-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell)
-- Edit the ORIGNAL .chs file instead!


{-# LINE 1 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}

-- This source file is part of HGamer3D
-- (A project to enable 3D game development in Haskell)
-- For the latest info, see http://www.althainz.de/HGamer3D.html
-- 

-- (c) 2011, 2012 Peter Althainz
-- 
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
-- 
--     http://www.apache.org/licenses/LICENSE-2.0
-- 
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
-- 


-- ClassEditbox.chs

-- 

module HGamer3D.Bindings.CEGUI.ClassEditbox where

import Foreign
import Foreign.Ptr
import Foreign.C

import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle

import HGamer3D.Bindings.CEGUI.Utils
{-# LINE 40 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}
import HGamer3D.Bindings.CEGUI.ClassPtr
{-# LINE 41 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}
import HGamer3D.Bindings.CEGUI.StructHG3DClass
{-# LINE 42 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function hasInputFocus -}
hasInputFocus :: HG3DClass -> IO (Bool)
hasInputFocus a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  hasInputFocus'_ a1' a2' >>= \res ->
  peekBoolUtil  a2'>>= \a2'' -> 
  return (a2'')
{-# LINE 48 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function isReadOnly -}
isReadOnly :: HG3DClass -> IO (Bool)
isReadOnly a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  isReadOnly'_ a1' a2' >>= \res ->
  peekBoolUtil  a2'>>= \a2'' -> 
  return (a2'')
{-# LINE 53 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function isTextMasked -}
isTextMasked :: HG3DClass -> IO (Bool)
isTextMasked a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  isTextMasked'_ a1' a2' >>= \res ->
  peekBoolUtil  a2'>>= \a2'' -> 
  return (a2'')
{-# LINE 58 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function isTextValid -}
isTextValid :: HG3DClass -> IO (Bool)
isTextValid a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  isTextValid'_ a1' a2' >>= \res ->
  peekBoolUtil  a2'>>= \a2'' -> 
  return (a2'')
{-# LINE 63 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function getValidationString -}
getValidationString :: HG3DClass -> IO (String)
getValidationString a1 =
  withHG3DClass a1 $ \a1' -> 
  alloc64k $ \a2' -> 
  getValidationString'_ a1' a2' >>= \res ->
  peekCString  a2'>>= \a2'' -> 
  return (a2'')
{-# LINE 68 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function getCaratIndex -}
getCaratIndex :: HG3DClass -> IO (Int)
getCaratIndex a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  getCaratIndex'_ a1' a2' >>= \res ->
  peekIntConv  a2'>>= \a2'' -> 
  return (a2'')
{-# LINE 73 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function getSelectionStartIndex -}
getSelectionStartIndex :: HG3DClass -> IO (Int)
getSelectionStartIndex a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  getSelectionStartIndex'_ a1' a2' >>= \res ->
  peekIntConv  a2'>>= \a2'' -> 
  return (a2'')
{-# LINE 78 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function getSelectionEndIndex -}
getSelectionEndIndex :: HG3DClass -> IO (Int)
getSelectionEndIndex a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  getSelectionEndIndex'_ a1' a2' >>= \res ->
  peekIntConv  a2'>>= \a2'' -> 
  return (a2'')
{-# LINE 83 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function getSelectionLength -}
getSelectionLength :: HG3DClass -> IO (Int)
getSelectionLength a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  getSelectionLength'_ a1' a2' >>= \res ->
  peekIntConv  a2'>>= \a2'' -> 
  return (a2'')
{-# LINE 88 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function getMaskCodePoint -}
getMaskCodePoint :: HG3DClass -> IO (Int)
getMaskCodePoint a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  getMaskCodePoint'_ a1' a2' >>= \res ->
  peekIntConv  a2'>>= \a2'' -> 
  return (a2'')
{-# LINE 93 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function getMaxTextLength -}
getMaxTextLength :: HG3DClass -> IO (Int)
getMaxTextLength a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  getMaxTextLength'_ a1' a2' >>= \res ->
  peekIntConv  a2'>>= \a2'' -> 
  return (a2'')
{-# LINE 98 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function setReadOnly -}
setReadOnly :: HG3DClass -> Bool -> IO ()
setReadOnly a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  let {a2' = fromBool a2} in 
  setReadOnly'_ a1' a2' >>= \res ->
  return ()
{-# LINE 103 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function setTextMasked -}
setTextMasked :: HG3DClass -> Bool -> IO ()
setTextMasked a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  let {a2' = fromBool a2} in 
  setTextMasked'_ a1' a2' >>= \res ->
  return ()
{-# LINE 108 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function setValidationString -}
setValidationString :: HG3DClass -> String -> IO ()
setValidationString a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  withCString a2 $ \a2' -> 
  setValidationString'_ a1' a2' >>= \res ->
  return ()
{-# LINE 113 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function setCaratIndex -}
setCaratIndex :: HG3DClass -> Int -> IO ()
setCaratIndex a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  let {a2' = fromIntegral a2} in 
  setCaratIndex'_ a1' a2' >>= \res ->
  return ()
{-# LINE 118 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function setSelection -}
setSelection :: HG3DClass -> Int -> Int -> IO ()
setSelection a1 a2 a3 =
  withHG3DClass a1 $ \a1' -> 
  let {a2' = fromIntegral a2} in 
  let {a3' = fromIntegral a3} in 
  setSelection'_ a1' a2' a3' >>= \res ->
  return ()
{-# LINE 124 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function setMaskCodePoint -}
setMaskCodePoint :: HG3DClass -> Int -> IO ()
setMaskCodePoint a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  let {a2' = fromIntegral a2} in 
  setMaskCodePoint'_ a1' a2' >>= \res ->
  return ()
{-# LINE 129 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function setMaxTextLength -}
setMaxTextLength :: HG3DClass -> Int -> IO ()
setMaxTextLength a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  let {a2' = fromIntegral a2} in 
  setMaxTextLength'_ a1' a2' >>= \res ->
  return ()
{-# LINE 134 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function Editbox -}
new :: String -> String -> IO (HG3DClass)
new a1 a2 =
  withCString a1 $ \a1' -> 
  withCString a2 $ \a2' -> 
  alloca $ \a3' -> 
  new'_ a1' a2' a3' >>= \res ->
  peek  a3'>>= \a3'' -> 
  return (a3'')
{-# LINE 140 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}

{- function ~Editbox -}
delete :: HG3DClass -> IO ()
delete a1 =
  withHG3DClass a1 $ \a1' -> 
  delete'_ a1' >>= \res ->
  return ()
{-# LINE 144 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}


foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_hasInputFocus"
  hasInputFocus'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_isReadOnly"
  isReadOnly'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_isTextMasked"
  isTextMasked'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_isTextValid"
  isTextValid'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_getValidationString"
  getValidationString'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_getCaratIndex"
  getCaratIndex'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_getSelectionStartIndex"
  getSelectionStartIndex'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_getSelectionEndIndex"
  getSelectionEndIndex'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_getSelectionLength"
  getSelectionLength'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_getMaskCodePoint"
  getMaskCodePoint'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_getMaxTextLength"
  getMaxTextLength'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_setReadOnly"
  setReadOnly'_ :: ((HG3DClassPtr) -> (CInt -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_setTextMasked"
  setTextMasked'_ :: ((HG3DClassPtr) -> (CInt -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_setValidationString"
  setValidationString'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_setCaratIndex"
  setCaratIndex'_ :: ((HG3DClassPtr) -> (CInt -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_setSelection"
  setSelection'_ :: ((HG3DClassPtr) -> (CInt -> (CInt -> (IO ()))))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_setMaskCodePoint"
  setMaskCodePoint'_ :: ((HG3DClassPtr) -> (CInt -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_setMaxTextLength"
  setMaxTextLength'_ :: ((HG3DClassPtr) -> (CInt -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_construct"
  new'_ :: ((Ptr CChar) -> ((Ptr CChar) -> ((HG3DClassPtr) -> (IO ()))))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_destruct"
  delete'_ :: ((HG3DClassPtr) -> (IO ()))