{-# LANGUAGE ForeignFunctionInterface #-} {-# LANGUAGE TypeSynonymInstances #-} -- This source file is part of HGamer3D, a project to enable 3D game development -- in Haskell. For the latest info, see http://www.hgamer3d.org . -- -- (c) 2011-2014 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- ClassBillboardChain.chs -- module HGamer3D.Bindings.Ogre.ClassBillboardChain where import Foreign import Foreign.Ptr import Foreign.C import HGamer3D.Data.HG3DClass import HGamer3D.Data.Vector import HGamer3D.Data.Colour import HGamer3D.Data.Angle {# import HGamer3D.Bindings.Ogre.Utils #} {# import HGamer3D.Bindings.Ogre.ClassPtr #} {# import HGamer3D.Bindings.Ogre.StructHG3DClass #} {# import HGamer3D.Bindings.Ogre.EnumBillboardChainTexCoordDirection #} {# import HGamer3D.Bindings.Ogre.StructVec3 #} {# import HGamer3D.Bindings.Ogre.StructSharedPtr #} #include "ClassBillboardChain.h" {- function ~BillboardChain -} {#fun ogre_bbdc_destruct as delete { withHG3DClass* `HG3DClass' } -> `()' #} {- function setMaxChainElements -} {#fun ogre_bbdc_setMaxChainElements as setMaxChainElements { withHG3DClass* `HG3DClass' , fromIntegral `Int' } -> `()' #} {- function getMaxChainElements -} {#fun ogre_bbdc_getMaxChainElements as getMaxChainElements { withHG3DClass* `HG3DClass' , alloca- `Int' peekIntConv*} -> `()' #} {- function setNumberOfChains -} {#fun ogre_bbdc_setNumberOfChains as setNumberOfChains { withHG3DClass* `HG3DClass' , fromIntegral `Int' } -> `()' #} {- function getNumberOfChains -} {#fun ogre_bbdc_getNumberOfChains as getNumberOfChains { withHG3DClass* `HG3DClass' , alloca- `Int' peekIntConv*} -> `()' #} {- function setUseTextureCoords -} {#fun ogre_bbdc_setUseTextureCoords as setUseTextureCoords { withHG3DClass* `HG3DClass' , fromBool `Bool' } -> `()' #} {- function getUseTextureCoords -} {#fun ogre_bbdc_getUseTextureCoords as getUseTextureCoords { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function setTextureCoordDirection -} {#fun ogre_bbdc_setTextureCoordDirection as setTextureCoordDirection { withHG3DClass* `HG3DClass' , cIntFromEnum `EnumBillboardChainTexCoordDirection' } -> `()' #} {- function getTextureCoordDirection -} {#fun ogre_bbdc_getTextureCoordDirection as getTextureCoordDirection { withHG3DClass* `HG3DClass' , alloca- `EnumBillboardChainTexCoordDirection' peekEnumUtil*} -> `()' #} {- function setOtherTextureCoordRange -} {#fun ogre_bbdc_setOtherTextureCoordRange as setOtherTextureCoordRange { withHG3DClass* `HG3DClass' , realToFrac `Float' , realToFrac `Float' } -> `()' #} {- function setUseVertexColours -} {#fun ogre_bbdc_setUseVertexColours as setUseVertexColours { withHG3DClass* `HG3DClass' , fromBool `Bool' } -> `()' #} {- function getUseVertexColours -} {#fun ogre_bbdc_getUseVertexColours as getUseVertexColours { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function setDynamic -} {#fun ogre_bbdc_setDynamic as setDynamic { withHG3DClass* `HG3DClass' , fromBool `Bool' } -> `()' #} {- function getDynamic -} {#fun ogre_bbdc_getDynamic as getDynamic { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function removeChainElement -} {#fun ogre_bbdc_removeChainElement as removeChainElement { withHG3DClass* `HG3DClass' , fromIntegral `Int' } -> `()' #} {- function getNumChainElements -} {#fun ogre_bbdc_getNumChainElements as getNumChainElements { withHG3DClass* `HG3DClass' , fromIntegral `Int' , alloca- `Int' peekIntConv*} -> `()' #} {- function clearChain -} {#fun ogre_bbdc_clearChain as clearChain { withHG3DClass* `HG3DClass' , fromIntegral `Int' } -> `()' #} {- function clearAllChains -} {#fun ogre_bbdc_clearAllChains as clearAllChains { withHG3DClass* `HG3DClass' } -> `()' #} {- function setFaceCamera -} {#fun ogre_bbdc_setFaceCamera as setFaceCamera { withHG3DClass* `HG3DClass' , fromBool `Bool' , withVec3* `Vec3' } -> `()' #} {- function getMaterialName -} {#fun ogre_bbdc_getMaterialName as getMaterialName { withHG3DClass* `HG3DClass' , alloc64k- `String' peekCString*} -> `()' #} {- function setMaterialName -} {#fun ogre_bbdc_setMaterialName as setMaterialName { withHG3DClass* `HG3DClass' , withCString* `String' , withCString* `String' } -> `()' #} {- function getSquaredViewDepth -} {#fun ogre_bbdc_getSquaredViewDepth as getSquaredViewDepth { withHG3DClass* `HG3DClass' , withHG3DClass* `HG3DClass' , alloca- `Float' peekFloatConv*} -> `()' #} {- function getBoundingRadius -} {#fun ogre_bbdc_getBoundingRadius as getBoundingRadius { withHG3DClass* `HG3DClass' , alloca- `Float' peekFloatConv*} -> `()' #} {- function getMaterial -} {#fun ogre_bbdc_getMaterial as getMaterial { withHG3DClass* `HG3DClass' , alloca- `SharedPtr' peekSharedPtr*} -> `()' #} {- function getMovableType -} {#fun ogre_bbdc_getMovableType as getMovableType { withHG3DClass* `HG3DClass' , alloc64k- `String' peekCString*} -> `()' #} {- function preRender -} {#fun ogre_bbdc_preRender as preRender { withHG3DClass* `HG3DClass' , withHG3DClass* `HG3DClass' , withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #}