{-# LANGUAGE ForeignFunctionInterface #-} {-# LANGUAGE TypeSynonymInstances #-} -- This source file is part of HGamer3D -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- -- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- HG3DClass.hs -- module HGamer3D.Data.HG3DClass where -- import C2HS import Foreign import Foreign.Ptr import Foreign.C import Data.Bits data HG3DClass = HG3DClass { ocPtr :: Ptr (), ocFptr :: Ptr () } deriving (Eq, Show) instance Storable HG3DClass where alignment _ = alignment (undefined :: CDouble) sizeOf _ = 8 peek p = do ptr <- (\ptr -> do {peekByteOff ptr 0 ::IO (Ptr ())}) p fptr <- (\ptr -> do {peekByteOff ptr 4 ::IO (Ptr ())}) p let hc = HG3DClass (ptr) (fptr) return hc poke p (HG3DClass ptr fptr) = do (\ptr val -> do {pokeByteOff ptr 0 (val::(Ptr ()))}) p (ptr) (\ptr val -> do {pokeByteOff ptr 4 (val::(Ptr ()))}) p (fptr)