// This source file is part of HGamer3D // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // // Copyright 2011 Dr. Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // ClassMaterialManager.h // // // // // File for type, method, enum or function stubs // in: "..\OgreSDK_vc10_v1-7-3\include\OGRE\OgreMaterialManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions // a C-header file, making this C-functions available for the C2HS parser // a chs file, give instructions to the C2HS parser. // // #include "wchar.h" #include "ClassPtr.h" #include "Utils.h" #include "EnumTextureFilterOptions.h" #include "EnumFilterType.h" #include "EnumFilterOptions.h" // original function: void initialise(); void cMtm_initialise_c(struct hg3dclass_struct *classptr_c); // original function: void setDefaultTextureFiltering(TextureFilterOptions fo); void cMtm_setDefaultTextureFiltering_c(struct hg3dclass_struct *classptr_c, enum EnumTextureFilterOptions fo_c); // original function: void setDefaultTextureFiltering(FilterType ftype, FilterOptions opts); void cMtm_setDefaultTextureFiltering2_c(struct hg3dclass_struct *classptr_c, enum EnumFilterType ftype_c, enum EnumFilterOptions opts_c); // original function: void setDefaultTextureFiltering(FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter); void cMtm_setDefaultTextureFiltering3_c(struct hg3dclass_struct *classptr_c, enum EnumFilterOptions minFilter_c, enum EnumFilterOptions magFilter_c, enum EnumFilterOptions mipFilter_c); // original function: FilterOptions getDefaultTextureFiltering(FilterType ftype); void cMtm_getDefaultTextureFiltering_c(struct hg3dclass_struct *classptr_c, enum EnumFilterType ftype_c, enum EnumFilterOptions * result_c); // original function: void setDefaultAnisotropy(unsigned int maxAniso); void cMtm_setDefaultAnisotropy_c(struct hg3dclass_struct *classptr_c, unsigned int maxAniso_c); // original function: unsigned int getDefaultAnisotropy(); void cMtm_getDefaultAnisotropy_c(struct hg3dclass_struct *classptr_c, unsigned int * result_c); // original function: unsigned short _getSchemeIndex(const String& name); void cMtm__getSchemeIndex_c(struct hg3dclass_struct *classptr_c, char * name_c, unsigned int * result_c); // original function: const String& _getSchemeName(unsigned short index); void cMtm__getSchemeName_c(struct hg3dclass_struct *classptr_c, unsigned int index_c, char * result_c); // original function: unsigned short _getActiveSchemeIndex(); void cMtm__getActiveSchemeIndex_c(struct hg3dclass_struct *classptr_c, unsigned int * result_c); // original function: const String& getActiveScheme(); void cMtm_getActiveScheme_c(struct hg3dclass_struct *classptr_c, char * result_c); // original function: void setActiveScheme(const String& schemeName); void cMtm_setActiveScheme_c(struct hg3dclass_struct *classptr_c, char * schemeName_c);