{-# LANGUAGE ForeignFunctionInterface #-} {-# LANGUAGE TypeSynonymInstances #-} -- This source file is part of HGamer3D, a project to enable 3D game development -- in Haskell. For the latest info, see http://www.hgamer3d.org . -- -- (c) 2011-2014 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- ClassFrustum.chs -- module HGamer3D.Bindings.Ogre.ClassFrustum where import Foreign import Foreign.Ptr import Foreign.C import HGamer3D.Data.HG3DClass import HGamer3D.Data.Vector import HGamer3D.Data.Colour import HGamer3D.Data.Angle {# import HGamer3D.Bindings.Ogre.Utils #} {# import HGamer3D.Bindings.Ogre.ClassPtr #} {# import HGamer3D.Bindings.Ogre.StructHG3DClass #} {# import HGamer3D.Bindings.Ogre.StructRadians #} {# import HGamer3D.Bindings.Ogre.StructVec2 #} {# import HGamer3D.Bindings.Ogre.StructVec3 #} {# import HGamer3D.Bindings.Ogre.EnumFrustumPlane #} {# import HGamer3D.Bindings.Ogre.StructSharedPtr #} {# import HGamer3D.Bindings.Ogre.EnumProjectionType #} {# import HGamer3D.Bindings.Ogre.StructQuaternion #} {# import HGamer3D.Bindings.Ogre.EnumOrientationMode #} #include "ClassFrustum.h" {- function Frustum -} {#fun ogre_frst_construct as new { withCString* `String' , alloca- `HG3DClass' peek*} -> `()' #} {- function ~Frustum -} {#fun ogre_frst_destruct as delete { withHG3DClass* `HG3DClass' } -> `()' #} {- function setFOVy -} {#fun ogre_frst_setFOVy as setFOVy { withHG3DClass* `HG3DClass' , withRadians* `Radians' } -> `()' #} {- function getFOVy -} {#fun ogre_frst_getFOVy as getFOVy { withHG3DClass* `HG3DClass' , alloca- `Radians' peekRadians*} -> `()' #} {- function setNearClipDistance -} {#fun ogre_frst_setNearClipDistance as setNearClipDistance { withHG3DClass* `HG3DClass' , realToFrac `Float' } -> `()' #} {- function getNearClipDistance -} {#fun ogre_frst_getNearClipDistance as getNearClipDistance { withHG3DClass* `HG3DClass' , alloca- `Float' peekFloatConv*} -> `()' #} {- function setFarClipDistance -} {#fun ogre_frst_setFarClipDistance as setFarClipDistance { withHG3DClass* `HG3DClass' , realToFrac `Float' } -> `()' #} {- function getFarClipDistance -} {#fun ogre_frst_getFarClipDistance as getFarClipDistance { withHG3DClass* `HG3DClass' , alloca- `Float' peekFloatConv*} -> `()' #} {- function setAspectRatio -} {#fun ogre_frst_setAspectRatio as setAspectRatio { withHG3DClass* `HG3DClass' , realToFrac `Float' } -> `()' #} {- function getAspectRatio -} {#fun ogre_frst_getAspectRatio as getAspectRatio { withHG3DClass* `HG3DClass' , alloca- `Float' peekFloatConv*} -> `()' #} {- function setFrustumOffset -} {#fun ogre_frst_setFrustumOffset as setFrustumOffset { withHG3DClass* `HG3DClass' , withVec2* `Vec2' } -> `()' #} {- function setFrustumOffset2 -} {#fun ogre_frst_setFrustumOffset2 as setFrustumOffset2 { withHG3DClass* `HG3DClass' , realToFrac `Float' , realToFrac `Float' } -> `()' #} {- function getFrustumOffset -} {#fun ogre_frst_getFrustumOffset as getFrustumOffset { withHG3DClass* `HG3DClass' , alloca- `Vec2' peekVec2*} -> `()' #} {- function setFocalLength -} {#fun ogre_frst_setFocalLength as setFocalLength { withHG3DClass* `HG3DClass' , realToFrac `Float' } -> `()' #} {- function getFocalLength -} {#fun ogre_frst_getFocalLength as getFocalLength { withHG3DClass* `HG3DClass' , alloca- `Float' peekFloatConv*} -> `()' #} {- function setFrustumExtents -} {#fun ogre_frst_setFrustumExtents as setFrustumExtents { withHG3DClass* `HG3DClass' , realToFrac `Float' , realToFrac `Float' , realToFrac `Float' , realToFrac `Float' } -> `()' #} {- function resetFrustumExtents -} {#fun ogre_frst_resetFrustumExtents as resetFrustumExtents { withHG3DClass* `HG3DClass' } -> `()' #} {- function getFrustumExtents -} {#fun ogre_frst_getFrustumExtents as getFrustumExtents { withHG3DClass* `HG3DClass' , alloca- `Float' peekFloatConv*, alloca- `Float' peekFloatConv*, alloca- `Float' peekFloatConv*, alloca- `Float' peekFloatConv*} -> `()' #} {- function isCustomViewMatrixEnabled -} {#fun ogre_frst_isCustomViewMatrixEnabled as isCustomViewMatrixEnabled { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function isCustomProjectionMatrixEnabled -} {#fun ogre_frst_isCustomProjectionMatrixEnabled as isCustomProjectionMatrixEnabled { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function isVisible3 -} {#fun ogre_frst_isVisible3 as isVisible3 { withHG3DClass* `HG3DClass' , withVec3* `Vec3' , alloca- `EnumFrustumPlane' peekEnumUtil*, alloca- `Bool' peekBoolUtil*} -> `()' #} {- function getTypeFlags -} {#fun ogre_frst_getTypeFlags as getTypeFlags { withHG3DClass* `HG3DClass' , alloca- `Int' peekIntConv*} -> `()' #} {- function getBoundingRadius -} {#fun ogre_frst_getBoundingRadius as getBoundingRadius { withHG3DClass* `HG3DClass' , alloca- `Float' peekFloatConv*} -> `()' #} {- function getMovableType -} {#fun ogre_frst_getMovableType as getMovableType { withHG3DClass* `HG3DClass' , alloc64k- `String' peekCString*} -> `()' #} {- function getMaterial -} {#fun ogre_frst_getMaterial as getMaterial { withHG3DClass* `HG3DClass' , alloca- `SharedPtr' peekSharedPtr*} -> `()' #} {- function getSquaredViewDepth -} {#fun ogre_frst_getSquaredViewDepth as getSquaredViewDepth { withHG3DClass* `HG3DClass' , withHG3DClass* `HG3DClass' , alloca- `Float' peekFloatConv*} -> `()' #} {- function getWorldSpaceCorners -} {#fun ogre_frst_getWorldSpaceCorners as getWorldSpaceCorners { withHG3DClass* `HG3DClass' , alloca- `Vec3' peekVec3*} -> `()' #} {- function setProjectionType -} {#fun ogre_frst_setProjectionType as setProjectionType { withHG3DClass* `HG3DClass' , cIntFromEnum `EnumProjectionType' } -> `()' #} {- function getProjectionType -} {#fun ogre_frst_getProjectionType as getProjectionType { withHG3DClass* `HG3DClass' , alloca- `EnumProjectionType' peekEnumUtil*} -> `()' #} {- function setOrthoWindow -} {#fun ogre_frst_setOrthoWindow as setOrthoWindow { withHG3DClass* `HG3DClass' , realToFrac `Float' , realToFrac `Float' } -> `()' #} {- function setOrthoWindowHeight -} {#fun ogre_frst_setOrthoWindowHeight as setOrthoWindowHeight { withHG3DClass* `HG3DClass' , realToFrac `Float' } -> `()' #} {- function setOrthoWindowWidth -} {#fun ogre_frst_setOrthoWindowWidth as setOrthoWindowWidth { withHG3DClass* `HG3DClass' , realToFrac `Float' } -> `()' #} {- function getOrthoWindowHeight -} {#fun ogre_frst_getOrthoWindowHeight as getOrthoWindowHeight { withHG3DClass* `HG3DClass' , alloca- `Float' peekFloatConv*} -> `()' #} {- function getOrthoWindowWidth -} {#fun ogre_frst_getOrthoWindowWidth as getOrthoWindowWidth { withHG3DClass* `HG3DClass' , alloca- `Float' peekFloatConv*} -> `()' #} {- function disableReflection -} {#fun ogre_frst_disableReflection as disableReflection { withHG3DClass* `HG3DClass' } -> `()' #} {- function isReflected -} {#fun ogre_frst_isReflected as isReflected { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function disableCustomNearClipPlane -} {#fun ogre_frst_disableCustomNearClipPlane as disableCustomNearClipPlane { withHG3DClass* `HG3DClass' } -> `()' #} {- function isCustomNearClipPlaneEnabled -} {#fun ogre_frst_isCustomNearClipPlaneEnabled as isCustomNearClipPlaneEnabled { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function getPositionForViewUpdate -} {#fun ogre_frst_getPositionForViewUpdate as getPositionForViewUpdate { withHG3DClass* `HG3DClass' , alloca- `Vec3' peekVec3*} -> `()' #} {- function getOrientationForViewUpdate -} {#fun ogre_frst_getOrientationForViewUpdate as getOrientationForViewUpdate { withHG3DClass* `HG3DClass' , alloca- `Quaternion' peekQuaternion*} -> `()' #} {- function setOrientationMode -} {#fun ogre_frst_setOrientationMode as setOrientationMode { withHG3DClass* `HG3DClass' , cIntFromEnum `EnumOrientationMode' } -> `()' #} {- function getOrientationMode -} {#fun ogre_frst_getOrientationMode as getOrientationMode { withHG3DClass* `HG3DClass' , alloca- `EnumOrientationMode' peekEnumUtil*} -> `()' #}