// This source file is part of HGamer3D // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // // (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // EnumOperationType.h // // // // // File for type, method, enum or function stubs // in: "Dep-OgreSDK/include/OGRE\OgreRenderOperation.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions // a C-header file, making this C-functions available for the C2HS parser // a chs file, give instructions to the C2HS parser. // // #include "wchar.h" // enum from Dep-OgreSDK/include/OGRE\OgreRenderOperation.h line:47 enum EnumOperationType { /// A list of points, 1 vertex per point OT_POINT_LIST = 1, /// A list of lines, 2 vertices per line OT_LINE_LIST = 2, /// A strip of connected lines, 1 vertex per line plus 1 start vertex OT_LINE_STRIP = 3, /// A list of triangles, 3 vertices per triangle OT_TRIANGLE_LIST = 4, /// A strip of triangles, 3 vertices for the first triangle, and 1 per triangle after that OT_TRIANGLE_STRIP = 5, /// A fan of triangles, 3 vertices for the first triangle, and 1 per triangle after that OT_TRIANGLE_FAN = 6 };