HGamer3D-Bullet-Binding-0.2.1: Windows Game Engine for the Haskell Programmer - Bullet Bindings
HGamer3D.Bindings.Bullet.ClassCapsuleShapeZ
new :: Float -> Float -> IO HG3DClassSource
getName :: HG3DClass -> IO StringSource
new'_ :: CFloat -> CFloat -> HG3DClassPtr -> IO ()Source
getName'_ :: HG3DClassPtr -> Ptr CChar -> IO ()Source