Resolving dependencies... Configuring FindBin-0.0.5... Building FindBin-0.0.5... Preprocessing library FindBin-0.0.5... [1 of 1] Compiling System.Environment.FindBin ( src/System/Environment/FindBin.hs, dist/build/System/Environment/FindBin.o ) In-place registering FindBin-0.0.5... Running Haddock for FindBin-0.0.5... Running hscolour for FindBin-0.0.5... Preprocessing library FindBin-0.0.5... Preprocessing library FindBin-0.0.5... Haddock coverage: 67% ( 2 / 3) in 'System.Environment.FindBin' Documentation created: dist/doc/html/FindBin/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/FindBin-0.0.5 Registering FindBin-0.0.5... Installed FindBin-0.0.5 Configuring Win32-2.2.2.0... cabal: Missing dependencies on foreign libraries: * Missing (or bad) header file: HsWin32.h * Missing C libraries: user32, gdi32, winmm, advapi32, shell32, shfolder This problem can usually be solved by installing the system packages that provide these libraries (you may need the "-dev" versions). If the libraries are already installed but in a non-standard location then you can use the flags --extra-include-dirs= and --extra-lib-dirs= to specify where they are. If the header file does exist, it may contain errors that are caught by the C compiler at the preprocessing stage. In this case you can re-run configure with the verbosity flag -v3 to see the error messages. Failed to install Win32-2.2.2.0 [1 of 1] Compiling Main ( /tmp/vect-0.4.7-4667/vect-0.4.7/Setup.lhs, /tmp/vect-0.4.7-4667/vect-0.4.7/dist/setup/Main.o ) Linking /tmp/vect-0.4.7-4667/vect-0.4.7/dist/setup/setup ... Configuring vect-0.4.7... Building vect-0.4.7... Preprocessing library vect-0.4.7... [ 1 of 21] Compiling Data.Vect.Double.Base ( Data/Vect/Double/Base.hs, dist/build/Data/Vect/Double/Base.o ) Data/Vect/Double/Base.hs:29:1: Warning: The import of `Control.Monad' is redundant except perhaps to import instances from `Control.Monad' To import instances alone, use: import Control.Monad() [ 2 of 21] Compiling Data.Vect.Double.Util.Dim2 ( Data/Vect/Double/Util/Dim2.hs, dist/build/Data/Vect/Double/Util/Dim2.o ) [ 3 of 21] Compiling Data.Vect.Double.Util.Dim3 ( Data/Vect/Double/Util/Dim3.hs, dist/build/Data/Vect/Double/Util/Dim3.o ) Data/Vect/Double/Util/Dim3.hs:63:10: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim3.hs:7:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim3.hs:70:9: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim3.hs:7:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) [ 4 of 21] Compiling Data.Vect.Double.Interpolate ( Data/Vect/Double/Interpolate.hs, dist/build/Data/Vect/Double/Interpolate.o ) Data/Vect/Double/Interpolate.hs:15:1: Warning: The import of `Data.Vect.Double.Util.Dim2' is redundant except perhaps to import instances from `Data.Vect.Double.Util.Dim2' To import instances alone, use: import Data.Vect.Double.Util.Dim2() Data/Vect/Double/Interpolate.hs:16:1: Warning: The import of `Data.Vect.Double.Util.Dim3' is redundant except perhaps to import instances from `Data.Vect.Double.Util.Dim3' To import instances alone, use: import Data.Vect.Double.Util.Dim3() [ 5 of 21] Compiling Data.Vect.Double.GramSchmidt ( Data/Vect/Double/GramSchmidt.hs, dist/build/Data/Vect/Double/GramSchmidt.o ) [ 6 of 21] Compiling Data.Vect.Double.Util.Dim4 ( Data/Vect/Double/Util/Dim4.hs, dist/build/Data/Vect/Double/Util/Dim4.o ) Data/Vect/Double/Util/Dim4.hs:72:10: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:76:9: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:81:13: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:91:12: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) [ 7 of 21] Compiling Data.Vect.Double.Util.Projective ( Data/Vect/Double/Util/Projective.hs, dist/build/Data/Vect/Double/Util/Projective.o ) Data/Vect/Double/Util/Projective.hs:27:1: Warning: The qualified import of `Data.Vect.Double.Util.Dim4' is redundant except perhaps to import instances from `Data.Vect.Double.Util.Dim4' To import instances alone, use: import Data.Vect.Double.Util.Dim4() Data/Vect/Double/Util/Projective.hs:32:17: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:35:16: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:43:18: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:47:19: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) [ 8 of 21] Compiling Data.Vect.Double.Util.Quaternion ( Data/Vect/Double/Util/Quaternion.hs, dist/build/Data/Vect/Double/Util/Quaternion.o ) Data/Vect/Double/Util/Quaternion.hs:196:11: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Quaternion.hs:21:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Quaternion.hs:199:12: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Quaternion.hs:21:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) [ 9 of 21] Compiling Data.Vect.Double.Instances ( Data/Vect/Double/Instances.hs, dist/build/Data/Vect/Double/Instances.o ) Data/Vect/Double/Instances.hs:31:10: Warning: Orphan instance: instance Eq Vec2 Data/Vect/Double/Instances.hs:34:10: Warning: Orphan instance: instance Num Vec2 Data/Vect/Double/Instances.hs:43:10: Warning: Orphan instance: instance Fractional Vec2 Data/Vect/Double/Instances.hs:49:10: Warning: Orphan instance: instance Eq Vec3 Data/Vect/Double/Instances.hs:52:10: Warning: Orphan instance: instance Num Vec3 Data/Vect/Double/Instances.hs:61:10: Warning: Orphan instance: instance Fractional Vec3 Data/Vect/Double/Instances.hs:67:10: Warning: Orphan instance: instance Eq Vec4 Data/Vect/Double/Instances.hs:70:10: Warning: Orphan instance: instance Num Vec4 Data/Vect/Double/Instances.hs:79:10: Warning: Orphan instance: instance Fractional Vec4 Data/Vect/Double/Instances.hs:86:10: Warning: Orphan instance: instance Eq Mat2 Data/Vect/Double/Instances.hs:89:10: Warning: Orphan instance: instance Num Mat2 Data/Vect/Double/Instances.hs:106:10: Warning: Orphan instance: instance Fractional Mat2 Data/Vect/Double/Instances.hs:114:10: Warning: Orphan instance: instance Eq Mat3 Data/Vect/Double/Instances.hs:117:10: Warning: Orphan instance: instance Num Mat3 Data/Vect/Double/Instances.hs:134:10: Warning: Orphan instance: instance Fractional Mat3 Data/Vect/Double/Instances.hs:142:10: Warning: Orphan instance: instance Eq Mat4 Data/Vect/Double/Instances.hs:145:10: Warning: Orphan instance: instance Num Mat4 Data/Vect/Double/Instances.hs:162:10: Warning: Orphan instance: instance Fractional Mat4 [10 of 21] Compiling Data.Vect.Double ( Data/Vect/Double.hs, dist/build/Data/Vect/Double.o ) [11 of 21] Compiling Data.Vect.Float.Base ( Data/Vect/Float/Base.hs, dist/build/Data/Vect/Float/Base.o ) Data/Vect/Float/Base.hs:29:1: Warning: The import of `Control.Monad' is redundant except perhaps to import instances from `Control.Monad' To import instances alone, use: import Control.Monad() [12 of 21] Compiling Data.Vect.Float.Util.Dim2 ( Data/Vect/Float/Util/Dim2.hs, dist/build/Data/Vect/Float/Util/Dim2.o ) [13 of 21] Compiling Data.Vect.Float.Util.Dim3 ( Data/Vect/Float/Util/Dim3.hs, dist/build/Data/Vect/Float/Util/Dim3.o ) Data/Vect/Float/Util/Dim3.hs:63:10: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim3.hs:7:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim3.hs:70:9: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim3.hs:7:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) [14 of 21] Compiling Data.Vect.Float.Interpolate ( Data/Vect/Float/Interpolate.hs, dist/build/Data/Vect/Float/Interpolate.o ) Data/Vect/Float/Interpolate.hs:15:1: Warning: The import of `Data.Vect.Float.Util.Dim2' is redundant except perhaps to import instances from `Data.Vect.Float.Util.Dim2' To import instances alone, use: import Data.Vect.Float.Util.Dim2() Data/Vect/Float/Interpolate.hs:16:1: Warning: The import of `Data.Vect.Float.Util.Dim3' is redundant except perhaps to import instances from `Data.Vect.Float.Util.Dim3' To import instances alone, use: import Data.Vect.Float.Util.Dim3() [15 of 21] Compiling Data.Vect.Float.GramSchmidt ( Data/Vect/Float/GramSchmidt.hs, dist/build/Data/Vect/Float/GramSchmidt.o ) [16 of 21] Compiling Data.Vect.Float.Util.Dim4 ( Data/Vect/Float/Util/Dim4.hs, dist/build/Data/Vect/Float/Util/Dim4.o ) Data/Vect/Float/Util/Dim4.hs:72:10: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:76:9: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:81:13: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:91:12: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) [17 of 21] Compiling Data.Vect.Float.Util.Projective ( Data/Vect/Float/Util/Projective.hs, dist/build/Data/Vect/Float/Util/Projective.o ) Data/Vect/Float/Util/Projective.hs:27:1: Warning: The qualified import of `Data.Vect.Float.Util.Dim4' is redundant except perhaps to import instances from `Data.Vect.Float.Util.Dim4' To import instances alone, use: import Data.Vect.Float.Util.Dim4() Data/Vect/Float/Util/Projective.hs:32:17: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:35:16: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:43:18: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:47:19: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) [18 of 21] Compiling Data.Vect.Float.Util.Quaternion ( Data/Vect/Float/Util/Quaternion.hs, dist/build/Data/Vect/Float/Util/Quaternion.o ) Data/Vect/Float/Util/Quaternion.hs:196:11: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Quaternion.hs:21:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Quaternion.hs:199:12: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Quaternion.hs:21:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) [19 of 21] Compiling Data.Vect.Float.Instances ( Data/Vect/Float/Instances.hs, dist/build/Data/Vect/Float/Instances.o ) Data/Vect/Float/Instances.hs:31:10: Warning: Orphan instance: instance Eq Vec2 Data/Vect/Float/Instances.hs:34:10: Warning: Orphan instance: instance Num Vec2 Data/Vect/Float/Instances.hs:43:10: Warning: Orphan instance: instance Fractional Vec2 Data/Vect/Float/Instances.hs:49:10: Warning: Orphan instance: instance Eq Vec3 Data/Vect/Float/Instances.hs:52:10: Warning: Orphan instance: instance Num Vec3 Data/Vect/Float/Instances.hs:61:10: Warning: Orphan instance: instance Fractional Vec3 Data/Vect/Float/Instances.hs:67:10: Warning: Orphan instance: instance Eq Vec4 Data/Vect/Float/Instances.hs:70:10: Warning: Orphan instance: instance Num Vec4 Data/Vect/Float/Instances.hs:79:10: Warning: Orphan instance: instance Fractional Vec4 Data/Vect/Float/Instances.hs:86:10: Warning: Orphan instance: instance Eq Mat2 Data/Vect/Float/Instances.hs:89:10: Warning: Orphan instance: instance Num Mat2 Data/Vect/Float/Instances.hs:106:10: Warning: Orphan instance: instance Fractional Mat2 Data/Vect/Float/Instances.hs:114:10: Warning: Orphan instance: instance Eq Mat3 Data/Vect/Float/Instances.hs:117:10: Warning: Orphan instance: instance Num Mat3 Data/Vect/Float/Instances.hs:134:10: Warning: Orphan instance: instance Fractional Mat3 Data/Vect/Float/Instances.hs:142:10: Warning: Orphan instance: instance Eq Mat4 Data/Vect/Float/Instances.hs:145:10: Warning: Orphan instance: instance Num Mat4 Data/Vect/Float/Instances.hs:162:10: Warning: Orphan instance: instance Fractional Mat4 [20 of 21] Compiling Data.Vect.Float ( Data/Vect/Float.hs, dist/build/Data/Vect/Float.o ) [21 of 21] Compiling Data.Vect ( Data/Vect.hs, dist/build/Data/Vect.o ) In-place registering vect-0.4.7... Running Haddock for vect-0.4.7... Running hscolour for vect-0.4.7... Preprocessing library vect-0.4.7... Preprocessing library vect-0.4.7... Warning: The documentation for the following packages are not installed. No links will be generated to these packages: rts-1.0, random-1.0.1.1 Data/Vect/Double/Base.hs:29:1: Warning: The import of `Control.Monad' is redundant except perhaps to import instances from `Control.Monad' To import instances alone, use: import Control.Monad() Data/Vect/Double/Util/Dim3.hs:63:10: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim3.hs:7:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim3.hs:70:9: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim3.hs:7:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Interpolate.hs:15:1: Warning: The import of `Data.Vect.Double.Util.Dim2' is redundant except perhaps to import instances from `Data.Vect.Double.Util.Dim2' To import instances alone, use: import Data.Vect.Double.Util.Dim2() Data/Vect/Double/Interpolate.hs:16:1: Warning: The import of `Data.Vect.Double.Util.Dim3' is redundant except perhaps to import instances from `Data.Vect.Double.Util.Dim3' To import instances alone, use: import Data.Vect.Double.Util.Dim3() Data/Vect/Double/Util/Dim4.hs:72:10: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:76:9: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:81:13: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Dim4.hs:91:12: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Dim4.hs:10:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:27:1: Warning: The qualified import of `Data.Vect.Double.Util.Dim4' is redundant except perhaps to import instances from `Data.Vect.Double.Util.Dim4' To import instances alone, use: import Data.Vect.Double.Util.Dim4() Data/Vect/Double/Util/Projective.hs:32:17: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:35:16: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:43:18: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Projective.hs:47:19: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Projective.hs:24:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Quaternion.hs:196:11: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Quaternion.hs:21:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Util/Quaternion.hs:199:12: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Double.Base' at Data/Vect/Double/Util/Quaternion.hs:21:1-28 (and originally defined at Data/Vect/Double/Base.hs:125:1-5) Data/Vect/Double/Instances.hs:31:10: Warning: Orphan instance: instance Eq Vec2 Data/Vect/Double/Instances.hs:34:10: Warning: Orphan instance: instance Num Vec2 Data/Vect/Double/Instances.hs:43:10: Warning: Orphan instance: instance Fractional Vec2 Data/Vect/Double/Instances.hs:49:10: Warning: Orphan instance: instance Eq Vec3 Data/Vect/Double/Instances.hs:52:10: Warning: Orphan instance: instance Num Vec3 Data/Vect/Double/Instances.hs:61:10: Warning: Orphan instance: instance Fractional Vec3 Data/Vect/Double/Instances.hs:67:10: Warning: Orphan instance: instance Eq Vec4 Data/Vect/Double/Instances.hs:70:10: Warning: Orphan instance: instance Num Vec4 Data/Vect/Double/Instances.hs:79:10: Warning: Orphan instance: instance Fractional Vec4 Data/Vect/Double/Instances.hs:86:10: Warning: Orphan instance: instance Eq Mat2 Data/Vect/Double/Instances.hs:89:10: Warning: Orphan instance: instance Num Mat2 Data/Vect/Double/Instances.hs:106:10: Warning: Orphan instance: instance Fractional Mat2 Data/Vect/Double/Instances.hs:114:10: Warning: Orphan instance: instance Eq Mat3 Data/Vect/Double/Instances.hs:117:10: Warning: Orphan instance: instance Num Mat3 Data/Vect/Double/Instances.hs:134:10: Warning: Orphan instance: instance Fractional Mat3 Data/Vect/Double/Instances.hs:142:10: Warning: Orphan instance: instance Eq Mat4 Data/Vect/Double/Instances.hs:145:10: Warning: Orphan instance: instance Num Mat4 Data/Vect/Double/Instances.hs:162:10: Warning: Orphan instance: instance Fractional Mat4 Data/Vect/Float/Base.hs:29:1: Warning: The import of `Control.Monad' is redundant except perhaps to import instances from `Control.Monad' To import instances alone, use: import Control.Monad() Data/Vect/Float/Util/Dim3.hs:63:10: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim3.hs:7:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim3.hs:70:9: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim3.hs:7:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Interpolate.hs:15:1: Warning: The import of `Data.Vect.Float.Util.Dim2' is redundant except perhaps to import instances from `Data.Vect.Float.Util.Dim2' To import instances alone, use: import Data.Vect.Float.Util.Dim2() Data/Vect/Float/Interpolate.hs:16:1: Warning: The import of `Data.Vect.Float.Util.Dim3' is redundant except perhaps to import instances from `Data.Vect.Float.Util.Dim3' To import instances alone, use: import Data.Vect.Float.Util.Dim3() Data/Vect/Float/Util/Dim4.hs:72:10: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:76:9: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:81:13: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Dim4.hs:91:12: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Dim4.hs:10:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:27:1: Warning: The qualified import of `Data.Vect.Float.Util.Dim4' is redundant except perhaps to import instances from `Data.Vect.Float.Util.Dim4' To import instances alone, use: import Data.Vect.Float.Util.Dim4() Data/Vect/Float/Util/Projective.hs:32:17: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:35:16: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:43:18: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Projective.hs:47:19: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Projective.hs:24:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Quaternion.hs:196:11: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Quaternion.hs:21:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Util/Quaternion.hs:199:12: Warning: This binding for `angle' shadows the existing binding imported from `Data.Vect.Float.Base' at Data/Vect/Float/Util/Quaternion.hs:21:1-27 (and originally defined at Data/Vect/Float/Base.hs:125:1-5) Data/Vect/Float/Instances.hs:31:10: Warning: Orphan instance: instance Eq Vec2 Data/Vect/Float/Instances.hs:34:10: Warning: Orphan instance: instance Num Vec2 Data/Vect/Float/Instances.hs:43:10: Warning: Orphan instance: instance Fractional Vec2 Data/Vect/Float/Instances.hs:49:10: Warning: Orphan instance: instance Eq Vec3 Data/Vect/Float/Instances.hs:52:10: Warning: Orphan instance: instance Num Vec3 Data/Vect/Float/Instances.hs:61:10: Warning: Orphan instance: instance Fractional Vec3 Data/Vect/Float/Instances.hs:67:10: Warning: Orphan instance: instance Eq Vec4 Data/Vect/Float/Instances.hs:70:10: Warning: Orphan instance: instance Num Vec4 Data/Vect/Float/Instances.hs:79:10: Warning: Orphan instance: instance Fractional Vec4 Data/Vect/Float/Instances.hs:86:10: Warning: Orphan instance: instance Eq Mat2 Data/Vect/Float/Instances.hs:89:10: Warning: Orphan instance: instance Num Mat2 Data/Vect/Float/Instances.hs:106:10: Warning: Orphan instance: instance Fractional Mat2 Data/Vect/Float/Instances.hs:114:10: Warning: Orphan instance: instance Eq Mat3 Data/Vect/Float/Instances.hs:117:10: Warning: Orphan instance: instance Num Mat3 Data/Vect/Float/Instances.hs:134:10: Warning: Orphan instance: instance Fractional Mat3 Data/Vect/Float/Instances.hs:142:10: Warning: Orphan instance: instance Eq Mat4 Data/Vect/Float/Instances.hs:145:10: Warning: Orphan instance: instance Num Mat4 Data/Vect/Float/Instances.hs:162:10: Warning: Orphan instance: instance Fractional Mat4 Haddock coverage: 32% ( 16 / 50) in 'Data.Vect.Double.Base' 39% ( 7 / 18) in 'Data.Vect.Double.Util.Dim2' 29% ( 7 / 24) in 'Data.Vect.Double.Util.Dim3' 67% ( 2 / 3) in 'Data.Vect.Double.Interpolate' 100% ( 2 / 2) in 'Data.Vect.Double.GramSchmidt' 41% ( 7 / 17) in 'Data.Vect.Double.Util.Dim4' 75% ( 9 / 12) in 'Data.Vect.Double.Util.Projective' 56% ( 19 / 34) in 'Data.Vect.Double.Util.Quaternion' 100% ( 3 / 3) in 'Data.Vect.Double.Instances' 83% ( 5 / 6) in 'Data.Vect.Double' 32% ( 16 / 50) in 'Data.Vect.Float.Base' 39% ( 7 / 18) in 'Data.Vect.Float.Util.Dim2' 29% ( 7 / 24) in 'Data.Vect.Float.Util.Dim3' 67% ( 2 / 3) in 'Data.Vect.Float.Interpolate' 100% ( 2 / 2) in 'Data.Vect.Float.GramSchmidt' 41% ( 7 / 17) in 'Data.Vect.Float.Util.Dim4' 75% ( 9 / 12) in 'Data.Vect.Float.Util.Projective' 56% ( 19 / 34) in 'Data.Vect.Float.Util.Quaternion' 100% ( 3 / 3) in 'Data.Vect.Float.Instances' 83% ( 5 / 6) in 'Data.Vect.Float' 100% ( 2 / 2) in 'Data.Vect' Warning: Data.Vect.Double.Base: could not find link destinations for: System.Random.Random Warning: Data.Vect.Double.Util.Quaternion: could not find link destinations for: System.Random.Random Warning: Data.Vect.Float.Base: could not find link destinations for: System.Random.Random Warning: Data.Vect.Float.Util.Quaternion: could not find link destinations for: System.Random.Random Documentation created: dist/doc/html/vect/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/vect-0.4.7 Registering vect-0.4.7... Installed vect-0.4.7 Downloading HGamer3D-Data-0.2.0... Configuring HGamer3D-Data-0.2.0... Building HGamer3D-Data-0.2.0... Preprocessing library HGamer3D-Data-0.2.0... [1 of 5] Compiling HGamer3D.Data.Angle ( HGamer3D/Data/Angle.hs, dist/build/HGamer3D/Data/Angle.o ) [2 of 5] Compiling HGamer3D.Data.HG3DClass ( HGamer3D/Data/HG3DClass.hs, dist/build/HGamer3D/Data/HG3DClass.o ) [3 of 5] Compiling HGamer3D.Data.Colour ( HGamer3D/Data/Colour.hs, dist/build/HGamer3D/Data/Colour.o ) [4 of 5] Compiling HGamer3D.Data.Vector.Instances ( HGamer3D/Data/Vector/Instances.hs, dist/build/HGamer3D/Data/Vector/Instances.o ) [5 of 5] Compiling HGamer3D.Data.Vector ( HGamer3D/Data/Vector.hs, dist/build/HGamer3D/Data/Vector.o ) In-place registering HGamer3D-Data-0.2.0... Running Haddock for HGamer3D-Data-0.2.0... Running hscolour for HGamer3D-Data-0.2.0... Preprocessing library HGamer3D-Data-0.2.0... Preprocessing library HGamer3D-Data-0.2.0... Warning: The documentation for the following packages are not installed. No links will be generated to these packages: random-1.0.1.1 Haddock coverage: 7% ( 1 / 15) in 'HGamer3D.Data.Angle' 0% ( 0 / 2) in 'HGamer3D.Data.HG3DClass' 0% ( 0 / 2) in 'HGamer3D.Data.Colour' 100% ( 2 / 2) in 'HGamer3D.Data.Vector.Instances' 100% ( 3 / 3) in 'HGamer3D.Data.Vector' Warning: HGamer3D.Data.Angle: could not find link destinations for: HGamer3D.Data.Angle.Angles Documentation created: dist/doc/html/HGamer3D-Data/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/HGamer3D-Data-0.2.0 Registering HGamer3D-Data-0.2.0... Installed HGamer3D-Data-0.2.0 Downloading HGamer3D-Bullet-Binding-0.2.0... Configuring HGamer3D-Bullet-Binding-0.2.0... Building HGamer3D-Bullet-Binding-0.2.0... Preprocessing library HGamer3D-Bullet-Binding-0.2.0... [ 1 of 28] Compiling HGamer3D.Bindings.Bullet.StructVec3 ( HGamer3D/Bindings/Bullet/StructVec3.hs, dist/build/HGamer3D/Bindings/Bullet/StructVec3.o ) [ 2 of 28] Compiling HGamer3D.Bindings.Bullet.StructVec2 ( HGamer3D/Bindings/Bullet/StructVec2.hs, dist/build/HGamer3D/Bindings/Bullet/StructVec2.o ) [ 3 of 28] Compiling HGamer3D.Bindings.Bullet.StructQuaternion ( HGamer3D/Bindings/Bullet/StructQuaternion.hs, dist/build/HGamer3D/Bindings/Bullet/StructQuaternion.o ) [ 4 of 28] Compiling HGamer3D.Bindings.Bullet.StructColour ( HGamer3D/Bindings/Bullet/StructColour.hs, dist/build/HGamer3D/Bindings/Bullet/StructColour.o ) [ 5 of 28] Compiling HGamer3D.Bindings.Bullet.StructHG3DClass ( HGamer3D/Bindings/Bullet/StructHG3DClass.hs, dist/build/HGamer3D/Bindings/Bullet/StructHG3DClass.o ) [ 6 of 28] Compiling HGamer3D.Bindings.Bullet.Utils ( HGamer3D/Bindings/Bullet/Utils.hs, dist/build/HGamer3D/Bindings/Bullet/Utils.o ) [ 7 of 28] Compiling HGamer3D.Bindings.Bullet.ClassPtr ( HGamer3D/Bindings/Bullet/ClassPtr.hs, dist/build/HGamer3D/Bindings/Bullet/ClassPtr.o ) [ 8 of 28] Compiling HGamer3D.Bindings.Bullet.ClassActionInterface ( HGamer3D/Bindings/Bullet/ClassActionInterface.hs, dist/build/HGamer3D/Bindings/Bullet/ClassActionInterface.o ) [ 9 of 28] Compiling HGamer3D.Bindings.Bullet.ClassBroadphaseInterface ( HGamer3D/Bindings/Bullet/ClassBroadphaseInterface.hs, dist/build/HGamer3D/Bindings/Bullet/ClassBroadphaseInterface.o ) [10 of 28] Compiling HGamer3D.Bindings.Bullet.ClassCapsuleShapeX ( HGamer3D/Bindings/Bullet/ClassCapsuleShapeX.hs, dist/build/HGamer3D/Bindings/Bullet/ClassCapsuleShapeX.o ) [11 of 28] Compiling HGamer3D.Bindings.Bullet.ClassCapsuleShapeZ ( HGamer3D/Bindings/Bullet/ClassCapsuleShapeZ.hs, dist/build/HGamer3D/Bindings/Bullet/ClassCapsuleShapeZ.o ) [12 of 28] Compiling HGamer3D.Bindings.Bullet.ClassCollisionConfiguration ( HGamer3D/Bindings/Bullet/ClassCollisionConfiguration.hs, dist/build/HGamer3D/Bindings/Bullet/ClassCollisionConfiguration.o ) [13 of 28] Compiling HGamer3D.Bindings.Bullet.ClassCollisionDispatcher ( HGamer3D/Bindings/Bullet/ClassCollisionDispatcher.hs, dist/build/HGamer3D/Bindings/Bullet/ClassCollisionDispatcher.o ) [14 of 28] Compiling HGamer3D.Bindings.Bullet.ClassCollisionWorld ( HGamer3D/Bindings/Bullet/ClassCollisionWorld.hs, dist/build/HGamer3D/Bindings/Bullet/ClassCollisionWorld.o ) [15 of 28] Compiling HGamer3D.Bindings.Bullet.ClassConeShapeX ( HGamer3D/Bindings/Bullet/ClassConeShapeX.hs, dist/build/HGamer3D/Bindings/Bullet/ClassConeShapeX.o ) [16 of 28] Compiling HGamer3D.Bindings.Bullet.ClassConeShapeZ ( HGamer3D/Bindings/Bullet/ClassConeShapeZ.hs, dist/build/HGamer3D/Bindings/Bullet/ClassConeShapeZ.o ) [17 of 28] Compiling HGamer3D.Bindings.Bullet.ClassCylinderShapeX ( HGamer3D/Bindings/Bullet/ClassCylinderShapeX.hs, dist/build/HGamer3D/Bindings/Bullet/ClassCylinderShapeX.o ) [18 of 28] Compiling HGamer3D.Bindings.Bullet.ClassCylinderShapeZ ( HGamer3D/Bindings/Bullet/ClassCylinderShapeZ.hs, dist/build/HGamer3D/Bindings/Bullet/ClassCylinderShapeZ.o ) [19 of 28] Compiling HGamer3D.Bindings.Bullet.ClassDefaultCollisionConfiguration ( HGamer3D/Bindings/Bullet/ClassDefaultCollisionConfiguration.hs, dist/build/HGamer3D/Bindings/Bullet/ClassDefaultCollisionConfiguration.o ) [20 of 28] Compiling HGamer3D.Bindings.Bullet.ClassDispatcher ( HGamer3D/Bindings/Bullet/ClassDispatcher.hs, dist/build/HGamer3D/Bindings/Bullet/ClassDispatcher.o ) [21 of 28] Compiling HGamer3D.Bindings.Bullet.ClassDynamicsWorld ( HGamer3D/Bindings/Bullet/ClassDynamicsWorld.hs, dist/build/HGamer3D/Bindings/Bullet/ClassDynamicsWorld.o ) [22 of 28] Compiling HGamer3D.Bindings.Bullet.ClassHG3DBulletDefaultCreator ( HGamer3D/Bindings/Bullet/ClassHG3DBulletDefaultCreator.hs, dist/build/HGamer3D/Bindings/Bullet/ClassHG3DBulletDefaultCreator.o ) [23 of 28] Compiling HGamer3D.Bindings.Bullet.ClassHG3DBulletMotionStateHandler ( HGamer3D/Bindings/Bullet/ClassHG3DBulletMotionStateHandler.hs, dist/build/HGamer3D/Bindings/Bullet/ClassHG3DBulletMotionStateHandler.o ) [24 of 28] Compiling HGamer3D.Bindings.Bullet.ClassHG3DRigidBodyCreator ( HGamer3D/Bindings/Bullet/ClassHG3DRigidBodyCreator.hs, dist/build/HGamer3D/Bindings/Bullet/ClassHG3DRigidBodyCreator.o ) [25 of 28] Compiling HGamer3D.Bindings.Bullet.ClassMotionState ( HGamer3D/Bindings/Bullet/ClassMotionState.hs, dist/build/HGamer3D/Bindings/Bullet/ClassMotionState.o ) [26 of 28] Compiling HGamer3D.Bindings.Bullet.ClassRigidBody ( HGamer3D/Bindings/Bullet/ClassRigidBody.hs, dist/build/HGamer3D/Bindings/Bullet/ClassRigidBody.o ) [27 of 28] Compiling HGamer3D.Bindings.Bullet.ClassSimpleBroadphase ( HGamer3D/Bindings/Bullet/ClassSimpleBroadphase.hs, dist/build/HGamer3D/Bindings/Bullet/ClassSimpleBroadphase.o ) [28 of 28] Compiling HGamer3D.Bindings.Bullet.ClassSimpleDynamicsWorld ( HGamer3D/Bindings/Bullet/ClassSimpleDynamicsWorld.hs, dist/build/HGamer3D/Bindings/Bullet/ClassSimpleDynamicsWorld.o ) In-place registering HGamer3D-Bullet-Binding-0.2.0... Running Haddock for HGamer3D-Bullet-Binding-0.2.0... Running hscolour for HGamer3D-Bullet-Binding-0.2.0... Preprocessing library HGamer3D-Bullet-Binding-0.2.0... Preprocessing library HGamer3D-Bullet-Binding-0.2.0... Warning: The documentation for the following packages are not installed. No links will be generated to these packages: random-1.0.1.1 Haddock coverage: 0% ( 0 / 6) in 'HGamer3D.Bindings.Bullet.StructVec3' 0% ( 0 / 6) in 'HGamer3D.Bindings.Bullet.StructVec2' 0% ( 0 / 6) in 'HGamer3D.Bindings.Bullet.StructQuaternion' 0% ( 0 / 4) in 'HGamer3D.Bindings.Bullet.StructColour' 0% ( 0 / 4) in 'HGamer3D.Bindings.Bullet.StructHG3DClass' 20% ( 4 / 20) in 'HGamer3D.Bindings.Bullet.Utils' 0% ( 0 / 22) in 'HGamer3D.Bindings.Bullet.ClassPtr' 0% ( 0 / 5) in 'HGamer3D.Bindings.Bullet.ClassActionInterface' 0% ( 0 / 11) in 'HGamer3D.Bindings.Bullet.ClassBroadphaseInterface' 0% ( 0 / 5) in 'HGamer3D.Bindings.Bullet.ClassCapsuleShapeX' 0% ( 0 / 5) in 'HGamer3D.Bindings.Bullet.ClassCapsuleShapeZ' 0% ( 0 / 3) in 'HGamer3D.Bindings.Bullet.ClassCollisionConfiguration' 0% ( 0 / 17) in 'HGamer3D.Bindings.Bullet.ClassCollisionDispatcher' 0% ( 0 / 29) in 'HGamer3D.Bindings.Bullet.ClassCollisionWorld' 0% ( 0 / 5) in 'HGamer3D.Bindings.Bullet.ClassConeShapeX' 0% ( 0 / 5) in 'HGamer3D.Bindings.Bullet.ClassConeShapeZ' 0% ( 0 / 11) in 'HGamer3D.Bindings.Bullet.ClassCylinderShapeX' 0% ( 0 / 11) in 'HGamer3D.Bindings.Bullet.ClassCylinderShapeZ' 0% ( 0 / 7) in 'HGamer3D.Bindings.Bullet.ClassDefaultCollisionConfiguration' 0% ( 0 / 5) in 'HGamer3D.Bindings.Bullet.ClassDispatcher' 0% ( 0 / 33) in 'HGamer3D.Bindings.Bullet.ClassDynamicsWorld' 0% ( 0 / 11) in 'HGamer3D.Bindings.Bullet.ClassHG3DBulletDefaultCreator' 0% ( 0 / 11) in 'HGamer3D.Bindings.Bullet.ClassHG3DBulletMotionStateHandler' 0% ( 0 / 13) in 'HGamer3D.Bindings.Bullet.ClassHG3DRigidBodyCreator' 0% ( 0 / 3) in 'HGamer3D.Bindings.Bullet.ClassMotionState' 0% ( 0 /101) in 'HGamer3D.Bindings.Bullet.ClassRigidBody' 0% ( 0 / 9) in 'HGamer3D.Bindings.Bullet.ClassSimpleBroadphase' 0% ( 0 / 25) in 'HGamer3D.Bindings.Bullet.ClassSimpleDynamicsWorld' Documentation created: dist/doc/html/HGamer3D-Bullet-Binding/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/HGamer3D-Bullet-Binding-0.2.0 Registering HGamer3D-Bullet-Binding-0.2.0... Installed HGamer3D-Bullet-Binding-0.2.0 Downloading HGamer3D-CEGUI-Binding-0.2.0... Configuring HGamer3D-CEGUI-Binding-0.2.0... Building HGamer3D-CEGUI-Binding-0.2.0... Preprocessing library HGamer3D-CEGUI-Binding-0.2.0... [ 1 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumWindowUpdateMode ( HGamer3D/Bindings/CEGUI/EnumWindowUpdateMode.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumWindowUpdateMode.o ) [ 2 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumVerticalAlignment ( HGamer3D/Bindings/CEGUI/EnumVerticalAlignment.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumVerticalAlignment.o ) [ 3 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumTipState ( HGamer3D/Bindings/CEGUI/EnumTipState.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumTipState.o ) [ 4 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumTextInputMode ( HGamer3D/Bindings/CEGUI/EnumTextInputMode.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumTextInputMode.o ) [ 5 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumTabPanePosition ( HGamer3D/Bindings/CEGUI/EnumTabPanePosition.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumTabPanePosition.o ) [ 6 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumSystemKey ( HGamer3D/Bindings/CEGUI/EnumSystemKey.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumSystemKey.o ) [ 7 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumSortDirection ( HGamer3D/Bindings/CEGUI/EnumSortDirection.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumSortDirection.o ) [ 8 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumSelectionMode ( HGamer3D/Bindings/CEGUI/EnumSelectionMode.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumSelectionMode.o ) [ 9 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumQuadSplitMode ( HGamer3D/Bindings/CEGUI/EnumQuadSplitMode.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumQuadSplitMode.o ) [10 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumMouseButton ( HGamer3D/Bindings/CEGUI/EnumMouseButton.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumMouseButton.o ) [11 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumLoggingLevel ( HGamer3D/Bindings/CEGUI/EnumLoggingLevel.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumLoggingLevel.o ) [12 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumKeyScan ( HGamer3D/Bindings/CEGUI/EnumKeyScan.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumKeyScan.o ) [13 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumHorizontalAlignment ( HGamer3D/Bindings/CEGUI/EnumHorizontalAlignment.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumHorizontalAlignment.o ) [14 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumFWSizingLocation ( HGamer3D/Bindings/CEGUI/EnumFWSizingLocation.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumFWSizingLocation.o ) [15 of 77] Compiling HGamer3D.Bindings.CEGUI.EnumBlendMode ( HGamer3D/Bindings/CEGUI/EnumBlendMode.hs, dist/build/HGamer3D/Bindings/CEGUI/EnumBlendMode.o ) [16 of 77] Compiling HGamer3D.Bindings.CEGUI.StructHG3DClass ( HGamer3D/Bindings/CEGUI/StructHG3DClass.hs, dist/build/HGamer3D/Bindings/CEGUI/StructHG3DClass.o ) [17 of 77] Compiling HGamer3D.Bindings.CEGUI.Utils ( HGamer3D/Bindings/CEGUI/Utils.hs, dist/build/HGamer3D/Bindings/CEGUI/Utils.o ) [18 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassPtr ( HGamer3D/Bindings/CEGUI/ClassPtr.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassPtr.o ) [19 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassCheckbox ( HGamer3D/Bindings/CEGUI/ClassCheckbox.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassCheckbox.o ) [20 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassCombobox ( HGamer3D/Bindings/CEGUI/ClassCombobox.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassCombobox.o ) [21 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassComboDropList ( HGamer3D/Bindings/CEGUI/ClassComboDropList.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassComboDropList.o ) [22 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassDefaultLogger ( HGamer3D/Bindings/CEGUI/ClassDefaultLogger.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassDefaultLogger.o ) [23 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassDefaultResourceProvider ( HGamer3D/Bindings/CEGUI/ClassDefaultResourceProvider.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassDefaultResourceProvider.o ) [24 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassDragContainer ( HGamer3D/Bindings/CEGUI/ClassDragContainer.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassDragContainer.o ) [25 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassEditbox ( HGamer3D/Bindings/CEGUI/ClassEditbox.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassEditbox.o ) [26 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassEventArgs ( HGamer3D/Bindings/CEGUI/ClassEventArgs.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassEventArgs.o ) [27 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassEventSet ( HGamer3D/Bindings/CEGUI/ClassEventSet.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassEventSet.o ) [28 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassFont ( HGamer3D/Bindings/CEGUI/ClassFont.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassFont.o ) [29 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassFontManager ( HGamer3D/Bindings/CEGUI/ClassFontManager.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassFontManager.o ) [30 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassFrameWindow ( HGamer3D/Bindings/CEGUI/ClassFrameWindow.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassFrameWindow.o ) [31 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassHG3DEventController ( HGamer3D/Bindings/CEGUI/ClassHG3DEventController.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassHG3DEventController.o ) [32 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassHG3DEventStaticFunctions ( HGamer3D/Bindings/CEGUI/ClassHG3DEventStaticFunctions.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassHG3DEventStaticFunctions.o ) [33 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassHG3DListboxStaticFunctions ( HGamer3D/Bindings/CEGUI/ClassHG3DListboxStaticFunctions.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassHG3DListboxStaticFunctions.o ) [34 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassHG3DWindowStaticFunctions ( HGamer3D/Bindings/CEGUI/ClassHG3DWindowStaticFunctions.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassHG3DWindowStaticFunctions.o ) [35 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassImageCodec ( HGamer3D/Bindings/CEGUI/ClassImageCodec.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassImageCodec.o ) [36 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassImageset ( HGamer3D/Bindings/CEGUI/ClassImageset.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassImageset.o ) [37 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassItemEntry ( HGamer3D/Bindings/CEGUI/ClassItemEntry.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassItemEntry.o ) [38 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassItemListbox ( HGamer3D/Bindings/CEGUI/ClassItemListbox.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassItemListbox.o ) [39 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassListbox ( HGamer3D/Bindings/CEGUI/ClassListbox.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassListbox.o ) [40 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassListboxItem ( HGamer3D/Bindings/CEGUI/ClassListboxItem.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassListboxItem.o ) [41 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassListboxTextItem ( HGamer3D/Bindings/CEGUI/ClassListboxTextItem.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassListboxTextItem.o ) [42 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassListHeader ( HGamer3D/Bindings/CEGUI/ClassListHeader.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassListHeader.o ) [43 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassListHeaderSegment ( HGamer3D/Bindings/CEGUI/ClassListHeaderSegment.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassListHeaderSegment.o ) [44 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassLogger ( HGamer3D/Bindings/CEGUI/ClassLogger.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassLogger.o ) [45 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassMenuBase ( HGamer3D/Bindings/CEGUI/ClassMenuBase.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassMenuBase.o ) [46 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassMenuItem ( HGamer3D/Bindings/CEGUI/ClassMenuItem.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassMenuItem.o ) [47 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassMultiColumnList ( HGamer3D/Bindings/CEGUI/ClassMultiColumnList.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassMultiColumnList.o ) [48 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassMultiLineEditbox ( HGamer3D/Bindings/CEGUI/ClassMultiLineEditbox.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassMultiLineEditbox.o ) [49 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassOgreRenderer ( HGamer3D/Bindings/CEGUI/ClassOgreRenderer.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassOgreRenderer.o ) [50 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassOgreResourceProvider ( HGamer3D/Bindings/CEGUI/ClassOgreResourceProvider.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassOgreResourceProvider.o ) [51 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassProgressBar ( HGamer3D/Bindings/CEGUI/ClassProgressBar.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassProgressBar.o ) [52 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassPropertySet ( HGamer3D/Bindings/CEGUI/ClassPropertySet.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassPropertySet.o ) [53 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassPushButton ( HGamer3D/Bindings/CEGUI/ClassPushButton.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassPushButton.o ) [54 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassRadioButton ( HGamer3D/Bindings/CEGUI/ClassRadioButton.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassRadioButton.o ) [55 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassRenderer ( HGamer3D/Bindings/CEGUI/ClassRenderer.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassRenderer.o ) [56 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassResourceProvider ( HGamer3D/Bindings/CEGUI/ClassResourceProvider.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassResourceProvider.o ) [57 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassScheme ( HGamer3D/Bindings/CEGUI/ClassScheme.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassScheme.o ) [58 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassSchemeManager ( HGamer3D/Bindings/CEGUI/ClassSchemeManager.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassSchemeManager.o ) [59 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassScriptFunctor ( HGamer3D/Bindings/CEGUI/ClassScriptFunctor.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassScriptFunctor.o ) [60 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassScriptModule ( HGamer3D/Bindings/CEGUI/ClassScriptModule.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassScriptModule.o ) [61 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassScrollablePane ( HGamer3D/Bindings/CEGUI/ClassScrollablePane.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassScrollablePane.o ) [62 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassScrollbar ( HGamer3D/Bindings/CEGUI/ClassScrollbar.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassScrollbar.o ) [63 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassScrolledContainer ( HGamer3D/Bindings/CEGUI/ClassScrolledContainer.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassScrolledContainer.o ) [64 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassScrolledItemListBase ( HGamer3D/Bindings/CEGUI/ClassScrolledItemListBase.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassScrolledItemListBase.o ) [65 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassSlider ( HGamer3D/Bindings/CEGUI/ClassSlider.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassSlider.o ) [66 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassSpinner ( HGamer3D/Bindings/CEGUI/ClassSpinner.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassSpinner.o ) [67 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassSystem ( HGamer3D/Bindings/CEGUI/ClassSystem.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassSystem.o ) [68 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassSystemHG3D ( HGamer3D/Bindings/CEGUI/ClassSystemHG3D.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassSystemHG3D.o ) [69 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassTabButton ( HGamer3D/Bindings/CEGUI/ClassTabButton.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassTabButton.o ) [70 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassThumb ( HGamer3D/Bindings/CEGUI/ClassThumb.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassThumb.o ) [71 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassTooltip ( HGamer3D/Bindings/CEGUI/ClassTooltip.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassTooltip.o ) [72 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassTree ( HGamer3D/Bindings/CEGUI/ClassTree.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassTree.o ) [73 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassWidgetLookManager ( HGamer3D/Bindings/CEGUI/ClassWidgetLookManager.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassWidgetLookManager.o ) [74 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassWindow ( HGamer3D/Bindings/CEGUI/ClassWindow.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassWindow.o ) [75 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassWindowManager ( HGamer3D/Bindings/CEGUI/ClassWindowManager.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassWindowManager.o ) [76 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassWindowManagerHG3D ( HGamer3D/Bindings/CEGUI/ClassWindowManagerHG3D.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassWindowManagerHG3D.o ) [77 of 77] Compiling HGamer3D.Bindings.CEGUI.ClassXMLParser ( HGamer3D/Bindings/CEGUI/ClassXMLParser.hs, dist/build/HGamer3D/Bindings/CEGUI/ClassXMLParser.o ) In-place registering HGamer3D-CEGUI-Binding-0.2.0... Running Haddock for HGamer3D-CEGUI-Binding-0.2.0... Running hscolour for HGamer3D-CEGUI-Binding-0.2.0... Preprocessing library HGamer3D-CEGUI-Binding-0.2.0... Preprocessing library HGamer3D-CEGUI-Binding-0.2.0... Warning: The documentation for the following packages are not installed. No links will be generated to these packages: random-1.0.1.1 Haddock coverage: 0% ( 0 / 2) in 'HGamer3D.Bindings.CEGUI.EnumWindowUpdateMode' 0% ( 0 / 2) in 'HGamer3D.Bindings.CEGUI.EnumVerticalAlignment' 0% ( 0 / 2) in 'HGamer3D.Bindings.CEGUI.EnumTipState' 0% ( 0 / 2) in 'HGamer3D.Bindings.CEGUI.EnumTextInputMode' 0% ( 0 / 2) in 'HGamer3D.Bindings.CEGUI.EnumTabPanePosition' 0% ( 0 / 2) in 'HGamer3D.Bindings.CEGUI.EnumSystemKey' 0% ( 0 / 2) in 'HGamer3D.Bindings.CEGUI.EnumSortDirection' 0% ( 0 / 2) in 'HGamer3D.Bindings.CEGUI.EnumSelectionMode' 0% ( 0 / 2) in 'HGamer3D.Bindings.CEGUI.EnumQuadSplitMode' 0% ( 0 / 2) in 'HGamer3D.Bindings.CEGUI.EnumMouseButton' 0% ( 0 / 2) in 'HGamer3D.Bindings.CEGUI.EnumLoggingLevel' 0% ( 0 / 2) in 'HGamer3D.Bindings.CEGUI.EnumKeyScan' 0% ( 0 / 2) in 'HGamer3D.Bindings.CEGUI.EnumHorizontalAlignment' 0% ( 0 / 2) in 'HGamer3D.Bindings.CEGUI.EnumFWSizingLocation' 0% ( 0 / 2) in 'HGamer3D.Bindings.CEGUI.EnumBlendMode' 0% ( 0 / 4) in 'HGamer3D.Bindings.CEGUI.StructHG3DClass' 20% ( 4 / 20) in 'HGamer3D.Bindings.CEGUI.Utils' 0% ( 0 / 60) in 'HGamer3D.Bindings.CEGUI.ClassPtr' 0% ( 0 / 9) in 'HGamer3D.Bindings.CEGUI.ClassCheckbox' 0% ( 0 / 95) in 'HGamer3D.Bindings.CEGUI.ClassCombobox' 0% ( 0 / 15) in 'HGamer3D.Bindings.CEGUI.ClassComboDropList' 0% ( 0 / 9) in 'HGamer3D.Bindings.CEGUI.ClassDefaultLogger' 0% ( 0 / 11) in 'HGamer3D.Bindings.CEGUI.ClassDefaultResourceProvider' 0% ( 0 / 33) in 'HGamer3D.Bindings.CEGUI.ClassDragContainer' 0% ( 0 / 41) in 'HGamer3D.Bindings.CEGUI.ClassEditbox' 0% ( 0 / 5) in 'HGamer3D.Bindings.CEGUI.ClassEventArgs' 0% ( 0 / 19) in 'HGamer3D.Bindings.CEGUI.ClassEventSet' 0% ( 0 / 29) in 'HGamer3D.Bindings.CEGUI.ClassFont' 0% ( 0 / 5) in 'HGamer3D.Bindings.CEGUI.ClassFontManager' 0% ( 0 / 49) in 'HGamer3D.Bindings.CEGUI.ClassFrameWindow' 0% ( 0 / 11) in 'HGamer3D.Bindings.CEGUI.ClassHG3DEventController' 0% ( 0 / 3) in 'HGamer3D.Bindings.CEGUI.ClassHG3DEventStaticFunctions' 0% ( 0 / 5) in 'HGamer3D.Bindings.CEGUI.ClassHG3DListboxStaticFunctions' 0% ( 0 / 25) in 'HGamer3D.Bindings.CEGUI.ClassHG3DWindowStaticFunctions' 0% ( 0 / 7) in 'HGamer3D.Bindings.CEGUI.ClassImageCodec' 0% ( 0 / 31) in 'HGamer3D.Bindings.CEGUI.ClassImageset' 0% ( 0 / 19) in 'HGamer3D.Bindings.CEGUI.ClassItemEntry' 0% ( 0 / 37) in 'HGamer3D.Bindings.CEGUI.ClassItemListbox' 0% ( 0 / 73) in 'HGamer3D.Bindings.CEGUI.ClassListbox' 0% ( 0 / 35) in 'HGamer3D.Bindings.CEGUI.ClassListboxItem' 0% ( 0 / 15) in 'HGamer3D.Bindings.CEGUI.ClassListboxTextItem' 0% ( 0 / 65) in 'HGamer3D.Bindings.CEGUI.ClassListHeader' 0% ( 0 / 35) in 'HGamer3D.Bindings.CEGUI.ClassListHeaderSegment' 0% ( 0 / 11) in 'HGamer3D.Bindings.CEGUI.ClassLogger' 0% ( 0 / 19) in 'HGamer3D.Bindings.CEGUI.ClassMenuBase' 0% ( 0 / 29) in 'HGamer3D.Bindings.CEGUI.ClassMenuItem' 0% ( 0 /135) in 'HGamer3D.Bindings.CEGUI.ClassMultiColumnList' 0% ( 0 / 45) in 'HGamer3D.Bindings.CEGUI.ClassMultiLineEditbox' 0% ( 0 / 39) in 'HGamer3D.Bindings.CEGUI.ClassOgreRenderer' 0% ( 0 / 1) in 'HGamer3D.Bindings.CEGUI.ClassOgreResourceProvider' 0% ( 0 / 17) in 'HGamer3D.Bindings.CEGUI.ClassProgressBar' 0% ( 0 / 21) in 'HGamer3D.Bindings.CEGUI.ClassPropertySet' 0% ( 0 / 5) in 'HGamer3D.Bindings.CEGUI.ClassPushButton' 0% ( 0 / 11) in 'HGamer3D.Bindings.CEGUI.ClassRadioButton' 0% ( 0 / 17) in 'HGamer3D.Bindings.CEGUI.ClassRenderer' 0% ( 0 / 7) in 'HGamer3D.Bindings.CEGUI.ClassResourceProvider' 0% ( 0 / 15) in 'HGamer3D.Bindings.CEGUI.ClassScheme' 0% ( 0 / 5) in 'HGamer3D.Bindings.CEGUI.ClassSchemeManager' 0% ( 0 / 3) in 'HGamer3D.Bindings.CEGUI.ClassScriptFunctor' 0% ( 0 / 21) in 'HGamer3D.Bindings.CEGUI.ClassScriptModule' 0% ( 0 / 51) in 'HGamer3D.Bindings.CEGUI.ClassScrollablePane' 0% ( 0 / 37) in 'HGamer3D.Bindings.CEGUI.ClassScrollbar' 0% ( 0 / 9) in 'HGamer3D.Bindings.CEGUI.ClassScrolledContainer' 0% ( 0 / 19) in 'HGamer3D.Bindings.CEGUI.ClassScrolledItemListBase' 0% ( 0 / 21) in 'HGamer3D.Bindings.CEGUI.ClassSlider' 0% ( 0 / 27) in 'HGamer3D.Bindings.CEGUI.ClassSpinner' 0% ( 0 /123) in 'HGamer3D.Bindings.CEGUI.ClassSystem' 0% ( 0 / 15) in 'HGamer3D.Bindings.CEGUI.ClassSystemHG3D' 0% ( 0 / 13) in 'HGamer3D.Bindings.CEGUI.ClassTabButton' 0% ( 0 / 21) in 'HGamer3D.Bindings.CEGUI.ClassThumb' 0% ( 0 / 27) in 'HGamer3D.Bindings.CEGUI.ClassTooltip' 0% ( 0 / 49) in 'HGamer3D.Bindings.CEGUI.ClassTree' 0% ( 0 / 19) in 'HGamer3D.Bindings.CEGUI.ClassWidgetLookManager' 0% ( 0 /303) in 'HGamer3D.Bindings.CEGUI.ClassWindow' 0% ( 0 / 39) in 'HGamer3D.Bindings.CEGUI.ClassWindowManager' 0% ( 0 / 9) in 'HGamer3D.Bindings.CEGUI.ClassWindowManagerHG3D' 0% ( 0 / 9) in 'HGamer3D.Bindings.CEGUI.ClassXMLParser' Documentation created: dist/doc/html/HGamer3D-CEGUI-Binding/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/HGamer3D-CEGUI-Binding-0.2.0 Registering HGamer3D-CEGUI-Binding-0.2.0... Installed HGamer3D-CEGUI-Binding-0.2.0 Downloading HGamer3D-Enet-Binding-0.2.0... Configuring HGamer3D-Enet-Binding-0.2.0... Building HGamer3D-Enet-Binding-0.2.0... Preprocessing library HGamer3D-Enet-Binding-0.2.0... [1 of 7] Compiling HGamer3D.Bindings.Enet.StructHG3DClass ( HGamer3D/Bindings/Enet/StructHG3DClass.hs, dist/build/HGamer3D/Bindings/Enet/StructHG3DClass.o ) [2 of 7] Compiling HGamer3D.Bindings.Enet.Utils ( HGamer3D/Bindings/Enet/Utils.hs, dist/build/HGamer3D/Bindings/Enet/Utils.o ) [3 of 7] Compiling HGamer3D.Bindings.Enet.ClassPtr ( HGamer3D/Bindings/Enet/ClassPtr.hs, dist/build/HGamer3D/Bindings/Enet/ClassPtr.o ) [4 of 7] Compiling HGamer3D.Bindings.Enet.ClassEnet ( HGamer3D/Bindings/Enet/ClassEnet.hs, dist/build/HGamer3D/Bindings/Enet/ClassEnet.o ) [5 of 7] Compiling HGamer3D.Bindings.Enet.ClassEnetClient ( HGamer3D/Bindings/Enet/ClassEnetClient.hs, dist/build/HGamer3D/Bindings/Enet/ClassEnetClient.o ) [6 of 7] Compiling HGamer3D.Bindings.Enet.ClassEnetPacket ( HGamer3D/Bindings/Enet/ClassEnetPacket.hs, dist/build/HGamer3D/Bindings/Enet/ClassEnetPacket.o ) [7 of 7] Compiling HGamer3D.Bindings.Enet.ClassEnetServer ( HGamer3D/Bindings/Enet/ClassEnetServer.hs, dist/build/HGamer3D/Bindings/Enet/ClassEnetServer.o ) In-place registering HGamer3D-Enet-Binding-0.2.0... Running Haddock for HGamer3D-Enet-Binding-0.2.0... Running hscolour for HGamer3D-Enet-Binding-0.2.0... Preprocessing library HGamer3D-Enet-Binding-0.2.0... Preprocessing library HGamer3D-Enet-Binding-0.2.0... Warning: The documentation for the following packages are not installed. No links will be generated to these packages: random-1.0.1.1 Haddock coverage: 0% ( 0 / 4) in 'HGamer3D.Bindings.Enet.StructHG3DClass' 20% ( 4 / 20) in 'HGamer3D.Bindings.Enet.Utils' 0% ( 0 / 5) in 'HGamer3D.Bindings.Enet.ClassPtr' 0% ( 0 / 9) in 'HGamer3D.Bindings.Enet.ClassEnet' 0% ( 0 / 13) in 'HGamer3D.Bindings.Enet.ClassEnetClient' 0% ( 0 / 9) in 'HGamer3D.Bindings.Enet.ClassEnetPacket' 0% ( 0 / 9) in 'HGamer3D.Bindings.Enet.ClassEnetServer' Documentation created: dist/doc/html/HGamer3D-Enet-Binding/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/HGamer3D-Enet-Binding-0.2.0 Registering HGamer3D-Enet-Binding-0.2.0... Installed HGamer3D-Enet-Binding-0.2.0 Downloading HGamer3D-Ogre-Binding-0.2.0... Configuring HGamer3D-Ogre-Binding-0.2.0... Building HGamer3D-Ogre-Binding-0.2.0... Preprocessing library HGamer3D-Ogre-Binding-0.2.0... [ 1 of 102] Compiling HGamer3D.Bindings.Ogre.StructVec3 ( HGamer3D/Bindings/Ogre/StructVec3.hs, dist/build/HGamer3D/Bindings/Ogre/StructVec3.o ) [ 2 of 102] Compiling HGamer3D.Bindings.Ogre.StructVec2 ( HGamer3D/Bindings/Ogre/StructVec2.hs, dist/build/HGamer3D/Bindings/Ogre/StructVec2.o ) [ 3 of 102] Compiling HGamer3D.Bindings.Ogre.StructSharedPtr ( HGamer3D/Bindings/Ogre/StructSharedPtr.hs, dist/build/HGamer3D/Bindings/Ogre/StructSharedPtr.o ) [ 4 of 102] Compiling HGamer3D.Bindings.Ogre.StructRadians ( HGamer3D/Bindings/Ogre/StructRadians.hs, dist/build/HGamer3D/Bindings/Ogre/StructRadians.o ) [ 5 of 102] Compiling HGamer3D.Bindings.Ogre.StructQuaternion ( HGamer3D/Bindings/Ogre/StructQuaternion.hs, dist/build/HGamer3D/Bindings/Ogre/StructQuaternion.o ) [ 6 of 102] Compiling HGamer3D.Bindings.Ogre.StructDegrees ( HGamer3D/Bindings/Ogre/StructDegrees.hs, dist/build/HGamer3D/Bindings/Ogre/StructDegrees.o ) [ 7 of 102] Compiling HGamer3D.Bindings.Ogre.StructColour ( HGamer3D/Bindings/Ogre/StructColour.hs, dist/build/HGamer3D/Bindings/Ogre/StructColour.o ) [ 8 of 102] Compiling HGamer3D.Bindings.Ogre.EnumVertexAnimationType ( HGamer3D/Bindings/Ogre/EnumVertexAnimationType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumVertexAnimationType.o ) [ 9 of 102] Compiling HGamer3D.Bindings.Ogre.EnumVertexAnimationTrackTargetMode ( HGamer3D/Bindings/Ogre/EnumVertexAnimationTrackTargetMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumVertexAnimationTrackTargetMode.o ) [ 10 of 102] Compiling HGamer3D.Bindings.Ogre.EnumTexCoordCalcMethod ( HGamer3D/Bindings/Ogre/EnumTexCoordCalcMethod.hs, dist/build/HGamer3D/Bindings/Ogre/EnumTexCoordCalcMethod.o ) [ 11 of 102] Compiling HGamer3D.Bindings.Ogre.EnumStencilOperation ( HGamer3D/Bindings/Ogre/EnumStencilOperation.hs, dist/build/HGamer3D/Bindings/Ogre/EnumStencilOperation.o ) [ 12 of 102] Compiling HGamer3D.Bindings.Ogre.EnumSkeletonAnimationBlendMode ( HGamer3D/Bindings/Ogre/EnumSkeletonAnimationBlendMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSkeletonAnimationBlendMode.o ) [ 13 of 102] Compiling HGamer3D.Bindings.Ogre.EnumSceneType ( HGamer3D/Bindings/Ogre/EnumSceneType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneType.o ) [ 14 of 102] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerSpecialCaseRenderQueueMode ( HGamer3D/Bindings/Ogre/EnumSceneManagerSpecialCaseRenderQueueMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerSpecialCaseRenderQueueMode.o ) [ 15 of 102] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerPrefabType ( HGamer3D/Bindings/Ogre/EnumSceneManagerPrefabType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerPrefabType.o ) [ 16 of 102] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerIlluminationRenderStage ( HGamer3D/Bindings/Ogre/EnumSceneManagerIlluminationRenderStage.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerIlluminationRenderStage.o ) [ 17 of 102] Compiling HGamer3D.Bindings.Ogre.EnumSceneManagerBoxPlane ( HGamer3D/Bindings/Ogre/EnumSceneManagerBoxPlane.hs, dist/build/HGamer3D/Bindings/Ogre/EnumSceneManagerBoxPlane.o ) [ 18 of 102] Compiling HGamer3D.Bindings.Ogre.EnumRootFrameEventTimeType ( HGamer3D/Bindings/Ogre/EnumRootFrameEventTimeType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRootFrameEventTimeType.o ) [ 19 of 102] Compiling HGamer3D.Bindings.Ogre.EnumRenderTargetStatFlags ( HGamer3D/Bindings/Ogre/EnumRenderTargetStatFlags.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRenderTargetStatFlags.o ) [ 20 of 102] Compiling HGamer3D.Bindings.Ogre.EnumRenderTargetFrameBuffer ( HGamer3D/Bindings/Ogre/EnumRenderTargetFrameBuffer.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRenderTargetFrameBuffer.o ) [ 21 of 102] Compiling HGamer3D.Bindings.Ogre.EnumRenderOperationOperationType ( HGamer3D/Bindings/Ogre/EnumRenderOperationOperationType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumRenderOperationOperationType.o ) [ 22 of 102] Compiling HGamer3D.Bindings.Ogre.EnumProjectionType ( HGamer3D/Bindings/Ogre/EnumProjectionType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumProjectionType.o ) [ 23 of 102] Compiling HGamer3D.Bindings.Ogre.EnumOrientationMode ( HGamer3D/Bindings/Ogre/EnumOrientationMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumOrientationMode.o ) .\HGamer3D\Bindings\Ogre\EnumOrientationMode.chs:57:3: Warning: Pattern match(es) are overlapped In an equation for `toEnum': toEnum 0 = ... toEnum 1 = ... toEnum 3 = ... [ 24 of 102] Compiling HGamer3D.Bindings.Ogre.EnumNodeTransformSpace ( HGamer3D/Bindings/Ogre/EnumNodeTransformSpace.hs, dist/build/HGamer3D/Bindings/Ogre/EnumNodeTransformSpace.o ) [ 25 of 102] Compiling HGamer3D.Bindings.Ogre.EnumMeshManagerMeshBuildType ( HGamer3D/Bindings/Ogre/EnumMeshManagerMeshBuildType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumMeshManagerMeshBuildType.o ) [ 26 of 102] Compiling HGamer3D.Bindings.Ogre.EnumMathAngleUnit ( HGamer3D/Bindings/Ogre/EnumMathAngleUnit.hs, dist/build/HGamer3D/Bindings/Ogre/EnumMathAngleUnit.o ) [ 27 of 102] Compiling HGamer3D.Bindings.Ogre.EnumLogMessageLevel ( HGamer3D/Bindings/Ogre/EnumLogMessageLevel.hs, dist/build/HGamer3D/Bindings/Ogre/EnumLogMessageLevel.o ) [ 28 of 102] Compiling HGamer3D.Bindings.Ogre.EnumLoggingLevel ( HGamer3D/Bindings/Ogre/EnumLoggingLevel.hs, dist/build/HGamer3D/Bindings/Ogre/EnumLoggingLevel.o ) [ 29 of 102] Compiling HGamer3D.Bindings.Ogre.EnumLightType ( HGamer3D/Bindings/Ogre/EnumLightType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumLightType.o ) [ 30 of 102] Compiling HGamer3D.Bindings.Ogre.EnumGpuProgramType ( HGamer3D/Bindings/Ogre/EnumGpuProgramType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumGpuProgramType.o ) [ 31 of 102] Compiling HGamer3D.Bindings.Ogre.EnumFrustumPlane ( HGamer3D/Bindings/Ogre/EnumFrustumPlane.hs, dist/build/HGamer3D/Bindings/Ogre/EnumFrustumPlane.o ) [ 32 of 102] Compiling HGamer3D.Bindings.Ogre.EnumExceptionCode ( HGamer3D/Bindings/Ogre/EnumExceptionCode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumExceptionCode.o ) [ 33 of 102] Compiling HGamer3D.Bindings.Ogre.EnumEntityVertexDataBindChoice ( HGamer3D/Bindings/Ogre/EnumEntityVertexDataBindChoice.hs, dist/build/HGamer3D/Bindings/Ogre/EnumEntityVertexDataBindChoice.o ) [ 34 of 102] Compiling HGamer3D.Bindings.Ogre.EnumDataStreamAccessMode ( HGamer3D/Bindings/Ogre/EnumDataStreamAccessMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumDataStreamAccessMode.o ) [ 35 of 102] Compiling HGamer3D.Bindings.Ogre.EnumBillboardType ( HGamer3D/Bindings/Ogre/EnumBillboardType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardType.o ) [ 36 of 102] Compiling HGamer3D.Bindings.Ogre.EnumBillboardRotationType ( HGamer3D/Bindings/Ogre/EnumBillboardRotationType.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardRotationType.o ) [ 37 of 102] Compiling HGamer3D.Bindings.Ogre.EnumBillboardOrigin ( HGamer3D/Bindings/Ogre/EnumBillboardOrigin.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardOrigin.o ) [ 38 of 102] Compiling HGamer3D.Bindings.Ogre.EnumBillboardChainTexCoordDirection ( HGamer3D/Bindings/Ogre/EnumBillboardChainTexCoordDirection.hs, dist/build/HGamer3D/Bindings/Ogre/EnumBillboardChainTexCoordDirection.o ) [ 39 of 102] Compiling HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxExtent ( HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxExtent.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxExtent.o ) [ 40 of 102] Compiling HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxCorner ( HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxCorner.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAxisAlignedBoxCorner.o ) [ 41 of 102] Compiling HGamer3D.Bindings.Ogre.EnumAnimationRotationInterpolationMode ( HGamer3D/Bindings/Ogre/EnumAnimationRotationInterpolationMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAnimationRotationInterpolationMode.o ) [ 42 of 102] Compiling HGamer3D.Bindings.Ogre.EnumAnimationInterpolationMode ( HGamer3D/Bindings/Ogre/EnumAnimationInterpolationMode.hs, dist/build/HGamer3D/Bindings/Ogre/EnumAnimationInterpolationMode.o ) [ 43 of 102] Compiling HGamer3D.Bindings.Ogre.StructHG3DClass ( HGamer3D/Bindings/Ogre/StructHG3DClass.hs, dist/build/HGamer3D/Bindings/Ogre/StructHG3DClass.o ) [ 44 of 102] Compiling HGamer3D.Bindings.Ogre.Utils ( HGamer3D/Bindings/Ogre/Utils.hs, dist/build/HGamer3D/Bindings/Ogre/Utils.o ) [ 45 of 102] Compiling HGamer3D.Bindings.Ogre.ClassPtr ( HGamer3D/Bindings/Ogre/ClassPtr.hs, dist/build/HGamer3D/Bindings/Ogre/ClassPtr.o ) [ 46 of 102] Compiling HGamer3D.Bindings.Ogre.ClassAnimation ( HGamer3D/Bindings/Ogre/ClassAnimation.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimation.o ) [ 47 of 102] Compiling HGamer3D.Bindings.Ogre.ClassAnimationState ( HGamer3D/Bindings/Ogre/ClassAnimationState.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimationState.o ) [ 48 of 102] Compiling HGamer3D.Bindings.Ogre.ClassAnimationStateSet ( HGamer3D/Bindings/Ogre/ClassAnimationStateSet.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimationStateSet.o ) [ 49 of 102] Compiling HGamer3D.Bindings.Ogre.ClassAnimationTrack ( HGamer3D/Bindings/Ogre/ClassAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassAnimationTrack.o ) [ 50 of 102] Compiling HGamer3D.Bindings.Ogre.ClassArchive ( HGamer3D/Bindings/Ogre/ClassArchive.hs, dist/build/HGamer3D/Bindings/Ogre/ClassArchive.o ) [ 51 of 102] Compiling HGamer3D.Bindings.Ogre.ClassArchiveManager ( HGamer3D/Bindings/Ogre/ClassArchiveManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassArchiveManager.o ) [ 52 of 102] Compiling HGamer3D.Bindings.Ogre.ClassBillboard ( HGamer3D/Bindings/Ogre/ClassBillboard.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboard.o ) [ 53 of 102] Compiling HGamer3D.Bindings.Ogre.ClassBillboardChain ( HGamer3D/Bindings/Ogre/ClassBillboardChain.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardChain.o ) [ 54 of 102] Compiling HGamer3D.Bindings.Ogre.ClassBillboardChainFactory ( HGamer3D/Bindings/Ogre/ClassBillboardChainFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardChainFactory.o ) [ 55 of 102] Compiling HGamer3D.Bindings.Ogre.ClassBillboardSet ( HGamer3D/Bindings/Ogre/ClassBillboardSet.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardSet.o ) [ 56 of 102] Compiling HGamer3D.Bindings.Ogre.ClassBillboardSetFactory ( HGamer3D/Bindings/Ogre/ClassBillboardSetFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBillboardSetFactory.o ) [ 57 of 102] Compiling HGamer3D.Bindings.Ogre.ClassBone ( HGamer3D/Bindings/Ogre/ClassBone.hs, dist/build/HGamer3D/Bindings/Ogre/ClassBone.o ) [ 58 of 102] Compiling HGamer3D.Bindings.Ogre.ClassCamera ( HGamer3D/Bindings/Ogre/ClassCamera.hs, dist/build/HGamer3D/Bindings/Ogre/ClassCamera.o ) [ 59 of 102] Compiling HGamer3D.Bindings.Ogre.ClassConfigFile ( HGamer3D/Bindings/Ogre/ClassConfigFile.hs, dist/build/HGamer3D/Bindings/Ogre/ClassConfigFile.o ) [ 60 of 102] Compiling HGamer3D.Bindings.Ogre.ClassControllerManager ( HGamer3D/Bindings/Ogre/ClassControllerManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassControllerManager.o ) [ 61 of 102] Compiling HGamer3D.Bindings.Ogre.ClassEntity ( HGamer3D/Bindings/Ogre/ClassEntity.hs, dist/build/HGamer3D/Bindings/Ogre/ClassEntity.o ) [ 62 of 102] Compiling HGamer3D.Bindings.Ogre.ClassEntityFactory ( HGamer3D/Bindings/Ogre/ClassEntityFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassEntityFactory.o ) [ 63 of 102] Compiling HGamer3D.Bindings.Ogre.ClassException ( HGamer3D/Bindings/Ogre/ClassException.hs, dist/build/HGamer3D/Bindings/Ogre/ClassException.o ) [ 64 of 102] Compiling HGamer3D.Bindings.Ogre.ClassFrustum ( HGamer3D/Bindings/Ogre/ClassFrustum.hs, dist/build/HGamer3D/Bindings/Ogre/ClassFrustum.o ) [ 65 of 102] Compiling HGamer3D.Bindings.Ogre.ClassHG3DMessagePump ( HGamer3D/Bindings/Ogre/ClassHG3DMessagePump.hs, dist/build/HGamer3D/Bindings/Ogre/ClassHG3DMessagePump.o ) [ 66 of 102] Compiling HGamer3D.Bindings.Ogre.ClassLight ( HGamer3D/Bindings/Ogre/ClassLight.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLight.o ) [ 67 of 102] Compiling HGamer3D.Bindings.Ogre.ClassLightFactory ( HGamer3D/Bindings/Ogre/ClassLightFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLightFactory.o ) [ 68 of 102] Compiling HGamer3D.Bindings.Ogre.ClassLog ( HGamer3D/Bindings/Ogre/ClassLog.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLog.o ) [ 69 of 102] Compiling HGamer3D.Bindings.Ogre.ClassLogManager ( HGamer3D/Bindings/Ogre/ClassLogManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassLogManager.o ) [ 70 of 102] Compiling HGamer3D.Bindings.Ogre.ClassManualObject ( HGamer3D/Bindings/Ogre/ClassManualObject.hs, dist/build/HGamer3D/Bindings/Ogre/ClassManualObject.o ) [ 71 of 102] Compiling HGamer3D.Bindings.Ogre.ClassManualObjectFactory ( HGamer3D/Bindings/Ogre/ClassManualObjectFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassManualObjectFactory.o ) [ 72 of 102] Compiling HGamer3D.Bindings.Ogre.ClassManualObjectSection ( HGamer3D/Bindings/Ogre/ClassManualObjectSection.hs, dist/build/HGamer3D/Bindings/Ogre/ClassManualObjectSection.o ) [ 73 of 102] Compiling HGamer3D.Bindings.Ogre.ClassMaterial ( HGamer3D/Bindings/Ogre/ClassMaterial.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMaterial.o ) [ 74 of 102] Compiling HGamer3D.Bindings.Ogre.ClassMaterialManager ( HGamer3D/Bindings/Ogre/ClassMaterialManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMaterialManager.o ) [ 75 of 102] Compiling HGamer3D.Bindings.Ogre.ClassMesh ( HGamer3D/Bindings/Ogre/ClassMesh.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMesh.o ) [ 76 of 102] Compiling HGamer3D.Bindings.Ogre.ClassMeshManager ( HGamer3D/Bindings/Ogre/ClassMeshManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMeshManager.o ) [ 77 of 102] Compiling HGamer3D.Bindings.Ogre.ClassMovableObject ( HGamer3D/Bindings/Ogre/ClassMovableObject.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMovableObject.o ) [ 78 of 102] Compiling HGamer3D.Bindings.Ogre.ClassMovableObjectFactory ( HGamer3D/Bindings/Ogre/ClassMovableObjectFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMovableObjectFactory.o ) [ 79 of 102] Compiling HGamer3D.Bindings.Ogre.ClassMultiRenderTarget ( HGamer3D/Bindings/Ogre/ClassMultiRenderTarget.hs, dist/build/HGamer3D/Bindings/Ogre/ClassMultiRenderTarget.o ) [ 80 of 102] Compiling HGamer3D.Bindings.Ogre.ClassNode ( HGamer3D/Bindings/Ogre/ClassNode.hs, dist/build/HGamer3D/Bindings/Ogre/ClassNode.o ) [ 81 of 102] Compiling HGamer3D.Bindings.Ogre.ClassNodeAnimationTrack ( HGamer3D/Bindings/Ogre/ClassNodeAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassNodeAnimationTrack.o ) [ 82 of 102] Compiling HGamer3D.Bindings.Ogre.ClassNumericAnimationTrack ( HGamer3D/Bindings/Ogre/ClassNumericAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassNumericAnimationTrack.o ) [ 83 of 102] Compiling HGamer3D.Bindings.Ogre.ClassRenderable ( HGamer3D/Bindings/Ogre/ClassRenderable.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderable.o ) [ 84 of 102] Compiling HGamer3D.Bindings.Ogre.ClassRenderSystem ( HGamer3D/Bindings/Ogre/ClassRenderSystem.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderSystem.o ) [ 85 of 102] Compiling HGamer3D.Bindings.Ogre.ClassRenderTarget ( HGamer3D/Bindings/Ogre/ClassRenderTarget.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderTarget.o ) [ 86 of 102] Compiling HGamer3D.Bindings.Ogre.ClassRenderTexture ( HGamer3D/Bindings/Ogre/ClassRenderTexture.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderTexture.o ) [ 87 of 102] Compiling HGamer3D.Bindings.Ogre.ClassRenderWindow ( HGamer3D/Bindings/Ogre/ClassRenderWindow.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRenderWindow.o ) [ 88 of 102] Compiling HGamer3D.Bindings.Ogre.ClassResource ( HGamer3D/Bindings/Ogre/ClassResource.hs, dist/build/HGamer3D/Bindings/Ogre/ClassResource.o ) [ 89 of 102] Compiling HGamer3D.Bindings.Ogre.ClassResourceGroupManager ( HGamer3D/Bindings/Ogre/ClassResourceGroupManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassResourceGroupManager.o ) [ 90 of 102] Compiling HGamer3D.Bindings.Ogre.ClassResourceManager ( HGamer3D/Bindings/Ogre/ClassResourceManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassResourceManager.o ) [ 91 of 102] Compiling HGamer3D.Bindings.Ogre.ClassRoot ( HGamer3D/Bindings/Ogre/ClassRoot.hs, dist/build/HGamer3D/Bindings/Ogre/ClassRoot.o ) [ 92 of 102] Compiling HGamer3D.Bindings.Ogre.ClassSceneManager ( HGamer3D/Bindings/Ogre/ClassSceneManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSceneManager.o ) [ 93 of 102] Compiling HGamer3D.Bindings.Ogre.ClassSceneManagerFactory ( HGamer3D/Bindings/Ogre/ClassSceneManagerFactory.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSceneManagerFactory.o ) [ 94 of 102] Compiling HGamer3D.Bindings.Ogre.ClassSceneNode ( HGamer3D/Bindings/Ogre/ClassSceneNode.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSceneNode.o ) [ 95 of 102] Compiling HGamer3D.Bindings.Ogre.ClassSkeleton ( HGamer3D/Bindings/Ogre/ClassSkeleton.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSkeleton.o ) [ 96 of 102] Compiling HGamer3D.Bindings.Ogre.ClassSkeletonManager ( HGamer3D/Bindings/Ogre/ClassSkeletonManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassSkeletonManager.o ) [ 97 of 102] Compiling HGamer3D.Bindings.Ogre.ClassTextureManager ( HGamer3D/Bindings/Ogre/ClassTextureManager.hs, dist/build/HGamer3D/Bindings/Ogre/ClassTextureManager.o ) [ 98 of 102] Compiling HGamer3D.Bindings.Ogre.ClassTimeIndex ( HGamer3D/Bindings/Ogre/ClassTimeIndex.hs, dist/build/HGamer3D/Bindings/Ogre/ClassTimeIndex.o ) [ 99 of 102] Compiling HGamer3D.Bindings.Ogre.ClassVertexAnimationTrack ( HGamer3D/Bindings/Ogre/ClassVertexAnimationTrack.hs, dist/build/HGamer3D/Bindings/Ogre/ClassVertexAnimationTrack.o ) [100 of 102] Compiling HGamer3D.Bindings.Ogre.ClassViewport ( HGamer3D/Bindings/Ogre/ClassViewport.hs, dist/build/HGamer3D/Bindings/Ogre/ClassViewport.o ) [101 of 102] Compiling HGamer3D.Bindings.Ogre.ClassWindowEventUtilities ( HGamer3D/Bindings/Ogre/ClassWindowEventUtilities.hs, dist/build/HGamer3D/Bindings/Ogre/ClassWindowEventUtilities.o ) [102 of 102] Compiling HGamer3D.Bindings.Ogre.ClassWindowUtilsHG3D ( HGamer3D/Bindings/Ogre/ClassWindowUtilsHG3D.hs, dist/build/HGamer3D/Bindings/Ogre/ClassWindowUtilsHG3D.o ) In-place registering HGamer3D-Ogre-Binding-0.2.0... Running Haddock for HGamer3D-Ogre-Binding-0.2.0... Running hscolour for HGamer3D-Ogre-Binding-0.2.0... Preprocessing library HGamer3D-Ogre-Binding-0.2.0... Preprocessing library HGamer3D-Ogre-Binding-0.2.0... Warning: The documentation for the following packages are not installed. No links will be generated to these packages: random-1.0.1.1 Haddock coverage: 0% ( 0 / 6) in 'HGamer3D.Bindings.Ogre.StructVec3' 0% ( 0 / 6) in 'HGamer3D.Bindings.Ogre.StructVec2' 0% ( 0 / 5) in 'HGamer3D.Bindings.Ogre.StructSharedPtr' 0% ( 0 / 4) in 'HGamer3D.Bindings.Ogre.StructRadians' 0% ( 0 / 6) in 'HGamer3D.Bindings.Ogre.StructQuaternion' 0% ( 0 / 4) in 'HGamer3D.Bindings.Ogre.StructDegrees' 0% ( 0 / 4) in 'HGamer3D.Bindings.Ogre.StructColour' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumVertexAnimationType' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumVertexAnimationTrackTargetMode' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumTexCoordCalcMethod' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumStencilOperation' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumSkeletonAnimationBlendMode' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumSceneType' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerSpecialCaseRenderQueueMode' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerPrefabType' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerIlluminationRenderStage' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumSceneManagerBoxPlane' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumRootFrameEventTimeType' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumRenderTargetStatFlags' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumRenderTargetFrameBuffer' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumRenderOperationOperationType' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumProjectionType' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumOrientationMode' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumNodeTransformSpace' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumMeshManagerMeshBuildType' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumMathAngleUnit' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumLogMessageLevel' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumLoggingLevel' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumLightType' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumGpuProgramType' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumFrustumPlane' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumExceptionCode' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumEntityVertexDataBindChoice' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumDataStreamAccessMode' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumBillboardType' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumBillboardRotationType' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumBillboardOrigin' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumBillboardChainTexCoordDirection' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxExtent' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumAxisAlignedBoxCorner' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumAnimationRotationInterpolationMode' 0% ( 0 / 2) in 'HGamer3D.Bindings.Ogre.EnumAnimationInterpolationMode' 0% ( 0 / 4) in 'HGamer3D.Bindings.Ogre.StructHG3DClass' 20% ( 4 / 20) in 'HGamer3D.Bindings.Ogre.Utils' 0% ( 0 / 58) in 'HGamer3D.Bindings.Ogre.ClassPtr' 0% ( 0 / 85) in 'HGamer3D.Bindings.Ogre.ClassAnimation' 0% ( 0 / 45) in 'HGamer3D.Bindings.Ogre.ClassAnimationState' 0% ( 0 / 17) in 'HGamer3D.Bindings.Ogre.ClassAnimationStateSet' 0% ( 0 / 19) in 'HGamer3D.Bindings.Ogre.ClassAnimationTrack' 0% ( 0 / 19) in 'HGamer3D.Bindings.Ogre.ClassArchive' 0% ( 0 / 13) in 'HGamer3D.Bindings.Ogre.ClassArchiveManager' 0% ( 0 / 37) in 'HGamer3D.Bindings.Ogre.ClassBillboard' 0% ( 0 / 53) in 'HGamer3D.Bindings.Ogre.ClassBillboardChain' 0% ( 0 / 9) in 'HGamer3D.Bindings.Ogre.ClassBillboardChainFactory' 0% ( 0 /103) in 'HGamer3D.Bindings.Ogre.ClassBillboardSet' 0% ( 0 / 9) in 'HGamer3D.Bindings.Ogre.ClassBillboardSetFactory' 0% ( 0 / 17) in 'HGamer3D.Bindings.Ogre.ClassBone' 0% ( 0 /123) in 'HGamer3D.Bindings.Ogre.ClassCamera' 0% ( 0 / 17) in 'HGamer3D.Bindings.Ogre.ClassConfigFile' 0% ( 0 / 25) in 'HGamer3D.Bindings.Ogre.ClassControllerManager' 0% ( 0 / 77) in 'HGamer3D.Bindings.Ogre.ClassEntity' 0% ( 0 / 9) in 'HGamer3D.Bindings.Ogre.ClassEntityFactory' 0% ( 0 / 19) in 'HGamer3D.Bindings.Ogre.ClassException' 0% ( 0 / 85) in 'HGamer3D.Bindings.Ogre.ClassFrustum' 0% ( 0 / 15) in 'HGamer3D.Bindings.Ogre.ClassHG3DMessagePump' 0% ( 0 / 95) in 'HGamer3D.Bindings.Ogre.ClassLight' 0% ( 0 / 9) in 'HGamer3D.Bindings.Ogre.ClassLightFactory' 0% ( 0 / 21) in 'HGamer3D.Bindings.Ogre.ClassLog' 0% ( 0 / 25) in 'HGamer3D.Bindings.Ogre.ClassLogManager' 0% ( 0 / 85) in 'HGamer3D.Bindings.Ogre.ClassManualObject' 0% ( 0 / 9) in 'HGamer3D.Bindings.Ogre.ClassManualObjectFactory' 0% ( 0 / 19) in 'HGamer3D.Bindings.Ogre.ClassManualObjectSection' 0% ( 0 / 69) in 'HGamer3D.Bindings.Ogre.ClassMaterial' 0% ( 0 / 21) in 'HGamer3D.Bindings.Ogre.ClassMaterialManager' 0% ( 0 / 77) in 'HGamer3D.Bindings.Ogre.ClassMesh' 0% ( 0 / 19) in 'HGamer3D.Bindings.Ogre.ClassMeshManager' 0% ( 0 / 79) in 'HGamer3D.Bindings.Ogre.ClassMovableObject' 0% ( 0 / 11) in 'HGamer3D.Bindings.Ogre.ClassMovableObjectFactory' 0% ( 0 / 7) in 'HGamer3D.Bindings.Ogre.ClassMultiRenderTarget' 0% ( 0 /103) in 'HGamer3D.Bindings.Ogre.ClassNode' 0% ( 0 / 21) in 'HGamer3D.Bindings.Ogre.ClassNodeAnimationTrack' 0% ( 0 / 5) in 'HGamer3D.Bindings.Ogre.ClassNumericAnimationTrack' 0% ( 0 / 31) in 'HGamer3D.Bindings.Ogre.ClassRenderable' 0% ( 0 /105) in 'HGamer3D.Bindings.Ogre.ClassRenderSystem' 0% ( 0 / 81) in 'HGamer3D.Bindings.Ogre.ClassRenderTarget' 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.ClassRenderTexture' 0% ( 0 / 41) in 'HGamer3D.Bindings.Ogre.ClassRenderWindow' 0% ( 0 / 43) in 'HGamer3D.Bindings.Ogre.ClassResource' 0% ( 0 / 63) in 'HGamer3D.Bindings.Ogre.ClassResourceGroupManager' 0% ( 0 / 39) in 'HGamer3D.Bindings.Ogre.ClassResourceManager' 0% ( 0 /113) in 'HGamer3D.Bindings.Ogre.ClassRoot' 0% ( 0 /339) in 'HGamer3D.Bindings.Ogre.ClassSceneManager' 0% ( 0 / 7) in 'HGamer3D.Bindings.Ogre.ClassSceneManagerFactory' 0% ( 0 / 55) in 'HGamer3D.Bindings.Ogre.ClassSceneNode' 0% ( 0 / 53) in 'HGamer3D.Bindings.Ogre.ClassSkeleton' 0% ( 0 / 9) in 'HGamer3D.Bindings.Ogre.ClassSkeletonManager' 0% ( 0 / 11) in 'HGamer3D.Bindings.Ogre.ClassTextureManager' 0% ( 0 / 9) in 'HGamer3D.Bindings.Ogre.ClassTimeIndex' 0% ( 0 / 17) in 'HGamer3D.Bindings.Ogre.ClassVertexAnimationTrack' 0% ( 0 / 91) in 'HGamer3D.Bindings.Ogre.ClassViewport' 0% ( 0 / 3) in 'HGamer3D.Bindings.Ogre.ClassWindowEventUtilities' 0% ( 0 / 5) in 'HGamer3D.Bindings.Ogre.ClassWindowUtilsHG3D' Documentation created: dist/doc/html/HGamer3D-Ogre-Binding/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/HGamer3D-Ogre-Binding-0.2.0 Registering HGamer3D-Ogre-Binding-0.2.0... Installed HGamer3D-Ogre-Binding-0.2.0 Downloading HGamer3D-SFML-Binding-0.2.0... Configuring HGamer3D-SFML-Binding-0.2.0... Building HGamer3D-SFML-Binding-0.2.0... Preprocessing library HGamer3D-SFML-Binding-0.2.0... [ 1 of 18] Compiling HGamer3D.Bindings.SFML.StructVec3 ( HGamer3D/Bindings/SFML/StructVec3.hs, dist/build/HGamer3D/Bindings/SFML/StructVec3.o ) [ 2 of 18] Compiling HGamer3D.Bindings.SFML.EnumSoundSourceStatus ( HGamer3D/Bindings/SFML/EnumSoundSourceStatus.hs, dist/build/HGamer3D/Bindings/SFML/EnumSoundSourceStatus.o ) [ 3 of 18] Compiling HGamer3D.Bindings.SFML.EnumMouseButton ( HGamer3D/Bindings/SFML/EnumMouseButton.hs, dist/build/HGamer3D/Bindings/SFML/EnumMouseButton.o ) [ 4 of 18] Compiling HGamer3D.Bindings.SFML.EnumKey ( HGamer3D/Bindings/SFML/EnumKey.hs, dist/build/HGamer3D/Bindings/SFML/EnumKey.o ) [ 5 of 18] Compiling HGamer3D.Bindings.SFML.EnumJoystickAxis ( HGamer3D/Bindings/SFML/EnumJoystickAxis.hs, dist/build/HGamer3D/Bindings/SFML/EnumJoystickAxis.o ) [ 6 of 18] Compiling HGamer3D.Bindings.SFML.StructHG3DClass ( HGamer3D/Bindings/SFML/StructHG3DClass.hs, dist/build/HGamer3D/Bindings/SFML/StructHG3DClass.o ) [ 7 of 18] Compiling HGamer3D.Bindings.SFML.Utils ( HGamer3D/Bindings/SFML/Utils.hs, dist/build/HGamer3D/Bindings/SFML/Utils.o ) [ 8 of 18] Compiling HGamer3D.Bindings.SFML.ClassPtr ( HGamer3D/Bindings/SFML/ClassPtr.hs, dist/build/HGamer3D/Bindings/SFML/ClassPtr.o ) [ 9 of 18] Compiling HGamer3D.Bindings.SFML.ClassJoystick ( HGamer3D/Bindings/SFML/ClassJoystick.hs, dist/build/HGamer3D/Bindings/SFML/ClassJoystick.o ) [10 of 18] Compiling HGamer3D.Bindings.SFML.ClassKeyboard ( HGamer3D/Bindings/SFML/ClassKeyboard.hs, dist/build/HGamer3D/Bindings/SFML/ClassKeyboard.o ) [11 of 18] Compiling HGamer3D.Bindings.SFML.ClassListener ( HGamer3D/Bindings/SFML/ClassListener.hs, dist/build/HGamer3D/Bindings/SFML/ClassListener.o ) [12 of 18] Compiling HGamer3D.Bindings.SFML.ClassMouse ( HGamer3D/Bindings/SFML/ClassMouse.hs, dist/build/HGamer3D/Bindings/SFML/ClassMouse.o ) [13 of 18] Compiling HGamer3D.Bindings.SFML.ClassMouseHG3D ( HGamer3D/Bindings/SFML/ClassMouseHG3D.hs, dist/build/HGamer3D/Bindings/SFML/ClassMouseHG3D.o ) [14 of 18] Compiling HGamer3D.Bindings.SFML.ClassMusic ( HGamer3D/Bindings/SFML/ClassMusic.hs, dist/build/HGamer3D/Bindings/SFML/ClassMusic.o ) [15 of 18] Compiling HGamer3D.Bindings.SFML.ClassSound ( HGamer3D/Bindings/SFML/ClassSound.hs, dist/build/HGamer3D/Bindings/SFML/ClassSound.o ) [16 of 18] Compiling HGamer3D.Bindings.SFML.ClassSoundBuffer ( HGamer3D/Bindings/SFML/ClassSoundBuffer.hs, dist/build/HGamer3D/Bindings/SFML/ClassSoundBuffer.o ) [17 of 18] Compiling HGamer3D.Bindings.SFML.ClassSoundSource ( HGamer3D/Bindings/SFML/ClassSoundSource.hs, dist/build/HGamer3D/Bindings/SFML/ClassSoundSource.o ) [18 of 18] Compiling HGamer3D.Bindings.SFML.ClassSoundStream ( HGamer3D/Bindings/SFML/ClassSoundStream.hs, dist/build/HGamer3D/Bindings/SFML/ClassSoundStream.o ) In-place registering HGamer3D-SFML-Binding-0.2.0... Running Haddock for HGamer3D-SFML-Binding-0.2.0... Running hscolour for HGamer3D-SFML-Binding-0.2.0... Preprocessing library HGamer3D-SFML-Binding-0.2.0... Preprocessing library HGamer3D-SFML-Binding-0.2.0... Warning: The documentation for the following packages are not installed. No links will be generated to these packages: random-1.0.1.1 Haddock coverage: 0% ( 0 / 6) in 'HGamer3D.Bindings.SFML.StructVec3' 0% ( 0 / 2) in 'HGamer3D.Bindings.SFML.EnumSoundSourceStatus' 0% ( 0 / 2) in 'HGamer3D.Bindings.SFML.EnumMouseButton' 0% ( 0 / 2) in 'HGamer3D.Bindings.SFML.EnumKey' 0% ( 0 / 2) in 'HGamer3D.Bindings.SFML.EnumJoystickAxis' 0% ( 0 / 4) in 'HGamer3D.Bindings.SFML.StructHG3DClass' 20% ( 4 / 20) in 'HGamer3D.Bindings.SFML.Utils' 0% ( 0 / 11) in 'HGamer3D.Bindings.SFML.ClassPtr' 0% ( 0 / 13) in 'HGamer3D.Bindings.SFML.ClassJoystick' 0% ( 0 / 3) in 'HGamer3D.Bindings.SFML.ClassKeyboard' 0% ( 0 / 13) in 'HGamer3D.Bindings.SFML.ClassListener' 0% ( 0 / 3) in 'HGamer3D.Bindings.SFML.ClassMouse' 0% ( 0 / 3) in 'HGamer3D.Bindings.SFML.ClassMouseHG3D' 0% ( 0 / 7) in 'HGamer3D.Bindings.SFML.ClassMusic' 0% ( 0 / 19) in 'HGamer3D.Bindings.SFML.ClassSound' 0% ( 0 / 13) in 'HGamer3D.Bindings.SFML.ClassSoundBuffer' 0% ( 0 / 27) in 'HGamer3D.Bindings.SFML.ClassSoundSource' 0% ( 0 / 17) in 'HGamer3D.Bindings.SFML.ClassSoundStream' Documentation created: dist/doc/html/HGamer3D-SFML-Binding/index.html Installing library in /srv/hackage/var/build/tmp-install/lib/x86_64-linux-ghc-7.6.3/HGamer3D-SFML-Binding-0.2.0 Registering HGamer3D-SFML-Binding-0.2.0... Installed HGamer3D-SFML-Binding-0.2.0 cabal: Error: some packages failed to install: HGamer3D-0.2.0 depends on Win32-2.2.2.0 which failed to install. Win32-2.2.2.0 failed during the configure step. The exception was: ExitFailure 1