-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell)
-- Edit the ORIGNAL .chs file instead!


{-# LINE 1 ".\\HGamer3D\\Bindings\\Ogre\\EnumTexCoordCalcMethod.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-}
{-# LANGUAGE TypeSynonymInstances #-}

-- This source file is part of HGamer3D
-- (A project to enable 3D game development in Haskell)
-- For the latest info, see http://www.althainz.de/HGamer3D.html
-- 

-- (c) 2011, 2012 Peter Althainz
-- 
-- Licensed under the Apache License, Version 2.0 (the "License");
-- you may not use this file except in compliance with the License.
-- You may obtain a copy of the License at
-- 
--     http://www.apache.org/licenses/LICENSE-2.0
-- 
-- Unless required by applicable law or agreed to in writing, software
-- distributed under the License is distributed on an "AS IS" BASIS,
-- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-- See the License for the specific language governing permissions and
-- limitations under the License.
-- 


-- EnumTexCoordCalcMethod.chs

-- 

module HGamer3D.Bindings.Ogre.EnumTexCoordCalcMethod where

import Foreign
import Foreign.Ptr
import Foreign.C

import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle


data EnumTexCoordCalcMethod =
   -- | No calculated texture coordinates. 
    TEXCALC_NONE
   -- | Environment map based on vertex normals. 
                               | TEXCALC_ENVIRONMENT_MAP
   -- | Environment map based on vertex positions. 
                               | TEXCALC_ENVIRONMENT_MAP_PLANAR
   -- | 
                               | TEXCALC_ENVIRONMENT_MAP_REFLECTION
   -- | 
                               | TEXCALC_ENVIRONMENT_MAP_NORMAL
   -- | Projective texture. 
                               | TEXCALC_PROJECTIVE_TEXTURE
                            deriving (Enum,Eq)