Name: HGamer3D-Graphics3D Version: 0.5.0 Synopsis: Toolset for the Haskell Game Programmer - 3D Graphics Functionality Description: HGamer3D is a toolset for developing 3D games in the programming language Haskell. This package provides the 3D Graphics functionality based on the package HGamer3D-Ogre-Binding. HGamer3D-Graphics3D is available on Windows and Linux. License: OtherLicense License-file: LICENSE Author: Peter Althainz Maintainer: althainz@gmail.com Build-Type: Simple Cabal-Version: >=1.4 Homepage: http://www.hgamer3d.org Category: Game Engine Extra-source-files: Setup.hs Library Build-Depends: base >= 3 && < 5, containers, mtl, transformers, filepath, directory, split, HGamer3D-Data >= 0.5.0 && < 0.6.0, HGamer3D-Common >= 0.5.0 && < 0.6.0, HGamer3D-Ogre-Binding >= 0.5.0 && < 0.6.0, HGamer3D-SDL2-Binding >= 0.5.0 && < 0.6.0, HGamer3D-CEGUI-Binding >= 0.5.0 && < 0.6.0 Exposed-modules: HGamer3D.Graphics3D.Graphics3DBase, HGamer3D.Graphics3D.Graphics3DSchema, HGamer3D.Graphics3D.WinEvent, HGamer3D.Graphics3D.GUIBase, HGamer3D.Graphics3D.GUISchema, HGamer3D.Graphics3D.Event, HGamer3D.Graphics3D.GameLoop, HGamer3D.BaseAPI.Graphics3D, HGamer3D.Graphics3D.SystemGraphics3D, HGamer3D.Graphics3D Other-modules: c-sources: ghc-options: -O2 cc-options: -Wno-attributes hs-source-dirs: . Include-dirs: . build-depends: extra-libraries: