name: GPipe version: 1.2.1 cabal-version: >= 1.2.3 build-type: Simple license: BSD3 copyright: Tobias Bexelius maintainer: Tobias Bexelius stability: Experimental homepage: http://www.haskell.org/haskellwiki/GPipe package-url: http://hackage.haskell.org/package/GPipe bug-reports: mailto:tobias_bexelius@hotmail.com synopsis: A functional graphics API for programmable GPUs description: GPipe models the entire graphics pipeline in a purely functional, immutable and typesafe way. It is built on top of the programmable pipeline (i.e. non-fixed function) of OpenGL 2.1 and uses features such as vertex buffer objects (VBO's), texture objects and GLSL shader code synthetisation to create fast graphics programs. Buffers, textures and shaders are cached internally to ensure fast framerate, and GPipe is also capable of managing multiple windows and contexts. By creating your own instances of GPipes classes, it's possible to use additional datatypes on the GPU. . You'll need full OpenGL 2.1 support, including GLSL 1.20 to use GPipe. Thanks to OpenGLRaw, you may still build GPipe programs on machines lacking this support. . Note on installation: If you have cabal installed list-tries with flag containers03 (you should) then use the same flag when installing GPipe. This flag is false by default since it's false for list-tries as well, and I want Hackage to be able to build it. category: Graphics author: Tobias Bexelius Flag containers03 Default: False Library if flag(containers03) build-depends: containers >= 0.3 && < 0.4, mtl -any, list-tries >= 0.1 && < 0.2, GLUT ==2.2.2.0, OpenGL ==2.4.0.1, Boolean == 0.0.1, Vec == 0.9.7, Vec-Boolean == 1.0.3, base >= 3 && < 5 else build-depends: containers >= 0.2 && < 0.3, mtl -any, list-tries >= 0.1 && < 0.2, GLUT ==2.2.2.0, OpenGL ==2.4.0.1, Boolean == 0.0.1, Vec == 0.9.7, Vec-Boolean == 1.0.3, base >= 3 && < 5 exposed-modules: Graphics.GPipe Graphics.GPipe.Stream Graphics.GPipe.Stream.Primitive Graphics.GPipe.Stream.Fragment Graphics.GPipe.FrameBuffer Graphics.GPipe.Texture Graphics.GPipe.Format other-modules: Formats GPUStream InputAssembler OutputMerger Rasterizer Resources Shader Textures extensions: ParallelListComp MultiParamTypeClasses NoMonomorphismRestriction ScopedTypeVariables FlexibleContexts FlexibleInstances EmptyDataDecls GeneralizedNewtypeDeriving TypeFamilies TypeOperators hs-source-dirs: src