{-# LANGUAGE ForeignFunctionInterface #-} {-# LANGUAGE TypeSynonymInstances #-} -- This source file is part of HGamer3D, a project to enable 3D game development -- in Haskell. For the latest info, see http://www.hgamer3d.org . -- -- (c) 2011-2014 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- ClassResource.chs -- module HGamer3D.Bindings.Ogre.ClassResource where import Foreign import Foreign.Ptr import Foreign.C import HGamer3D.Data.HG3DClass import HGamer3D.Data.Vector import HGamer3D.Data.Colour import HGamer3D.Data.Angle {# import HGamer3D.Bindings.Ogre.Utils #} {# import HGamer3D.Bindings.Ogre.ClassPtr #} {# import HGamer3D.Bindings.Ogre.StructHG3DClass #} #include "ClassResource.h" {- function ~Resource -} {#fun ogre_rsrc_destruct as delete { withHG3DClass* `HG3DClass' } -> `()' #} {- function prepare -} {#fun ogre_rsrc_prepare as prepare { withHG3DClass* `HG3DClass' , fromBool `Bool' } -> `()' #} {- function load -} {#fun ogre_rsrc_load as load { withHG3DClass* `HG3DClass' , fromBool `Bool' } -> `()' #} {- function reload -} {#fun ogre_rsrc_reload as reload { withHG3DClass* `HG3DClass' } -> `()' #} {- function isReloadable -} {#fun ogre_rsrc_isReloadable as isReloadable { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function isManuallyLoaded -} {#fun ogre_rsrc_isManuallyLoaded as isManuallyLoaded { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function unload -} {#fun ogre_rsrc_unload as unload { withHG3DClass* `HG3DClass' } -> `()' #} {- function getSize -} {#fun ogre_rsrc_getSize as getSize { withHG3DClass* `HG3DClass' , alloca- `Int' peekIntConv*} -> `()' #} {- function touch -} {#fun ogre_rsrc_touch as touch { withHG3DClass* `HG3DClass' } -> `()' #} {- function getName -} {#fun ogre_rsrc_getName as getName { withHG3DClass* `HG3DClass' , alloc64k- `String' peekCString*} -> `()' #} {- function isPrepared -} {#fun ogre_rsrc_isPrepared as isPrepared { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function isLoaded -} {#fun ogre_rsrc_isLoaded as isLoaded { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function isLoading -} {#fun ogre_rsrc_isLoading as isLoading { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function isBackgroundLoaded -} {#fun ogre_rsrc_isBackgroundLoaded as isBackgroundLoaded { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function setBackgroundLoaded -} {#fun ogre_rsrc_setBackgroundLoaded as setBackgroundLoaded { withHG3DClass* `HG3DClass' , fromBool `Bool' } -> `()' #} {- function escalateLoading -} {#fun ogre_rsrc_escalateLoading as escalateLoading { withHG3DClass* `HG3DClass' } -> `()' #} {- function getGroup -} {#fun ogre_rsrc_getGroup as getGroup { withHG3DClass* `HG3DClass' , alloc64k- `String' peekCString*} -> `()' #} {- function changeGroupOwnership -} {#fun ogre_rsrc_changeGroupOwnership as changeGroupOwnership { withHG3DClass* `HG3DClass' , withCString* `String' } -> `()' #} {- function getCreator -} {#fun ogre_rsrc_getCreator as getCreator { withHG3DClass* `HG3DClass' , alloca- `HG3DClass' peek*} -> `()' #} {- function getOrigin -} {#fun ogre_rsrc_getOrigin as getOrigin { withHG3DClass* `HG3DClass' , alloc64k- `String' peekCString*} -> `()' #} {- function getStateCount -} {#fun ogre_rsrc_getStateCount as getStateCount { withHG3DClass* `HG3DClass' , alloca- `Int' peekIntConv*} -> `()' #}