// This source file is part of HGamer3D // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // // Copyright 2011 Dr. Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // EnumGuiMetricsMode.h // // // // // File for type, method, enum or function stubs // in: "..\OgreSDK_vc10_v1-7-3\include\OGRE\OgreOverlayElement.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions // a C-header file, making this C-functions available for the C2HS parser // a chs file, give instructions to the C2HS parser. // // #include "wchar.h" // enum from ..\OgreSDK_vc10_v1-7-3\include\OGRE\OgreOverlayElement.h line:59 enum EnumGuiMetricsMode { /// 'left', 'top', 'height' and 'width' are parametrics from 0.0 to 1.0 GMM_RELATIVE, /// Positions & sizes are in absolute pixels GMM_PIXELS, /// Positions & sizes are in virtual pixels GMM_RELATIVE_ASPECT_ADJUSTED };