// This source file is part of HGamer3D // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // // Copyright 2011 Dr. Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // ClassTransformKeyFrame.h // // // // // File for type, method, enum or function stubs // in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions // a C-header file, making this C-functions available for the C2HS parser // a chs file, give instructions to the C2HS parser. // // #include "wchar.h" #include "ClassPtr.h" #include "Utils.h" #include "TypeVector3.h" #include "TypeQuaternion.h" // original function: void setTranslate(const Vector3& trans); void cTkf_setTranslate_c(struct hg3dclass_struct *classptr_c, struct vector3_struct * trans_c); // original function: const Vector3& getTranslate(); void cTkf_getTranslate_c(struct hg3dclass_struct *classptr_c, struct vector3_struct * result_c); // original function: void setScale(const Vector3& scale); void cTkf_setScale_c(struct hg3dclass_struct *classptr_c, struct vector3_struct * scale_c); // original function: const Vector3& getScale(); void cTkf_getScale_c(struct hg3dclass_struct *classptr_c, struct vector3_struct * result_c); // original function: void setRotation(const Quaternion& rot); void cTkf_setRotation_c(struct hg3dclass_struct *classptr_c, struct quaternion_struct * rot_c); // original function: const Quaternion& getRotation(); void cTkf_getRotation_c(struct hg3dclass_struct *classptr_c, struct quaternion_struct * result_c);