Name: HGamer3D-OIS-Binding Version: 0.1.0 Synopsis: Library to enable 3D game development for Haskell - OIS Bindings Description: Library, to enable 3D game development for Haskell, based on bindings to 3D Graphics, pyhsics engine and additional libraries. Current implementation contains the following features: OGRE Binding, OIS Binding (limited functionality) Platform: Windows only Install following packages in sequence: HGamer3D-Data, HGamer3D-Ogre-Binding, HGamer3D-OIS-Binding, HGamer3D-API License: Apache License, Version 2.0 License: OtherLicense License-file: LICENSE Author: Dr. Peter Althainz Maintainer: althainz@googlemail.com Build-Type: Simple Cabal-Version: >=1.2 Homepage: http://www.althainz.de/HGamer3D.html Category: Game Extra-source-files: Setup.hs include/EnumKeyCode.h,include/EnumComponentType.h,include/EnumEForce.h,include/EnumIType.h,include/EnumEDirection.h,include/EnumModifier.h,include/EnumTextTranslationMode.h,include/EnumMouseButtonID.h,include/EnumAddOnFactories.h,include/EnumEType.h,include/EnumType.h,include/TypeHG3DClass.h,include/ClassPtr.h,include/Utils.h,include/OISDllDefines.h,include/ClassJoyStickListener.h,include/ClassVector3.h,include/ClassKeyboard.h,include/ClassMouseListener.h,include/ClassMouse.h,include/ClassButton.h,include/ClassJoyStickState.h,include/ClassConditionalEffect.h,include/ClassMouseEvent.h,include/ClassAxis.h,include/ClassPov.h,include/ClassObject.h,include/ClassComponent.h,include/ClassJoyStick.h,include/ClassKeyListener.h,include/ClassInputManager.h,include/ClassPeriodicEffect.h,include/ClassSlider.h,include/ClassFactoryCreator.h,include/ClassEventArg.h,include/ClassConstantEffect.h,include/ClassForceEffect.h,include/ClassEnvelope.h,include/ClassForceFeedback.h,include/ClassEffect.h,include/ClassJoyStickEvent.h,include/ClassMouseState.h,include/ClassRampEffect.h,include/ClassInterface.h,include/ClassKeyEvent.h,include/ClassException.h Library Build-Depends: base >= 3 && < 5, HGamer3D-Data, HGamer3D-Ogre-Binding Exposed-modules: HGamer3D.Bindings.OIS.EnumKeyCode,HGamer3D.Bindings.OIS.EnumComponentType,HGamer3D.Bindings.OIS.EnumEForce,HGamer3D.Bindings.OIS.EnumIType,HGamer3D.Bindings.OIS.EnumEDirection,HGamer3D.Bindings.OIS.EnumModifier,HGamer3D.Bindings.OIS.EnumTextTranslationMode,HGamer3D.Bindings.OIS.EnumMouseButtonID,HGamer3D.Bindings.OIS.EnumAddOnFactories,HGamer3D.Bindings.OIS.EnumEType,HGamer3D.Bindings.OIS.EnumType,HGamer3D.Bindings.OIS.TypeHG3DClass,HGamer3D.Bindings.OIS.ClassPtr,HGamer3D.Bindings.OIS.Utils,HGamer3D.Bindings.OIS.ClassJoyStickListener,HGamer3D.Bindings.OIS.ClassVector3,HGamer3D.Bindings.OIS.ClassKeyboard,HGamer3D.Bindings.OIS.ClassMouseListener,HGamer3D.Bindings.OIS.ClassMouse,HGamer3D.Bindings.OIS.ClassButton,HGamer3D.Bindings.OIS.ClassJoyStickState,HGamer3D.Bindings.OIS.ClassConditionalEffect,HGamer3D.Bindings.OIS.ClassMouseEvent,HGamer3D.Bindings.OIS.ClassAxis,HGamer3D.Bindings.OIS.ClassPov,HGamer3D.Bindings.OIS.ClassObject,HGamer3D.Bindings.OIS.ClassComponent,HGamer3D.Bindings.OIS.ClassJoyStick,HGamer3D.Bindings.OIS.ClassKeyListener,HGamer3D.Bindings.OIS.ClassInputManager,HGamer3D.Bindings.OIS.ClassPeriodicEffect,HGamer3D.Bindings.OIS.ClassSlider,HGamer3D.Bindings.OIS.ClassFactoryCreator,HGamer3D.Bindings.OIS.ClassEventArg,HGamer3D.Bindings.OIS.ClassConstantEffect,HGamer3D.Bindings.OIS.ClassForceEffect,HGamer3D.Bindings.OIS.ClassEnvelope,HGamer3D.Bindings.OIS.ClassForceFeedback,HGamer3D.Bindings.OIS.ClassEffect,HGamer3D.Bindings.OIS.ClassJoyStickEvent,HGamer3D.Bindings.OIS.ClassMouseState,HGamer3D.Bindings.OIS.ClassRampEffect,HGamer3D.Bindings.OIS.ClassInterface,HGamer3D.Bindings.OIS.ClassKeyEvent,HGamer3D.Bindings.OIS.ClassException Other-modules: C2HS ghc-options: cc-options: -Wno-attributes hs-source-dirs: . Include-dirs: include Build-tools: build-depends: haskell98 extra-libraries: stdc++.dll HGamer3DOIS