Name: HGamer3D-Audio Version: 0.5.0 Synopsis: Toolset for the Haskell Game Programmer - Audio Functionality Description: HGamer3D is a toolset for developing 3D games in the programming language Haskell. This package provides the Audio functionality, based on the package HGamer3D-SFML-Binding. HGamer3D-Audio is available on Windows and Linux. License: OtherLicense License-file: LICENSE Author: Peter Althainz Maintainer: althainz@gmail.com Build-Type: Simple Cabal-Version: >=1.4 Homepage: http://www.hgamer3d.org Category: Game Engine Extra-source-files: Setup.hs Library Build-Depends: base >= 3 && < 5, containers, HGamer3D-Data >= 0.5.0 && < 0.6.0, HGamer3D-SFML-Binding >= 0.5.0 && < 0.6.0, HGamer3D-Common >= 0.5.0 && < 0.6.0 Exposed-modules: HGamer3D.Audio.AudioBase, HGamer3D.Audio.AudioSource, HGamer3D.Audio.AudioListener, HGamer3D.Audio.SystemAudio, HGamer3D.BaseAPI.Audio, HGamer3D.Audio Other-modules: c-sources: ghc-options: -O2 cc-options: -Wno-attributes hs-source-dirs: . Include-dirs: . build-depends: extra-libraries: