Safe Haskell | None |
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Documentation
isReloadable :: HG3DClass -> IO BoolSource
isPrepared :: HG3DClass -> IO BoolSource
setBackgroundLoaded :: HG3DClass -> Bool -> IO ()Source
escalateLoading :: HG3DClass -> IO ()Source
changeGroupOwnership :: HG3DClass -> String -> IO ()Source
getCreator :: HG3DClass -> IO HG3DClassSource
getStateCount :: HG3DClass -> IO IntSource
delete'_ :: HG3DClassPtr -> IO ()Source
prepare'_ :: HG3DClassPtr -> CInt -> IO ()Source
load'_ :: HG3DClassPtr -> CInt -> IO ()Source
reload'_ :: HG3DClassPtr -> IO ()Source
isReloadable'_ :: HG3DClassPtr -> Ptr CInt -> IO ()Source
isManuallyLoaded'_ :: HG3DClassPtr -> Ptr CInt -> IO ()Source
unload'_ :: HG3DClassPtr -> IO ()Source
touch'_ :: HG3DClassPtr -> IO ()Source
isPrepared'_ :: HG3DClassPtr -> Ptr CInt -> IO ()Source
isLoaded'_ :: HG3DClassPtr -> Ptr CInt -> IO ()Source
isLoading'_ :: HG3DClassPtr -> Ptr CInt -> IO ()Source
isBackgroundLoaded'_ :: HG3DClassPtr -> Ptr CInt -> IO ()Source
setBackgroundLoaded'_ :: HG3DClassPtr -> CInt -> IO ()Source
escalateLoading'_ :: HG3DClassPtr -> IO ()Source
getGroup'_ :: HG3DClassPtr -> Ptr CChar -> IO ()Source
changeGroupOwnership'_ :: HG3DClassPtr -> Ptr CChar -> IO ()Source
getCreator'_ :: HG3DClassPtr -> HG3DClassPtr -> IO ()Source
getOrigin'_ :: HG3DClassPtr -> Ptr CChar -> IO ()Source
getStateCount'_ :: HG3DClassPtr -> Ptr CInt -> IO ()Source