-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell) -- Edit the ORIGNAL .chs file instead! {-# LINE 1 "HGamer3D\\Bindings\\CAudio\\Utils.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-} {-# LANGUAGE TypeSynonymInstances #-} -- This source file is part of HGamer3D -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- -- (c) 2012 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "Lic.ense"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. module HGamer3D.Bindings.CAudio.Utils where import C2HS import Foreign import Foreign.Ptr import Foreign.C import Monad (liftM, liftM2) import HGamer3D.Data.HG3DClass import HGamer3D.Bindings.CAudio.EnumDeviceType import HGamer3D.Bindings.CAudio.ClassPtr {-# LINE 33 "HGamer3D\\Bindings\\CAudio\\Utils.chs" #-} import HGamer3D.Bindings.CAudio.TypeHG3DClass {-# LINE 34 "HGamer3D\\Bindings\\CAudio\\Utils.chs" #-} -- now here come different pieces of utilities -- -- String Conversion functions -- withCUString b f = withCWString b (f . castPtr) peekCUString = peekCWString . castPtr alloc64k = allocaBytes (1024 * 64) -- c2hs replacements of utility functions, to get rid of annoying c2hs -- deprecated messages -- Passing Enums cIntFromEnum :: Enum a => a -> CInt cIntFromEnum = cIntConv . fromEnum cIntToEnum :: Enum a => CInt -> a cIntToEnum = toEnum . cIntConv -- Passing Booleans by reference -- withBoolUtil :: (Integral a, Storable a) => Bool -> (Ptr a -> IO b) -> IO b withBoolUtil = with . fromBool peekBoolUtil :: (Integral a, Storable a) => Ptr a -> IO Bool peekBoolUtil = liftM toBool . peek -- Passing enums by reference -- withEnumUtil :: (Enum a, Integral b, Storable b) => a -> (Ptr b -> IO c) -> IO c withEnumUtil = with . cFromEnum peekEnumUtil :: (Enum a, Integral b, Storable b) => Ptr b -> IO a peekEnumUtil = liftM cToEnum . peek fUCreateAudioManager :: Bool -> IO (HG3DClass) fUCreateAudioManager a1 = let {a1' = fromBool a1} in alloca $ \a2' -> fUCreateAudioManager'_ a1' a2' >>= \res -> peek a2'>>= \a2'' -> return (a2'') {-# LINE 85 "HGamer3D\\Bindings\\CAudio\\Utils.chs" #-} ; fUDestroyAudioManager :: HG3DClass -> IO () fUDestroyAudioManager a1 = withHG3DClass a1 $ \a1' -> fUDestroyAudioManager'_ a1' >>= \res -> return () {-# LINE 89 "HGamer3D\\Bindings\\CAudio\\Utils.chs" #-} ; fUCreateAudioCapture :: Bool -> IO (HG3DClass) fUCreateAudioCapture a1 = let {a1' = fromBool a1} in alloca $ \a2' -> fUCreateAudioCapture'_ a1' a2' >>= \res -> peek a2'>>= \a2'' -> return (a2'') {-# LINE 95 "HGamer3D\\Bindings\\CAudio\\Utils.chs" #-} ; fUDestroyAudioCapture :: HG3DClass -> IO () fUDestroyAudioCapture a1 = withHG3DClass a1 $ \a1' -> fUDestroyAudioCapture'_ a1' >>= \res -> return () {-# LINE 99 "HGamer3D\\Bindings\\CAudio\\Utils.chs" #-} ; fUGetLogger :: IO (HG3DClass) fUGetLogger = alloca $ \a1' -> fUGetLogger'_ a1' >>= \res -> peek a1'>>= \a1'' -> return (a1'') {-# LINE 105 "HGamer3D\\Bindings\\CAudio\\Utils.chs" #-} ; fUCreateAudioDeviceList :: EnumDeviceType -> IO (HG3DClass) fUCreateAudioDeviceList a1 = let {a1' = cIntFromEnum a1} in alloca $ \a2' -> fUCreateAudioDeviceList'_ a1' a2' >>= \res -> peek a2'>>= \a2'' -> return (a2'') {-# LINE 111 "HGamer3D\\Bindings\\CAudio\\Utils.chs" #-} ; foreign import ccall safe "HGamer3D\\Bindings\\CAudio\\Utils.chs.h fU_createAudioManager_c" fUCreateAudioManager'_ :: (CInt -> ((HG3DClassPtr) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CAudio\\Utils.chs.h fU_destroyAudioManager_c" fUDestroyAudioManager'_ :: ((HG3DClassPtr) -> (IO ())) foreign import ccall safe "HGamer3D\\Bindings\\CAudio\\Utils.chs.h fU_createAudioCapture_c" fUCreateAudioCapture'_ :: (CInt -> ((HG3DClassPtr) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CAudio\\Utils.chs.h fU_destroyAudioCapture_c" fUDestroyAudioCapture'_ :: ((HG3DClassPtr) -> (IO ())) foreign import ccall safe "HGamer3D\\Bindings\\CAudio\\Utils.chs.h fU_getLogger_c" fUGetLogger'_ :: ((HG3DClassPtr) -> (IO ())) foreign import ccall safe "HGamer3D\\Bindings\\CAudio\\Utils.chs.h fU_createAudioDeviceList_c" fUCreateAudioDeviceList'_ :: (CInt -> ((HG3DClassPtr) -> (IO ())))