Resolving dependencies... Configuring Win32-2.3.1.0... cabal: Missing dependencies on foreign libraries: * Missing (or bad) header file: HsWin32.h * Missing C libraries: user32, gdi32, winmm, advapi32, shell32, shfolder This problem can usually be solved by installing the system packages that provide these libraries (you may need the "-dev" versions). If the libraries are already installed but in a non-standard location then you can use the flags --extra-include-dirs= and --extra-lib-dirs= to specify where they are. If the header file does exist, it may contain errors that are caught by the C compiler at the preprocessing stage. In this case you can re-run configure with the verbosity flag -v3 to see the error messages. Failed to install Win32-2.3.1.0 Configuring mtl-2.2.1... Building mtl-2.2.1... Preprocessing library mtl-2.2.1... [ 1 of 22] Compiling Control.Monad.Writer.Class ( Control/Monad/Writer/Class.hs, dist/build/Control/Monad/Writer/Class.o ) [ 2 of 22] Compiling Control.Monad.State.Class ( Control/Monad/State/Class.hs, dist/build/Control/Monad/State/Class.o ) [ 3 of 22] Compiling Control.Monad.Reader.Class ( Control/Monad/Reader/Class.hs, dist/build/Control/Monad/Reader/Class.o ) [ 4 of 22] Compiling Control.Monad.RWS.Class ( Control/Monad/RWS/Class.hs, dist/build/Control/Monad/RWS/Class.o ) [ 5 of 22] Compiling Control.Monad.Identity ( Control/Monad/Identity.hs, dist/build/Control/Monad/Identity.o ) [ 6 of 22] Compiling Control.Monad.Error.Class ( Control/Monad/Error/Class.hs, dist/build/Control/Monad/Error/Class.o ) [ 7 of 22] Compiling Control.Monad.Cont.Class ( Control/Monad/Cont/Class.hs, dist/build/Control/Monad/Cont/Class.o ) [ 8 of 22] Compiling Control.Monad.Trans ( Control/Monad/Trans.hs, dist/build/Control/Monad/Trans.o ) [ 9 of 22] Compiling Control.Monad.Error ( Control/Monad/Error.hs, dist/build/Control/Monad/Error.o ) [10 of 22] Compiling Control.Monad.Except ( Control/Monad/Except.hs, dist/build/Control/Monad/Except.o ) [11 of 22] Compiling Control.Monad.List ( Control/Monad/List.hs, dist/build/Control/Monad/List.o ) [12 of 22] Compiling Control.Monad.RWS.Lazy ( Control/Monad/RWS/Lazy.hs, dist/build/Control/Monad/RWS/Lazy.o ) [13 of 22] Compiling Control.Monad.RWS ( Control/Monad/RWS.hs, dist/build/Control/Monad/RWS.o ) [14 of 22] Compiling Control.Monad.Reader ( Control/Monad/Reader.hs, dist/build/Control/Monad/Reader.o ) [15 of 22] Compiling Control.Monad.RWS.Strict ( Control/Monad/RWS/Strict.hs, dist/build/Control/Monad/RWS/Strict.o ) [16 of 22] Compiling Control.Monad.State.Lazy ( Control/Monad/State/Lazy.hs, dist/build/Control/Monad/State/Lazy.o ) [17 of 22] Compiling Control.Monad.State ( Control/Monad/State.hs, dist/build/Control/Monad/State.o ) [18 of 22] Compiling Control.Monad.State.Strict ( Control/Monad/State/Strict.hs, dist/build/Control/Monad/State/Strict.o ) [19 of 22] Compiling Control.Monad.Writer.Lazy ( Control/Monad/Writer/Lazy.hs, dist/build/Control/Monad/Writer/Lazy.o ) [20 of 22] Compiling Control.Monad.Writer ( Control/Monad/Writer.hs, dist/build/Control/Monad/Writer.o ) [21 of 22] Compiling Control.Monad.Writer.Strict ( Control/Monad/Writer/Strict.hs, dist/build/Control/Monad/Writer/Strict.o ) [22 of 22] Compiling Control.Monad.Cont ( Control/Monad/Cont.hs, dist/build/Control/Monad/Cont.o ) In-place registering mtl-2.2.1... Running Haddock for mtl-2.2.1... Running hscolour for mtl-2.2.1... Preprocessing library mtl-2.2.1... Preprocessing library mtl-2.2.1... Haddock coverage: 75% ( 3 / 4) in 'Control.Monad.Writer.Class' Missing documentation for: MonadWriter (Control/Monad/Writer/Class.hs:62) 100% ( 5 / 5) in 'Control.Monad.State.Class' 100% ( 3 / 3) in 'Control.Monad.Reader.Class' 80% ( 4 / 5) in 'Control.Monad.RWS.Class' Missing documentation for: MonadRWS (Control/Monad/RWS/Class.hs:44) 100% ( 4 / 4) in 'Control.Monad.Identity' 100% ( 3 / 3) in 'Control.Monad.Error.Class' 50% ( 1 / 2) in 'Control.Monad.Cont.Class' Missing documentation for: MonadCont (Control/Monad/Cont/Class.hs:73) 100% ( 3 / 3) in 'Control.Monad.Trans' 93% ( 14 / 15) in 'Control.Monad.Error' Missing documentation for: runErrorT 100% ( 19 / 19) in 'Control.Monad.Except' 100% ( 5 / 5) in 'Control.Monad.List' 95% ( 21 / 22) in 'Control.Monad.RWS.Lazy' Missing documentation for: runRWST 100% ( 2 / 2) in 'Control.Monad.RWS' 96% ( 22 / 23) in 'Control.Monad.Reader' Missing documentation for: runReaderT 95% ( 21 / 22) in 'Control.Monad.RWS.Strict' Missing documentation for: runRWST 96% ( 24 / 25) in 'Control.Monad.State.Lazy' Missing documentation for: runStateT 100% ( 2 / 2) in 'Control.Monad.State' 96% ( 24 / 25) in 'Control.Monad.State.Strict' Missing documentation for: runStateT 89% ( 17 / 19) in 'Control.Monad.Writer.Lazy' Missing documentation for: MonadWriter (Control/Monad/Writer/Class.hs:62) runWriterT 100% ( 2 / 2) in 'Control.Monad.Writer' 94% ( 17 / 18) in 'Control.Monad.Writer.Strict' Missing documentation for: MonadWriter (Control/Monad/Writer/Class.hs:62) 91% ( 20 / 22) in 'Control.Monad.Cont' Missing documentation for: MonadCont (Control/Monad/Cont/Class.hs:73) runContT Documentation created: dist/doc/html/mtl/index.html, dist/doc/html/mtl/mtl.txt Creating package registration file: /tmp/pkgConf-mtl-2.26105154341585990364.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/mtl-2.2.1-KMpng31YRYc5JfMWFZ3FCU Registering mtl-2.2.1... Installed mtl-2.2.1 Configuring random-1.1... Building random-1.1... Preprocessing library random-1.1... [1 of 1] Compiling System.Random ( System/Random.hs, dist/build/System/Random.o ) System/Random.hs:43:1: Warning: Tab character System/Random.hs:45:1: Warning: Tab character System/Random.hs:47:1: Warning: Tab character System/Random.hs:53:1: Warning: Tab character System/Random.hs:55:1: Warning: Tab character System/Random.hs:56:1: Warning: Tab character System/Random.hs:57:1: Warning: Tab character System/Random.hs:59:1: Warning: Tab character System/Random.hs:61:1: Warning: Tab character System/Random.hs:63:1: Warning: Tab character System/Random.hs:64:1: Warning: Tab character System/Random.hs:65:1: Warning: Tab character System/Random.hs:66:1: Warning: Tab character System/Random.hs:68:1: Warning: Tab character System/Random.hs:69:1: Warning: Tab character System/Random.hs:70:1: Warning: Tab character System/Random.hs:71:1: Warning: Tab character System/Random.hs:73:1: Warning: Tab character System/Random.hs:74:1: Warning: Tab character System/Random.hs:76:1: Warning: Tab character System/Random.hs:90:22: Warning: Tab character System/Random.hs:91:17: Warning: Tab character System/Random.hs:94:17: Warning: Tab character System/Random.hs:102:15: Warning: Tab character System/Random.hs:240:1: Warning: Tab character System/Random.hs:241:1: Warning: Tab character System/Random.hs:249:1: Warning: Tab character System/Random.hs:269:1: Warning: Tab character System/Random.hs:270:1: Warning: Tab character System/Random.hs:271:1: Warning: Tab character System/Random.hs:272:1: Warning: Tab character System/Random.hs:273:1: Warning: Tab character System/Random.hs:326:11: Warning: Tab character System/Random.hs:343:11: Warning: Tab character System/Random.hs:384:11: Warning: Tab character System/Random.hs:395:1: Warning: Tab character System/Random.hs:396:1: Warning: Tab character System/Random.hs:396:20: Warning: Tab character System/Random.hs:397:1: Warning: Tab character System/Random.hs:397:20: Warning: Tab character System/Random.hs:399:11: Warning: Tab character System/Random.hs:406:1: Warning: Tab character System/Random.hs:415:1: Warning: Tab character System/Random.hs:428:1: Warning: Tab character System/Random.hs:429:1: Warning: Tab character System/Random.hs:430:1: Warning: Tab character System/Random.hs:440:3: Warning: Tab character System/Random.hs:502:1: Warning: Tab character System/Random.hs:503:1: Warning: Tab character System/Random.hs:504:1: Warning: Tab character System/Random.hs:506:1: Warning: Tab character System/Random.hs:507:1: Warning: Tab character System/Random.hs:508:1: Warning: Tab character System/Random.hs:519:1: Warning: Tab character System/Random.hs:519:14: Warning: Tab character System/Random.hs:520:1: Warning: Tab character System/Random.hs:522:1: Warning: Tab character System/Random.hs:523:1: Warning: Tab character System/Random.hs:524:1: Warning: Tab character System/Random.hs:526:1: Warning: Tab character System/Random.hs:527:1: Warning: Tab character System/Random.hs:528:1: Warning: Tab character In-place registering random-1.1... Running Haddock for random-1.1... Running hscolour for random-1.1... Preprocessing library random-1.1... Preprocessing library random-1.1... System/Random.hs:43:1: Warning: Tab character System/Random.hs:45:1: Warning: Tab character System/Random.hs:47:1: Warning: Tab character System/Random.hs:53:1: Warning: Tab character System/Random.hs:55:1: Warning: Tab character System/Random.hs:56:1: Warning: Tab character System/Random.hs:57:1: Warning: Tab character System/Random.hs:59:1: Warning: Tab character System/Random.hs:61:1: Warning: Tab character System/Random.hs:63:1: Warning: Tab character System/Random.hs:64:1: Warning: Tab character System/Random.hs:65:1: Warning: Tab character System/Random.hs:66:1: Warning: Tab character System/Random.hs:68:1: Warning: Tab character System/Random.hs:69:1: Warning: Tab character System/Random.hs:70:1: Warning: Tab character System/Random.hs:71:1: Warning: Tab character System/Random.hs:73:1: Warning: Tab character System/Random.hs:74:1: Warning: Tab character System/Random.hs:76:1: Warning: Tab character System/Random.hs:90:22: Warning: Tab character System/Random.hs:91:17: Warning: Tab character System/Random.hs:94:17: Warning: Tab character System/Random.hs:102:15: Warning: Tab character System/Random.hs:240:1: Warning: Tab character System/Random.hs:241:1: Warning: Tab character System/Random.hs:249:1: Warning: Tab character System/Random.hs:269:1: Warning: Tab character System/Random.hs:270:1: Warning: Tab character System/Random.hs:271:1: Warning: Tab character System/Random.hs:272:1: Warning: Tab character System/Random.hs:273:1: Warning: Tab character System/Random.hs:326:11: Warning: Tab character System/Random.hs:343:11: Warning: Tab character System/Random.hs:384:11: Warning: Tab character System/Random.hs:395:1: Warning: Tab character System/Random.hs:396:1: Warning: Tab character System/Random.hs:396:20: Warning: Tab character System/Random.hs:397:1: Warning: Tab character System/Random.hs:397:20: Warning: Tab character System/Random.hs:399:11: Warning: Tab character System/Random.hs:406:1: Warning: Tab character System/Random.hs:415:1: Warning: Tab character System/Random.hs:428:1: Warning: Tab character System/Random.hs:429:1: Warning: Tab character System/Random.hs:430:1: Warning: Tab character System/Random.hs:440:3: Warning: Tab character System/Random.hs:502:1: Warning: Tab character System/Random.hs:503:1: Warning: Tab character System/Random.hs:504:1: Warning: Tab character System/Random.hs:506:1: Warning: Tab character System/Random.hs:507:1: Warning: Tab character System/Random.hs:508:1: Warning: Tab character System/Random.hs:519:1: Warning: Tab character System/Random.hs:519:14: Warning: Tab character System/Random.hs:520:1: Warning: Tab character System/Random.hs:522:1: Warning: Tab character System/Random.hs:523:1: Warning: Tab character System/Random.hs:524:1: Warning: Tab character System/Random.hs:526:1: Warning: Tab character System/Random.hs:527:1: Warning: Tab character System/Random.hs:528:1: Warning: Tab character Haddock coverage: Cannot find documentation for: $intro 100% ( 16 / 16) in 'System.Random' Documentation created: dist/doc/html/random/index.html, dist/doc/html/random/random.txt Creating package registration file: /tmp/pkgConf-random-19829367841676902021.1 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/random-1.1-1z8Ujelqc6aKgvPnbRUKkP Registering random-1.1... Installed random-1.1 Configuring text-1.2.1.3... Building text-1.2.1.3... Preprocessing library text-1.2.1.3... [ 1 of 44] Compiling Data.Text.Internal.Read ( Data/Text/Internal/Read.hs, dist/build/Data/Text/Internal/Read.o ) Data/Text/Internal/Read.hs:21:1: Warning: The import of ‘Control.Applicative’ is redundant except perhaps to import instances from ‘Control.Applicative’ To import instances alone, use: import Control.Applicative() [ 2 of 44] Compiling Data.Text.Internal.Encoding.Utf32 ( Data/Text/Internal/Encoding/Utf32.hs, dist/build/Data/Text/Internal/Encoding/Utf32.o ) [ 3 of 44] Compiling Data.Text.Internal.Builder.RealFloat.Functions ( Data/Text/Internal/Builder/RealFloat/Functions.hs, dist/build/Data/Text/Internal/Builder/RealFloat/Functions.o ) [ 4 of 44] Compiling Data.Text.Internal.Builder.Int.Digits ( Data/Text/Internal/Builder/Int/Digits.hs, dist/build/Data/Text/Internal/Builder/Int/Digits.o ) [ 5 of 44] Compiling Data.Text.Encoding.Error ( Data/Text/Encoding/Error.hs, dist/build/Data/Text/Encoding/Error.o ) Data/Text/Encoding/Error.hs:3:14: Warning: ‘Data.Text.Encoding.Error’ is marked as Trustworthy but has been inferred as safe! [ 6 of 44] Compiling Data.Text.Internal.Unsafe.Shift ( Data/Text/Internal/Unsafe/Shift.hs, dist/build/Data/Text/Internal/Unsafe/Shift.o ) [ 7 of 44] Compiling Data.Text.Internal.Encoding.Utf16 ( Data/Text/Internal/Encoding/Utf16.hs, dist/build/Data/Text/Internal/Encoding/Utf16.o ) [ 8 of 44] Compiling Data.Text.Internal.Functions ( Data/Text/Internal/Functions.hs, dist/build/Data/Text/Internal/Functions.o ) [ 9 of 44] Compiling Data.Text.Internal.Unsafe ( Data/Text/Internal/Unsafe.hs, dist/build/Data/Text/Internal/Unsafe.o ) [10 of 44] Compiling Data.Text.Array ( Data/Text/Array.hs, dist/build/Data/Text/Array.o ) [11 of 44] Compiling Data.Text.Internal.Unsafe.Char ( Data/Text/Internal/Unsafe/Char.hs, dist/build/Data/Text/Internal/Unsafe/Char.o ) [12 of 44] Compiling Data.Text.Internal ( Data/Text/Internal.hs, dist/build/Data/Text/Internal.o ) [13 of 44] Compiling Data.Text.Internal.Fusion.Size ( Data/Text/Internal/Fusion/Size.hs, dist/build/Data/Text/Internal/Fusion/Size.o ) [14 of 44] Compiling Data.Text.Internal.Fusion.Types ( Data/Text/Internal/Fusion/Types.hs, dist/build/Data/Text/Internal/Fusion/Types.o ) [15 of 44] Compiling Data.Text.Internal.Fusion.CaseMapping ( Data/Text/Internal/Fusion/CaseMapping.hs, dist/build/Data/Text/Internal/Fusion/CaseMapping.o ) [16 of 44] Compiling Data.Text.Internal.Fusion.Common ( Data/Text/Internal/Fusion/Common.hs, dist/build/Data/Text/Internal/Fusion/Common.o ) [17 of 44] Compiling Data.Text.Unsafe ( Data/Text/Unsafe.hs, dist/build/Data/Text/Unsafe.o ) [18 of 44] Compiling Data.Text.Internal.Private ( Data/Text/Internal/Private.hs, dist/build/Data/Text/Internal/Private.o ) [19 of 44] Compiling Data.Text.Internal.Fusion ( Data/Text/Internal/Fusion.hs, dist/build/Data/Text/Internal/Fusion.o ) [20 of 44] Compiling Data.Text.Show ( Data/Text/Show.hs, dist/build/Data/Text/Show.o ) [21 of 44] Compiling Data.Text.Internal.Encoding.Fusion.Common ( Data/Text/Internal/Encoding/Fusion/Common.hs, dist/build/Data/Text/Internal/Encoding/Fusion/Common.o ) [22 of 44] Compiling Data.Text.Internal.Encoding.Utf8 ( Data/Text/Internal/Encoding/Utf8.hs, dist/build/Data/Text/Internal/Encoding/Utf8.o ) [23 of 44] Compiling Data.Text.Internal.Encoding.Fusion ( Data/Text/Internal/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Encoding/Fusion.o ) [24 of 44] Compiling Data.Text.Encoding ( Data/Text/Encoding.hs, dist/build/Data/Text/Encoding.o ) [25 of 44] Compiling Data.Text.Internal.Lazy.Encoding.Fusion ( Data/Text/Internal/Lazy/Encoding/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Encoding/Fusion.o ) [26 of 44] Compiling Data.Text.Internal.Search ( Data/Text/Internal/Search.hs, dist/build/Data/Text/Internal/Search.o ) [27 of 44] Compiling Data.Text.Foreign ( Data/Text/Foreign.hs, dist/build/Data/Text/Foreign.o ) [28 of 44] Compiling Data.Text ( Data/Text.hs, dist/build/Data/Text.o ) [29 of 44] Compiling Data.Text.Internal.IO ( Data/Text/Internal/IO.hs, dist/build/Data/Text/Internal/IO.o ) [30 of 44] Compiling Data.Text.IO ( Data/Text/IO.hs, dist/build/Data/Text/IO.o ) [31 of 44] Compiling Data.Text.Internal.Lazy ( Data/Text/Internal/Lazy.hs, dist/build/Data/Text/Internal/Lazy.o ) [32 of 44] Compiling Data.Text.Internal.Lazy.Fusion ( Data/Text/Internal/Lazy/Fusion.hs, dist/build/Data/Text/Internal/Lazy/Fusion.o ) [33 of 44] Compiling Data.Text.Internal.Lazy.Search ( Data/Text/Internal/Lazy/Search.hs, dist/build/Data/Text/Internal/Lazy/Search.o ) [34 of 44] Compiling Data.Text.Lazy.Internal ( Data/Text/Lazy/Internal.hs, dist/build/Data/Text/Lazy/Internal.o ) [35 of 44] Compiling Data.Text.Lazy.Encoding ( Data/Text/Lazy/Encoding.hs, dist/build/Data/Text/Lazy/Encoding.o ) Data/Text/Lazy/Encoding.hs:65:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() [36 of 44] Compiling Data.Text.Lazy ( Data/Text/Lazy.hs, dist/build/Data/Text/Lazy.o ) [37 of 44] Compiling Data.Text.Internal.Builder ( Data/Text/Internal/Builder.hs, dist/build/Data/Text/Internal/Builder.o ) Data/Text/Internal/Builder.hs:61:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() [38 of 44] Compiling Data.Text.Lazy.Builder ( Data/Text/Lazy/Builder.hs, dist/build/Data/Text/Lazy/Builder.o ) [39 of 44] Compiling Data.Text.Internal.Builder.Functions ( Data/Text/Internal/Builder/Functions.hs, dist/build/Data/Text/Internal/Builder/Functions.o ) Data/Text/Internal/Builder/Functions.hs:24:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() [40 of 44] Compiling Data.Text.Lazy.Builder.Int ( Data/Text/Lazy/Builder/Int.hs, dist/build/Data/Text/Lazy/Builder/Int.o ) Data/Text/Lazy/Builder/Int.hs:24:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() Data/Text/Lazy/Builder/Int.hs:30:1: Warning: The import of ‘Word’ from module ‘Data.Word’ is redundant Data/Text/Lazy/Builder/Int.hs:32:1: Warning: The import of ‘GHC.Num’ is redundant except perhaps to import instances from ‘GHC.Num’ To import instances alone, use: import GHC.Num() [41 of 44] Compiling Data.Text.Lazy.IO ( Data/Text/Lazy/IO.hs, dist/build/Data/Text/Lazy/IO.o ) [42 of 44] Compiling Data.Text.Lazy.Read ( Data/Text/Lazy/Read.hs, dist/build/Data/Text/Lazy/Read.o ) Data/Text/Lazy/Read.hs:3:14: Warning: ‘Data.Text.Lazy.Read’ is marked as Trustworthy but has been inferred as safe! Data/Text/Lazy/Read.hs:32:1: Warning: The import of ‘Word’ from module ‘Data.Word’ is redundant [43 of 44] Compiling Data.Text.Lazy.Builder.RealFloat ( Data/Text/Lazy/Builder/RealFloat.hs, dist/build/Data/Text/Lazy/Builder/RealFloat.o ) [44 of 44] Compiling Data.Text.Read ( Data/Text/Read.hs, dist/build/Data/Text/Read.o ) Data/Text/Read.hs:33:1: Warning: The import of ‘Word’ from module ‘Data.Word’ is redundant In-place registering text-1.2.1.3... Running Haddock for text-1.2.1.3... Running hscolour for text-1.2.1.3... Preprocessing library text-1.2.1.3... Preprocessing library text-1.2.1.3... Data/Text/Internal/Read.hs:21:1: Warning: The import of ‘Control.Applicative’ is redundant except perhaps to import instances from ‘Control.Applicative’ To import instances alone, use: import Control.Applicative() Data/Text/Encoding/Error.hs:3:14: Warning: ‘Data.Text.Encoding.Error’ is marked as Trustworthy but has been inferred as safe! Data/Text/Lazy/Encoding.hs:65:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() Data/Text/Internal/Builder.hs:61:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() Data/Text/Internal/Builder/Functions.hs:24:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() Data/Text/Lazy/Builder/Int.hs:24:1: Warning: The import of ‘Data.Monoid’ is redundant except perhaps to import instances from ‘Data.Monoid’ To import instances alone, use: import Data.Monoid() Data/Text/Lazy/Builder/Int.hs:30:1: Warning: The import of ‘Word’ from module ‘Data.Word’ is redundant Data/Text/Lazy/Builder/Int.hs:32:1: Warning: The import of ‘GHC.Num’ is redundant except perhaps to import instances from ‘GHC.Num’ To import instances alone, use: import GHC.Num() Data/Text/Lazy/Read.hs:3:14: Warning: ‘Data.Text.Lazy.Read’ is marked as Trustworthy but has been inferred as safe! Data/Text/Lazy/Read.hs:32:1: Warning: The import of ‘Word’ from module ‘Data.Word’ is redundant Data/Text/Read.hs:33:1: Warning: The import of ‘Word’ from module ‘Data.Word’ is redundant Haddock coverage: 14% ( 1 / 7) in 'Data.Text.Internal.Read' Missing documentation for: IReader (Data/Text/Internal/Read.hs:26) IParser (Data/Text/Internal/Read.hs:28) T (Data/Text/Internal/Read.hs:48) digitToInt (Data/Text/Internal/Read.hs:61) hexDigitToInt (Data/Text/Internal/Read.hs:55) perhaps (Data/Text/Internal/Read.hs:50) 50% ( 1 / 2) in 'Data.Text.Internal.Encoding.Utf32' Missing documentation for: validate (Data/Text/Internal/Encoding/Utf32.hs:24) 50% ( 1 / 2) in 'Data.Text.Internal.Builder.RealFloat.Functions' Missing documentation for: roundTo (Data/Text/Internal/Builder/RealFloat/Functions.hs:17) 0% ( 0 / 2) in 'Data.Text.Internal.Builder.Int.Digits' Missing documentation for: Module header digits (Data/Text/Internal/Builder/Int/Digits.hs:21) 100% ( 12 / 12) in 'Data.Text.Encoding.Error' 100% ( 2 / 2) in 'Data.Text.Internal.Unsafe.Shift' 25% ( 1 / 4) in 'Data.Text.Internal.Encoding.Utf16' Missing documentation for: chr2 (Data/Text/Internal/Encoding/Utf16.hs:29) validate1 (Data/Text/Internal/Encoding/Utf16.hs:38) validate2 (Data/Text/Internal/Encoding/Utf16.hs:42) 100% ( 2 / 2) in 'Data.Text.Internal.Functions' 100% ( 3 / 3) in 'Data.Text.Internal.Unsafe' 100% ( 16 / 16) in 'Data.Text.Array' 33% ( 2 / 6) in 'Data.Text.Internal.Unsafe.Char' Missing documentation for: ord (Data/Text/Internal/Unsafe/Char.hs:39) unsafeChr (Data/Text/Internal/Unsafe/Char.hs:43) unsafeChr8 (Data/Text/Internal/Unsafe/Char.hs:47) unsafeChr32 (Data/Text/Internal/Unsafe/Char.hs:51) 95% ( 19 / 20) in 'Data.Text.Internal' Missing documentation for: textP (Data/Text/Internal.hs:97) 38% ( 5 / 13) in 'Data.Text.Internal.Fusion.Size' Missing documentation for: Size (Data/Text/Internal/Fusion/Size.hs:40) exactly (Data/Text/Internal/Fusion/Size.hs:44) exactSize (Data/Text/Internal/Fusion/Size.hs:49) maxSize (Data/Text/Internal/Fusion/Size.hs:57) betweenSize (Data/Text/Internal/Fusion/Size.hs:65) unknownSize (Data/Text/Internal/Fusion/Size.hs:74) compareSize (Data/Text/Internal/Fusion/Size.hs:143) isEmpty (Data/Text/Internal/Fusion/Size.hs:151) 88% ( 7 / 8) in 'Data.Text.Internal.Fusion.Types' Missing documentation for: Stream (Data/Text/Internal/Fusion/Types.hs:83) 0% ( 0 / 5) in 'Data.Text.Internal.Fusion.CaseMapping' Missing documentation for: Module header upperMapping (Data/Text/Internal/Fusion/CaseMapping.hs:13) lowerMapping (Data/Text/Internal/Fusion/CaseMapping.hs:220) titleMapping (Data/Text/Internal/Fusion/CaseMapping.hs:225) foldMapping (Data/Text/Internal/Fusion/CaseMapping.hs:324) 89% ( 63 / 71) in 'Data.Text.Internal.Fusion.Common' Missing documentation for: singleton (Data/Text/Internal/Fusion/Common.hs:119) streamList (Data/Text/Internal/Fusion/Common.hs:125) unstreamList (Data/Text/Internal/Fusion/Common.hs:131) intercalate (Data/Text/Internal/Fusion/Common.hs:577) justifyLeftI (Data/Text/Internal/Fusion/Common.hs:479) scanl (Data/Text/Internal/Fusion/Common.hs:656) replicateCharI (Data/Text/Internal/Fusion/Common.hs:671) replicateI (Data/Text/Internal/Fusion/Common.hs:682) 93% ( 13 / 14) in 'Data.Text.Unsafe' Missing documentation for: Iter (Data/Text/Unsafe.hs:62) 33% ( 1 / 3) in 'Data.Text.Internal.Private' Missing documentation for: runText (Data/Text/Internal/Private.hs:33) span_ (Data/Text/Internal/Private.hs:23) 91% ( 20 / 22) in 'Data.Text.Internal.Fusion' Missing documentation for: Stream (Data/Text/Internal/Fusion/Types.hs:83) length (Data/Text/Internal/Fusion.hs:127) 100% ( 4 / 4) in 'Data.Text.Show' 33% ( 2 / 6) in 'Data.Text.Internal.Encoding.Fusion.Common' Missing documentation for: restreamUtf16LE (Data/Text/Internal/Encoding/Fusion/Common.hs:63) restreamUtf16BE (Data/Text/Internal/Encoding/Fusion/Common.hs:39) restreamUtf32LE (Data/Text/Internal/Encoding/Fusion/Common.hs:106) restreamUtf32BE (Data/Text/Internal/Encoding/Fusion/Common.hs:87) 17% ( 2 / 12) in 'Data.Text.Internal.Encoding.Utf8' Missing documentation for: ord2 (Data/Text/Internal/Encoding/Utf8.hs:58) ord3 (Data/Text/Internal/Encoding/Utf8.hs:69) ord4 (Data/Text/Internal/Encoding/Utf8.hs:81) chr2 (Data/Text/Internal/Encoding/Utf8.hs:94) chr3 (Data/Text/Internal/Encoding/Utf8.hs:103) chr4 (Data/Text/Internal/Encoding/Utf8.hs:114) validate1 (Data/Text/Internal/Encoding/Utf8.hs:128) validate2 (Data/Text/Internal/Encoding/Utf8.hs:132) validate3 (Data/Text/Internal/Encoding/Utf8.hs:136) validate4 (Data/Text/Internal/Encoding/Utf8.hs:153) 91% ( 10 / 11) in 'Data.Text.Internal.Encoding.Fusion' Missing documentation for: streamASCII (Data/Text/Internal/Encoding/Fusion.hs:57) 100% ( 33 / 33) in 'Data.Text.Encoding' 100% ( 10 / 10) in 'Data.Text.Internal.Lazy.Encoding.Fusion' 100% ( 2 / 2) in 'Data.Text.Internal.Search' 100% ( 18 / 18) in 'Data.Text.Foreign' 100% (126 /126) in 'Data.Text' 100% ( 3 / 3) in 'Data.Text.Internal.IO' 100% ( 20 / 20) in 'Data.Text.IO' 93% ( 14 / 15) in 'Data.Text.Internal.Lazy' Missing documentation for: Text (Data/Text/Internal/Lazy.hs:47) 100% ( 8 / 8) in 'Data.Text.Internal.Lazy.Fusion' 100% ( 2 / 2) in 'Data.Text.Internal.Lazy.Search' 100% ( 2 / 2) in 'Data.Text.Lazy.Internal' 89% ( 24 / 27) in 'Data.Text.Lazy.Encoding' Missing documentation for: encodeUtf8 (Data/Text/Lazy/Encoding.hs:148) encodeUtf8Builder (Data/Text/Lazy/Encoding.hs:162) encodeUtf8BuilderEscaped (Data/Text/Lazy/Encoding.hs:167) 99% (127 /128) in 'Data.Text.Lazy' Missing documentation for: Text (Data/Text/Internal/Lazy.hs:47) 94% ( 16 / 17) in 'Data.Text.Internal.Builder' Missing documentation for: append' (Data/Text/Internal/Builder.hs:288) 100% ( 12 / 12) in 'Data.Text.Lazy.Builder' 100% ( 3 / 3) in 'Data.Text.Internal.Builder.Functions' 0% ( 0 / 3) in 'Data.Text.Lazy.Builder.Int' Missing documentation for: Module header decimal (Data/Text/Lazy/Builder/Int.hs:52) hexadecimal (Data/Text/Lazy/Builder/Int.hs:162) 100% ( 19 / 19) in 'Data.Text.Lazy.IO' 100% ( 7 / 7) in 'Data.Text.Lazy.Read' 75% ( 3 / 4) in 'Data.Text.Lazy.Builder.RealFloat' Missing documentation for: formatRealFloat (Data/Text/Lazy/Builder/RealFloat.hs:46) 100% ( 7 / 7) in 'Data.Text.Read' Warning: Data.Text.Internal.Fusion.Common: could not find link destinations for: findIndicesI Warning: Data.Text.Unsafe: could not find link destinations for: bracket Warning: Data.Text: could not find link destinations for: replicateChar countChar Warning: Data.Text.Internal.IO: could not find link destinations for: Handle__ Warning: Data.Text.Lazy: could not find link destinations for: replicateChar dropWords splitAtWord countChar Warning: Data.Text.Internal.Builder: could not find link destinations for: empty append Warning: Data.Text.Lazy.Builder.RealFloat: could not find link destinations for: floatToDigits Documentation created: dist/doc/html/text/index.html, dist/doc/html/text/text.txt Creating package registration file: /tmp/pkgConf-text-1.2.114731445001739000681.3 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/text-1.2.1.3-1l1AN4I48k37RaQ6fm6CEh Registering text-1.2.1.3... Installed text-1.2.1.3 [1 of 1] Compiling Main ( /tmp/cabal-tmp-9998/vect-0.4.7/dist/setup/setup.hs, /tmp/cabal-tmp-9998/vect-0.4.7/dist/setup/Main.o ) Linking /tmp/cabal-tmp-9998/vect-0.4.7/dist/setup/setup ... Configuring vect-0.4.7... Building vect-0.4.7... Preprocessing library vect-0.4.7... [ 1 of 21] Compiling Data.Vect.Double.Base ( Data/Vect/Double/Base.hs, dist/build/Data/Vect/Double/Base.o ) Data/Vect/Double/Base.hs:29:1: Warning: The import of ‘Control.Monad’ is redundant except perhaps to import instances from ‘Control.Monad’ To import instances alone, use: import Control.Monad() Data/Vect/Double/Base.hs:132:1: Warning: Rule "normalize is idempotent" may never fire because ‘normalize’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma on ‘normalize’ [ 2 of 21] Compiling Data.Vect.Double.Util.Dim2 ( Data/Vect/Double/Util/Dim2.hs, dist/build/Data/Vect/Double/Util/Dim2.o ) [ 3 of 21] Compiling Data.Vect.Double.Util.Dim3 ( Data/Vect/Double/Util/Dim3.hs, dist/build/Data/Vect/Double/Util/Dim3.o ) Data/Vect/Double/Util/Dim3.hs:63:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim3.hs:70:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) [ 4 of 21] Compiling Data.Vect.Double.Interpolate ( Data/Vect/Double/Interpolate.hs, dist/build/Data/Vect/Double/Interpolate.o ) Data/Vect/Double/Interpolate.hs:15:1: Warning: The import of ‘Data.Vect.Double.Util.Dim2’ is redundant except perhaps to import instances from ‘Data.Vect.Double.Util.Dim2’ To import instances alone, use: import Data.Vect.Double.Util.Dim2() Data/Vect/Double/Interpolate.hs:16:1: Warning: The import of ‘Data.Vect.Double.Util.Dim3’ is redundant except perhaps to import instances from ‘Data.Vect.Double.Util.Dim3’ To import instances alone, use: import Data.Vect.Double.Util.Dim3() [ 5 of 21] Compiling Data.Vect.Double.GramSchmidt ( Data/Vect/Double/GramSchmidt.hs, dist/build/Data/Vect/Double/GramSchmidt.o ) [ 6 of 21] Compiling Data.Vect.Double.Util.Dim4 ( Data/Vect/Double/Util/Dim4.hs, dist/build/Data/Vect/Double/Util/Dim4.o ) Data/Vect/Double/Util/Dim4.hs:72:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:76:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:81:13: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:91:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) [ 7 of 21] Compiling Data.Vect.Double.Util.Projective ( Data/Vect/Double/Util/Projective.hs, dist/build/Data/Vect/Double/Util/Projective.o ) Data/Vect/Double/Util/Projective.hs:27:1: Warning: The qualified import of ‘Data.Vect.Double.Util.Dim4’ is redundant except perhaps to import instances from ‘Data.Vect.Double.Util.Dim4’ To import instances alone, use: import Data.Vect.Double.Util.Dim4() Data/Vect/Double/Util/Projective.hs:32:17: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:35:16: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:43:18: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:47:19: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) [ 8 of 21] Compiling Data.Vect.Double.Util.Quaternion ( Data/Vect/Double/Util/Quaternion.hs, dist/build/Data/Vect/Double/Util/Quaternion.o ) Data/Vect/Double/Util/Quaternion.hs:196:11: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Quaternion.hs:199:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) [ 9 of 21] Compiling Data.Vect.Double.Instances ( Data/Vect/Double/Instances.hs, dist/build/Data/Vect/Double/Instances.o ) Data/Vect/Double/Instances.hs:31:10: Warning: Orphan instance: instance Eq Vec2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:34:10: Warning: Orphan instance: instance Num Vec2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:43:10: Warning: Orphan instance: instance Fractional Vec2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:49:10: Warning: Orphan instance: instance Eq Vec3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:52:10: Warning: Orphan instance: instance Num Vec3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:61:10: Warning: Orphan instance: instance Fractional Vec3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:67:10: Warning: Orphan instance: instance Eq Vec4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:70:10: Warning: Orphan instance: instance Num Vec4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:79:10: Warning: Orphan instance: instance Fractional Vec4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:86:10: Warning: Orphan instance: instance Eq Mat2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:89:10: Warning: Orphan instance: instance Num Mat2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:106:10: Warning: Orphan instance: instance Fractional Mat2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:114:10: Warning: Orphan instance: instance Eq Mat3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:117:10: Warning: Orphan instance: instance Num Mat3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:134:10: Warning: Orphan instance: instance Fractional Mat3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:142:10: Warning: Orphan instance: instance Eq Mat4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:145:10: Warning: Orphan instance: instance Num Mat4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:162:10: Warning: Orphan instance: instance Fractional Mat4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. [10 of 21] Compiling Data.Vect.Double ( Data/Vect/Double.hs, dist/build/Data/Vect/Double.o ) [11 of 21] Compiling Data.Vect.Float.Base ( Data/Vect/Float/Base.hs, dist/build/Data/Vect/Float/Base.o ) Data/Vect/Float/Base.hs:29:1: Warning: The import of ‘Control.Monad’ is redundant except perhaps to import instances from ‘Control.Monad’ To import instances alone, use: import Control.Monad() Data/Vect/Float/Base.hs:132:1: Warning: Rule "normalize is idempotent" may never fire because ‘normalize’ might inline first Probable fix: add an INLINE[n] or NOINLINE[n] pragma on ‘normalize’ [12 of 21] Compiling Data.Vect.Float.Util.Dim2 ( Data/Vect/Float/Util/Dim2.hs, dist/build/Data/Vect/Float/Util/Dim2.o ) [13 of 21] Compiling Data.Vect.Float.Util.Dim3 ( Data/Vect/Float/Util/Dim3.hs, dist/build/Data/Vect/Float/Util/Dim3.o ) Data/Vect/Float/Util/Dim3.hs:63:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim3.hs:70:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) [14 of 21] Compiling Data.Vect.Float.Interpolate ( Data/Vect/Float/Interpolate.hs, dist/build/Data/Vect/Float/Interpolate.o ) Data/Vect/Float/Interpolate.hs:15:1: Warning: The import of ‘Data.Vect.Float.Util.Dim2’ is redundant except perhaps to import instances from ‘Data.Vect.Float.Util.Dim2’ To import instances alone, use: import Data.Vect.Float.Util.Dim2() Data/Vect/Float/Interpolate.hs:16:1: Warning: The import of ‘Data.Vect.Float.Util.Dim3’ is redundant except perhaps to import instances from ‘Data.Vect.Float.Util.Dim3’ To import instances alone, use: import Data.Vect.Float.Util.Dim3() [15 of 21] Compiling Data.Vect.Float.GramSchmidt ( Data/Vect/Float/GramSchmidt.hs, dist/build/Data/Vect/Float/GramSchmidt.o ) [16 of 21] Compiling Data.Vect.Float.Util.Dim4 ( Data/Vect/Float/Util/Dim4.hs, dist/build/Data/Vect/Float/Util/Dim4.o ) Data/Vect/Float/Util/Dim4.hs:72:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:76:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:81:13: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:91:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) [17 of 21] Compiling Data.Vect.Float.Util.Projective ( Data/Vect/Float/Util/Projective.hs, dist/build/Data/Vect/Float/Util/Projective.o ) Data/Vect/Float/Util/Projective.hs:27:1: Warning: The qualified import of ‘Data.Vect.Float.Util.Dim4’ is redundant except perhaps to import instances from ‘Data.Vect.Float.Util.Dim4’ To import instances alone, use: import Data.Vect.Float.Util.Dim4() Data/Vect/Float/Util/Projective.hs:32:17: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:35:16: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:43:18: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:47:19: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) [18 of 21] Compiling Data.Vect.Float.Util.Quaternion ( Data/Vect/Float/Util/Quaternion.hs, dist/build/Data/Vect/Float/Util/Quaternion.o ) Data/Vect/Float/Util/Quaternion.hs:196:11: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Quaternion.hs:199:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) [19 of 21] Compiling Data.Vect.Float.Instances ( Data/Vect/Float/Instances.hs, dist/build/Data/Vect/Float/Instances.o ) Data/Vect/Float/Instances.hs:31:10: Warning: Orphan instance: instance Eq Vec2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:34:10: Warning: Orphan instance: instance Num Vec2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:43:10: Warning: Orphan instance: instance Fractional Vec2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:49:10: Warning: Orphan instance: instance Eq Vec3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:52:10: Warning: Orphan instance: instance Num Vec3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:61:10: Warning: Orphan instance: instance Fractional Vec3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:67:10: Warning: Orphan instance: instance Eq Vec4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:70:10: Warning: Orphan instance: instance Num Vec4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:79:10: Warning: Orphan instance: instance Fractional Vec4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:86:10: Warning: Orphan instance: instance Eq Mat2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:89:10: Warning: Orphan instance: instance Num Mat2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:106:10: Warning: Orphan instance: instance Fractional Mat2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:114:10: Warning: Orphan instance: instance Eq Mat3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:117:10: Warning: Orphan instance: instance Num Mat3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:134:10: Warning: Orphan instance: instance Fractional Mat3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:142:10: Warning: Orphan instance: instance Eq Mat4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:145:10: Warning: Orphan instance: instance Num Mat4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:162:10: Warning: Orphan instance: instance Fractional Mat4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. [20 of 21] Compiling Data.Vect.Float ( Data/Vect/Float.hs, dist/build/Data/Vect/Float.o ) [21 of 21] Compiling Data.Vect ( Data/Vect.hs, dist/build/Data/Vect.o ) In-place registering vect-0.4.7... Running Haddock for vect-0.4.7... Running hscolour for vect-0.4.7... Preprocessing library vect-0.4.7... Preprocessing library vect-0.4.7... Data/Vect/Double/Base.hs:29:1: Warning: The import of ‘Control.Monad’ is redundant except perhaps to import instances from ‘Control.Monad’ To import instances alone, use: import Control.Monad() Data/Vect/Double/Util/Dim3.hs:63:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim3.hs:70:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim3.hs:7:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Interpolate.hs:15:1: Warning: The import of ‘Data.Vect.Double.Util.Dim2’ is redundant except perhaps to import instances from ‘Data.Vect.Double.Util.Dim2’ To import instances alone, use: import Data.Vect.Double.Util.Dim2() Data/Vect/Double/Interpolate.hs:16:1: Warning: The import of ‘Data.Vect.Double.Util.Dim3’ is redundant except perhaps to import instances from ‘Data.Vect.Double.Util.Dim3’ To import instances alone, use: import Data.Vect.Double.Util.Dim3() Data/Vect/Double/Util/Dim4.hs:72:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:76:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:81:13: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:91:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:27:1: Warning: The qualified import of ‘Data.Vect.Double.Util.Dim4’ is redundant except perhaps to import instances from ‘Data.Vect.Double.Util.Dim4’ To import instances alone, use: import Data.Vect.Double.Util.Dim4() Data/Vect/Double/Util/Projective.hs:32:17: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:35:16: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:43:18: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:47:19: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Quaternion.hs:196:11: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Quaternion.hs:199:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Double.Base’ at Data/Vect/Double/Util/Quaternion.hs:21:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Instances.hs:31:10: Warning: Orphan instance: instance Eq Vec2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:34:10: Warning: Orphan instance: instance Num Vec2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:43:10: Warning: Orphan instance: instance Fractional Vec2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:49:10: Warning: Orphan instance: instance Eq Vec3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:52:10: Warning: Orphan instance: instance Num Vec3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:61:10: Warning: Orphan instance: instance Fractional Vec3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:67:10: Warning: Orphan instance: instance Eq Vec4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:70:10: Warning: Orphan instance: instance Num Vec4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:79:10: Warning: Orphan instance: instance Fractional Vec4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:86:10: Warning: Orphan instance: instance Eq Mat2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:89:10: Warning: Orphan instance: instance Num Mat2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:106:10: Warning: Orphan instance: instance Fractional Mat2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:114:10: Warning: Orphan instance: instance Eq Mat3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:117:10: Warning: Orphan instance: instance Num Mat3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:134:10: Warning: Orphan instance: instance Fractional Mat3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:142:10: Warning: Orphan instance: instance Eq Mat4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:145:10: Warning: Orphan instance: instance Num Mat4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Double/Instances.hs:162:10: Warning: Orphan instance: instance Fractional Mat4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Base.hs:29:1: Warning: The import of ‘Control.Monad’ is redundant except perhaps to import instances from ‘Control.Monad’ To import instances alone, use: import Control.Monad() Haddock coverage: 32% ( 16 / 50) in 'Data.Vect.Double.Base' Missing documentation for: Module header AbelianGroup (Data/Vect/Double/Base.hs:36) vecSum (Data/Vect/Double/Base.hs:45) MultSemiGroup (Data/Vect/Double/Base.hs:48) Ring (Data/Vect/Double/Base.hs:52) semigroupProduct (Data/Vect/Double/Base.hs:57) LeftModule (Data/Vect/Double/Base.hs:60) RightModule (Data/Vect/Double/Base.hs:65) Vector (Data/Vect/Double/Base.hs:79) DotProd (Data/Vect/Double/Base.hs:95) normalize (Data/Vect/Double/Base.hs:117) distance (Data/Vect/Double/Base.hs:120) UnitVector (Data/Vect/Double/Base.hs:135) HasCoordinates (Data/Vect/Double/Base.hs:172) Dimension (Data/Vect/Double/Base.hs:216) Matrix (Data/Vect/Double/Base.hs:188) Determinant (Data/Vect/Double/Base.hs:213) Orthogonal (Data/Vect/Double/Base.hs:198) MatrixNorms (Data/Vect/Double/Base.hs:202) Vec2 (Data/Vect/Double/Base.hs:244) Vec3 (Data/Vect/Double/Base.hs:246) Vec4 (Data/Vect/Double/Base.hs:248) Mat3 (Data/Vect/Double/Base.hs:253) Mat4 (Data/Vect/Double/Base.hs:254) Ortho3 (Data/Vect/Double/Base.hs:275) Ortho4 (Data/Vect/Double/Base.hs:276) Normal3 (Data/Vect/Double/Base.hs:259) Normal4 (Data/Vect/Double/Base.hs:260) Proj4 (Data/Vect/Double/Base.hs:280) mkVec2 (Data/Vect/Double/Base.hs:262) mkVec3 (Data/Vect/Double/Base.hs:263) mkVec4 (Data/Vect/Double/Base.hs:264) project (Data/Vect/Double/Base.hs:150) householderOrtho (Data/Vect/Double/Base.hs:225) 39% ( 7 / 18) in 'Data.Vect.Double.Util.Dim2' Missing documentation for: Module header det2 (Data/Vect/Double/Util/Dim2.hs:20) vec2X (Data/Vect/Double/Util/Dim2.hs:23) vec2Y (Data/Vect/Double/Util/Dim2.hs:24) translate2X (Data/Vect/Double/Util/Dim2.hs:29) translate2Y (Data/Vect/Double/Util/Dim2.hs:30) sinCos' (Data/Vect/Double/Util/Dim2.hs:40) sinCosRadius (Data/Vect/Double/Util/Dim2.hs:43) angle2' (Data/Vect/Double/Util/Dim2.hs:52) rotMatrixOrtho2 (Data/Vect/Double/Util/Dim2.hs:59) rotate2 (Data/Vect/Double/Util/Dim2.hs:62) 29% ( 7 / 24) in 'Data.Vect.Double.Util.Dim3' Missing documentation for: Module header det3 (Data/Vect/Double/Util/Dim3.hs:24) translate3X (Data/Vect/Double/Util/Dim3.hs:29) translate3Y (Data/Vect/Double/Util/Dim3.hs:30) translate3Z (Data/Vect/Double/Util/Dim3.hs:31) vec3X (Data/Vect/Double/Util/Dim3.hs:37) vec3Y (Data/Vect/Double/Util/Dim3.hs:38) vec3Z (Data/Vect/Double/Util/Dim3.hs:39) rotMatrixZ (Data/Vect/Double/Util/Dim3.hs:45) rotMatrixY (Data/Vect/Double/Util/Dim3.hs:46) rotMatrixX (Data/Vect/Double/Util/Dim3.hs:47) rotate3' (Data/Vect/Double/Util/Dim3.hs:58) rotate3 (Data/Vect/Double/Util/Dim3.hs:65) rotMatrixOrtho3 (Data/Vect/Double/Util/Dim3.hs:76) rotMatrixOrtho3' (Data/Vect/Double/Util/Dim3.hs:94) reflect' (Data/Vect/Double/Util/Dim3.hs:106) refract (Data/Vect/Double/Util/Dim3.hs:109) 20% ( 2 / 10) in 'Data.Vect.Double.Interpolate' Missing documentation for: Interpolate (Data/Vect/Double/Interpolate.hs:20) (Data/Vect/Double/Interpolate.hs:23) (Data/Vect/Double/Interpolate.hs:28) (Data/Vect/Double/Interpolate.hs:29) (Data/Vect/Double/Interpolate.hs:30) (Data/Vect/Double/Interpolate.hs:57) (Data/Vect/Double/Interpolate.hs:58) (Data/Vect/Double/Interpolate.hs:59) 100% ( 2 / 2) in 'Data.Vect.Double.GramSchmidt' 41% ( 7 / 17) in 'Data.Vect.Double.Util.Dim4' Missing documentation for: structVec4 (Data/Vect/Double/Util/Dim4.hs:13) destructVec4 (Data/Vect/Double/Util/Dim4.hs:18) translate4X (Data/Vect/Double/Util/Dim4.hs:25) translate4Y (Data/Vect/Double/Util/Dim4.hs:26) translate4Z (Data/Vect/Double/Util/Dim4.hs:27) translate4W (Data/Vect/Double/Util/Dim4.hs:28) vec4X (Data/Vect/Double/Util/Dim4.hs:35) vec4Y (Data/Vect/Double/Util/Dim4.hs:36) vec4Z (Data/Vect/Double/Util/Dim4.hs:37) vec4W (Data/Vect/Double/Util/Dim4.hs:38) 75% ( 9 / 12) in 'Data.Vect.Double.Util.Projective' Missing documentation for: rotMatrixProj4' (Data/Vect/Double/Util/Projective.hs:31) rotMatrixProj4 (Data/Vect/Double/Util/Projective.hs:34) scalingUniformProj4 (Data/Vect/Double/Util/Projective.hs:54) 49% ( 19 / 39) in 'Data.Vect.Double.Util.Quaternion' Missing documentation for: (Data/Vect/Double/Util/Quaternion.hs:46) unitQ (Data/Vect/Double/Util/Quaternion.hs:55) zeroQ (Data/Vect/Double/Util/Quaternion.hs:58) multQ (Data/Vect/Double/Util/Quaternion.hs:61) negQ (Data/Vect/Double/Util/Quaternion.hs:68) normalizeQ (Data/Vect/Double/Util/Quaternion.hs:71) fromQ (Data/Vect/Double/Util/Quaternion.hs:79) toQ (Data/Vect/Double/Util/Quaternion.hs:82) (Data/Vect/Double/Util/Quaternion.hs:101) unitU (Data/Vect/Double/Util/Quaternion.hs:109) multU (Data/Vect/Double/Util/Quaternion.hs:112) fromU (Data/Vect/Double/Util/Quaternion.hs:135) fromU' (Data/Vect/Double/Util/Quaternion.hs:138) mkU (Data/Vect/Double/Util/Quaternion.hs:141) toU (Data/Vect/Double/Util/Quaternion.hs:144) unsafeToU (Data/Vect/Double/Util/Quaternion.hs:147) (Data/Vect/Double/Util/Quaternion.hs:160) (Data/Vect/Double/Util/Quaternion.hs:164) (Data/Vect/Double/Util/Quaternion.hs:167) rotU' (Data/Vect/Double/Util/Quaternion.hs:198) 14% ( 3 / 21) in 'Data.Vect.Double.Instances' Missing documentation for: (Data/Vect/Double/Instances.hs:31) (Data/Vect/Double/Instances.hs:34) (Data/Vect/Double/Instances.hs:43) (Data/Vect/Double/Instances.hs:49) (Data/Vect/Double/Instances.hs:52) (Data/Vect/Double/Instances.hs:61) (Data/Vect/Double/Instances.hs:67) (Data/Vect/Double/Instances.hs:70) (Data/Vect/Double/Instances.hs:79) (Data/Vect/Double/Instances.hs:86) (Data/Vect/Double/Instances.hs:89) (Data/Vect/Double/Instances.hs:106) (Data/Vect/Double/Instances.hs:114) (Data/Vect/Double/Instances.hs:117) (Data/Vect/Double/Instances.hs:134) (Data/Vect/Double/Instances.hs:142) (Data/Vect/Double/Instances.hs:145) (Data/Vect/Double/Instances.hs:162) 83% ( 5 / 6) in 'Data.Vect.Double' Missing documentation for: Module header 32% ( 16 / 50) in 'Data.Vect.Float.Base' Missing documentation for: Module header AbelianGroup (Data/Vect/Float/Base.hs:36) vecSum (Data/Vect/Float/Base.hs:45) MultSemiGroup (Data/Vect/Float/Base.hs:48) Ring (Data/Vect/Float/Base.hs:52) semigroupProduct (Data/Vect/Float/Base.hs:57) LeftModule (Data/Vect/Float/Base.hs:60) RightModule (Data/Vect/Float/Base.hs:65) Vector (Data/Vect/Float/Base.hs:79) DotProd (Data/Vect/Float/Base.hs:95) normalize (Data/Vect/Float/Base.hs:117) distance (Data/Vect/Float/Base.hs:120) UnitVector (Data/Vect/Float/Base.hs:135) HasCoordinates (Data/Vect/Float/Base.hs:172) Dimension (Data/Vect/Float/Base.hs:216) Matrix (Data/Vect/Float/Base.hs:188) Determinant (Data/Vect/Float/Base.hs:213) Orthogonal (Data/Vect/Float/Base.hs:198) MatrixNorms (Data/Vect/Float/Base.hs:202) Vec2 (Data/Vect/Float/Base.hs:244) Vec3 (Data/Vect/Float/Base.hs:246) Vec4 (Data/Vect/Float/Base.hs:248) Mat3 (Data/Vect/Float/Base.hs:253) Mat4 (Data/Vect/Float/Base.hs:254) Ortho3 (Data/Vect/Float/Base.hs:275) Ortho4 (Data/Vect/Float/Base.hs:276) Normal3 (Data/Vect/Float/Base.hs:259) Normal4 (Data/Vect/Float/Base.hs:260) Proj4 (Data/Vect/Float/Base.hs:280) mkVec2 (Data/Vect/Float/Base.hs:262) mkVec3 (Data/Vect/Float/Base.hs:263) mkVec4 (Data/Vect/Float/Base.hs:264) project (Data/Vect/Float/Base.hs:150) householderOrtho (Data/Vect/Float/Base.hs:225) 39% ( 7 / 18) in 'Data.Vect.Float.Util.Dim2' Missing documentation for: Module header det2 (Data/Vect/Float/Util/Dim2.hs:20) vec2X (Data/Vect/Float/Util/Dim2.hs:23) vec2Y (Data/Vect/Float/Util/Dim2.hs:24) translate2X (Data/Vect/Float/Util/Dim2.hs:29) tran Data/Vect/Float/Util/Dim3.hs:63:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim3.hs:70:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim3.hs:7:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Interpolate.hs:15:1: Warning: The import of ‘Data.Vect.Float.Util.Dim2’ is redundant except perhaps to import instances from ‘Data.Vect.Float.Util.Dim2’ To import instances alone, use: import Data.Vect.Float.Util.Dim2() Data/Vect/Float/Interpolate.hs:16:1: Warning: The import of ‘Data.Vect.Float.Util.Dim3’ is redundant except perhaps to import instances from ‘Data.Vect.Float.Util.Dim3’ To import instances alone, use: import Data.Vect.Float.Util.Dim3() Data/Vect/Float/Util/Dim4.hs:72:10: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:76:9: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:81:13: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:91:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:27:1: Warning: The qualified import of ‘Data.Vect.Float.Util.Dim4’ is redundant except perhaps to import instances from ‘Data.Vect.Float.Util.Dim4’ To import instances alone, use: import Data.Vect.Float.Util.Dim4() Data/Vect/Float/Util/Projective.hs:32:17: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:35:16: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:43:18: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:47:19: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Quaternion.hs:196:11: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Quaternion.hs:199:12: Warning: This binding for ‘angle’ shadows the existing binding imported from ‘Data.Vect.Float.Base’ at Data/Vect/Float/Util/Quaternion.hs:21:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Instances.hs:31:10: Warning: Orphan instance: instance Eq Vec2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:34:10: Warning: Orphan instance: instance Num Vec2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:43:10: Warning: Orphan instance: instance Fractional Vec2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:49:10: Warning: Orphan instance: instance Eq Vec3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:52:10: Warning: Orphan instance: instance Num Vec3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:61:10: Warning: Orphan instance: instance Fractional Vec3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:67:10: Warning: Orphan instance: instance Eq Vec4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:70:10: Warning: Orphan instance: instance Num Vec4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:79:10: Warning: Orphan instance: instance Fractional Vec4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:86:10: Warning: Orphan instance: instance Eq Mat2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:89:10: Warning: Orphan instance: instance Num Mat2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:106:10: Warning: Orphan instance: instance Fractional Mat2 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:114:10: Warning: Orphan instance: instance Eq Mat3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:117:10: Warning: Orphan instance: instance Num Mat3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:134:10: Warning: Orphan instance: instance Fractional Mat3 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:142:10: Warning: Orphan instance: instance Eq Mat4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:145:10: Warning: Orphan instance: instance Num Mat4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. Data/Vect/Float/Instances.hs:162:10: Warning: Orphan instance: instance Fractional Mat4 To avoid this move the instance declaration to the module of the class or of the type, or wrap the type with a newtype and declare the instance on the new type. slate2Y (Data/Vect/Float/Util/Dim2.hs:30) sinCos' (Data/Vect/Float/Util/Dim2.hs:40) sinCosRadius (Data/Vect/Float/Util/Dim2.hs:43) angle2' (Data/Vect/Float/Util/Dim2.hs:52) rotMatrixOrtho2 (Data/Vect/Float/Util/Dim2.hs:59) rotate2 (Data/Vect/Float/Util/Dim2.hs:62) 29% ( 7 / 24) in 'Data.Vect.Float.Util.Dim3' Missing documentation for: Module header det3 (Data/Vect/Float/Util/Dim3.hs:24) translate3X (Data/Vect/Float/Util/Dim3.hs:29) translate3Y (Data/Vect/Float/Util/Dim3.hs:30) translate3Z (Data/Vect/Float/Util/Dim3.hs:31) vec3X (Data/Vect/Float/Util/Dim3.hs:37) vec3Y (Data/Vect/Float/Util/Dim3.hs:38) vec3Z (Data/Vect/Float/Util/Dim3.hs:39) rotMatrixZ (Data/Vect/Float/Util/Dim3.hs:45) rotMatrixY (Data/Vect/Float/Util/Dim3.hs:46) rotMatrixX (Data/Vect/Float/Util/Dim3.hs:47) rotate3' (Data/Vect/Float/Util/Dim3.hs:58) rotate3 (Data/Vect/Float/Util/Dim3.hs:65) rotMatrixOrtho3 (Data/Vect/Float/Util/Dim3.hs:76) rotMatrixOrtho3' (Data/Vect/Float/Util/Dim3.hs:94) reflect' (Data/Vect/Float/Util/Dim3.hs:106) refract (Data/Vect/Float/Util/Dim3.hs:109) 20% ( 2 / 10) in 'Data.Vect.Float.Interpolate' Missing documentation for: Interpolate (Data/Vect/Float/Interpolate.hs:20) (Data/Vect/Float/Interpolate.hs:23) (Data/Vect/Float/Interpolate.hs:28) (Data/Vect/Float/Interpolate.hs:29) (Data/Vect/Float/Interpolate.hs:30) (Data/Vect/Float/Interpolate.hs:57) (Data/Vect/Float/Interpolate.hs:58) (Data/Vect/Float/Interpolate.hs:59) 100% ( 2 / 2) in 'Data.Vect.Float.GramSchmidt' 41% ( 7 / 17) in 'Data.Vect.Float.Util.Dim4' Missing documentation for: structVec4 (Data/Vect/Float/Util/Dim4.hs:13) destructVec4 (Data/Vect/Float/Util/Dim4.hs:18) translate4X (Data/Vect/Float/Util/Dim4.hs:25) translate4Y (Data/Vect/Float/Util/Dim4.hs:26) translate4Z (Data/Vect/Float/Util/Dim4.hs:27) translate4W (Data/Vect/Float/Util/Dim4.hs:28) vec4X (Data/Vect/Float/Util/Dim4.hs:35) vec4Y (Data/Vect/Float/Util/Dim4.hs:36) vec4Z (Data/Vect/Float/Util/Dim4.hs:37) vec4W (Data/Vect/Float/Util/Dim4.hs:38) 75% ( 9 / 12) in 'Data.Vect.Float.Util.Projective' Missing documentation for: rotMatrixProj4' (Data/Vect/Float/Util/Projective.hs:31) rotMatrixProj4 (Data/Vect/Float/Util/Projective.hs:34) scalingUniformProj4 (Data/Vect/Float/Util/Projective.hs:54) 49% ( 19 / 39) in 'Data.Vect.Float.Util.Quaternion' Missing documentation for: (Data/Vect/Float/Util/Quaternion.hs:46) unitQ (Data/Vect/Float/Util/Quaternion.hs:55) zeroQ (Data/Vect/Float/Util/Quaternion.hs:58) multQ (Data/Vect/Float/Util/Quaternion.hs:61) negQ (Data/Vect/Float/Util/Quaternion.hs:68) normalizeQ (Data/Vect/Float/Util/Quaternion.hs:71) fromQ (Data/Vect/Float/Util/Quaternion.hs:79) toQ (Data/Vect/Float/Util/Quaternion.hs:82) (Data/Vect/Float/Util/Quaternion.hs:101) unitU (Data/Vect/Float/Util/Quaternion.hs:109) multU (Data/Vect/Float/Util/Quaternion.hs:112) fromU (Data/Vect/Float/Util/Quaternion.hs:135) fromU' (Data/Vect/Float/Util/Quaternion.hs:138) mkU (Data/Vect/Float/Util/Quaternion.hs:141) toU (Data/Vect/Float/Util/Quaternion.hs:144) unsafeToU (Data/Vect/Float/Util/Quaternion.hs:147) (Data/Vect/Float/Util/Quaternion.hs:160) (Data/Vect/Float/Util/Quaternion.hs:164) (Data/Vect/Float/Util/Quaternion.hs:167) rotU' (Data/Vect/Float/Util/Quaternion.hs:198) 14% ( 3 / 21) in 'Data.Vect.Float.Instances' Missing documentation for: (Data/Vect/Float/Instances.hs:31) (Data/Vect/Float/Instances.hs:34) (Data/Vect/Float/Instances.hs:43) (Data/Vect/Float/Instances.hs:49) (Data/Vect/Float/Instances.hs:52) (Data/Vect/Float/Instances.hs:61) (Data/Vect/Float/Instances.hs:67) (Data/Vect/Float/Instances.hs:70) (Data/Vect/Float/Instances.hs:79) (Data/Vect/Float/Instances.hs:86) (Data/Vect/Float/Instances.hs:89) (Data/Vect/Float/Instances.hs:106) (Data/Vect/Float/Instances.hs:114) (Data/Vect/Float/Instances.hs:117) (Data/Vect/Float/Instances.hs:134) (Data/Vect/Float/Instances.hs:142) (Data/Vect/Float/Instances.hs:145) (Data/Vect/Float/Instances.hs:162) 83% ( 5 / 6) in 'Data.Vect.Float' Missing documentation for: Module header 100% ( 2 / 2) in 'Data.Vect' Documentation created: dist/doc/html/vect/index.html, dist/doc/html/vect/vect.txt Creating package registration file: /tmp/pkgConf-vect-0.411512972781434322197.7 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/vect-0.4.7-9hclIJEAAhOL8rmA7Z2ici Registering vect-0.4.7... Installed vect-0.4.7 Configuring HGamer3D-Data-0.1.8... Building HGamer3D-Data-0.1.8... Preprocessing library HGamer3D-Data-0.1.8... [1 of 4] Compiling HGamer3D.Data.Angle ( HGamer3D/Data/Angle.hs, dist/build/HGamer3D/Data/Angle.o ) HGamer3D/Data/Angle.hs:29:1: Warning: Tab character HGamer3D/Data/Angle.hs:30:1: Warning: Tab character HGamer3D/Data/Angle.hs:31:1: Warning: Tab character HGamer3D/Data/Angle.hs:32:1: Warning: Tab character HGamer3D/Data/Angle.hs:33:1: Warning: Tab character HGamer3D/Data/Angle.hs:34:1: Warning: Tab character HGamer3D/Data/Angle.hs:35:1: Warning: Tab character HGamer3D/Data/Angle.hs:36:1: Warning: Tab character HGamer3D/Data/Angle.hs:37:1: Warning: Tab character [2 of 4] Compiling HGamer3D.Data.HG3DClass ( HGamer3D/Data/HG3DClass.hs, dist/build/HGamer3D/Data/HG3DClass.o ) HGamer3D/Data/HG3DClass.hs:45:1: Warning: Tab character HGamer3D/Data/HG3DClass.hs:46:1: Warning: Tab character HGamer3D/Data/HG3DClass.hs:47:1: Warning: Tab character HGamer3D/Data/HG3DClass.hs:48:1: Warning: Tab character HGamer3D/Data/HG3DClass.hs:49:1: Warning: Tab character [3 of 4] Compiling HGamer3D.Data.Colour ( HGamer3D/Data/Colour.hs, dist/build/HGamer3D/Data/Colour.o ) HGamer3D/Data/Colour.hs:24:1: Warning: Tab character HGamer3D/Data/Colour.hs:25:1: Warning: Tab character HGamer3D/Data/Colour.hs:26:1: Warning: Tab character HGamer3D/Data/Colour.hs:27:1: Warning: Tab character HGamer3D/Data/Colour.hs:28:1: Warning: Tab character [4 of 4] Compiling HGamer3D.Data.Vector ( HGamer3D/Data/Vector.hs, dist/build/HGamer3D/Data/Vector.o ) HGamer3D/Data/Vector.hs:26:1: Warning: Tab character HGamer3D/Data/Vector.hs:27:1: Warning: Tab character In-place registering HGamer3D-Data-0.1.8... Running Haddock for HGamer3D-Data-0.1.8... Running hscolour for HGamer3D-Data-0.1.8... Preprocessing library HGamer3D-Data-0.1.8... Preprocessing library HGamer3D-Data-0.1.8... HGamer3D/Data/Angle.hs:29:1: Warning: Tab character HGamer3D/Data/Angle.hs:30:1: Warning: Tab character HGamer3D/Data/Angle.hs:31:1: Warning: Tab character HGamer3D/Data/Angle.hs:32:1: Warning: Tab character HGamer3D/Data/Angle.hs:33:1: Warning: Tab character HGamer3D/Data/Angle.hs:34:1: Warning: Tab character HGamer3D/Data/Angle.hs:35:1: Warning: Tab character HGamer3D/Data/Angle.hs:36:1: Warning: Tab character HGamer3D/Data/Angle.hs:37:1: Warning: Tab character HGamer3D/Data/HG3DClass.hs:45:1: Warning: Tab character HGamer3D/Data/HG3DClass.hs:46:1: Warning: Tab character HGamer3D/Data/HG3DClass.hs:47:1: Warning: Tab character HGamer3D/Data/HG3DClass.hs:48:1: Warning: Tab character HGamer3D/Data/HG3DClass.hs:49:1: Warning: Tab character HGamer3D/Data/Colour.hs:24:1: Warning: Tab character HGamer3D/Data/Colour.hs:25:1: Warning: Tab character HGamer3D/Data/Colour.hs:26:1: Warning: Tab character HGamer3D/Data/Colour.hs:27:1: Warning: Tab character HGamer3D/Data/Colour.hs:28:1: Warning: Tab character HGamer3D/Data/Vector.hs:26:1: Warning: Tab character HGamer3D/Data/Vector.hs:27:1: Warning: Tab character Haddock coverage: 100% ( 5 / 5) in 'HGamer3D.Data.Angle' 0% ( 0 / 3) in 'HGamer3D.Data.HG3DClass' Missing documentation for: Module header HG3DClass (HGamer3D/Data/HG3DClass.hs:35) (HGamer3D/Data/HG3DClass.hs:40) 0% ( 0 / 2) in 'HGamer3D.Data.Colour' Missing documentation for: Module header Colour (HGamer3D/Data/Colour.hs:32) 67% ( 2 / 3) in 'HGamer3D.Data.Vector' Missing documentation for: Module header Documentation created: dist/doc/html/HGamer3D-Data/index.html, dist/doc/html/HGamer3D-Data/HGamer3D-Data.txt Creating package registration file: /tmp/pkgConf-HGamer3D-Data-0.11489001354953691761.8 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/HGamer3D-Data-0.1.8-LVa3tCBjeUdCMfEg4Xvc8Q Registering HGamer3D-Data-0.1.8... Installed HGamer3D-Data-0.1.8 Configuring HGamer3D-Ogre-Binding-0.1.8... Building HGamer3D-Ogre-Binding-0.1.8... Preprocessing library HGamer3D-Ogre-Binding-0.1.8... [ 1 of 100] Compiling HGamer3D.Bindings.Ogre.StructVec3 ( HGamer3D/Bindings/Ogre/StructVec3.hs, dist/build/HGamer3D/Bindings/Ogre/StructVec3.o ) .\HGamer3D\Bindings\Ogre\StructVec3.chs:51:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructVec3.chs:52:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructVec3.chs:53:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructVec3.chs:54:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructVec3.chs:55:1: Warning: Tab character [ 2 of 100] Compiling HGamer3D.Bindings.Ogre.StructVec2 ( HGamer3D/Bindings/Ogre/StructVec2.hs, dist/build/HGamer3D/Bindings/Ogre/StructVec2.o ) .\HGamer3D\Bindings\Ogre\StructVec2.chs:51:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructVec2.chs:52:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructVec2.chs:53:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructVec2.chs:54:1: Warning: Tab character [ 3 of 100] Compiling HGamer3D.Bindings.Ogre.StructSharedPtr ( HGamer3D/Bindings/Ogre/StructSharedPtr.hs, dist/build/HGamer3D/Bindings/Ogre/StructSharedPtr.o ) .\HGamer3D\Bindings\Ogre\StructSharedPtr.chs:54:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructSharedPtr.chs:55:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructSharedPtr.chs:56:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructSharedPtr.chs:57:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructSharedPtr.chs:58:1: Warning: Tab character [ 4 of 100] Compiling HGamer3D.Bindings.Ogre.StructRadians ( HGamer3D/Bindings/Ogre/StructRadians.hs, dist/build/HGamer3D/Bindings/Ogre/StructRadians.o ) .\HGamer3D\Bindings\Ogre\StructRadians.chs:49:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructRadians.chs:50:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructRadians.chs:51:1: Warning: Tab character [ 5 of 100] Compiling HGamer3D.Bindings.Ogre.StructQuaternion ( HGamer3D/Bindings/Ogre/StructQuaternion.hs, dist/build/HGamer3D/Bindings/Ogre/StructQuaternion.o ) .\HGamer3D\Bindings\Ogre\StructQuaternion.chs:51:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructQuaternion.chs:52:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructQuaternion.chs:53:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructQuaternion.chs:54:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructQuaternion.chs:55:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructQuaternion.chs:56:1: Warning: Tab character [ 6 of 100] Compiling HGamer3D.Bindings.Ogre.StructDegrees ( HGamer3D/Bindings/Ogre/StructDegrees.hs, dist/build/HGamer3D/Bindings/Ogre/StructDegrees.o ) .\HGamer3D\Bindings\Ogre\StructDegrees.chs:49:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructDegrees.chs:50:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructDegrees.chs:51:1: Warning: Tab character [ 7 of 100] Compiling HGamer3D.Bindings.Ogre.StructColour ( HGamer3D/Bindings/Ogre/StructColour.hs, dist/build/HGamer3D/Bindings/Ogre/StructColour.o ) .\HGamer3D\Bindings\Ogre\StructColour.chs:49:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructColour.chs:50:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructColour.chs:51:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructColour.chs:52:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructColour.chs:53:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructColour.chs:54:1: Warning: Tab character [ 8 of 100] Compiling HGamer3D.Bindings.Ogre.EnumVertexAnimationType ( HGamer3D/Bindings/Ogre/EnumVertexAnimationType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumVertexAnimationType.o ) [ 9 of 100] Compiling HGamer3D.Bindings.Ogre.EnumVertexAnimationTrackTargetMode ( HGamer3D/Bindings/Ogre/EnumVertexAnimationTrackTargetMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumVertexAnimationTrackTargetMode.o ) [ 10 of 100] Compiling HGamer3D.Bindings.Ogre.EnumTexCoordCalcMethod ( HGamer3D/Bindings/Ogre/EnumTexCoordCalcMethod.hs, dist/build/HGamer3D/Bindings/Ogre/EnumTexCoordCalcMethod.o ) [ 11 of 100] Compiling HGamer3D.Bindings.Ogre.EnumStencilOperation ( HGamer3D/Bindings/Ogre/EnumStencilOperation.hs, dist/build/HGamer3D/Bindings/Ogre/EnumStencilOperation.o ) [ 12 of 100] Compiling HGamer3D.Bindings.Ogre.EnumSkeletonAnimationBlendMode ( HGamer3D/Bindings/Ogre/EnumSkeletonAnimationBlendMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSkeletonAnimationBlendMode.o ) [ 13 of 100] Compiling HGamer3D.Bindings.Ogre.EnumSceneType ( HGamer3D/Bindings/Ogre/EnumSceneType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneType.o ) [ 14 of 100] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerSpecialCaseRenderQueueMode ( HGamer3D/Bindings/Ogre/EnumSceneManagerSpecialCaseRenderQueueMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerSpecialCaseRenderQueueMode.o ) [ 15 of 100] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerPrefabType ( HGamer3D/Bindings/Ogre/EnumSceneManagerPrefabType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerPrefabType.o ) [ 16 of 100] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerIlluminationRenderStage ( HGamer3D/Bindings/Ogre/EnumSceneManagerIlluminationRenderStage.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerIlluminationRenderStage.o ) [ 17 of 100] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerBoxPlane ( HGamer3D/Bindings/Ogre/EnumSceneManagerBoxPlane.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerBoxPlane.o ) [ 18 of 100] Compiling HGamer3D.Bindings.Ogre.EnumRootFrameEventTimeType ( HGamer3D/Bindings/Ogre/EnumRootFrameEventTimeType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRootFrameEventTimeType.o ) [ 19 of 100] Compiling HGamer3D.Bindings.Ogre.EnumRenderTargetStatFlags ( HGamer3D/Bindings/Ogre/EnumRenderTargetStatFlags.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRenderTargetStatFlags.o ) [ 20 of 100] Compiling HGamer3D.Bindings.Ogre.EnumRenderTargetFrameBuffer ( HGamer3D/Bindings/Ogre/EnumRenderTargetFrameBuffer.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRenderTargetFrameBuffer.o ) [ 21 of 100] Compiling HGamer3D.Bindings.Ogre.EnumRenderOperationOperationType ( HGamer3D/Bindings/Ogre/EnumRenderOperationOperationType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRenderOperationOperationType.o ) [ 22 of 100] Compiling HGamer3D.Bindings.Ogre.EnumProjectionType ( HGamer3D/Bindings/Ogre/EnumProjectionType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumProjectionType.o ) [ 23 of 100] Compiling HGamer3D.Bindings.Ogre.EnumOrientationMode ( HGamer3D/Bindings/Ogre/EnumOrientationMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumOrientationMode.o ) .\HGamer3D\Bindings\Ogre\EnumOrientationMode.chs:65:3: Warning: Pattern match(es) are overlapped In an equation for ‘toEnum’: toEnum 0 = ... toEnum 1 = ... toEnum 3 = ... [ 24 of 100] Compiling HGamer3D.Bindings.Ogre.EnumNodeTransformSpace ( HGamer3D/Bindings/Ogre/EnumNodeTransformSpace.hs, dist/build/HGamer3D/Bindings/Ogre/EnumNodeTransformSpace.o ) [ 25 of 100] Compiling HGamer3D.Bindings.Ogre.EnumMeshManagerMeshBuildType ( HGamer3D/Bindings/Ogre/EnumMeshManagerMeshBuildType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumMeshManagerMeshBuildType.o ) [ 26 of 100] Compiling HGamer3D.Bindings.Ogre.EnumMathAngleUnit ( HGamer3D/Bindings/Ogre/EnumMathAngleUnit.hs, dist/build/HGamer3D/Bindings/Ogre/EnumMathAngleUnit.o ) [ 27 of 100] Compiling HGamer3D.Bindings.Ogre.EnumLogMessageLevel ( HGamer3D/Bindings/Ogre/EnumLogMessageLevel.hs, dist/build/HGamer3D/Bindings/Ogre/EnumLogMessageLevel.o ) [ 28 of 100] Compiling HGamer3D.Bindings.Ogre.EnumLoggingLevel ( HGamer3D/Bindings/Ogre/EnumLoggingLevel.hs, dist/build/HGamer3D/Bindings/Ogre/EnumLoggingLevel.o ) [ 29 of 100] Compiling HGamer3D.Bindings.Ogre.EnumLightType ( HGamer3D/Bindings/Ogre/EnumLightType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumLightType.o ) [ 30 of 100] Compiling HGamer3D.Bindings.Ogre.EnumGpuProgramType ( HGamer3D/Bindings/Ogre/EnumGpuProgramType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumGpuProgramType.o ) [ 31 of 100] Compiling HGamer3D.Bindings.Ogre.EnumFrustumPlane ( HGamer3D/Bindings/Ogre/EnumFrustumPlane.hs, dist/build/HGamer3D/Bindings/Ogre/EnumFrustumPlane.o ) [ 32 of 100] Compiling HGamer3D.Bindings.Ogre.EnumExceptionCode ( HGamer3D/Bindings/Ogre/EnumExceptionCode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumExceptionCode.o ) [ 33 of 100] Compiling HGamer3D.Bindings.Ogre.EnumEntityVertexDataBindChoice ( HGamer3D/Bindings/Ogre/EnumEntityVertexDataBindChoice.hs, dist/build/HGamer3D/Bindings/Ogre/EnumEntityVertexDataBindChoice.o ) [ 34 of 100] Compiling HGamer3D.Bindings.Ogre.EnumDataStreamAccessMode ( HGamer3D/Bindings/Ogre/EnumDataStreamAccessMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumDataStreamAccessMode.o ) [ 35 of 100] Compiling HGamer3D.Bindings.Ogre.EnumBillboardType ( HGamer3D/Bindings/Ogre/EnumBillboardType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardType.o ) [ 36 of 100] Compiling HGamer3D.Bindings.Ogre.EnumBillboardRotationType ( HGamer3D/Bindings/Ogre/EnumBillboardRotationType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardRotationType.o ) [ 37 of 100] Compiling HGamer3D.Bindings.Ogre.EnumBillboardOrigin ( HGamer3D/Bindings/Ogre/EnumBillboardOrigin.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardOrigin.o ) [ 38 of 100] Compiling HGamer3D.Bindings.Ogre.EnumBillboardChainTexCoordDirection ( HGamer3D/Bindings/Ogre/EnumBillboardChainTexCoordDirection.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardChainTexCoordDirection.o ) [ 39 of 100] Compiling HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxExtent ( HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxExtent.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxExtent.o ) [ 40 of 100] Compiling HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxCorner ( HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxCorner.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxCorner.o ) [ 41 of 100] Compiling HGamer3D.Bindings.Ogre.EnumAnimationRotationInterpolationMode ( HGamer3D/Bindings/Ogre/EnumAnimationRotationInterpolationMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAnimationRotationInterpolationMode.o ) [ 42 of 100] Compiling HGamer3D.Bindings.Ogre.EnumAnimationInterpolationMode ( HGamer3D/Bindings/Ogre/EnumAnimationInterpolationMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAnimationInterpolationMode.o ) [ 43 of 100] Compiling HGamer3D.Bindings.Ogre.StructHG3DClass ( HGamer3D/Bindings/Ogre/StructHG3DClass.hs, dist/build/HGamer3D/Bindings/Ogre/StructHG3DClass.o ) [ 44 of 100] Compiling HGamer3D.Bindings.Ogre.Utils ( HGamer3D/Bindings/Ogre/Utils.hs, dist/build/HGamer3D/Bindings/Ogre/Utils.o ) [ 45 of 100] Compiling HGamer3D.Bindings.Ogre.ClassPtr ( HGamer3D/Bindings/Ogre/ClassPtr.hs, dist/build/HGamer3D/Bindings/Ogre/ClassPtr.o ) [ 46 of 100] Compiling HGamer3D.Bindings.Ogre.ClassAnimation ( HGamer3D/Bindings/Ogre/ClassAnimation.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimation.o ) [ 47 of 100] Compiling HGamer3D.Bindings.Ogre.ClassAnimationState ( HGamer3D/Bindings/Ogre/ClassAnimationState.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimationState.o ) [ 48 of 100] Compiling HGamer3D.Bindings.Ogre.ClassAnimationStateSet ( HGamer3D/Bindings/Ogre/ClassAnimationStateSet.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimationStateSet.o ) [ 49 of 100] Compiling HGamer3D.Bindings.Ogre.ClassAnimationTrack ( HGamer3D/Bindings/Ogre/ClassAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimationTrack.o ) [ 50 of 100] Compiling HGamer3D.Bindings.Ogre.ClassArchive ( HGamer3D/Bindings/Ogre/ClassArchive.hs, dist/build/HGamer3D/Bindings/Ogre/ClassArchive.o ) [ 51 of 100] Compiling HGamer3D.Bindings.Ogre.ClassArchiveManager ( HGamer3D/Bindings/Ogre/ClassArchiveManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassArchiveManager.o ) [ 52 of 100] Compiling HGamer3D.Bindings.Ogre.ClassBillboard ( HGamer3D/Bindings/Ogre/ClassBillboard.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboard.o ) [ 53 of 100] Compiling HGamer3D.Bindings.Ogre.ClassBillboardChain ( HGamer3D/Bindings/Ogre/ClassBillboardChain.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardChain.o ) [ 54 of 100] Compiling HGamer3D.Bindings.Ogre.ClassBillboardChainFactory ( HGamer3D/Bindings/Ogre/ClassBillboardChainFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardChainFactory.o ) [ 55 of 100] Compiling HGamer3D.Bindings.Ogre.ClassBillboardSet ( HGamer3D/Bindings/Ogre/ClassBillboardSet.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardSet.o ) [ 56 of 100] Compiling HGamer3D.Bindings.Ogre.ClassBillboardSetFactory ( HGamer3D/Bindings/Ogre/ClassBillboardSetFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardSetFactory.o ) [ 57 of 100] Compiling HGamer3D.Bindings.Ogre.ClassBone ( HGamer3D/Bindings/Ogre/ClassBone.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBone.o ) [ 58 of 100] Compiling HGamer3D.Bindings.Ogre.ClassCamera ( HGamer3D/Bindings/Ogre/ClassCamera.hs, dist/build/HGamer3D/Bindings/Ogre/ClassCamera.o ) [ 59 of 100] Compiling HGamer3D.Bindings.Ogre.ClassConfigFile ( HGamer3D/Bindings/Ogre/ClassConfigFile.hs, dist/build/HGamer3D/Bindings/Ogre/ClassConfigFile.o ) [ 60 of 100] Compiling HGamer3D.Bindings.Ogre.ClassControllerManager ( HGamer3D/Bindings/Ogre/ClassControllerManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassControllerManager.o ) [ 61 of 100] Compiling HGamer3D.Bindings.Ogre.ClassEntity ( HGamer3D/Bindings/Ogre/ClassEntity.hs, dist/build/HGamer3D/Bindings/Ogre/ClassEntity.o ) [ 62 of 100] Compiling HGamer3D.Bindings.Ogre.ClassEntityFactory ( HGamer3D/Bindings/Ogre/ClassEntityFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassEntityFactory.o ) [ 63 of 100] Compiling HGamer3D.Bindings.Ogre.ClassException ( HGamer3D/Bindings/Ogre/ClassException.hs, dist/build/HGamer3D/Bindings/Ogre/ClassException.o ) [ 64 of 100] Compiling HGamer3D.Bindings.Ogre.ClassFrustum ( HGamer3D/Bindings/Ogre/ClassFrustum.hs, dist/build/HGamer3D/Bindings/Ogre/ClassFrustum.o ) [ 65 of 100] Compiling HGamer3D.Bindings.Ogre.ClassLight ( HGamer3D/Bindings/Ogre/ClassLight.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLight.o ) [ 66 of 100] Compiling HGamer3D.Bindings.Ogre.ClassLightFactory ( HGamer3D/Bindings/Ogre/ClassLightFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLightFactory.o ) [ 67 of 100] Compiling HGamer3D.Bindings.Ogre.ClassLog ( HGamer3D/Bindings/Ogre/ClassLog.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLog.o ) [ 68 of 100] Compiling HGamer3D.Bindings.Ogre.ClassLogManager ( HGamer3D/Bindings/Ogre/ClassLogManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLogManager.o ) [ 69 of 100] Compiling HGamer3D.Bindings.Ogre.ClassManualObject ( HGamer3D/Bindings/Ogre/ClassManualObject.hs, dist/build/HGamer3D/Bindings/Ogre/ClassManualObject.o ) [ 70 of 100] Compiling HGamer3D.Bindings.Ogre.ClassManualObjectFactory ( HGamer3D/Bindings/Ogre/ClassManualObjectFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassManualObjectFactory.o ) [ 71 of 100] Compiling HGamer3D.Bindings.Ogre.ClassManualObjectSection ( HGamer3D/Bindings/Ogre/ClassManualObjectSection.hs, dist/build/HGamer3D/Bindings/Ogre/ClassManualObjectSection.o ) [ 72 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMaterial ( HGamer3D/Bindings/Ogre/ClassMaterial.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMaterial.o ) [ 73 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMaterialManager ( HGamer3D/Bindings/Ogre/ClassMaterialManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMaterialManager.o ) [ 74 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMesh ( HGamer3D/Bindings/Ogre/ClassMesh.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMesh.o ) [ 75 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMeshManager ( HGamer3D/Bindings/Ogre/ClassMeshManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMeshManager.o ) [ 76 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMovableObject ( HGamer3D/Bindings/Ogre/ClassMovableObject.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMovableObject.o ) [ 77 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMovableObjectFactory ( HGamer3D/Bindings/Ogre/ClassMovableObjectFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMovableObjectFactory.o ) [ 78 of 100] Compiling HGamer3D.Bindings.Ogre.ClassMultiRenderTarget ( HGamer3D/Bindings/Ogre/ClassMultiRenderTarget.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMultiRenderTarget.o ) [ 79 of 100] Compiling HGamer3D.Bindings.Ogre.ClassNode ( HGamer3D/Bindings/Ogre/ClassNode.hs, dist/build/HGamer3D/Bindings/Ogre/ClassNode.o ) [ 80 of 100] Compiling HGamer3D.Bindings.Ogre.ClassNodeAnimationTrack ( HGamer3D/Bindings/Ogre/ClassNodeAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassNodeAnimationTrack.o ) [ 81 of 100] Compiling HGamer3D.Bindings.Ogre.ClassNumericAnimationTrack ( HGamer3D/Bindings/Ogre/ClassNumericAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassNumericAnimationTrack.o ) [ 82 of 100] Compiling HGamer3D.Bindings.Ogre.ClassRenderable ( HGamer3D/Bindings/Ogre/ClassRenderable.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderable.o ) [ 83 of 100] Compiling HGamer3D.Bindings.Ogre.ClassRenderSystem ( HGamer3D/Bindings/Ogre/ClassRenderSystem.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderSystem.o ) [ 84 of 100] Compiling HGamer3D.Bindings.Ogre.ClassRenderTarget ( HGamer3D/Bindings/Ogre/ClassRenderTarget.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderTarget.o ) [ 85 of 100] Compiling HGamer3D.Bindings.Ogre.ClassRenderTexture ( HGamer3D/Bindings/Ogre/ClassRenderTexture.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderTexture.o ) [ 86 of 100] Compiling HGamer3D.Bindings.Ogre.ClassRenderWindow ( HGamer3D/Bindings/Ogre/ClassRenderWindow.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderWindow.o ) [ 87 of 100] Compiling HGamer3D.Bindings.Ogre.ClassResource ( HGamer3D/Bindings/Ogre/ClassResource.hs, dist/build/HGamer3D/Bindings/Ogre/ClassResource.o ) [ 88 of 100] Compiling HGamer3D.Bindings.Ogre.ClassResourceGroupManager ( HGamer3D/Bindings/Ogre/ClassResourceGroupManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassResourceGroupManager.o ) [ 89 of 100] Compiling HGamer3D.Bindings.Ogre.ClassResourceManager ( HGamer3D/Bindings/Ogre/ClassResourceManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassResourceManager.o ) [ 90 of 100] Compiling HGamer3D.Bindings.Ogre.ClassRoot ( HGamer3D/Bindings/Ogre/ClassRoot.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRoot.o ) [ 91 of 100] Compiling HGamer3D.Bindings.Ogre.ClassSceneManager ( HGamer3D/Bindings/Ogre/ClassSceneManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSceneManager.o ) [ 92 of 100] Compiling HGamer3D.Bindings.Ogre.ClassSceneManagerFactory ( HGamer3D/Bindings/Ogre/ClassSceneManagerFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSceneManagerFactory.o ) [ 93 of 100] Compiling HGamer3D.Bindings.Ogre.ClassSceneNode ( HGamer3D/Bindings/Ogre/ClassSceneNode.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSceneNode.o ) [ 94 of 100] Compiling HGamer3D.Bindings.Ogre.ClassSkeleton ( HGamer3D/Bindings/Ogre/ClassSkeleton.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSkeleton.o ) [ 95 of 100] Compiling HGamer3D.Bindings.Ogre.ClassSkeletonManager ( HGamer3D/Bindings/Ogre/ClassSkeletonManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSkeletonManager.o ) [ 96 of 100] Compiling HGamer3D.Bindings.Ogre.ClassTextureManager ( HGamer3D/Bindings/Ogre/ClassTextureManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassTextureManager.o ) [ 97 of 100] Compiling HGamer3D.Bindings.Ogre.ClassTimeIndex ( HGamer3D/Bindings/Ogre/ClassTimeIndex.hs, dist/build/HGamer3D/Bindings/Ogre/ClassTimeIndex.o ) [ 98 of 100] Compiling HGamer3D.Bindings.Ogre.ClassVertexAnimationTrack ( HGamer3D/Bindings/Ogre/ClassVertexAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassVertexAnimationTrack.o ) [ 99 of 100] Compiling HGamer3D.Bindings.Ogre.ClassViewport ( HGamer3D/Bindings/Ogre/ClassViewport.hs, dist/build/HGamer3D/Bindings/Ogre/ClassViewport.o ) [100 of 100] Compiling HGamer3D.Bindings.Ogre.ClassWindowEventUtilities ( HGamer3D/Bindings/Ogre/ClassWindowEventUtilities.hs, dist/build/HGamer3D/Bindings/Ogre/ClassWindowEventUtilities.o ) In-place registering HGamer3D-Ogre-Binding-0.1.8... Running Haddock for HGamer3D-Ogre-Binding-0.1.8... Running hscolour for HGamer3D-Ogre-Binding-0.1.8... Preprocessing library HGamer3D-Ogre-Binding-0.1.8... Preprocessing library HGamer3D-Ogre-Binding-0.1.8... .\HGamer3D\Bindings\Ogre\StructVec3.chs:51:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructVec3.chs:52:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructVec3.chs:53:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructVec3.chs:54:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructVec3.chs:55:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructVec2.chs:51:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructVec2.chs:52:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructVec2.chs:53:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructVec2.chs:54:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructSharedPtr.chs:54:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructSharedPtr.chs:55:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructSharedPtr.chs:56:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructSharedPtr.chs:57:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructSharedPtr.chs:58:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructRadians.chs:49:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructRadians.chs:50:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructRadians.chs:51:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructQuaternion.chs:51:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructQuaternion.chs:52:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructQuaternion.chs:53:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructQuaternion.chs:54:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructQuaternion.chs:55:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructQuaternion.chs:56:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructDegrees.chs:49:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructDegrees.chs:50:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructDegrees.chs:51:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructColour.chs:49:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructColour.chs:50:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructColour.chs:51:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructColour.chs:52:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructColour.chs:53:1: Warning: Tab character .\HGamer3D\Bindings\Ogre\StructColour.chs:54:1: Warning: Tab character Haddock coverage: 0% ( 0 / 7) in 'HGamer3D.Bindings.Ogre.StructVec3' Missing documentation for: Module header Vector3 (.\HGamer3D\Bindings\Ogre\StructVec3.chs:44) (.\HGamer3D\Bindings\Ogre\StructVec3.chs:46) Vector3Ptr (.\HGamer3D\Bindings\Ogre\StructVec3.chs:61) Vec3Ptr (.\HGamer3D\Bindings\Ogre\StructVec3.chs:63) withVec3 (.\HGamer3D\Bindings\Ogre\StructVec3.chs:65) peekVec3 (.\HGamer3D\Bindings\Ogre\StructVec3.chs:69) 0% ( 0 / 7) in 'HGamer3D.Bindings.Ogre.StructVec2' Missing documentation for: Module header Vector2 (.\HGamer3D\Bindings\Ogre\StructVec2.chs:44) (.\HGamer3D\Bindings\Ogre\StructVec2.chs:46) Vector2Ptr (.\HGamer3D\Bindings\Ogre\StructVec2.chs:59) Vec2Ptr (.\HGamer3D\Bindings\Ogre\StructVec2.chs:61) withVec2 (.\HGamer3D\Bindings\Ogre\StructVec2.chs:63) peekVec2 (.\HGamer3D\Bindings\Ogre\StructVec2.chs:67) 0% ( 0 / 6) in 'HGamer3D.Bindings.Ogre.StructSharedPtr' Missing documentation for: Module header SharedPtr (.\HGamer3D\Bindings\Ogre\StructSharedPtr.chs:43) (.\HGamer3D\Bindings\Ogre\StructSharedPtr.chs:49) SharedPtrPtr (.\HGamer3D\Bindings\Ogre\StructSharedPtr.chs:64) withSharedPtr (.\HGamer3D\Bindings\Ogre\StructSharedPtr.chs:66) peekSharedPtr (.\HGamer3D\Bindings\Ogre\StructSharedPtr.chs:68) 0% ( 0 / 5) in 'HGamer3D.Bindings.Ogre.StructRadians' Missing documentation for: Module header (.\HGamer3D\Bindings\Ogre\StructRadians.chs:44) RadiansPtr (.\HGamer3D\Bindings\Ogre\StructRadians.chs:55) withRadians (.\HGamer3D\Bindings\Ogre\StructRadians.chs:57) peekRadians (.\HGamer3D\Bindings\Ogre\StructRadians.chs:59) 0% ( 0 / 7) in 'HGamer3D.Bindings.Ogre.StructQuaternion' Missing documentation for: Module header Quat (.\HGamer3D\Bindings\Ogre\StructQuaternion.chs:44) (.\HGamer3D\Bindings\Ogre\StructQuaternion.chs:46) QuatPtr (.\HGamer3D\Bindings\Ogre\StructQuaternion.chs:63) QuaternionPtr (.\HGamer3D\Bindings\Ogre\StructQuaternion.chs:65) withQuaternion (.\HGamer3D\Bindings\Ogre\StructQuaternion.chs:67) peekQuaternion (.\HGamer3D\Bindings\Ogre\StructQuaternion.chs:71) 0% ( 0 / 5) in 'HGamer3D.Bindings.Ogre.StructDegrees' Missing documentation for: Module header (.\HGamer3D\Bindings\Ogre\StructDegrees.chs:44) DegreesPtr (.\HGamer3D\Bindings\Ogre\StructDegrees.chs:55) withDegrees (.\HGamer3D\Bindings\Ogre\StructDegrees.chs:57) peekDegrees (.\HGamer3D\Bindings\Ogre\StructDegrees.chs:59) 0% ( 0 / 5) in 'HGamer3D.Bindings.Ogre.StructColour' Missing documentation for: Module header (.\HGamer3D\Bindings\Ogre\StructColour.chs:44) ColourPtr (.\HGamer3D\Bindings\Ogre\StructColour.chs:61) withColour (.\HGamer3D\Bindings\Ogre\StructColour.chs:63) peekColour (.\HGamer3D\Bindings\Ogre\StructColour.chs:65) 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumVertexAnimationType' Missing documentation for: Module header EnumVertexAnimationType (.\HGamer3D\Bindings\Ogre\EnumVertexAnimationType.chs:40) (.\HGamer3D\Bindings\Ogre\EnumVertexAnimationType.chs:48) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumVertexAnimationTrackTargetMode' Missing documentation for: Module header EnumVertexAnimationTrackTargetMode (.\HGamer3D\Bindings\Ogre\EnumVertexAnimationTrackTargetMode.chs:40) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumTexCoordCalcMethod' Missing documentation for: Module header EnumTexCoordCalcMethod (.\HGamer3D\Bindings\Ogre\EnumTexCoordCalcMethod.chs:40) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumStencilOperation' Missing documentation for: Module header EnumStencilOperation (.\HGamer3D\Bindings\Ogre\EnumStencilOperation.chs:40) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumSkeletonAnimationBlendMode' Missing documentation for: Module header EnumSkeletonAnimationBlendMode (.\HGamer3D\Bindings\Ogre\EnumSkeletonAnimationBlendMode.chs:40) 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumSceneType' Missing documentation for: Module header EnumSceneType (.\HGamer3D\Bindings\Ogre\EnumSceneType.chs:40) (.\HGamer3D\Bindings\Ogre\EnumSceneType.chs:52) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerSpecialCaseRenderQueueMode' Missing documentation for: Module header EnumSceneManagerSpecialCaseRenderQueueMode (.\HGamer3D\Bindings\Ogre\EnumSceneManagerSpecialCaseRenderQueueMode.chs:40) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerPrefabType' Missing documentation for: Module header EnumSceneManagerPrefabType (.\HGamer3D\Bindings\Ogre\EnumSceneManagerPrefabType.chs:40) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerIlluminationRenderStage' Missing documentation for: Module header EnumSceneManagerIlluminationRenderStage (.\HGamer3D\Bindings\Ogre\EnumSceneManagerIlluminationRenderStage.chs:40) 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerBoxPlane' Missing documentation for: Module header EnumSceneManagerBoxPlane (.\HGamer3D\Bindings\Ogre\EnumSceneManagerBoxPlane.chs:40) (.\HGamer3D\Bindings\Ogre\EnumSceneManagerBoxPlane.chs:54) 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumRootFrameEventTimeType' Missing documentation for: Module header EnumRootFrameEventTimeType (.\HGamer3D\Bindings\Ogre\EnumRootFrameEventTimeType.chs:40) (.\HGamer3D\Bindings\Ogre\EnumRootFrameEventTimeType.chs:52) 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumRenderTargetStatFlags' Missing documentation for: Module header EnumRenderTargetStatFlags (.\HGamer3D\Bindings\Ogre\EnumRenderTargetStatFlags.chs:40) (.\HGamer3D\Bindings\Ogre\EnumRenderTargetStatFlags.chs:56) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumRenderTargetFrameBuffer' Missing documentation for: Module header EnumRenderTargetFrameBuffer (.\HGamer3D\Bindings\Ogre\EnumRenderTargetFrameBuffer.chs:40) 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumRenderOperationOperationType' Missing documentation for: Module header EnumRenderOperationOperationType (.\HGamer3D\Bindings\Ogre\EnumRenderOperationOperationType.chs:40) (.\HGamer3D\Bindings\Ogre\EnumRenderOperationOperationType.chs:54) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumProjectionType' Missing documentation for: Module header EnumProjectionType (.\HGamer3D\Bindings\Ogre\EnumProjectionType.chs:40) 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumOrientationMode' Missing documentation for: Module header EnumOrientationMode (.\HGamer3D\Bindings\Ogre\EnumOrientationMode.chs:40) (.\HGamer3D\Bindings\Ogre\EnumOrientationMode.chs:56) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumNodeTransformSpace' Missing documentation for: Module header EnumNodeTransformSpace (.\HGamer3D\Bindings\Ogre\EnumNodeTransformSpace.chs:40) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumMeshManagerMeshBuildType' Missing documentation for: Module header EnumMeshManagerMeshBuildType (.\HGamer3D\Bindings\Ogre\EnumMeshManagerMeshBuildType.chs:40) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumMathAngleUnit' Missing documentation for: Module header EnumMathAngleUnit (.\HGamer3D\Bindings\Ogre\EnumMathAngleUnit.chs:40) 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumLogMessageLevel' Missing documentation for: Module header EnumLogMessageLevel (.\HGamer3D\Bindings\Ogre\EnumLogMessageLevel.chs:40) (.\HGamer3D\Bindings\Ogre\EnumLogMessageLevel.chs:48) 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumLoggingLevel' Missing documentation for: Module header EnumLoggingLevel (.\HGamer3D\Bindings\Ogre\EnumLoggingLevel.chs:40) (.\HGamer3D\Bindings\Ogre\EnumLoggingLevel.chs:48) 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumLightType' Missing documentation for: Module header EnumLightType (.\HGamer3D\Bindings\Ogre\EnumLightType.chs:40) (.\HGamer3D\Bindings\Ogre\EnumLightType.chs:48) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumGpuProgramType' Missing documentation for: Module header EnumGpuProgramType (.\HGamer3D\Bindings\Ogre\EnumGpuProgramType.chs:40) 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumFrustumPlane' Missing documentation for: Module header EnumFrustumPlane (.\HGamer3D\Bindings\Ogre\EnumFrustumPlane.chs:40) (.\HGamer3D\Bindings\Ogre\EnumFrustumPlane.chs:54) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumExceptionCode' Missing documentation for: Module header EnumExceptionCode (.\HGamer3D\Bindings\Ogre\EnumExceptionCode.chs:40) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumEntityVertexDataBindChoice' Missing documentation for: Module header EnumEntityVertexDataBindChoice (.\HGamer3D\Bindings\Ogre\EnumEntityVertexDataBindChoice.chs:40) 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumDataStreamAccessMode' Missing documentation for: Module header EnumDataStreamAccessMode (.\HGamer3D\Bindings\Ogre\EnumDataStreamAccessMode.chs:40) (.\HGamer3D\Bindings\Ogre\EnumDataStreamAccessMode.chs:46) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumBillboardType' Missing documentation for: Module header EnumBillboardType (.\HGamer3D\Bindings\Ogre\EnumBillboardType.chs:40) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumBillboardRotationType' Missing documentation for: Module header EnumBillboardRotationType (.\HGamer3D\Bindings\Ogre\EnumBillboardRotationType.chs:40) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumBillboardOrigin' Missing documentation for: Module header EnumBillboardOrigin (.\HGamer3D\Bindings\Ogre\EnumBillboardOrigin.chs:40) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumBillboardChainTexCoordDirection' Missing documentation for: Module header EnumBillboardChainTexCoordDirection (.\HGamer3D\Bindings\Ogre\EnumBillboardChainTexCoordDirection.chs:40) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxExtent' Missing documentation for: Module header EnumAxisAlignedBoxExtent (.\HGamer3D\Bindings\Ogre\EnumAxisAlignedBoxExtent.chs:40) 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxCorner' Missing documentation for: Module header EnumAxisAlignedBoxCorner (.\HGamer3D\Bindings\Ogre\EnumAxisAlignedBoxCorner.chs:40) (.\HGamer3D\Bindings\Ogre\EnumAxisAlignedBoxCorner.chs:58) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumAnimationRotationInterpolationMode' Missing documentation for: Module header EnumAnimationRotationInterpolationMode (.\HGamer3D\Bindings\Ogre\EnumAnimationRotationInterpolationMode.chs:40) 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumAnimationInterpolationMode' Missing documentation for: Module header EnumAnimationInterpolationMode (.\HGamer3D\Bindings\Ogre\EnumAnimationInterpolationMode.chs:40) 0% ( 0 / 4) in 'HGamer3D.Bindings.Ogre.StructHG3DClass' Missing documentation for: Module header HG3DClassPtr (.\HGamer3D\Bindings\Ogre\StructHG3DClass.chs:44) withHG3DClass (.\HGamer3D\Bindings\Ogre\StructHG3DClass.chs:47) peekHG3DClass (.\HGamer3D\Bindings\Ogre\StructHG3DClass.chs:50) 20% ( 4 / 20) in 'HGamer3D.Bindings.Ogre.Utils' Missing documentation for: Module header withCStringLenIntConv (.\HGamer3D\Bindings\Ogre\Utils.chs:45) peekCStringLenIntConv (.\HGamer3D\Bindings\Ogre\Utils.chs:48) withIntConv (.\HGamer3D\Bindings\Ogre\Utils.chs:54) withFloatConv (.\HGamer3D\Bindings\Ogre\Utils.chs:58) peekIntConv (.\HGamer3D\Bindings\Ogre\Utils.chs:62) peekFloatConv (.\HGamer3D\Bindings\Ogre\Utils.chs:66) withCUString (.\HGamer3D\Bindings\Ogre\Utils.chs:74) peekCUString (.\HGamer3D\Bindings\Ogre\Utils.chs:75) alloc64k (.\HGamer3D\Bindings\Ogre\Utils.chs:76) cIntFromEnum (.\HGamer3D\Bindings\Ogre\Utils.chs:83) cIntToEnum (.\HGamer3D\Bindings\Ogre\Utils.chs:86) withBoolUtil (.\HGamer3D\Bindings\Ogre\Utils.chs:93) peekBoolUtil (.\HGamer3D\Bindings\Ogre\Utils.chs:96) withEnumUtil (.\HGamer3D\Bindings\Ogre\Utils.chs:103) peekEnumUtil (.\HGamer3D\Bindings\Ogre\Utils.chs:106) 0% ( 0 / 56) in 'HGamer3D.Bindings.Ogre.ClassPtr' Missing documentation for: Module header ClassAnimation (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:42) ClassAnimationState (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:45) ClassAnimationStateSet (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:47) ClassAnimationTrack (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:49) ClassArchive (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:51) ClassArchiveManager (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:53) ClassBillboard (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:55) ClassBillboardChain (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:57) ClassBillboardChainFactory (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:59) ClassBillboardSet (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:61) ClassBillboardSetFactory (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:63) ClassBone (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:65) ClassCamera (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:67) ClassConfigFile (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:69) ClassControllerManager (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:71) ClassEntity (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:73) ClassEntityFactory (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:75) ClassException (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:77) ClassFrustum (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:79) ClassLight (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:81) ClassLightFactory (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:83) ClassLog (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:85) ClassLogManager (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:87) ClassManualObject (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:89) ClassManualObjectFactory (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:91) ClassManualObjectSection (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:93) ClassMaterial (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:95) ClassMaterialManager (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:97) ClassMesh (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:99) ClassMeshManager (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:101) ClassMovableObject (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:103) ClassMovableObjectFactory (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:105) ClassMultiRenderTarget (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:107) ClassNode (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:109) ClassNodeAnimationTrack (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:111) ClassNumericAnimationTrack (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:113) ClassRenderable (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:115) ClassRenderSystem (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:117) ClassRenderTarget (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:119) ClassRenderTexture (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:121) ClassRenderWindow (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:123) ClassResource (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:125) ClassResourceGroupManager (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:127) ClassResourceManager (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:129) ClassRoot (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:131) ClassSceneManager (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:133) ClassSceneManagerFactory (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:135) ClassSceneNode (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:137) ClassSkeleton (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:139) ClassSkeletonManager (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:141) ClassTextureManager (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:143) ClassTimeIndex (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:145) ClassVertexAnimationTrack (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:147) ClassViewport (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:149) ClassWindowEventUtilities (.\HGamer3D\Bindings\Ogre\ClassPtr.chs:151) 40% ( 31 / 77) in 'HGamer3D.Bindings.Ogre.ClassAnimation' Missing documentation for: Module header delete (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:47) createNodeTrack (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:67) getInterpolationMode (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:212) getRotationInterpolationMode (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:222) clone (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:232) getDefaultInterpolationMode (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:242) getDefaultRotationInterpolationMode (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:250) delete'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:254) getName'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:257) getLength'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:260) setLength'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:263) createNodeTrack'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:266) createNumericTrack'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:269) createVertexTrack'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:272) createNodeTrack2'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:275) getNumNodeTracks'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:278) getNodeTrack'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:281) hasNodeTrack'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:284) getNumNumericTracks'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:287) getNumericTrack'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:290) hasNumericTrack'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:293) getNumVertexTracks'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:296) getVertexTrack'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:299) hasVertexTrack'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:302) destroyNodeTrack'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:305) destroyNumericTrack'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:308) destroyVertexTrack'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:311) destroyAllTracks'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:314) destroyAllNodeTracks'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:317) destroyAllNumericTracks'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:320) destroyAllVertexTracks'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:323) apply'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:326) applyToNode'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:329) apply2'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:332) apply4'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:335) setInterpolationMode'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:338) getInterpolationMode'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:341) setRotationInterpolationMode'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:344) getRotationInterpolationMode'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:347) optimise'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:350) clone'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:353) setDefaultInterpolationMode'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:356) getDefaultInterpolationMode'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:359) setDefaultRotationInterpolationMode'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:362) getDefaultRotationInterpolationMode'_ (.\HGamer3D\Bindings\Ogre\ClassAnimation.chs:365) 31% ( 14 / 45) in 'HGamer3D.Bindings.Ogre.ClassAnimationState' Missing documentation for: Module header getAnimationName (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:59) getLength (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:74) getWeight (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:84) hasEnded (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:99) getLoop (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:119) getParent (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:129) hasBlendMask (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:144) getBlendMaskEntry (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:155) new'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:161) delete'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:164) getAnimationName'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:167) getTimePosition'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:170) setTimePosition'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:173) getLength'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:176) setLength'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:179) getWeight'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:182) setWeight'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:185) addTime'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:188) hasEnded'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:191) getEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:194) setEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:197) setLoop'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:200) getLoop'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:203) copyStateFrom'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:206) getParent'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:209) createBlendMask'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:212) destroyBlendMask'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:215) hasBlendMask'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:218) setBlendMaskEntry'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:221) getBlendMaskEntry'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationState.chs:224) 35% ( 6 / 17) in 'HGamer3D.Bindings.Ogre.ClassAnimationStateSet' Missing documentation for: Module header delete (.\HGamer3D\Bindings\Ogre\ClassAnimationStateSet.chs:44) hasEnabledAnimationState (.\HGamer3D\Bindings\Ogre\ClassAnimationStateSet.chs:85) delete'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationStateSet.chs:90) createAnimationState'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationStateSet.chs:93) getAnimationState'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationStateSet.chs:96) hasAnimationState'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationStateSet.chs:99) removeAnimationState'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationStateSet.chs:102) removeAllAnimationStates'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationStateSet.chs:105) copyMatchingState'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationStateSet.chs:108) hasEnabledAnimationState'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationStateSet.chs:111) 32% ( 6 / 19) in 'HGamer3D.Bindings.Ogre.ClassAnimationTrack' Missing documentation for: Module header delete (.\HGamer3D\Bindings\Ogre\ClassAnimationTrack.chs:44) hasNonZeroKeyFrames (.\HGamer3D\Bindings\Ogre\ClassAnimationTrack.chs:75) getParent (.\HGamer3D\Bindings\Ogre\ClassAnimationTrack.chs:84) delete'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationTrack.chs:89) getHandle'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationTrack.chs:92) getNumKeyFrames'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationTrack.chs:95) removeKeyFrame'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationTrack.chs:98) removeAllKeyFrames'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationTrack.chs:101) apply'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationTrack.chs:104) hasNonZeroKeyFrames'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationTrack.chs:107) optimise'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationTrack.chs:110) getParent'_ (.\HGamer3D\Bindings\Ogre\ClassAnimationTrack.chs:113) 37% ( 7 / 19) in 'HGamer3D.Bindings.Ogre.ClassArchive' Missing documentation for: Module header isReadOnly (.\HGamer3D\Bindings\Ogre\ClassArchive.chs:67) exists (.\HGamer3D\Bindings\Ogre\ClassArchive.chs:77) delete'_ (.\HGamer3D\Bindings\Ogre\ClassArchive.chs:88) getName'_ (.\HGamer3D\Bindings\Ogre\ClassArchive.chs:91) isCaseSensitive'_ (.\HGamer3D\Bindings\Ogre\ClassArchive.chs:94) load'_ (.\HGamer3D\Bindings\Ogre\ClassArchive.chs:97) unload'_ (.\HGamer3D\Bindings\Ogre\ClassArchive.chs:100) isReadOnly'_ (.\HGamer3D\Bindings\Ogre\ClassArchive.chs:103) remove'_ (.\HGamer3D\Bindings\Ogre\ClassArchive.chs:106) exists'_ (.\HGamer3D\Bindings\Ogre\ClassArchive.chs:109) getType'_ (.\HGamer3D\Bindings\Ogre\ClassArchive.chs:112) 36% ( 4 / 11) in 'HGamer3D.Bindings.Ogre.ClassArchiveManager' Missing documentation for: Module header getSingletonPtr (.\HGamer3D\Bindings\Ogre\ClassArchiveManager.chs:66) delete'_ (.\HGamer3D\Bindings\Ogre\ClassArchiveManager.chs:70) load'_ (.\HGamer3D\Bindings\Ogre\ClassArchiveManager.chs:73) unload'_ (.\HGamer3D\Bindings\Ogre\ClassArchiveManager.chs:76) unload2'_ (.\HGamer3D\Bindings\Ogre\ClassArchiveManager.chs:79) getSingletonPtr'_ (.\HGamer3D\Bindings\Ogre\ClassArchiveManager.chs:82) 38% ( 14 / 37) in 'HGamer3D.Bindings.Ogre.ClassBillboard' Missing documentation for: Module header getRotation (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:56) getPosition (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:78) getColour (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:98) getTexcoordIndex (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:128) new'_ (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:141) delete'_ (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:144) getRotation'_ (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:147) setRotation'_ (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:150) setPosition'_ (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:153) setPosition2'_ (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:156) getPosition'_ (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:159) setDimensions'_ (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:162) resetDimensions'_ (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:165) setColour'_ (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:168) getColour'_ (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:171) hasOwnDimensions'_ (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:174) getOwnWidth'_ (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:177) getOwnHeight'_ (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:180) isUseTexcoordRect'_ (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:183) setTexcoordIndex'_ (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:186) getTexcoordIndex'_ (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:189) setTexcoordRect2'_ (.\HGamer3D\Bindings\Ogre\ClassBillboard.chs:192) 31% ( 15 / 49) in 'HGamer3D.Bindings.Ogre.ClassBillboardChain' Missing documentation for: Module header getMaxChainElements (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:56) getNumberOfChains (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:66) getUseTextureCoords (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:76) getTextureCoordDirection (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:86) getUseVertexColours (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:102) getDynamic (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:112) getNumChainElements (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:122) getMaterialName (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:137) getSquaredViewDepth (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:148) delete'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:169) setMaxChainElements'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:172) getMaxChainElements'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:175) setNumberOfChains'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:178) getNumberOfChains'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:181) setUseTextureCoords'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:184) getUseTextureCoords'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:187) setTextureCoordDirection'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:190) getTextureCoordDirection'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:193) setOtherTextureCoordRange'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:196) setUseVertexColours'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:199) getUseVertexColours'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:202) setDynamic'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:205) getDynamic'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:208) removeChainElement'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:211) getNumChainElements'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:214) clearChain'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:217) clearAllChains'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:220) getMaterialName'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:223) setMaterialName'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:226) getSquaredViewDepth'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:229) getBoundingRadius'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:232) getMaterial'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:235) getMovableType'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChain.chs:238) 22% ( 2 / 9) in 'HGamer3D.Bindings.Ogre.ClassBillboardChainFactory' Missing documentation for: Module header new (.\HGamer3D\Bindings\Ogre\ClassBillboardChainFactory.chs:44) getType (.\HGamer3D\Bindings\Ogre\ClassBillboardChainFactory.chs:53) new'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChainFactory.chs:63) delete'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChainFactory.chs:66) getType'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChainFactory.chs:69) destroyInstance'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardChainFactory.chs:72) 32% ( 33 /103) in 'HGamer3D.Bindings.Ogre.ClassBillboardSet' Missing documentation for: Module header createBillboard (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:62) getAutoextend (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:88) getSortingEnabled (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:98) getPoolSize (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:108) getBillboard (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:117) getBillboardOrigin (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:138) getBillboardRotationType (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:148) getDefaultWidth (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:164) getDefaultHeight (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:174) getMaterialName (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:185) getBoundingRadius (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:204) getCullIndividually (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:219) getBillboardType (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:234) getCommonDirection (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:244) getCommonUpVector (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:254) getUseAccurateFacing (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:264) isPointRenderingEnabled (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:290) getAutoUpdate (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:305) new'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:314) delete'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:317) createBillboard'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:320) createBillboard2'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:323) getNumBillboards'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:326) setAutoextend'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:329) getAutoextend'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:332) setSortingEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:335) getSortingEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:338) setPoolSize'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:341) getPoolSize'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:344) clear'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:347) getBillboard'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:350) removeBillboard'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:353) removeBillboard2'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:356) setBillboardOrigin'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:359) getBillboardOrigin'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:362) setBillboardRotationType'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:365) getBillboardRotationType'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:368) setDefaultDimensions'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:371) setDefaultWidth'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:374) getDefaultWidth'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:377) setDefaultHeight'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:380) getDefaultHeight'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:383) setMaterialName'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:386) getMaterialName'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:389) beginBillboards'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:392) injectBillboard'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:395) endBillboards'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:398) getBoundingRadius'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:401) getMaterial'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:404) setMaterial'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:407) getCullIndividually'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:410) setCullIndividually'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:413) setBillboardType'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:416) getBillboardType'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:419) setCommonDirection'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:422) getCommonDirection'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:425) setCommonUpVector'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:428) getCommonUpVector'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:431) setUseAccurateFacing'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:434) getUseAccurateFacing'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:437) getMovableType'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:440) getSquaredViewDepth'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:443) setBillboardsInWorldSpace'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:446) setPointRenderingEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:449) isPointRenderingEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:452) getTypeFlags'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:455) setAutoUpdate'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:458) getAutoUpdate'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:461) notifyBillboardDataChanged'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSet.chs:464) 22% ( 2 / 9) in 'HGamer3D.Bindings.Ogre.ClassBillboardSetFactory' Missing documentation for: Module header new (.\HGamer3D\Bindings\Ogre\ClassBillboardSetFactory.chs:44) getType (.\HGamer3D\Bindings\Ogre\ClassBillboardSetFactory.chs:53) new'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSetFactory.chs:63) delete'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSetFactory.chs:66) getType'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSetFactory.chs:69) destroyInstance'_ (.\HGamer3D\Bindings\Ogre\ClassBillboardSetFactory.chs:72) 35% ( 6 / 17) in 'HGamer3D.Bindings.Ogre.ClassBone' Missing documentation for: Module header delete (.\HGamer3D\Bindings\Ogre\ClassBone.chs:46) isManuallyControlled (.\HGamer3D\Bindings\Ogre\ClassBone.chs:77) delete'_ (.\HGamer3D\Bindings\Ogre\ClassBone.chs:87) createChild'_ (.\HGamer3D\Bindings\Ogre\ClassBone.chs:90) getHandle'_ (.\HGamer3D\Bindings\Ogre\ClassBone.chs:93) setBindingPose'_ (.\HGamer3D\Bindings\Ogre\ClassBone.chs:96) reset'_ (.\HGamer3D\Bindings\Ogre\ClassBone.chs:99) setManuallyControlled'_ (.\HGamer3D\Bindings\Ogre\ClassBone.chs:102) isManuallyControlled'_ (.\HGamer3D\Bindings\Ogre\ClassBone.chs:105) needUpdate'_ (.\HGamer3D\Bindings\Ogre\ClassBone.chs:108) 39% ( 46 /119) in 'HGamer3D.Bindings.Ogre.ClassCamera' Missing documentation for: Module header getSceneManager (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:59) getPosition (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:76) setDirection2 (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:98) getDirection (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:103) getOrientation (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:162) getDerivedOrientation (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:172) getLodBias (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:239) getLodCamera (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:249) isWindowSet (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:266) getAutoAspectRatio (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:296) getCullingFrustum (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:306) getUseRenderingDistance (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:338) getPositionForViewUpdate (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:348) new'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:358) delete'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:361) getSceneManager'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:364) setPosition'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:367) setPosition2'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:370) getPosition'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:373) move'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:376) moveRelative'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:379) setDirection'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:382) setDirection2'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:385) getDirection'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:388) getUp'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:391) getRight'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:394) lookAt'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:397) lookAt2'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:400) roll'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:403) yaw'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:406) pitch'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:409) rotate'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:412) rotate2'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:415) setFixedYawAxis'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:418) getOrientation'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:421) setOrientation'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:424) getDerivedOrientation'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:427) getDerivedPosition'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:430) getDerivedDirection'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:433) getDerivedUp'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:436) getDerivedRight'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:439) getRealOrientation'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:442) getRealPosition'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:445) getRealDirection'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:448) getRealUp'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:451) getRealRight'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:454) getMovableType'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:457) setAutoTracking'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:460) setLodBias'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:463) getLodBias'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:466) setLodCamera'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:469) getLodCamera'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:472) setWindow'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:475) resetWindow'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:478) isWindowSet'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:481) getBoundingRadius'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:484) getAutoTrackTarget'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:487) getAutoTrackOffset'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:490) getViewport'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:493) setAutoAspectRatio'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:496) getAutoAspectRatio'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:499) setCullingFrustum'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:502) getCullingFrustum'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:505) isVisible3'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:508) getWorldSpaceCorners'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:511) getNearClipDistance'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:514) getFarClipDistance'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:517) setUseRenderingDistance'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:520) getUseRenderingDistance'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:523) synchroniseBaseSettingsWith'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:526) getPositionForViewUpdate'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:529) getOrientationForViewUpdate'_ (.\HGamer3D\Bindings\Ogre\ClassCamera.chs:532) 35% ( 6 / 17) in 'HGamer3D.Bindings.Ogre.ClassConfigFile' Missing documentation for: Module header new (.\HGamer3D\Bindings\Ogre\ClassConfigFile.chs:44) getSetting (.\HGamer3D\Bindings\Ogre\ClassConfigFile.chs:83) new'_ (.\HGamer3D\Bindings\Ogre\ClassConfigFile.chs:95) delete'_ (.\HGamer3D\Bindings\Ogre\ClassConfigFile.chs:98) load'_ (.\HGamer3D\Bindings\Ogre\ClassConfigFile.chs:101) load2'_ (.\HGamer3D\Bindings\Ogre\ClassConfigFile.chs:104) loadDirect'_ (.\HGamer3D\Bindings\Ogre\ClassConfigFile.chs:107) loadFromResourceSystem'_ (.\HGamer3D\Bindings\Ogre\ClassConfigFile.chs:110) getSetting'_ (.\HGamer3D\Bindings\Ogre\ClassConfigFile.chs:113) clear'_ (.\HGamer3D\Bindings\Ogre\ClassConfigFile.chs:116) 26% ( 6 / 23) in 'HGamer3D.Bindings.Ogre.ClassControllerManager' Missing documentation for: Module header new (.\HGamer3D\Bindings\Ogre\ClassControllerManager.chs:44) getTimeFactor (.\HGamer3D\Bindings\Ogre\ClassControllerManager.chs:61) getFrameDelay (.\HGamer3D\Bindings\Ogre\ClassControllerManager.chs:71) getElapsedTime (.\HGamer3D\Bindings\Ogre\ClassControllerManager.chs:81) getSingletonPtr (.\HGamer3D\Bindings\Ogre\ClassControllerManager.chs:91) new'_ (.\HGamer3D\Bindings\Ogre\ClassControllerManager.chs:95) delete'_ (.\HGamer3D\Bindings\Ogre\ClassControllerManager.chs:98) clearControllers'_ (.\HGamer3D\Bindings\Ogre\ClassControllerManager.chs:101) updateAllControllers'_ (.\HGamer3D\Bindings\Ogre\ClassControllerManager.chs:104) getTimeFactor'_ (.\HGamer3D\Bindings\Ogre\ClassControllerManager.chs:107) setTimeFactor'_ (.\HGamer3D\Bindings\Ogre\ClassControllerManager.chs:110) getFrameDelay'_ (.\HGamer3D\Bindings\Ogre\ClassControllerManager.chs:113) setFrameDelay'_ (.\HGamer3D\Bindings\Ogre\ClassControllerManager.chs:116) getElapsedTime'_ (.\HGamer3D\Bindings\Ogre\ClassControllerManager.chs:119) setElapsedTime'_ (.\HGamer3D\Bindings\Ogre\ClassControllerManager.chs:122) getSingletonPtr'_ (.\HGamer3D\Bindings\Ogre\ClassControllerManager.chs:125) 38% ( 27 / 71) in 'HGamer3D.Bindings.Ogre.ClassEntity' Missing documentation for: Module header getMovableType (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:78) getDisplaySkeleton (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:99) detachObjectFromBone (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:120) getBoundingRadius (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:135) hasVertexAnimation (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:180) sharesSkeletonInstance (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:189) chooseVertexDataForBinding (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:198) getSkipAnimationStateUpdate (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:219) delete'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:224) getMesh'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:227) getNumSubEntities'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:230) clone'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:233) setMaterialName'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:236) setMaterial'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:239) getMovableType'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:242) getAnimationState'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:245) getAllAnimationStates'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:248) setDisplaySkeleton'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:251) getDisplaySkeleton'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:254) getManualLodLevel'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:257) getNumManualLodLevels'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:260) setPolygonModeOverrideable'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:263) detachObjectFromBone'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:266) detachObjectFromBone2'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:269) detachAllObjectsFromBone'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:272) getBoundingRadius'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:275) hasEdgeList'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:278) hasSkeleton'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:281) isHardwareAnimationEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:284) getSoftwareAnimationRequests'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:287) getSoftwareAnimationNormalsRequests'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:290) addSoftwareAnimationRequest'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:293) removeSoftwareAnimationRequest'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:296) shareSkeletonInstanceWith'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:299) hasVertexAnimation'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:302) stopSharingSkeletonInstance'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:305) sharesSkeletonInstance'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:308) refreshAvailableAnimationState'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:311) chooseVertexDataForBinding'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:314) isInitialised'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:317) backgroundLoadingComplete'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:320) setSkipAnimationStateUpdate'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:323) getSkipAnimationStateUpdate'_ (.\HGamer3D\Bindings\Ogre\ClassEntity.chs:326) 22% ( 2 / 9) in 'HGamer3D.Bindings.Ogre.ClassEntityFactory' Missing documentation for: Module header new (.\HGamer3D\Bindings\Ogre\ClassEntityFactory.chs:44) getType (.\HGamer3D\Bindings\Ogre\ClassEntityFactory.chs:53) new'_ (.\HGamer3D\Bindings\Ogre\ClassEntityFactory.chs:63) delete'_ (.\HGamer3D\Bindings\Ogre\ClassEntityFactory.chs:66) getType'_ (.\HGamer3D\Bindings\Ogre\ClassEntityFactory.chs:69) destroyInstance'_ (.\HGamer3D\Bindings\Ogre\ClassEntityFactory.chs:72) 42% ( 8 / 19) in 'HGamer3D.Bindings.Ogre.ClassException' Missing documentation for: Module header getFullDescription (.\HGamer3D\Bindings\Ogre\ClassException.chs:56) new'_ (.\HGamer3D\Bindings\Ogre\ClassException.chs:91) delete'_ (.\HGamer3D\Bindings\Ogre\ClassException.chs:94) getFullDescription'_ (.\HGamer3D\Bindings\Ogre\ClassException.chs:97) getNumber'_ (.\HGamer3D\Bindings\Ogre\ClassException.chs:100) getSource'_ (.\HGamer3D\Bindings\Ogre\ClassException.chs:103) getFile'_ (.\HGamer3D\Bindings\Ogre\ClassException.chs:106) getLine'_ (.\HGamer3D\Bindings\Ogre\ClassException.chs:109) getDescription'_ (.\HGamer3D\Bindings\Ogre\ClassException.chs:112) what'_ (.\HGamer3D\Bindings\Ogre\ClassException.chs:115) 35% ( 30 / 85) in 'HGamer3D.Bindings.Ogre.ClassFrustum' Missing documentation for: Module header getFOVy (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:67) getNearClipDistance (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:77) getFarClipDistance (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:87) getAspectRatio (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:97) getFrustumOffset (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:113) getFocalLength (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:123) getFrustumExtents (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:140) getProjectionType (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:201) getOrthoWindowHeight (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:222) isReflected (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:236) isCustomNearClipPlaneEnabled (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:245) getOrientationMode (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:265) new'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:270) delete'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:273) setFOVy'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:276) getFOVy'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:279) setNearClipDistance'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:282) getNearClipDistance'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:285) setFarClipDistance'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:288) getFarClipDistance'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:291) setAspectRatio'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:294) getAspectRatio'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:297) setFrustumOffset'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:300) setFrustumOffset2'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:303) getFrustumOffset'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:306) setFocalLength'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:309) getFocalLength'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:312) setFrustumExtents'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:315) resetFrustumExtents'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:318) getFrustumExtents'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:321) isCustomViewMatrixEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:324) isCustomProjectionMatrixEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:327) isVisible3'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:330) getTypeFlags'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:333) getBoundingRadius'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:336) getMovableType'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:339) getMaterial'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:342) getSquaredViewDepth'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:345) getWorldSpaceCorners'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:348) setProjectionType'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:351) getProjectionType'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:354) setOrthoWindow'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:357) setOrthoWindowHeight'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:360) setOrthoWindowWidth'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:363) getOrthoWindowHeight'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:366) getOrthoWindowWidth'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:369) disableReflection'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:372) isReflected'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:375) disableCustomNearClipPlane'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:378) isCustomNearClipPlaneEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:381) getPositionForViewUpdate'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:384) getOrientationForViewUpdate'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:387) setOrientationMode'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:390) getOrientationMode'_ (.\HGamer3D\Bindings\Ogre\ClassFrustum.chs:393) 35% ( 32 / 91) in 'HGamer3D.Bindings.Ogre.ClassLight' Missing documentation for: Module header getType (.\HGamer3D\Bindings\Ogre\ClassLight.chs:63) getDiffuseColour (.\HGamer3D\Bindings\Ogre\ClassLight.chs:80) getSpecularColour (.\HGamer3D\Bindings\Ogre\ClassLight.chs:97) getAttenuationRange (.\HGamer3D\Bindings\Ogre\ClassLight.chs:110) getPosition (.\HGamer3D\Bindings\Ogre\ClassLight.chs:142) getDirection (.\HGamer3D\Bindings\Ogre\ClassLight.chs:159) getSpotlightInnerAngle (.\HGamer3D\Bindings\Ogre\ClassLight.chs:171) getPowerScale (.\HGamer3D\Bindings\Ogre\ClassLight.chs:206) getBoundingRadius (.\HGamer3D\Bindings\Ogre\ClassLight.chs:232) getShadowFarDistance (.\HGamer3D\Bindings\Ogre\ClassLight.chs:255) getShadowFarDistanceSquared (.\HGamer3D\Bindings\Ogre\ClassLight.chs:260) getShadowNearClipDistance (.\HGamer3D\Bindings\Ogre\ClassLight.chs:270) getShadowFarClipDistance (.\HGamer3D\Bindings\Ogre\ClassLight.chs:280) new'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:285) delete'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:288) setType'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:291) getType'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:294) setDiffuseColour'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:297) setDiffuseColour2'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:300) getDiffuseColour'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:303) setSpecularColour'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:306) setSpecularColour2'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:309) getSpecularColour'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:312) setAttenuation'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:315) getAttenuationRange'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:318) getAttenuationConstant'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:321) getAttenuationLinear'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:324) getAttenuationQuadric'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:327) setPosition'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:330) setPosition2'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:333) getPosition'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:336) setDirection'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:339) setDirection2'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:342) getDirection'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:345) setSpotlightRange'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:348) getSpotlightInnerAngle'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:351) getSpotlightOuterAngle'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:354) getSpotlightFalloff'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:357) setSpotlightInnerAngle'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:360) setSpotlightOuterAngle'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:363) setSpotlightFalloff'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:366) setPowerScale'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:369) getPowerScale'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:372) getMovableType'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:375) getDerivedPosition'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:378) getDerivedDirection'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:381) setVisible'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:384) getBoundingRadius'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:387) getTypeFlags'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:390) resetCustomShadowCameraSetup'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:393) setShadowFarDistance'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:396) resetShadowFarDistance'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:399) getShadowFarDistance'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:402) getShadowFarDistanceSquared'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:405) setShadowNearClipDistance'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:408) getShadowNearClipDistance'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:411) setShadowFarClipDistance'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:414) getShadowFarClipDistance'_ (.\HGamer3D\Bindings\Ogre\ClassLight.chs:417) 22% ( 2 / 9) in 'HGamer3D.Bindings.Ogre.ClassLightFactory' Missing documentation for: Module header new (.\HGamer3D\Bindings\Ogre\ClassLightFactory.chs:44) getType (.\HGamer3D\Bindings\Ogre\ClassLightFactory.chs:53) new'_ (.\HGamer3D\Bindings\Ogre\ClassLightFactory.chs:63) delete'_ (.\HGamer3D\Bindings\Ogre\ClassLightFactory.chs:66) getType'_ (.\HGamer3D\Bindings\Ogre\ClassLightFactory.chs:69) destroyInstance'_ (.\HGamer3D\Bindings\Ogre\ClassLightFactory.chs:72) 43% ( 9 / 21) in 'HGamer3D.Bindings.Ogre.ClassLog' Missing documentation for: Module header getLogDetail (.\HGamer3D\Bindings\Ogre\ClassLog.chs:93) delete'_ (.\HGamer3D\Bindings\Ogre\ClassLog.chs:98) getName'_ (.\HGamer3D\Bindings\Ogre\ClassLog.chs:101) isDebugOutputEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassLog.chs:104) isFileOutputSuppressed'_ (.\HGamer3D\Bindings\Ogre\ClassLog.chs:107) isTimeStampEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassLog.chs:110) logMessage'_ (.\HGamer3D\Bindings\Ogre\ClassLog.chs:113) setDebugOutputEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassLog.chs:116) setLogDetail'_ (.\HGamer3D\Bindings\Ogre\ClassLog.chs:119) setTimeStampEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassLog.chs:122) getLogDetail'_ (.\HGamer3D\Bindings\Ogre\ClassLog.chs:125) 35% ( 8 / 23) in 'HGamer3D.Bindings.Ogre.ClassLogManager' Missing documentation for: Module header delete (.\HGamer3D\Bindings\Ogre\ClassLogManager.chs:46) setDefaultLog (.\HGamer3D\Bindings\Ogre\ClassLogManager.chs:81) getSingletonPtr (.\HGamer3D\Bindings\Ogre\ClassLogManager.chs:106) delete'_ (.\HGamer3D\Bindings\Ogre\ClassLogManager.chs:110) createLog'_ (.\HGamer3D\Bindings\Ogre\ClassLogManager.chs:113) getLog'_ (.\HGamer3D\Bindings\Ogre\ClassLogManager.chs:116) getDefaultLog'_ (.\HGamer3D\Bindings\Ogre\ClassLogManager.chs:119) destroyLog'_ (.\HGamer3D\Bindings\Ogre\ClassLogManager.chs:122) destroyLog2'_ (.\HGamer3D\Bindings\Ogre\ClassLogManager.chs:125) setDefaultLog'_ (.\HGamer3D\Bindings\Ogre\ClassLogManager.chs:128) logMessage'_ (.\HGamer3D\Bindings\Ogre\ClassLogManager.chs:131) logMessage2'_ (.\HGamer3D\Bindings\Ogre\ClassLogManager.chs:134) setLogDetail'_ (.\HGamer3D\Bindings\Ogre\ClassLogManager.chs:137) getSingletonPtr'_ (.\HGamer3D\Bindings\Ogre\ClassLogManager.chs:140) 41% ( 33 / 81) in 'HGamer3D.Bindings.Ogre.ClassManualObject' Missing documentation for: Module header new (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:49) getDynamic (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:85) end (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:200) convertToMesh (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:212) getUseIdentityProjection (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:224) getUseIdentityView (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:234) getKeepDeclarationOrder (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:255) new'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:275) delete'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:278) clear'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:281) estimateVertexCount'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:284) estimateIndexCount'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:287) begin'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:290) setDynamic'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:293) getDynamic'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:296) beginUpdate'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:299) position'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:302) position2'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:305) normal'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:308) normal2'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:311) tangent'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:314) tangent2'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:317) textureCoord'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:320) textureCoord2'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:323) textureCoord3'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:326) textureCoord4'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:329) textureCoord5'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:332) textureCoord6'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:335) colour'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:338) colour2'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:341) index'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:344) triangle'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:347) quad'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:350) end'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:353) setMaterialName'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:356) convertToMesh'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:359) setUseIdentityProjection'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:362) getUseIdentityProjection'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:365) setUseIdentityView'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:368) getUseIdentityView'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:371) getSection'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:374) getNumSections'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:377) setKeepDeclarationOrder'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:380) getKeepDeclarationOrder'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:383) getMovableType'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:386) getBoundingRadius'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:389) hasEdgeList'_ (.\HGamer3D\Bindings\Ogre\ClassManualObject.chs:392) 22% ( 2 / 9) in 'HGamer3D.Bindings.Ogre.ClassManualObjectFactory' Missing documentation for: Module header new (.\HGamer3D\Bindings\Ogre\ClassManualObjectFactory.chs:44) getType (.\HGamer3D\Bindings\Ogre\ClassManualObjectFactory.chs:53) new'_ (.\HGamer3D\Bindings\Ogre\ClassManualObjectFactory.chs:63) delete'_ (.\HGamer3D\Bindings\Ogre\ClassManualObjectFactory.chs:66) getType'_ (.\HGamer3D\Bindings\Ogre\ClassManualObjectFactory.chs:69) destroyInstance'_ (.\HGamer3D\Bindings\Ogre\ClassManualObjectFactory.chs:72) 32% ( 6 / 19) in 'HGamer3D.Bindings.Ogre.ClassManualObjectSection' Missing documentation for: Module header new (.\HGamer3D\Bindings\Ogre\ClassManualObjectSection.chs:46) getMaterialName (.\HGamer3D\Bindings\Ogre\ClassManualObjectSection.chs:59) get32BitIndices (.\HGamer3D\Bindings\Ogre\ClassManualObjectSection.chs:80) new'_ (.\HGamer3D\Bindings\Ogre\ClassManualObjectSection.chs:96) delete'_ (.\HGamer3D\Bindings\Ogre\ClassManualObjectSection.chs:99) getMaterialName'_ (.\HGamer3D\Bindings\Ogre\ClassManualObjectSection.chs:102) getMaterialGroup'_ (.\HGamer3D\Bindings\Ogre\ClassManualObjectSection.chs:105) setMaterialName'_ (.\HGamer3D\Bindings\Ogre\ClassManualObjectSection.chs:108) set32BitIndices'_ (.\HGamer3D\Bindings\Ogre\ClassManualObjectSection.chs:111) get32BitIndices'_ (.\HGamer3D\Bindings\Ogre\ClassManualObjectSection.chs:114) getMaterial'_ (.\HGamer3D\Bindings\Ogre\ClassManualObjectSection.chs:117) getSquaredViewDepth'_ (.\HGamer3D\Bindings\Ogre\ClassManualObjectSection.chs:120) 42% ( 29 / 69) in 'HGamer3D.Bindings.Ogre.ClassMaterial' Missing documentation for: Module header delete (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:46) getReceiveShadows (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:61) getTransparencyCastsShadows (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:71) getNumSupportedTechniques (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:90) getCompilationRequired (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:225) delete'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:230) isTransparent'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:233) setReceiveShadows'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:236) getReceiveShadows'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:239) setTransparencyCastsShadows'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:242) getTransparencyCastsShadows'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:245) getNumTechniques'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:248) removeTechnique'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:251) removeAllTechniques'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:254) getNumSupportedTechniques'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:257) getUnsupportedTechniquesExplanation'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:260) getNumLodLevels'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:263) getNumLodLevels2'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:266) clone'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:269) copyDetailsTo'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:272) compile'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:275) setPointSize'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:278) setAmbient'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:281) setAmbient2'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:284) setDiffuse'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:287) setDiffuse2'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:290) setSpecular'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:293) setSpecular2'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:296) setShininess'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:299) setSelfIllumination'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:302) setSelfIllumination2'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:305) setDepthCheckEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:308) setDepthWriteEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:311) setColourWriteEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:314) setLightingEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:317) setDepthBias'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:320) setTextureAnisotropy'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:323) touch'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:326) getCompilationRequired'_ (.\HGamer3D\Bindings\Ogre\ClassMaterial.chs:329) 32% ( 6 / 19) in 'HGamer3D.Bindings.Ogre.ClassMaterialManager' Missing documentation for: Module header getDefaultAnisotropy (.\HGamer3D\Bindings\Ogre\ClassMaterialManager.chs:63) getActiveScheme (.\HGamer3D\Bindings\Ogre\ClassMaterialManager.chs:73) getSingletonPtr (.\HGamer3D\Bindings\Ogre\ClassMaterialManager.chs:83) new'_ (.\HGamer3D\Bindings\Ogre\ClassMaterialManager.chs:87) delete'_ (.\HGamer3D\Bindings\Ogre\ClassMaterialManager.chs:90) initialise'_ (.\HGamer3D\Bindings\Ogre\ClassMaterialManager.chs:93) setDefaultAnisotropy'_ (.\HGamer3D\Bindings\Ogre\ClassMaterialManager.chs:96) getDefaultAnisotropy'_ (.\HGamer3D\Bindings\Ogre\ClassMaterialManager.chs:99) getDefaultSettings'_ (.\HGamer3D\Bindings\Ogre\ClassMaterialManager.chs:102) getActiveScheme'_ (.\HGamer3D\Bindings\Ogre\ClassMaterialManager.chs:105) setActiveScheme'_ (.\HGamer3D\Bindings\Ogre\ClassMaterialManager.chs:108) getSingletonPtr'_ (.\HGamer3D\Bindings\Ogre\ClassMaterialManager.chs:111) 35% ( 26 / 75) in 'HGamer3D.Bindings.Ogre.ClassMesh' Missing documentation for: Module header delete (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:46) getNumSubMeshes (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:56) clone (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:71) hasSkeleton (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:88) isLodManual (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:119) isVertexBufferShadowed (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:128) isPreparedForShadowVolumes (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:150) getAutoBuildEdgeLists (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:165) getNumAnimations (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:199) getPoseCount (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:218) removeAllPoses (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:228) delete'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:232) unnameSubMesh'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:235) getNumSubMeshes'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:238) destroySubMesh'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:241) destroySubMesh2'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:244) clone'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:247) getBoundingSphereRadius'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:250) setSkeletonName'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:253) hasSkeleton'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:256) hasVertexAnimation'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:259) getSkeleton'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:262) getSkeletonName'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:265) clearBoneAssignments'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:268) createManualLodLevel'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:271) isLodManual'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:274) removeLodLevels'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:277) isVertexBufferShadowed'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:280) isIndexBufferShadowed'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:283) buildEdgeList'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:286) freeEdgeList'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:289) prepareForShadowVolume'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:292) isPreparedForShadowVolumes'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:295) isEdgeListBuilt'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:298) setAutoBuildEdgeLists'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:301) getAutoBuildEdgeLists'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:304) getSharedVertexDataAnimationType'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:307) createAnimation'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:310) getAnimation'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:313) hasAnimation'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:316) removeAnimation'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:319) getNumAnimations'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:322) getAnimation2'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:325) removeAllAnimations'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:328) updateMaterialForAllSubMeshes'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:331) getPoseCount'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:334) removePose2'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:337) removeAllPoses'_ (.\HGamer3D\Bindings\Ogre\ClassMesh.chs:340) 29% ( 5 / 17) in 'HGamer3D.Bindings.Ogre.ClassMeshManager' Missing documentation for: Module header new (.\HGamer3D\Bindings\Ogre\ClassMeshManager.chs:44) getPrepareAllMeshesForShadowVolumes (.\HGamer3D\Bindings\Ogre\ClassMeshManager.chs:58) getSingletonPtr (.\HGamer3D\Bindings\Ogre\ClassMeshManager.chs:78) new'_ (.\HGamer3D\Bindings\Ogre\ClassMeshManager.chs:82) delete'_ (.\HGamer3D\Bindings\Ogre\ClassMeshManager.chs:85) setPrepareAllMeshesForShadowVolumes'_ (.\HGamer3D\Bindings\Ogre\ClassMeshManager.chs:88) getPrepareAllMeshesForShadowVolumes'_ (.\HGamer3D\Bindings\Ogre\ClassMeshManager.chs:91) getBoundsPaddingFactor'_ (.\HGamer3D\Bindings\Ogre\ClassMeshManager.chs:94) setBoundsPaddingFactor'_ (.\HGamer3D\Bindings\Ogre\ClassMeshManager.chs:97) loadResource'_ (.\HGamer3D\Bindings\Ogre\ClassMeshManager.chs:100) getSingletonPtr'_ (.\HGamer3D\Bindings\Ogre\ClassMeshManager.chs:103) 36% ( 27 / 75) in 'HGamer3D.Bindings.Ogre.ClassMovableObject' Missing documentation for: Module header isInScene (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:83) getVisible (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:98) getRenderingDistance (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:113) getQueryFlags (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:133) getVisibilityFlags (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:153) hasEdgeList (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:168) getCastShadows (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:178) isDebugDisplayEnabled (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:204) getDefaultQueryFlags (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:213) getDefaultVisibilityFlags (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:221) delete'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:225) getName'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:228) getMovableType'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:231) getParentNode'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:234) getParentSceneNode'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:237) isParentTagPoint'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:240) isAttached'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:243) detachFromParent'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:246) isInScene'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:249) getBoundingRadius'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:252) setVisible'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:255) getVisible'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:258) isVisible'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:261) setRenderingDistance'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:264) getRenderingDistance'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:267) setQueryFlags'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:270) addQueryFlags'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:273) removeQueryFlags'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:276) getQueryFlags'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:279) setVisibilityFlags'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:282) addVisibilityFlags'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:285) removeVisibilityFlags'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:288) getVisibilityFlags'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:291) getLightMask'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:294) setLightMask'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:297) hasEdgeList'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:300) setCastShadows'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:303) getCastShadows'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:306) getReceivesShadows'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:309) getPointExtrusionDistance'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:312) getTypeFlags'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:315) setDebugDisplayEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:318) isDebugDisplayEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:321) setDefaultQueryFlags'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:324) getDefaultQueryFlags'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:327) setDefaultVisibilityFlags'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:330) getDefaultVisibilityFlags'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObject.chs:333) 27% ( 3 / 11) in 'HGamer3D.Bindings.Ogre.ClassMovableObjectFactory' Missing documentation for: Module header delete (.\HGamer3D\Bindings\Ogre\ClassMovableObjectFactory.chs:44) requestTypeFlags (.\HGamer3D\Bindings\Ogre\ClassMovableObjectFactory.chs:59) delete'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObjectFactory.chs:69) getType'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObjectFactory.chs:72) destroyInstance'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObjectFactory.chs:75) requestTypeFlags'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObjectFactory.chs:78) getTypeFlags'_ (.\HGamer3D\Bindings\Ogre\ClassMovableObjectFactory.chs:81) 29% ( 2 / 7) in 'HGamer3D.Bindings.Ogre.ClassMultiRenderTarget' Missing documentation for: Module header getBoundSurface (.\HGamer3D\Bindings\Ogre\ClassMultiRenderTarget.chs:56) bindSurface'_ (.\HGamer3D\Bindings\Ogre\ClassMultiRenderTarget.chs:62) unbindSurface'_ (.\HGamer3D\Bindings\Ogre\ClassMultiRenderTarget.chs:65) getBoundSurface'_ (.\HGamer3D\Bindings\Ogre\ClassMultiRenderTarget.chs:68) 42% ( 43 /103) in 'HGamer3D.Bindings.Ogre.ClassNode' Missing documentation for: Module header delete (.\HGamer3D\Bindings\Ogre\ClassNode.chs:48) getPosition (.\HGamer3D\Bindings\Ogre\ClassNode.chs:97) getScale (.\HGamer3D\Bindings\Ogre\ClassNode.chs:114) getInheritScale (.\HGamer3D\Bindings\Ogre\ClassNode.chs:134) createChild (.\HGamer3D\Bindings\Ogre\ClassNode.chs:196) numChildren (.\HGamer3D\Bindings\Ogre\ClassNode.chs:216) getInitialPosition (.\HGamer3D\Bindings\Ogre\ClassNode.chs:263) processQueuedUpdates (.\HGamer3D\Bindings\Ogre\ClassNode.chs:328) delete'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:332) getName'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:335) getParent'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:338) getOrientation'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:341) setOrientation'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:344) setOrientation2'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:347) resetOrientation'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:350) setPosition'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:353) setPosition2'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:356) getPosition'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:359) setScale'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:362) setScale2'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:365) getScale'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:368) setInheritOrientation'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:371) getInheritOrientation'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:374) setInheritScale'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:377) getInheritScale'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:380) scale'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:383) scale2'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:386) translate'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:389) translate2'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:392) roll'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:395) pitch'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:398) yaw'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:401) rotate'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:404) rotate2'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:407) createChild'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:410) createChild2'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:413) addChild'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:416) numChildren'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:419) getChild'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:422) getChild2'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:425) removeChild'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:428) removeChild2'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:431) removeChild3'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:434) removeAllChildren'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:437) setInitialState'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:440) resetToInitialState'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:443) getInitialPosition'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:446) convertWorldToLocalPosition'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:449) convertLocalToWorldPosition'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:452) convertWorldToLocalOrientation'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:455) convertLocalToWorldOrientation'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:458) getInitialOrientation'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:461) getInitialScale'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:464) getSquaredViewDepth'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:467) needUpdate'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:470) requestUpdate'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:473) cancelUpdate'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:476) queueNeedUpdate'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:479) processQueuedUpdates'_ (.\HGamer3D\Bindings\Ogre\ClassNode.chs:482) 33% ( 7 / 21) in 'HGamer3D.Bindings.Ogre.ClassNodeAnimationTrack' Missing documentation for: Module header getAssociatedNode (.\HGamer3D\Bindings\Ogre\ClassNodeAnimationTrack.chs:55) getUseShortestRotationPath (.\HGamer3D\Bindings\Ogre\ClassNodeAnimationTrack.chs:78) hasNonZeroKeyFrames (.\HGamer3D\Bindings\Ogre\ClassNodeAnimationTrack.chs:90) new'_ (.\HGamer3D\Bindings\Ogre\ClassNodeAnimationTrack.chs:99) delete'_ (.\HGamer3D\Bindings\Ogre\ClassNodeAnimationTrack.chs:102) getAssociatedNode'_ (.\HGamer3D\Bindings\Ogre\ClassNodeAnimationTrack.chs:105) setAssociatedNode'_ (.\HGamer3D\Bindings\Ogre\ClassNodeAnimationTrack.chs:108) applyToNode'_ (.\HGamer3D\Bindings\Ogre\ClassNodeAnimationTrack.chs:111) setUseShortestRotationPath'_ (.\HGamer3D\Bindings\Ogre\ClassNodeAnimationTrack.chs:114) getUseShortestRotationPath'_ (.\HGamer3D\Bindings\Ogre\ClassNodeAnimationTrack.chs:117) apply'_ (.\HGamer3D\Bindings\Ogre\ClassNodeAnimationTrack.chs:120) hasNonZeroKeyFrames'_ (.\HGamer3D\Bindings\Ogre\ClassNodeAnimationTrack.chs:123) optimise'_ (.\HGamer3D\Bindings\Ogre\ClassNodeAnimationTrack.chs:126) 40% ( 2 / 5) in 'HGamer3D.Bindings.Ogre.ClassNumericAnimationTrack' Missing documentation for: Module header new'_ (.\HGamer3D\Bindings\Ogre\ClassNumericAnimationTrack.chs:58) apply'_ (.\HGamer3D\Bindings\Ogre\ClassNumericAnimationTrack.chs:61) 33% ( 9 / 27) in 'HGamer3D.Bindings.Ogre.ClassRenderable' Missing documentation for: Module header getNumWorldTransforms (.\HGamer3D\Bindings\Ogre\ClassRenderable.chs:68) getUseIdentityProjection (.\HGamer3D\Bindings\Ogre\ClassRenderable.chs:78) getUseIdentityView (.\HGamer3D\Bindings\Ogre\ClassRenderable.chs:88) getPolygonModeOverrideable (.\HGamer3D\Bindings\Ogre\ClassRenderable.chs:109) delete'_ (.\HGamer3D\Bindings\Ogre\ClassRenderable.chs:114) getMaterial'_ (.\HGamer3D\Bindings\Ogre\ClassRenderable.chs:117) preRender'_ (.\HGamer3D\Bindings\Ogre\ClassRenderable.chs:120) postRender'_ (.\HGamer3D\Bindings\Ogre\ClassRenderable.chs:123) getNumWorldTransforms'_ (.\HGamer3D\Bindings\Ogre\ClassRenderable.chs:126) setUseIdentityProjection'_ (.\HGamer3D\Bindings\Ogre\ClassRenderable.chs:129) getUseIdentityProjection'_ (.\HGamer3D\Bindings\Ogre\ClassRenderable.chs:132) setUseIdentityView'_ (.\HGamer3D\Bindings\Ogre\ClassRenderable.chs:135) getUseIdentityView'_ (.\HGamer3D\Bindings\Ogre\ClassRenderable.chs:138) getSquaredViewDepth'_ (.\HGamer3D\Bindings\Ogre\ClassRenderable.chs:141) getCastsShadows'_ (.\HGamer3D\Bindings\Ogre\ClassRenderable.chs:144) setPolygonModeOverrideable'_ (.\HGamer3D\Bindings\Ogre\ClassRenderable.chs:147) getPolygonModeOverrideable'_ (.\HGamer3D\Bindings\Ogre\ClassRenderable.chs:150) 39% ( 34 / 87) in 'HGamer3D.Bindings.Ogre.ClassRenderSystem' Missing documentation for: Module header validateConfigOptions (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:62) getWBufferEnabled (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:92) getRenderTarget (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:118) getWaitForVerticalBlank (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:141) isGpuProgramBound (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:177) getInvertVertexWinding (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:200) getHorizontalTexelOffset (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:222) preExtraThreadsStarted (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:264) getDisplayMonitorCount (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:271) delete'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:276) getName'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:279) setConfigOption'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:282) validateConfigOptions'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:285) reinitialise'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:288) shutdown'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:291) setAmbientLight'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:294) setLightingEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:297) setWBufferEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:300) getWBufferEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:303) createMultiRenderTarget'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:306) destroyRenderWindow'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:309) destroyRenderTexture'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:312) destroyRenderTarget'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:315) getRenderTarget'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:318) detachRenderTarget'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:321) getErrorDescription'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:324) setWaitForVerticalBlank'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:327) getWaitForVerticalBlank'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:330) areFixedFunctionLightsInViewSpace'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:333) convertColourValue'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:336) setStencilCheckEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:339) setNormaliseNormals'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:342) bindGpuProgramPassIterationParameters'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:345) unbindGpuProgram'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:348) isGpuProgramBound'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:351) addClipPlane2'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:354) resetClipPlanes'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:357) setInvertVertexWinding'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:360) getInvertVertexWinding'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:363) setScissorTest'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:366) clearFrameBuffer'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:369) getHorizontalTexelOffset'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:372) getVerticalTexelOffset'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:375) getMinimumDepthInputValue'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:378) getMaximumDepthInputValue'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:381) setCurrentPassIterationCount'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:384) setDeriveDepthBias'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:387) preExtraThreadsStarted'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:390) postExtraThreadsStarted'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:393) registerThread'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:396) unregisterThread'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:399) getDisplayMonitorCount'_ (.\HGamer3D\Bindings\Ogre\ClassRenderSystem.chs:402) 35% ( 25 / 71) in 'HGamer3D.Bindings.Ogre.ClassRenderTarget' Missing documentation for: Module header delete (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:44) getWidth (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:61) getHeight (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:66) getColourDepth (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:71) addViewport (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:86) getStatistics (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:117) isActive (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:163) isAutoUpdated (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:178) writeContentsToTimestampedFile (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:188) requiresTextureFlipping (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:195) delete'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:230) getName'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:233) getMetrics'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:236) getWidth'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:239) getHeight'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:242) getColourDepth'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:245) update'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:248) swapBuffers'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:251) addViewport'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:254) getNumViewports'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:257) getViewport'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:260) removeViewport'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:263) removeAllViewports'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:266) getStatistics'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:269) getLastFPS'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:272) getAverageFPS'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:275) getBestFPS'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:278) getWorstFPS'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:281) getBestFrameTime'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:284) getWorstFrameTime'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:287) resetStatistics'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:290) removeAllListeners'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:293) isActive'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:296) setActive'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:299) setAutoUpdated'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:302) isAutoUpdated'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:305) writeContentsToFile'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:308) writeContentsToTimestampedFile'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:311) requiresTextureFlipping'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:314) getTriangleCount'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:317) getBatchCount'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:320) isPrimary'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:323) isHardwareGammaEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:326) getFSAA'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:329) getFSAAHint'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTarget.chs:332) 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.ClassRenderTexture' Missing documentation for: Module header delete (.\HGamer3D\Bindings\Ogre\ClassRenderTexture.chs:44) delete'_ (.\HGamer3D\Bindings\Ogre\ClassRenderTexture.chs:49) 41% ( 12 / 29) in 'HGamer3D.Bindings.Ogre.ClassRenderWindow' Missing documentation for: Module header isVisible (.\HGamer3D\Bindings\Ogre\ClassRenderWindow.chs:72) isActive (.\HGamer3D\Bindings\Ogre\ClassRenderWindow.chs:82) setFullscreen'_ (.\HGamer3D\Bindings\Ogre\ClassRenderWindow.chs:121) destroy'_ (.\HGamer3D\Bindings\Ogre\ClassRenderWindow.chs:124) resize'_ (.\HGamer3D\Bindings\Ogre\ClassRenderWindow.chs:127) windowMovedOrResized'_ (.\HGamer3D\Bindings\Ogre\ClassRenderWindow.chs:130) reposition'_ (.\HGamer3D\Bindings\Ogre\ClassRenderWindow.chs:133) isVisible'_ (.\HGamer3D\Bindings\Ogre\ClassRenderWindow.chs:136) setVisible'_ (.\HGamer3D\Bindings\Ogre\ClassRenderWindow.chs:139) isActive'_ (.\HGamer3D\Bindings\Ogre\ClassRenderWindow.chs:142) isClosed'_ (.\HGamer3D\Bindings\Ogre\ClassRenderWindow.chs:145) isPrimary'_ (.\HGamer3D\Bindings\Ogre\ClassRenderWindow.chs:148) isFullScreen'_ (.\HGamer3D\Bindings\Ogre\ClassRenderWindow.chs:151) getMetrics'_ (.\HGamer3D\Bindings\Ogre\ClassRenderWindow.chs:154) isDeactivatedOnFocusChange'_ (.\HGamer3D\Bindings\Ogre\ClassRenderWindow.chs:157) setDeactivateOnFocusChange'_ (.\HGamer3D\Bindings\Ogre\ClassRenderWindow.chs:160) 37% ( 16 / 43) in 'HGamer3D.Bindings.Ogre.ClassResource' Missing documentation for: Module header isReloadable (.\HGamer3D\Bindings\Ogre\ClassResource.chs:63) getSize (.\HGamer3D\Bindings\Ogre\ClassResource.chs:77) getName (.\HGamer3D\Bindings\Ogre\ClassResource.chs:86) getGroup (.\HGamer3D\Bindings\Ogre\ClassResource.chs:120) getCreator (.\HGamer3D\Bindings\Ogre\ClassResource.chs:130) delete'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:145) prepare'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:148) load'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:151) reload'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:154) isReloadable'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:157) isManuallyLoaded'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:160) unload'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:163) getSize'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:166) touch'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:169) getName'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:172) isPrepared'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:175) isLoaded'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:178) isLoading'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:181) isBackgroundLoaded'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:184) setBackgroundLoaded'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:187) escalateLoading'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:190) getGroup'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:193) changeGroupOwnership'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:196) getCreator'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:199) getOrigin'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:202) getStateCount'_ (.\HGamer3D\Bindings\Ogre\ClassResource.chs:205) 36% ( 22 / 61) in 'HGamer3D.Bindings.Ogre.ClassResourceGroupManager' Missing documentation for: Module header new (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:44) isResourceGroupInitialised (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:104) resourceGroupExists (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:116) resourceLocationExists (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:136) resourceExists (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:149) getWorldResourceGroupName (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:187) isResourceGroupInGlobalPool (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:204) getSingletonPtr (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:214) new'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:218) delete'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:221) createResourceGroup'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:224) initialiseResourceGroup'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:227) initialiseAllResourceGroups'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:230) prepareResourceGroup'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:233) loadResourceGroup'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:236) unloadResourceGroup'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:239) unloadUnreferencedResourcesInGroup'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:242) clearResourceGroup'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:245) destroyResourceGroup'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:248) isResourceGroupInitialised'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:251) isResourceGroupLoaded'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:254) resourceGroupExists'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:257) addResourceLocation'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:260) removeResourceLocation'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:263) resourceLocationExists'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:266) undeclareResource'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:269) resourceExists'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:272) resourceExistsInAnyGroup'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:275) findGroupContainingResource'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:278) deleteResource'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:281) deleteMatchingResources'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:284) setWorldResourceGroupName'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:287) getWorldResourceGroupName'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:290) linkWorldGeometryToResourceGroup'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:293) unlinkWorldGeometryFromResourceGroup'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:296) isResourceGroupInGlobalPool'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:299) shutdownAll'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:302) getSingletonPtr'_ (.\HGamer3D\Bindings\Ogre\ClassResourceGroupManager.chs:305) 36% ( 14 / 39) in 'HGamer3D.Bindings.Ogre.ClassResourceManager' Missing documentation for: Module header delete (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:44) getMemoryBudget (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:54) resourceExists (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:103) getVerbose (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:124) destroyAllResourcePools (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:134) delete'_ (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:138) setMemoryBudget'_ (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:141) getMemoryBudget'_ (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:144) getMemoryUsage'_ (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:147) unload'_ (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:150) unloadAll'_ (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:153) reloadAll'_ (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:156) unloadUnreferencedResources'_ (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:159) reloadUnreferencedResources'_ (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:162) remove2'_ (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:165) removeAll'_ (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:168) removeUnreferencedResources'_ (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:171) resourceExists'_ (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:174) getLoadingOrder'_ (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:177) getResourceType'_ (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:180) setVerbose'_ (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:183) getVerbose'_ (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:186) destroyResourcePool2'_ (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:189) destroyAllResourcePools'_ (.\HGamer3D\Bindings\Ogre\ClassResourceManager.chs:192) 39% ( 39 / 99) in 'HGamer3D.Bindings.Ogre.ClassRoot' Missing documentation for: Module header restoreConfig (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:61) getRenderSystemByName (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:76) getRenderSystem (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:87) createSceneManager (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:125) getSceneManager (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:137) renderOneFrame (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:173) convertColourValue (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:202) getRenderTarget (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:233) getFrameSmoothingPeriod (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:267) hasMovableObjectFactory (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:283) new'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:304) delete'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:307) saveConfig'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:310) restoreConfig'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:313) showConfigDialog'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:316) addRenderSystem'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:319) getRenderSystemByName'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:322) setRenderSystem'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:325) getRenderSystem'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:328) initialise'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:331) isInitialised'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:334) getRemoveRenderQueueStructuresOnClear'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:337) setRemoveRenderQueueStructuresOnClear'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:340) addSceneManagerFactory'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:343) removeSceneManagerFactory'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:346) createSceneManager'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:349) destroySceneManager'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:352) getSceneManager'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:355) hasSceneManager'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:358) getTextureManager'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:361) getMeshManager'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:364) getErrorDescription'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:367) queueEndRendering'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:370) startRendering'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:373) renderOneFrame'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:376) renderOneFrame2'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:379) shutdown'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:382) addResourceLocation'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:385) removeResourceLocation'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:388) convertColourValue'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:391) getAutoCreatedWindow'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:394) detachRenderTarget'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:397) detachRenderTarget2'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:400) destroyRenderTarget'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:403) destroyRenderTarget2'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:406) getRenderTarget'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:409) loadPlugin'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:412) unloadPlugin'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:415) destroyRenderQueueInvocationSequence'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:418) destroyAllRenderQueueInvocationSequences'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:421) clearEventTimes'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:424) setFrameSmoothingPeriod'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:427) getFrameSmoothingPeriod'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:430) addMovableObjectFactory'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:433) removeMovableObjectFactory'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:436) hasMovableObjectFactory'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:439) getMovableObjectFactory'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:442) getDisplayMonitorCount'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:445) getSingletonPtr'_ (.\HGamer3D\Bindings\Ogre\ClassRoot.chs:448) 39% (126 /327) in 'HGamer3D.Bindings.Ogre.ClassSceneManager' Missing documentation for: Module header createLight (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:97) createSceneNode (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:134) getRootSceneNode (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:155) createManualObject (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:225) createBillboardChain (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:262) hasRibbonTrail (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:299) hasParticleSystem (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:314) getAmbientLight (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:338) estimateWorldGeometry (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:353) isSkyPlaneEnabled (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:370) isSkyBoxEnabled (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:395) isSkyDomeEnabled (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:425) getDisplaySceneNodes (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:499) createAnimationState (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:532) getSpecialCaseRenderQueueMode (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:568) getShowBoundingBoxes (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:578) getShowDebugShadows (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:588) getShadowColour (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:598) getShadowDirectionalLightExtrusionDistance (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:608) getShadowFarDistance (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:618) getShadowFarDistanceSquared (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:623) getShadowIndexBufferSize (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:633) getShadowTextureCount (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:648) getShadowTextureCountPerLightType (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:659) getShadowDirLightTextureOffset (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:676) getShadowTextureSelfShadow (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:696) getShadowCasterRenderBackFaces (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:716) isShadowTechniqueStencilBased (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:726) isShadowTechniqueTextureBased (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:731) getShadowUseLightClipPlanes (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:761) isLateMaterialResolving (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:771) getMovableObject (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:820) getVisibilityMask (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:860) getFindVisibleObjects (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:870) getNormaliseNormalsOnScale (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:880) getFlipCullingOnNegativeScale (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:890) getCameraRelativeRendering (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:910) delete'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:915) getName'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:918) getTypeName'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:921) createCamera'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:924) getCamera'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:927) hasCamera'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:930) destroyCamera'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:933) destroyCamera2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:936) destroyAllCameras'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:939) createLight'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:942) createLight2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:945) getLight'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:948) hasLight'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:951) destroyLight'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:954) destroyLight2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:957) destroyAllLights'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:960) createSceneNode'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:963) createSceneNode2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:966) destroySceneNode'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:969) destroySceneNode2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:972) getRootSceneNode'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:975) getSceneNode'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:978) hasSceneNode'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:981) createEntity'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:984) createEntity2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:987) createEntity3'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:990) createEntity4'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:993) getEntity'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:996) hasEntity'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:999) destroyEntity'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1002) destroyEntity2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1005) destroyAllEntities'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1008) createManualObject'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1011) createManualObject2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1014) getManualObject'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1017) hasManualObject'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1020) destroyManualObject'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1023) destroyManualObject2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1026) destroyAllManualObjects'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1029) createBillboardChain'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1032) createBillboardChain2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1035) getBillboardChain'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1038) hasBillboardChain'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1041) destroyBillboardChain'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1044) destroyBillboardChain2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1047) destroyAllBillboardChains'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1050) hasRibbonTrail'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1053) destroyRibbonTrail2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1056) destroyAllRibbonTrails'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1059) hasParticleSystem'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1062) destroyParticleSystem2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1065) destroyAllParticleSystems'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1068) clearScene'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1071) setAmbientLight'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1074) getAmbientLight'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1077) prepareWorldGeometry'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1080) setWorldGeometry'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1083) estimateWorldGeometry'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1086) hasOption'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1089) setSkyPlaneEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1092) isSkyPlaneEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1095) getSkyPlaneNode'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1098) setSkyBox'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1101) setSkyBoxEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1104) isSkyBoxEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1107) getSkyBoxNode'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1110) setSkyDome'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1113) setSkyDomeEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1116) isSkyDomeEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1119) getSkyDomeNode'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1122) getFogColour'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1125) getFogStart'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1128) getFogEnd'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1131) getFogDensity'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1134) createBillboardSet'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1137) createBillboardSet2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1140) getBillboardSet'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1143) hasBillboardSet'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1146) destroyBillboardSet'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1149) destroyBillboardSet2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1152) destroyAllBillboardSets'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1155) setDisplaySceneNodes'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1158) getDisplaySceneNodes'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1161) createAnimation'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1164) getAnimation'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1167) hasAnimation'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1170) destroyAnimation'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1173) destroyAllAnimations'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1176) createAnimationState'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1179) getAnimationState'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1182) hasAnimationState'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1185) destroyAnimationState'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1188) destroyAllAnimationStates'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1191) clearSpecialCaseRenderQueues'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1194) setSpecialCaseRenderQueueMode'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1197) getSpecialCaseRenderQueueMode'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1200) showBoundingBoxes'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1203) getShowBoundingBoxes'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1206) setShowDebugShadows'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1209) getShowDebugShadows'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1212) setShadowColour'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1215) getShadowColour'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1218) setShadowDirectionalLightExtrusionDistance'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1221) getShadowDirectionalLightExtrusionDistance'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1224) setShadowFarDistance'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1227) getShadowFarDistance'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1230) getShadowFarDistanceSquared'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1233) setShadowIndexBufferSize'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1236) getShadowIndexBufferSize'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1239) setShadowTextureSize'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1242) setShadowTextureCount'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1245) getShadowTextureCount'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1248) setShadowTextureCountPerLightType'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1251) getShadowTextureCountPerLightType'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1254) getShadowTexture'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1257) setShadowDirLightTextureOffset'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1260) getShadowDirLightTextureOffset'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1263) setShadowTextureFadeStart'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1266) setShadowTextureFadeEnd'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1269) setShadowTextureSelfShadow'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1272) getShadowTextureSelfShadow'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1275) setShadowTextureCasterMaterial'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1278) setShadowTextureReceiverMaterial'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1281) setShadowCasterRenderBackFaces'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1284) getShadowCasterRenderBackFaces'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1287) setShadowUseInfiniteFarPlane'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1290) isShadowTechniqueStencilBased'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1293) isShadowTechniqueTextureBased'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1296) isShadowTechniqueModulative'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1299) isShadowTechniqueAdditive'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1302) isShadowTechniqueIntegrated'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1305) isShadowTechniqueInUse'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1308) setShadowUseLightClipPlanes'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1311) getShadowUseLightClipPlanes'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1314) setLateMaterialResolving'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1317) isLateMaterialResolving'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1320) hasStaticGeometry'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1323) destroyStaticGeometry2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1326) destroyAllStaticGeometry'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1329) destroyInstancedGeometry2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1332) destroyAllInstancedGeometry'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1335) destroyMovableObject'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1338) destroyMovableObject2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1341) destroyAllMovableObjectsByType'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1344) destroyAllMovableObjects'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1347) getMovableObject'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1350) hasMovableObject'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1353) injectMovableObject'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1356) extractMovableObject'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1359) extractMovableObject2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1362) extractAllMovableObjectsByType'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1365) setVisibilityMask'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1368) getVisibilityMask'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1371) setFindVisibleObjects'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1374) getFindVisibleObjects'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1377) setNormaliseNormalsOnScale'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1380) getNormaliseNormalsOnScale'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1383) setFlipCullingOnNegativeScale'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1386) getFlipCullingOnNegativeScale'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1389) getDestinationRenderSystem'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1392) getCurrentViewport'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1395) setCameraRelativeRendering'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1398) getCameraRelativeRendering'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManager.chs:1401) 29% ( 2 / 7) in 'HGamer3D.Bindings.Ogre.ClassSceneManagerFactory' Missing documentation for: Module header delete (.\HGamer3D\Bindings\Ogre\ClassSceneManagerFactory.chs:44) delete'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManagerFactory.chs:60) createInstance'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManagerFactory.chs:63) destroyInstance'_ (.\HGamer3D\Bindings\Ogre\ClassSceneManagerFactory.chs:66) 37% ( 21 / 57) in 'HGamer3D.Bindings.Ogre.ClassSceneNode' Missing documentation for: Module header delete (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:46) numAttachedObjects (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:56) detachObject3 (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:84) isInSceneGraph (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:94) getShowBoundingBox (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:128) getAutoTrackTarget (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:162) setDebugDisplayEnabled (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:193) delete'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:199) attachObject'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:202) numAttachedObjects'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:205) getAttachedObject'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:208) getAttachedObject2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:211) detachObject'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:214) detachObject2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:217) detachObject3'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:220) detachAllObjects'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:223) isInSceneGraph'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:226) getCreator'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:229) removeAndDestroyChild'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:232) removeAndDestroyChild2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:235) removeAndDestroyAllChildren'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:238) showBoundingBox'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:241) hideBoundingBox'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:244) getShowBoundingBox'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:247) createChildSceneNode'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:250) createChildSceneNode2'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:253) setFixedYawAxis'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:256) setAutoTracking'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:259) getAutoTrackTarget'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:262) getAutoTrackOffset'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:265) getAutoTrackLocalDirection'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:268) getParentSceneNode'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:271) setVisible'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:274) flipVisibility'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:277) setDebugDisplayEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassSceneNode.chs:280) 41% ( 21 / 51) in 'HGamer3D.Bindings.Ogre.ClassSkeleton' Missing documentation for: Module header delete (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:45) createAnimation (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:111) getNumAnimations (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:134) getManualBonesDirty (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:170) delete'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:180) createBone'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:183) createBone2'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:186) createBone3'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:189) createBone4'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:192) getNumBones'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:195) getRootBone'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:198) getBone'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:201) getBone2'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:204) hasBone'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:207) setBindingPose'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:210) reset'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:213) createAnimation'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:216) hasAnimation'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:219) removeAnimation'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:222) setAnimationState'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:225) getNumAnimations'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:228) getAnimation2'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:231) getBlendMode'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:234) setBlendMode'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:237) optimiseAllAnimations'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:240) addLinkedSkeletonAnimationSource'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:243) removeAllLinkedSkeletonAnimationSources'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:246) getManualBonesDirty'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:249) hasManualBones'_ (.\HGamer3D\Bindings\Ogre\ClassSkeleton.chs:252) 29% ( 2 / 7) in 'HGamer3D.Bindings.Ogre.ClassSkeletonManager' Missing documentation for: Module header getSingletonPtr (.\HGamer3D\Bindings\Ogre\ClassSkeletonManager.chs:53) new'_ (.\HGamer3D\Bindings\Ogre\ClassSkeletonManager.chs:57) delete'_ (.\HGamer3D\Bindings\Ogre\ClassSkeletonManager.chs:60) getSingletonPtr'_ (.\HGamer3D\Bindings\Ogre\ClassSkeletonManager.chs:63) 22% ( 2 / 9) in 'HGamer3D.Bindings.Ogre.ClassTextureManager' Missing documentation for: Module header delete (.\HGamer3D\Bindings\Ogre\ClassTextureManager.chs:44) getDefaultNumMipmaps (.\HGamer3D\Bindings\Ogre\ClassTextureManager.chs:54) delete'_ (.\HGamer3D\Bindings\Ogre\ClassTextureManager.chs:63) setDefaultNumMipmaps'_ (.\HGamer3D\Bindings\Ogre\ClassTextureManager.chs:66) getDefaultNumMipmaps'_ (.\HGamer3D\Bindings\Ogre\ClassTextureManager.chs:69) getSingletonPtr'_ (.\HGamer3D\Bindings\Ogre\ClassTextureManager.chs:72) 11% ( 1 / 9) in 'HGamer3D.Bindings.Ogre.ClassTimeIndex' Missing documentation for: Module header hasKeyIndex (.\HGamer3D\Bindings\Ogre\ClassTimeIndex.chs:50) getTimePos (.\HGamer3D\Bindings\Ogre\ClassTimeIndex.chs:55) getKeyIndex (.\HGamer3D\Bindings\Ogre\ClassTimeIndex.chs:60) new'_ (.\HGamer3D\Bindings\Ogre\ClassTimeIndex.chs:65) hasKeyIndex'_ (.\HGamer3D\Bindings\Ogre\ClassTimeIndex.chs:68) getTimePos'_ (.\HGamer3D\Bindings\Ogre\ClassTimeIndex.chs:71) getKeyIndex'_ (.\HGamer3D\Bindings\Ogre\ClassTimeIndex.chs:74) 40% ( 6 / 15) in 'HGamer3D.Bindings.Ogre.ClassVertexAnimationTrack' Missing documentation for: Module header getTargetMode (.\HGamer3D\Bindings\Ogre\ClassVertexAnimationTrack.chs:71) new'_ (.\HGamer3D\Bindings\Ogre\ClassVertexAnimationTrack.chs:85) getAnimationType'_ (.\HGamer3D\Bindings\Ogre\ClassVertexAnimationTrack.chs:88) apply'_ (.\HGamer3D\Bindings\Ogre\ClassVertexAnimationTrack.chs:91) setTargetMode'_ (.\HGamer3D\Bindings\Ogre\ClassVertexAnimationTrack.chs:94) getTargetMode'_ (.\HGamer3D\Bindings\Ogre\ClassVertexAnimationTrack.chs:97) hasNonZeroKeyFrames'_ (.\HGamer3D\Bindings\Ogre\ClassVertexAnimationTrack.chs:100) optimise'_ (.\HGamer3D\Bindings\Ogre\ClassVertexAnimationTrack.chs:103) 33% ( 29 / 87) in 'HGamer3D.Bindings.Ogre.ClassViewport' Missing documentation for: Module header getTarget (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:75) getZOrder (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:90) getOrientationMode (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:149) getBackgroundColour (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:159) getClearEveryFrame (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:170) isAutoUpdated (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:185) getMaterialScheme (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:195) getOverlaysEnabled (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:213) getSkiesEnabled (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:223) getShadowsEnabled (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:233) getVisibilityMask (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:243) getRenderQueueInvocationSequenceName (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:253) pointOrientedToScreen2 (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:265) getDefaultOrientationMode (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:278) new'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:282) delete'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:285) update'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:288) clear'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:291) getTarget'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:294) getCamera'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:297) setCamera'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:300) getZOrder'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:303) getLeft'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:306) getTop'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:309) getWidth'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:312) getHeight'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:315) getActualLeft'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:318) getActualTop'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:321) getActualWidth'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:324) getActualHeight'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:327) setDimensions'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:330) setOrientationMode'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:333) getOrientationMode'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:336) setBackgroundColour'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:339) getBackgroundColour'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:342) setClearEveryFrame'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:345) getClearEveryFrame'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:348) getClearBuffers'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:351) setAutoUpdated'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:354) isAutoUpdated'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:357) setMaterialScheme'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:360) getMaterialScheme'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:363) getActualDimensions'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:366) setOverlaysEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:369) getOverlaysEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:372) setSkiesEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:375) getSkiesEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:378) setShadowsEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:381) getShadowsEnabled'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:384) setVisibilityMask'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:387) getVisibilityMask'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:390) setRenderQueueInvocationSequenceName'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:393) getRenderQueueInvocationSequenceName'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:396) pointOrientedToScreen'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:399) pointOrientedToScreen2'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:402) setDefaultOrientationMode'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:405) getDefaultOrientationMode'_ (.\HGamer3D\Bindings\Ogre\ClassViewport.chs:408) 33% ( 1 / 3) in 'HGamer3D.Bindings.Ogre.ClassWindowEventUtilities' Missing documentation for: Module header messagePump'_ (.\HGamer3D\Bindings\Ogre\ClassWindowEventUtilities.chs:49) Documentation created: dist/doc/html/HGamer3D-Ogre-Binding/index.html, dist/doc/html/HGamer3D-Ogre-Binding/HGamer3D-Ogre-Binding.txt Creating package registration file: /tmp/pkgConf-HGamer3D-Ogre-Binding-0.1386497181396005216.8 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/HGamer3D-Ogre-Binding-0.1.8-KYnjKU6ctKwBK1MkqyB2a4 Registering HGamer3D-Ogre-Binding-0.1.8... Installed HGamer3D-Ogre-Binding-0.1.8 Configuring HGamer3D-SFML-Binding-0.1.8... Building HGamer3D-SFML-Binding-0.1.8... Preprocessing library HGamer3D-SFML-Binding-0.1.8... [ 1 of 17] Compiling HGamer3D.Bindings.SFML.EnumSoundSourceStatus ( HGamer3D/Bindings/SFML/EnumSoundSourceStatus.hs, dist/build/HGamer3D/Bindings/SFML/EnumSoundSourceStatus.o ) [ 2 of 17] Compiling HGamer3D.Bindings.SFML.EnumMouseButton ( HGamer3D/Bindings/SFML/EnumMouseButton.hs, dist/build/HGamer3D/Bindings/SFML/EnumMouseButton.o ) [ 3 of 17] Compiling HGamer3D.Bindings.SFML.EnumKey ( HGamer3D/Bindings/SFML/EnumKey.hs, dist/build/HGamer3D/Bindings/SFML/EnumKey.o ) [ 4 of 17] Compiling HGamer3D.Bindings.SFML.EnumJoystickAxis ( HGamer3D/Bindings/SFML/EnumJoystickAxis.hs, dist/build/HGamer3D/Bindings/SFML/EnumJoystickAxis.o ) [ 5 of 17] Compiling HGamer3D.Bindings.SFML.StructHG3DClass ( HGamer3D/Bindings/SFML/StructHG3DClass.hs, dist/build/HGamer3D/Bindings/SFML/StructHG3DClass.o ) [ 6 of 17] Compiling HGamer3D.Bindings.SFML.Utils ( HGamer3D/Bindings/SFML/Utils.hs, dist/build/HGamer3D/Bindings/SFML/Utils.o ) [ 7 of 17] Compiling HGamer3D.Bindings.SFML.ClassPtr ( HGamer3D/Bindings/SFML/ClassPtr.hs, dist/build/HGamer3D/Bindings/SFML/ClassPtr.o ) [ 8 of 17] Compiling HGamer3D.Bindings.SFML.ClassJoystick ( HGamer3D/Bindings/SFML/ClassJoystick.hs, dist/build/HGamer3D/Bindings/SFML/ClassJoystick.o ) [ 9 of 17] Compiling HGamer3D.Bindings.SFML.ClassKeyboard ( HGamer3D/Bindings/SFML/ClassKeyboard.hs, dist/build/HGamer3D/Bindings/SFML/ClassKeyboard.o ) [10 of 17] Compiling HGamer3D.Bindings.SFML.ClassListener ( HGamer3D/Bindings/SFML/ClassListener.hs, dist/build/HGamer3D/Bindings/SFML/ClassListener.o ) [11 of 17] Compiling HGamer3D.Bindings.SFML.ClassMouse ( HGamer3D/Bindings/SFML/ClassMouse.hs, dist/build/HGamer3D/Bindings/SFML/ClassMouse.o ) [12 of 17] Compiling HGamer3D.Bindings.SFML.ClassMouseHG3D ( HGamer3D/Bindings/SFML/ClassMouseHG3D.hs, dist/build/HGamer3D/Bindings/SFML/ClassMouseHG3D.o ) [13 of 17] Compiling HGamer3D.Bindings.SFML.ClassMusic ( HGamer3D/Bindings/SFML/ClassMusic.hs, dist/build/HGamer3D/Bindings/SFML/ClassMusic.o ) [14 of 17] Compiling HGamer3D.Bindings.SFML.ClassSound ( HGamer3D/Bindings/SFML/ClassSound.hs, dist/build/HGamer3D/Bindings/SFML/ClassSound.o ) [15 of 17] Compiling HGamer3D.Bindings.SFML.ClassSoundBuffer ( HGamer3D/Bindings/SFML/ClassSoundBuffer.hs, dist/build/HGamer3D/Bindings/SFML/ClassSoundBuffer.o ) [16 of 17] Compiling HGamer3D.Bindings.SFML.ClassSoundSource ( HGamer3D/Bindings/SFML/ClassSoundSource.hs, dist/build/HGamer3D/Bindings/SFML/ClassSoundSource.o ) [17 of 17] Compiling HGamer3D.Bindings.SFML.ClassSoundStream ( HGamer3D/Bindings/SFML/ClassSoundStream.hs, dist/build/HGamer3D/Bindings/SFML/ClassSoundStream.o ) In-place registering HGamer3D-SFML-Binding-0.1.8... Running Haddock for HGamer3D-SFML-Binding-0.1.8... Running hscolour for HGamer3D-SFML-Binding-0.1.8... Preprocessing library HGamer3D-SFML-Binding-0.1.8... Preprocessing library HGamer3D-SFML-Binding-0.1.8... Haddock coverage: 0% ( 0 / 2) in 'HGamer3D.Bindings.SFML.EnumSoundSourceStatus' Missing documentation for: Module header EnumSoundSourceStatus (.\HGamer3D\Bindings\SFML\EnumSoundSourceStatus.chs:40) 0% ( 0 / 2) in 'HGamer3D.Bindings.SFML.EnumMouseButton' Missing documentation for: Module header EnumMouseButton (.\HGamer3D\Bindings\SFML\EnumMouseButton.chs:40) 0% ( 0 / 2) in 'HGamer3D.Bindings.SFML.EnumKey' Missing documentation for: Module header EnumKey (.\HGamer3D\Bindings\SFML\EnumKey.chs:40) 0% ( 0 / 2) in 'HGamer3D.Bindings.SFML.EnumJoystickAxis' Missing documentation for: Module header EnumJoystickAxis (.\HGamer3D\Bindings\SFML\EnumJoystickAxis.chs:40) 0% ( 0 / 4) in 'HGamer3D.Bindings.SFML.StructHG3DClass' Missing documentation for: Module header HG3DClassPtr (.\HGamer3D\Bindings\SFML\StructHG3DClass.chs:44) withHG3DClass (.\HGamer3D\Bindings\SFML\StructHG3DClass.chs:47) peekHG3DClass (.\HGamer3D\Bindings\SFML\StructHG3DClass.chs:50) 20% ( 4 / 20) in 'HGamer3D.Bindings.SFML.Utils' Missing documentation for: Module header withCStringLenIntConv (.\HGamer3D\Bindings\SFML\Utils.chs:45) peekCStringLenIntConv (.\HGamer3D\Bindings\SFML\Utils.chs:48) withIntConv (.\HGamer3D\Bindings\SFML\Utils.chs:54) withFloatConv (.\HGamer3D\Bindings\SFML\Utils.chs:58) peekIntConv (.\HGamer3D\Bindings\SFML\Utils.chs:62) peekFloatConv (.\HGamer3D\Bindings\SFML\Utils.chs:66) withCUString (.\HGamer3D\Bindings\SFML\Utils.chs:74) peekCUString (.\HGamer3D\Bindings\SFML\Utils.chs:75) alloc64k (.\HGamer3D\Bindings\SFML\Utils.chs:76) cIntFromEnum (.\HGamer3D\Bindings\SFML\Utils.chs:83) cIntToEnum (.\HGamer3D\Bindings\SFML\Utils.chs:86) withBoolUtil (.\HGamer3D\Bindings\SFML\Utils.chs:93) peekBoolUtil (.\HGamer3D\Bindings\SFML\Utils.chs:96) withEnumUtil (.\HGamer3D\Bindings\SFML\Utils.chs:103) peekEnumUtil (.\HGamer3D\Bindings\SFML\Utils.chs:106) 0% ( 0 / 11) in 'HGamer3D.Bindings.SFML.ClassPtr' Missing documentation for: Module header ClassMouseHG3D (.\HGamer3D\Bindings\SFML\ClassPtr.chs:42) ClassJoystick (.\HGamer3D\Bindings\SFML\ClassPtr.chs:45) ClassKeyboard (.\HGamer3D\Bindings\SFML\ClassPtr.chs:47) ClassListener (.\HGamer3D\Bindings\SFML\ClassPtr.chs:49) ClassMouse (.\HGamer3D\Bindings\SFML\ClassPtr.chs:51) ClassMusic (.\HGamer3D\Bindings\SFML\ClassPtr.chs:53) ClassSound (.\HGamer3D\Bindings\SFML\ClassPtr.chs:55) ClassSoundBuffer (.\HGamer3D\Bindings\SFML\ClassPtr.chs:57) ClassSoundSource (.\HGamer3D\Bindings\SFML\ClassPtr.chs:59) ClassSoundStream (.\HGamer3D\Bindings\SFML\ClassPtr.chs:61) 46% ( 6 / 13) in 'HGamer3D.Bindings.SFML.ClassJoystick' Missing documentation for: Module header isConnected'_ (.\HGamer3D\Bindings\SFML\ClassJoystick.chs:78) getButtonCount'_ (.\HGamer3D\Bindings\SFML\ClassJoystick.chs:81) hasAxis'_ (.\HGamer3D\Bindings\SFML\ClassJoystick.chs:84) isButtonPressed'_ (.\HGamer3D\Bindings\SFML\ClassJoystick.chs:87) getAxisPosition'_ (.\HGamer3D\Bindings\SFML\ClassJoystick.chs:90) update'_ (.\HGamer3D\Bindings\SFML\ClassJoystick.chs:93) 33% ( 1 / 3) in 'HGamer3D.Bindings.SFML.ClassKeyboard' Missing documentation for: Module header isKeyPressed'_ (.\HGamer3D\Bindings\SFML\ClassKeyboard.chs:51) 33% ( 3 / 9) in 'HGamer3D.Bindings.SFML.ClassListener' Missing documentation for: Module header setDirection (.\HGamer3D\Bindings\SFML\ClassListener.chs:59) setGlobalVolume'_ (.\HGamer3D\Bindings\SFML\ClassListener.chs:65) getGlobalVolume'_ (.\HGamer3D\Bindings\SFML\ClassListener.chs:68) setPosition'_ (.\HGamer3D\Bindings\SFML\ClassListener.chs:71) setDirection'_ (.\HGamer3D\Bindings\SFML\ClassListener.chs:74) 33% ( 1 / 3) in 'HGamer3D.Bindings.SFML.ClassMouse' Missing documentation for: Module header isButtonPressed'_ (.\HGamer3D\Bindings\SFML\ClassMouse.chs:51) 0% ( 0 / 3) in 'HGamer3D.Bindings.SFML.ClassMouseHG3D' Missing documentation for: Module header getPosition (.\HGamer3D\Bindings\SFML\ClassMouseHG3D.chs:44) getPosition'_ (.\HGamer3D\Bindings\SFML\ClassMouseHG3D.chs:50) 29% ( 2 / 7) in 'HGamer3D.Bindings.SFML.ClassMusic' Missing documentation for: Module header openFromFile (.\HGamer3D\Bindings\SFML\ClassMusic.chs:53) new'_ (.\HGamer3D\Bindings\SFML\ClassMusic.chs:59) delete'_ (.\HGamer3D\Bindings\SFML\ClassMusic.chs:62) openFromFile'_ (.\HGamer3D\Bindings\SFML\ClassMusic.chs:65) 42% ( 8 / 19) in 'HGamer3D.Bindings.SFML.ClassSound' Missing documentation for: Module header getLoop (.\HGamer3D\Bindings\SFML\ClassSound.chs:75) new'_ (.\HGamer3D\Bindings\SFML\ClassSound.chs:84) delete'_ (.\HGamer3D\Bindings\SFML\ClassSound.chs:87) play'_ (.\HGamer3D\Bindings\SFML\ClassSound.chs:90) pause'_ (.\HGamer3D\Bindings\SFML\ClassSound.chs:93) stop'_ (.\HGamer3D\Bindings\SFML\ClassSound.chs:96) setBuffer'_ (.\HGamer3D\Bindings\SFML\ClassSound.chs:99) setLoop'_ (.\HGamer3D\Bindings\SFML\ClassSound.chs:102) getLoop'_ (.\HGamer3D\Bindings\SFML\ClassSound.chs:105) resetBuffer'_ (.\HGamer3D\Bindings\SFML\ClassSound.chs:108) 38% ( 5 / 13) in 'HGamer3D.Bindings.SFML.ClassSoundBuffer' Missing documentation for: Module header loadFromFile (.\HGamer3D\Bindings\SFML\ClassSoundBuffer.chs:53) new'_ (.\HGamer3D\Bindings\SFML\ClassSoundBuffer.chs:75) delete'_ (.\HGamer3D\Bindings\SFML\ClassSoundBuffer.chs:78) loadFromFile'_ (.\HGamer3D\Bindings\SFML\ClassSoundBuffer.chs:81) saveToFile'_ (.\HGamer3D\Bindings\SFML\ClassSoundBuffer.chs:84) getSampleRate'_ (.\HGamer3D\Bindings\SFML\ClassSoundBuffer.chs:87) getChannelCount'_ (.\HGamer3D\Bindings\SFML\ClassSoundBuffer.chs:90) 44% ( 11 / 25) in 'HGamer3D.Bindings.SFML.ClassSoundSource' Missing documentation for: Module header getPitch (.\HGamer3D\Bindings\SFML\ClassSoundSource.chs:81) delete'_ (.\HGamer3D\Bindings\SFML\ClassSoundSource.chs:106) setPitch'_ (.\HGamer3D\Bindings\SFML\ClassSoundSource.chs:109) setVolume'_ (.\HGamer3D\Bindings\SFML\ClassSoundSource.chs:112) setPosition'_ (.\HGamer3D\Bindings\SFML\ClassSoundSource.chs:115) setRelativeToListener'_ (.\HGamer3D\Bindings\SFML\ClassSoundSource.chs:118) setMinDistance'_ (.\HGamer3D\Bindings\SFML\ClassSoundSource.chs:121) setAttenuation'_ (.\HGamer3D\Bindings\SFML\ClassSoundSource.chs:124) getPitch'_ (.\HGamer3D\Bindings\SFML\ClassSoundSource.chs:127) getVolume'_ (.\HGamer3D\Bindings\SFML\ClassSoundSource.chs:130) isRelativeToListener'_ (.\HGamer3D\Bindings\SFML\ClassSoundSource.chs:133) getMinDistance'_ (.\HGamer3D\Bindings\SFML\ClassSoundSource.chs:136) getAttenuation'_ (.\HGamer3D\Bindings\SFML\ClassSoundSource.chs:139) 35% ( 6 / 17) in 'HGamer3D.Bindings.SFML.ClassSoundStream' Missing documentation for: Module header getChannelCount (.\HGamer3D\Bindings\SFML\ClassSoundStream.chs:61) getLoop (.\HGamer3D\Bindings\SFML\ClassSoundStream.chs:76) delete'_ (.\HGamer3D\Bindings\SFML\ClassSoundStream.chs:81) play'_ (.\HGamer3D\Bindings\SFML\ClassSoundStream.chs:84) pause'_ (.\HGamer3D\Bindings\SFML\ClassSoundStream.chs:87) stop'_ (.\HGamer3D\Bindings\SFML\ClassSoundStream.chs:90) getChannelCount'_ (.\HGamer3D\Bindings\SFML\ClassSoundStream.chs:93) getSampleRate'_ (.\HGamer3D\Bindings\SFML\ClassSoundStream.chs:96) setLoop'_ (.\HGamer3D\Bindings\SFML\ClassSoundStream.chs:99) getLoop'_ (.\HGamer3D\Bindings\SFML\ClassSoundStream.chs:102) Documentation created: dist/doc/html/HGamer3D-SFML-Binding/index.html, dist/doc/html/HGamer3D-SFML-Binding/HGamer3D-SFML-Binding.txt Creating package registration file: /tmp/pkgConf-HGamer3D-SFML-Binding-0.11923775275170253681.8 Installing library in /home/builder/hackage-server/build-cache/tmp-install/lib/x86_64-linux-ghc-7.10.2/HGamer3D-SFML-Binding-0.1.8-GP7dsC8mU9oLpFdSy4ydj4 Registering HGamer3D-SFML-Binding-0.1.8... Installed HGamer3D-SFML-Binding-0.1.8 cabal: Error: some packages failed to install: HGamer3D-0.1.8 depends on Win32-2.3.1.0 which failed to install. Win32-2.3.1.0 failed during the configure step. The exception was: ExitFailure 1