Name: HGamer3D-CEGUI-Binding Version: 0.1.9 Synopsis: Windows Game Engine for the Haskell Programmer - CEGUI Bindings Description: HGamer3D is a game engine for developing 3D games in the programming language Haskell. The game engine uses available libraries for 3D graphics, sound, input device handling, gui programming and other areas and make those functions available for the Haskell programmer by providing a Haskell API on top of that. HGamer3D is available on Windows only. License: OtherLicense License-file: LICENSE Author: Peter Althainz Maintainer: althainz@gmail.com Build-Type: Simple Cabal-Version: >=1.2 Homepage: http://www.hgamer3d.org Category: Game Extra-source-files: Setup.hs, include/CEGUIDllDefines.h, include/ClassCheckbox.h, include/ClassCombobox.h, include/ClassComboDropList.h, include/ClassDefaultLogger.h, include/ClassDefaultResourceProvider.h, include/ClassDragContainer.h, include/ClassEditbox.h, include/ClassEventArgs.h, include/ClassEventSet.h, include/ClassFont.h, include/ClassFontManager.h, include/ClassFrameWindow.h, include/ClassHG3DEventController.h, include/ClassHG3DEventStaticFunctions.h, include/ClassHG3DListboxStaticFunctions.h, include/ClassHG3DWindowStaticFunctions.h, include/ClassImageCodec.h, include/ClassImageset.h, include/ClassItemEntry.h, include/ClassItemListbox.h, include/ClassListbox.h, include/ClassListboxItem.h, include/ClassListboxTextItem.h, include/ClassListHeader.h, include/ClassListHeaderSegment.h, include/ClassLogger.h, include/ClassMenuBase.h, include/ClassMenuItem.h, include/ClassMultiColumnList.h, include/ClassMultiLineEditbox.h, include/ClassOgreRenderer.h, include/ClassOgreResourceProvider.h, include/ClassProgressBar.h, include/ClassPropertySet.h, include/ClassPtr.h, include/ClassPushButton.h, include/ClassRadioButton.h, include/ClassRenderer.h, include/ClassResourceProvider.h, include/ClassScheme.h, include/ClassSchemeManager.h, include/ClassScriptFunctor.h, include/ClassScriptModule.h, include/ClassScrollablePane.h, include/ClassScrollbar.h, include/ClassScrolledContainer.h, include/ClassScrolledItemListBase.h, include/ClassSlider.h, include/ClassSpinner.h, include/ClassSystem.h, include/ClassSystemHG3D.h, include/ClassTabButton.h, include/ClassThumb.h, include/ClassTooltip.h, include/ClassTree.h, include/ClassWidgetLookManager.h, include/ClassWindow.h, include/ClassWindowManager.h, include/ClassWindowManagerHG3D.h, include/ClassXMLParser.h, include/EnumBlendMode.h, include/EnumFWSizingLocation.h, include/EnumHorizontalAlignment.h, include/EnumKeyScan.h, include/EnumLoggingLevel.h, include/EnumMouseButton.h, include/EnumQuadSplitMode.h, include/EnumSelectionMode.h, include/EnumSortDirection.h, include/EnumSystemKey.h, include/EnumTabPanePosition.h, include/EnumTextInputMode.h, include/EnumTipState.h, include/EnumVerticalAlignment.h, include/EnumWindowUpdateMode.h, include/StructHG3DClass.h Library Build-Depends: base >= 3 && < 5, HGamer3D-Data >= 0.1.9 Exposed-modules: HGamer3D.Bindings.CEGUI.Utils, HGamer3D.Bindings.CEGUI.ClassPtr, HGamer3D.Bindings.CEGUI.StructHG3DClass, HGamer3D.Bindings.CEGUI.EnumBlendMode, HGamer3D.Bindings.CEGUI.EnumFWSizingLocation, HGamer3D.Bindings.CEGUI.EnumHorizontalAlignment, HGamer3D.Bindings.CEGUI.EnumKeyScan, HGamer3D.Bindings.CEGUI.EnumLoggingLevel, HGamer3D.Bindings.CEGUI.EnumMouseButton, HGamer3D.Bindings.CEGUI.EnumQuadSplitMode, HGamer3D.Bindings.CEGUI.EnumSelectionMode, HGamer3D.Bindings.CEGUI.EnumSortDirection, HGamer3D.Bindings.CEGUI.EnumSystemKey, HGamer3D.Bindings.CEGUI.EnumTabPanePosition, HGamer3D.Bindings.CEGUI.EnumTextInputMode, HGamer3D.Bindings.CEGUI.EnumTipState, HGamer3D.Bindings.CEGUI.EnumVerticalAlignment, HGamer3D.Bindings.CEGUI.EnumWindowUpdateMode, HGamer3D.Bindings.CEGUI.ClassCheckbox, HGamer3D.Bindings.CEGUI.ClassCombobox, HGamer3D.Bindings.CEGUI.ClassComboDropList, HGamer3D.Bindings.CEGUI.ClassDefaultLogger, HGamer3D.Bindings.CEGUI.ClassDefaultResourceProvider, HGamer3D.Bindings.CEGUI.ClassDragContainer, HGamer3D.Bindings.CEGUI.ClassEditbox, HGamer3D.Bindings.CEGUI.ClassEventArgs, HGamer3D.Bindings.CEGUI.ClassEventSet, HGamer3D.Bindings.CEGUI.ClassFont, HGamer3D.Bindings.CEGUI.ClassFontManager, HGamer3D.Bindings.CEGUI.ClassFrameWindow, HGamer3D.Bindings.CEGUI.ClassHG3DEventController, HGamer3D.Bindings.CEGUI.ClassHG3DEventStaticFunctions, HGamer3D.Bindings.CEGUI.ClassHG3DListboxStaticFunctions, HGamer3D.Bindings.CEGUI.ClassHG3DWindowStaticFunctions, HGamer3D.Bindings.CEGUI.ClassImageCodec, HGamer3D.Bindings.CEGUI.ClassImageset, HGamer3D.Bindings.CEGUI.ClassItemEntry, HGamer3D.Bindings.CEGUI.ClassItemListbox, HGamer3D.Bindings.CEGUI.ClassListbox, HGamer3D.Bindings.CEGUI.ClassListboxItem, HGamer3D.Bindings.CEGUI.ClassListboxTextItem, HGamer3D.Bindings.CEGUI.ClassListHeader, HGamer3D.Bindings.CEGUI.ClassListHeaderSegment, HGamer3D.Bindings.CEGUI.ClassLogger, HGamer3D.Bindings.CEGUI.ClassMenuBase, HGamer3D.Bindings.CEGUI.ClassMenuItem, HGamer3D.Bindings.CEGUI.ClassMultiColumnList, HGamer3D.Bindings.CEGUI.ClassMultiLineEditbox, HGamer3D.Bindings.CEGUI.ClassOgreRenderer, HGamer3D.Bindings.CEGUI.ClassOgreResourceProvider, HGamer3D.Bindings.CEGUI.ClassProgressBar, HGamer3D.Bindings.CEGUI.ClassPropertySet, HGamer3D.Bindings.CEGUI.ClassPushButton, HGamer3D.Bindings.CEGUI.ClassRadioButton, HGamer3D.Bindings.CEGUI.ClassRenderer, HGamer3D.Bindings.CEGUI.ClassResourceProvider, HGamer3D.Bindings.CEGUI.ClassScheme, HGamer3D.Bindings.CEGUI.ClassSchemeManager, HGamer3D.Bindings.CEGUI.ClassScriptFunctor, HGamer3D.Bindings.CEGUI.ClassScriptModule, HGamer3D.Bindings.CEGUI.ClassScrollablePane, HGamer3D.Bindings.CEGUI.ClassScrollbar, HGamer3D.Bindings.CEGUI.ClassScrolledContainer, HGamer3D.Bindings.CEGUI.ClassScrolledItemListBase, HGamer3D.Bindings.CEGUI.ClassSlider, HGamer3D.Bindings.CEGUI.ClassSpinner, HGamer3D.Bindings.CEGUI.ClassSystem, HGamer3D.Bindings.CEGUI.ClassSystemHG3D, HGamer3D.Bindings.CEGUI.ClassTabButton, HGamer3D.Bindings.CEGUI.ClassThumb, HGamer3D.Bindings.CEGUI.ClassTooltip, HGamer3D.Bindings.CEGUI.ClassTree, HGamer3D.Bindings.CEGUI.ClassWidgetLookManager, HGamer3D.Bindings.CEGUI.ClassWindow, HGamer3D.Bindings.CEGUI.ClassWindowManager, HGamer3D.Bindings.CEGUI.ClassWindowManagerHG3D, HGamer3D.Bindings.CEGUI.ClassXMLParser Other-modules: ghc-options: cc-options: -Wno-attributes hs-source-dirs: . Include-dirs: include Build-tools: build-depends: extra-libraries: