// This source file is part of HGamer3D // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // // (c) 2011, 2012 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // EnumSystemKey.h // #include "wchar.h" #ifndef _DEFINED_HG3D_EnumSystemKey #define _DEFINED_HG3D_EnumSystemKey enum EnumSystemKey { SystemKeyLeftMouse = 0x0001, // The left mouse button. SystemKeyRightMouse = 0x0002, // The right mouse button. SystemKeyShift = 0x0004, // Either shift key. SystemKeyControl = 0x0008, // Either control key. SystemKeyMiddleMouse = 0x0010, // The middle mouse button. SystemKeyX1Mouse = 0x0020, // The first 'extra' mouse button. SystemKeyX2Mouse = 0x0040, // The second 'extra' mouse button. SystemKeyAlt = 0x0080 // Either alt key. }; #endif