 / 10) in 'Graphics.Rendering.OpenGL.GL.ReadCopyPixels'
  Missing documentation for:
    readPixels (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:38)
    readBuffer (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:44)
    PixelCopyType (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:52)
    copyPixels (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:66)
    blitFramebuffer (src/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs:88)
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Rasterization'
  Missing documentation for:
    PixelData (src/Graphics/Rendering/OpenGL/GL/PixelData.hs:27)
    PixelFormat (src/Graphics/Rendering/OpenGL/GL/PixelFormat.hs:24)
    drawPixels (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs:30)
    pixelZoom (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs:35)
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GLU.Matrix'
  Missing documentation for:
    ortho2D (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:34)
    perspective (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:38)
    lookAt (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:41)
    pickMatrix (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:47)
    project (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:55)
    unProject (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:65)
    unProject4 (src/Graphics/Rendering/OpenGL/GLU/Matrix.hs:75)
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.VertexArrayObjects'
  Missing documentation for:
    VertexArrayObject (src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs:29)
    bindVertexArrayObject (src/Graphics/Rendering/OpenGL/GL/VertexArrayObjects.hs:48)
  77% ( 37 / 48) in 'Graphics.Rendering.OpenGL.GL.VertexSpec'
  Missing documentation for:
    Normal3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:164)
    currentColor (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:440)
    currentSecondaryColor (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:448)
    Color3 (src/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs:225)
    currentIndex (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:582)
    IntegerHandling (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:627)
    AttribLocation (src/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hs:30)
    currentVertexAttrib (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:635)
    currentVertexAttribI (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:641)
    currentVertexAttribIu (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:647)
    VertexAttrib (src/Graphics/Rendering/OpenGL/GL/VertexSpec.hs:827)
   8% (  1 / 13) in 'Graphics.Rendering.OpenGL.GL.RasterPos'
  Missing documentation for:
    currentRasterPosition (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:37)
    RasterPosComponent (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:43)
    RasterPos (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:90)
    WindowPosComponent (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:108)
    WindowPos (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:145)
    currentRasterDistance (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:159)
    currentRasterColor (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:163)
    currentRasterSecondaryColor (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:167)
    currentRasterIndex (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:171)
    currentRasterTexCoords (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:175)
    currentRasterPositionValid (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:179)
    rasterPositionUnclipped (src/Graphics/Rendering/OpenGL/GL/RasterPos.hs:186)
  14% (  6 / 43) in 'Graphics.Rendering.OpenGL.GL.Colors'
  Missing documentation for:
    lighting (src/Graphics/Rendering/OpenGL/GL/Colors.hs:64)
    Light (src/Graphics/Rendering/OpenGL/GL/Colors.hs:69)
    light (src/Graphics/Rendering/OpenGL/GL/Colors.hs:77)
    maxLights (src/Graphics/Rendering/OpenGL/GL/Colors.hs:80)
    FrontFaceDirection (src/Graphics/Rendering/OpenGL/GL/Colors.hs:85)
    frontFace (src/Graphics/Rendering/OpenGL/GL/Colors.hs:103)
    Face (src/Graphics/Rendering/OpenGL/GL/Face.hs:24)
    materialAmbient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:132)
    materialDiffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:136)
    materialAmbientAndDiffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:140)
    materialSpecular (src/Graphics/Rendering/OpenGL/GL/Colors.hs:144)
    materialEmission (src/Graphics/Rendering/OpenGL/GL/Colors.hs:148)
    materialShininess (src/Graphics/Rendering/OpenGL/GL/Colors.hs:170)
    maxShininess (src/Graphics/Rendering/OpenGL/GL/Colors.hs:180)
    materialColorIndexes (src/Graphics/Rendering/OpenGL/GL/Colors.hs:188)
    ambient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:237)
    diffuse (src/Graphics/Rendering/OpenGL/GL/Colors.hs:243)
    specular (src/Graphics/Rendering/OpenGL/GL/Colors.hs:246)
    position (src/Graphics/Rendering/OpenGL/GL/Colors.hs:269)
    spotDirection (src/Graphics/Rendering/OpenGL/GL/Colors.hs:280)
    spotExponent (src/Graphics/Rendering/OpenGL/GL/Colors.hs:292)
    maxSpotExponent (src/Graphics/Rendering/OpenGL/GL/Colors.hs:295)
    spotCutoff (src/Graphics/Rendering/OpenGL/GL/Colors.hs:300)
    attenuation (src/Graphics/Rendering/OpenGL/GL/Colors.hs:305)
    lightModelAmbient (src/Graphics/Rendering/OpenGL/GL/Colors.hs:343)
    lightModelLocalViewer (src/Graphics/Rendering/OpenGL/GL/Colors.hs:352)
    lightModelTwoSide (src/Graphics/Rendering/OpenGL/GL/Colors.hs:365)
    vertexProgramTwoSide (src/Graphics/Rendering/OpenGL/GL/Colors.hs:368)
    LightModelColorControl (src/Graphics/Rendering/OpenGL/GL/Colors.hs:373)
    lightModelColorControl (src/Graphics/Rendering/OpenGL/GL/Colors.hs:391)
    ColorMaterialParameter (src/Graphics/Rendering/OpenGL/GL/Colors.hs:400)
    colorMaterial (src/Graphics/Rendering/OpenGL/GL/Colors.hs:427)
    ShadingModel (src/Graphics/Rendering/OpenGL/GL/Colors.hs:440)
    shadeModel (src/Graphics/Rendering/OpenGL/GL/Colors.hs:458)
    ClampTarget (src/Graphics/Rendering/OpenGL/GL/Colors.hs:466)
    ClampMode (src/Graphics/Rendering/OpenGL/GL/Colors.hs:486)
    clampColor (src/Graphics/Rendering/OpenGL/GL/Colors.hs:507)
   7% (  1 / 14) in 'Graphics.Rendering.OpenGL.GLU.Quadrics'
  Missing documentation for:
    QuadricNormal (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:50)
    QuadricTexture (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:71)
    QuadricOrientation (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:59)
    QuadricDrawStyle (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:34)
    QuadricStyle (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:82)
    Radius (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:91)
    Height (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:92)
    Angle (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:93)
    Slices (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:94)
    Stacks (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:95)
    Loops (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:96)
    QuadricPrimitive (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:100)
    renderQuadric (src/Graphics/Rendering/OpenGL/GLU/Quadrics.hs:109)
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.Fog'
  Missing documentation for:
    fog (src/Graphics/Rendering/OpenGL/GL/Fog.hs:33)
    FogMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:82)
    fogMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:90)
    fogColor (src/Graphics/Rendering/OpenGL/GL/Fog.hs:129)
    fogIndex (src/Graphics/Rendering/OpenGL/GL/Fog.hs:137)
    FogCoordSrc (src/Graphics/Rendering/OpenGL/GL/Fog.hs:145)
    fogCoordSrc (src/Graphics/Rendering/OpenGL/GL/Fog.hs:164)
    FogDistanceMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:172)
    fogDistanceMode (src/Graphics/Rendering/OpenGL/GL/Fog.hs:194)
  89% ( 41 / 46) in 'Graphics.Rendering.OpenGL.GL.Framebuffer'
  Missing documentation for:
    rgbaBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:450)
    stencilBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:458)
    depthBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:461)
    accumBits (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:464)
    rgbaSignedComponents (src/Graphics/Rendering/OpenGL/GL/Framebuffer.hs:472)
  30% ( 12 / 40) in 'Graphics.Rendering.OpenGL.GL.PerFragment'
  Missing documentation for:
    rasterizerDiscard (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:67)
    discardingRasterizer (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:70)
    scissor (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:77)
    sampleAlphaToCoverage (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:87)
    sampleAlphaToOne (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:90)
    sampleCoverage (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:93)
    depthBounds (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:103)
    ComparisonFunction (src/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs:25)
    alphaFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:112)
    stencilTest (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:122)
    stencilFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:127)
    stencilFuncSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:134)
    StencilOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:155)
    stencilOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:191)
    stencilOpSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:199)
    activeStencilFace (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:223)
    depthFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:232)
    blend (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:241)
    BlendEquation (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:251)
    blendEquation (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:281)
    blendEquationSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:287)
    BlendingFactor (src/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs:24)
    blendFuncSeparate (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:298)
    blendFunc (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:313)
    blendColor (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:321)
    dither (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:329)
    LogicOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:334)
    logicOp (src/Graphics/Rendering/OpenGL/GL/PerFragment.hs:394)
  26% (  5 / 19) in 'Graphics.Rendering.OpenGL.GL.Shaders.ProgramObjects'
  Missing documentation for:
    Program (src/Graphics/Rendering/OpenGL/GL/Shaders/Program.hs:36)
    createProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:55)
    programDeleteStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:125)
    attachShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:60)
    detachShader (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:63)
    attachedShaders (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:66)
    linkProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:86)
    linkStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:128)
    validateProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:99)
    validateStatus (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:131)
    programInfoLog (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:102)
    currentProgram (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:89)
    programSeparable (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:110)
    programBinaryRetrievableHint (src/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hs:113)
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GL.Feedback'
  Missing documentation for:
    FeedbackToken (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:33)
    VertexInfo (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:44)
    ColorInfo (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:52)
    FeedbackType (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:80)
    getFeedbackTokens (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:98)
    PassThroughValue (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:192)
    passThrough (src/Graphics/Rendering/OpenGL/GL/Feedback.hs:195)
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelTransfer'
  Missing documentation for:
    PixelTransferStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:97)
    mapColor (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:173)
    mapStencil (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:176)
    indexShift (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:179)
    indexOffset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:182)
    depthScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:185)
    depthBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:188)
    rgbaScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:191)
    rgbaBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs:194)
  33% (  3 /  9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap'
  Missing documentation for:
    PixelMapTarget (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:35)
    PixelMapComponent (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:81)
    PixelMap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:99)
    GLpixelmap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:125)
    maxPixelMapTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:76)
    pixelMap (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs:138)
   6% (  1 / 18) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.ColorTable'
  Missing documentation for:
    ColorTableStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:40)
    colorTableStage (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:63)
    Proxy (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:94)
    ColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:68)
    PixelInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs:25)
    colorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:116)
    getColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:126)
    copyColorTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:132)
    colorSubTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:138)
    copyColorSubTable (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:144)
    colorTableScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:177)
    colorTableBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:180)
    colorTableFormat (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:207)
    colorTableWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:223)
    colorTableRGBASizes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:230)
    colorTableLuminanceSize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:239)
    colorTableIntesitySize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs:244)
  27% (  6 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget'
  Missing documentation for:
    BindableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:51)
    ParameterizedTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:55)
    OneDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:60)
    TwoDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:63)
    ThreeDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:66)
    QueryableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:69)
    GettableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:72)
    TextureTarget1D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:77)
    TextureTarget2D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:106)
    TextureTarget2DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:146)
    TextureTargetCubeMap (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:167)
    TextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:190)
    unmarshalTextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:217)
    TextureTarget3D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:229)
    TextureTarget2DMultisampleArray (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:269)
    TextureTargetBuffer (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:290)
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.Texturing.Application'
  Missing documentation for:
    texture (src/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs:26)
  25% (  1 /  4) in 'Graphics.Rendering.OpenGL.GLU.Mipmapping'
  Missing documentation for:
    scaleImage (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:30)
    build1DMipmaps (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:44)
    build2DMipmaps (src/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs:56)
   5% (  1 / 19) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Convolution'
  Missing documentation for:
    ConvolutionTarget (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:44)
    convolution (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:64)
    convolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:69)
    getConvolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:78)
    convolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:87)
    getConvolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:96)
    separableFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:101)
    getSeparableFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:114)
    copyConvolutionFilter1D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:125)
    copyConvolutionFilter2D (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:133)
    convolutionWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:167)
    convolutionHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:170)
    maxConvolutionWidth (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:173)
    maxConvolutionHeight (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:176)
    ConvolutionBorderMode (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:215)
    convolutionBorderMode (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:223)
    convolutionFilterScale (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:257)
    convolutionFilterBias (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs:260)
  12% (  1 /  8) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles.Histogram'
  Missing documentation for:
    Sink (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs:25)
    histogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:51)
    Reset (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs:25)
    getHistogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:83)
    resetHistogram (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:92)
    histogramRGBASizes (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:120)
    histogramLuminanceSize (src/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs:129)
 100% (  9 /  9) in 'Graphics.Rendering.OpenGL.GL.PixelRectangles'
   8% (  1 / 12) in 'Graphics.Rendering.OpenGL.GL.Polygons'
  Missing documentation for:
    polygonSmooth (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:37)
    cullFace (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:42)
    PolygonStipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:52)
    GLpolygonstipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:77)
    polygonStipple (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:90)
    PolygonMode (src/Graphics/Rendering/OpenGL/GL/PolygonMode.hs:24)
    polygonMode (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:108)
    polygonOffset (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:124)
    polygonOffsetPoint (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:132)
    polygonOffsetLine (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:135)
    polygonOffsetFill (src/Graphics/Rendering/OpenGL/GL/Polygons.hs:138)
  19% ( 13 / 70) in 'Graphics.Rendering.OpenGL.GL.Texturing.Specification'
  Missing documentation for:
    TextureTarget1D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:77)
    TextureTarget2D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:106)
    TextureTarget2DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:146)
    TextureTargetCubeMap (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:167)
    TextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:190)
    TextureTarget3D (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:229)
    TextureTarget2DMultisampleArray (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:269)
    TextureTargetBuffer (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:290)
    BindableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:51)
    ParameterizedTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:55)
    OneDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:60)
    TwoDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:63)
    ThreeDimensionalTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:66)
    QueryableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:69)
    GettableTextureTarget (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs:72)
    Level (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:89)
    Border (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:91)
    TexturePosition1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:93)
    TexturePosition2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:96)
    TexturePosition3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:99)
    TextureSize1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:102)
    TextureSize2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:105)
    TextureSize3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:108)
    texImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:113)
    texImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:122)
    texImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:129)
    copyTexImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:145)
    copyTexImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:153)
    texSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:161)
    texSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:168)
    texSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:175)
    getTexImage (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:138)
    copyTexSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:182)
    copyTexSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:188)
    copyTexSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:194)
    CompressedTextureFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:200)
    compressedTextureFormats (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:203)
    CompressedPixelData (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:211)
    compressedTexImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:223)
    compressedTexImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:233)
    compressedTexImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:240)
    compressedTexSubImage1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:253)
    compressedTexSubImage2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:260)
    compressedTexSubImage3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:268)
    getCompressedTexImage (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:248)
    SampleLocations (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:275)
    texImage2DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:293)
    texImage3DMultisample (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:310)
    maxTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:324)
    maxCubeMapTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:327)
    maxRectangleTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:330)
    max3DTextureSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:333)
    maxArrayTextureLayers (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:336)
    maxSampleMaskWords (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:339)
    maxColorTextureSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:342)
    maxDepthTextureSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:345)
    maxIntegerSamples (src/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs:348)
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.PixellikeObject'
  Missing documentation for:
    PixellikeObjectGetPName (src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs:30)
    PixellikeObjectTarget (src/Graphics/Rendering/OpenGL/GL/PixellikeObject.hs:38)
  10% (  1 / 10) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Attachments'
  Missing documentation for:
    FramebufferObjectAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:35)
    fboaToBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:72)
    fboaFromBufferMode (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:76)
    FramebufferAttachment (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hs:82)
    framebufferRenderbuffer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:36)
    framebufferTexture1D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:42)
    framebufferTexture2D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:49)
    framebufferTexture3D (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:57)
    framebufferTextureLayer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hs:63)
   9% (  2 / 23) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects.Queries'
  Missing documentation for:
    AttachmentObjectType (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:78)
    attachmentObjectType (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:92)
    attachmentTextureLayer (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:113)
    attachmentTextureLevel (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:118)
    attachmentTextureTextureTargetCubeMapFace (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:123)
    attachmentRedSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:130)
    attachmentBlueSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:140)
    attachmentGreenSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:135)
    attachmentAlphaSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:145)
    attachmentDepthSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:150)
    attachmentStencilSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:155)
    renderbufferWidth (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:193)
    renderbufferHeight (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:197)
    renderbufferInternalFormat (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:201)
    renderbufferSamples (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:206)
    renderbufferRedSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:210)
    renderbufferBlueSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:218)
    renderbufferGreenSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:214)
    renderbufferAlphaSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:222)
    renderbufferDepthSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:226)
    renderbufferStencilSize (src/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hs:230)
 100% (  5 /  5) in 'Graphics.Rendering.OpenGL.GL.FramebufferObjects'
  29% (  2 /  7) in 'Graphics.Rendering.OpenGL.GL.Shaders.Uniform'
  Missing documentation for:
    UniformLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:51)
    uniformLocation (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:54)
    activeUniforms (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:63)
    Uniform (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:140)
    UniformComponent (src/Graphics/Rendering/OpenGL/GL/Shaders/Uniform.hs:73)
 100% (  8 /  8) in 'Graphics.Rendering.OpenGL.GL.Shaders'
   7% (  1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Queries'
  Missing documentation for:
    TextureQuery (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:75)
    textureInternalFormat (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:77)
    textureSize1D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:82)
    textureSize2D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:88)
    textureSize3D (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:95)
    textureBorder (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:103)
    textureRGBASizes (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:108)
    textureSharedSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:117)
    textureIntensitySize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:122)
    textureLuminanceSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:127)
    textureIndexSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:132)
    textureDepthBits (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:137)
    textureCompressedImageSize (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:142)
    textureProxyOK (src/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs:150)
  17% (  1 /  6) in 'Graphics.Rendering.OpenGL.GL.Texturing.TexParameter'
  Missing documentation for:
    TexParameter (src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs:32)
    texParami (src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs:105)
    texParamf (src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs:112)
    texParamC4f (src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs:119)
    getTexParameteri (src/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs:131)
   9% (  2 / 22) in 'Graphics.Rendering.OpenGL.GL.Texturing.Parameters'
  Missing documentation for:
    TextureFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:26)
    MinificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:31)
    MagnificationFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Filter.hs:33)
    textureFilter (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:42)
    Repetition (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:50)
    Clamping (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:55)
    textureWrapMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:88)
    textureBorderColor (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:104)
    LOD (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:109)
    textureObjectLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:111)
    maxTextureLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:114)
    textureLODRange (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:118)
    textureMaxAnisotropy (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:126)
    maxTextureMaxAnisotropy (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:129)
    textureLevelRange (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:135)
    depthTextureMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:154)
    textureCompareMode (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:174)
    textureCompareFailValue (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:184)
    TextureCompareOperator (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:189)
    textureCompareOperator (src/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs:207)
   7% (  1 / 15) in 'Graphics.Rendering.OpenGL.GL.Texturing.Environments'
  Missing documentation for:
    TextureFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:157)
    textureFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:191)
    TextureCombineFunction (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:197)
    combineRGB (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:234)
    combineAlpha (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:237)
    ArgNum (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:246)
    Arg (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:283)
    Src (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:288)
    argRGB (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:315)
    argAlpha (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:318)
    rgbScale (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:337)
    alphaScale (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:340)
    constantColor (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:348)
    textureUnitLODBias (src/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs:353)
  22% (  2 /  9) in 'Graphics.Rendering.OpenGL.GL.Texturing.Objects'
  Missing documentation for:
    TextureObject (src/Graphics/Rendering/OpenGL/GL/Texturing/TextureObject.hs:30)
    textureBinding (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:36)
    textureResident (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:48)
    areTexturesResident (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:53)
    TexturePriority (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:68)
    texturePriority (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:70)
    prioritizeTextures (src/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs:73)
 100% (  7 /  7) in 'Graphics.Rendering.OpenGL.GL.Texturing'
  20% (  1 /  5) in 'Graphics.Rendering.OpenGL.GL.ConditionalRendering'
  Missing documentation for:
    ConditionalRenderMode (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:27)
    beginConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:43)
    endConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:47)
    withConditionalRender (src/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hs:50)
 100% (  2 /  2) in 'Graphics.Rendering.OpenGL.GL.Rectangles'
 100% (  9 /  9) in 'Graphics.Rendering.OpenGL.GL.PrimitiveMode'
  33% (  1 /  3) in 'Graphics.Rendering.OpenGL.GL.PrimitiveModeInternal'
  Missing documentation for:
    marshalPrimitiveMode (src/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.hs:25)
    unmarshalPrimitiveMode (src/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.hs:39)
  88% (  7 /  8) in 'Graphics.Rendering.OpenGL.GL.BeginEnd'
  Missing documentation for:
    primitiveRestart (src/Graphics/Rendering/OpenGL/GL/BeginEnd.hs:106)
  13% (  6 / 45) in 'Graphics.Rendering.OpenGL.GL.VertexArrays'
  Missing documentation for:
    NumComponents (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:65)
    DataType (src/Graphics/Rendering/OpenGL/GL/DataType.hs:26)
    Stride (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:67)
    VertexArrayDescriptor (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:69)
    Capability (src/Graphics/Rendering/OpenGL/GL/Capability.hs:32)
    ClientArrayType (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:78)
    arrayPointer (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:117)
    InterleavedArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:269)
    interleavedArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:305)
    clientState (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:310)
    clientActiveTexture (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:324)
    ArrayIndex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:331)
    NumArrayIndices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:333)
    NumIndexBlocks (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:335)
    NumInstances (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:337)
    BaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:339)
    BaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:341)
    arrayElement (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:349)
    drawArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:352)
    drawArraysInstancedBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:355)
    drawArraysInstanced (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:358)
    multiDrawArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:361)
    drawElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:364)
    drawElementsInstancedBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:367)
    drawElementsInstanced (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:370)
    multiDrawElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:373)
    drawRangeElements (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:376)
    drawElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:379)
    drawRangeElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:382)
    drawElementsInstancedBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:385)
    drawElementsInstancedBaseVertexBaseInstance (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:388)
    multiDrawElementsBaseVertex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:391)
    maxElementsVertices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:394)
    maxElementsIndices (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:397)
    lockArrays (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:402)
    primitiveRestartIndex (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:418)
    primitiveRestartIndexNV (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:429)
    vertexAttribPointer (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:448)
    vertexAttribArray (src/Graphics/Rendering/OpenGL/GL/VertexArrays.hs:474)
  19% (  7 / 36) in 'Graphics.Rendering.OpenGL.GL.BufferObjects'
  Missing documentation for:
    BufferObject (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:62)
    BufferTarget (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:85)
    bindBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:198)
    arrayBufferBinding (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:228)
    vertexAttribArrayBufferBinding (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:235)
    BufferUsage (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:138)
    bufferData (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:243)
    TransferDirection (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:259)
    bufferSubData (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:264)
    BufferAccess (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:177)
    MappingFailure (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:299)
    mapBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:316)
    unmapBuffer (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:322)
    bufferAccess (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:325)
    bufferMapped (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:329)
    MapBufferUsage (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:335)
    Offset (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:344)
    Length (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:345)
    mapBufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:363)
    flushMappedBufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:368)
    BufferIndex (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:373)
    RangeStartIndex (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:375)
    RangeSize (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:376)
    BufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:377)
    IndexedBufferTarget (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:379)
    bindBufferBase (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:393)
    bindBufferRange (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:407)
    indexedBufferStart (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:436)
    indexedBufferSize (src/Graphics/Rendering/OpenGL/GL/BufferObjects.hs:446)
  50% (  1 /  2) in 'Graphics.Rendering.OpenGL.GL.ControlPoint'
  Missing documentation for:
    ControlPoint (src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs:31)
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord1 is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity.
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord1v is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity.
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord2 is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity.
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: evalCoord2v is exported separately but will be documented under Domain. Consider exporting it together with its parent(s) for code clarity.
  40% ( 12 / 30) in 'Graphics.Rendering.OpenGL.GL.Evaluators'
  Missing documentation for:
    Order (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:66)
    maxOrder (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:68)
    Domain (src/Graphics/Rendering/OpenGL/GL/Domain.hs:29)
    MapDescriptor (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:73)
    ControlPoint (src/Graphics/Rendering/OpenGL/GL/ControlPoint.hs:31)
    Map1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:125)
    GLmap1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:167)
    map1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:182)
    Map2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:215)
    GLmap2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:267)
    map2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:282)
    mapGrid1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:332)
    mapGrid2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:340)
    evalMesh1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:350)
    evalMesh2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:353)
    evalPoint1 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:358)
    evalPoint2 (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:361)
    autoNormal (src/Graphics/Rendering/OpenGL/GL/Evaluators.hs:366)
  69% ( 11 / 16) in 'Graphics.Rendering.OpenGL.GL.TransformFeedback'
  Missing documentation for:
    beginTransformFeedback (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:45)
    endTransformFeedback (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:48)
    TransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:53)
    marshalTransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:60)
    unmarshalTransformFeedbackBufferMode (src/Graphics/Rendering/OpenGL/GL/TransformFeedback.hs:66)
  77% ( 20 / 26) in 'Graphics.Rendering.OpenGL.GLU.Tessellation'
  Missing documentation for:
    TessWinding (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:61)
    extractContours (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:219)
    triangulate (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:259)
    Primitive (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:290)
    SimplePolygon (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:293)
    tessellate (src/Graphics/Rendering/OpenGL/GLU/Tessellation.hs:296)
   3% (  1 / 30) in 'Graphics.Rendering.OpenGL.GLU.NURBS'
  Missing documentation for:
    NURBSObj (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:56)
    withNURBSObj (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:61)
    NURBSBeginCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:76)
    withNURBSBeginCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:78)
    NURBSVertexCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:88)
    withNURBSVertexCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:90)
    NURBSNormalCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:100)
    withNURBSNormalCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:102)
    NURBSColorCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:112)
    withNURBSColorCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:114)
    NURBSEndCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:124)
    withNURBSEndCallback (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:126)
    checkForNURBSError (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:145)
    nurbsBeginEndCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:151)
    nurbsCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:156)
    nurbsBeginEndSurface (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:166)
    nurbsSurface (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:171)
    TrimmingPoint (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:178)
    nurbsBeginEndTrim (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:187)
    pwlCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:191)
    trimmingCurve (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:195)
    NURBSMode (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:201)
    setNURBSMode (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:211)
    setNURBSCulling (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:216)
    SamplingMethod (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:241)
    setSamplingMethod (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:249)
    loadSamplingMatrices (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:273)
    DisplayMode' (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:298)
    setDisplayMode' (src/Graphics/Rendering/OpenGL/GLU/NURBS.hs:310)
  42% (  8 / 19) in 'Graphics.Rendering.OpenGL.GL.QueryObjects'
  Missing documentation for:
    QueryObject (src/Graphics/Rendering/OpenGL/GL/QueryObject.hs:30)
    QueryIndex (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:47)
    maxVertexStreams (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:49)
    QueryTarget (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:55)
    beginQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:76)
    endQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:81)
    currentQuery (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:104)
    queryCounterBits (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:109)
    queryResultAvailable (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:137)
    QueryResult (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:144)
    queryResult (src/Graphics/Rendering/OpenGL/GL/QueryObjects.hs:141)
  29% (  4 / 14) in 'Graphics.Rendering.OpenGL.GL.SyncObjects'
  Missing documentation for:
    SyncObject (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:41)
    syncGpuCommandsComplete (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:51)
    WaitTimeout (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:57)
    WaitFlag (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:61)
    WaitResult (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:70)
    clientWaitSync (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:87)
    waitSync (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:92)
    maxServerWaitTimeout (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:96)
    SyncStatus (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:102)
    syncStatus (src/Graphics/Rendering/OpenGL/GL/SyncObjects.hs:113)
 100% (  3 /  3) in 'Graphics.Rendering.OpenGL.GL.FlushFinish'
 100% (  8 /  8) in 'Graphics.Rendering.OpenGL.GLU'
 100% ( 52 / 52) in 'Graphics.Rendering.OpenGL.GL'
 100% (  7 /  7) in 'Graphics.Rendering.OpenGL'
Warning: Graphics.Rendering.OpenGL.GL.CoordTrans: could not find link destinations for:
    getMatrix loadMatrix loadTransposeMatrix multMatrix_ multTransposeMatrix getUniformv uniformMatrix4v
Warning: Graphics.Rendering.OpenGL.GL.VertexSpec: could not find link destinations for:
    vertex2 vertex3 vertex4 vertex2v vertex3v vertex4v texCoord1 texCoord2 texCoord3 texCoord4 texCoord1v texCoord2v texCoord3v texCoord4v multiTexCoord1 multiTexCoord2 multiTexCoord3 multiTexCoord4 multiTexCoord1v multiTexCoord2v multiTexCoord3v multiTexCoord4v normal3 normal3v fogCoord1 fogCoord1v color3 color4 color3v color4v secondaryColor3 secondaryColor3v index1 index1v
Warning: Graphics.Rendering.OpenGL.GL.RasterPos: could not find link destinations for:
    rasterPos2 rasterPos3 rasterPos4 rasterPos2v rasterPos3v rasterPos4v windowPos2 windowPos3 windowPos2v windowPos3v
Warning: Graphics.Rendering.OpenGL.GL.PixelRectangles.PixelMap: could not find link destinations for:
    getPixelMapv pixelMapv
Warning: Graphics.Rendering.OpenGL.GL.Texturing.Specification: could not find link destinations for:
    marshalBindableTextureTarget marshalBindableTextureTargetPName1I marshalParameterizedTextureTarget marshalParameterizedTextureTargetProxy marshalParameterizedTextureTargetEnableCap marshalOneDimensionalTextureTarget marshalTwoDimensionalTextureTarget marshalThreeDimensionalTextureTarget marshalQueryableTextureTarget marshalGettableTextureTarget
Warning: Graphics.Rendering.OpenGL.GL.PixellikeObject: could not find link destinations for:
    marshalPixellikeOT pixObjTarQueryFunc
Warning: Graphics.Rendering.OpenGL.GL.Shaders.Uniform: could not find link destinations for:
    uniform1 uniform2 uniform3 uniform4 getUniform uniform1v uniform2v uniform3v uniform4v
Warning: Graphics.Rendering.OpenGL.GL.Evaluators: could not find link destinations for:
    glMap1 glMap2 glGetMapv glMapGrid1 glMapGrid2 get2 get4 map1Target map2Target enableCap1 enableCap2 numComponents peekControlPoint pokeControlPoint
Warning: Graphics.Rendering.OpenGL.GLU.NURBS: could not find link destinations for:
    trimmingTarget
Warning: Graphics.Rendering.OpenGL.GL.QueryObjects: could not find link destinations for:
    getQueryObjectv
Documentation created: dist/doc/html/OpenGL/index.html,
dist/doc/html/OpenGL/OpenGL.txt
Creating package registration file:
/tmp/pkgConf-OpenGL-3.0.1380501218822472410.0
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/OpenGL-3.0.1.0-Ix0UXhGAauj3b6a5b9cPZA
Registering OpenGL-3.0.1.0...
Installed OpenGL-3.0.1.0
Downloading GLUT-2.7.0.10...
Configuring GLUT-2.7.0.10...
Building GLUT-2.7.0.10...
Preprocessing library GLUT-2.7.0.10...
[ 1 of 24] Compiling Graphics.UI.GLUT.Raw.Tokens ( src/Graphics/UI/GLUT/Raw/Tokens.hs, dist/build/Graphics/UI/GLUT/Raw/Tokens.o )
[ 2 of 24] Compiling Graphics.UI.GLUT.Raw.Fonts ( src/Graphics/UI/GLUT/Raw/Fonts.hs, dist/build/Graphics/UI/GLUT/Raw/Fonts.o )
[ 3 of 24] Compiling Graphics.UI.GLUT.Raw.Callbacks ( src/Graphics/UI/GLUT/Raw/Callbacks.hs, dist/build/Graphics/UI/GLUT/Raw/Callbacks.o )
[ 4 of 24] Compiling Graphics.UI.GLUT.Raw.Functions ( src/Graphics/UI/GLUT/Raw/Functions.hs, dist/build/Graphics/UI/GLUT/Raw/Functions.o )
[ 5 of 24] Compiling Graphics.UI.GLUT.Raw ( src/Graphics/UI/GLUT/Raw.hs, dist/build/Graphics/UI/GLUT/Raw.o )
[ 6 of 24] Compiling Graphics.UI.GLUT.Types ( src/Graphics/UI/GLUT/Types.hs, dist/build/Graphics/UI/GLUT/Types.o )
[ 7 of 24] Compiling Graphics.UI.GLUT.QueryUtils ( src/Graphics/UI/GLUT/QueryUtils.hs, dist/build/Graphics/UI/GLUT/QueryUtils.o )
[ 8 of 24] Compiling Graphics.UI.GLUT.GameMode ( src/Graphics/UI/GLUT/GameMode.hs, dist/build/Graphics/UI/GLUT/GameMode.o )
[ 9 of 24] Compiling Graphics.UI.GLUT.DeviceControl ( src/Graphics/UI/GLUT/DeviceControl.hs, dist/build/Graphics/UI/GLUT/DeviceControl.o )
[10 of 24] Compiling Graphics.UI.GLUT.Debugging ( src/Graphics/UI/GLUT/Debugging.hs, dist/build/Graphics/UI/GLUT/Debugging.o )
[11 of 24] Compiling Graphics.UI.GLUT.Objects ( src/Graphics/UI/GLUT/Objects.hs, dist/build/Graphics/UI/GLUT/Objects.o )
[12 of 24] Compiling Graphics.UI.GLUT.Fonts ( src/Graphics/UI/GLUT/Fonts.hs, dist/build/Graphics/UI/GLUT/Fonts.o )
[13 of 24] Compiling Graphics.UI.GLUT.Colormap ( src/Graphics/UI/GLUT/Colormap.hs, dist/build/Graphics/UI/GLUT/Colormap.o )
[14 of 24] Compiling Graphics.UI.GLUT.Overlay ( src/Graphics/UI/GLUT/Overlay.hs, dist/build/Graphics/UI/GLUT/Overlay.o )
[15 of 24] Compiling Graphics.UI.GLUT.Window ( src/Graphics/UI/GLUT/Window.hs, dist/build/Graphics/UI/GLUT/Window.o )
[16 of 24] Compiling Graphics.UI.GLUT.State ( src/Graphics/UI/GLUT/State.hs, dist/build/Graphics/UI/GLUT/State.o )
[17 of 24] Compiling Graphics.UI.GLUT.Callbacks.Registration ( src/Graphics/UI/GLUT/Callbacks/Registration.hs, dist/build/Graphics/UI/GLUT/Callbacks/Registration.o )
[18 of 24] Compiling Graphics.UI.GLUT.Menu ( src/Graphics/UI/GLUT/Menu.hs, dist/build/Graphics/UI/GLUT/Menu.o )
[19 of 24] Compiling Graphics.UI.GLUT.Callbacks.Window ( src/Graphics/UI/GLUT/Callbacks/Window.hs, dist/build/Graphics/UI/GLUT/Callbacks/Window.o )
[20 of 24] Compiling Graphics.UI.GLUT.Callbacks.Global ( src/Graphics/UI/GLUT/Callbacks/Global.hs, dist/build/Graphics/UI/GLUT/Callbacks/Global.o )
[21 of 24] Compiling Graphics.UI.GLUT.Callbacks ( src/Graphics/UI/GLUT/Callbacks.hs, dist/build/Graphics/UI/GLUT/Callbacks.o )
[22 of 24] Compiling Graphics.UI.GLUT.Begin ( src/Graphics/UI/GLUT/Begin.hs, dist/build/Graphics/UI/GLUT/Begin.o )
[23 of 24] Compiling Graphics.UI.GLUT.Initialization ( src/Graphics/UI/GLUT/Initialization.hs, dist/build/Graphics/UI/GLUT/Initialization.o )
[24 of 24] Compiling Graphics.UI.GLUT ( src/Graphics/UI/GLUT.hs, dist/build/Graphics/UI/GLUT.o )
In-place registering GLUT-2.7.0.10...
Running Haddock for GLUT-2.7.0.10...
Running hscolour for GLUT-2.7.0.10...
Preprocessing library GLUT-2.7.0.10...
Preprocessing library GLUT-2.7.0.10...
Haddock coverage:
   0% (  1 /209) in 'Graphics.UI.GLUT.Raw.Tokens'
  Missing documentation for:
    glut_ACCUM (src/Graphics/UI/GLUT/Raw/Tokens.hs:21)
    glut_ACTION_CONTINUE_EXECUTION (src/Graphics/UI/GLUT/Raw/Tokens.hs:24)
    glut_ACTION_EXIT (src/Graphics/UI/GLUT/Raw/Tokens.hs:27)
    glut_ACTION_GLUTMAINLOOP_RETURNS (src/Graphics/UI/GLUT/Raw/Tokens.hs:30)
    glut_ACTION_ON_WINDOW_CLOSE (src/Graphics/UI/GLUT/Raw/Tokens.hs:33)
    glut_ACTIVE_ALT (src/Graphics/UI/GLUT/Raw/Tokens.hs:36)
    glut_ACTIVE_CTRL (src/Graphics/UI/GLUT/Raw/Tokens.hs:39)
    glut_ACTIVE_SHIFT (src/Graphics/UI/GLUT/Raw/Tokens.hs:42)
    glut_ALLOW_DIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:45)
    glut_ALPHA (src/Graphics/UI/GLUT/Raw/Tokens.hs:48)
    glut_APPSTATUS_PAUSE (src/Graphics/UI/GLUT/Raw/Tokens.hs:51)
    glut_APPSTATUS_RESUME (src/Graphics/UI/GLUT/Raw/Tokens.hs:54)
    glut_AUX (src/Graphics/UI/GLUT/Raw/Tokens.hs:57)
    glut_AUX1 (src/Graphics/UI/GLUT/Raw/Tokens.hs:60)
    glut_AUX2 (src/Graphics/UI/GLUT/Raw/Tokens.hs:63)
    glut_AUX3 (src/Graphics/UI/GLUT/Raw/Tokens.hs:66)
    glut_AUX4 (src/Graphics/UI/GLUT/Raw/Tokens.hs:69)
    glut_BLUE (src/Graphics/UI/GLUT/Raw/Tokens.hs:72)
    glut_BORDERLESS (src/Graphics/UI/GLUT/Raw/Tokens.hs:75)
    glut_CAPTIONLESS (src/Graphics/UI/GLUT/Raw/Tokens.hs:78)
    glut_CORE_PROFILE (src/Graphics/UI/GLUT/Raw/Tokens.hs:81)
    glut_COMPATIBILITY_PROFILE (src/Graphics/UI/GLUT/Raw/Tokens.hs:84)
    glut_CREATE_NEW_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:87)
    glut_CURSOR_BOTTOM_LEFT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:90)
    glut_CURSOR_BOTTOM_RIGHT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:93)
    glut_CURSOR_BOTTOM_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:96)
    glut_CURSOR_CROSSHAIR (src/Graphics/UI/GLUT/Raw/Tokens.hs:99)
    glut_CURSOR_CYCLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:102)
    glut_CURSOR_DESTROY (src/Graphics/UI/GLUT/Raw/Tokens.hs:105)
    glut_CURSOR_FULL_CROSSHAIR (src/Graphics/UI/GLUT/Raw/Tokens.hs:108)
    glut_CURSOR_HELP (src/Graphics/UI/GLUT/Raw/Tokens.hs:111)
    glut_CURSOR_INFO (src/Graphics/UI/GLUT/Raw/Tokens.hs:114)
    glut_CURSOR_INHERIT (src/Graphics/UI/GLUT/Raw/Tokens.hs:117)
    glut_CURSOR_LEFT_ARROW (src/Graphics/UI/GLUT/Raw/Tokens.hs:120)
    glut_CURSOR_LEFT_RIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:123)
    glut_CURSOR_LEFT_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:126)
    glut_CURSOR_NONE (src/Graphics/UI/GLUT/Raw/Tokens.hs:129)
    glut_CURSOR_RIGHT_ARROW (src/Graphics/UI/GLUT/Raw/Tokens.hs:132)
    glut_CURSOR_RIGHT_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:135)
    glut_CURSOR_SPRAY (src/Graphics/UI/GLUT/Raw/Tokens.hs:138)
    glut_CURSOR_TEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:141)
    glut_CURSOR_TOP_LEFT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:144)
    glut_CURSOR_TOP_RIGHT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:147)
    glut_CURSOR_TOP_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:150)
    glut_CURSOR_UP_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:153)
    glut_CURSOR_WAIT (src/Graphics/UI/GLUT/Raw/Tokens.hs:156)
    glut_DEBUG (src/Graphics/UI/GLUT/Raw/Tokens.hs:159)
    glut_DEPTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:162)
    glut_DEVICE_IGNORE_KEY_REPEAT (src/Graphics/UI/GLUT/Raw/Tokens.hs:165)
    glut_DEVICE_KEY_REPEAT (src/Graphics/UI/GLUT/Raw/Tokens.hs:168)
    glut_DIRECT_RENDERING (src/Graphics/UI/GLUT/Raw/Tokens.hs:171)
    glut_DISPLAY_MODE_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:174)
    glut_DOUBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:177)
    glut_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:180)
    glut_ELAPSED_TIME (src/Graphics/UI/GLUT/Raw/Tokens.hs:183)
    glut_ENTERED (src/Graphics/UI/GLUT/Raw/Tokens.hs:186)
    glut_FORCE_DIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:189)
    glut_FORCE_INDIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:192)
    glut_FORWARD_COMPATIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:195)
    glut_FULLY_COVERED (src/Graphics/UI/GLUT/Raw/Tokens.hs:198)
    glut_FULLY_RETAINED (src/Graphics/UI/GLUT/Raw/Tokens.hs:201)
    glut_FULL_SCREEN (src/Graphics/UI/GLUT/Raw/Tokens.hs:204)
    glut_GAME_MODE_ACTIVE (src/Graphics/UI/GLUT/Raw/Tokens.hs:207)
    glut_GAME_MODE_DISPLAY_CHANGED (src/Graphics/UI/GLUT/Raw/Tokens.hs:210)
    glut_GAME_MODE_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:213)
    glut_GAME_MODE_PIXEL_DEPTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:216)
    glut_GAME_MODE_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:219)
    glut_GAME_MODE_REFRESH_RATE (src/Graphics/UI/GLUT/Raw/Tokens.hs:222)
    glut_GAME_MODE_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:225)
    glut_GEOMETRY_VISUALIZE_NORMALS (src/Graphics/UI/GLUT/Raw/Tokens.hs:228)
    glut_GREEN (src/Graphics/UI/GLUT/Raw/Tokens.hs:231)
    glut_HAS_DIAL_AND_BUTTON_BOX (src/Graphics/UI/GLUT/Raw/Tokens.hs:234)
    glut_HAS_JOYSTICK (src/Graphics/UI/GLUT/Raw/Tokens.hs:237)
    glut_HAS_KEYBOARD (src/Graphics/UI/GLUT/Raw/Tokens.hs:240)
    glut_HAS_MOUSE (src/Graphics/UI/GLUT/Raw/Tokens.hs:243)
    glut_HAS_OVERLAY (src/Graphics/UI/GLUT/Raw/Tokens.hs:246)
    glut_HAS_SPACEBALL (src/Graphics/UI/GLUT/Raw/Tokens.hs:249)
    glut_HAS_TABLET (src/Graphics/UI/GLUT/Raw/Tokens.hs:252)
    glut_HIDDEN (src/Graphics/UI/GLUT/Raw/Tokens.hs:255)
    glut_INDEX (src/Graphics/UI/GLUT/Raw/Tokens.hs:258)
    glut_INIT_DISPLAY_MODE (src/Graphics/UI/GLUT/Raw/Tokens.hs:261)
    glut_INIT_FLAGS (src/Graphics/UI/GLUT/Raw/Tokens.hs:264)
    glut_INIT_MAJOR_VERSION (src/Graphics/UI/GLUT/Raw/Tokens.hs:267)
    glut_INIT_MINOR_VERSION (src/Graphics/UI/GLUT/Raw/Tokens.hs:270)
    glut_INIT_PROFILE (src/Graphics/UI/GLUT/Raw/Tokens.hs:273)
    glut_INIT_STATE (src/Graphics/UI/GLUT/Raw/Tokens.hs:276)
    glut_INIT_WINDOW_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:279)
    glut_INIT_WINDOW_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:282)
    glut_INIT_WINDOW_X (src/Graphics/UI/GLUT/Raw/Tokens.hs:285)
    glut_INIT_WINDOW_Y (src/Graphics/UI/GLUT/Raw/Tokens.hs:288)
    glut_JOYSTICK_AXES (src/Graphics/UI/GLUT/Raw/Tokens.hs:291)
    glut_JOYSTICK_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:294)
    glut_JOYSTICK_BUTTON_A (src/Graphics/UI/GLUT/Raw/Tokens.hs:297)
    glut_JOYSTICK_BUTTON_B (src/Graphics/UI/GLUT/Raw/Tokens.hs:300)
    glut_JOYSTICK_BUTTON_C (src/Graphics/UI/GLUT/Raw/Tokens.hs:303)
    glut_JOYSTICK_BUTTON_D (src/Graphics/UI/GLUT/Raw/Tokens.hs:306)
    glut_JOYSTICK_POLL_RATE (src/Graphics/UI/GLUT/Raw/Tokens.hs:309)
    glut_KEY_ALT_L (src/Graphics/UI/GLUT/Raw/Tokens.hs:312)
    glut_KEY_ALT_R (src/Graphics/UI/GLUT/Raw/Tokens.hs:315)
    glut_KEY_BEGIN (src/Graphics/UI/GLUT/Raw/Tokens.hs:318)
    glut_KEY_CTRL_L (src/Graphics/UI/GLUT/Raw/Tokens.hs:321)
    glut_KEY_CTRL_R (src/Graphics/UI/GLUT/Raw/Tokens.hs:324)
    glut_KEY_DELETE (src/Graphics/UI/GLUT/Raw/Tokens.hs:327)
    glut_KEY_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:330)
    glut_KEY_END (src/Graphics/UI/GLUT/Raw/Tokens.hs:333)
    glut_KEY_F1 (src/Graphics/UI/GLUT/Raw/Tokens.hs:336)
    glut_KEY_F10 (src/Graphics/UI/GLUT/Raw/Tokens.hs:339)
    glut_KEY_F11 (src/Graphics/UI/GLUT/Raw/Tokens.hs:342)
    glut_KEY_F12 (src/Graphics/UI/GLUT/Raw/Tokens.hs:345)
    glut_KEY_F2 (src/Graphics/UI/GLUT/Raw/Tokens.hs:348)
    glut_KEY_F3 (src/Graphics/UI/GLUT/Raw/Tokens.hs:351)
    glut_KEY_F4 (src/Graphics/UI/GLUT/Raw/Tokens.hs:354)
    glut_KEY_F5 (src/Graphics/UI/GLUT/Raw/Tokens.hs:357)
    glut_KEY_F6 (src/Graphics/UI/GLUT/Raw/Tokens.hs:360)
    glut_KEY_F7 (src/Graphics/UI/GLUT/Raw/Tokens.hs:363)
    glut_KEY_F8 (src/Graphics/UI/GLUT/Raw/Tokens.hs:366)
    glut_KEY_F9 (src/Graphics/UI/GLUT/Raw/Tokens.hs:369)
    glut_KEY_HOME (src/Graphics/UI/GLUT/Raw/Tokens.hs:372)
    glut_KEY_INSERT (src/Graphics/UI/GLUT/Raw/Tokens.hs:375)
    glut_KEY_LEFT (src/Graphics/UI/GLUT/Raw/Tokens.hs:378)
    glut_KEY_NUM_LOCK (src/Graphics/UI/GLUT/Raw/Tokens.hs:381)
    glut_KEY_PAGE_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:384)
    glut_KEY_PAGE_UP (src/Graphics/UI/GLUT/Raw/Tokens.hs:387)
    glut_KEY_REPEAT_DEFAULT (src/Graphics/UI/GLUT/Raw/Tokens.hs:390)
    glut_KEY_REPEAT_OFF (src/Graphics/UI/GLUT/Raw/Tokens.hs:393)
    glut_KEY_REPEAT_ON (src/Graphics/UI/GLUT/Raw/Tokens.hs:396)
    glut_KEY_RIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:399)
    glut_KEY_SHIFT_L (src/Graphics/UI/GLUT/Raw/Tokens.hs:402)
    glut_KEY_SHIFT_R (src/Graphics/UI/GLUT/Raw/Tokens.hs:405)
    glut_KEY_UP (src/Graphics/UI/GLUT/Raw/Tokens.hs:408)
    glut_LAYER_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:411)
    glut_LEFT (src/Graphics/UI/GLUT/Raw/Tokens.hs:414)
    glut_LEFT_BUTTON (src/Graphics/UI/GLUT/Raw/Tokens.hs:417)
    glut_LUMINANCE (src/Graphics/UI/GLUT/Raw/Tokens.hs:420)
    glut_MENU_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:423)
    glut_MENU_NOT_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:426)
    glut_MENU_NUM_ITEMS (src/Graphics/UI/GLUT/Raw/Tokens.hs:429)
    glut_MIDDLE_BUTTON (src/Graphics/UI/GLUT/Raw/Tokens.hs:432)
    glut_MULTISAMPLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:435)
    glut_NORMAL (src/Graphics/UI/GLUT/Raw/Tokens.hs:438)
    glut_NORMAL_DAMAGED (src/Graphics/UI/GLUT/Raw/Tokens.hs:441)
    glut_NOT_VISIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:444)
    glut_NUM_BUTTON_BOX_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:447)
    glut_NUM_DIALS (src/Graphics/UI/GLUT/Raw/Tokens.hs:450)
    glut_NUM_MOUSE_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:453)
    glut_NUM_SPACEBALL_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:456)
    glut_NUM_TABLET_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:459)
    glut_OVERLAY (src/Graphics/UI/GLUT/Raw/Tokens.hs:462)
    glut_OVERLAY_DAMAGED (src/Graphics/UI/GLUT/Raw/Tokens.hs:465)
    glut_OVERLAY_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:468)
    glut_OWNS_JOYSTICK (src/Graphics/UI/GLUT/Raw/Tokens.hs:471)
    glut_PARTIALLY_RETAINED (src/Graphics/UI/GLUT/Raw/Tokens.hs:474)
    glut_RED (src/Graphics/UI/GLUT/Raw/Tokens.hs:477)
    glut_RENDERING_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:480)
    glut_RGB (src/Graphics/UI/GLUT/Raw/Tokens.hs:483)
    glut_RGBA (src/Graphics/UI/GLUT/Raw/Tokens.hs:486)
    glut_RIGHT_BUTTON (src/Graphics/UI/GLUT/Raw/Tokens.hs:489)
    glut_SCREEN_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:492)
    glut_SCREEN_HEIGHT_MM (src/Graphics/UI/GLUT/Raw/Tokens.hs:495)
    glut_SCREEN_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:498)
    glut_SCREEN_WIDTH_MM (src/Graphics/UI/GLUT/Raw/Tokens.hs:501)
    glut_SINGLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:504)
    glut_SKIP_STALE_MOTION_EVENTS (src/Graphics/UI/GLUT/Raw/Tokens.hs:507)
    glut_SRGB (src/Graphics/UI/GLUT/Raw/Tokens.hs:510)
    glut_STENCIL (src/Graphics/UI/GLUT/Raw/Tokens.hs:513)
    glut_STEREO (src/Graphics/UI/GLUT/Raw/Tokens.hs:516)
    glut_TRANSPARENT_INDEX (src/Graphics/UI/GLUT/Raw/Tokens.hs:519)
    glut_TRY_DIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:522)
    glut_UP (src/Graphics/UI/GLUT/Raw/Tokens.hs:525)
    glut_USE_CURRENT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:528)
    glut_VERSION (src/Graphics/UI/GLUT/Raw/Tokens.hs:531)
    glut_VIDEO_RESIZE_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:534)
    glut_VIDEO_RESIZE_HEIGHT_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:537)
    glut_VIDEO_RESIZE_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:540)
    glut_VIDEO_RESIZE_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:543)
    glut_VIDEO_RESIZE_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:546)
    glut_VIDEO_RESIZE_WIDTH_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:549)
    glut_VIDEO_RESIZE_X (src/Graphics/UI/GLUT/Raw/Tokens.hs:552)
    glut_VIDEO_RESIZE_X_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:555)
    glut_VIDEO_RESIZE_Y (src/Graphics/UI/GLUT/Raw/Tokens.hs:558)
    glut_VIDEO_RESIZE_Y_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:561)
    glut_VISIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:564)
    glut_WINDOW_ACCUM_ALPHA_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:567)
    glut_WINDOW_ACCUM_BLUE_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:570)
    glut_WINDOW_ACCUM_GREEN_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:573)
    glut_WINDOW_ACCUM_RED_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:576)
    glut_WINDOW_ALPHA_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:579)
    glut_WINDOW_BLUE_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:582)
    glut_WINDOW_BORDER_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:585)
    glut_WINDOW_BUFFER_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:588)
    glut_WINDOW_COLORMAP_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:591)
    glut_WINDOW_CURSOR (src/Graphics/UI/GLUT/Raw/Tokens.hs:594)
    glut_WINDOW_DEPTH_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:597)
    glut_WINDOW_DOUBLEBUFFER (src/Graphics/UI/GLUT/Raw/Tokens.hs:600)
    glut_WINDOW_FORMAT_ID (src/Graphics/UI/GLUT/Raw/Tokens.hs:603)
    glut_WINDOW_GREEN_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:606)
    glut_WINDOW_HEADER_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:609)
    glut_WINDOW_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:612)
    glut_WINDOW_NUM_CHILDREN (src/Graphics/UI/GLUT/Raw/Tokens.hs:615)
    glut_WINDOW_NUM_SAMPLES (src/Graphics/UI/GLUT/Raw/Tokens.hs:618)
    glut_WINDOW_PARENT (src/Graphics/UI/GLUT/Raw/Tokens.hs:621)
    glut_WINDOW_RED_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:624)
    glut_WINDOW_RGBA (src/Graphics/UI/GLUT/Raw/Tokens.hs:627)
    glut_WINDOW_STENCIL_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:630)
    glut_WINDOW_STEREO (src/Graphics/UI/GLUT/Raw/Tokens.hs:633)
    glut_WINDOW_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:636)
    glut_WINDOW_X (src/Graphics/UI/GLUT/Raw/Tokens.hs:639)
    glut_WINDOW_Y (src/Graphics/UI/GLUT/Raw/Tokens.hs:642)
  43% (  3 /  7) in 'Graphics.UI.GLUT.Raw.Fonts'
  Missing documentation for:
    GLUTbitmapFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:55)
    marshalBitmapFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:57)
    GLUTstrokeFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:84)
    marshalStrokeFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:86)
   1% (  1 / 75) in 'Graphics.UI.GLUT.Raw.Callbacks'
  Missing documentation for:
    AppStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:59)
    makeAppStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:61)
    ButtonBoxFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:64)
    makeButtonBoxFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:66)
    CloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:69)
    makeCloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:71)
    DialsFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:74)
    makeDialsFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:76)
    DisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:79)
    makeDisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:81)
    EntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:84)
    makeEntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:86)
    IdleFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:89)
    makeIdleFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:91)
    InitContextFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:94)
    makeInitContextFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:96)
    JoystickFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:99)
    makeJoystickFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:101)
    KeyboardFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:104)
    makeKeyboardFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:106)
    KeyboardUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:109)
    makeKeyboardUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:111)
    MenuDestroyFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:114)
    makeMenuDestroyFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:116)
    MenuFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:119)
    makeMenuFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:121)
    MenuStateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:124)
    makeMenuStateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:126)
    MenuStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:129)
    makeMenuStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:131)
    MotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:134)
    makeMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:136)
    MouseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:139)
    makeMouseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:141)
    MouseWheelFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:144)
    makeMouseWheelFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:146)
    MultiButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:149)
    makeMultiButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:151)
    MultiEntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:154)
    makeMultiEntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:156)
    MultiMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:159)
    makeMultiMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:161)
    MultiPassiveFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:164)
    makeMultiPassiveFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:166)
    OverlayDisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:169)
    makeOverlayDisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:171)
    PassiveMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:174)
    makePassiveMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:176)
    PositionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:179)
    makePositionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:181)
    ReshapeFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:184)
    makeReshapeFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:186)
    SpaceballButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:189)
    makeSpaceballButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:191)
    SpaceballMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:194)
    makeSpaceballMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:196)
    SpaceballRotateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:199)
    makeSpaceballRotateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:201)
    SpecialFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:204)
    makeSpecialFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:206)
    SpecialUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:209)
    makeSpecialUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:211)
    TabletButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:214)
    makeTabletButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:216)
    TabletMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:219)
    makeTabletMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:221)
    TimerFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:224)
    makeTimerFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:226)
    VisibilityFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:229)
    makeVisibilityFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:231)
    WMCloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:234)
    makeWMCloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:236)
    WindowStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:239)
    makeWindowStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:241)
   1% (  1 /160) in 'Graphics.UI.GLUT.Raw.Functions'
  Missing documentation for:
    isKnown (src/Graphics/UI/GLUT/Raw/Functions.hs:208)
    glutAddMenuEntry (src/Graphics/UI/GLUT/Raw/Functions.hs:216)
    glutAddSubMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:229)
    glutAppStatusFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:242)
    glutAttachMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:255)
    glutBitmapCharacter (src/Graphics/UI/GLUT/Raw/Functions.hs:268)
    glutBitmapHeight (src/Graphics/UI/GLUT/Raw/Functions.hs:281)
    glutBitmapLength (src/Graphics/UI/GLUT/Raw/Functions.hs:294)
    glutBitmapString (src/Graphics/UI/GLUT/Raw/Functions.hs:307)
    glutBitmapWidth (src/Graphics/UI/GLUT/Raw/Functions.hs:320)
    glutButtonBoxFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:333)
    glutChangeToMenuEntry (src/Graphics/UI/GLUT/Raw/Functions.hs:346)
    glutChangeToSubMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:359)
    glutCloseFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:372)
    glutCopyColormap (src/Graphics/UI/GLUT/Raw/Functions.hs:385)
    glutCreateMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:398)
    glutCreateSubWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:411)
    glutCreateWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:424)
    glutDestroyMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:437)
    glutDestroyWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:450)
    glutDetachMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:463)
    glutDeviceGet (src/Graphics/UI/GLUT/Raw/Functions.hs:476)
    glutDialsFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:489)
    glutDisplayFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:502)
    glutEnterGameMode (src/Graphics/UI/GLUT/Raw/Functions.hs:515)
    glutEntryFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:528)
    glutEstablishOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:541)
    glutExit (src/Graphics/UI/GLUT/Raw/Functions.hs:554)
    glutExtensionSupported (src/Graphics/UI/GLUT/Raw/Functions.hs:567)
    glutForceJoystickFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:580)
    glutFullScreen (src/Graphics/UI/GLUT/Raw/Functions.hs:593)
    glutFullScreenToggle (src/Graphics/UI/GLUT/Raw/Functions.hs:606)
    glutGameModeGet (src/Graphics/UI/GLUT/Raw/Functions.hs:619)
    glutGameModeString (src/Graphics/UI/GLUT/Raw/Functions.hs:632)
    glutGet (src/Graphics/UI/GLUT/Raw/Functions.hs:645)
    glutGetColor (src/Graphics/UI/GLUT/Raw/Functions.hs:658)
    glutGetMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:671)
    glutGetMenuData (src/Graphics/UI/GLUT/Raw/Functions.hs:684)
    glutGetModeValues (src/Graphics/UI/GLUT/Raw/Functions.hs:697)
    glutGetModifiers (src/Graphics/UI/GLUT/Raw/Functions.hs:710)
    glutGetProcAddress (src/Graphics/UI/GLUT/Raw/Functions.hs:723)
    glutGetWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:736)
    glutGetWindowData (src/Graphics/UI/GLUT/Raw/Functions.hs:749)
    glutHideOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:762)
    glutHideWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:775)
    glutIconifyWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:788)
    glutIdleFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:801)
    glutIgnoreKeyRepeat (src/Graphics/UI/GLUT/Raw/Functions.hs:814)
    glutInit (src/Graphics/UI/GLUT/Raw/Functions.hs:827)
    glutInitContextFlags (src/Graphics/UI/GLUT/Raw/Functions.hs:840)
    glutInitContextFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:853)
    glutInitContextProfile (src/Graphics/UI/GLUT/Raw/Functions.hs:866)
    glutInitContextVersion (src/Graphics/UI/GLUT/Raw/Functions.hs:879)
    glutInitDisplayMode (src/Graphics/UI/GLUT/Raw/Functions.hs:892)
    glutInitDisplayString (src/Graphics/UI/GLUT/Raw/Functions.hs:905)
    glutInitWindowPosition (src/Graphics/UI/GLUT/Raw/Functions.hs:918)
    glutInitWindowSize (src/Graphics/UI/GLUT/Raw/Functions.hs:931)
    glutJoystickFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:944)
    glutKeyboardFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:957)
    glutKeyboardUpFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:970)
    glutLayerGet (src/Graphics/UI/GLUT/Raw/Functions.hs:983)
    glutLeaveFullScreen (src/Graphics/UI/GLUT/Raw/Functions.hs:996)
    glutLeaveGameMode (src/Graphics/UI/GLUT/Raw/Functions.hs:1009)
    glutLeaveMainLoop (src/Graphics/UI/GLUT/Raw/Functions.hs:1022)
    glutMainLoop (src/Graphics/UI/GLUT/Raw/Functions.hs:1035)
    glutMainLoopEvent (src/Graphics/UI/GLUT/Raw/Functions.hs:1048)
    glutMenuDestroyFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1061)
    glutMenuStateFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1074)
    glutMenuStatusFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1087)
    glutMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1100)
    glutMouseFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1113)
    glutMouseWheelFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1126)
    glutMultiButtonFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1139)
    glutMultiEntryFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1152)
    glutMultiMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1165)
    glutMultiPassiveFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1178)
    glutOverlayDisplayFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1191)
    glutPassiveMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1204)
    glutPopWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1217)
    glutPositionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1230)
    glutPositionWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1243)
    glutPostOverlayRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1256)
    glutPostRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1269)
    glutPostWindowOverlayRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1282)
    glutPostWindowRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1295)
    glutPushWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1308)
    glutRemoveMenuItem (src/Graphics/UI/GLUT/Raw/Functions.hs:1321)
    glutRemoveOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:1334)
    glutReportErrors (src/Graphics/UI/GLUT/Raw/Functions.hs:1347)
    glutReshapeFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1360)
    glutReshapeWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1373)
    glutSetColor (src/Graphics/UI/GLUT/Raw/Functions.hs:1386)
    glutSetCursor (src/Graphics/UI/GLUT/Raw/Functions.hs:1399)
    glutSetIconTitle (src/Graphics/UI/GLUT/Raw/Functions.hs:1412)
    glutSetKeyRepeat (src/Graphics/UI/GLUT/Raw/Functions.hs:1425)
    glutSetMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:1438)
    glutSetMenuData (src/Graphics/UI/GLUT/Raw/Functions.hs:1451)
    glutSetMenuFont (src/Graphics/UI/GLUT/Raw/Functions.hs:1464)
    glutSetOption (src/Graphics/UI/GLUT/Raw/Functions.hs:1477)
    glutSetVertexAttribCoord3 (src/Graphics/UI/GLUT/Raw/Functions.hs:1490)
    glutSetVertexAttribNormal (src/Graphics/UI/GLUT/Raw/Functions.hs:1503)
    glutSetVertexAttribTexCoord2 (src/Graphics/UI/GLUT/Raw/Functions.hs:1516)
    glutSetWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1529)
    glutSetWindowData (src/Graphics/UI/GLUT/Raw/Functions.hs:1542)
    glutSetWindowTitle (src/Graphics/UI/GLUT/Raw/Functions.hs:1555)
    glutSetupVideoResizing (src/Graphics/UI/GLUT/Raw/Functions.hs:1568)
    glutShowOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:1581)
    glutShowWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1594)
    glutSolidCone (src/Graphics/UI/GLUT/Raw/Functions.hs:1607)
    glutSolidCube (src/Graphics/UI/GLUT/Raw/Functions.hs:1620)
    glutSolidCylinder (src/Graphics/UI/GLUT/Raw/Functions.hs:1633)
    glutSolidDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1646)
    glutSolidIcosahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1659)
    glutSolidOctahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1672)
    glutSolidRhombicDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1685)
    glutSolidSierpinskiSponge (src/Graphics/UI/GLUT/Raw/Functions.hs:1698)
    glutSolidSphere (src/Graphics/UI/GLUT/Raw/Functions.hs:1711)
    glutSolidTeacup (src/Graphics/UI/GLUT/Raw/Functions.hs:1724)
    glutSolidTeapot (src/Graphics/UI/GLUT/Raw/Functions.hs:1737)
    glutSolidTeaspoon (src/Graphics/UI/GLUT/Raw/Functions.hs:1750)
    glutSolidTetrahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1763)
    glutSolidTorus (src/Graphics/UI/GLUT/Raw/Functions.hs:1776)
    glutSpaceballButtonFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1789)
    glutSpaceballMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1802)
    glutSpaceballRotateFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1815)
    glutSpecialFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1828)
    glutSpecialUpFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1841)
    glutStopVideoResizing (src/Graphics/UI/GLUT/Raw/Functions.hs:1854)
    glutStrokeCharacter (src/Graphics/UI/GLUT/Raw/Functions.hs:1867)
    glutStrokeHeight (src/Graphics/UI/GLUT/Raw/Functions.hs:1880)
    glutStrokeLength (src/Graphics/UI/GLUT/Raw/Functions.hs:1893)
    glutStrokeString (src/Graphics/UI/GLUT/Raw/Functions.hs:1906)
    glutStrokeWidth (src/Graphics/UI/GLUT/Raw/Functions.hs:1919)
    glutSwapBuffers (src/Graphics/UI/GLUT/Raw/Functions.hs:1932)
    glutTabletButtonFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1945)
    glutTabletMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1958)
    glutTimerFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1971)
    glutUseLayer (src/Graphics/UI/GLUT/Raw/Functions.hs:1984)
    glutVideoPan (src/Graphics/UI/GLUT/Raw/Functions.hs:1997)
    glutVideoResize (src/Graphics/UI/GLUT/Raw/Functions.hs:2010)
    glutVideoResizeGet (src/Graphics/UI/GLUT/Raw/Functions.hs:2023)
    glutVisibilityFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:2036)
    glutWMCloseFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:2049)
    glutWarpPointer (src/Graphics/UI/GLUT/Raw/Functions.hs:2062)
    glutWindowStatusFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:2075)
    glutWireCone (src/Graphics/UI/GLUT/Raw/Functions.hs:2088)
    glutWireCube (src/Graphics/UI/GLUT/Raw/Functions.hs:2101)
    glutWireCylinder (src/Graphics/UI/GLUT/Raw/Functions.hs:2114)
    glutWireDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2127)
    glutWireIcosahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2140)
    glutWireOctahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2153)
    glutWireRhombicDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2166)
    glutWireSierpinskiSponge (src/Graphics/UI/GLUT/Raw/Functions.hs:2179)
    glutWireSphere (src/Graphics/UI/GLUT/Raw/Functions.hs:2192)
    glutWireTeacup (src/Graphics/UI/GLUT/Raw/Functions.hs:2205)
    glutWireTeapot (src/Graphics/UI/GLUT/Raw/Functions.hs:2218)
    glutWireTeaspoon (src/Graphics/UI/GLUT/Raw/Functions.hs:2231)
    glutWireTetrahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2244)
    glutWireTorus (src/Graphics/UI/GLUT/Raw/Functions.hs:2257)
   1% (  3 /448) in 'Graphics.UI.GLUT.Raw'
  Missing documentation for:
    AppStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:59)
    makeAppStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:61)
    ButtonBoxFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:64)
    makeButtonBoxFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:66)
    CloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:69)
    makeCloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:71)
    DialsFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:74)
    makeDialsFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:76)
    DisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:79)
    makeDisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:81)
    EntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:84)
    makeEntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:86)
    IdleFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:89)
    makeIdleFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:91)
    InitContextFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:94)
    makeInitContextFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:96)
    JoystickFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:99)
    makeJoystickFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:101)
    KeyboardFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:104)
    makeKeyboardFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:106)
    KeyboardUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:109)
    makeKeyboardUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:111)
    MenuDestroyFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:114)
    makeMenuDestroyFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:116)
    MenuFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:119)
    makeMenuFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:121)
    MenuStateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:124)
    makeMenuStateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:126)
    MenuStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:129)
    makeMenuStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:131)
    MotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:134)
    makeMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:136)
    MouseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:139)
    makeMouseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:141)
    MouseWheelFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:144)
    makeMouseWheelFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:146)
    MultiButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:149)
    makeMultiButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:151)
    MultiEntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:154)
    makeMultiEntryFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:156)
    MultiMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:159)
    makeMultiMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:161)
    MultiPassiveFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:164)
    makeMultiPassiveFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:166)
    OverlayDisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:169)
    makeOverlayDisplayFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:171)
    PassiveMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:174)
    makePassiveMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:176)
    PositionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:179)
    makePositionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:181)
    ReshapeFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:184)
    makeReshapeFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:186)
    SpaceballButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:189)
    makeSpaceballButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:191)
    SpaceballMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:194)
    makeSpaceballMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:196)
    SpaceballRotateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:199)
    makeSpaceballRotateFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:201)
    SpecialFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:204)
    makeSpecialFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:206)
    SpecialUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:209)
    makeSpecialUpFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:211)
    TabletButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:214)
    makeTabletButtonFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:216)
    TabletMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:219)
    makeTabletMotionFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:221)
    TimerFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:224)
    makeTimerFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:226)
    VisibilityFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:229)
    makeVisibilityFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:231)
    WMCloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:234)
    makeWMCloseFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:236)
    WindowStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:239)
    makeWindowStatusFunc (src/Graphics/UI/GLUT/Raw/Callbacks.hs:241)
    GLUTbitmapFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:55)
    marshalBitmapFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:57)
    GLUTstrokeFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:84)
    marshalStrokeFont (src/Graphics/UI/GLUT/Raw/Fonts.hs:86)
    isKnown (src/Graphics/UI/GLUT/Raw/Functions.hs:208)
    glutAddMenuEntry (src/Graphics/UI/GLUT/Raw/Functions.hs:216)
    glutAddSubMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:229)
    glutAppStatusFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:242)
    glutAttachMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:255)
    glutBitmapCharacter (src/Graphics/UI/GLUT/Raw/Functions.hs:268)
    glutBitmapHeight (src/Graphics/UI/GLUT/Raw/Functions.hs:281)
    glutBitmapLength (src/Graphics/UI/GLUT/Raw/Functions.hs:294)
    glutBitmapString (src/Graphics/UI/GLUT/Raw/Functions.hs:307)
    glutBitmapWidth (src/Graphics/UI/GLUT/Raw/Functions.hs:320)
    glutButtonBoxFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:333)
    glutChangeToMenuEntry (src/Graphics/UI/GLUT/Raw/Functions.hs:346)
    glutChangeToSubMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:359)
    glutCloseFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:372)
    glutCopyColormap (src/Graphics/UI/GLUT/Raw/Functions.hs:385)
    glutCreateMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:398)
    glutCreateSubWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:411)
    glutCreateWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:424)
    glutDestroyMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:437)
    glutDestroyWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:450)
    glutDetachMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:463)
    glutDeviceGet (src/Graphics/UI/GLUT/Raw/Functions.hs:476)
    glutDialsFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:489)
    glutDisplayFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:502)
    glutEnterGameMode (src/Graphics/UI/GLUT/Raw/Functions.hs:515)
    glutEntryFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:528)
    glutEstablishOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:541)
    glutExit (src/Graphics/UI/GLUT/Raw/Functions.hs:554)
    glutExtensionSupported (src/Graphics/UI/GLUT/Raw/Functions.hs:567)
    glutForceJoystickFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:580)
    glutFullScreen (src/Graphics/UI/GLUT/Raw/Functions.hs:593)
    glutFullScreenToggle (src/Graphics/UI/GLUT/Raw/Functions.hs:606)
    glutGameModeGet (src/Graphics/UI/GLUT/Raw/Functions.hs:619)
    glutGameModeString (src/Graphics/UI/GLUT/Raw/Functions.hs:632)
    glutGet (src/Graphics/UI/GLUT/Raw/Functions.hs:645)
    glutGetColor (src/Graphics/UI/GLUT/Raw/Functions.hs:658)
    glutGetMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:671)
    glutGetMenuData (src/Graphics/UI/GLUT/Raw/Functions.hs:684)
    glutGetModeValues (src/Graphics/UI/GLUT/Raw/Functions.hs:697)
    glutGetModifiers (src/Graphics/UI/GLUT/Raw/Functions.hs:710)
    glutGetProcAddress (src/Graphics/UI/GLUT/Raw/Functions.hs:723)
    glutGetWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:736)
    glutGetWindowData (src/Graphics/UI/GLUT/Raw/Functions.hs:749)
    glutHideOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:762)
    glutHideWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:775)
    glutIconifyWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:788)
    glutIdleFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:801)
    glutIgnoreKeyRepeat (src/Graphics/UI/GLUT/Raw/Functions.hs:814)
    glutInit (src/Graphics/UI/GLUT/Raw/Functions.hs:827)
    glutInitContextFlags (src/Graphics/UI/GLUT/Raw/Functions.hs:840)
    glutInitContextFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:853)
    glutInitContextProfile (src/Graphics/UI/GLUT/Raw/Functions.hs:866)
    glutInitContextVersion (src/Graphics/UI/GLUT/Raw/Functions.hs:879)
    glutInitDisplayMode (src/Graphics/UI/GLUT/Raw/Functions.hs:892)
    glutInitDisplayString (src/Graphics/UI/GLUT/Raw/Functions.hs:905)
    glutInitWindowPosition (src/Graphics/UI/GLUT/Raw/Functions.hs:918)
    glutInitWindowSize (src/Graphics/UI/GLUT/Raw/Functions.hs:931)
    glutJoystickFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:944)
    glutKeyboardFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:957)
    glutKeyboardUpFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:970)
    glutLayerGet (src/Graphics/UI/GLUT/Raw/Functions.hs:983)
    glutLeaveFullScreen (src/Graphics/UI/GLUT/Raw/Functions.hs:996)
    glutLeaveGameMode (src/Graphics/UI/GLUT/Raw/Functions.hs:1009)
    glutLeaveMainLoop (src/Graphics/UI/GLUT/Raw/Functions.hs:1022)
    glutMainLoop (src/Graphics/UI/GLUT/Raw/Functions.hs:1035)
    glutMainLoopEvent (src/Graphics/UI/GLUT/Raw/Functions.hs:1048)
    glutMenuDestroyFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1061)
    glutMenuStateFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1074)
    glutMenuStatusFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1087)
    glutMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1100)
    glutMouseFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1113)
    glutMouseWheelFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1126)
    glutMultiButtonFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1139)
    glutMultiEntryFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1152)
    glutMultiMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1165)
    glutMultiPassiveFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1178)
    glutOverlayDisplayFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1191)
    glutPassiveMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1204)
    glutPopWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1217)
    glutPositionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1230)
    glutPositionWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1243)
    glutPostOverlayRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1256)
    glutPostRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1269)
    glutPostWindowOverlayRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1282)
    glutPostWindowRedisplay (src/Graphics/UI/GLUT/Raw/Functions.hs:1295)
    glutPushWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1308)
    glutRemoveMenuItem (src/Graphics/UI/GLUT/Raw/Functions.hs:1321)
    glutRemoveOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:1334)
    glutReportErrors (src/Graphics/UI/GLUT/Raw/Functions.hs:1347)
    glutReshapeFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1360)
    glutReshapeWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1373)
    glutSetColor (src/Graphics/UI/GLUT/Raw/Functions.hs:1386)
    glutSetCursor (src/Graphics/UI/GLUT/Raw/Functions.hs:1399)
    glutSetIconTitle (src/Graphics/UI/GLUT/Raw/Functions.hs:1412)
    glutSetKeyRepeat (src/Graphics/UI/GLUT/Raw/Functions.hs:1425)
    glutSetMenu (src/Graphics/UI/GLUT/Raw/Functions.hs:1438)
    glutSetMenuData (src/Graphics/UI/GLUT/Raw/Functions.hs:1451)
    glutSetMenuFont (src/Graphics/UI/GLUT/Raw/Functions.hs:1464)
    glutSetOption (src/Graphics/UI/GLUT/Raw/Functions.hs:1477)
    glutSetVertexAttribCoord3 (src/Graphics/UI/GLUT/Raw/Functions.hs:1490)
    glutSetVertexAttribNormal (src/Graphics/UI/GLUT/Raw/Functions.hs:1503)
    glutSetVertexAttribTexCoord2 (src/Graphics/UI/GLUT/Raw/Functions.hs:1516)
    glutSetWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1529)
    glutSetWindowData (src/Graphics/UI/GLUT/Raw/Functions.hs:1542)
    glutSetWindowTitle (src/Graphics/UI/GLUT/Raw/Functions.hs:1555)
    glutSetupVideoResizing (src/Graphics/UI/GLUT/Raw/Functions.hs:1568)
    glutShowOverlay (src/Graphics/UI/GLUT/Raw/Functions.hs:1581)
    glutShowWindow (src/Graphics/UI/GLUT/Raw/Functions.hs:1594)
    glutSolidCone (src/Graphics/UI/GLUT/Raw/Functions.hs:1607)
    glutSolidCube (src/Graphics/UI/GLUT/Raw/Functions.hs:1620)
    glutSolidCylinder (src/Graphics/UI/GLUT/Raw/Functions.hs:1633)
    glutSolidDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1646)
    glutSolidIcosahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1659)
    glutSolidOctahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1672)
    glutSolidRhombicDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1685)
    glutSolidSierpinskiSponge (src/Graphics/UI/GLUT/Raw/Functions.hs:1698)
    glutSolidSphere (src/Graphics/UI/GLUT/Raw/Functions.hs:1711)
    glutSolidTeacup (src/Graphics/UI/GLUT/Raw/Functions.hs:1724)
    glutSolidTeapot (src/Graphics/UI/GLUT/Raw/Functions.hs:1737)
    glutSolidTeaspoon (src/Graphics/UI/GLUT/Raw/Functions.hs:1750)
    glutSolidTetrahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:1763)
    glutSolidTorus (src/Graphics/UI/GLUT/Raw/Functions.hs:1776)
    glutSpaceballButtonFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1789)
    glutSpaceballMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1802)
    glutSpaceballRotateFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1815)
    glutSpecialFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1828)
    glutSpecialUpFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1841)
    glutStopVideoResizing (src/Graphics/UI/GLUT/Raw/Functions.hs:1854)
    glutStrokeCharacter (src/Graphics/UI/GLUT/Raw/Functions.hs:1867)
    glutStrokeHeight (src/Graphics/UI/GLUT/Raw/Functions.hs:1880)
    glutStrokeLength (src/Graphics/UI/GLUT/Raw/Functions.hs:1893)
    glutStrokeString (src/Graphics/UI/GLUT/Raw/Functions.hs:1906)
    glutStrokeWidth (src/Graphics/UI/GLUT/Raw/Functions.hs:1919)
    glutSwapBuffers (src/Graphics/UI/GLUT/Raw/Functions.hs:1932)
    glutTabletButtonFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1945)
    glutTabletMotionFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1958)
    glutTimerFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:1971)
    glutUseLayer (src/Graphics/UI/GLUT/Raw/Functions.hs:1984)
    glutVideoPan (src/Graphics/UI/GLUT/Raw/Functions.hs:1997)
    glutVideoResize (src/Graphics/UI/GLUT/Raw/Functions.hs:2010)
    glutVideoResizeGet (src/Graphics/UI/GLUT/Raw/Functions.hs:2023)
    glutVisibilityFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:2036)
    glutWMCloseFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:2049)
    glutWarpPointer (src/Graphics/UI/GLUT/Raw/Functions.hs:2062)
    glutWindowStatusFunc (src/Graphics/UI/GLUT/Raw/Functions.hs:2075)
    glutWireCone (src/Graphics/UI/GLUT/Raw/Functions.hs:2088)
    glutWireCube (src/Graphics/UI/GLUT/Raw/Functions.hs:2101)
    glutWireCylinder (src/Graphics/UI/GLUT/Raw/Functions.hs:2114)
    glutWireDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2127)
    glutWireIcosahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2140)
    glutWireOctahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2153)
    glutWireRhombicDodecahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2166)
    glutWireSierpinskiSponge (src/Graphics/UI/GLUT/Raw/Functions.hs:2179)
    glutWireSphere (src/Graphics/UI/GLUT/Raw/Functions.hs:2192)
    glutWireTeacup (src/Graphics/UI/GLUT/Raw/Functions.hs:2205)
    glutWireTeapot (src/Graphics/UI/GLUT/Raw/Functions.hs:2218)
    glutWireTeaspoon (src/Graphics/UI/GLUT/Raw/Functions.hs:2231)
    glutWireTetrahedron (src/Graphics/UI/GLUT/Raw/Functions.hs:2244)
    glutWireTorus (src/Graphics/UI/GLUT/Raw/Functions.hs:2257)
    glut_ACCUM (src/Graphics/UI/GLUT/Raw/Tokens.hs:21)
    glut_ACTION_CONTINUE_EXECUTION (src/Graphics/UI/GLUT/Raw/Tokens.hs:24)
    glut_ACTION_EXIT (src/Graphics/UI/GLUT/Raw/Tokens.hs:27)
    glut_ACTION_GLUTMAINLOOP_RETURNS (src/Graphics/UI/GLUT/Raw/Tokens.hs:30)
    glut_ACTION_ON_WINDOW_CLOSE (src/Graphics/UI/GLUT/Raw/Tokens.hs:33)
    glut_ACTIVE_ALT (src/Graphics/UI/GLUT/Raw/Tokens.hs:36)
    glut_ACTIVE_CTRL (src/Graphics/UI/GLUT/Raw/Tokens.hs:39)
    glut_ACTIVE_SHIFT (src/Graphics/UI/GLUT/Raw/Tokens.hs:42)
    glut_ALLOW_DIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:45)
    glut_ALPHA (src/Graphics/UI/GLUT/Raw/Tokens.hs:48)
    glut_APPSTATUS_PAUSE (src/Graphics/UI/GLUT/Raw/Tokens.hs:51)
    glut_APPSTATUS_RESUME (src/Graphics/UI/GLUT/Raw/Tokens.hs:54)
    glut_AUX (src/Graphics/UI/GLUT/Raw/Tokens.hs:57)
    glut_AUX1 (src/Graphics/UI/GLUT/Raw/Tokens.hs:60)
    glut_AUX2 (src/Graphics/UI/GLUT/Raw/Tokens.hs:63)
    glut_AUX3 (src/Graphics/UI/GLUT/Raw/Tokens.hs:66)
    glut_AUX4 (src/Graphics/UI/GLUT/Raw/Tokens.hs:69)
    glut_BLUE (src/Graphics/UI/GLUT/Raw/Tokens.hs:72)
    glut_BORDERLESS (src/Graphics/UI/GLUT/Raw/Tokens.hs:75)
    glut_CAPTIONLESS (src/Graphics/UI/GLUT/Raw/Tokens.hs:78)
    glut_CORE_PROFILE (src/Graphics/UI/GLUT/Raw/Tokens.hs:81)
    glut_COMPATIBILITY_PROFILE (src/Graphics/UI/GLUT/Raw/Tokens.hs:84)
    glut_CREATE_NEW_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:87)
    glut_CURSOR_BOTTOM_LEFT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:90)
    glut_CURSOR_BOTTOM_RIGHT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:93)
    glut_CURSOR_BOTTOM_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:96)
    glut_CURSOR_CROSSHAIR (src/Graphics/UI/GLUT/Raw/Tokens.hs:99)
    glut_CURSOR_CYCLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:102)
    glut_CURSOR_DESTROY (src/Graphics/UI/GLUT/Raw/Tokens.hs:105)
    glut_CURSOR_FULL_CROSSHAIR (src/Graphics/UI/GLUT/Raw/Tokens.hs:108)
    glut_CURSOR_HELP (src/Graphics/UI/GLUT/Raw/Tokens.hs:111)
    glut_CURSOR_INFO (src/Graphics/UI/GLUT/Raw/Tokens.hs:114)
    glut_CURSOR_INHERIT (src/Graphics/UI/GLUT/Raw/Tokens.hs:117)
    glut_CURSOR_LEFT_ARROW (src/Graphics/UI/GLUT/Raw/Tokens.hs:120)
    glut_CURSOR_LEFT_RIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:123)
    glut_CURSOR_LEFT_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:126)
    glut_CURSOR_NONE (src/Graphics/UI/GLUT/Raw/Tokens.hs:129)
    glut_CURSOR_RIGHT_ARROW (src/Graphics/UI/GLUT/Raw/Tokens.hs:132)
    glut_CURSOR_RIGHT_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:135)
    glut_CURSOR_SPRAY (src/Graphics/UI/GLUT/Raw/Tokens.hs:138)
    glut_CURSOR_TEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:141)
    glut_CURSOR_TOP_LEFT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:144)
    glut_CURSOR_TOP_RIGHT_CORNER (src/Graphics/UI/GLUT/Raw/Tokens.hs:147)
    glut_CURSOR_TOP_SIDE (src/Graphics/UI/GLUT/Raw/Tokens.hs:150)
    glut_CURSOR_UP_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:153)
    glut_CURSOR_WAIT (src/Graphics/UI/GLUT/Raw/Tokens.hs:156)
    glut_DEBUG (src/Graphics/UI/GLUT/Raw/Tokens.hs:159)
    glut_DEPTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:162)
    glut_DEVICE_IGNORE_KEY_REPEAT (src/Graphics/UI/GLUT/Raw/Tokens.hs:165)
    glut_DEVICE_KEY_REPEAT (src/Graphics/UI/GLUT/Raw/Tokens.hs:168)
    glut_DIRECT_RENDERING (src/Graphics/UI/GLUT/Raw/Tokens.hs:171)
    glut_DISPLAY_MODE_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:174)
    glut_DOUBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:177)
    glut_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:180)
    glut_ELAPSED_TIME (src/Graphics/UI/GLUT/Raw/Tokens.hs:183)
    glut_ENTERED (src/Graphics/UI/GLUT/Raw/Tokens.hs:186)
    glut_FORCE_DIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:189)
    glut_FORCE_INDIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:192)
    glut_FORWARD_COMPATIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:195)
    glut_FULLY_COVERED (src/Graphics/UI/GLUT/Raw/Tokens.hs:198)
    glut_FULLY_RETAINED (src/Graphics/UI/GLUT/Raw/Tokens.hs:201)
    glut_FULL_SCREEN (src/Graphics/UI/GLUT/Raw/Tokens.hs:204)
    glut_GAME_MODE_ACTIVE (src/Graphics/UI/GLUT/Raw/Tokens.hs:207)
    glut_GAME_MODE_DISPLAY_CHANGED (src/Graphics/UI/GLUT/Raw/Tokens.hs:210)
    glut_GAME_MODE_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:213)
    glut_GAME_MODE_PIXEL_DEPTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:216)
    glut_GAME_MODE_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:219)
    glut_GAME_MODE_REFRESH_RATE (src/Graphics/UI/GLUT/Raw/Tokens.hs:222)
    glut_GAME_MODE_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:225)
    glut_GEOMETRY_VISUALIZE_NORMALS (src/Graphics/UI/GLUT/Raw/Tokens.hs:228)
    glut_GREEN (src/Graphics/UI/GLUT/Raw/Tokens.hs:231)
    glut_HAS_DIAL_AND_BUTTON_BOX (src/Graphics/UI/GLUT/Raw/Tokens.hs:234)
    glut_HAS_JOYSTICK (src/Graphics/UI/GLUT/Raw/Tokens.hs:237)
    glut_HAS_KEYBOARD (src/Graphics/UI/GLUT/Raw/Tokens.hs:240)
    glut_HAS_MOUSE (src/Graphics/UI/GLUT/Raw/Tokens.hs:243)
    glut_HAS_OVERLAY (src/Graphics/UI/GLUT/Raw/Tokens.hs:246)
    glut_HAS_SPACEBALL (src/Graphics/UI/GLUT/Raw/Tokens.hs:249)
    glut_HAS_TABLET (src/Graphics/UI/GLUT/Raw/Tokens.hs:252)
    glut_HIDDEN (src/Graphics/UI/GLUT/Raw/Tokens.hs:255)
    glut_INDEX (src/Graphics/UI/GLUT/Raw/Tokens.hs:258)
    glut_INIT_DISPLAY_MODE (src/Graphics/UI/GLUT/Raw/Tokens.hs:261)
    glut_INIT_FLAGS (src/Graphics/UI/GLUT/Raw/Tokens.hs:264)
    glut_INIT_MAJOR_VERSION (src/Graphics/UI/GLUT/Raw/Tokens.hs:267)
    glut_INIT_MINOR_VERSION (src/Graphics/UI/GLUT/Raw/Tokens.hs:270)
    glut_INIT_PROFILE (src/Graphics/UI/GLUT/Raw/Tokens.hs:273)
    glut_INIT_STATE (src/Graphics/UI/GLUT/Raw/Tokens.hs:276)
    glut_INIT_WINDOW_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:279)
    glut_INIT_WINDOW_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:282)
    glut_INIT_WINDOW_X (src/Graphics/UI/GLUT/Raw/Tokens.hs:285)
    glut_INIT_WINDOW_Y (src/Graphics/UI/GLUT/Raw/Tokens.hs:288)
    glut_JOYSTICK_AXES (src/Graphics/UI/GLUT/Raw/Tokens.hs:291)
    glut_JOYSTICK_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:294)
    glut_JOYSTICK_BUTTON_A (src/Graphics/UI/GLUT/Raw/Tokens.hs:297)
    glut_JOYSTICK_BUTTON_B (src/Graphics/UI/GLUT/Raw/Tokens.hs:300)
    glut_JOYSTICK_BUTTON_C (src/Graphics/UI/GLUT/Raw/Tokens.hs:303)
    glut_JOYSTICK_BUTTON_D (src/Graphics/UI/GLUT/Raw/Tokens.hs:306)
    glut_JOYSTICK_POLL_RATE (src/Graphics/UI/GLUT/Raw/Tokens.hs:309)
    glut_KEY_ALT_L (src/Graphics/UI/GLUT/Raw/Tokens.hs:312)
    glut_KEY_ALT_R (src/Graphics/UI/GLUT/Raw/Tokens.hs:315)
    glut_KEY_BEGIN (src/Graphics/UI/GLUT/Raw/Tokens.hs:318)
    glut_KEY_CTRL_L (src/Graphics/UI/GLUT/Raw/Tokens.hs:321)
    glut_KEY_CTRL_R (src/Graphics/UI/GLUT/Raw/Tokens.hs:324)
    glut_KEY_DELETE (src/Graphics/UI/GLUT/Raw/Tokens.hs:327)
    glut_KEY_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:330)
    glut_KEY_END (src/Graphics/UI/GLUT/Raw/Tokens.hs:333)
    glut_KEY_F1 (src/Graphics/UI/GLUT/Raw/Tokens.hs:336)
    glut_KEY_F10 (src/Graphics/UI/GLUT/Raw/Tokens.hs:339)
    glut_KEY_F11 (src/Graphics/UI/GLUT/Raw/Tokens.hs:342)
    glut_KEY_F12 (src/Graphics/UI/GLUT/Raw/Tokens.hs:345)
    glut_KEY_F2 (src/Graphics/UI/GLUT/Raw/Tokens.hs:348)
    glut_KEY_F3 (src/Graphics/UI/GLUT/Raw/Tokens.hs:351)
    glut_KEY_F4 (src/Graphics/UI/GLUT/Raw/Tokens.hs:354)
    glut_KEY_F5 (src/Graphics/UI/GLUT/Raw/Tokens.hs:357)
    glut_KEY_F6 (src/Graphics/UI/GLUT/Raw/Tokens.hs:360)
    glut_KEY_F7 (src/Graphics/UI/GLUT/Raw/Tokens.hs:363)
    glut_KEY_F8 (src/Graphics/UI/GLUT/Raw/Tokens.hs:366)
    glut_KEY_F9 (src/Graphics/UI/GLUT/Raw/Tokens.hs:369)
    glut_KEY_HOME (src/Graphics/UI/GLUT/Raw/Tokens.hs:372)
    glut_KEY_INSERT (src/Graphics/UI/GLUT/Raw/Tokens.hs:375)
    glut_KEY_LEFT (src/Graphics/UI/GLUT/Raw/Tokens.hs:378)
    glut_KEY_NUM_LOCK (src/Graphics/UI/GLUT/Raw/Tokens.hs:381)
    glut_KEY_PAGE_DOWN (src/Graphics/UI/GLUT/Raw/Tokens.hs:384)
    glut_KEY_PAGE_UP (src/Graphics/UI/GLUT/Raw/Tokens.hs:387)
    glut_KEY_REPEAT_DEFAULT (src/Graphics/UI/GLUT/Raw/Tokens.hs:390)
    glut_KEY_REPEAT_OFF (src/Graphics/UI/GLUT/Raw/Tokens.hs:393)
    glut_KEY_REPEAT_ON (src/Graphics/UI/GLUT/Raw/Tokens.hs:396)
    glut_KEY_RIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:399)
    glut_KEY_SHIFT_L (src/Graphics/UI/GLUT/Raw/Tokens.hs:402)
    glut_KEY_SHIFT_R (src/Graphics/UI/GLUT/Raw/Tokens.hs:405)
    glut_KEY_UP (src/Graphics/UI/GLUT/Raw/Tokens.hs:408)
    glut_LAYER_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:411)
    glut_LEFT (src/Graphics/UI/GLUT/Raw/Tokens.hs:414)
    glut_LEFT_BUTTON (src/Graphics/UI/GLUT/Raw/Tokens.hs:417)
    glut_LUMINANCE (src/Graphics/UI/GLUT/Raw/Tokens.hs:420)
    glut_MENU_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:423)
    glut_MENU_NOT_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:426)
    glut_MENU_NUM_ITEMS (src/Graphics/UI/GLUT/Raw/Tokens.hs:429)
    glut_MIDDLE_BUTTON (src/Graphics/UI/GLUT/Raw/Tokens.hs:432)
    glut_MULTISAMPLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:435)
    glut_NORMAL (src/Graphics/UI/GLUT/Raw/Tokens.hs:438)
    glut_NORMAL_DAMAGED (src/Graphics/UI/GLUT/Raw/Tokens.hs:441)
    glut_NOT_VISIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:444)
    glut_NUM_BUTTON_BOX_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:447)
    glut_NUM_DIALS (src/Graphics/UI/GLUT/Raw/Tokens.hs:450)
    glut_NUM_MOUSE_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:453)
    glut_NUM_SPACEBALL_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:456)
    glut_NUM_TABLET_BUTTONS (src/Graphics/UI/GLUT/Raw/Tokens.hs:459)
    glut_OVERLAY (src/Graphics/UI/GLUT/Raw/Tokens.hs:462)
    glut_OVERLAY_DAMAGED (src/Graphics/UI/GLUT/Raw/Tokens.hs:465)
    glut_OVERLAY_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:468)
    glut_OWNS_JOYSTICK (src/Graphics/UI/GLUT/Raw/Tokens.hs:471)
    glut_PARTIALLY_RETAINED (src/Graphics/UI/GLUT/Raw/Tokens.hs:474)
    glut_RED (src/Graphics/UI/GLUT/Raw/Tokens.hs:477)
    glut_RENDERING_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:480)
    glut_RGB (src/Graphics/UI/GLUT/Raw/Tokens.hs:483)
    glut_RGBA (src/Graphics/UI/GLUT/Raw/Tokens.hs:486)
    glut_RIGHT_BUTTON (src/Graphics/UI/GLUT/Raw/Tokens.hs:489)
    glut_SCREEN_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:492)
    glut_SCREEN_HEIGHT_MM (src/Graphics/UI/GLUT/Raw/Tokens.hs:495)
    glut_SCREEN_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:498)
    glut_SCREEN_WIDTH_MM (src/Graphics/UI/GLUT/Raw/Tokens.hs:501)
    glut_SINGLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:504)
    glut_SKIP_STALE_MOTION_EVENTS (src/Graphics/UI/GLUT/Raw/Tokens.hs:507)
    glut_SRGB (src/Graphics/UI/GLUT/Raw/Tokens.hs:510)
    glut_STENCIL (src/Graphics/UI/GLUT/Raw/Tokens.hs:513)
    glut_STEREO (src/Graphics/UI/GLUT/Raw/Tokens.hs:516)
    glut_TRANSPARENT_INDEX (src/Graphics/UI/GLUT/Raw/Tokens.hs:519)
    glut_TRY_DIRECT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:522)
    glut_UP (src/Graphics/UI/GLUT/Raw/Tokens.hs:525)
    glut_USE_CURRENT_CONTEXT (src/Graphics/UI/GLUT/Raw/Tokens.hs:528)
    glut_VERSION (src/Graphics/UI/GLUT/Raw/Tokens.hs:531)
    glut_VIDEO_RESIZE_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:534)
    glut_VIDEO_RESIZE_HEIGHT_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:537)
    glut_VIDEO_RESIZE_IN_USE (src/Graphics/UI/GLUT/Raw/Tokens.hs:540)
    glut_VIDEO_RESIZE_POSSIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:543)
    glut_VIDEO_RESIZE_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:546)
    glut_VIDEO_RESIZE_WIDTH_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:549)
    glut_VIDEO_RESIZE_X (src/Graphics/UI/GLUT/Raw/Tokens.hs:552)
    glut_VIDEO_RESIZE_X_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:555)
    glut_VIDEO_RESIZE_Y (src/Graphics/UI/GLUT/Raw/Tokens.hs:558)
    glut_VIDEO_RESIZE_Y_DELTA (src/Graphics/UI/GLUT/Raw/Tokens.hs:561)
    glut_VISIBLE (src/Graphics/UI/GLUT/Raw/Tokens.hs:564)
    glut_WINDOW_ACCUM_ALPHA_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:567)
    glut_WINDOW_ACCUM_BLUE_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:570)
    glut_WINDOW_ACCUM_GREEN_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:573)
    glut_WINDOW_ACCUM_RED_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:576)
    glut_WINDOW_ALPHA_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:579)
    glut_WINDOW_BLUE_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:582)
    glut_WINDOW_BORDER_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:585)
    glut_WINDOW_BUFFER_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:588)
    glut_WINDOW_COLORMAP_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:591)
    glut_WINDOW_CURSOR (src/Graphics/UI/GLUT/Raw/Tokens.hs:594)
    glut_WINDOW_DEPTH_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:597)
    glut_WINDOW_DOUBLEBUFFER (src/Graphics/UI/GLUT/Raw/Tokens.hs:600)
    glut_WINDOW_FORMAT_ID (src/Graphics/UI/GLUT/Raw/Tokens.hs:603)
    glut_WINDOW_GREEN_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:606)
    glut_WINDOW_HEADER_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:609)
    glut_WINDOW_HEIGHT (src/Graphics/UI/GLUT/Raw/Tokens.hs:612)
    glut_WINDOW_NUM_CHILDREN (src/Graphics/UI/GLUT/Raw/Tokens.hs:615)
    glut_WINDOW_NUM_SAMPLES (src/Graphics/UI/GLUT/Raw/Tokens.hs:618)
    glut_WINDOW_PARENT (src/Graphics/UI/GLUT/Raw/Tokens.hs:621)
    glut_WINDOW_RED_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:624)
    glut_WINDOW_RGBA (src/Graphics/UI/GLUT/Raw/Tokens.hs:627)
    glut_WINDOW_STENCIL_SIZE (src/Graphics/UI/GLUT/Raw/Tokens.hs:630)
    glut_WINDOW_STEREO (src/Graphics/UI/GLUT/Raw/Tokens.hs:633)
    glut_WINDOW_WIDTH (src/Graphics/UI/GLUT/Raw/Tokens.hs:636)
    glut_WINDOW_X (src/Graphics/UI/GLUT/Raw/Tokens.hs:639)
    glut_WINDOW_Y (src/Graphics/UI/GLUT/Raw/Tokens.hs:642)
  57% (  4 /  7) in 'Graphics.UI.GLUT.Types'
  Missing documentation for:
    relationToString (src/Graphics/UI/GLUT/Types.hs:60)
    marshalMouseButton (src/Graphics/UI/GLUT/Types.hs:82)
    unmarshalMouseButton (src/Graphics/UI/GLUT/Types.hs:91)
  20% (  1 /  5) in 'Graphics.UI.GLUT.QueryUtils'
  Missing documentation for:
    Getter (src/Graphics/UI/GLUT/QueryUtils.hs:28)
    simpleGet (src/Graphics/UI/GLUT/QueryUtils.hs:33)
    layerGet (src/Graphics/UI/GLUT/QueryUtils.hs:33)
    deviceGet (src/Graphics/UI/GLUT/QueryUtils.hs:33)
  91% ( 10 / 11) in 'Graphics.UI.GLUT.GameMode'
  Missing documentation for:
    GameModeInfo (src/Graphics/UI/GLUT/GameMode.hs:160)
 100% (  6 /  6) in 'Graphics.UI.GLUT.DeviceControl'
 100% (  2 /  2) in 'Graphics.UI.GLUT.Debugging'
  73% (  8 / 11) in 'Graphics.UI.GLUT.Objects'
  Missing documentation for:
    Sides (src/Graphics/UI/GLUT/Objects.hs:133)
    Rings (src/Graphics/UI/GLUT/Objects.hs:134)
    NumLevels (src/Graphics/UI/GLUT/Objects.hs:135)
  75% (  3 /  4) in 'Graphics.UI.GLUT.Fonts'
  Missing documentation for:
    Font (src/Graphics/UI/GLUT/Fonts.hs:36)
 100% (  5 /  5) in 'Graphics.UI.GLUT.Colormap'
 100% ( 11 / 11) in 'Graphics.UI.GLUT.Overlay'
 100% ( 37 / 37) in 'Graphics.UI.GLUT.Window'
 100% ( 50 / 50) in 'Graphics.UI.GLUT.State'
  20% (  1 /  5) in 'Graphics.UI.GLUT.Callbacks.Registration'
  Missing documentation for:
    CallbackType (src/Graphics/UI/GLUT/Callbacks/Registration.hs:35)
    registerForCleanup (src/Graphics/UI/GLUT/Callbacks/Registration.hs:140)
    setCallback (src/Graphics/UI/GLUT/Callbacks/Registration.hs:150)
    getCurrentWindow (src/Graphics/UI/GLUT/Callbacks/Registration.hs:69)
  83% (  5 /  6) in 'Graphics.UI.GLUT.Menu'
  Missing documentation for:
    MenuCallback (src/Graphics/UI/GLUT/Menu.hs:67)
  97% ( 86 / 89) in 'Graphics.UI.GLUT.Callbacks.Window'
  Missing documentation for:
    WheelNumber (src/Graphics/UI/GLUT/Callbacks/Window.hs:600)
    WheelDirection (src/Graphics/UI/GLUT/Callbacks/Window.hs:602)
    MouseWheelCallback (src/Graphics/UI/GLUT/Callbacks/Window.hs:604)
  67% (  8 / 12) in 'Graphics.UI.GLUT.Callbacks.Global'
  Missing documentation for:
    MenuUsage (src/Graphics/UI/GLUT/Callbacks/Global.hs:34)
    MenuStatusCallback (src/Graphics/UI/GLUT/Callbacks/Global.hs:45)
    IdleCallback (src/Graphics/UI/GLUT/Callbacks/Global.hs:76)
    TimerCallback (src/Graphics/UI/GLUT/Callbacks/Global.hs:99)
 100% (  3 /  3) in 'Graphics.UI.GLUT.Callbacks'
 100% (  8 /  8) in 'Graphics.UI.GLUT.Begin'
 100% ( 29 / 29) in 'Graphics.UI.GLUT.Initialization'
 100% ( 29 / 29) in 'Graphics.UI.GLUT'
Documentation created: dist/doc/html/GLUT/index.html,
dist/doc/html/GLUT/GLUT.txt
Creating package registration file:
/tmp/pkgConf-GLUT-2.7.02135664967382062923.10
Installing library in
/home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.3/GLUT-2.7.0.10-K9vB7kp0YLZ8FQRR7GbSsd
Registering GLUT-2.7.0.10...
Installed GLUT-2.7.0.10

Test log

No test log was submitted for this report.