HGamer3D-CEGUI-Binding-0.1.9: Windows Game Engine for the Haskell Programmer - CEGUI Bindings

Safe HaskellNone

HGamer3D.Bindings.CEGUI.ClassComboDropList

Synopsis

Documentation

initialiseComponentsSource

Arguments

:: HG3DClass

classpointer - pointer of Class instance from which this methods is called.

-> IO ()

return value - Nothing

Initialise the Window - Details: This must be called for every window created. Normally this is handled automatically by the WindowFactory for each Window

setArmedSource

Arguments

:: HG3DClass

classpointer - pointer of Class instance from which this methods is called.

-> Bool

setting -

-> IO () 

Return the armed state of the ComboDropList - Details:

Set whether the drop-list is armed for selection. - Details: This setting is not exclusively under client control; the ComboDropListComboDropList

isArmedSource

Arguments

:: HG3DClass

classpointer - pointer of Class instance from which this methods is called.

-> IO Bool 

Set the mode of operation for the ComboDropList

setAutoArmEnabledSource

Arguments

:: HG3DClass

classpointer - pointer of Class instance from which this methods is called.

-> Bool

setting -

-> IO ()

return value - Nothing.

returns the mode of operation for the drop-list

isAutoArmEnabledSource

Arguments

:: HG3DClass

classpointer - pointer of Class instance from which this methods is called.

-> IO Bool 

newSource

Arguments

:: String

type

-> String

name

-> IO HG3DClass 

Constructor for ComboDropList

deleteSource

Arguments

:: HG3DClass

classpointer - pointer of Class instance which is going to be deleted.

-> IO () 

Destructor for ComboDropList