{-# LANGUAGE ForeignFunctionInterface #-} {-# LANGUAGE TypeSynonymInstances #-} -- This source file is part of HGamer3D, a project to enable 3D game development -- in Haskell. For the latest info, see http://www.hgamer3d.org . -- -- (c) 2011-2014 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- ClassRenderable.chs -- module HGamer3D.Bindings.Ogre.ClassRenderable where import Foreign import Foreign.Ptr import Foreign.C import HGamer3D.Data.HG3DClass import HGamer3D.Data.Vector import HGamer3D.Data.Colour import HGamer3D.Data.Angle {# import HGamer3D.Bindings.Ogre.Utils #} {# import HGamer3D.Bindings.Ogre.ClassPtr #} {# import HGamer3D.Bindings.Ogre.StructHG3DClass #} {# import HGamer3D.Bindings.Ogre.StructSharedPtr #} #include "ClassRenderable.h" {- function ~Renderable -} {#fun ogre_rndl_destruct as delete { withHG3DClass* `HG3DClass' } -> `()' #} {- function getMaterial -} {#fun ogre_rndl_getMaterial as getMaterial { withHG3DClass* `HG3DClass' , alloca- `SharedPtr' peekSharedPtr*} -> `()' #} {- function preRender -} {#fun ogre_rndl_preRender as preRender { withHG3DClass* `HG3DClass' , withHG3DClass* `HG3DClass' , withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function postRender -} {#fun ogre_rndl_postRender as postRender { withHG3DClass* `HG3DClass' , withHG3DClass* `HG3DClass' , withHG3DClass* `HG3DClass' } -> `()' #} {- function getNumWorldTransforms -} {#fun ogre_rndl_getNumWorldTransforms as getNumWorldTransforms { withHG3DClass* `HG3DClass' , alloca- `Int' peekIntConv*} -> `()' #} {- function setUseIdentityProjection -} {#fun ogre_rndl_setUseIdentityProjection as setUseIdentityProjection { withHG3DClass* `HG3DClass' , fromBool `Bool' } -> `()' #} {- function getUseIdentityProjection -} {#fun ogre_rndl_getUseIdentityProjection as getUseIdentityProjection { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function setUseIdentityView -} {#fun ogre_rndl_setUseIdentityView as setUseIdentityView { withHG3DClass* `HG3DClass' , fromBool `Bool' } -> `()' #} {- function getUseIdentityView -} {#fun ogre_rndl_getUseIdentityView as getUseIdentityView { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function getSquaredViewDepth -} {#fun ogre_rndl_getSquaredViewDepth as getSquaredViewDepth { withHG3DClass* `HG3DClass' , withHG3DClass* `HG3DClass' , alloca- `Float' peekFloatConv*} -> `()' #} {- function getCastsShadows -} {#fun ogre_rndl_getCastsShadows as getCastsShadows { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function removeCustomParameter -} {#fun ogre_rndl_removeCustomParameter as removeCustomParameter { withHG3DClass* `HG3DClass' , fromIntegral `Int' } -> `()' #} {- function hasCustomParameter -} {#fun ogre_rndl_hasCustomParameter as hasCustomParameter { withHG3DClass* `HG3DClass' , fromIntegral `Int' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function setPolygonModeOverrideable -} {#fun ogre_rndl_setPolygonModeOverrideable as setPolygonModeOverrideable { withHG3DClass* `HG3DClass' , fromBool `Bool' } -> `()' #} {- function getPolygonModeOverrideable -} {#fun ogre_rndl_getPolygonModeOverrideable as getPolygonModeOverrideable { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #}