HGamer3D-CEGUI-Binding-0.1.9: Windows Game Engine for the Haskell Programmer - CEGUI Bindings

Safe HaskellNone

HGamer3D.Bindings.CEGUI.ClassScheme

Synopsis

Documentation

loadResourcesSource

Arguments

:: HG3DClass

classpointer - pointer of Class instance from which this methods is called.

-> IO ()

return value - Nothing.

Loads all resources for this scheme.

unloadResourcesSource

Arguments

:: HG3DClass

classpointer - pointer of Class instance from which this methods is called.

-> IO ()

return value - Nothing.

Return whether the resources for this Scheme

Unloads all resources for this scheme. This should be used very carefully.

resourcesLoadedSource

Arguments

:: HG3DClass

classpointer - pointer of Class instance from which this methods is called.

-> IO Bool

return value - true if all resources for the

getNameSource

Arguments

:: HG3DClass

classpointer - pointer of Class instance from which this methods is called.

-> IO String

return value - String object containing the name of this

Return the name of this Scheme

deleteSource

Arguments

:: HG3DClass

classpointer - pointer of Class instance which is going to be deleted.

-> IO ()

return value - Nothing

Returns the default resource group currently set for Schemes.

Destroys a Scheme

getDefaultResourceGroupSource

Arguments

:: IO String

return value - String describing the default resource group identifier that will be used when loading

setDefaultResourceGroupSource

Arguments

:: String

resourceGroup - String describing the default resource group identifier to be used.

-> IO ()

return value - Nothing.

Sets the default resource group to be used when loading scheme xml data.