// This source file is part of HGamer3D // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // // Copyright 2011 Dr. Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // ClassCompositionTargetPass.h // // // // // File for type, method, enum or function stubs // in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTargetPass.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions // a C-header file, making this C-functions available for the C2HS parser // a chs file, give instructions to the C2HS parser. // // #include "wchar.h" #include "ClassPtr.h" #include "Utils.h" #include "EnumInputMode.h" // original function: void setInputMode(InputMode mode); void cCotp_setInputMode_c(struct hg3dclass_struct *classptr_c, enum EnumInputMode mode_c); // original function: InputMode getInputMode(); void cCotp_getInputMode_c(struct hg3dclass_struct *classptr_c, enum EnumInputMode * result_c); // original function: void setOutputName(const String & out); void cCotp_setOutputName_c(struct hg3dclass_struct *classptr_c, char * out_c); // original function: const String & getOutputName(); void cCotp_getOutputName_c(struct hg3dclass_struct *classptr_c, char * result_c); // original function: void setOnlyInitial(bool value); void cCotp_setOnlyInitial_c(struct hg3dclass_struct *classptr_c, int value_c); // original function: bool getOnlyInitial(); void cCotp_getOnlyInitial_c(struct hg3dclass_struct *classptr_c, int * result_c); // original function: void setVisibilityMask(uint32 mask); void cCotp_setVisibilityMask_c(struct hg3dclass_struct *classptr_c, unsigned int mask_c); // original function: uint32 getVisibilityMask(); void cCotp_getVisibilityMask_c(struct hg3dclass_struct *classptr_c, unsigned int * result_c); // original function: void setMaterialScheme(const String& schemeName); void cCotp_setMaterialScheme_c(struct hg3dclass_struct *classptr_c, char * schemeName_c); // original function: const String& getMaterialScheme(); void cCotp_getMaterialScheme_c(struct hg3dclass_struct *classptr_c, char * result_c); // original function: void setShadowsEnabled(bool enabled); void cCotp_setShadowsEnabled_c(struct hg3dclass_struct *classptr_c, int enabled_c); // original function: bool getShadowsEnabled(); void cCotp_getShadowsEnabled_c(struct hg3dclass_struct *classptr_c, int * result_c); // original function: void setLodBias(float bias); void cCotp_setLodBias_c(struct hg3dclass_struct *classptr_c, float bias_c); // original function: float getLodBias(); void cCotp_getLodBias_c(struct hg3dclass_struct *classptr_c, float * result_c); // original function: CompositionPass * createPass(); void cCotp_createPass_c(struct hg3dclass_struct *classptr_c, struct hg3dclass_struct * result_c); // original function: void removePass(size_t idx); void cCotp_removePass_c(struct hg3dclass_struct *classptr_c, int idx_c); // original function: CompositionPass * getPass(size_t idx); void cCotp_getPass_c(struct hg3dclass_struct *classptr_c, int idx_c, struct hg3dclass_struct * result_c); // original function: size_t getNumPasses(); void cCotp_getNumPasses_c(struct hg3dclass_struct *classptr_c, int * result_c); // original function: void removeAllPasses(); void cCotp_removeAllPasses_c(struct hg3dclass_struct *classptr_c); // original function: CompositionTechnique * getParent(); void cCotp_getParent_c(struct hg3dclass_struct *classptr_c, struct hg3dclass_struct * result_c); // original function: bool _isSupported(); void cCotp__isSupported_c(struct hg3dclass_struct *classptr_c, int * result_c);