-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell) -- Edit the ORIGNAL .chs file instead! {-# LINE 1 "HGamer3D\\Bindings\\OIS\\TypeHG3DClass.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-} {-# LANGUAGE TypeSynonymInstances #-} -- This source file is part of HGamer3D -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- -- Copyright 2011 Dr. Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- TypeHG3DClass.chs -- -- -- -- -- File for type, method, enum or function stubs -- in: "" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions -- a C-header file, making this C-functions available for the C2HS parser -- a chs file, give instructions to the C2HS parser. -- -- module HGamer3D.Bindings.OIS.TypeHG3DClass where import C2HS import Foreign import Foreign.Ptr import Foreign.C import Monad (liftM, liftM2) import Data.Bits import HGamer3D.Data.HG3DClass type HG3DClassPtr = Ptr (HG3DClass) {-# LINE 51 "HGamer3D\\Bindings\\OIS\\TypeHG3DClass.chs" #-} withHG3DClass :: HG3DClass -> (HG3DClassPtr -> IO b) -> IO b withHG3DClass = with