Safe Haskell | None |
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Documentation
destroyWindow :: HG3DClass -> HG3DClass -> IO ()Source
destroyWindow2 :: HG3DClass -> String -> IO ()Source
destroyAllWindows :: HG3DClass -> IO ()Source
isDeadPoolEmpty :: HG3DClass -> IO BoolSource
cleanDeadPool :: HG3DClass -> IO ()Source
setDefaultResourceGroup :: String -> IO ()Source
new'_ :: HG3DClassPtr -> IO ()Source
delete'_ :: HG3DClassPtr -> IO ()Source
createWindow'_ :: HG3DClassPtr -> Ptr CChar -> Ptr CChar -> HG3DClassPtr -> IO ()Source
destroyWindow'_ :: HG3DClassPtr -> HG3DClassPtr -> IO ()Source
destroyWindow2'_ :: HG3DClassPtr -> Ptr CChar -> IO ()Source
getWindow'_ :: HG3DClassPtr -> Ptr CChar -> HG3DClassPtr -> IO ()Source
isWindowPresent'_ :: HG3DClassPtr -> Ptr CChar -> Ptr CInt -> IO ()Source
destroyAllWindows'_ :: HG3DClassPtr -> IO ()Source
isDeadPoolEmpty'_ :: HG3DClassPtr -> Ptr CInt -> IO ()Source
cleanDeadPool'_ :: HG3DClassPtr -> IO ()Source
saveWindowLayout'_ :: HG3DClassPtr -> Ptr CChar -> Ptr CChar -> CInt -> IO ()Source
saveWindowLayout2'_ :: HG3DClassPtr -> HG3DClassPtr -> Ptr CChar -> CInt -> IO ()Source
renameWindow'_ :: HG3DClassPtr -> Ptr CChar -> Ptr CChar -> IO ()Source
renameWindow2'_ :: HG3DClassPtr -> HG3DClassPtr -> Ptr CChar -> IO ()Source
lock'_ :: HG3DClassPtr -> IO ()Source
unlock'_ :: HG3DClassPtr -> IO ()Source
isLocked'_ :: HG3DClassPtr -> Ptr CInt -> IO ()Source
getDefaultResourceGroup'_ :: Ptr CChar -> IO ()Source
setDefaultResourceGroup'_ :: Ptr CChar -> IO ()Source