HGamer3D-Bullet-Binding: Windows Game Engine for the Haskell Programmer - Bullet Bindings

[ deprecated, game-engine, library, physics ] [ Propose Tags ]
Versions 0.2.0, 0.2.1
Dependencies base (>=3 && <5), HGamer3D‑Data (>=0.2.0) [details]
License LicenseRef-OtherLicense
Author Peter Althainz
Maintainer althainz@gmail.com
Category Game Engine, Physics
Home page http://www.hgamer3d.org
Uploaded by PeterAlthainz at Mon Mar 18 16:47:33 UTC 2013
Distributions NixOS:0.2.1
Downloads 1047 total (9 in the last 30 days)
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Status Docs uploaded by user
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HGamer3D is a game engine for developing 3D games in the programming language Haskell. The game engine uses available libraries for 3D graphics, sound, input device handling, gui programming and other areas and make those functions available for the Haskell programmer by providing a Haskell API on top of that. HGamer3D is available on Windows only.




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