-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell) -- Edit the ORIGNAL .chs file instead! {-# LINE 1 "HGamer3D\\Bindings\\Ogre\\EnumShadowTechnique.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-} {-# LANGUAGE TypeSynonymInstances #-} -- This source file is part of HGamer3D -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- -- Copyright 2011 Dr. Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- EnumShadowTechnique.h -- -- -- -- -- File for type, method, enum or function stubs -- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions -- a C-header file, making this C-functions available for the C2HS parser -- a chs file, give instructions to the C2HS parser. -- -- module HGamer3D.Bindings.Ogre.EnumShadowTechnique where import C2HS import Foreign import Foreign.Ptr import Foreign.C import Monad (liftM, liftM2) {- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:191 -} data EnumShadowTechnique = ShadowtypeNone | ShadowdetailtypeAdditive | ShadowdetailtypeModulative | ShadowdetailtypeIntegrated | ShadowdetailtypeStencil | ShadowdetailtypeTexture | ShadowtypeStencilModulative | ShadowtypeStencilAdditive | ShadowtypeTextureModulative | ShadowtypeTextureAdditive | ShadowtypeTextureAdditiveIntegrated | ShadowtypeTextureModulativeIntegrated deriving (Eq) instance Enum EnumShadowTechnique where fromEnum ShadowtypeNone = 0 fromEnum ShadowdetailtypeAdditive = 1 fromEnum ShadowdetailtypeModulative = 2 fromEnum ShadowdetailtypeIntegrated = 4 fromEnum ShadowdetailtypeStencil = 16 fromEnum ShadowdetailtypeTexture = 32 fromEnum ShadowtypeStencilModulative = 18 fromEnum ShadowtypeStencilAdditive = 17 fromEnum ShadowtypeTextureModulative = 34 fromEnum ShadowtypeTextureAdditive = 33 fromEnum ShadowtypeTextureAdditiveIntegrated = 37 fromEnum ShadowtypeTextureModulativeIntegrated = 38 toEnum 0 = ShadowtypeNone toEnum 1 = ShadowdetailtypeAdditive toEnum 2 = ShadowdetailtypeModulative toEnum 4 = ShadowdetailtypeIntegrated toEnum 16 = ShadowdetailtypeStencil toEnum 32 = ShadowdetailtypeTexture toEnum 18 = ShadowtypeStencilModulative toEnum 17 = ShadowtypeStencilAdditive toEnum 34 = ShadowtypeTextureModulative toEnum 33 = ShadowtypeTextureAdditive toEnum 37 = ShadowtypeTextureAdditiveIntegrated toEnum 38 = ShadowtypeTextureModulativeIntegrated toEnum unmatched = error ("EnumShadowTechnique.toEnum: Cannot match " ++ show unmatched)