0.8.2 --- * Do not print shader info log if it contains only \NUL 0.8.1 --- * Added `orthoMatrix` to `Camera3D` * Added `loadShaderFamily` to load all vertex, geometry, and fragment shaders based on a root file name. 0.8 --- * Generalized `setUniform` to work with any instance of `AsUniform`. Specifically, this enables the use of types from the `linear` package.