Name: HGamer3D-Enet-Binding Version: 0.4.0 Synopsis: Enet Binding for HGamer3D Description: HGamer3D is a game engine for developing 3D games in the programming language Haskell. This package provides the Enet binding. HGamer3D-Enet-Binding is available on Windows and Linux. This binding does not claim to have full coverage of Enet functionality, but only to support what is needed for the HGamer3D-Network package. License: OtherLicense License-file: LICENSE Author: Peter Althainz Maintainer: althainz@gmail.com Build-Type: Simple Cabal-Version: >=1.4 Homepage: http://www.hgamer3d.org Category: Game Engine, Network Extra-source-files: Setup.hs, include/ClassEnetClient.h, include/StructHG3DClass.h, include/hg3dstruct.h, include/EnetDllDefines.h, include/ClassPtr.h, include/ClassEnetServer.h, include/ClassEnet.h, include/ClassEnetPacket.h, include/hg3denet.hpp Library Build-Depends: base >= 3 && < 5, HGamer3D-Data >= 0.4.0 Exposed-modules: HGamer3D.Bindings.Enet.Utils, HGamer3D.Bindings.Enet.StructHG3DClass, HGamer3D.Bindings.Enet.ClassPtr, HGamer3D.Bindings.Enet.ClassEnetServer, HGamer3D.Bindings.Enet.ClassEnet, HGamer3D.Bindings.Enet.ClassEnetPacket, HGamer3D.Bindings.Enet.ClassEnetClient Other-modules: ghc-options: cc-options: -Wno-attributes hs-source-dirs: . Include-dirs: include Build-tools: build-depends: if os(windows) extra-libraries: hg3denet040 else extra-libraries: hg3denet040,enet