-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell)
-- Edit the ORIGNAL .chs file instead!


{-# LINE 1 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}

-- This source file is part of HGamer3D
-- (A project to enable 3D game development in Haskell)
-- For the latest info, see http://www.althainz.de/HGamer3D.html
-- 

-- (c) 2011, 2012 Peter Althainz
-- 
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
-- 
--     http://www.apache.org/licenses/LICENSE-2.0
-- 
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
-- 


-- ClassListboxItem.chs

-- 

module HGamer3D.Bindings.CEGUI.ClassListboxItem where

import Foreign
import Foreign.Ptr
import Foreign.C

import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle

import HGamer3D.Bindings.CEGUI.Utils
{-# LINE 40 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}
import HGamer3D.Bindings.CEGUI.ClassPtr
{-# LINE 41 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}
import HGamer3D.Bindings.CEGUI.StructHG3DClass
{-# LINE 42 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}

{- function ~ListboxItem -}
delete :: HG3DClass -> IO ()
delete a1 =
  withHG3DClass a1 $ \a1' -> 
  delete'_ a1' >>= \res ->
  return ()
{-# LINE 47 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}

{- function getTooltipText -}
getTooltipText :: HG3DClass -> IO (String)
getTooltipText a1 =
  withHG3DClass a1 $ \a1' -> 
  alloc64k $ \a2' -> 
  getTooltipText'_ a1' a2' >>= \res ->
  peekCString  a2'>>= \a2'' -> 
  return (a2'')
{-# LINE 52 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}

{- function getText -}
getText :: HG3DClass -> IO (String)
getText a1 =
  withHG3DClass a1 $ \a1' -> 
  alloc64k $ \a2' -> 
  getText'_ a1' a2' >>= \res ->
  peekCString  a2'>>= \a2'' -> 
  return (a2'')
{-# LINE 57 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}

{- function getTextVisual -}
getTextVisual :: HG3DClass -> IO (String)
getTextVisual a1 =
  withHG3DClass a1 $ \a1' -> 
  alloc64k $ \a2' -> 
  getTextVisual'_ a1' a2' >>= \res ->
  peekCString  a2'>>= \a2'' -> 
  return (a2'')
{-# LINE 62 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}

{- function getID -}
getID :: HG3DClass -> IO (Int)
getID a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  getID'_ a1' a2' >>= \res ->
  peekIntConv  a2'>>= \a2'' -> 
  return (a2'')
{-# LINE 67 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}

{- function isSelected -}
isSelected :: HG3DClass -> IO (Bool)
isSelected a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  isSelected'_ a1' a2' >>= \res ->
  peekBoolUtil  a2'>>= \a2'' -> 
  return (a2'')
{-# LINE 72 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}

{- function isDisabled -}
isDisabled :: HG3DClass -> IO (Bool)
isDisabled a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  isDisabled'_ a1' a2' >>= \res ->
  peekBoolUtil  a2'>>= \a2'' -> 
  return (a2'')
{-# LINE 77 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}

{- function isAutoDeleted -}
isAutoDeleted :: HG3DClass -> IO (Bool)
isAutoDeleted a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  isAutoDeleted'_ a1' a2' >>= \res ->
  peekBoolUtil  a2'>>= \a2'' -> 
  return (a2'')
{-# LINE 82 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}

{- function getOwnerWindow -}
getOwnerWindow :: HG3DClass -> IO (HG3DClass)
getOwnerWindow a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  getOwnerWindow'_ a1' a2' >>= \res ->
  peek  a2'>>= \a2'' -> 
  return (a2'')
{-# LINE 87 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}

{- function setText -}
setText :: HG3DClass -> String -> IO ()
setText a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  withCString a2 $ \a2' -> 
  setText'_ a1' a2' >>= \res ->
  return ()
{-# LINE 92 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}

{- function setTooltipText -}
setTooltipText :: HG3DClass -> String -> IO ()
setTooltipText a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  withCString a2 $ \a2' -> 
  setTooltipText'_ a1' a2' >>= \res ->
  return ()
{-# LINE 97 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}

{- function setID -}
setID :: HG3DClass -> Int -> IO ()
setID a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  let {a2' = fromIntegral a2} in 
  setID'_ a1' a2' >>= \res ->
  return ()
{-# LINE 102 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}

{- function setSelected -}
setSelected :: HG3DClass -> Bool -> IO ()
setSelected a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  let {a2' = fromBool a2} in 
  setSelected'_ a1' a2' >>= \res ->
  return ()
{-# LINE 107 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}

{- function setDisabled -}
setDisabled :: HG3DClass -> Bool -> IO ()
setDisabled a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  let {a2' = fromBool a2} in 
  setDisabled'_ a1' a2' >>= \res ->
  return ()
{-# LINE 112 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}

{- function setAutoDeleted -}
setAutoDeleted :: HG3DClass -> Bool -> IO ()
setAutoDeleted a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  let {a2' = fromBool a2} in 
  setAutoDeleted'_ a1' a2' >>= \res ->
  return ()
{-# LINE 117 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}

{- function setOwnerWindow -}
setOwnerWindow :: HG3DClass -> HG3DClass -> IO ()
setOwnerWindow a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  withHG3DClass a2 $ \a2' -> 
  setOwnerWindow'_ a1' a2' >>= \res ->
  return ()
{-# LINE 122 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}

{- function setSelectionBrushImage2 -}
setSelectionBrushImage2 :: HG3DClass -> String -> String -> IO ()
setSelectionBrushImage2 a1 a2 a3 =
  withHG3DClass a1 $ \a1' -> 
  withCString a2 $ \a2' -> 
  withCString a3 $ \a3' -> 
  setSelectionBrushImage2'_ a1' a2' a3' >>= \res ->
  return ()
{-# LINE 128 ".\\HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs" #-}


foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs.h cegui_lstbxitm_destruct"
  delete'_ :: ((HG3DClassPtr) -> (IO ()))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs.h cegui_lstbxitm_getTooltipText"
  getTooltipText'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs.h cegui_lstbxitm_getText"
  getText'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs.h cegui_lstbxitm_getTextVisual"
  getTextVisual'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs.h cegui_lstbxitm_getID"
  getID'_ :: ((HG3DClassPtr) -> ((Ptr CUInt) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs.h cegui_lstbxitm_isSelected"
  isSelected'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs.h cegui_lstbxitm_isDisabled"
  isDisabled'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs.h cegui_lstbxitm_isAutoDeleted"
  isAutoDeleted'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs.h cegui_lstbxitm_getOwnerWindow"
  getOwnerWindow'_ :: ((HG3DClassPtr) -> ((HG3DClassPtr) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs.h cegui_lstbxitm_setText"
  setText'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs.h cegui_lstbxitm_setTooltipText"
  setTooltipText'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs.h cegui_lstbxitm_setID"
  setID'_ :: ((HG3DClassPtr) -> (CUInt -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs.h cegui_lstbxitm_setSelected"
  setSelected'_ :: ((HG3DClassPtr) -> (CInt -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs.h cegui_lstbxitm_setDisabled"
  setDisabled'_ :: ((HG3DClassPtr) -> (CInt -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs.h cegui_lstbxitm_setAutoDeleted"
  setAutoDeleted'_ :: ((HG3DClassPtr) -> (CInt -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs.h cegui_lstbxitm_setOwnerWindow"
  setOwnerWindow'_ :: ((HG3DClassPtr) -> ((HG3DClassPtr) -> (IO ())))

foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassListboxItem.chs.h cegui_lstbxitm_setSelectionBrushImage2"
  setSelectionBrushImage2'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> ((Ptr CChar) -> (IO ()))))