The GlomeTrace package

[Tags: gpl, library]

A ray tracing library with acceleration structure and many supported primitives.

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Versions0.1.1, 0.1.2, 0.2, 0.3
Change logNone available
Dependenciesarray, base (==3.*), GlomeVec (>=0.1.2) [details]
CopyrightCopyright 2008,2009 Jim Snow
AuthorJim Snow
MaintainerJim Snow <>
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UploadedSun Jan 24 02:08:45 UTC 2010 by JimSnow
Downloads1016 total (8 in last 30 days)
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StatusDocs uploaded by user
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Maintainers' corner

For package maintainers and hackage trustees

Readme for GlomeTrace-0.1.2

This is GlomeTrace, a ray tracing library.  Originally, it was part of Glome-hs, my haskell ray tracer.  I decided to pull out the code to trace rays against objects and distribute it as a stand-alone library so that other projects can use it.

Glome-hs required HOpenGL, but only for display.  Since this library is separated from any notion of display, it does not require HOpenGL, so it should run on more platforms than Glome-hs did.

A good source of documentation is the Haskell wiki.  In particular, take a look at the tutorial I wrote for Glome-hs.  A few things have changed, but most of the descriptions there are still valid.

I have begun to add haddock documentation to the actual code.

You will need to install GlomeVec first (or have cabal fetch it automatically).

Direct all questions to:
Jim Snow