// This source file is part of HGamer3D // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // // Copyright 2011 Dr. Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // EnumProfileGroupMask.h // // // // // File for type, method, enum or function stubs // in: "..\OgreSDK_vc10_v1-7-3\include\OGRE\OgreProfiler.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions // a C-header file, making this C-functions available for the C2HS parser // a chs file, give instructions to the C2HS parser. // // #include "wchar.h" // enum from ..\OgreSDK_vc10_v1-7-3\include\OGRE\OgreProfiler.h line:75 enum EnumProfileGroupMask { /// User default profile OGREPROF_USER_DEFAULT = 0x00000001, /// All in-built Ogre profiling will match this mask OGREPROF_ALL = 0xFF000000, /// General processing OGREPROF_GENERAL = 0x80000000, /// Culling OGREPROF_CULLING = 0x40000000, /// Rendering OGREPROF_RENDERING = 0x20000000 };