The GaussQuadIntegration package

[Tags: bsd3, library]

This package provides means for numeric integration with a Gaussian quadrature. Precisely, it incorporates non-adaptive approximation for definite integrals using 128-, 256-, 512- and 1024-point Gaussian quadrature rule. For example, to find the approximation of an integral with a 256-point rule:

 ╭ a
 │   f(x) dx = nIntegrate256 f a b
 ╯ b
 > nIntegrate256 (\x -> x^999) 0 1
 9.999999999999887e-4

The type of a function here is not confined only by Double -> Double, indeed one can use any instance of Fractional:

 > nIntegrate256 (\x -> x^999 :: Fixed Prec50) 0 1
 0.00100000000000000000000000000000000000000000000009

128 and 256 rules are given with the accuracy of 50 digits, 512 --- with 35 digits (roughly quad), all of them were computed by myself. 1024-point rule was taken from the Gauss-Legendre Quadrature C/C++ library by Pavel Holoborodko (http://www.holoborodko.com/pavel/numerical-methods/numerical-integration/) and goes with the accuracy of 25 decimal digits (fixed point).


Properties

Version0.1
Dependenciesbase (>=3 && <6)
LicenseBSD3
AuthorGrigory Sarnitsky <sargrigory@ya.ru>
MaintainerGrigory Sarnitsky <sargrigory@ya.ru>
StabilityExperimental
CategoryMath
Upload dateThu Sep 15 14:57:26 UTC 2011
Uploaded byGrigorySarnitsky
Downloads149 total (16 in last 30 days)

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