-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell) -- Edit the ORIGNAL .chs file instead! {-# LINE 1 ".\\HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-} {-# LANGUAGE TypeSynonymInstances #-} -- This source file is part of HGamer3D -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- -- (c) 2011, 2012 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- ClassScriptModule.chs -- module HGamer3D.Bindings.CEGUI.ClassScriptModule where import Foreign import Foreign.Ptr import Foreign.C import HGamer3D.Data.HG3DClass import HGamer3D.Data.Vector import HGamer3D.Data.Colour import HGamer3D.Data.Angle import HGamer3D.Bindings.CEGUI.Utils {-# LINE 40 ".\\HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs" #-} import HGamer3D.Bindings.CEGUI.ClassPtr {-# LINE 41 ".\\HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs" #-} import HGamer3D.Bindings.CEGUI.StructHG3DClass {-# LINE 42 ".\\HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs" #-} {- function ~ScriptModule -} delete :: HG3DClass -> IO () delete a1 = withHG3DClass a1 $ \a1' -> delete'_ a1' >>= \res -> return () {-# LINE 47 ".\\HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs" #-} {- function executeScriptFile -} executeScriptFile :: HG3DClass -> String -> String -> IO () executeScriptFile a1 a2 a3 = withHG3DClass a1 $ \a1' -> withCString a2 $ \a2' -> withCString a3 $ \a3' -> executeScriptFile'_ a1' a2' a3' >>= \res -> return () {-# LINE 53 ".\\HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs" #-} {- function executeScriptGlobal -} executeScriptGlobal :: HG3DClass -> String -> IO (Int) executeScriptGlobal a1 a2 = withHG3DClass a1 $ \a1' -> withCString a2 $ \a2' -> alloca $ \a3' -> executeScriptGlobal'_ a1' a2' a3' >>= \res -> peekIntConv a3'>>= \a3'' -> return (a3'') {-# LINE 59 ".\\HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs" #-} {- function executeScriptedEventHandler -} executeScriptedEventHandler :: HG3DClass -> String -> HG3DClass -> IO (Bool) executeScriptedEventHandler a1 a2 a3 = withHG3DClass a1 $ \a1' -> withCString a2 $ \a2' -> withHG3DClass a3 $ \a3' -> alloca $ \a4' -> executeScriptedEventHandler'_ a1' a2' a3' a4' >>= \res -> peekBoolUtil a4'>>= \a4'' -> return (a4'') {-# LINE 66 ".\\HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs" #-} {- function executeString -} executeString :: HG3DClass -> String -> IO () executeString a1 a2 = withHG3DClass a1 $ \a1' -> withCString a2 $ \a2' -> executeString'_ a1' a2' >>= \res -> return () {-# LINE 71 ".\\HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs" #-} {- function createBindings -} createBindings :: HG3DClass -> IO () createBindings a1 = withHG3DClass a1 $ \a1' -> createBindings'_ a1' >>= \res -> return () {-# LINE 75 ".\\HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs" #-} {- function destroyBindings -} destroyBindings :: HG3DClass -> IO () destroyBindings a1 = withHG3DClass a1 $ \a1' -> destroyBindings'_ a1' >>= \res -> return () {-# LINE 79 ".\\HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs" #-} {- function getIdentifierString -} getIdentifierString :: HG3DClass -> IO (String) getIdentifierString a1 = withHG3DClass a1 $ \a1' -> alloc64k $ \a2' -> getIdentifierString'_ a1' a2' >>= \res -> peekCString a2'>>= \a2'' -> return (a2'') {-# LINE 84 ".\\HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs" #-} {- function setDefaultResourceGroup -} setDefaultResourceGroup :: String -> IO () setDefaultResourceGroup a1 = withCString a1 $ \a1' -> setDefaultResourceGroup'_ a1' >>= \res -> return () {-# LINE 88 ".\\HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs" #-} {- function getDefaultResourceGroup -} getDefaultResourceGroup :: IO (String) getDefaultResourceGroup = alloc64k $ \a1' -> getDefaultResourceGroup'_ a1' >>= \res -> peekCString a1'>>= \a1'' -> return (a1'') {-# LINE 92 ".\\HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs" #-} foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs.h cegui_scrmd_destruct" delete'_ :: ((HG3DClassPtr) -> (IO ())) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs.h cegui_scrmd_executeScriptFile" executeScriptFile'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> ((Ptr CChar) -> (IO ())))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs.h cegui_scrmd_executeScriptGlobal" executeScriptGlobal'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> ((Ptr CInt) -> (IO ())))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs.h cegui_scrmd_executeScriptedEventHandler" executeScriptedEventHandler'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ()))))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs.h cegui_scrmd_executeString" executeString'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs.h cegui_scrmd_createBindings" createBindings'_ :: ((HG3DClassPtr) -> (IO ())) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs.h cegui_scrmd_destroyBindings" destroyBindings'_ :: ((HG3DClassPtr) -> (IO ())) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs.h cegui_scrmd_getIdentifierString" getIdentifierString'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs.h cegui_scrmd_setDefaultResourceGroup" setDefaultResourceGroup'_ :: ((Ptr CChar) -> (IO ())) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassScriptModule.chs.h cegui_scrmd_getDefaultResourceGroup" getDefaultResourceGroup'_ :: ((Ptr CChar) -> (IO ()))