-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell) -- Edit the ORIGNAL .chs file instead! {-# LINE 1 ".\\HGamer3D\\Bindings\\Ogre\\ClassBillboardSetFactory.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-} {-# LANGUAGE TypeSynonymInstances #-} -- This source file is part of HGamer3D -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- -- (c) 2011, 2012 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- ClassBillboardSetFactory.chs -- module HGamer3D.Bindings.Ogre.ClassBillboardSetFactory where import C2HS import Foreign import Foreign.Ptr import Foreign.C import Monad (liftM, liftM2) import HGamer3D.Data.HG3DClass import HGamer3D.Data.Vector import HGamer3D.Data.Colour import HGamer3D.Data.Angle import HGamer3D.Bindings.Ogre.Utils {-# LINE 42 ".\\HGamer3D\\Bindings\\Ogre\\ClassBillboardSetFactory.chs" #-} import HGamer3D.Bindings.Ogre.ClassPtr {-# LINE 43 ".\\HGamer3D\\Bindings\\Ogre\\ClassBillboardSetFactory.chs" #-} import HGamer3D.Bindings.Ogre.StructHG3DClass {-# LINE 44 ".\\HGamer3D\\Bindings\\Ogre\\ClassBillboardSetFactory.chs" #-} -- | new :: IO (HG3DClass) -- ^ new = alloca $ \a1' -> new'_ a1' >>= \res -> peek a1'>>= \a1'' -> return (a1'') {-# LINE 49 ".\\HGamer3D\\Bindings\\Ogre\\ClassBillboardSetFactory.chs" #-} -- | delete :: HG3DClass -- ^ classpointer - pointer of Class instance which is going to be deleted. -> IO () -- ^ delete a1 = withHG3DClass a1 $ \a1' -> delete'_ a1' >>= \res -> return () {-# LINE 53 ".\\HGamer3D\\Bindings\\Ogre\\ClassBillboardSetFactory.chs" #-} -- | Get the type of the object to be created. getType :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called. -> IO (String) -- ^ getType a1 = withHG3DClass a1 $ \a1' -> alloc64k $ \a2' -> getType'_ a1' a2' >>= \res -> peekCString a2'>>= \a2'' -> return (a2'') {-# LINE 58 ".\\HGamer3D\\Bindings\\Ogre\\ClassBillboardSetFactory.chs" #-} -- | Destroy an instance of the object destroyInstance :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called. -> HG3DClass -- ^ obj -> IO () -- ^ destroyInstance a1 a2 = withHG3DClass a1 $ \a1' -> withHG3DClass a2 $ \a2' -> destroyInstance'_ a1' a2' >>= \res -> return () {-# LINE 63 ".\\HGamer3D\\Bindings\\Ogre\\ClassBillboardSetFactory.chs" #-} foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassBillboardSetFactory.chs.h ogre_bbsf_construct" new'_ :: ((HG3DClassPtr) -> (IO ())) foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassBillboardSetFactory.chs.h ogre_bbsf_destruct" delete'_ :: ((HG3DClassPtr) -> (IO ())) foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassBillboardSetFactory.chs.h ogre_bbsf_getType" getType'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassBillboardSetFactory.chs.h ogre_bbsf_destroyInstance" destroyInstance'_ :: ((HG3DClassPtr) -> ((HG3DClassPtr) -> (IO ())))